DUEL 2 NEWSLETTER Date : 11/16/2006 Duedate: 11/29/2006 OSKSI ARENA DM-3 TURN-566 This Weeks Top Honors THE DUELMASTER IS BLACK WIDOW MISTRESS 4 XMAS (304) (3-3662) [15-2-0,130] Chartered Recognition Leader Unchartered Recognition Leader BLACK WIDOW IRON MAIDEN MISTRESS 4 XMAS (304) ROOKIE MAIDEN 1 (611) (3-3662) [15-2-0,130] (3-6652) [1-0-0,21] Popularity Leader This Weeks Favorite DOMINO JOE SOLDIER #4 GAMES LIBRARY (340) OUR HIGHEST HONOR (563) (3-6562) [16-16-1,66] (3-6625) [8-2-0,49] THE CURRENT TOP TEAM OUR HIGHEST HONOR (563) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. ROOKIE MAIDEN 1 (611) 59 2. OUR HIGHEST HONOR (563) 42 FRAT PARTY BLOWOUT (253) 3. FRAT PARTY BLOWOUT (253) 10 Unchartered Team 4. MISTRESS 4 XMAS (304) 3 5. ARENA FELINES (592) 0 ROOKIE MAIDEN 1 (611) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1*INQUISITION 06B22 (612) 5 0 0 100 1/ 2 OUR HIGHEST HONOR (563) 9 5 1 2- 2 ARENA FELINES (592) 12 5 1 70.6 2/ 1 FRAT PARTY BLOWOUT (253) 8 6 2 3/ 3 FRAT PARTY BLOWOUT (253) 240 139 17 63.3 3/ 6*ROOKIE MAIDEN 1 (611) 5 3 1 4/ 6*ROOKIE MAIDEN 1 (611) 5 3 1 62.5 4/ 3 GAMES LIBRARY (340) 2 13 0 5/ 0 MISTRESS 4 XMAS (304) 22 15 0 59.5 5- 5 ARENA FELINES (592) 1 0 1 6/ 4 OUR HIGHEST HONOR (563) 111 80 5 58.1 6- 4*INQUISITION 06B22 (612) 1 0 0 7/ 5 GAMES LIBRARY (340) 460 720 14 39.0 7/ 0 MISTRESS 4 XMAS (304) 1 0 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank DUELMASTER'S COLUMN Notes from the arena champ. Listen, Soldier 2, when you're number two, you're supposed to try harder! I can't see that you made any real effort at all. Well, okay, maybe I take that back, you were first off the mark. Very proper, of course, many people have rightly said that the first blow can decide the battle. However, this isn't always the case--as you have discovered. It's the LAST blow that counts. But I wish you the best of luck and double-sixes. Domino Joe SPY REPORT Well, what are you looking at, OSKSI? Ain't you never seen Snide Clemens before? Ah, shaddup and listen to my news. Later days, FRAT PARTY BLOWOUT, since OUR HIGHEST HONOR took top team from you this turn, you guys are old news. ROOKIE MAIDEN 1 turned their 5-0-1 turn into a 3rd place rank in the listings this turn. Any better than this, and you get put on hit lists. Of course, we're all terribly impressed to see IRON MAIDEN win a fight and gain 21 points, terribly. Tsk, tsk, BIG BROTHER beat MAUR TOLIDAR and MAUR TOLIDAR lost 12 points. You're breakin' my heart. And it's out with the old, in with the new, as BLACK WIDOW takes the Title and last week's bar tab from the old Duelmaster. Heh, heh. I'm not in a very good mood today, but why am I telling you this? You want to know what's new, don't you, OSKSI? My mother always told me, 'If you don't have anything nice to say, start talking.' I loved that woman. Ooh, I'm frightfully impressed, MAUR TOLIDAR was this turn's most challenged warrior. Watch that ego swell, sports fans. Now look at this. OTIS 3 challenged down 17 against GAMES LIBRARY's COVAR KHEES. What a weasel! And sorry to say, OTIS 3 slew COVAR KHEES, leaving a bad feeling with the crowd. I think exploitive snob is the term I'm looking for. Death and Taxes. The less death I see, the more it taxes my patience. Let's see if anyone's dead or dying. We're all going to die in the end, so why worry if the fate catches up with you sooner that later? I was about to buy a new quill pen the other day, but some fighter took it for an epee. Forgive me for writing with a dagger. Just wait 'till next time I show up here, I won't be so nice! So nyaaah! Glad to see the back of this place-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME BLACK WIDOW 3662 15 2 0 130 MISTRESS 4 XMAS (304) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -DAT NGUYEN 6216 19 22 0 97 AMERICAN APPRAISAL (559) CHALLENGER ADEPTS W L K POINTS TEAM NAME DOMINO JOE 6562 16 16 1 66 GAMES LIBRARY (340) -TIGER BEAT U 6425 10 0 0 65 ARENA FELINES (592) ADEPTS W L K POINTS TEAM NAME SOLDIER #1 6646 7 3 0 55 OUR HIGHEST HONOR (563) SOLDIER 2 6675 5 2 0 52 OUR HIGHEST HONOR (563) SOLDIER #4 6625 8 2 0 49 OUR HIGHEST HONOR (563) -DIANE MACK 6435 5 5 0 42 AMERICAN APPRAISAL (559) -JEFF DUNKLE 6391 6 9 0 34 AMERICAN APPRAISAL (559) CHALLENGER INITIATES W L K POINTS TEAM NAME -DONKEY KONGDOM 6656 5 0 0 33 INQUISITION 06B22 (612) -KRAZY KITTEN 6426 1 5 0 31 ARENA FELINES (592) BIG BROTHER 6706 2 0 0 29 FRAT PARTY BLOWOUT (253) OTIS 3 6695 4 1 1 25 FRAT PARTY BLOWOUT (253) SOLDIER #3 6683 2 5 1 24 OUR HIGHEST HONOR (563) INITIATES W L K POINTS TEAM NAME FREAK SHOW 6688 4 2 0 21 FRAT PARTY BLOWOUT (253) IRON MAIDEN 6652 1 0 0 21 ROOKIE MAIDEN 1 (611) DA3 6708 1 0 1 15 ROOKIE MAIDEN 1 (611) -FISH BREATH 6424 1 0 1 13 ARENA FELINES (592) -RAY MORAN 6436 1 9 0 13 AMERICAN APPRAISAL (559) INITIATES W L K POINTS TEAM NAME MAUR TOLIDAR 6674 1 8 0 11 GAMES LIBRARY (340) -MISCHA 6560 3 1 0 10 MISTRESS 4 XMAS (304) SOLDIER 2 6709 1 0 0 10 ROOKIE MAIDEN 1 (611) SOLDIER 3 6710 1 0 0 8 ROOKIE MAIDEN 1 (611) -ISABELLA 6556 1 1 0 7 MISTRESS 4 XMAS (304) JUNGLE JUICE 6705 1 1 1 5 FRAT PARTY BLOWOUT (253) SOLDIER 1 6649 1 0 0 5 ROOKIE MAIDEN 1 (611) -REIKO 6553 1 1 0 4 MISTRESS 4 XMAS (304) TIMAURN VOTH 6711 0 1 0 1 GAMES LIBRARY (340) LORINS PELN 6712 0 1 0 1 GAMES LIBRARY (340) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? DRUNK DENNIS 6704 1 1 0 FRAT PARTY BLOWOU 253 DA3 6708 566 COVAR KHEES 6707 0 2 0 GAMES LIBRARY 340 OTIS 3 6695 566 VORHAUS CHARN 6698 1 2 0 GAMES LIBRARY 340 FISH BREATH 6424 564 UHLEANE WIEL 6699 0 3 0 GAMES LIBRARY 340 SOLDIER #3 6683 565 GRUNT 6703 1 1 0 OUR HIGHEST HONOR 563 LORD ISKOVEN 627 566 NONE PERSONAL ADS Argh! That Venomous Concubine! Why did it have to be her? Who wants to risk a venomous bite when a trip to the Isle (or somewhere) is waiting to be taken? She's such a nasty-tempered wench, too. -- Sharan Khor Freak Show -- Boy howdy, you're a freak from the word Go! Even your NUMBER is freaky. That's rotten. Probably too much of a good thing, too. A little freakishness livens the whole, but too much is a serious turn-off. -- Maur Tolidar Soldier #3 -- Well, THAT is the pits. I suppose you were secretly working for the Fire Queen (not her real name, we never speak that lest we draw her attention); she likes 'em small and dumb like you. Bummer. I wonder if I can get a resurrection? Where's my contract, I want to check out the fine print.... -- Ghost of Uhleane Wiel Otis 3 -- (brooding) I told Nick that if I was going to compete here, I need a NUMBER in my name. But he never LISTENS. (Actually, I don't know about the "never" part, but that's what my teammates tell me.) -- Covar Khees Huh, two new recruits this time, and of COURSE Sharan Khor says the BEST one (who isn't all that damned good) is replacing HER and the DONKEY is coming in behind me. Huh. We'll just SEE. -- Ghost of Uhleane Wiel Ed. -- My posture is EXCELLENT. The damned dwarf had springs in his boots. -- Maur Tolidar Really, how sneaky! -- Ed. 20 October 2006 In accordance with those rules set forth by the Lady of the Realm, I hereby announce the formation of a small group of managers calling themselves "The Outsiders". The group consists of the following members: Doc LeGrande Apex Street Legal Carnage Ghoti Roadkill Valamond This group has only one rule. Respect the play of the managers of this alliance. We have no worries about not playing by the rules set forth by others. We fight the way we like, and all those in this group appreciate what tools each manager brings. We have managers from the Delarquan, Andorian and Free Blade regions. We have managers that focus on the tournament arenas, and we have those that focus on the regular city arenas. We have those in our ranks that fight with honor and respect for all, and we have those that have a bloodlust that cannot be quenched. Our goal is simple. To create a ensemble of managers that will show their prowess in the land of Alastari, and to bring a new level of competition to all those that share the sands with our warriors. Our warriors are many throughout the land. We have no home arena. We have no pacts we abide by. Our fighters range from Mordant to Talcama, from Lapur to Lyratilan, Aruak City to Valamantis, the Primus arena to Talahya, and many more arenas throughout the land. Whether we are sought out or ignored makes no difference to us. We are what we are. We fight how we fight. And we do it however we wish. We have no rules. We have no leader or ruler. Be prepared. We are. 20 October 2006 The Dark Knights of the Desolate Empire respond thus to the Avengers of the Light: Where are you? EACH AND EVERY Dark Knight can be found in arenas 31 and 52. Your pretty words mean less than nothing if you won't fight. EVERY Dark Knight is more than willing to back up their talk. So...we give you three turns in either 31 or 52, REPEAT 31 or 52 to show up or shut up. If you don't show we'll let all of Alastari know the Avengers are indeed cowards! -- Dark Knights of the Desolate Empire 2 November 2006 I received a Gift Certificate from someone. I'm assuming it's for entry into the Turf War 5. Whoever sent this to me...please email me at email@example.com. Thanks. 10 November 2006 The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest, wants to proclaim the Ultimate Victor and give a listing of prize winners. Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the Quest. Well fought and there's nothing like coming from behind to leave us all in the dust. Can't wait to see you defend your title! (wink) Here is a complete list of managers who placed in prize positions: 1) Lady Fern, mgr. Flower Girls 2) Le Pentarque, mgr. Blood & Guts! 3) Crip, mgr. Otto's Parts 4) D.K. Heathen Hatebred, mgr. Odin's Chosen 5) Ghab, mgr. Assassin Nation 6) Fanthayne, mgr. Dark Raiders 7) D.K. Toker, mgr. Silver Knights 8) D.K. Wasby, mgr. Bronze Knights 9) The Expatriate, mgr. Bleak Legion 10) Still the Distilled, mgr. Springborne Fair Thanks to all that had the gall to show up, but I really want to thank the managers that had the mettle to survive and not run when they started getting their butt handed to them. Respect to All. Quest #1 host, Dark Knight Toker 14 November 2006 A Tale of Fusion Confusion Delusion Revolution as told by Hammer the WordSmith SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the lingering wisps of memory from days gone by. From the howling sands to the sanding howls the streams of thought bubbled and flowed, winding endlessly entwined within the darkest recesses and lightest resources of the learned and unlearned disciplines of managerial mayhem and manipulation. Nameless faces and faceless names floated in the swirling mists of madness embalmed within the memories of one who knew he did not know how far reaching the influences [both positive and negative] had rooted and flowered in the march of time and energy expended in the historical markings of gladiatorial essence and excellence experience. The tamed and the untamed coupled with the named and the unnamed resources that spilt their sweat and blood on the sands of arenas both known and unknown had metamorphosed into the dreamings and the schemings of the fadings of jadings and paradings [in both public and private] amongst the elite and the indiscreet posturings and babblings of managers becoming legends in their own minds and times. Hammer pondered upon beginnings and the seemingly endless myriad of endings possibly possible among the interspersed and intertwined impossible possibilities presently past and future. Echoing and reechoing in the vast depths and countless compartments along the corridors of his mind, Hammer played and replayed the glories shared and dared in the sixty-plus stabled arena on fabled Noblish Island DM 93. The training had been all too brief, but the competition generated by the multi faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory and the grandeur of the spectacle of stables vying for recognition from among the virtually numberless no-name newbies making names for themselves as they numbered their stables and accomplishments for all to see and behold, to the song and the sound of the sight of clashing cold cruel steel simmering the flesh of gallant gladiators consumed by the gory and the glory of crossing blades with the superior and the inferior within the interior of Greywand's Global Gladiatorial Galaxy. Far far ago and long long away had many abandoned hope for a return to the reminiscences revered by so many managers; predating even the generations of gladiators graduating from Noblish Island and the years of yore and gore and gallantry before. Rumblings and mumblings of a renovation rejuvenating the reflexes of managers numbed by the numberless trysts of tourney tarnished stables began revolutionizing the very fabric of time and space and time-honored tradition throughout the ranks of visionary newbies and volatile veterans alike and dislike. History was being shaken to the core of the gore as glory and grandeur responded to the revelry reverie revelations and reveille revolutionizing the creation of a new arena in the making; populated by No-Tourney Warriors and Full Stable Participants pledging to forge a new vision version of "The Fiercest and Best" for crossing blades and crosser banter in the personal ads and team spotlight tomes. Now was the time for Hammer to emerge and once again merge his talent among the gifted and grifted; answering the call to assemble the drifted [and to directly divulge and converge with the dozens] for the destiny of destructive denizens determined to build a new legacy upon the all-but-forgotten ashes of the old and olden legends of times lost. [TIME JUMP] Hammer sifted the sands in the dead of night in the desert reaches [located SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy, yet interesting enough to begin their careers in a No-Tourney Arena! "They need not be dispatched to the Dark Arena," the veteran manager mused as he sorted through paperwork long discarded and vaguely forgotten, "because there is nothing like a good Blood Feud to provide inspiration for writing personal ads in the arena newsletter! Besides, there are times when the replacement for a warrior wounded mortally on the arena sands fares much better than the one exchanged from Torch Light!" Fights by Torch Light were certainly deemed unnecessary as Hammer had already deduced that a number of determined stables would undoubtedly congregate with High Octane Warriors under the guidance of Higher Octane Managers to populate and depopulate the new No-Tourney Arena currently under construction in DM 81. Fortunately his feeble foray into the desert would yield somewhat suitable candidates for the newfound purposes Hammer had in mind. From among the candidates to be found Hammer would be rewarded in time by BLOODFEUDS and REPLACEMENT WARRIORS aplenty! Deep into the night Hammer searched and searched until five not-so-promising stables were uncovered in the waning hours before dawn. Ripper discards were scattered far and wide, but this was not the time or the hour to let sentimental views cloud the issue at hand. Future events would lend themselves to a suitable Ripper replacement, especially with the prospects Hammer was now sorting for his selection decision to dispatch to the Gladiatorial Commission for processing. Most managers have the luxury of selecting the best group [or discarding the worst group!] Hammer had the novelty of rounding up the castaways from the New Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM 28 that were deemed below inferior as contest prizes [and thus banished from sight!] Hammer scrutinized and agonized over which group of gladiators were worth the sacks of gold coins he was prepared to release to the Gladiatorial Commission for fees to MAINTENANCE his new stable in the No-Tourney Arena. After what seemed like long hours passing by, Hammer discarded one and then another group of hopefuls. After lengthy debate a third was cast aside. Deciding between the final two groups found Hammer going back to interview the rejected candidates time and time again [until a final decision was made that Hammer could live with and his new stable could die with!] before the final quirks were hammered out and pen put to paper to process the prospective puny stable with the Gladiatorial Commission. The only solace gained from the painful process was the knowledge that other managers would be less tempted to run stables in DM 81 populated by their tourney- worthy warriors [under the penalty of death imposed and enforced upon tourney experienced gladiators by the Committee being formed to police and regulate such matters!] as sworn to and signed in good faith by each registering manager. [TIME JUMP] Hammer had worked long and hard to find suitable candidates for his stable and now it was time to begin their training. The paperwork had been dispatched for registration with the Gladiatorial Commission and now was the hour in which preparation was paramount! Dispatch riders had arrived with the news that Considerable Bounty was being offered as incentive rewards to those managers sending new stables to the No-Tourney Arena. Hammer realized this would Up the Ante [causing greater pause in the managerial community for selecting suitable stables!] as the creative competition was certain to escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red! Obviously a serious upgrade in the quality of competition migrating to the No- Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously increasing the death toll percentage potential amongst the ranks of his new start-up stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly Expected!] Hammer observed the futility of his new warriors training [as well as they could for what they were made from!] while recent memories came to the forefront of his mind! When the paperwork was nearly completed and names were selected for each Gladiator, Hammer decided to name the stable according to what he had discovered in the darkness while searching during the dismal hours of the desert night. These warriors would probably be more well suited to fight by Torch Light had they fallen into the possession of most other managers! Paper Warriors better suited to confronting Dark Arena Monsters [rather than being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney Arena!] Specimens blatantly better suited for feeding upon agitated armadillo ants than for striving to attain recognition and fame in the No-Tourney Arena [or any arena!] Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace! [TIME JUMP] Dispatch riders on winged steeds brought the news Hammer had been awaiting! Not since the days of training on Noblish Island in DM 93 had Hammer encountered such collective enthusiasm for crossing blades in a selected arena such as DM 81 [recalling the time Hammer generated a gathering of newbies to transfer to Niatoli Island in DM 33 to match wits and cross blades with the assembling veterans upon graduation!] The Consortium had represented the veterans well in DM 33 with the SWEETNESS stable managed by Sweety Pie. Now the good news had arrived that The Consortium was seen registering a stable named LIFE IMPACTS in the No-Tourney Arena! Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and KATHOUSE with the Gladiatorial Commission. Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus] had been lured by the competition to register DRAKE'S HARDWARE. Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No- Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission. Others had laid the groundwork before him, but Deke raised the banner and carried it the final distance [Supported by Countless Managers too numerous to mention!] Salute Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari! Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION. Another familiar name was found on the rolls as DeGotti registered CULT OF BACCHUS followed by DOOM KNIGHTS managed by Blackstorm. Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and RAGNAROK'S WOLVES by none other than ragnorokwolf. Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with GRIFFONRAWL MMA. Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a penchant for scribing Team Spotlights [A Plus in Any Arena!] Detective Kellumbo had followed the clues and was observed enroute to registering a yet unannounced stable [such are the ways of sleuthhounds and such!] Rumor had it that the manager known as Roadkill was on his way to register a stable after his namesake and Slugbait was close behind [obliviously lost in thought!] Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and Bill were also seen elbowing their way through the gathering registration crowd to officially announce their participation in the No-Tourney Arena. COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending stables to a No-Tourney Arena and had yet to make the commitment public knowledge as to their intentions. Howbeit the Gladiatorial Commission was reportedly swamped with requests for New Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was anybody's guess at the present time!] Judging from the furtive figures darting and ducking in the shadows and alleyways throughout Alastari [as well as those huddled in taverns or communicating with one another by various means available!] the success of such a No-Tourney Arena was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None! HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena had the Best Potential for attracting and assembling a congregation of competitors rivaling the numbers of Noblish Island from days gone by! JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans join together in a Historic Assemblage Celebrating the Crossing of Blades between some of the Best Managed Stables in all of Alastari [Known and Unknown!] "May Your Blades Be Sharp and Your Wits Sharper" Hammer Minister of War LAST WEEK'S FIGHTS GRUNT was butchered by LORD ISKOVEN in a 1 minute bloody Dark Arena fight. OTIS 3 slaughtered COVAR KHEES in a 1 minute uneven Challenge battle. BIG BROTHER demolished MAUR TOLIDAR in a 1 minute uneven Challenge fight. DOMINO JOE was devastated by BLACK WIDOW in a 1 minute one-sided Title contest. SOLDIER #4 savagely defeated AMBITIOUS GUARD in a crowd pleasing 3 minute match. SOLDIER #1 vanquished FRATSFA SLAVE in a 1 minute mismatched fight. SOLDIER 2 overpowered THE USEROUS MERCHANT in a 1 minute mismatched brawl. SOLDIER #3 was luckily beaten by CAPTURED ORC in a 2 minute gruesome melee. FREAK SHOW vanquished PERSISTENT BEGGAR in a 1 minute uneven duel. JUNGLE JUICE was overpowered by IRON MAIDEN in a 1 minute uneven duel. DRUNK DENNIS was slain by DA3 in a action packed 1 minute gory novice's fight. SOLDIER 1 luckily beat TIMAURN VOTH in a 5 minute novice's match. SOLDIER 2 devastated LORINS PELN in a 1 minute mismatched conflict. SOLDIER 3 subdued MORDANT DESERTER in a 3 minute amateur's match. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |AIMED BLOW 6 TOTAL PARRY 8 - 2 - 0 80 | |LUNGING ATTACK 5 LUNGING ATTACK 36 - 26 - 1 58 | |WALL OF STEEL 4 BASHING ATTACK 13 - 10 - 1 57 | |BASHING ATTACK 2 AIMED BLOW 11 - 11 - 4 50 | |TOTAL PARRY 1 SLASHING ATTACK 1 - 1 - 0 50 | |PARRY-LUNGE 1 PARRY-LUNGE 5 - 8 - 0 38 | |PARRY-RIPOSTE 1 WALL OF STEEL 8 - 13 - 0 38 | |STRIKING ATTACK 1 PARRY-RIPOSTE 2 - 7 - 0 22 | |PARRY-STRIKE 0 STRIKING ATTACK 2 - 11 - 1 15 | |SLASHING ATTACK 0 PARRY-STRIKE 0 - 1 - 0 0 | Turn 566 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: LUNGING ATTACK 5 - 0 WALL OF STEEL 1 - 3 3 TOTAL PARRY TOTAL PARRY 1 - 0 PARRY-LUNGE 0 - 1 3 LUNGING ATTACK AIMED BLOW 4 - 2 PARRY-STRIKE 0 - 0 1 AIMED BLOW BASHING ATTACK 1 - 1 PARRY-RIPOSTE 0 - 1 1 BASHING ATTACK SLASHING ATTACK 0 - 0 1 WALL OF STEEL STRIKING ATTACK 0 - 1 1 SLASHING ATTACK 1 STRIKING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME AIMED BLOW BLACK WIDOW 3662 15 2 0 130 MISTRESS 4 XMAS (304) LUNGING ATTACK SOLDIER #1 6646 7 3 0 55 OUR HIGHEST HONOR (563) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is DOMINO JOE 6562. The most popular warrior this turn was SOLDIER #4 6625. The ten other most popular fighters were SOLDIER #3 6683, BLACK WIDOW 3662, IRON MAIDEN 6652, DA3 6708, BIG BROTHER 6706, SOLDIER #1 6646, FREAK SHOW 6688, OTIS 3 6695, SOLDIER 2 6675, and DRUNK DENNIS 6704. The least popular fighter this week was SOLDIER 3 6710. The other ten least popular fighters were LORINS PELN 6712, JUNGLE JUICE 6705, DOMINO JOE 6562, MAUR TOLIDAR 6674, COVAR KHEES 6707, GRUNT 6703, SOLDIER 2 6709, TIMAURN VOTH 6711, SOLDIER 1 6649, and DRUNK DENNIS 6704.