DUEL 2 NEWSLETTER Date : 01/14/2013 Duedate: 01/26/2013 MORDANT ARENA DM-1 TURN-719 This Weeks Top Honors THE DUELMASTER IS PHIL HELLMUTH POKER GREATS (580) (1-7842) [19-6-1,155] Chartered Recognition Leader Unchartered Recognition Leader PHIL HELLMUTH POSITION IS EMPTY POKER GREATS (580) (1-7842) [19-6-1,155] Popularity Leader This Weeks Favorite CEREAL KILLER BELTRAN MOSS HOMICIDAL MANIACS (121) LOW ROAD 3 (644) (1-8625) [28-21-0,116] (1-8905) [13-13-1,65] THE CURRENT TOP TEAM HOMICIDAL MANIACS (121) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. SERPENTS' HOLD (642) 48 2. GOD SQUAD (376) 26 LOW ROAD 3 (644) 3. POKER GREATS (580) 19 Unchartered Team 4. HOMICIDAL MANIACS (121) 17 5. RUN DMC (636) 8 FATAL JUSTICE (343) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 LOW ROAD 3 (644) 86 44 2 66.2 1/ 2 HOMICIDAL MANIACS (121) 9 6 0 2/ 2 GOD SQUAD (376) 19 10 0 65.5 2/ 1 LOW ROAD 3 (644) 8 7 0 3/ 3 RUN DMC (636) 59 42 0 58.4 3/ 3 RUN DMC (636) 6 7 0 4/ 4 POKER GREATS (580) 43 35 2 55.1 4/ 0 SERPENTS' HOLD (642) 3 2 1 5- 5 BOOZE (605) 135 122 13 52.5 5- 4 BOOZE (605) 3 3 0 6- 6 MANNEQUIN'S BEST (537) 344 432 61 44.3 6/ 5 GOD SQUAD (376) 2 1 0 7/ 7 HOMICIDAL MANIACS (121) 639 935 16 40.6 7/ 7 POKER GREATS (580) 2 3 0 8/ 0 SERPENTS' HOLD (642) 16 42 2 27.6 8- 6 MANNEQUIN'S BEST (537) 0 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===DELARQUAN REGIONAL NEWS===--- Duelmasters ----------- DM 1 MORDANT (turn 718): ERBIN PARNAN of LOW ROAD 3 (Jorja, mgr.) DM 2 NIANIA (turn 601): FORBIDDEN FRUIT of MISNOMERS (Mannequin, mgr.) DM 3 OSKSI (turn 723): FREQUENT FLAYER of GENERATION X (The Storm Lord, mgr.) DM 4 JHELUM (turn 695): JAEGER of DOGS OF WAR (Jorja, mgr.) DM 5 KALTOS (turn 719): BUZZ KILL of HOOKED ON COFFEE (slugbait, mgr.) DM 6 TRANSEL (turn 714): HARD CORE of INK & STEEL FOREVER (Floyd, mgr.) DM 7 BONSUR (turn 723): MARGO of CHURCH LADIES (Papa Bear, mgr.) DM 10 KOLACT (turn 707): JIGGA of JAY-Z (Howlin' Wolf, mgr.) DM 18 TALCAMA (turn 709): KILL KITTEN of ARDUIN GRIMOIRE (Rascally Rabbit, mgr.) DM 21 SUNSET (turn 708): SPOONFUL of THE BLUES (Buri, mgr.) DM 36 JHANS (turn 674): FANG of SERPENTS HOLD (Khisanth, mgr.) DM 38 CLIFFHOME (turn 663): ARGONATH of PILLAR OF KINGS (The Greek Guy, mgr.) DM 39 XOCHITHLAN (turn 307): MASSEY of KIWI CONNECTION (The Mun, mgr.) DM 42 RODEKI (turn 656): ELIFAS KENT of DELVERS (Harby, mgr.) DM 51 TRICORUS (turn 607): MOONDARK of DARK HORSEMEN (Jorja, mgr.) DM 54 TROCAR (turn 289): DIAN WEI of ASIAN INVASION (Pec Killer, mgr.) DM 59 ILLIS (turn 282): JOHN WAYNE of TALL TALES (A-Sop, mgr.) DM 62 VALAMANTIS (turn 552): NEEVAN POVAR of MIDDLE WAY 10 (Jorja, mgr.) DM 72 DRAGONHEAD (turn 258): LONDON BEEFEATER of MEAT YOUR MAKER (Crip, mgr.) ADM 104 DARKHOLM (turn 600): CRYSOPRASE of ILLFANG PACT (She-Puppy, mgr.) Top Teams --------- DM 1 MORDANT (turn 718): LOW ROAD 3 (Jorja, mgr.) DM 2 NIANIA (turn 601): THE GOLDEN FISH (Jorja, mgr.) DM 3 OSKSI (turn 723): GAMES LIBRARY (Jorja, mgr.) DM 4 JHELUM (turn 695): PEARL JAM (Howlin' Wolf, mgr.) DM 5 KALTOS (turn 719): SHADY LADYS (Papa Bear, mgr.) DM 6 TRANSEL (turn 714): BLACK AND BLUES (Howlin' Wolf, mgr.) DM 7 BONSUR (turn 723): SENTINELS (Nomad, mgr.) DM 10 KOLACT (turn 707): JAY-Z (Howlin' Wolf, mgr.) DM 18 TALCAMA (turn 709): CENTER FOR OLDS (Suave, mgr.) DM 21 SUNSET (turn 708): TOON INN (Chuck, mgr.) DM 36 JHANS (turn 374): SERPENTS HOLD (Khisanth, mgr.) DM 38 CLIFFHOME (turn 663): JINDA-BAN (Jorja, mgr.) DM 39 XOCHITHLAN (turn 307): KIWI CONNECTION (The Mun, mgr.) DM 42 RODEKI (turn 656): FLAGG'S FIVE (Flagg, mgr.) DM 51 TRICORUS (turn 607): VAN DUEL (Nomad, mgr.) DM 54 TROCAR (turn 289): ASIAN INVASION (Pec Killer, mgr.) DM 59 ILLIS (turn 282): IMPROVED ILLUSION (Phantasm, mgr.) DM 62 VALAMANTIS (turn 552): MIDDLE WAY 10 (Jorja, mgr.) DM 72 DRAGONHEAD (turn 258): MONGREL HORDE (Crip, mgr.) ADM 104 DARKHOLM (turn 600) DYSLEXICS UNTIE! II (The Upright Man, mgr.) Recent Graduates ----------------- DM 1 MORDANT (turn 717): ALLANA LORIMER of LOW ROAD 3 (Jorja, mgr.) DM 4 JHELUM (turn 695): JAEGER of DOGS OF WAR (Jorja, mgr.) (turn 694): KID KOALA of COLLEGE RADIO #4 (Floyd, mgr.) DM 7 BONSUR (turn 722): MARY ANN of CHURCH LADIES (Papa Bear, mgr.) DM 10 KOLACT (turn 707): JIGGA of JAY-Z (Howlin' Wolf, mgr.) DM 21 SUNSET (turn 708): SPOONFUL of THE BLUES (Buri, mgr.) DAGAN of BLOOD AND SAND (Deep Thought, mgr.) DM 39 XOCHITHLAN (turn 306): WOXTON of KIWI CONNECTION (The Mun, mgr.) DM 42 RODEKI (turn 655): RIMA ADLER of FLAGG'S FIVE (Flagg, mgr.) DM 59 ILLIS (turn 281): KING MIDAS of TALL TALES (A-Sop, mgr.) DM 62 VALAMANTIS (turn 551): MOOSEHEAD of FLOYD'S BREWERY (Floyd, mgr.) KOLBERT MOON of MIDDLE WAY 10 (Jorja, mgr.) SPY REPORT Greetings warriors! It is I, Zontani Sharp Eyes, here to bring report of the clash and bustle of the weekly MORDANT games. Former top team LOW ROAD 3 was unseated this week as HOMICIDAL MANIACS moved up from 2nd ranking to take the top spot with a 3-2-0 record for the round. MUTANT BLOWBY caught the eye of many in the gladiatorial commission as he skillfully bested BLACK BONKER and was awarded 26 points in recognition. In one of the week's more notable duels, BOA put down DELISE ORM, causing her to lose 20 points of recognition in the process. The city has turned out in honor of PHIL HELLMUTH, for with his arena victory he may now lay claim to the highest position in the city! No confirmation, but my sources claim that the top team has gained their position using magical aids. Charmed weapons perhaps? I have been in deep conclave with my spies who watched all that has recently transpired. Indeed there is much I would report. What warrior does not hone his years, impatiently waiting for the moment of his foe's mortality? Strange what qualities come forth in the face of certain doom. STING has the town astir with the news of its Dark Arena victory! Dark alleys may hide both secrets and assassins. In the arena there is only the brightness of steel. Keep vigil always! The girls are as pretty in MORDANT as ever I remembered them....and the fighters as ugly! Don't let your reputation slip! More than a sharp eye must I keep, indeed a stout pair of legs must I keep as well! The endless paths of Alastari await me! Till we meet again, remember: a turtle walks slow, hides head in a shell, and harms no one; a lion runs to slay its prey.-- Zontani Sharp Eyes DUELMASTER W L K POINTS TEAM NAME PHIL HELLMUTH 7842 19 6 1 155 POKER GREATS (580) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME CEREAL KILLER 8625 28 21 0 116 HOMICIDAL MANIACS (121) CHELSEA NOREN 8906 17 9 0 99 LOW ROAD 3 (644) ERBIN PARNAN 8903 20 6 0 93 LOW ROAD 3 (644) CHAMPIONS W L K POINTS TEAM NAME BOA 8830 7 6 0 90 SERPENTS' HOLD (642) MUTANT BLOWBY 5520 10 6 0 84 GOD SQUAD (376) DOWNWITHTHEKING 8736 9 5 0 72 RUN DMC (636) BLACK BONKER 8749 18 15 1 70 HOMICIDAL MANIACS (121) CHALLENGER ADEPTS W L K POINTS TEAM NAME DELISE ORM 8907 16 10 0 66 LOW ROAD 3 (644) STING 8917 5 1 1 66 SERPENTS' HOLD (642) S... MC 8734 15 20 0 65 RUN DMC (636) BELTRAN MOSS 8905 13 13 1 65 LOW ROAD 3 (644) ADEPTS W L K POINTS TEAM NAME DOMESTIC DERVISH 8943 6 2 0 52 HOMICIDAL MANIACS (121) -RUN'S HOUSE 8735 4 1 0 52 RUN DMC (636) MASKED MURDERER II 8772 8 22 1 47 HOMICIDAL MANIACS (121) -WHITE LIGHTNING 8923 3 4 0 42 BOOZE (605) MARY MARY 8872 7 8 0 39 RUN DMC (636) COLOSSEUM HALLS 8871 11 4 0 37 RUN DMC (636) CHALLENGER INITIATES W L K POINTS TEAM NAME -ROT GUT 8912 2 1 0 33 BOOZE (605) INITIATES W L K POINTS TEAM NAME DANDY BOY 8949 2 2 0 19 HOMICIDAL MANIACS (121) -GOBBLEDYGOOK 8898 1 0 0 9 MANNEQUIN'S BEST (537) -SHAVIAN 8887 1 1 0 8 MANNEQUIN'S BEST (537) SLITHER 8955 1 0 0 6 SERPENTS' HOLD (642) SCALES 8934 0 1 0 1 SERPENTS' HOLD (642) INITIATES W L K POINTS TEAM NAME BUSTER MARNE 8956 0 1 0 1 LOW ROAD 3 (644) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? HIGH ELF 0 0 0 DARK ARENA STING 8917 719 NONE EEL 8824 2 2 0 SERPENTS' HOLD 642 DARK CHAMPION 719 NONE PERSONAL ADS Hot Flash! The Face-to-Face Tourney will be in the 18th, 19th, and 20th of this month. Get your strategies in by the 17th, please and thank you. Run's House -- That isn't the kind of thing that makes me want to visit. -- Beltran Moss White Lightning -- Bu' I di'n feel a thing! (hic) -- Masked Murderer Ah, Silisa the Snake. Silly woman. -- Cereal Killer Raffi the Garrote is not an inspiring last fight, but so be it. -- Allana Lorimer P.S. A WIN for a last fight is a good thing. End on a high note. I am tempted to agree with the Cereal Killer about Silisa the Snake being a "silly woman," but she DOES come bearing gifts. To me, at least. -- Erbin Parnan, duelmaster by default Downwiththeking -- And up with the queen! That would be me. -- Chelsea Noren Mutant Blowby -- I had good kleenex. -- Black Bonker S... Mc -- Well, you had all that experience losing, I thought I would "play to your strength." -- Delise Orm Mary Mary -- Not everyone knows how to REALLY clean. -- Domestic Dervish He may CALL himself a Scrivener, but I know an Embezzling Scribe when I see one. AND I know what to do with him! -- Dandy Boy LAST WEEK'S FIGHTS STING butchered HIGH ELF in a 1 minute Dark Arena fight. EEL was barely slain by DARK CHAMPION in a 2 minute brutal Dark Arena duel. ERBIN PARNAN was handily defeated by PHIL HELLMUTH in a 1 minute Title match. CHELSEA NOREN vanquished SILISA THE SNAKE in a 1 minute mismatched brawl. CEREAL KILLER overpowered CAPTAIN ELOY in a 1 minute one-sided fight. BLACK BONKER was devastated by MUTANT BLOWBY in a 1 minute uneven brawl. DELISE ORM was overpowered by BOA in a 1 minute one-sided struggle. S... MC was bested by BELTRAN MOSS in a action packed 2 minute veteran's competition. DOWNWITHTHEKING vanquished MASKED MURDERER II in a action packed 1 minute uneven duel. COLOSSEUM HALLS was savagely defeated by DOMESTIC DERVISH in a 3 minute duel. MARY MARY savagely defeated GRUNESH THE ORC in a 3 minute expert vs. novice match. DANDY BOY outlasted SCALES in a 7 minute bloody amateur's match. SLITHER viciously subdued BUSTER MARNE in a 2 minute bloody novice's battle. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |AIMED BLOW 5 PARRY-LUNGE 2 - 0 - 0 100 | |LUNGING ATTACK 4 BASHING ATTACK 18 - 8 - 0 69 | |WALL OF STEEL 3 TOTAL PARRY 8 - 4 - 0 67 | |STRIKING ATTACK 2 WALL OF STEEL 16 - 9 - 0 64 | |BASHING ATTACK 2 AIMED BLOW 31 - 20 - 0 61 | |TOTAL PARRY 2 LUNGING ATTACK 19 - 16 - 1 54 | |PARRY-LUNGE 1 STRIKING ATTACK 14 - 13 - 0 52 | |PARRY-RIPOSTE 1 PARRY-RIPOSTE 2 - 2 - 0 50 | |PARRY-STRIKE 1 PARRY-STRIKE 3 - 7 - 0 30 | |SLASHING ATTACK 0 SLASHING ATTACK 0 - 0 - 0 0 | Turn 719 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 1 - 0 PARRY-STRIKE 0 - 1 4 AIMED BLOW PARRY-RIPOSTE 1 - 0 SLASHING ATTACK 0 - 0 2 LUNGING ATTACK LUNGING ATTACK 4 - 0 STRIKING ATTACK 0 - 2 2 BASHING ATTACK AIMED BLOW 4 - 1 BASHING ATTACK 0 - 2 1 PARRY-LUNGE WALL OF STEEL 2 - 1 TOTAL PARRY 0 - 2 1 WALL OF STEEL 1 PARRY-STRIKE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME PARRY-LUNGE PHIL HELLMUTH 7842 19 6 1 155 POKER GREATS (580) LUNGING ATTACK CEREAL KILLER 8625 28 21 0 116 HOMICIDAL MANIACS (121) WALL OF STEEL CHELSEA NOREN 8906 17 9 0 99 LOW ROAD 3 (644) BASHING ATTACK ERBIN PARNAN 8903 20 6 0 93 LOW ROAD 3 (644) AIMED BLOW BOA 8830 7 6 0 90 SERPENTS' HOLD (642) TOTAL PARRY COLOSSEUM HALLS 8871 11 4 0 37 RUN DMC (636) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is CEREAL KILLER 8625. The most popular warrior this turn was BELTRAN MOSS 8905. The ten other most popular fighters were DOMESTIC DERVISH 8943, DANDY BOY 8949, SLITHER 8955, MARY MARY 8872, SCALES 8934, EEL 8824, PHIL HELLMUTH 7842, CEREAL KILLER 8625, MUTANT BLOWBY 5520, and BOA 8830. The least popular fighter this week was BUSTER MARNE 8956. The other ten least popular fighters were S... MC 8734, DELISE ORM 8907, BLACK BONKER 8749, ERBIN PARNAN 8903, COLOSSEUM HALLS 8871, MASKED MURDERER II 8772, STING 8917, CHELSEA NOREN 8906, DOWNWITHTHEKING 8736, and BOA 8830. The following warriors will travel to AD after next turn: PHIL HELLMUTH (1-7842) POKER GREATS (580) CEREAL KILLER (1-8625) HOMICIDAL MANIACS (121) AVOIDS, BLOODFEUDS, & CHALLENGES by Pagan Ever wonder how the whole challenge/avoid thing works? Who you fight depends on exactly how it works. We will never know exactly how it works unless we can get a look at the coding for the program, but this is how I think it works: The Situation: The system allows a warrior to make two separate challenges and two distinct avoids. Avoids are distinct in that they MUST indicate a specific team to be avoided, so a "double avoid" indicates a single team twice, which by default means you are avoiding one team. In this case, the second avoid is a duplicate and therefore a waste of an avoid. Challenges are to specific warriors. You have a first challenge, and then you have a second challenge. The Process: First the computer removes all Dark Arena challengers from the list of available warriors. Second, the computer checks for WHO fights WHO by going though all TVs and bloodfeuds, which are 100% sure to go through except in four instances: 1. the warrior challenged does not fight, 2. the warrior challenged is also making a bloodfeud or TV challenge and that challenge has already been assigned, 3. the warrior has already been assigned to a Dark Arena fight, 4. that warrior has declared your team to be one of his warrior's avoids, reducing your challenge to 50%. Third, the computer assesses all the regular first-challenge warriors and assigns fights. All other challenges are at 100% chance of success except in a few instances: warrior challenged is going to the DA, warrior challenged is involved in a previously assigned challenge, warrior challenged is not running this turn, or warrior challenged has avoided your team at 50% chance to avoid. Fourth, the computer assesses and assigns all secondary challenges of warriors not so far assigned for bloodfeuds and TVs. Fifth, the computer assesses and assigns all the regular second challenges. Sixth, the computer assigns random matchups in each available class starting with the highest class first. Seventh, the computer finds the remaining warriors that have successfully avoided all first and second challenges and/or who also did not get randomly assigned, AND for whom no more available warriors remain in their class for random pairing. All of these warriors get RSI-generated warriors to fight based on their class. So, if I'm right and avoids reduce the chance for a challenge to 50%, then: In the absence of an avoid single challenge = 100% success double challenge = 100% success, then an additional 100% success Where an avoid is involved single challenge vs avoid = 50% success double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 - 0.25 = 75% chance to succeed Bloodfeuds and TVs may increase the percentage chance of success above 100%, or they may not. I feel that their increased ability to get through is based solely on the way the computer assigns challenges. They are first, so they are most likely to go through. The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud and you are the first one to get assigned a fight that day because you are also the Duelmaster. But after that the chances start to diminish rapidly. The run-through for second challenges theoretically means your challenge should be 100% but it's not the case if you are the LAST guy the computer goes to for finding challenges. If you don't double challenge, you significantly lower your chance to get your challenge through. The second challenge is not equal to the first challenge. Pagan