DUEL 2 NEWSLETTER

Date   : 11/28/2011    Duedate: 12/10/2011

NIANIA ARENA

DM-2    TURN-572

This Weeks Top Honors

THE DUELMASTER IS

BIG BIRD
THE FUNNY FARM (409)
(2-5703) [14-6-2,112]

Chartered Recognition Leader   Unchartered Recognition Leader

BIG BIRD                       POSITION IS EMPTY
THE FUNNY FARM (409)           
(2-5703) [14-6-2,112]          

Popularity Leader              This Weeks Favorite

KINTHIRA                       RATTLER
THE GOLDEN FISH (147)          SERPENTS HOLD (664)
(2-5705) [13-9-0,67]           (2-5766) [1-1-0,14]

THE CURRENT TOP TEAM

HAMOI TONG (469)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. THE RUNAROUND (381)         46
2. HAMOI TONG (469)            38      042909A (659)
3. THE FUNNY FARM (409)        17      Unchartered Team
4. 042909A (659)                9
5. MEDAL OF HONOR A1 (646)      6      ASSASINS (115)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 042909A (659)             84  24  2 77.8   1/ 1 HAMOI TONG (469)         10  3 0
 2/ 3 THE FUNNY FARM (409)     136  96  6 58.6   2/ 2 THE GOLDEN FISH (147)     7  8 0
 3/ 0 MEDAL OF HONOR A1 (646)   31  24  1 56.4   3/ 3 GNU TEAM (670)            6  9 0
 4/ 4 THE GOLDEN FISH (147)    868 911 24 48.8   4/ 7 THE RUNAROUND (381)       5  6 0
 5/ 5 GNU TEAM (670)            59  65  6 47.6   5/ 4 THE FUNNY FARM (409)      4  8 1
 6/ 8 THE RUNAROUND (381)       19  23  1 45.2   6/ 5 042909A (659)             2  0 0
 7/ 6 SERPENTS HOLD (664)       47  58  1 44.8   7/ 0 MEDAL OF HONOR A1 (646)   1  0 0
 8/ 7 HAMOI TONG (469)          41  52  3 44.1   8/ 6 SERPENTS HOLD (664)       1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 689): WHISKEY of BOOZE (Papa Bear, mgr.)
 DM   2 NIANIA (turn 571): BIG BIRD of THE FUNNY FARM (Buri, mgr.)
 DM   3 OSKSI (turn 694): FENRIS of AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 666): POSITION IS EMPTY
 DM   5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
 DM   6 TRANSEL (turn 685): KAIARI of SOUL STRIPPERS II (Savory Jack, mgr.)
 DM   7 BONSUR (turn 293): NIKKI NAILS of TOOL SHED (Leprechaun, mgr.)
 DM  10 KOLACT (turn 678): WILD THINGS of BACON MAKIN' (Sherlock, mgr.)
 DM  18 TALCAMA (turn 679): JAMESON of RYAN'S HENCHMEN (Leprechaun, mgr.)
 DM  21 SUNSET (turn 678): BLAKSKUL of GRIM FANDANGO (Stik, mgr.)
 DM  36 JHANS (turn 644): IRINA JINZ of MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 633): UNCUT HARE of HOLMES ON THE RANGE (Sherlock, mgr.)
 DM  39 XOCHITHLAN (turn 292): THE FALLEN ONE of DARQUE ANGELS (Master Darque, mgr.)
 DM  42 RODEKI (turn 626): ARMORED ECHO of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 577): TACK TACK of SERPENTS HOLD 2 (Khisanth, mgr.)
 DM  54 TROCAR (turn 274): WERE BEAR of FERAL LEGION (Seraphim, mgr.)
 DM  59 ILLIS (turn 267): FAIRYFIRE of IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 523): INFERNO of DISASTERS (Papa Bear, mgr.)
 DM  72 DRAGONHEAD (turn 243): NAEFAN ORDH of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 571): RUGEN THE JELLYFISH of HANNAH'S PALS (The Upright Man)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 689): CLUELESS (Sherlock, mgr.)
 DM   2 NIANIA (turn 571): HAMOI TONG (Froot E. Bowl, mgr.)
 DM   3 OSKSI (turn 694): STATE OF MIND (Marma Duke, mgr.)
 DM   4 JHELUM (turn 666): DOGS OF WAR (Jorja, mgr.)
 DM   5 KALTOS (turn 690): THE MIDDLE WAY 5 (Jorja, mgr.)
 DM   6 TRANSEL (turn 685): SOUL STRIPPERS II (Savory Jack, mgr.)
 DM   7 BONSUR (turn 293): POSITION IS EMPTY
 DM  10 KOLACT (turn 678): THE CLUB (Buri, mgr.)
 DM  18 TALCAMA (turn 679): CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 678): OMINOUS REIGN (Archaic Elf, mgr.)
 DM  36 JHANS (turn 644): MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 633): JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 292): DARQUE ANGELS (Master Darque, mgr.)
 DM  42 RODEKI (turn 626): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 577): DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 274): TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 267): IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 523): MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 243): BASH BROS SOCCER (Assurnasirbanipal, mgr.)
ADM 104 DARKHOLM (turn 571) STREET PIZZA et al (The Upright Man, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
 DM   6 TRANSEL (turn 684): FAINTLY FRANNIE of PSYCHO SQUAD (Jorja, mgr.)
 DM   7 BONSUR (turn 293): LUAU LILA of BEACH BABES (Jorja, mgr.)
               (turn 292): FATALITY of BRUTAL LEGION (Seraphim, mgr.)
 DM  18 TALCAMA (turn 679): JAMESON of RYAN'S HENCHMEN (Leprechaun, mgr.)
 DM  21 SUNSET (turn 677): ZOLDIVAR of GREDAN (The Plansman, mgr.)
 DM  39 XOCHITHLAN (turn 291): QUITA ROSALA of THE MIDDLE WAY (Jorja, mgr.)
 DM  42 RODEKI (turn 625): DORSAL FINN of NATIONAL GEOGRAPHIC (Crip, mgr.)
 DM  51 TRICORUS (turn 577): TACK TACK of SERPENTS HOLD 2 (Khisanth, mgr.)
                             WHY of QUESTIONS (Sherlock, mgr.)
                 (turn 576): WHO of QUESTIONS (Sherlock, mgr.)
 DM  54 TROCAR (turn 273): ALBERT of KIWI CONNECTI0N (The Mun, mgr.)
 DM  59 ILLIS (turn 267): UNCLE FESTER of TALL TALES (A-Sop, mgr.)
 DM  72 DRAGONHEAD (turn 243): ROMOR SAITH of MIDDLE WAY 9 (Jorja, mgr.)

                                      SPY REPORT

     Thankyouthankyou.  It's great for me, The Unknown Spymaster to be back in 
NIANIA.  Hope you enjoy the show.  Oh, who am I kidding?  I already got paid!  Coming 
up with a solid 4-1-0 outing, THE RUNAROUND has advanced 3 places in the rankings.  
Hey everybody, watch out for GRAPE APE, who flew up 18 points in the rankings after 
mashing KESTRALINE like a melon.  Keep your eye on this guy.  Ya know, some days it 
doesn't pay to walk out on the sands.  GNU RECRUIT was subdued by PAPEWAIO and drops 
13 points.  Well, everybody's pal BIG BIRD moved his record to 14-6-2 by defeating 
VETERAN MERCENARY in the Duelmaster's Title Bout and gaining 6 recognition points.  4 
out of 5 gladiators surveyed protect the body, so try and avoid aiming at that 
location.   
     Let's dig a little deeper into what's happening in the NIANIA arena.  Did you 
hear that THE FUNNY FARM was most avoided team this week?  Well, knowing the personal 
hygiene of THE FUNNY FARM's warriors, I'm not surprised!  For those of you who like 
math, try this one:  THE FUNNY FARM + Weapons That go Boom = HAMOI TONG + Avoid City. 
Well dang howdy, but if challenges were votes, KINTHIRA would be president.  Although 
it may be a contest she doesn't want to win.  Challenging down 18 points was SKIDMARK 
BUG.  Pretty soon he'll be using two shields and selling 'T.P.:  The only way to 
clean up' pins.  Definition of petty:  SKIDMARK BUG subdued KINTHIRA, a mismatch of 
18 points.  In a touching display by a 'touched' warrior, TASAIO went after GNU I 
KNEW, who was higher by 24 points.  Well, when the dust settled, TASAIO was beat by 
GNU I KNEW.   
     Being a spy is great--other people die and you spend the rest of the day 
drinking to their memory.  Better tanked than dead!  Too bad SERPENTS HOLD won't be 
eating any crow this week because of FANG's bloodfeud passing.  Why?  No bloodfeud, 
no fowl (Drumroll, Groans).  Here's some advice:  warriors with little wit and will 
may encounter problems on the trail to the Isle.   
     Well, there's the manager of the NIANIA giving me the 'cut' sign (or is that 
'They're going to strangle you in the alley?).  Well, there goes another Spy Report.  
Good luck in next week's fights.  Its been real, and its been fun, but it hasn't been 
real fun...-- The Unknown Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BIG BIRD 5703                14   6  2   112       THE FUNNY FARM (409)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-SERPENT2 5684                14   5  1   105       SERPENTS HOLD (664)
 SKIDMARK BUG 5711             8   3  0    98       042909A (659)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 GNU I KNEW 5722              15  12  1    87       GNU TEAM (670)
 KINTHIRA 5705                13   9  0    67       THE GOLDEN FISH (147)
 HAROLD MOON 5500              5   2  0    67       MEDAL OF HONOR A1 (646)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 TASAIO 4055                   8   6  1    63       HAMOI TONG (469)
 CHAKTIRI 4118                 7   3  0    59       HAMOI TONG (469)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 STUPID GNUS 5723             12  15  0    52       GNU TEAM (670)
 UETHINRIA 5718               11   7  0    47       THE GOLDEN FISH (147)
 MAUL ON WHEELS 2938           5   3  0    45       THE RUNAROUND (381)
-YUKIO OKUTSU 5460             8  11  1    42       MEDAL OF HONOR A1 (646)
 TOOTH PICK 2939               5   5  1    40       THE RUNAROUND (381)
 GNUTON 5770                   5   2  0    37       GNU TEAM (670)
 PAPEWAIO 4124                 8   1  0    35       HAMOI TONG (469)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 ROBOT CHICKEN 5728            6   7  0    31       THE FUNNY FARM (409)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 KORBRIZT HORON 5742           6   8  0    26       THE GOLDEN FISH (147)
 GNU RECRUIT 5721              4  14  0    26       GNU TEAM (670)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 GRAPE APE 5790                1   0  0    18       THE FUNNY FARM (409)
 GHUDA III 5786                2   0  0    17       HAMOI TONG (469)
 ARCHED EYELID 5775            2   0  0    16       THE RUNAROUND (381)
 RED LIZARD 5769               3   5  0    14       THE GOLDEN FISH (147)
 RATTLER 5766                  1   1  0    14       SERPENTS HOLD (664)
 EAU DE PERE 5789              1   1  0    13       THE RUNAROUND (381)
 KESTRALINE 5783               3   2  0    11       THE GOLDEN FISH (147)
 GNUMA GNUMA 5771              1   6  1    10       GNU TEAM (670)
 JIRO 5785                     1   1  0     8       HAMOI TONG (469)
 STARVING FACE 5751            0   2  0     2       THE RUNAROUND (381)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
FANG 5697              12  7 0 SERPENTS HOLD 664    BIG BIRD 5703         568  NOT REVENGED
THUMPER 5788            0  2 0 THE FUNNY FARM 409   BANDIT PRINCE         572  NONE

                                     PERSONAL ADS

Gnu Recruit -- I feel like I have Deja Vu for some reason, but I like the result! --
Tasaio

Maul on Wheels -- That one was very close.  You are a heck of a teacher, maybe we'll
try it again soon -- Chaktiri

Gnuma Gnuma -- We keep getting matched up... and I keep getting new dents in my
armor. -- Papewaio

Rattler -- Okay, I think you copied my strategy, but did it a little better than me.
-- Jiro

Eau De Pere -- I don't quite know what to think of you, but next time I'll bring a
different weapon. -- Ghuda III

Hamoi Tong -- Debby Tonte seems to think we should be embarrassed to have lost the
top spot.  As if!  Up there on top, you're a target, you know?  A little farther
down, we can relax. -- Jorja, the Golden Fish

Indeed, the tourneys are often the grave of great expectations.  We salute and bid
peaceful rest ot Ghuda Jr. -- Jorja and the Golden Fish

Robot Chicken -- Ergh, you again.  Well, I'm glad I was ready, even though the
janitors are complaining about "steel pinfeathers" all over the place. -- Kinthira
P.S.  The crowd seems to have enjoyed that match.  Odd people, crowds.
P.P.S.  I bet you could make some kind of armor out of steel pinfeathers.  You might
want to experiment with that.  Not to WEAR, mind, let others do that.  But you could
maybe sell it and make a little nest egg for your retirement.

Look, that Dangerous Criminal is a SERIOUSLY dangerous dude!  He doesn't play by the
rules, which is downright criminal, as well as being dangerous.  Could I get a
recount on this? -- Korbrizt Horon
P.S.  For one thing, he's a six-foot-two dwarf, which is against the rules of
dwarfdom, and he's a BERSERK six-foot-two dwarf, besides.  A seriously bad egg.

Gnuton -- Some days, it doesn't pay to be a young hotshot. -- Uethinria

I suspect that the Cult Member had unauthorized assistance from whatever demon he
worships.  The crowd suspected it, too, I'm sure--did you see the way they booed and
hissed when he dragged himself out of the arena?  He'll be lucky if he isn't stoned
in the streets. -- Red Lizard
P.S.  If you must be stoned, a private, comfortable location, such as the smoking
room of the Belle of the Lakes is better than the street.

Starving Face -- Well, of all the rotten luck!  Why did your manager--or the mage who
designed you, as the case might be--give you that truly repulsive countenance?  You
won't find it easy to get a date, even with the glamor of being a gladiator. --
Kestraline

                                  LAST WEEK'S FIGHTS

THUMPER was butchered by BANDIT PRINCE in a 1 minute Dark Arena fight.
SKIDMARK BUG devastated KINTHIRA in a action packed 1 minute one-sided Challenge duel.
TASAIO was subdued by GNU I KNEW in a 1 minute Challenge fight.
CHAKTIRI won victory over UETHINRIA in a 2 minute Challenge brawl.
PAPEWAIO viciously subdued GNU RECRUIT in a slow 8 minute brutal Challenge fight.
JIRO bested STARVING FACE in a popular 1 minute beginner's Challenge brawl.
GHUDA III bested GNUMA GNUMA in a crowd pleasing 1 minute Challenge match.
BIG BIRD handily defeated VETERAN MERCENARY in a 1 minute uneven Title fight.
HAROLD MOON viciously subdued STUPID GNUS in a popular 3 minute gruesome duel.
MAUL ON WHEELS vanquished KORBRIZT HORON in a 1 minute one-sided fight.
ROBOT CHICKEN was narrowly defeated by TOOTH PICK in a 3 minute gory melee.
GNUTON overpowered OSKSI NOBLE in a 1 minute one-sided match.
RATTLER was unbelievably bested by ARCHED EYELID in a 3 minute conflict.
RED LIZARD was subdued by EAU DE PERE in a 2 minute gory brawl.
KESTRALINE was overcome by GRAPE APE in a 1 minute gruesome novice's conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   6         PARRY-LUNGE        5 -   0 -  0     100  |
|BASHING ATTACK                   5         AIMED BLOW        14 -   8 -  0      64  |
|STRIKING ATTACK                  4         SLASHING ATTACK    7 -   4 -  1      64  |
|TOTAL PARRY                      4         BASHING ATTACK    15 -  10 -  1      60  |
|WALL OF STEEL                    3         WALL OF STEEL      6 -   5 -  0      55  |
|AIMED BLOW                       2         PARRY-RIPOSTE      7 -   7 -  0      50  |
|PARRY-LUNGE                      1         LUNGING ATTACK    23 -  25 -  1      48  |
|PARRY-STRIKE                     1         TOTAL PARRY       17 -  22 -  0      44  |
|PARRY-RIPOSTE                    1         STRIKING ATTACK    7 -  18 -  1      28  |
|SLASHING ATTACK                  0         PARRY-STRIKE       1 -   3 -  0      25  |

Turn 572 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     PARRY-RIPOSTE      0 -  1         4  LUNGING ATTACK 
PARRY-STRIKE       1 -  0     SLASHING ATTACK    0 -  0         1  PARRY-LUNGE    
WALL OF STEEL      3 -  0     TOTAL PARRY        0 -  4         1  PARRY-RIPOSTE  
BASHING ATTACK     3 -  2                                       1  STRIKING ATTACK
AIMED BLOW         1 -  1                                       1  BASHING ATTACK 
LUNGING ATTACK     3 -  3                                       1  TOTAL PARRY    
STRIKING ATTACK    2 -  2                                       1  AIMED BLOW     
                                                                1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   BIG BIRD 5703              14   6  2  112 THE FUNNY FARM (409)
PARRY-LUNGE      SKIDMARK BUG 5711           8   3  0   98 042909A (659)
PARRY-RIPOSTE    KINTHIRA 5705              13   9  0   67 THE GOLDEN FISH (147)
STRIKING ATTACK  HAROLD MOON 5500            5   2  0   67 MEDAL OF HONOR A1 (646)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   TASAIO 4055                 8   6  1   63 HAMOI TONG (469)
AIMED BLOW       UETHINRIA 5718             11   7  0   47 THE GOLDEN FISH (147)
WALL OF STEEL    MAUL ON WHEELS 2938         5   3  0   45 THE RUNAROUND (381)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is KINTHIRA 5705.  The most popular warrior this turn 
was RATTLER 5766.  The ten other most popular fighters were HAROLD MOON 5500, 
UETHINRIA 5718, JIRO 5785, BIG BIRD 5703, ROBOT CHICKEN 5728, RED LIZARD 5769, 
SKIDMARK BUG 5711, GHUDA III 5786, GNUTON 5770, and ARCHED EYELID 5775.

The least popular fighter this week was GNU RECRUIT 5721.  The other ten least 
popular fighters were PAPEWAIO 4124, KESTRALINE 5783, KORBRIZT HORON 5742, THUMPER 
5788, EAU DE PERE 5789, STUPID GNUS 5723, GNUMA GNUMA 5771, TASAIO 4055, KINTHIRA 
5705, and GRAPE APE 5790.

The following warriors will travel to AD after next turn:

BIG BIRD (2-5703) THE FUNNY FARM (409)

                  MAIL-IN TOURNEY LII

CONTENDERS TOURNEY                     W  L  K         TEAM NAME            
TRIFFID 3408 (81-85-1)                 0  5  0         CREAM OF THE SLOP    

ELIGIBLES TOURNEY                      W  L  K         TEAM NAME            
YOBER 4537 (52-41-1)                   5  3  0         OF WOLF AND MAN 6    
THE SHOCKER 5356 (33-27-1)             0  2  0         INQUISITION SL5      

ADM TOURNEY                            W  L  K         TEAM NAME            
TURD BURGLAR 5431 (43-43-0)           12  3  0         INQUISITION SL5      
THE BUNNY GOD 5631 (6-0-0)            10  3  0         042909A              
BOLD MR. WASABI 5622 (12-0-0)          5  3  0         042909A              
THE MONARCH 5688 (34-18-0)             4  3  0         042909A              
EEK THE CAT 4110 (30-10-0)             0  2  0         THE FUNNY FARM       

FRESHMEN TOURNEY                       W  L  K         TEAM NAME            
GOPHER BAROQUE 3359 (67-52-0)          5  3  0         CREAM OF THE SLOP    
HEMLOCK 5654 (21-14-0)                 0  2  0         SERPENTS HOLD        

CHALLENGERS TOURNEY                    W  L  K         TEAM NAME            
I. M. WEASEL 4474 (19-1-2)             3  3  1         THE FUNNY FARM       
CHARLIE HORSE 4427 (19-1-0)            1  3  0         THE FUNNY FARM       

ADEPTS TOURNEY                         W  L  K         TEAM NAME            
SKIDMARK BUG 5711 (6-3-0)              6  3  0         042909A              
BIG BIRD 5703 (12-5-2)                 1  3  0         THE FUNNY FARM       
MAUL ON WHEELS 2938 (4-2-0)            0  2  0         THE RUNAROUND        

INITIATES TOURNEY                      W  L  K         TEAM NAME            
ROBOT CHICKEN 5728 (6-4-0)             2  3  0         THE FUNNY FARM       

APPRENTICES TOURNEY                    W  L  K         TEAM NAME            
LANACHRONA 5673 (1-0-0)                2  3  0         HARDEDGED 2          

ROOKIES TOURNEY                        W  L  K         TEAM NAME            
RATTLER 5766 (0-0-0)                   7  3  0         SERPENTS HOLD        
THE LIZARD KING 5763 (0-0-0)           4  3  0         THE FUNNY FARM       
GHUDA JR 5781 (0-0-0)                  1  1  0  DEAD   HAMOI TONG           

DEAD ADEPTS TOURNEY                    W  L  K         TEAM NAME            
DUCK DODGERS 5324 (4-2-0)              5  3  0         THE FUNNY FARM       

DEAD INITIATES TOURNEY                 W  L  K         TEAM NAME            
SEMAIZAS 5664 (2-1-0)                  3  3  0         HARDEDGED 2          
THE ROCKET 5181 (2-2-1)                0  2  0         FAMOUS HURLERS       

                        BLOODGAMES at the WINTER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Winter FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

     DM 96:  for Face-to-Face attendees, with turn-by-turn strategies, and 
     DM 97:  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All is 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker 
before they're over.  It's a dangerous sport intended only for the tough and spirited.  
The Arenamaster will be less likely to intercede on behalf of a dying warrior.  Even 
at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.  
For DM 97, warriors may not change their strategy from round to round (to make it fair 
for those who could not attend the F-t-F).  There will be no DA challenges.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at 
the hotel.  The Bloodgames will process at the FTF with the regular tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three surviving 
gladiators in each Bloodgames admission to the Advanced Duelmasters Games.  Any 
special training required to qualify those three warriors for Advanced Duelmasters 
combat will be conducted before transfer into A.D.  Astute managers will note that 
this means a slim, but possible chance that a warrior designed from scratch will 
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.  
That warrior could be yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!