DUEL 2 NEWSLETTER Date : 06/07/2010 Duedate: 06/19/2010 MORDANT ARENA DM-1 TURN-651 This Weeks Top Honors THE DUELMASTER IS JOY MIGHTY MORALS II (569) (1-7701) [7-1-0,86] Chartered Recognition Leader Unchartered Recognition Leader CHINA BULL JOY HOMICIDAL MANIACS (121) MIGHTY MORALS II (569) (1-7873) [14-15-0,57] (1-7701) [7-1-0,86] Popularity Leader This Weeks Favorite CHINA BULL CKYNST OAF HOMICIDAL MANIACS (121) HOMICIDAL MANIACS (121) (1-7873) [14-15-0,57] (1-8444) [9-10-0,51] THE CURRENT TOP TEAM MIGHTY MORALS II (569) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. MIGHTY MORALS II (569) 30 2. HOMICIDAL MANIACS (121) 23 HOMICIDAL MANIACS (121) 3. BOOZE (605) 0 Unchartered Team MIGHTY MORALS II (569) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1*MIGHTY MORALS II (569) 19 5 1 79.2 1/ 1*MIGHTY MORALS II (569) 8 1 0 2- 2 BOOZE (605) 59 76 11 43.7 2- 2 BOOZE (605) 6 1 0 3/ 3 HOMICIDAL MANIACS (121) 493 746 14 39.8 3/ 3 HOMICIDAL MANIACS (121) 4 11 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===DELARQUAN REGIONAL NEWS===--- Duelmasters ----------- DM 1 MORDANT (turn 650): VAN DERMINT of BOOZE (Papa Bear, mgr.) DM 2 NIANIA (turn 533): IGNORANT BAUD of 042709A (The Muffin Man, mgr.) DM 3 OSKSI (turn 656): FURIOUS GORGE of IRATE FORMATIONS (The Muffin Man, mgr.) DM 4 JHELUM (turn 627): CASSIS of KIWI CONNECTION (The Mun, mgr.) DM 5 KALTOS (turn 651): MOSQUITO of BLOOD SUCKERS (The Mun, mgr.) DM 6 TRANSEL (turn 646): JOHN HUSTON of THE DIRECTORS (?, mgr.) DM 7 BONSUR (turn 655): CAJETAN of SENTINELS (Nomad, mgr.) DM 10 KOLACT (turn 639): DEMON of ABOMINATION (Chase, mgr.) DM 18 TALCAMA (turn 641): HOLLY of SUPERIOR FORCES 6N (Manager, mgr.) DM 21 SUNSET (turn 640): SILVER SMURFER of BEN'S BAZAAR (Gentleben, mgr.) DM 36 JHANS (turn 608): GORM HOLLIS of MIDDLE WAY 17 (Jorja, mgr.) DM 38 CLIFFHOME (turn 599): KARTIKAYA of JINDA-BAN (Jorja, mgr.) DM 39 XOCHITHLAN (turn 273): MS D. MEENER of CRIMINAL ELEMENT (Fizban, mgr.) DM 42 RODEKI (turn 588): STICKY FINGERS of DUNGEON CELL (One Armed Bandit, mgr.) DM 51 TRICORUS (turn 539): SAARVEGHAL of DARK HORSEMEN (Jorja, mgr.) DM 54 TROCAR (turn 257): SAMILDAR of TRADERS OF TROCAR (Jorja, mgr.) DM 59 ILLIS (turn 248): BURNING RUBBER of WHAT'S IN A NAME (Storm Lord, mgr.) DM 62 VALAMANTIS (turn 484): DETONATOR of EOD (Tripwire, mgr.) DM 72 DRAGONHEAD (turn 224): TORANS ULRIK of MIDDLE WAY 9 (Jorja, mgr.) ADM 104 DARKHOLM (turn 532): GATEWAY of ATTACK OF THE CLONES (The Upright Man, mgr.) Top Teams --------- DM 1 MORDANT (turn 650): MIGHTY MORALS II (Assurnasirbanipal, mgr.) DM 2 NIANIA (turn 533): 042709A (The Muffin Man, mgr.) DM 3 OSKSI (turn 656): POSITION IS EMPTY DM 4 JHELUM (turn 627): KIWI CONNECTION (The Mun, mgr.) DM 5 KALTOS (turn 651): BLOOD SUCKERS (The Mun, mgr.) DM 6 TRANSEL (turn 646): PSYCHO SQUAD (Jorja, mgr.) DM 7 BONSUR (turn 655): SENTINELS (Nomad, mgr.) DM 10 KOLACT (turn 369): ABOMINATION (Chase, mgr.) DM 18 TALCAMA (turn 641): THE GRATEFUL UNDEAD (Street Legal, mgr.) DM 21 SUNSET (turn 640): NOMADIC TRIBE (Nomad, mgr.) DM 36 JHANS (turn 608): MIDDLE WAY 17 (Jorja, mgr.) DM 38 CLIFFHOME (turn 599): JINDA-BAN (Jorja, mgr.) DM 39 XOCHITHLAN (turn 273): CRIMINAL ELEMENT (Fizban, mgr.) DM 42 RODEKI (turn 588): COLOR ME SUAVE (Suave, mgr.) DM 51 TRICORUS (turn 539): DARK HORSEMEN (Jorja, mgr.) DM 54 TROCAR (turn 257): GOTHUM (?, mgr.) DM 59 ILLIS (turn 248): ISLANDERS (Jorja, mgr.) DM 62 VALAMANTIS (turn 484): DETHKLOT (?, mgr.) DM 72 DRAGONHEAD (turn 224): MIDDLE WAY 23 (Jorja, mgr.) ADM 104 DARKHOLM (turn 532) STREET PIZZA et al (The Upright Man, mgr.) Recent Graduates ----------------- DM 3 OSKSI (turn 656): FURIOUS GORGE of IRATE FORMATIONS (The Muffin Man, mgr.) DM 4 JHELUM (turn 627): PETE MASTIFF of DOGS OF WAR (Jorja, mgr.) DM 7 BONSUR (turn 652): CANDY CANE of CHURCH LADIES (Papa Bear, mgr.) DM 18 TALCAMA (turn 641): STOWAWAY of SEA DOGS (One Armed Bandit, mgr.) (turn 640): SALLANCHE of SUPERIOR FORCES 6N (Manager, mgr.) BUBBLY BAELZEBUB of THE GRATEFUL UNDEAD (Street Legal) DM 21 SUNSET (turn 640): SILVER SMURFER of BEN'S BAZAAR (Gentleben, mgr.) (turn 639): CATHER of LITERATE LOONS (?, mgr.) DM 36 JHANS (turn 608): GORM HOLLIS of MIDDLE WAY 17 (Jorja, mgr.) (turn 607): EDDIE INCHER of MIDDLE WAY 17 (Jorja, mgr.) DM 38 CLIFFHOME (turn 599): GURU GNU of HILLTOP GURUS (Nomad, mgr.) DM 39 XOCHITHLAN (turn 272): MANN SLAUGHTER of CRIMINAL ELEMENT (Fizban, mgr.) DM 51 TRICORUS (turn 538): TERESAI of DARK HORSEMEN (Jorja, mgr.) DM 54 TROCAR (turn 257): VARDIN ABEQ of TRADERS OF TROCAR (Jorja, mgr.) SPY REPORT I can't believe the violence in MORDANT! I still haven't told Mom I'm writing Spyreports. She'd have a cow! Well, here we go... MVP award for HONOR? MIGHTY MORALS II's proud of him after beating CHINA BULL and getting 17 points. Talk about yer big time losers! HONESTY got smashed by SILISA THE SNAKE, and lost 2 points! What a putz! VAN DERMINT fights so hard to be Duelmaster, then quits fighting and loses the title. No one said he was a genius... Was that a tear I saw in JOY's eye, as he took over Duelmastership? And wasn't SILISA THE SNAKE fit to be tied! I hear the top team insists all their warriors get nine hours sleep. They want photogenic fighters for PR photos. I gotta admit I haven't been in "deep con caves" with any spies. Really, I just wing this stuff. The warriors of BOOZE must be getting lonely. They were the most avoided team. Do you guys know something that I don't? I don't know what MIGHTY MORALS II's been doing. They certainly haven't been accepting many fights from BOOZE, that's fer sher. Can HOMICIDAL MANIACS' RANDOM MANIAC be more popular than me? He was challenged the most, but is that really the same? Challenges, revenges, Bloodfeuds. All MORDANT ever talks about is fighting! Me, I'm more laid back. What if they had a fight and nobody showed up? I'd be out of a job, that's what!!! I really didn't, you know, study when I was a kid. Who would've guessed I'd be a famous Spyreporter? I'm getting tired of writing this stuff, so I'm calling it quits. Its been really albendranius! Later, guys-- Debby Tonte DUELMASTER W L K POINTS TEAM NAME JOY 7701 7 1 0 86 MIGHTY MORALS II (569) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -VAN DERMINT 8203 12 7 2 97 BOOZE (605) CHAMPIONS W L K POINTS TEAM NAME HONESTY 7699 6 2 1 67 MIGHTY MORALS II (569) CHALLENGER ADEPTS W L K POINTS TEAM NAME HONOR 7698 6 2 0 62 MIGHTY MORALS II (569) CHINA BULL 7873 14 15 0 57 HOMICIDAL MANIACS (121) ADEPTS W L K POINTS TEAM NAME CKYNST OAF 8444 9 10 0 51 HOMICIDAL MANIACS (121) RANDOM MANIAC 7800 7 28 1 50 HOMICIDAL MANIACS (121) CHALLENGER INITIATES W L K POINTS TEAM NAME LITTLE BEAR 8495 5 4 1 26 HOMICIDAL MANIACS (121) -CHIANTI 8500 2 0 0 26 BOOZE (605) INITIATES W L K POINTS TEAM NAME -VERMOUTH 8445 1 0 0 21 BOOZE (605) -GIN 8509 1 0 0 15 BOOZE (605) FLOOD SURFER 8508 2 3 0 11 HOMICIDAL MANIACS (121) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? PERSONAL ADS Ckynst Oaf is actually supposed to be Clumsy Oaf?!? Oh my oh my. I feel truly sorry for that family. At least Clumsy Oaf has an excuse. His parents, however... -- Assur Clumsy Oaf -- Now that we better understand your background, you are welcome to spar with us any time! Maybe we can even help you overcome some of your parents' failures to raise you in a normal healthy environment! -- Assur and the Mighty Morals Clumsy Oaf -- A most unique way to kill houseplants. Most people kill them through incompetence or inattention. You have given a whole new meaning to unable to grow plants. -- Honesty Random Maniac -- ...speechless... -- Joy Van Dermint -- Be kind. -- The Mighty Moral you're likely to humiliate this turn Honesty -- Ah... it appears that the Clumsy Oaf is trying to indicate that, honestly, he thinks he needs more skills. And if that isn't what he is trying to communicate, it should be. -- China Bull, doing translation duty Joy -- (beating his head against the wall) How can you do that to me? It isn't in my nature to either evoke or experience joy. I have no clue what to do with it. -- Random Maniac, already exhausted from a busy weekend terrorizing the riverfront Ha! What's an orc that I shouldn't step on him? I mean, he lay down in front of me, and you couldn't expect me to ignore that! -- China Bull Honor -- How can you be a golem? I never thought golems had, you know, morals at all. Just programming. This is confusing. -- Little Bear Vermouth -- Huh, DRY vermouth, right? Figures. Still, we've got plenty of rain and flood warnings are out across fifteen countines, so what do I care? -- Flood Surfer Assur -- To all your questions, yes. -- Jorja LAST WEEK'S FIGHTS JOY devastated SILISA THE SNAKE in a 1 minute mismatched Title fight. HONESTY lost to SILISA THE SNAKE in a 1 minute battle. CHINA BULL was handily defeated by HONOR in a 1 minute one-sided match. RANDOM MANIAC was vanquished by BLACK DEVIN in a 1 minute mismatched brawl. CKYNST OAF overpowered LIEUTENANT WOREL in a 1 minute bloody one-sided fight. LITTLE BEAR bested GESHI SCRIVENER in a 2 minute duel. FLOOD SURFER defeated GRALL THE DESERTER in a 1 minute novice's struggle. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |BASHING ATTACK 6 SLASHING ATTACK 11 - 3 - 1 79 | |PARRY-RIPOSTE 1 TOTAL PARRY 2 - 1 - 0 67 | |WALL OF STEEL 1 PARRY-STRIKE 4 - 2 - 2 67 | |AIMED BLOW 0 STRIKING ATTACK 8 - 4 - 0 67 | |PARRY-LUNGE 0 AIMED BLOW 5 - 3 - 0 63 | |PARRY-STRIKE 0 WALL OF STEEL 6 - 4 - 1 60 | |LUNGING ATTACK 0 PARRY-RIPOSTE 5 - 5 - 0 50 | |SLASHING ATTACK 0 LUNGING ATTACK 6 - 7 - 0 46 | |STRIKING ATTACK 0 BASHING ATTACK 26 - 32 - 2 45 | |TOTAL PARRY 0 PARRY-LUNGE 0 - 0 - 0 0 | Turn 651 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-RIPOSTE 1 - 0 AIMED BLOW 0 - 0 6 BASHING ATTACK WALL OF STEEL 1 - 0 PARRY-LUNGE 0 - 0 2 LUNGING ATTACK BASHING ATTACK 3 - 3 PARRY-STRIKE 0 - 0 1 WALL OF STEEL LUNGING ATTACK 0 - 0 1 STRIKING ATTACK SLASHING ATTACK 0 - 0 1 SLASHING ATTACK STRIKING ATTACK 0 - 0 TOTAL PARRY 0 - 0 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME BASHING ATTACK JOY 7701 7 1 0 86 MIGHTY MORALS II (569) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is CHINA BULL 7873. The most popular warrior this turn was CKYNST OAF 8444. The ten other most popular fighters were LITTLE BEAR 8495, JOY 7701, HONOR 7698, FLOOD SURFER 8508, HONESTY 7699, CHINA BULL 7873, RANDOM MANIAC 7800, 0, 0, and 0. The least popular fighter this week was RANDOM MANIAC 7800. The other ten least popular fighters were CHINA BULL 7873, HONESTY 7699, FLOOD SURFER 8508, HONOR 7698, JOY 7701, LITTLE BEAR 8495, CKYNST OAF 8444, 0, 0, and 0. WINTER FACE-TO-FACE IN SUNNY ARIZONA! Our next winter FTF will be held in Tempe, Arizona, January 14-16, 2011. It will be held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as last year by popular request. Room rates are $129.00 per night, 1-2 occupancy, which includes full cooked breakfast, complimentary manager's reception (yes, really!), free airport shuttle, free parking and free high speed internet. There's a fitness center, jacuzzi, and pool. The rooms are blocked--please make your reservation by December 22 before the block is released! (This is prime season for Phoenix, and people have been unable to book rooms because they waited too long.) Look for the tournament info sheet and minioverviews some time in December. We hope you're all looking forward to it and that we will see you there! SUMMER FACE-TO-FACE IN CLEVELAND! Our summer FTF will be down south this year, located in Orlando, Florida on July 9-11, 2010. It will be held at the Courtyard Orlando International Drive, near Universal Studios and Sea World, and not far from the Disney parks. The hotel is located at 8600 Austrian Court, Orlando, 32819 (800-321-2211). Rooms are $112/night, 1-2 occupancy, and are listed under the Reality Simulations room block. The hotel features free parking and free high-speed wireless internet in all guestrooms. The hotel has an pool, jacuzzi, and fitness center. There's a Starbucks, a restaurant, and a little Market where you can get snacks and sandwiches all day and night. There are tons of restaurants nearby on I-Drive. The tournament information sheet will be out imminently. We hope you're all looking forward to the tournament and that we will see you there! NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, several additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament. TROLL (7-4624) BIG BAD BARBARIAN (12-4783) SUPERIOR FORCES 22T RAMPAGE (32-5076) ANGELS OF PAIN HOOFA (68-8617) ALMOST SCUMMY BOY (73-3371) THE FAMILY TREE NIGHTBINDER (82-3120) FORGE OF FURY HEDWIG (82-11622) LUROCIAN XIII DOLAN (82-15864) WHETSTONE 2D II LOAD MASTER (82-15924) ARIZONA TRIP 2K2 SNOTMONSTER (82-26261) NOSEY YELLOW SUBMARINE (82-26471) LBA: BEATLEMANIA! CLUSTER (82-28582) HALF A WORD KINETIX (82-30489) SUPERIOR FORCES 706 LUNG BUTTER (82-33462) 11405O WEBBED BEAUS (82-36458) DATING A FROG KATAMARI DAMACY (82-38613) COOL GAMES BEAVER (82-39056) ANIMAL'S FARM VITO BERTOLDO (82-41532) MEDAL OF HONOR CECIL BOLTON (82-42248) MEDAL OF HONOR V SOULTAKER (82-45716) FAIRLY ODD PEOPLE II HARVEY (82-46194) KELLUMBO'S K 06F PRISONER R09 (82-51085) DUNGEON CELL 4 Congrats to the grads. -- Green Eyes BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: DM 98: for Face-to-Face attendees, with turn-by-turn strategies, and DM 99: for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In DM 98, there no regular challenges, only bloodfeuds. For DM 99, warriors may not change their strategy from round to round (to make it fair for those who could not attend the F-t-F). There will be no DA challenges. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by Wednesday, July 7, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three surviving gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into A.D. Astute managers will note that this means a slim, but possible chance that a warrior designed from scratch will survive the Bloodgames, win one of the top three places, and go on to glory in A.D. That warrior could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!