DUEL 2 NEWSLETTER
Date : 06/07/2010 Duedate: 06/19/2010
MORDANT ARENA
DM-1 TURN-651
This Weeks Top Honors
THE DUELMASTER IS
JOY
MIGHTY MORALS II (569)
(1-7701) [7-1-0,86]
Chartered Recognition Leader Unchartered Recognition Leader
CHINA BULL JOY
HOMICIDAL MANIACS (121) MIGHTY MORALS II (569)
(1-7873) [14-15-0,57] (1-7701) [7-1-0,86]
Popularity Leader This Weeks Favorite
CHINA BULL CKYNST OAF
HOMICIDAL MANIACS (121) HOMICIDAL MANIACS (121)
(1-7873) [14-15-0,57] (1-8444) [9-10-0,51]
THE CURRENT TOP TEAM
MIGHTY MORALS II (569)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. MIGHTY MORALS II (569) 30
2. HOMICIDAL MANIACS (121) 23 HOMICIDAL MANIACS (121)
3. BOOZE (605) 0 Unchartered Team
MIGHTY MORALS II (569)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*MIGHTY MORALS II (569) 19 5 1 79.2 1/ 1*MIGHTY MORALS II (569) 8 1 0
2- 2 BOOZE (605) 59 76 11 43.7 2- 2 BOOZE (605) 6 1 0
3/ 3 HOMICIDAL MANIACS (121) 493 746 14 39.8 3/ 3 HOMICIDAL MANIACS (121) 4 11 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 650): VAN DERMINT of BOOZE (Papa Bear, mgr.)
DM 2 NIANIA (turn 533): IGNORANT BAUD of 042709A (The Muffin Man, mgr.)
DM 3 OSKSI (turn 656): FURIOUS GORGE of IRATE FORMATIONS (The Muffin Man, mgr.)
DM 4 JHELUM (turn 627): CASSIS of KIWI CONNECTION (The Mun, mgr.)
DM 5 KALTOS (turn 651): MOSQUITO of BLOOD SUCKERS (The Mun, mgr.)
DM 6 TRANSEL (turn 646): JOHN HUSTON of THE DIRECTORS (?, mgr.)
DM 7 BONSUR (turn 655): CAJETAN of SENTINELS (Nomad, mgr.)
DM 10 KOLACT (turn 639): DEMON of ABOMINATION (Chase, mgr.)
DM 18 TALCAMA (turn 641): HOLLY of SUPERIOR FORCES 6N (Manager, mgr.)
DM 21 SUNSET (turn 640): SILVER SMURFER of BEN'S BAZAAR (Gentleben, mgr.)
DM 36 JHANS (turn 608): GORM HOLLIS of MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 599): KARTIKAYA of JINDA-BAN (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 273): MS D. MEENER of CRIMINAL ELEMENT (Fizban, mgr.)
DM 42 RODEKI (turn 588): STICKY FINGERS of DUNGEON CELL (One Armed Bandit, mgr.)
DM 51 TRICORUS (turn 539): SAARVEGHAL of DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 257): SAMILDAR of TRADERS OF TROCAR (Jorja, mgr.)
DM 59 ILLIS (turn 248): BURNING RUBBER of WHAT'S IN A NAME (Storm Lord, mgr.)
DM 62 VALAMANTIS (turn 484): DETONATOR of EOD (Tripwire, mgr.)
DM 72 DRAGONHEAD (turn 224): TORANS ULRIK of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 532): GATEWAY of ATTACK OF THE CLONES (The Upright Man, mgr.)
Top Teams
---------
DM 1 MORDANT (turn 650): MIGHTY MORALS II (Assurnasirbanipal, mgr.)
DM 2 NIANIA (turn 533): 042709A (The Muffin Man, mgr.)
DM 3 OSKSI (turn 656): POSITION IS EMPTY
DM 4 JHELUM (turn 627): KIWI CONNECTION (The Mun, mgr.)
DM 5 KALTOS (turn 651): BLOOD SUCKERS (The Mun, mgr.)
DM 6 TRANSEL (turn 646): PSYCHO SQUAD (Jorja, mgr.)
DM 7 BONSUR (turn 655): SENTINELS (Nomad, mgr.)
DM 10 KOLACT (turn 369): ABOMINATION (Chase, mgr.)
DM 18 TALCAMA (turn 641): THE GRATEFUL UNDEAD (Street Legal, mgr.)
DM 21 SUNSET (turn 640): NOMADIC TRIBE (Nomad, mgr.)
DM 36 JHANS (turn 608): MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 599): JINDA-BAN (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 273): CRIMINAL ELEMENT (Fizban, mgr.)
DM 42 RODEKI (turn 588): COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 539): DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 257): GOTHUM (?, mgr.)
DM 59 ILLIS (turn 248): ISLANDERS (Jorja, mgr.)
DM 62 VALAMANTIS (turn 484): DETHKLOT (?, mgr.)
DM 72 DRAGONHEAD (turn 224): MIDDLE WAY 23 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 532) STREET PIZZA et al (The Upright Man, mgr.)
Recent Graduates
-----------------
DM 3 OSKSI (turn 656): FURIOUS GORGE of IRATE FORMATIONS (The Muffin Man, mgr.)
DM 4 JHELUM (turn 627): PETE MASTIFF of DOGS OF WAR (Jorja, mgr.)
DM 7 BONSUR (turn 652): CANDY CANE of CHURCH LADIES (Papa Bear, mgr.)
DM 18 TALCAMA (turn 641): STOWAWAY of SEA DOGS (One Armed Bandit, mgr.)
(turn 640): SALLANCHE of SUPERIOR FORCES 6N (Manager, mgr.)
BUBBLY BAELZEBUB of THE GRATEFUL UNDEAD (Street Legal)
DM 21 SUNSET (turn 640): SILVER SMURFER of BEN'S BAZAAR (Gentleben, mgr.)
(turn 639): CATHER of LITERATE LOONS (?, mgr.)
DM 36 JHANS (turn 608): GORM HOLLIS of MIDDLE WAY 17 (Jorja, mgr.)
(turn 607): EDDIE INCHER of MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 599): GURU GNU of HILLTOP GURUS (Nomad, mgr.)
DM 39 XOCHITHLAN (turn 272): MANN SLAUGHTER of CRIMINAL ELEMENT (Fizban, mgr.)
DM 51 TRICORUS (turn 538): TERESAI of DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 257): VARDIN ABEQ of TRADERS OF TROCAR (Jorja, mgr.)
SPY REPORT
I can't believe the violence in MORDANT! I still haven't told Mom I'm writing
Spyreports. She'd have a cow! Well, here we go... MVP award for HONOR? MIGHTY
MORALS II's proud of him after beating CHINA BULL and getting 17 points. Talk about
yer big time losers! HONESTY got smashed by SILISA THE SNAKE, and lost 2 points!
What a putz! VAN DERMINT fights so hard to be Duelmaster, then quits fighting and
loses the title. No one said he was a genius... Was that a tear I saw in JOY's eye,
as he took over Duelmastership? And wasn't SILISA THE SNAKE fit to be tied! I hear
the top team insists all their warriors get nine hours sleep. They want photogenic
fighters for PR photos.
I gotta admit I haven't been in "deep con caves" with any spies. Really, I just
wing this stuff. The warriors of BOOZE must be getting lonely. They were the most
avoided team. Do you guys know something that I don't? I don't know what MIGHTY
MORALS II's been doing. They certainly haven't been accepting many fights from
BOOZE, that's fer sher. Can HOMICIDAL MANIACS' RANDOM MANIAC be more popular than
me? He was challenged the most, but is that really the same?
Challenges, revenges, Bloodfeuds. All MORDANT ever talks about is fighting!
Me, I'm more laid back. What if they had a fight and nobody showed up? I'd be out
of a job, that's what!!!
I really didn't, you know, study when I was a kid. Who would've guessed I'd be
a famous Spyreporter? I'm getting tired of writing this stuff, so I'm calling it
quits. Its been really albendranius! Later, guys-- Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
JOY 7701 7 1 0 86 MIGHTY MORALS II (569)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-VAN DERMINT 8203 12 7 2 97 BOOZE (605)
CHAMPIONS W L K POINTS TEAM NAME
HONESTY 7699 6 2 1 67 MIGHTY MORALS II (569)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
HONOR 7698 6 2 0 62 MIGHTY MORALS II (569)
CHINA BULL 7873 14 15 0 57 HOMICIDAL MANIACS (121)
ADEPTS W L K POINTS TEAM NAME
CKYNST OAF 8444 9 10 0 51 HOMICIDAL MANIACS (121)
RANDOM MANIAC 7800 7 28 1 50 HOMICIDAL MANIACS (121)
CHALLENGER INITIATES W L K POINTS TEAM NAME
LITTLE BEAR 8495 5 4 1 26 HOMICIDAL MANIACS (121)
-CHIANTI 8500 2 0 0 26 BOOZE (605)
INITIATES W L K POINTS TEAM NAME
-VERMOUTH 8445 1 0 0 21 BOOZE (605)
-GIN 8509 1 0 0 15 BOOZE (605)
FLOOD SURFER 8508 2 3 0 11 HOMICIDAL MANIACS (121)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
PERSONAL ADS
Ckynst Oaf is actually supposed to be Clumsy Oaf?!? Oh my oh my. I feel truly sorry
for that family. At least Clumsy Oaf has an excuse. His parents, however... --
Assur
Clumsy Oaf -- Now that we better understand your background, you are welcome to spar
with us any time! Maybe we can even help you overcome some of your parents' failures
to raise you in a normal healthy environment! -- Assur and the Mighty Morals
Clumsy Oaf -- A most unique way to kill houseplants. Most people kill them through
incompetence or inattention. You have given a whole new meaning to unable to grow
plants. -- Honesty
Random Maniac -- ...speechless... -- Joy
Van Dermint -- Be kind. -- The Mighty Moral you're likely to humiliate this turn
Honesty -- Ah... it appears that the Clumsy Oaf is trying to indicate that, honestly,
he thinks he needs more skills. And if that isn't what he is trying to communicate,
it should be. -- China Bull, doing translation duty
Joy -- (beating his head against the wall) How can you do that to me? It isn't in
my nature to either evoke or experience joy. I have no clue what to do with it. --
Random Maniac, already exhausted from a busy weekend terrorizing the riverfront
Ha! What's an orc that I shouldn't step on him? I mean, he lay down in front of me,
and you couldn't expect me to ignore that! -- China Bull
Honor -- How can you be a golem? I never thought golems had, you know, morals at
all. Just programming. This is confusing. -- Little Bear
Vermouth -- Huh, DRY vermouth, right? Figures. Still, we've got plenty of rain and
flood warnings are out across fifteen countines, so what do I care? -- Flood Surfer
Assur -- To all your questions, yes. -- Jorja
LAST WEEK'S FIGHTS
JOY devastated SILISA THE SNAKE in a 1 minute mismatched Title fight.
HONESTY lost to SILISA THE SNAKE in a 1 minute battle.
CHINA BULL was handily defeated by HONOR in a 1 minute one-sided match.
RANDOM MANIAC was vanquished by BLACK DEVIN in a 1 minute mismatched brawl.
CKYNST OAF overpowered LIEUTENANT WOREL in a 1 minute bloody one-sided fight.
LITTLE BEAR bested GESHI SCRIVENER in a 2 minute duel.
FLOOD SURFER defeated GRALL THE DESERTER in a 1 minute novice's struggle.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|BASHING ATTACK 6 SLASHING ATTACK 11 - 3 - 1 79 |
|PARRY-RIPOSTE 1 TOTAL PARRY 2 - 1 - 0 67 |
|WALL OF STEEL 1 PARRY-STRIKE 4 - 2 - 2 67 |
|AIMED BLOW 0 STRIKING ATTACK 8 - 4 - 0 67 |
|PARRY-LUNGE 0 AIMED BLOW 5 - 3 - 0 63 |
|PARRY-STRIKE 0 WALL OF STEEL 6 - 4 - 1 60 |
|LUNGING ATTACK 0 PARRY-RIPOSTE 5 - 5 - 0 50 |
|SLASHING ATTACK 0 LUNGING ATTACK 6 - 7 - 0 46 |
|STRIKING ATTACK 0 BASHING ATTACK 26 - 32 - 2 45 |
|TOTAL PARRY 0 PARRY-LUNGE 0 - 0 - 0 0 |
Turn 651 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 1 - 0 AIMED BLOW 0 - 0 6 BASHING ATTACK
WALL OF STEEL 1 - 0 PARRY-LUNGE 0 - 0 2 LUNGING ATTACK
BASHING ATTACK 3 - 3 PARRY-STRIKE 0 - 0 1 WALL OF STEEL
LUNGING ATTACK 0 - 0 1 STRIKING ATTACK
SLASHING ATTACK 0 - 0 1 SLASHING ATTACK
STRIKING ATTACK 0 - 0
TOTAL PARRY 0 - 0
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
BASHING ATTACK JOY 7701 7 1 0 86 MIGHTY MORALS II (569)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is CHINA BULL 7873. The most popular warrior this turn
was CKYNST OAF 8444. The ten other most popular fighters were LITTLE BEAR 8495, JOY
7701, HONOR 7698, FLOOD SURFER 8508, HONESTY 7699, CHINA BULL 7873, RANDOM MANIAC
7800, 0, 0, and 0.
The least popular fighter this week was RANDOM MANIAC 7800. The other ten least
popular fighters were CHINA BULL 7873, HONESTY 7699, FLOOD SURFER 8508, HONOR 7698,
JOY 7701, LITTLE BEAR 8495, CKYNST OAF 8444, 0, 0, and 0.
WINTER FACE-TO-FACE IN SUNNY ARIZONA!
Our next winter FTF will be held in Tempe, Arizona, January 14-16, 2011. It will be
held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as
last year by popular request. Room rates are $129.00 per night, 1-2 occupancy, which
includes full cooked breakfast, complimentary manager's reception (yes, really!), free
airport shuttle, free parking and free high speed internet. There's a fitness center,
jacuzzi, and pool. The rooms are blocked--please make your reservation by December 22
before the block is released! (This is prime season for Phoenix, and people have been
unable to book rooms because they waited too long.) Look for the tournament info
sheet and minioverviews some time in December. We hope you're all looking forward to
it and that we will see you there!
SUMMER FACE-TO-FACE IN CLEVELAND!
Our summer FTF will be down south this year, located in Orlando, Florida on July 9-11,
2010. It will be held at the Courtyard Orlando International Drive, near Universal
Studios and Sea World, and not far from the Disney parks. The hotel is located at
8600 Austrian Court, Orlando, 32819 (800-321-2211). Rooms are $112/night, 1-2
occupancy, and are listed under the Reality Simulations room block.
The hotel features free parking and free high-speed wireless internet in all
guestrooms. The hotel has an pool, jacuzzi, and fitness center. There's a Starbucks,
a restaurant, and a little Market where you can get snacks and sandwiches all day and
night. There are tons of restaurants nearby on I-Drive.
The tournament information sheet will be out imminently. We hope you're all looking
forward to the tournament and that we will see you there!
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, several additional warriors
graduated from regular DM arenas (including closed arenas) since the last tournament.
TROLL (7-4624) BIG BAD
BARBARIAN (12-4783) SUPERIOR FORCES 22T
RAMPAGE (32-5076) ANGELS OF PAIN
HOOFA (68-8617) ALMOST
SCUMMY BOY (73-3371) THE FAMILY TREE
NIGHTBINDER (82-3120) FORGE OF FURY
HEDWIG (82-11622) LUROCIAN XIII
DOLAN (82-15864) WHETSTONE 2D II
LOAD MASTER (82-15924) ARIZONA TRIP 2K2
SNOTMONSTER (82-26261) NOSEY
YELLOW SUBMARINE (82-26471) LBA: BEATLEMANIA!
CLUSTER (82-28582) HALF A WORD
KINETIX (82-30489) SUPERIOR FORCES 706
LUNG BUTTER (82-33462) 11405O
WEBBED BEAUS (82-36458) DATING A FROG
KATAMARI DAMACY (82-38613) COOL GAMES
BEAVER (82-39056) ANIMAL'S FARM
VITO BERTOLDO (82-41532) MEDAL OF HONOR
CECIL BOLTON (82-42248) MEDAL OF HONOR V
SOULTAKER (82-45716) FAIRLY ODD PEOPLE II
HARVEY (82-46194) KELLUMBO'S K 06F
PRISONER R09 (82-51085) DUNGEON CELL 4
Congrats to the grads. -- Green Eyes
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 98: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 99: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 98, there no regular challenges, only bloodfeuds.
For DM 99, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, July 7, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!