DUEL 2 NEWSLETTER

Date   : 06/18/2012    Duedate: 06/30/2012

MORDANT ARENA

DM-1    TURN-704

This Weeks Top Honors

THE DUELMASTER IS

WHISKEY
BOOZE (605)
(1-8582) [15-2-0,170]

Chartered Recognition Leader   Unchartered Recognition Leader

WHISKEY                        POSITION IS EMPTY
BOOZE (605)                    
(1-8582) [15-2-0,170]          

Popularity Leader              This Weeks Favorite

RANDOM MANIAC                  BOA
HOMICIDAL MANIACS (121)        SERPENTS' HOLD (642)
(1-7800) [13-75-1,115]         (1-8830) [4-1-0,83]

THE CURRENT TOP TEAM

LOW ROAD 3 (644)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. LOW ROAD 3 (644)            41
2. SWEORDMASTERS (138)         40      RUN DMC (636)
3. SERPENTS' HOLD (642)        22      Unchartered Team
4. BOOZE (605)                 11
5. MANNEQUIN'S BEST (537)      11      BLADES OF POWER (566)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 GOD SQUAD (376)           11   5  0 68.8   1/ 0 LOW ROAD 3 (644)         10  5 0
 2/ 2 RUN DMC (636)             31  16  0 66.0   2/ 2 SWEORDMASTERS (138)       7  4 1
 3- 3*CAT'S MEOW (522)          11   6  0 64.7   3/ 1 BOOZE (605)               5  5 0
 4/ 0 LOW ROAD 3 (644)          34  21  2 61.8   4/ 3 SERPENTS' HOLD (642)      3  5 0
 5/ 4 BOOZE (605)              126 107 13 54.1   5/ 5 RUN DMC (636)             2  2 0
 6/ 5 SWEORDMASTERS (138)      624 579 73 51.9   6/ 4 HOMICIDAL MANIACS (121)   2 13 0
 7/ 6 MANNEQUIN'S BEST (537)   342 421 61 44.8   7- 7 GOD SQUAD (376)           1  2 0
 8/ 7 HOMICIDAL MANIACS (121)  595 904 16 39.7   8/ 8 MANNEQUIN'S BEST (537)    0 12 0
 9/ 8 SERPENTS' HOLD (642)       6  22  1 21.4   9- 6*CAT'S MEOW (522)          0  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

                               NOT MUCH TIME IS LEFT
                                        to
                          ENTER THE TURF WAR COMPETITION
                                        and
                                  TEAMS ARE NEEDED

     The Turf War is coming.  The Turf War is coming.  TW8 will begin in DM47 the
first turn following the Philadelphia Face.  Mark July 27 on your calendar.  There is
only one turn left between now and The Wars -- the one on July 3.  Sign up.  Find a
team.  Choose a captain.  Get confirmed.  And send in your two rollup certs.  You can
do it all in the July 3 newsletter.  DO NOT MISS OUT ON THIS COMPETITION AND THE
PRIZES!
     The status of the current entries (as of June 5) is as follows:

M*MBO (Master Darque)           Dec  Conf  CertsIn
Ottodrome (Otto X)               y     y     y
Bubba's TW Army (Bubbagnoosh)    y     y     y
Darque Forces (Master Darque)    y     y     y
Fast Food (Madwand)              y     y     y

OZ FEAST LE BANANA (Mannequin)  Dec  Conf  Certs In
Second Bananas (Mannequin)       y     y     y
Mystic Orc Feast (Slugbait)      y     y     y
Land of Oz (Oz)                  y     y     y
Les Turfistes (Le Pentarque)     y     y     y

CLUB FED (Vae Victus)           Dec  Conf  CertsIn
In Qeternum (Vae Victus)         y     y     y
Obsidian Order (Skaven)          y     y     y
Devil's Rejects (Lucifer)        N     N     y
Real Men Wear Pink (Glitter Boy) y     y     N

LBA (Assur)                     Dec  Conf  CertsIn
Bash Bros Park (Assur)           y     y     y
Shewish Buffet (OAB)             y     y     y
Horny Goat -X (Grimm)            N     N     N

     Perhaps you have not seen the rules for TW8, which has been posted in all
newsletters?  Here they are.

                                *TURF WAR 8 RULES*

Starting July 30 2012 (12 turns)
Bring acclaim and glory to the North Fork (DM47) arena.

Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the Captain of the alliance in the North Fork (DM 47)
newsletter.
        2.  Indicate in the newsletter which Captain/alliance you will join.
        3.  Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:
        1.  Verifying/authorizing, in the North Fork newsletter those who wish to
participate under the banner of their alliance. The confirmation/verification must
occur after, or in the same newsletter, but not before, the participants declaration.
(Lack of participant indication of joining and/or subsequent lack of Captain
confirmation will delay a team's participation in the Turf War.)
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit two (2) RSI Roll-Up Certificates to participate.  (Note: Captains
may, if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:
        1.  Submit two (2) RSI Roll-Up Certificates to participate (Unless already
submitted by Captain.  Note: extras will not be returned, but will go into the
winning pool of prizes.)
        2.  Announce their intent to compete with manager name, team name, and
alliance they will represent in the North Fork (DM 47) newsletter.  Announcement made
on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until an RSI Gift Certificate is
received, and participant indication and captain confirmation are posted in the North
Fork newsletter.  NO EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
the North Fork (DM 47) newsletter as stated above AND be verified in the same or
subsequent newsletter by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No arena multiple teams
or aliases will be allowed.  Violations will result in immediate manager
disqualification (including team point adjustments) from the Turf War (so be sure to
take any multiple teams OFF of Team Maintenance and be certain not to run any other
team warriors).
               d.  Scoring will NOT be retroactive for teams/alliances that do not
properly declare or get captain confirmation or fail to send a Gift Certificate by
Turn 1.  In other words, if your Gift Certificate is not received until Turn 3 of the
Turf War, and you have fought on Turns 1 and 2, your score will not begin until Turn
3.  All conditions must be met before scoring will begin--declaration, verification,
and Gift Certificate received.
               e.  No declarations or verifications will be accepted after Turn 3 of
the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
and settle any and all disputes as they arise.  Their decisions will be final.
(Note: the intent is to have a very thorough set of rules so that few decisions, if
any, are required from the moderators.)

Scoring will be as follows for Fights:
                                   Win   Loss   Kill      Die
Challenge (up or within same class) +2     -2     +5       -5
Down Challenge "Challenger"         -2     -2     -5       -5
Down Challenge "Challenged"         +2      0     +5       -5
Match Up                            +1     -1     +1       -5
Bloodfeud Challenge (Up or Down)    +2     -5     +5      -10 
Champion **                         x2     x2     x2       x2
Dark Arena*                        +10     -5     xx       xx
Tournament Death***                                        -3
Halfway (6 round total) best alliance win/loss percentage ****
Final (12 round total) alliance w/l% percentage ****
    * After 2nd win in DA, warrior scores no additional points for wins.
    ** Champions double applies to his score only - not to opponent.
    *** No warrior may be substituted without the proper use of the DA or arena death
or death in a tournament or graduation.  There must be a maximum of five only on a
team at any point and time.  (The penalty for such substitution is -10 points.)
Points awarded for team tournament participation are 1 for 1 entrant, 3 for 2
entrants, 6 for 3 entrants, 10 for 4 entrants, and 15 for 5 entrants.  A TV scores 7
points or a TC scores 15 points.   Death in a tournament results in a -3 score.
    ***** Halfway points scored are 25, 20, 15, 10, 5, 5, 5 (etc) for 1st, 2nd, 3rd
(etc).  (To qualify for any of these points the alliance must have fought 75% of its
possible fights.)  Final 12 Round points scored are 40, 30, 20, 15, 10, 5, 5, 5 (etc)
for the 1st, 2nd, 3rd (etc).  (To qualify for any of these points the alliance must
have fought 75% of its possible fights.)

Special Scoring Considerations for the Turf War are as follows:
Full Team:                                        +1
      1. A team which fights 4+ warriors (Includes DAing) gets a point
Full Alliance                                     +1
      2. An alliance were ALL teams get a Full Team point earns a point
Full Team/Alliance scores
      3. Will double for the last half (6 rounds) of TW8.
Style Master:                                     +2
      1. No matter how many stylemasters, an individual team can score only +2 per
         round.
Duelmaster:                                       +2
      1. Duelmaster points shall be earned separate of stylemaster points.

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must have fought at least one previous fight in the North Fork
         (DM47 arena) to be able to be declared a champion.
     5.  A Champion can be declared on any round and point factors will begin that
         same turn.  (Must meet above 4 conditions prior to declaring.)

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.
        3.  To score as a bloodfeud, then feud/death must have occurred totally
within the TW8.  (E.g. Feuds created prior to TW8 will not be deemed or scored as a
bloodfeud, but rather as a challenge or downchallenge.

Downchallenges:
        1.  A downchallenge occurs when a warrior challenges a warrior in a lower
class.  (Lower class is defined as lower than the identical class.  E.g. A challenger
champion class challenging a champion class is a down challenge.)
        2.  In TW8 a standard challenge is up (in recognition points), parallel or
within the identical class but lower recognition.
        3.  No challenge by The Duelmaster shall be deemed a downchallenge.  (This
rule supersedes all other downchallenge rules.)

Tournament Considerations:
        1.  Tournament participation is allowed and ENCOURAGED as a great form of
recognition for North Fork.
        2.  Tournament Victors (live only) won during the course of the contest will
gain a one (1) time bonus of 7 points.  This bonus will apply EACH time a warrior(s)
wins such status.
        3.  Tournament Champions (live only) won during the course of the contest
will gain a one (1) time bonus of 15 points.  This bonus will apply EACH time a
warrior(s) win such status.
        4.  Points awarded for tournament participation are are 1 for 1 entrant, 3
for 2 entrants, 6 for 3 entrants, 10 for 4 entrants, and 15 for 5 entrants.  A TV
scores 7 points additional or a TC scores 15 points additional.  Death in a
tournament results in an additional -3 score.
        5.  Points for entrants, TVs, TCs, and tournament deaths will be applied the
Turn after RSI posts tournament results in the North Fork (DM 47) newsletter (i.e.,
if the results post on North Fork turn 300, points will be credited on North Fork
turn 301 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
you begin the Turf War with Alliance A, you must end the Turf War with Alliance A.
If you begin the Turf War with Team A, you must end the Turf War with Team A.
        3.  There will be a maximum of four (4) teams/managers allowed per alliance
for the Turf War VII.  The minimum is two (2).
        4.  The Dark Arena may be used on the first FE turn (e.g. no arena or
tournament fights) only, of every warrior, without penalty.
        5.  If at any time, the Moderators determine that any non-TW team in the
arena is aiding and/or abetting any TW alliance or team, the affected points won by
the gifted team/alliance will be disallowed and the aiding non-TW team will be asked
to desist from play in the arena until after the Turf War concludes.

Prizes:
The Turf War is meant to be a "winner takes all" contest.  However, for TW8, a prize
(RU cert) will be awarded each of the twelve turns to the individual team/manager
that fights five fights and has the best w/l record that turn. (Tiebreakers are in
this order -- kills, recognition points earned.)  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance at the end of the
competition.  It is the responsibility of the Captain to distribute Gift
Certificates.  Moderators will submit a list of each manager on the winning alliance
to RSI at the completion of the contest for the non-Certificate prizes.

     All entry fees (rollup certs) are awarded to the winning alliance, except for
the twelve reserved for the individual winning manager each week.)
     The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of all Dark Arena Monsters (two for each manager in the winning
alliance, and two additional for the captain of the alliance).
        3.  Known Favorites for one DM47 warrior on each team of the winning alliance
(warrior must be ranked Initiate or above, must be alive, and must have at least one
DM47 arena fight to receive this award).
        4.  +1 Skill bonus (three) for each manager on the winning alliance.  Bonus
potions must be applied to living warriors from DM 47, no more than two skills per
warrior.
        5.  +1 Skill bonus potion (one) for each and every individual manager who
fights in all 12 rounds AND 54 fights of the Turf War.  Bonus potion must be applied
to a living warrior from (DM 47)
        6. Two additional rollup certs for each manager of the winning alliance from
RSI.
     These RSI awards will be listed by the Moderator for claiming from RSI (Lee)
within 4 turns of the end of TW VI. The certs will be mailed to the winning alliance
by the Moderators within two weeks of the end of the TW.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com or
wfms101 at aol dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

This contest will begin in late July 2012 following the Summer FTF.
                             **TW8 Revision 06-05-12**

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 703): WHISKEY of BOOZE (Papa Bear, mgr.)
 DM   2 NIANIA (turn 586): PAPEWAIO of HAMOI TONG (Froot E. Bowl, mgr.)
 DM   3 OSKSI (turn 708): HYPE MACHINE of GENERATION X (Storm Lord, mgr.)
 DM   4 JHELUM (turn 680): KAI-GAN of SAVAGE HORDE (Hawk, mgr.)
 DM   5 KALTOS (turn 704): JUST LOSIN of THE MIDDLE WAY 5 (Jorja, mgr.)
 DM   6 TRANSEL (turn 699): ODD of BALTO (JE, mgr.)
 DM   7 BONSUR (turn 708): SAW HORSE of TOOL SHED (Leprechaun, mgr.)
 DM  10 KOLACT (turn 692): ULF SUNDERHELM of VIKINGS (Nomad, mgr.)
 DM  18 TALCAMA (turn 694): BABY ON BOARD of SEA DOGS (One Armed Bandit, mgr.)
 DM  21 SUNSET (turn 693): FISH of THE BOWLS (Froot E. Bowl, mgr.)
 DM  36 JHANS (turn 659): BEEF of ERRATA (JE, mgr.)
 DM  38 CLIFFHOME (turn 648): LION'S MANE of HOLMES ON THE RANGE (Sherlock, mgr.)
 DM  39 XOCHITHLAN (turn 300): ASQUITH of KIWI CONNECTION (The Mun, mgr.)
 DM  42 RODEKI (turn 641): SOCKLESS CRITIC of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 592): DEAN of VENTURE BROS. (Buri, mgr.)
 DM  54 TROCAR (turn 281): TONG PAK FU of ASIAN INVASION (Pec Killer, mgr.)
 DM  59 ILLIS (turn 274): APPLESEED of IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 537): KOLBERT MOON of MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 251): FILING FEE of BASH BROS LAWYERS (Assurnasirbanipal)
ADM 104 DARKHOLM (turn 585): ELAYRON of BLOOD + ORANGES (Jorja, mgr.)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 703): BOOZE (Papa Bear, mgr.)
 DM   2 NIANIA (turn 586): HAMOI TONG (Froot E. Bowl, mgr.)
 DM   3 OSKSI (turn 708): GENERATION X (Storm Lord, mgr.)
 DM   4 JHELUM (turn 680): SAVAGE HORDE (Hawk, mgr.)
 DM   5 KALTOS (turn 704): TECHNOLOGY (Otto X, mgr.)
 DM   6 TRANSEL (turn 699): MMM BEER (Khisanth, mgr.)
 DM   7 BONSUR (turn 708): SENTINELS (Nomad, mgr.)
 DM  10 KOLACT (turn 692): VIKINGS (Nomad, mgr.)
 DM  18 TALCAMA (turn 694): CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 693): NOMADIC TRIBE (Nomad, mgr.)
 DM  36 JHANS (turn 659): SERPPENTS HOLD (Khisanth, mgr.)
 DM  38 CLIFFHOME (turn 648): JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 300): KIWI CONNECTION (The Mun, mgr.)
 DM  42 RODEKI (turn 641): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 592): VENTURE BROS. (Buri, mgr.)
 DM  54 TROCAR (turn 281): KIWI CONNECTION II (The Mun, mgr.)
 DM  59 ILLIS (turn 274): IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 537): MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 251): BASH BROS CABLE (Asssurnasirbanipal, mgr>)
ADM 104 DARKHOLM (turn 585) PUNCHLINES et al (The Upright Man, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   4 JHELUM (turn 680): KAI-GAN of SAVAGE HORDE (Hawk, mgr.)
 DM   5 KALTOS (turn 703): WATSON of TECHNOLOGY (Otto X, mgr.)
 DM  18 TALCAMA (turn 694): HARBOR MASTER of SEA DOGS (One Armed Bandit, mgr.)
                (turn 693): LIGHTHOUSE KEEPER of SEA DOGS (One Armed Bandit, mgr.)
 DM  38 CLIFFHOME (turn 648): LION'S MANE of HOLMES ON THE RANGE (Sherlock, mgr.)
 DM  39 XOCHITHLAN (turn 300): ASQUITH of KIWI CONNECTION (The Mun, mgr.)
 DM  59 ILLIS (turn 273): G W BUSH of TALL TALES (A-Sop, mgr.)

                                      SPY REPORT

     It's me, The Unknown Spymaster here with my bag to give you the news on last 
week's fights.  We now have a new top team for all of you guys to dogpile on.  LOW 
ROAD 3 now holds the crown and they are betting they can keep it.  It looks like the 
guys(?) at SWEORDMASTERS had a good week as they went 3-0-0 to put them in 2nd place. 
I guess steroids help!  Ya know, some days it doesn't pay to walk out on the sands.  
CEREAL KILLER was subdued by BOA and drops 8 points.  Going for the gusto and coming 
up with aught but bloody knuckles was HOMICIDAL MANIACS' BLACK BONKER, who was turned 
away from the Duelmastership by WHISKEY.  Advice to bashers--never force anything, 
just get a bigger halberd!   
     Let's dig a little deeper into what's happening in the MORDANT arena.  Did you 
hear that SWEORDMASTERS was most avoided team this week?  Well, knowing the personal 
hygiene of SWEORDMASTERS' warriors, I'm not surprised!  Okay, so I may not be funny, 
but catch BOOZE's act in the arena.  Those acrobats seem to be fairly deft at running 
from SWEORDMASTERS.  Well just about everybody wants a piece of RANDOM MANIAC, who 
was this week's most challenged warrior.  In a touching display by a 'touched' 
warrior, SLEAN went after MASKED MURDERER II, who was higher by 22 points.  Well, 
when the dust settled, SLEAN won victory over MASKED MURDERER II.   
     Death is kind of like a new puppy:  he's always around wanting to play.  (Ha 
Zontani, how's that for a wise saying?).  Here's some advice:  warriors with little 
wit and will may encounter problems on the trail to the Isle.   
     Well, there's the manager of the MORDANT giving me the 'cut' sign (or is that 
'They're going to strangle you in the alley?).  C'mon, Leadfoot, let's make some 
tracks.  Hasta la bye-bye.  (Loud choruses of 'Beat it, ya bum!')-- The Unknown 
Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 WHISKEY 8582                 15   2  0   170       BOOZE (605)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-BRANDY 8584                  11   0  0   124       BOOZE (605)
 RANDOM MANIAC 7800           13  75  1   115       HOMICIDAL MANIACS (121)
-ABYSSINIAN 7043               7   1  0   105       CAT'S MEOW (522)
 NAEGLING 8576                13   3  2   104       SWEORDMASTERS (138)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 BOA 8830                      4   1  0    83       SERPENTS' HOLD (642)
 BLACK BONKER 8749             8  10  1    77       HOMICIDAL MANIACS (121)
 CEREAL KILLER 8625           17  17  0    68       HOMICIDAL MANIACS (121)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 CHELSEA NOREN 8906            6   5  0    58       LOW ROAD 3 (644)
 GRASS CUTTER 8750             3   0  1    58       SWEORDMASTERS (138)
-RAGDOLL 7039                  4   3  0    57       CAT'S MEOW (522)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 S... MC 8734                 11   9  0    45       RUN DMC (636)
 ALLANA LORIMER 8904           9   2  1    45       LOW ROAD 3 (644)
 SHOTGUN DADDY 8738           11  11  0    44       HOMICIDAL MANIACS (121)
 DELISE ORM 8907               6   5  0    43       LOW ROAD 3 (644)
 ERBIN PARNAN 8903             7   4  0    40       LOW ROAD 3 (644)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-MUTANT BLOWBY 5520            2   1  0    30       GOD SQUAD (376)
 BELTRAN MOSS 8905             6   5  1    29       LOW ROAD 3 (644)
 TEQUILLA 8780                 2   3  0    29       BOOZE (605)
-DOWNWITHTHEKING 8736          5   2  0    25       RUN DMC (636)
 MASKED MURDERER II 8772       4  11  1    24       HOMICIDAL MANIACS (121)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SLEAN 8880                    1   1  0    23       SWEORDMASTERS (138)
 RUN'S HOUSE 8735              2   1  0    21       RUN DMC (636)
-GRYRE 8710                    1   0  0    21       SWEORDMASTERS (138)
-EEL 8824                      1   1  0    15       SERPENTS' HOLD (642)
-MOON SHINE 8863               1   3  0     7       BOOZE (605)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
COGNAC 8883             0  1 0 BOOZE 605            STONE GOLEM           704  NONE
BA/SC 8897              0  1 0 MANNEQUIN'S BEST 537 UNDEAD WARRIOR        704  NONE
MS/SC 8899              0  1 0 MANNEQUIN'S BEST 537 THE AMAZON            704  NONE
SS/EP 8896              0  1 0 MANNEQUIN'S BEST 537 UNDEAD WARRIOR        704  NONE
BYE 8894                0  1 0 SERPENTS' HOLD 642   SHEWISH GIANT         704  NONE

                                     PERSONAL ADS

How can I be most challenged and fight a standby?  I realize, of course, that I am
enormously popular with the lower classes of Mordant, because I keep a rigorous guard
over the alleys.  And I see, do not conceal it from me! that Whiskey is avoiding me
personally.  As a person.  What he may or may not do as a gladiator does not concern
me, but he KNOWS SOMETHING about this monstrous fiend that is haunting MY alleys.  I
will have that knowledge!  I must have it! -- Random Maniac

Raffi the Garrote?  Bah, a fool. -- Cereal Killer
P.S.  He eats Sugar Bombs for breakfast!

You know, Captain Eloy is actually quite a fine looking little fellow.... -- Black
Bonker, unwillingly interested

Boa -- AAACK!  SNAKES! -- Shotgun Daddy

Mutant Blowby -- Good gods!  The wind must have been blowing by a foul site indeed to
produce you. -- Masked Murderer

                                  LAST WEEK'S FIGHTS

MS/SC was butchered by THE AMAZON in a 1 minute Dark Arena fight.
BA/SC was butchered by UNDEAD WARRIOR in a 1 minute Dark Arena duel.
SS/EP was murdered by UNDEAD WARRIOR in a exciting 1 minute gory Dark Arena melee.
BYE was slaughtered by SHEWISH GIANT in a 1 minute bloody Dark Arena brawl.
COGNAC was slain by STONE GOLEM in a 2 minute Dark Arena fight.
GRASS CUTTER demolished SHOTGUN DADDY in a 1 minute mismatched Challenge competition.
NAEGLING defeated RANDOM MANIAC in a 1 minute veteran's Challenge struggle.
TEQUILLA was bested by S... MC in a 2 minute Challenge competition.
SLEAN overpowered MASKED MURDERER II in a 1 minute uneven Challenge melee.
WHISKEY vanquished BLACK BONKER in a 1 minute one-sided Title duel.
CEREAL KILLER was vanquished by BOA in a popular 1 minute one-sided duel.
CHELSEA NOREN was beaten by TIEN-SHU OF GENRAI in a popular 1 minute melee.
DELISE ORM savagely defeated GRUNESH THE ORC in a 1 minute veteran vs. amateur match.
RUN'S HOUSE was subdued by BELTRAN MOSS in a 1 minute match.
ERBIN PARNAN bested LIEUTENANT WOREL in a crowd pleasing 1 minute bloody bout.
ALLANA LORIMER overpowered CAERAN SLAVE in a 1 minute one-sided duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  6         WALL OF STEEL      6 -   4 -  0      60  |
|BASHING ATTACK                   5         PARRY-STRIKE       7 -   5 -  0      58  |
|LUNGING ATTACK                   4         AIMED BLOW        17 -  14 -  0      55  |
|AIMED BLOW                       3         TOTAL PARRY        5 -   7 -  1      42  |
|WALL OF STEEL                    2         LUNGING ATTACK    15 -  22 -  1      41  |
|PARRY-STRIKE                     1         BASHING ATTACK     9 -  20 -  1      31  |
|PARRY-RIPOSTE                    1         STRIKING ATTACK   14 -  37 -  0      27  |
|SLASHING ATTACK                  1         SLASHING ATTACK    1 -   5 -  0      17  |
|PARRY-LUNGE                      0         PARRY-RIPOSTE      0 -   3 -  0       0  |
|TOTAL PARRY                      0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 704 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     BASHING ATTACK     2 -  3         4  LUNGING ATTACK 
LUNGING ATTACK     3 -  1     STRIKING ATTACK    1 -  5         2  BASHING ATTACK 
AIMED BLOW         2 -  1     PARRY-LUNGE        0 -  0         2  AIMED BLOW     
WALL OF STEEL      1 -  1     PARRY-RIPOSTE      0 -  1         2  WALL OF STEEL  
                              SLASHING ATTACK    0 -  1         1  STRIKING ATTACK
                              TOTAL PARRY        0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   WHISKEY 8582               15   2  0  170 BOOZE (605)
WALL OF STEEL    NAEGLING 8576              13   3  2  104 SWEORDMASTERS (138)
AIMED BLOW       BOA 8830                    4   1  0   83 SERPENTS' HOLD (642)
PARRY-STRIKE     S... MC 8734               11   9  0   45 RUN DMC (636)
STRIKING ATTACK  ALLANA LORIMER 8904         9   2  1   45 LOW ROAD 3 (644)
BASHING ATTACK   ERBIN PARNAN 8903           7   4  0   40 LOW ROAD 3 (644)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is RANDOM MANIAC 7800.  The most popular warrior this 
turn was BOA 8830.  The ten other most popular fighters were DELISE ORM 8907, ERBIN 
PARNAN 8903, COGNAC 8883, GRASS CUTTER 8750, TEQUILLA 8780, SLEAN 8880, ALLANA 
LORIMER 8904, NAEGLING 8576, BELTRAN MOSS 8905, and BYE 8894.

The least popular fighter this week was S... MC 8734.  The other ten least popular 
fighters were SS/EP 8896, BA/SC 8897, MS/SC 8899, RUN'S HOUSE 8735, CHELSEA NOREN 
8906, CEREAL KILLER 8625, BLACK BONKER 8749, WHISKEY 8582, MASKED MURDERER II 8772, 
and RANDOM MANIAC 7800.