Date   : 07/12/2004    Duedate: 07/24/2004


DM-1    TURN-500

This Weeks Top Honors


(1-7386) [11-1-3,104]

Chartered Recognition Leader   Unchartered Recognition Leader

JEJUNE                         POSITION IS EMPTY
MANNEQUIN'S BEST (537)         
(1-7386) [11-1-3,104]          

Popularity Leader              This Weeks Favorite

HAYDAN                         JEJUNE
(1-7356) [8-24-1,49]           (1-7386) [11-1-3,104]



Team Name                  Point Gain  Chartered Team
1. HOMICIDAL MANIACS (121)     28
2. SWEORDMASTERS (138)         27      FLOYDS FAN CLUB (552)
3. CLAN BATTLEAXE (465)        16      Unchartered Team
4. MANNEQUIN'S BEST (537)      14
5. LAB EXPERIMENTS (261)        8      WARLWIN (539)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*BLOOD AND IRON (420)      22  13  3 62.9   1/ 2 CLAN BATTLEAXE (465)      7  2 0
 2- 4 THE BLACK COMPANY (544)  364 312 28 53.8   2/ 3 HOMICIDAL MANIACS (121)   6  9 0
 3/ 3 FLOYDS FAN CLUB (552)      7   6  0 53.8   3/ 1 SWEORDMASTERS (138)       5  2 1
 4/ 5 CLAN BATTLEAXE (465)      22  20  1 52.4   4/ 4 LAB EXPERIMENTS (261)     4  2 1
 5/ 6 SWEORDMASTERS (138)      315 326 40 49.1   5/ 7 MANNEQUIN'S BEST (537)    3  5 1
 6/ 9 LAB EXPERIMENTS (261)    238 287 24 45.3   6- 5 THE BLACK COMPANY (544)   2  3 0
 7/10 MANNEQUIN'S BEST (537)    68  96  8 41.5   7/ 8 FLOYDS FAN CLUB (552)     1  2 0
 8/11 HOMICIDAL MANIACS (121)  350 547 11 39.0   8-12*BLOOD AND IRON (420)      0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ Out of the Past #9 ]H[ + ---:--- + ]H[ +
                                   Delarquan Edition

Old Valamantis and away:

     Smeds and Shamu didn't wait for the others to solve THEIR problems, they set out
for the mountains and Khalhums, by way of Mordant and Caer, hitching a ride on a
wagon full of tanned hides.
     Shamu sprawled on the pile of leather and grimaced as the wagon jolted into and
out of a pothole.  Both Dwarves bounced and rolled.  "This is just about
     "It could be worse," Smeds offered.  "They could be GREEN hides instead of
tanned ones!"
     "Yuck," the Cliffhomer said absently.  "But that wasn't what I meant--the road.
How can we expect to send dozens, maybe even scores of wagons over a road like this?
They'd be shaken to bits if they hurried, and the ice would melt if they didn't."
     "These are the roads we've got to work with," Smeds answered.  "And they aren't
THAT bad."  An especially deep set of ruts sent them bounding wildly over the back of
the wagon.  "Okay, maybe they ARE that bad, but they're STILL the roads we have to
work with."  He was silent for a moment, then shrugged--and grabbed for the side of
the wagon as it rocked and tilted over more ruts.  "This wouldn't be so bad if we
hadn't had two weeks of rain to make really big muddy ruts, and then a couple of
months dry, you know.  Maybe if it rains again--"
     "Oh, joy, wagons stuck in the mud from Khalhums to Valamantis."  Shamu frowned
at the road and at the forest passing on the left (the Feyranse River was on the
right).  There was nothing like a technical problem to get a Dwarf thinking.  "We
need to corduroy the road.  There are trees enough.  Organize parties to work out of
Mordant in both directions, and the road might be passable by the time the ice wagons
are coming down."
     "A corduroy road won't last," Smeds warned, "not where the ground's as wet as it
is here.  The logs will rot."
     "It'll last all summer, at least, and that's all we need.  If we haven't gotten
enough cold water to Old Valamantis to wash out those bloodstains by then, we're
going to be in too much trouble to worry about the road."
     Smeds sighed and then laughed.  "I can't BELIEVE we're taking Debby Tonte's
advice on this!"
     "Well, nobody else had any suggestions at all."

     Nobody paid attention to them when they entered the resurrected city of Old
Valamantis, but that wasn't reassuring.  There were a lot of people around, more than
they'd expected, and somebody SHOULD be paying attention.
     "It's a trap," Ka D'Argo muttered.  "They know something we don't.  Something
that means we're walking right into the frying pan."
     "So what?" Goblin asked.  "We know something THEY don't, too.  Something that
means anybody who attacks US is in for a really big surprise."  The Kaltosian
gladiator fingered his sword and bared his pointed teeth in a hungry grin.  "I hope
they start something SOON."
     "I don't," Sputter grumbled.  "Better to put off till tomorrow the blows you can
avoid today.  And spells are even worse."
     "They won't attack us until we get near the arena," Tensekai said.  The Silver
Mage squinted at the sky, which was a dome of glaring white haze, and then at the
battered wall of the Bloodgames arena looming over the lesser structures a mile away.
"Okay, they might attack physically before then, but...I think they'd rather have our
blood spilled close to the center of their spell-working."
     "So our blood can feed their spells, too?  Great, just great.  What I always
wanted to do," Lavender Lance said.  She sighed heavily.  "And I'm SURE they won't
appreciate us properly."  She drew herself up into a stance that had made more than
one male gladiator falter at the wrong moment as pearly flesh strained against violet
lace.  "I've heard that wizards are BLIND to the finer nuances."
     Tensekai coughed and wrenched his gaze away, blushing.  "Not all of us," he said
in a strangled voice.  "Not...BLIND, anyway."

     "I really don't think we should be doing this," Alta Chess muttered.  She looked
back over her shoulder at the patchwork wall of modern Valamantis longingly.  "I
don't WANT to be doing this...."
     "Nonsense!  Don't be such a coward, Alta," Chip Enser said.  "This is ADVENTURE.
Things are HAPPENING in Old Valamantis.  Do you want to be nothing more than a
     "Wizard things," his teammate countered.  "And what do we know about wizard
stuff?  Yeah, I'd lots rather be just a spectator.  Lots rather."
     "There's gladiators involved in this; it isn't ALL wizards.  And not all of them
are Lord Protectors, either."  Chip sighed ostentatiously.  "I suppose I couldn't
expect better from a GIRL.  But we can at least get close enough to WATCH, can't we?"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

 DM   1 MORDANT (turn 499): TALON of FLOYDS FAN CLUB (Talon Volksie, mgr.)
 DM   2 NIANIA (turn 384): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   3 OSKSI (turn 504): GRAPH of GAMES LIBRARY (Nick, mgr.)
 DM   4 JHELUM (turn 500): STANLEY'S CUP of SPORTZ! (Guardian, mgr.)
 DM   5 KALTOS (turn 499): HOWLER of THE TAKEN (Silver Stroke, mgr.)
 DM   6 TRANSEL (turn 503): ZEP of IRON BROTHERS (Dan, mgr.)
 DM   7 BONSUR (turn 500): TASTY HANGNAIL of WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 495): QUIETUS of QUBIT (Sultan, mgr.)
 DM  18 TALCAMA (turn 486): PURPLE FIREFISH of BIG MEAN FISH (Big Wave Dave, mgr.)
 DM  21 SUNSET (turn 485): SYRANO BLOODBANE of THE BLOODBANES (Stik, mgr.)
 DM  36 JHANS (turn 459): PINK BEAR of LITTLE GIRLS LIKE... (Shocking Toad, mgr.)
 DM  38 CLIFFHOME (turn 450): STEVEN SCIMITAR of EAGLES CLAW (Talon Volksie, mgr.)
 DM  39 XOCHITHLAN (turn 196): DUCK TAPE of DUCKS UNLIMITED (Crip, mgr.)
 DM  42 RODEKI (turn 437): STUPID SEXY FLANDERS of I'M SO SEXY (Muffy, mgr.)
 DM  51 TRICORUS (turn 385): APPLE of FRUITS (Assurnasirbanipal, mgr.)
 DM  54 TROCAR (turn 183): LAWYER of PLAGUES (Abarsis, the Slaughter Priest, mgr.)
 DM  59 ILLIS (turn 171): HOFFA WITH HAIR of IMPROVED ILLUSION (Phantasm, mgr.)
 DM  62 VALAMANTIS (turn 335): YOU of SRETSAMLEUD (Phat Phat, mgr.)
 DM  72 DRAGONHEAD (turn 148): CANNONBALL of X-POSSE (Savant, mgr.)

                                      Top Teams
 DM   1 MORDANT (turn 499): CLAN BATTLEAXE (Mithril, mgr.)
 DM   2 NIANIA (turn 384): GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   3 OSKSI (turn 504): AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 500): none
 DM   5 KALTOS (turn 499): THE TAKEN (Silver Stroke, mgr.)
 DM   6 TRANSEL (turn 503): BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 500): WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 495): CLAN BATTLEAXE (Mithril, mgr.)
 DM  18 TALCAMA (turn 486): CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 485): CARNAGE CANARIES (Carnage Canary, mgr.)
 DM  36 JHANS (turn 459): LITTLE GIRLS LIKE... (Shocking Toad, mgr.)
 DM  38 CLIFFHOME (turn 450): EAGLES CLAW (Talon Volksie, mgr.)
 DM  39 XOCHITHLAN (turn 196): ATMAN PROJECT (Kosmos, mgr.)
 DM  42 RODEKI (turn 437): HIGHER PURPOSE (Angus, mgr.)
 DM  51 TRICORUS (turn 385): ALL-UGLY TEAM (The Sentinel, mgr.)
 DM  54 TROCAR (turn 183): USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 171): THE EXPLORERS (Kellog, mgr.)
 DM  62 VALAMANTIS (turn 335): SRETSAMLEUD (Phat Phat, mgr.)
 DM  72 DRAGONHEAD (turn 148): X-POSSE (Savant, mgr.)
ADM 104 DARKHOLM (turn 378): BLACK PRIMERS, etc. (Doc Steele, mgr.)

                                   Recent Graduates
 DM   2 NIANIA (turn 384): ONE BROW of GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   3 OSKSI (turn 504): HARALDUR of AESIR (Buri, mgr.)
 DM   6 TRANSEL (turn 503): ZEP of IRON BROTHERS (Dan, mgr.)
 DM   7 BONSUR (turn 499): PTI of WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 495): SULTAN OF SWING of TERRAPIN STATION (Floyd, mgr.)
               (turn 494): LENNY BAXTER of TOWNSVILLAINS (The Narrator, mgr.)
 DM  21 SUNSET (turn 485): SYRANO BLOODBANE of THE BLOODBANES (Stik, mgr.)
 DM  36 JHANS (turn 459): PINK BEAR of LITTLE GIRLS LIKE... (Shocking Toad, mgr.)
 DM  39 XOCHITHLAN (turn 196): MISS CON DUCK of DUCKS UNLIMITED (Crip, mgr.)
 DM  42 RODEKI (turn 437): EL RIPPOFF of DELVERS (Nick, mgr.)
               (turn 436): GUNSLINGER of KING'S KREW (King Ralph, mgr.)
 DM  54 TROCAR (turn 182): MERGEN of THE BLACK COMPANY (Woelfe, mgr.)
 DM  59 ILLIS (turn 171): HOFFA WITH HAIR of IMPROVED ILLUSION (Phantasm, mgr.)
 DM  72 DRAGONHEAD (turn 147): 2 PHAT of VERMIN (Sultan, mgr.)

                                      SPY REPORT

     Good day, friends and fiends, welcome to your friendly neighborhood spyreport.  
I doubt MORDANT will ever be the same.  It seems the training can make the 
difference, as SWEORDMASTERS is pushed out of top team by CLAN BATTLEAXE, who came 
from 2nd with a 2-0-0 this turn.  BLOOD AND IRON stable has parlayed this turn's 
0-0-0 into a 4 space move up the rankings.  This brings them up to 8th place.  Good 
work, guys!  And let's see, NUMBER TWO fought GOOEYDUCK and gained 19 points and 
contributed to HOMICIDAL MANIACS' 2-3-0.  GOOEYDUCK has lost to NUMBER TWO, falling 
11 points, while helping make LAB EXPERIMENTS a 2-1-1 turn.  Well done, MORDANT, the 
Duelmaster was this turn's most challenged warrior.  Perhaps TALON is not as 
thrilled, being challenged 2 times.  JEJUNE challenged for the Duelmastership this 
turn, attempting to dethrone FLOYDS FAN CLUB's warrior.  Somebody's not going to like 
this, (then again, somebody will), but our Duelmaster, TALON, has died, and JEJUNE 
has killed him.  Tell me, is nothing sacred?  I have heard from unimpeachable sources 
that Conan's Place uses trolls in their stew.  Talk about gristle!   
     He who challenges well, fights well.  He who avoids without cause, shall lose 
for good reasons.  My mama told me that one.   
     We only live a short time in this world, so why not take a sharp blade, and 
shave it close?  We'd like to remind certain teams not to rob the graves of their 
enemies.  You know who you are; and it's considered rude.   
     Remember, blood on the purple robe does not change it from a purple robe.  Dare 
to fight bravely.  Always good to rest in MORDANT, but never good to wear out my 
welcome.  Look for me in future turns.  Until you see my quill in MORDANT again, 
farewell-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 JEJUNE 7386                  11   1  3   104       MANNEQUIN'S BEST (537)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 THINREDONE 5751              11   4  0    81       LAB EXPERIMENTS (261)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 AEGLOS 7468                   5   2  1    62       SWEORDMASTERS (138)
 NUMBER TWO 7422               5  17  0    61       HOMICIDAL MANIACS (121)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 BRICK WALL 7478              10   4  0    53       HOMICIDAL MANIACS (121)
 DESTINY 7506                  4   5  1    51       SWEORDMASTERS (138)
 SWALLOWTAIL 7387             10   8  0    50       MANNEQUIN'S BEST (537)
 HAYDAN 7356                   8  24  1    49       HOMICIDAL MANIACS (121)
 GOOEYDUCK 7434                5   2  0    43       LAB EXPERIMENTS (261)
 OUTLAW INLAW 7424             6  15  0    40       HOMICIDAL MANIACS (121)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-RAJA 6154                     3   0  0    28       BLOOD AND IRON (420)
 HARDWOOD 7513                 3   2  1    26       LAB EXPERIMENTS (261)
-RED CLOUD 5993                4   3  1    25       BLOOD AND IRON (420)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-SKEWER 7515                   2   0  0    25       SWEORDMASTERS (138)
 DARAK VIM 6536                3   1  0    24       CLAN BATTLEAXE (465)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-GOSSAMER 7556                 4   0  0    22       THE BLACK COMPANY (544)
-CORNY 5991                    5   2  1    20       BLOOD AND IRON (420)
-NARAYAN SINGH 7579            1   0  0    20       THE BLACK COMPANY (544)
-GHAL MHARAZ 6391              4   2  0    19       CLAN BATTLEAXE (465)
-GRIMOR 6761                   1   3  0    18       CLAN BATTLEAXE (465)
-HELLION 7542                  3   1  1    17       SWEORDMASTERS (138)
-RAPTOR 5989                   4   3  0    15       BLOOD AND IRON (420)
 VAENE 7582                    2   0  0    14       CLAN BATTLEAXE (465)
 SWEETSPOT 7510                0   5  0    11       MANNEQUIN'S BEST (537)
-UNCLE DOJ 7581                0   1  0     1       THE BLACK COMPANY (544)
 SILVERWELL 7585               0   1  0     1       HOMICIDAL MANIACS (121)
-MOTHER GOTA 7580              0   1  0     1       THE BLACK COMPANY (544)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
GRALL THE DESERTE 547  0  1 0   1                   HARDWOOD 7513         500 NONE    
VARN KAMAR 6532        0  3 0 CLAN BATTLEAXE 465    HELLION 7542          498         
TALON 7413             7  6 0 FLOYDS FAN CLUB 552   JEJUNE 7386           500         
FISH BOWL MAN 7429     7  6 0 KING'S TEN 553        JEJUNE 7386           496 NOT REVE
7131211101615 7584     0  1 0 MANNEQUIN'S BEST 537  THE AMAZON 570        500 NONE    
9817159521 7583        0  1 0 SWEORDMASTERS 138     UNDEAD WARRIOR 572    500 NONE    

                                     PERSONAL ADS

Talon -- The arenamaster was disgusted with the duel?  What duel?  I didn't see any
duel. -- Haydan

Oh, no!  Cured by a Mime Worshipper! -- Ghost of Rotten Headcold, now just an
occasional sniffle

Ghal Mharaz -- Wow, my fourth win!  Thanks.  I didn't think that would ever happen.
-- Number Two but probably lower than that

Moneybags Mefrin, huh?  I guess I showed HIM what's what. -- Outlaw Inlaw

Grunesh the Orc must be really dumb, the way he kept beating his head against a...
Brick Wall.
P.S.  Of course, he IS an orc.

     That remark has been officially resented by Erudite Orcs Everywhere.

16 June 2004
                             Death Fest Begins July 29/DM 59 T-172

     "You drive a hard bargain Hammer," responded Lord Lian Ki Na-Sul, "but the
Gladiatorial Commission has agreed to re-open DM 58 Delarq Tor as a Slow Arena
exclusively for a period of six months to those Death Fest contestants who fight
their stables at least 67 times out of a possible 75 during the 15 rounds of Death
Fest; on the condition that at least 20 stables qualify for the Illis Iron Stable
Award at the conclusion of the Death Fest and those qualifying managers send a New
Stable to DM 58 Delarq Tor without Cannibalizing their participation in the other
arenas where they have active stables!"
     Hammer felt a certain sense of satisfaction as he studied the ghoulish grin
spreading across the face of Lord Lian Ki Na-Sul; proud Arena Master of the once
dying Illis Arena, as the DM 59 Arena Authority signed the Gladiatorial Commission
papers authenticating the arrangement agreed upon by the two parties presiding.
     "You and the Gladiatorial Commission also drive a hard bargain," Hammer replied
as he reflected upon the prospects of Delarq Tor DM 58 being re-opened as a Slow
Arena with at least 20 New Stables by the Managers who fight their stables at least
67 times out of a possible 75 during the 15 rounds of Death Fest. "I also notice the
clause that for Delarq Tor to be open Exclusively for 6 months to the New Stables
managed by the Illis Iron Stable Award Winners that there must be at least 15 stables
Active each cycle. That is a fair bargain for the opportunity to battle for the
Duelmaster Throne each of those six months before Other New Stables are allowed to
enter Delarq Tor."
     This was a Golden Opportunity for both Veteran and Newbie Managers to pave a new
frontier of Delarq history by qualifying their Death Fest stables in DM 59 with 67
fights out of a possible 75; then for the price of running a stable in a Regular
Arena, continuing to be Active in DM 59 and sending a New Team Roll Up to be a part
of "History in the Making" when Delarq Tor would re-open for its First Turn as a Slow
Arena on November 3rd, 2005.
     Death Fest would conclude on T-186 August 25th, 2005 allowing the Illis Iron
Stable Award Winners enough time to be registered with the Gladiatorial Commission;
whereupon they would be able to submit a New Team Roll Up to the GC to start a New
Stable in Delarq Tor; be able to fight those New Gladiators in the Rookies 2005 Fall
Mailer Tourney; then begin competing for the DM 58 Duelmasters Throne in Delarq Tor
right out of the gate with the November 3rd 2005 T-1 Debut Opening Round.
     Hammer of the First Part had also negotiated with Lord Na-Zul of the Second Part
an agreement that All 10 Dark Arena Monsters and 17 NPCs Characters be re-named by
the Top Ten Death Fest Finishers. [See DM 59 T-171 Newsletter Team Spotlight by
Hammer for the complete listing of Dark Arena Monsters/NPCs and the Official Death
Fest Designation for which Top Ten Finishers re-name which characters!]
     Lord Na-Sul could not hide his delight at the prospects of Death being re-
delivered to his once dying arena during the Delarq Death Fest; the DM 59 Arena
Master agreed that these Death Fest Prizes were but a Small Exchange in Comparison to
the Profits to be made by the local Illis business merchants and surrounding
community from the Anticipated Influx into Illis by the Veteran and Newbie
Managers/Gladiators/Stables seeking to make History in the Delarq Death Fest.
     Nor could Hammer conceal his jubilation regarding the Call Across Alistari being
Answered to Cross Blades and Match Wits with the Devious, the Diabolical, the
Dangerous and the Down Challenging who were being drawn to the Delarq Death Fest to
Fulfill their Delarq Dueling Destiny!
     REMEMBER: Death Fest begins July 29th T-172 with 25 points being awarded to
those who write a minimum 15 paragraph Team Spotlight [including Stable Name &
Managerial Alias in the Storyline!] for the DM 59 T-172 Newsletter [So Make Sure HAL
Does Not Eat any Lengthy Sentences that are Emailed without Proper Formatting; and
the RSI Typist has Plenty of Time to Type Any Hand Written Spotlights; Lest Ye
Discover 0 Points Awarded for a Missing or Incomplete T-172 Team Spotlight!]
     "May Your Blades Be Sharp and Your Wits Sharper!"  -- Hammer/Death Fest
Host/Vendetta Cartel Captain; WordSmith and High Priest of the Crimson Ascension
Family in DM 28

12 July 2004
All Readers -- Due to the pressures resulting from preparing for and dealing with the
Face to Face, no spotlights will be written until it's over. -- the Scribe

                                  LAST WEEK'S FIGHTS

7131211101615 was viciously butchered by THE AMAZON in a 2 minute Dark Arena fight.
9817159521 was dispatched by UNDEAD WARRIOR in a 1 minute Dark Arena battle.
JEJUNE put to death TALON in a popular 3 minute gruesome Challenge Title match.
DESTINY bested OUTLAW INLAW in a 3 minute Challenge contest.
SWEETSPOT was overpowered by DARAK VIM in a 1 minute one-sided Challenge fight.
THINREDONE bested CAPTAIN ELOY in a action packed 1 minute brawl.
BRICK WALL defeated SWALLOWTAIL in a 4 minute struggle.
HAYDAN was overpowered by AEGLOS in a popular 1 minute mismatched brawl.
GOOEYDUCK was handily defeated by NUMBER TWO in a 2 minute gruesome uneven melee.
HARDWOOD slaughtered GRALL THE DESERTER in a 1 minute uneven fight.
VAENE vanquished SILVERWELL in a 1 minute one-sided fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         WALL OF STEEL      8 -   5 -  0      62  |
|PARRY-RIPOSTE                    3         TOTAL PARRY       17 -  11 -  1      61  |
|SLASHING ATTACK                  3         LUNGING ATTACK    39 -  26 -  5      60  |
|BASHING ATTACK                   2         BASHING ATTACK    14 -  10 -  3      58  |
|PARRY-STRIKE                     1         PARRY-LUNGE        4 -   4 -  0      50  |
|TOTAL PARRY                      1         SLASHING ATTACK   19 -  24 -  1      44  |
|AIMED BLOW                       1         PARRY-RIPOSTE     11 -  16 -  1      41  |
|STRIKING ATTACK                  1         STRIKING ATTACK   12 -  18 -  1      40  |
|WALL OF STEEL                    1         PARRY-STRIKE       6 -  11 -  0      35  |
|PARRY-LUNGE                      0         AIMED BLOW         1 -   8 -  0      11  |

Turn 500 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     PARRY-RIPOSTE      1 -  2         3  LUNGING ATTACK 
BASHING ATTACK     2 -  0     SLASHING ATTACK    1 -  2         3  PARRY-RIPOSTE  
TOTAL PARRY        1 -  0     AIMED BLOW         0 -  1         2  STRIKING ATTACK
LUNGING ATTACK     3 -  2     PARRY-LUNGE        0 -  0         1  SLASHING ATTACK
                              STRIKING ATTACK    0 -  1         1  PARRY-STRIKE   
                              WALL OF STEEL      0 -  1         1  TOTAL PARRY    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   JEJUNE 7386                11   1  3  104 MANNEQUIN'S BEST (537)
SLASHING ATTACK  THINREDONE 5751            11   4  0   81 LAB EXPERIMENTS (261)
TOTAL PARRY      BRICK WALL 7478            10   4  0   53 HOMICIDAL MANIACS (121)
PARRY-RIPOSTE    SWALLOWTAIL 7387           10   8  0   50 MANNEQUIN'S BEST (537)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HAYDAN 7356.  The most popular warrior this turn was 
TALON 7413.  The ten other most popular fighters were JEJUNE 7386, SWALLOWTAIL 7387, 
NUMBER TWO 7422, THINREDONE 5751, 7131211101615 7584, DESTINY 7506, AEGLOS 7468, 
DARAK VIM 6536, HARDWOOD 7513, and VAENE 7582.

The least popular fighter this week was SILVERWELL 7585.  The other ten least popular 
fighters were SWEETSPOT 7510, 9817159521 7583, GOOEYDUCK 7434, HAYDAN 7356, BRICK 
WALL 7478, OUTLAW INLAW 7424, VAENE 7582, HARDWOOD 7513, DARAK VIM 6536, and AEGLOS