DUEL 2 NEWSLETTER

Date   : 10/20/2005    Duedate: 11/02/2005

OSKSI ARENA

DM-3    TURN-538

This Weeks Top Honors

THE DUELMASTER IS

NOTTHUR
SORCERY COVENANT (52)
(3-4740) [19-6-1,108]

Chartered Recognition Leader   Unchartered Recognition Leader

NOTTHUR                        MITOCHONDRIAC
SORCERY COVENANT (52)          JGW BIOWARFARE (438)
(3-4740) [19-6-1,108]          (3-4971) [1-1-0,28]

Popularity Leader              This Weeks Favorite

ELWERTH                        ELWERTH
SORCERY COVENANT (52)          SORCERY COVENANT (52)
(3-4127) [17-17-1,90]          (3-4127) [17-17-1,90]

THE CURRENT TOP TEAM

SORCERY COVENANT (52)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. FRAT PARTY BLOWOUT (253)    55
2. OUR HIGHEST HONOR (563)     53      OUR HIGHEST HONOR (563)
3. JGW BIOWARFARE (438)        20      Unchartered Team
4. SORCERY COVENANT (52)        0
5. AESIR (164)                  0      JGW BIOWARFARE (438)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*SOUTHERN DISCOMFOR (600)   2   0  0  100   1/ 2 SORCERY COVENANT (52)     9  1 0
 2/ 0 OUR HIGHEST HONOR (563)   76  35  4 68.5   2/ 1 GAMES LIBRARY (340)       7  8 0
 3/ 0 FRAT PARTY BLOWOUT (253) 146 100  8 59.3   3/ 0 FRAT PARTY BLOWOUT (253)  3  1 0
 4/ 2 SORCERY COVENANT (52)    505 427 17 54.2   4/ 0 OUR HIGHEST HONOR (563)   3  2 0
 5- 3 AESIR (164)              640 629 44 50.4   5- 4 AESIR (164)               3  7 0
 6- 4 MISTRESS 4 XMAS (304)     15  15  0 50.0   6- 3 MISTRESS 4 XMAS (304)     2  4 0
 7/ 5 GAMES LIBRARY (340)      402 643  9 38.5   7- 5*SOUTHERN DISCOMFOR (600)  1  0 0
 8/ 6*JGW BIOWARFARE (438)       1   3  0 25.0   8/ 6*JGW BIOWARFARE (438)      1  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

              + ]H[ + ---:--- + ]H[ Nightfall #6 ]H[ + ---:--- + ]H[ +

Valamantis:

     M. Kargaed Chardinee was a little surprised that Ambitious Guard Rossanarth had
chosen to go with him to the mysterious tower.  It wasn't that he doubted the elf's
courage; no Rirorni who had fought the elves around Xochithlan would do that, and
besides, any man who would enter the arena was either brave or a fool.  Or both, of
course.  And Rossanarth was not a fool, that Kargaed had ever noticed.  But the idea
of having an elf as a comrade in a tight spot was...unusual.
     "We must be nearly there," Rossanarth said suddenly.  His movement changed,
making it clear that the taller warrior had his feet on the bottom.  "I never heard
of any shoal water here, so this must be the base of the tower's island."
     Kargaed tightened his grip on the piece of wood he'd caught and kicked
awkwardly, trying to get close enough to touch bottom himself.  It would feel very
good to get his feet on something solid instead of having them dangling in the water.
He hadn't wanted to panic and show himself afraid in front of the elf, but he WAS
afraid.  He was a horsemen, not a damned fish!
     "I can't see anything but water," Rossanarth said after a moment.  He stretched
upward to his full height, might even be standing on his toes.  "I should be able to
see the damned tower, but I can't!"
     "Illusion, in case anyone gets close," Kargaed guessed.  He got far enough to
have his own feet on the bottom and heaved a sigh of relief.  Although he didn't let
go of the floating wood.  Just in case.
     "Why?"  Rossanarth wanted to look at his companion but didn't.  Just because he
couldn't see anything didn't mean there was no danger.  He had a piece of wood from
the destroyed ships, too, but for him, it was a club, not a float.
     There was satisfaction in the Rirorni's voice.  "Because it's vulnerable,
somehow.  The black tower can be destroyed, once we figure out how."

              + ]H[ + ---:--- + ]H[ Nightfall #7 ]H[ + ---:--- + ]H[ +

Valamantis:

     Tensekai stared at the roil of ships, water, and drowning men around the black
tower and nodded satisfaction.  "Better than I'd hoped," he said.
     Arenamistress Sitalva turned to stare at the Silver Mage.  "And I thought *I*
was cold-blooded!  Ships were destroyed and men died, Tensekai.  How is this
'better'?"
     "Ships would have been destroyed and men killed regardless of what I did," the
magician said.  His voice was weary.  "But I have learned something about the tower
and its abilities.  Enough, with luck, to make defeating it possible."
     "What--"
     A door slammed below them in Tensekai's tower.
     Tensekai sighed and wiped a hand across his face as though to wipe away fatigue.
He straightened up.  "Help me get into the damned official robe, Sita.  That'll be
Shanmarrik, wanting a report."

     "If we can't see the black tower," Rossanarth said, "how are we going to fight
it?"
     "There'll be a way, and we'll find it," M. Kargaed Chardinee said.  He waded a
little farther until he was out of the water to mid-chest, then turned and looked
back across the bay toward Valamantis.  There was nothing visible but steel-colored
water, dark rocks, and a gray sky.  Either the invisibility of the tower was a two-
way spell making the world that couldn't see the tower invisible FROM the tower, or
they had been transported to some other dimension along with the (presumably)
escaping tower.  Or the lightning that had destroyed their ship had destroyed
everything else in sight, as well, but that was a possibility that Kargaed was not
going to contemplate.  Besides, it was the lowest probability of the three options.
"We need to get out of the water before we take a fatal chill," he said, wading
farther.
     "A fatal chill.  That's one way to describe it."  The Guard shrugged and waded
farther up the slope.  He couldn't see dry land ahead, but it was still getting
shallower as he walked, so at least they could get mostly out of the water.  Of
course, if a wind came up, they'd get a chill drying off.  But at least they were
doing something.

Transel:

     "I don't care what the shipmasters say," Uvalie the Younger snapped.  "We have
good charts, and they don't show--"
     "The shipmasters know more about the state of the waters in this bay than any
chart does," Chief Constable Tarkindor snapped back.  "There are shoals and rocks in
what used to be clear water, and storms that owe nothing to natural causes.  There
are magical hazards in Skybreak Bay, and something has got to be done about them.
Soon," he added, overriding the woman's protest.  "Shipping is the life-blood of
Transel."  He narrowed his eyes at her, pleased when she stepped back a little.
These magicians were getting too cocky.  "The people of Transel expect the Transchael
Guild Arcane to protect them from such hazards.  You are currently spokesman--"
     "That's spokes-PERSON!"
     "Whatever, for the Guild.  So what are you doing about the problem?"
     "We're studying it."
     "Oh, THAT is great to hear!  I'm sure the sailors will be delighted--those that
haven't already vanished with their ships due to magical attacks."
     The (relatively) young woman drew herself up with more dignity than the Chief
Constable had expected of her.  "We'll...study faster," she said.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 529): FLAIR of WIND STORM (Lord Xiang, mgr.)
 DM   2 NIANIA (turn 414): MELLITA of THE GOLDEN FISH (Nick, mgr.)
 DM   3 OSKSI (turn 537): WIRLITZ of SORCERY COVENANT (Visionist, mgr.)
 DM   4 JHELUM (turn 533): PUSSY-FOOTED of ARENA FELINES (Garfield, mgr.)
 DM   5 KALTOS (turn 532): MOUSE DAVIS of PARTY ANIMALS (Crip, mgr.)
 DM   6 TRANSEL (turn 536): COOKIE FOR THE SOUL of HOLE IN THE WALL (The Muffin Man)
 DM   7 BONSUR (turn 533): HAILSTORM of WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 528): SIR REALISTIC of SIR AGLIO (Sultan, mgr.)
 DM  18 TALCAMA (turn 519): ALTON of BURN N' PILLAGE (Jolly, mgr.)
 DM  21 SUNSET (turn 518): ASHANDAR of AGE OF EMPIRE (Doc Steele, mgr.)
 DM  36 JHANS (turn 492): NIKITA of BABES (Papa Bear, mgr.)
 DM  38 CLIFFHOME (turn 482): SIR LICKSALOT of ARENA FELINES (Garfield, mgr.)
 DM  39 XOCHITHLAN (turn 213): OUTLAW STAR of DARQUE ANGELS (Master Darque, mgr.)
 DM  42 RODEKI (turn 470): OSTMAN of WAY OF THE SWORD A3 (Vhagar, mgr.)
 DM  51 TRICORUS (turn 418): WILLIE MCGEE of ALL-UGLY TEAM (The Sentinel, mgr.)
 DM  54 TROCAR (turn 199): POSITION IS EMPTY
 DM  59 ILLIS (turn 187): EVANGELION of IMPROVED ILLUSION (Phantasm, mgr.)
 DM  62 VALAMANTIS (turn 368): RELENTLESS of THE BEARS (Papa Bear, mgr.)
 DM  72 DRAGONHEAD (turn 163): DRUWEZ of GLACIATION GUILD II (Sir Chester, mgr.)
ADM 104 DARKHOLM (turn 411): WIGGLER of THUNDR + LITENING from TALCAMA (Doc Steele)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 529): WIND STORM (Lord Xiang, mgr.)
 DM   2 NIANIA (turn 414): THE GOLDEN FISH (Nick, mgr.)
 DM   3 OSKSI (turn 537): GAMES LIBRARY (Nick, mgr.)
 DM   4 JHELUM (turn 533): THE SHALLOWSHIP (?, mgr.)
 DM   5 KALTOS (turn 532): THE MIDDLE WAY 5 (Nick, mgr.)
 DM   6 TRANSEL (turn 536): THE LADY'S LIST (A-Sop, mgr.)
 DM   7 BONSUR (turn 533): WASTELAND II (The Muffin Man, mgr.)
 DM  10 KOLACT (turn 528): SIR AGLIO (Sultan, mgr.)
 DM  18 TALCAMA (turn 519): WASTELAND (The Muffin Man, mgr.)
 DM  21 SUNSET (turn 518): AGE OF EMPIRE (Doc Steele, mgr.)
 DM  36 JHANS (turn 492): ABSTRACT (Xerxes, mgr.)
 DM  38 CLIFFHOME (turn 482): JINDA-BAN (Nick, mgr.)
 DM  39 XOCHITHLAN (turn 213): CRIMINAL ELEMENT (Fizban, mgr.)
 DM  42 RODEKI (turn 470): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 418): RONIN (Rosebud, mgr.)
 DM  54 TROCAR (turn 199): SEA DOGS (One-Armed Bandit, mgr.)
 DM  59 ILLIS (turn 187): CHAPEL ROCK (Crip, mgr.)
 DM  62 VALAMANTIS (turn 368): MIDDLE WAY 10 (Nick, mgr.)
 DM  72 DRAGONHEAD (turn 163): TWISTED SISTERS (Savant, mgr.)
ADM 104 DARKHOLM (turn 411): BLACK PRIMERS, etc. (Doc Steele, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   2 NIANIA (turn 413): YOBER of OF WOLF AND MAN 6 (Tripwire, mgr.)
 DM   3 OSKSI (turn 537): WIRLITZ of SORCERY COVENANT (Visionist, mgr.)
 DM   4 JHELUM (turn 533): PUSSY-FOOTED of ARENA FELINES (Garfield, mgr.)
 DM   5 KALTOS (turn 531): BULL DURHAM of PARTY ANIMALS (Crip, mgr.)
 DM   7 BONSUR (turn 533): HAILSTORM of WASTELAND II (The Muffin Man, mgr.)
 DM  18 TALCAMA (turn 519): ALTON of BURN N' PILLAGE (Jolly, mgr.)
                            BILLY THE SQUID of SEA DOGS (One-Armed Bandit, mgr.)
                (turn 518): WILL THE BIKER of NEXT GENERATION (Assurnasirbanipal)
                            PREBIRTH of BURN N' PILLAGE (Jolly, mgr.)
 DM  36 JHANS (turn 491): SASQUATCH COWBOY of LEGENDARY BASTARDS ( ! , mgr.)
 DM  54 TROCAR (turn 198): FRED WEASLEY of GRYFFINDOR HOUSE2 (Godric Gryffindor)
 DM  59 ILLIS (turn 187): EVANGELION of IMPROVED ILLUSION (Phantasm, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Standing in front of the old two story house, he looked on as the men were
making repairs and applying a fresh coat of paint.  It had been many years since he
had been here in the city of Osksi; almost four years to the day since he had been
forced to leave on urgent business, after having just returning from being away for
three years.  Staring of into the sky , he thought of his absence and how it had been
entirely too long.  He has missed the feeling of family, created by living together 
in the guild house.  The thrill of his charges winning in combat and yes even the
pain of seeing one fall before someone's blade.

     "Hey boss?" shouted a burly young man from the roof.
     "Yes Cirrus," answered the man brought back to reality so suddenly.
     "Exactly how is this helping me with my arena training again?"
     "It helps with your vision, son," answered the manager with a smirk.
     Uldi, Elwerth, Notthur and Wirlitz burst into laughter at the remark.
     Cirrus, a confused look on his face, wondered what they were laughing about and
replied, "OK boss, if you say so."
     "Good answer," chuckled Uldi to the other three.
     "Maybe he is learning after all," wondered Wirlitz raising an eyebrow.
     "Not likely," chided Notthur.
     "Yeah help his vision so he can fight better by torch light," cracked Elwerth.
     "OK back to work, boys," shouted the manager. Shaking his head inside his
weathered cloak, he hoped Wirlitz was right.

     From down the street two men in cloaks approached him, "Well how did it go?"
     "Very well, sir," answered Specter quickly.
     Bael piped in handing him several pieces of parchment, "Yup boss, they never
questioned the two of us registering the Sorcery Covenant team into the arenas
again."
     Visionist nodded to the two, motioning them inside with him and shouted to the
men, "Keep working we must finish by nightfall."
     In chorus the men all moaned, "Yes sir."

     Inside the house, a group of women were being supervised by a venerable woman.
She had them moving in unison cleaning windows, polishing the tarnished brass
fixtures and dusting everywhere.  Upstairs another group was putting fresh linen on
the beds. The cook was in the kitchen stocking supplies in the cabinets while.  The
windows had been opened trying to get some fresh air and remove the damp musty smell
from being closed up for so long.
     Opening the door, Specter and Bael followed him down to the basement to his
office.  Once there he sat down and opened a drawer and placed the parchments inside
and pulling out another he began looking it over.  Specter and Bael pulled two chairs
over and sat down across the desk from him.
     "OK, I need you two to go to the tailor and check on the shirt orders I placed
for the members of the guild here and at the Isle." firmly stated the Visionist.
"They should be ready today or tomorrow."
     "Yes sir," nodded Specter.
     "I will not have anyone associated with me looking like a ragamuffin."
     "Sir, will the shirts have the same emblem on them as before?" asked Specter.
     "Yes and no.  The city teams will keep their same logos as before, but I have
decided to give those on the Isle a new emblem to try and unify those there that have
come from so many different places.  I think it will help make everyone there feel
more like a part of a family and in the end improve morale everywhere." explained the
manager.
     "Good idea boss," agreed Bael.
     "When you two leave for the Isle you will take the Isle supply of shirts to your
guildmates there understood?"
     "Give them to Gargantua; he will make sure everyone gets theirs on the Isle."
     The two nodded in unison.
     The manager nodded back, "Since I sent Gar ahead with the others to the Isle, to
get things straight at the guild house in Talahya, I will need you both to assist
Rhuw with the afternoon training sessions of Sorcery Covenant till you leave.  The
boys are rusty and need a week of hard work to get back into fighting shape."
     "You can count on us boss," grinned Bael.
     "So you have decided on Rhuw as the weaponsmaster here in Osksi, sir, " asked
Specter.
     "Actually I have decided on having two weaponsmasters, Rhuw will help them with
their offensive training and Giz will be returning from the Isle in a week to handle
defensive training." responded the Visionist. "Tween will be staying as well to be
their assistant."
     "Where are Rhuw and Tween anyway?" queried Bael.
     "They are out back working on the training area, now get going to the tailor
before he closes shop for the day."
     Specter nodded and Bael grinned and gave him a thumbs up and they headed up the
stairs.

     For the next week everyone settled back into the old routine.  Afternoon
training was hell for the five members of Sorcery Covenant.  Four Lord Protectors
watching every move they made and correcting every little mistake in form.
     Each day though, you could see the rust coming off the experienced four, but
Cirrus was still new to the gladiator stuff and was having a much more difficult
time.  His being a little slow didn't help matters either.
     Githzerai returned with a report from the Isle. The news wasn't good, Gargantua,
Elendur and Genevieve all had lost their returning matches in Talahya and Massaum,
Dr. Strangelove and Arantar all lost in Primus as well.
     Sitting at his desk reading the reports, the Visionist wondered if maybe if the
time away had hurt his Lord Protectors more than they would be able to recover from.
More or less eight years was a long time to not be in the arena and how would it
affect the young fighters here in Osksi.  He was worried he was pushing things into
action to quickly.
     Down the stairs came Specter and Bael. "Have a seat."
     "What's up boss?" asked Bael.
     "Now that Giz is here I want you to get on your way to the Isle," answered the
manager solemnly.
     "But sir, we were hoping to stay for the fights tomorrow and see how the boys
do," stated Specter.
     "Yeah boss, the boys have bust their butts this past week, we want to be there
to congratulate them after all their hard work," interjected Bael.
     "I appreciate...."
     "Sir, Giz told us about the reports from the Isle. The boys have heard about it
too I am sure.  I think we need to be here for these boys more than be at the Isle a
couple days early sitting on our hands before we return to the arena," interrupted
Specter.
     Bael quickly added, "Yeah boss, it will make a huge difference, I would bet on
it."
     The manager looked over the two for a moment rubbing his chin, "OK, but you need
to leave first light day after tomorrow.
     The two grinned and replied, " Yes sir!"

     The arena looked nearly empty compared to what he remembered from the past. The
lists only showed thirteen matches for the day.  He saw his old friend Buri of the
guild Aesir and walked over and shook his hand.  They talked for a moment about how
things had changed, then wished each other luck and promised to get together over an
ale sometime and talk about the old times.  It was good to see a familiar face again.
Finding a seat in the managers section, the five Lord Protectors from Sorcery
Covenant joined him.
     The first match was Cirrus, the youngest member of the guild.  The match started
out slow and stayed that way.  He didn't look very comfortable, in fact, he looked
scared half to death, but somehow he won.  Uldi, Elwerth and Notthur all followed
with easy wins.
     Last was Wirlitz.  If my calculations were correct I thought if he survived he
would get his invite to the Isle.  I didn't tell him or any of the others this
because I didn't want to make him any more nervous.  After his quick win, he became
Duelmaster for the third time.  As we were leaving the arena, everyone in the guild
was congratulating the winners, especially Wirlitz.  From around a corner a scribe
appeared from the commission.  He walked up, handed me a scroll.  Everyone looked at
me in wonder.
     I slowly unrolled the scroll to confirm my suspicions and I smiled.  I handed
the scroll to Wirlitz and winked at Specter and Bael.  They then knew what it was.
Before he could completely unroll it, they lifted Wirlitz onto their shoulders and
carried him to the Inn, where we all toasted the newest Lord Protector from Osksi.

                                      SPY REPORT

     I was going on vacation, see?  Surf, sun...  But what do those bums say?  "Hit 
the road, Debby Tonte.  OSKSI needs a spyreport."  Oh, well.  Too bad, GAMES LIBRARY, 
but SORCERY COVENANT was just too good to be stopped.  MVP award for ETERNAL D.J.?  
FRAT PARTY BLOWOUT's proud of him after beating MUMBLEDY PEG and getting 23 points.  
Talk about yer big time losers!  MUMBLEDY PEG got smashed by ETERNAL D.J., and lost 
13 points!  Don't you think the Duelmaster is being unfair?  I think WIRLITZ should 
let KHALHUMS DWARF be Duelmaster for a while, without fighting about it.  Is the 
Duelmaster really being a real snob to his teammates?  Don't ask me!   
     So just why would someone becomes a warrior anyway?  It can't be for these 
really neat Spyreports can it?  The warriors of SORCERY COVENANT must be getting 
lonely.  They were the most avoided team.  Do you guys know something that I don't?  
I don't know what JGW BIOWARFARE's been doing.  They certainly haven't been accepting 
many fights from SORCERY COVENANT, that's fer sher.  Like, is YATZEE popular, or 
what?  It was challenged the most in all of OSKSI!  It's got a 2-2-0, is that good?   
     Challenges, revenges, Bloodfeuds.  All OSKSI ever talks about is fighting!  Me, 
I'm more laid back.  Hey you guys, don't you think your families would like to hear 
from you?  Write!  (Or have someone write for you.)  
     Remember, blood on a purple robe may stain.  Soak it in cold water, and hand 
wash.  I gotta leave.  OSKSI is like such a dump, and you guys smell too much!  
Remember you guys, ease up sometimes!  Chill out!  Later, Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 NOTTHUR 4740                 19   6  1   108       SORCERY COVENANT (52)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-DAT NGUYEN 6216              19  22  0    97       AMERICAN APPRAISAL (559)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 ELWERTH 4127                 17  17  1    90       SORCERY COVENANT (52)
 ULDI SHOON 4951               9   4  0    88       SORCERY COVENANT (52)
-BLACK WIDOW 3662              8   2  0    88       MISTRESS 4 XMAS (304)
-ALFJAR 6512                   9   6  0    69       AESIR (164)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 HEARTS 6485                  12  19  1    61       GAMES LIBRARY (340)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 HEMOGLOBIN 6158               8   2  0    52       OUR HIGHEST HONOR (563)
 HAPPY APPLE 6492              4   3  1    52       FRAT PARTY BLOWOUT (253)
-URU 6538                      6   1  1    50       AESIR (164)
 ETERNAL D.J. 5931             6   4  0    48       FRAT PARTY BLOWOUT (253)
 OTIS 6501                     5   2  1    47       FRAT PARTY BLOWOUT (253)
-DIANE MACK 6435               5   5  0    42       AMERICAN APPRAISAL (559)
 MUMBLEDY PEG 6510             9  11  0    38       GAMES LIBRARY (340)
-JEFF DUNKLE 6391              6   9  0    34       AMERICAN APPRAISAL (559)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-HODUR 6530                    6   3  0    33       AESIR (164)
 MITOCHONDRIAC 4971            1   1  0    28       JGW BIOWARFARE (438)
-FLAGPOLE PANTIES 5968         3   1  0    27       FRAT PARTY BLOWOUT (253)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SOLDIER #1 6521               2   1  0    23       OUR HIGHEST HONOR (563)
 CIRRUS 6029                   3   0  0    20       SORCERY COVENANT (52)
 SOLDIER #3 6535               1   0  0    15       OUR HIGHEST HONOR (563)
-RAY MORAN 6436                1   9  0    13       AMERICAN APPRAISAL (559)
-MISCHA 6560                   3   1  0    10       MISTRESS 4 XMAS (304)
-KUNG FU REDNECK 6518          2   0  0    10       SOUTHERN DISCOMFORT (600)
 YATZEE 6568                   2   2  0     8       GAMES LIBRARY (340)
 SHARAN KHOR 6561              2   2  0     8       GAMES LIBRARY (340)
 DOMINO JOE 6562               2   2  0     8       GAMES LIBRARY (340)
-ISABELLA 6556                 1   1  0     7       MISTRESS 4 XMAS (304)
-REIKO 6553                    1   1  0     4       MISTRESS 4 XMAS (304)
-BLACK MAGIC 5210              0   1  0     1       BLACK ATTACK (453)
 SOLDIER #4 6536               0   1  0     1       OUR HIGHEST HONOR (563)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
OTIS 6537              0  1 0 FRAT PARTY BLOWOU 253 SPYMASTER 626         538 NONE    
GTOPLASMIC 4967        0  1 0 JGW BIOWARFARE 438    STONE GOLEM 630       538 NONE    
RNA 4969               0  1 0 JGW BIOWARFARE 438    STONE GOLEM 630       538 NONE    
SOLDIER #2 6534        0  1 0 OUR HIGHEST HONOR 563 BLACK ORC 624         538 NONE    

                                     PERSONAL ADS

Uru -- I know what a hardship your height must have been, dear child, and I did TRY
to help you get shorter.  You need to keep working on it, though. -- Hearts

The Userous Merchant is a pig, and a stingy one besides.  ONE skill?  Piffling. --
Mumbledy Peg

Hodur -- But I didn't WANT to be buried in the sand! -- Sharan Khor

Mitochondriac -- I'd've thought you were a dwarf with a name like that.  Only dwarves
and elves have weird names, and elves don't end their names in a kay sound.  That's a
dwarvish grunt.  Elves hiss. -- Domino Joe, happily stereotyping

The stupid Thief tried to steal my dice!  No wonder he was Convicted. -- Yatzee

Kung-Fu Redneck -- My pa only had four fingers of death, having "given" one to my
aunt, who chopped it up into little bitty pieces and fed it to the hogs. -- Domino
Joe

Lord, or as the case may be Lady Wirlitz -- I feel sure that a renowned sorcerer such
as yourself has no need of the gifts an ordinary ruler might offer.  Or, as the case
happens to be, might not offer.  And I have to tell you that the "might not" is more
likely to be the case here!  I have presented the issue to the Council with my most
persuasive arguments, and they turned me down.  Lately, Lord Medan has been refusing
to see me at all, which is disconcerting.  I'm quite sure that I'm here, but he just
looks through me.  Well, I don't suppose THAT is your problem, is it?  All I can say
is, "Go to the Isle with the best wishes of the arena staff." -- Hrendrecke, Arena
Administrator

19 September 2005
I'd like to say hello to everyone I know that is still around after my being gone for
five years.  Hope to see you all on the sands, and may your weapons strike true and
your shields protect you (except, of course, against MY warriors *grin*)!! -- Lord
Xiang, D2-101

5 October 2005
To those once of Willaf -- It's time to come back to the sands.  I'm back,
exclusively at Willaf.... -- Kurd the Vivisectionist, Your Better

12 October 2005
Magic Man -- You are a fellow Canadian, are you not?  Where do you hail from?  I live
in Kelowna, B.C. -- Maximillian, 8,13, 28, 47, 54

                                  LAST WEEK'S FIGHTS

GTOPLASMIC was dealt death by STONE GOLEM in a 2 minute Dark Arena fight.
SOLDIER #2 was barely slain by BLACK ORC in a exciting 1 minute Dark Arena duel.
OTIS was murdered by SPYMASTER in a 1 minute Dark Arena fight.
RNA was slaughtered by STONE GOLEM in a 1 minute Dark Arena brawl.
MITOCHONDRIAC devastated YATZEE in a 1 minute one-sided Challenge fight.
WIRLITZ savagely defeated KHALHUMS DWARF in a 2 minute master's competition.
NOTTHUR devastated KUNG-FU MASTER in a crowd pleasing 1 minute mismatched Title match.
ELWERTH was defeated by KHALHUMS DWARF in a action packed 2 minute expert's melee.
ULDI SHOON vanquished HEARTS in a 1 minute uneven fight.
OTIS viciously subdued CAPTURED ORC in a popular 2 minute brutal fight.
MUMBLEDY PEG was handily defeated by ETERNAL D.J. in a 1 minute one-sided bout.
HEMOGLOBIN demolished CAPTURED ORC in a 1 minute mismatched match.
HAPPY APPLE handily defeated THE USEROUS MERCHANT in a 1 minute one-sided contest.
SOLDIER #1 overpowered SHARAN KHOR in a popular 1 minute gruesome mismatched conflict.
CIRRUS luckily beat SOLDIER #4 in a dull 9 minute brutal beginner's struggle.
DOMINO JOE was bested by SOLDIER #3 in a popular 1 minute amateur's brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   8         PARRY-LUNGE        1 -   0 -  0     100  |
|BASHING ATTACK                   5         STRIKING ATTACK   16 -   4 -  1      80  |
|STRIKING ATTACK                  2         LUNGING ATTACK     9 -   4 -  0      69  |
|WALL OF STEEL                    2         AIMED BLOW        15 -  11 -  0      58  |
|PARRY-LUNGE                      1         WALL OF STEEL     12 -   9 -  2      57  |
|SLASHING ATTACK                  1         SLASHING ATTACK    8 -   7 -  0      53  |
|TOTAL PARRY                      1         TOTAL PARRY        3 -   4 -  0      43  |
|AIMED BLOW                       1         BASHING ATTACK     5 -   8 -  0      38  |
|PARRY-RIPOSTE                    1         PARRY-STRIKE       2 -   5 -  0      29  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      2 -   5 -  0      29  |

Turn 538 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     BASHING ATTACK     2 -  3         3  BASHING ATTACK 
SLASHING ATTACK    1 -  0     AIMED BLOW         0 -  1         2  LUNGING ATTACK 
TOTAL PARRY        1 -  0     PARRY-STRIKE       0 -  0         2  STRIKING ATTACK
LUNGING ATTACK     5 -  3     PARRY-RIPOSTE      0 -  1         1  AIMED BLOW     
STRIKING ATTACK    1 -  1     WALL OF STEEL      0 -  2         1  SLASHING ATTACK
                                                                1  WALL OF STEEL  
                                                                1  PARRY-LUNGE    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   NOTTHUR 4740               19   6  1  108 SORCERY COVENANT (52)
BASHING ATTACK   ULDI SHOON 4951             9   4  0   88 SORCERY COVENANT (52)
STRIKING ATTACK  HAPPY APPLE 6492            4   3  1   52 FRAT PARTY BLOWOUT (253)
PARRY-LUNGE      ETERNAL D.J. 5931           6   4  0   48 FRAT PARTY BLOWOUT (253)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is ELWERTH 4127.  The most popular warrior this turn 
was ELWERTH 4127.  The ten other most popular fighters were OTIS 6501, SOLDIER #3 
6535, NOTTHUR 4740, GTOPLASMIC 4967, SOLDIER #2 6534, HAPPY APPLE 6492, SOLDIER #1 
6521, RNA 4969, MITOCHONDRIAC 4971, and ULDI SHOON 4951.

The least popular fighter this week was CIRRUS 6029.  The other ten least popular 
fighters were SOLDIER #4 6536, MUMBLEDY PEG 6510, HEARTS 6485, YATZEE 6568, OTIS 
6537, DOMINO JOE 6562, SHARAN KHOR 6561, ETERNAL D.J. 5931, HEMOGLOBIN 6158, and ULDI 
SHOON 4951.

The following warriors will travel to AD after next turn:

NOTTHUR (3-4740) SORCERY COVENANT (52)

The following warriors have traveled to AD after fighting this turn:

WIRLITZ (3-4861) SORCERY COVENANT (52)

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

     For those of you who keep track of such things, 12 additional warriors graduated 
from regular DM arenas (including closed arenas) since the last tournament.  

                          PETER (4-1642) of THE BAD BUNNIES
                    PHILLIP THE BIRD (40-3708) of CRUEL PET NAMES 
                  MILES HITS THE ROAD (69-7270) of CRUMBLING LEAGUE
                         ROCKWELL (7-5003) of UNDEAD ARTISTS
                          FURRY BOX (72-4314) of BRIAN LOCK
                            0001 (82-12389) of OCT 2001 1
                            0002 (82-12390) of OCT 2001 1
                      SACRIFICE (82-12669) of GAMES PEOPLE PLAY
                      HARRY SELDON (82-18333) of FOUNDATION ARMY
                         PSYCHO BITCH (82-18670) of SANDY TOO
                     ??RADAR?? (82-20310) of DYSLEXICS UNTIE! II
                          LITA (82-27080) of DARK TOADS 04D

Congrats to the grads. -- Green Eyes