DUEL 2 NEWSLETTER

Date   : 10/30/2008    Duedate: 11/12/2008

OSKSI ARENA

DM-3    TURN-617

This Weeks Top Honors

THE DUELMASTER IS

KRONIC BLAZE
GREEN WITH ENVY (467)
(3-6423) [14-7-1,92]

Chartered Recognition Leader   Unchartered Recognition Leader

KRONIC BLAZE                   POSITION IS EMPTY
GREEN WITH ENVY (467)          
(3-6423) [14-7-1,92]           

Popularity Leader              This Weeks Favorite

KRONIC BLAZE                   BUD GREEN
GREEN WITH ENVY (467)          GREEN WITH ENVY (467)
(3-6423) [14-7-1,92]           (3-5434) [12-12-0,89]

THE CURRENT TOP TEAM

GREEN WITH ENVY (467)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. GREEN WITH ENVY (467)       11
2. GAMES LIBRARY (340)         11      GREEN WITH ENVY (467)
3. TEAM CHAOS (623)             0      Unchartered Team
4. FRAT PARTY BLOWOUT (253)     0
                                       ROLANDS (446)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 FRAT PARTY BLOWOUT (253) 345 174 18 66.5   1/ 1 GREEN WITH ENVY (467)     8  7 0
 2/ 2 GREEN WITH ENVY (467)     59  60  4 49.6   2/ 2 GAMES LIBRARY (340)       6  9 0
 3- 3*TEAM CHAOS (623)          10  11  2 47.6   3- 3*TEAM CHAOS (623)          3  3 0
 4/ 4 GAMES LIBRARY (340)      585 848 16 40.8   4- 4 FRAT PARTY BLOWOUT (253)  1  0 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 608): JETSAM of SEA DOGS (One-Armed Bandit, mgr.)
 DM   2 NIANIA (turn 491): HAND OF GOD of TEAM HAVOK (Kaos, mgr.)
 DM   3 OSKSI (turn 616): BUD GREEN of GREEN WITH ENVY (Misfit, mgr.)
 DM   4 JHELUM (turn 610): PETE MASTIFF of DOGS OF WAR (Jorja, mgr.)
 DM   5 KALTOS (turn 611): OVERKILL of TEAM CHAOS ELITE (Kaos, mgr.)
 DM   6 TRANSEL (turn 615): BIMBETTE of PSYCHO SQUAD (Jorja, mgr.)
 DM   7 BONSUR (turn 613): LONG BEACH LILA of BEACH BABES (Jorja, mgr.)
 DM  10 KOLACT (turn 607): N.I.B. of SABBATH (Abraxis, mgr.)
 DM  18 TALCAMA (turn 599): TOE PUPPET of CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 598): KORLAC of DEATH MOB 4 (Jakari, mgr.)
 DM  36 JHANS (turn 570): KYRA of BABES (Papa Bear, mgr.)
 DM  38 CLIFFHOME (turn 562): CONNIE PAKKIT of JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 252): MORI NEB of THE MIDDLE WAY (Jorja, mgr.)
 DM  42 RODEKI (turn 546): MOIST TOWELETTE of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 497): VARGOI of DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 239): ALLERDAE CHAN of TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 227): KONA QUAIL of ISLANDERS (Jorja, mgr.)
 DM  62 VALAMANTIS (turn 446): WOLF RIDER of DEATH MOB (Jakari, mgr.)
 DM  72 DRAGONHEAD (turn 203): HAMMY HAMSTER of MEAT YOUR MAKER (Crip, mgr.)
ADM 104 DARKHOLM (turn 490): NEOSPHINCTER of WASTELAND (TMM, mgr.)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 608): SEA DOGS (One-Armed Bandit, mgr.)
 DM   2 NIANIA (turn 491): TEAM HAVOK (Kaos, mgr.)
 DM   3 OSKSI (turn 616): GREEN WITH ENVY (Misfit, mgr.)
 DM   4 JHELUM (turn 610): DOGS OF WAR (Jorja, mgr.)
 DM   5 KALTOS (turn 611): PAPER MARIO (Luigi, mgr.)
 DM   6 TRANSEL (turn 615): PSYCHO SQUAD (Jorja, mgr.)
 DM   7 BONSUR (turn 613): SENTINELS (Nomad, mgr.)
 DM  10 KOLACT (turn 607): THE MOONDOGS (Jorja, mgr.)
 DM  18 TALCAMA (turn 599): FUNKY FOLK (Papa Bear, mgr.)
 DM  21 SUNSET (turn 598): POSITION IS EMPTY
 DM  36 JHANS (turn 570): BABES (Papa Bear, mgr.)
 DM  38 CLIFFHOME (turn 562): OLD SCHOOL (Abraxis, mgr,(
 DM  39 XOCHITHLAN (turn 252): WACKY (The Zoo Keeper, mgr.)
 DM  42 RODEKI (turn 546): DELVERS (Harby, mgr.)
 DM  51 TRICORUS (turn 497): DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 239): TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 227): ISLANDERS (Jorja, mgr.)
 DM  62 VALAMANTIS (turn 446): POSITION IS EMPTY
 DM  72 DRAGONHEAD (turn 203): MEAT YOUR MAKER (Crip, mgr.)
ADM 104 DARKHOLM (turn 490) POWER PLAY et al (Doc Steele, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   1 MORDANT (turn 608): WAIF of SWEORDMASTERS (Mannequin, mgr.)
 DM   3 OSKSI (turn 615): LAMERIDHOR SKO of GAMES LIBRARY (Jorja, mgr.)
 DM   7 BONSUR (turn 613): LONG BEACH LILA of BEACH BABES (Jorja, mgr.)
 DM  10 KOLACT (turn 607): N.I.B. of SABBATH (Abraxis, mgr.)
 DM  18 TALCAMA (turn 598): DICK TATER of FUNKY FOLK (Papa Bear, mgr.)
 DM  21 SUNSET (turn 598): KORLAC of DEATH MOB 4 (Jakari, mgr.)
               (turn 597): DANTE FURIOSO of NOMADIC TRIBE (Nomad, mgr.)
 DM  38 CLIFFHOME (turn 561): DIONYSUS of OLD SCHOOL (Abraxis, mgr.)
                              CYPRIAN of OLD SCHOOL (Abraxis, mgr.)
 DM  39 XOCHITHLAN (turn 252): MORI NEB of THE MIDDLE WAY (Jorja, mgr.)
 DM  42 RODEKI (turn 546): MOIST TOWELETTE of COLOR ME SUAVE (Suave, mgr.)
 DM  72 DRAGONHEAD (turn 202): PORKY PIG of MEAT YOUR MAKER (Crip, mgr.)

                                      SPY REPORT

     You elder fighters surely remember me.  The younger ones may call me Olaf 
Modeen.  I return to OSKSI once again!  What's with KRONIC BLAZE?  He actually beat 
GAMES LIBRARY's TAROBINZ MAUR, and walked away with 8 more points from the fight.  
Laughs were big at GREEN WITH ENVY while they watched KRONIC BLAZE clobber TAROBINZ 
MAUR.  He lost 1 points and got bruised from objects thrown from the stands.  OSKSI, 
set your sights on KHALHUMS DWARF.  He'll be happy to entertain all requests after 
defeating BUD GREEN.  KRONIC BLAZE looked pretty Duelmasterlike as he took OSKSI's 
top spot with 92 points.  Now, what will BUD GREEN do?  Wouldn't it be nice to have 
live subjects to practice on?  I hear some team is looking into the uses of convicted 
prisoners.   
     No matter the time or place, men will always duel.   
     There have been some calls to lengthen the time limit.  Do you want the fighters 
to walk away, or not?  Is it my imagination, or are fighters getting younger every 
day?  To die so young, so gloriously!   
     Who knows what the future holds for a warrior.  More fights, there's no doubt.  
The end of another Spyreport!  That's cause for celebration in my book!  Time for my 
medication, so I'll leave now.  Practice, practice, practice!-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 KRONIC BLAZE 6423            14   7  1    92       GREEN WITH ENVY (467)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-FREAK SHOW 6688              18   3  0   117       FRAT PARTY BLOWOUT (253)
-DAT NGUYEN 6216              19  22  0    97       AMERICAN APPRAISAL (559)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 BUD GREEN 5434               12  12  0    89       GREEN WITH ENVY (467)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 KOVARAMANN VOTH 6845         10   6  0    66       GAMES LIBRARY (340)
 TAROBINZ MAUR 6844           13   4  0    57       GAMES LIBRARY (340)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 SATIVA 6854                   7   3  1    55       GREEN WITH ENVY (467)
 ELVORN MARSLAN 6817          10  11  1    42       GAMES LIBRARY (340)
-DIANE MACK 6435               5   5  0    42       AMERICAN APPRAISAL (559)
-JEFF DUNKLE 6391              6   9  0    34       AMERICAN APPRAISAL (559)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-DEATH THREAT 6798             3   2  0    33       TEAM CHAOS (623)
-DORMANT ANGER 6800            2   2  0    31       TEAM CHAOS (623)
-DEMISED SOUL 6816             2   0  1    24       TEAM CHAOS (623)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 MELANDON SORN 6880            2   2  0    22       GAMES LIBRARY (340)
-THE BELL 6807                 2   0  0    20       FRAT PARTY BLOWOUT (253)
-OTIS 12 6820                  1   0  0    15       FRAT PARTY BLOWOUT (253)
-RAY MORAN 6436                1   9  0    13       AMERICAN APPRAISAL (559)
-GOD DETHRONED 6801            2   2  1     9       TEAM CHAOS (623)
 IHITTERQUITTER 6896           1   0  0     5       GREEN WITH ENVY (467)
 VANDELSHIMHAN TIRU 6897       0   1  0     1       GAMES LIBRARY (340)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
GETHI KNIGHT 6881       2  2 0 GREEN WITH ENVY 467  SPYMASTER             617  NONE

                                     PERSONAL ADS

Kronic Blaze -- You only learned one skill from me?  Weren't you paying attention?  I
was demonstrating lots of great stuff there. -- Lameridhor Sko

Bud Green -- Bah.  (sulk) -- Tarobinz Maur

The Ambitious Guard.  Oh, well, a win is always a good thing, I suppose. --
Kovaramann Voth

I don't LIKE this Dangerous Criminal.  He throws all the calculations out.  Standbys
are supposed to LOSE. -- Elvorn Marslan
P.S.  Even to us.

I think it was the right response to bury the Convicted Thief in the sands, and I
will maintain that position to just about anybody. -- Melandon Sorn

Misfit -- I agree with a lot of what you said.  Hmm, let me organize my thoughts.

Okay, first, bringing this arena to its former glory is probably not possible, as the
manager pool to draw from has declined severely.  I blame online gaming for a lot of
the decline.  But bringing to a better state than currently, yes, this would be good
and maybe possible.  Of the currently running arenas, I would hold up Lapur as the
most fun.

You are correct about Bloodbaths and indeed contests of any sort.  They're a short-
term fix to the population problem and usually not great conversationalists.

The kind of interactive manager group, where people converse with each other and even
exhibit a little loyalty to the arena, that we would both like to see takes time to
build if it is to last.  Which being said, damned if I know how to go about it.  Draw
in friends, urge them to draw in more friends?  And don't push too fast.

Storylines... (sigh)  I don't know if they help or not.  I write 'em, and every now
and then, about once a quarter, some managers indicates that he reads and enjoys
them, but do they draw and hold people in an arena?  I don't think so, not with the
newsletters available online.  I tried to talk the Commission into a plan whereby the
first few paragraphs of an episode were printed in the relevant newsletters and the
rest of it sent as a diplo only to players active in that arena, but no luck.

As to incentives from the Commission, I don't know.  That's a boat I don't rock, but
you could ask.  Will incentives such as you suggested do the trick?  The gods may
know, but they aren't telling me.  How about recruitment from Noblish, which has a
small body of new players who may not have decided where they want to matriculate
yet?  Friendly advice and encouragement to them, that sort of thing. -- Jorja

8 October 2008
Hail Alastarians!
     Allow me to introduce myself.  I am Vanek, manager of the Warmasters in the No-
Tourney arena of Shadowspire.  I come to you with a public service announcement.
Some of you may already be aware of Shadowspire and some of you may not realize what
exactly you're missing.  This isn't your average arena.  This is Shadowspire, a large
and very active arena where role-playing is encouraged; many managers are active both
the personal ads and the D2 forums online, and excitement reigns with many grudge
matches from turn to turn.
     If you haven't checked arena 81 out, I urge you to do so.  After returning to
the game almost 2 years ago, after a 15+ year hiatus, I was looking to try and
recapture the magic of the game I remembered from my youth.  After finding my first
two arenas lacking, I almost quit the game again.  That was until I found the newly
opening Shadowspire.  It was here that I found the magic and excitement that I
remembered.  I truly love this arena and am sure you will too if given a chance.
Rookie or experienced veteran, it matters not.  Both have come together here to
successfully make an arena with plenty of competition to challenge the vets, yet with
the no tourney format, friendly enough for the novices to get their feet wet and
learn (or relearn) the game.  When I say that even novices can find success here, I
speak from personal experience.  I still consider myself a "newbie" to the game but
have found plenty of success with my first two Duelmaster titles and two ADM
graduates to date.
     I encourage you all to check out the D2 forums at www.reality.com/duel2/ and
look over both the Shadowspire newsletter and DM-81 forum section at the bottom of
the page.  The forum banter and personal ads help to clearly show that the "old
school" feel for the game is still alive and well here in Shadowspire.
     Also, if you're a former Shadowspire manager who is currently away, I encourage
you to return and help continue to make this one of the most entertaining arenas in
the game today!
     I hope to see many new faces in the near future and am excited to see the return
of some of the old faces whom have been away!
     Sincerely,
          Vanek

8 October 2008
After 17 long years they are finally cutting the Cowboy loose.  Red & stinging, my
hand is now sufficiently slapped.  The state of Texas' boot print is stamped across
my ***... Uncle Damnit!  I am only 34 (think about it...) so plenty of time to
reinvent myself...prospects are great.  After wading through the culture shock I hope
to be amongst you soon, dishing out paper "w"itch slaps and taking my share of them
from you.  See you @ the Winter face '09?  Only time will tell.  Good luck. --
CFH/Rat Salad, 5 Below Zero and an assortment of other underachieving thugs.
P.S.  Contact info coming soon for those who want it; email and all that other fun
sh...stuff.  *grin*  Sorry Ed.

8 July 2008
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                      ALLIANCES
                                         OF
                                      ALASTARI
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                 *TURF WAR VI RULES*
                            Starting Nov 2008 (10 turns)

Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the alliance and the Captain of the alliance in the North Fork
            (DM 47) newsletter.
        2.  Announcements made on the D2 Forums will not be accepted.

Captains are responsible for:
        1.  Verifying those who wish to participate under the banner of their
            alliance;
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit one (1) RSI Roll-Up Certificate to participate

Participating managers who are not Captains must:
        1.  Submit one (1) RSI Roll-Up Certificate to participate
        2.  Announce their intent to compete with manager name, team name, and
            alliance they will represent in the North Fork (DM 47) newsletter.
            Announcement made on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until a Gift Certificate is received.
                   No EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
                   the North Fork (DM 47) newsletter as stated above AND be verified
                   by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No multiple teams or
                   aliases will be allowed.  Violations will result in immediate
                   disqualification from the Turf War (so be sure to take any
                   multiple teams OFF of Team Maintenance).
               d.  Scoring will NOT be retroactive for teams that do not properly
                   declare or fail to send a Gift Certificate by Turn 1.  In other
                   words, if your Gift Certificate is not received until Turn 3 of
                   the Turf War, and you have fought on Turns 1 and 2, your scoring
                   will not begin until Turn 3.  All conditions must be met before
                   scoring will begin--declaration, verification, and Gift
                   Certificate received.
               e.  No declarations or verifications will be accepted after Turn 5 of
                   the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
                   and settle any and all disputes as they arise.  Their decisions
                   will be final.

Scoring will be as follows for Fights:
                Win   Loss   Kill      Die
Challenge        +2     -2     +5       -5
Match Up         +1     -1     +1       -5
Bloodfeud        +2     -5     +5      -10
Champion         x2     x2     x2       x2
Dark Arena*     +10     -5     xx       xx
*After 2nd win, warrior scores no points for wins

Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only)              +2
Style Master                                     +2
Duelmaster                                       +2

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must be in the Adepts bracket or lower on the turn they are
         declared, and may NOT have gone above Adepts level at any time; this
         includes teams transferred into North Fork for the Turf War.

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.

Tournament Considerations:
        1.  Tournament participation is ALLOWED and encouraged.
        2.  Tournament Victors won during the course of the contest will gain a one
            (1) time bonus of 25 points.  This bonus will apply EACH time a
            warrior(s) wins such status.
        3.  Tournament Champions won during the course of the contest will gain a one
            (1) time bonus of 50 points.  This bonus will apply EACH time a
            warrior(s) win such status.
        4.  Points for TVs and TCs will be applied the Turn after RSI posts
            tournament results in the North Fork (DM 47) newsletter (i.e., if the
            results post on North Fork turn 275, points will be credited on North
            Fork turn 276 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
            you begin the Turf War with Alliance A, you must end the Turf War with
            Alliance A.  If you begin the Turf War with Team A, you must end the Turf
            War with Team A.
        3.  There will be a maximum of seven (7) teams allowed per alliance for the

            Turf War.
        4.  The Dark Arena may be used on the first turn only, of every warrior,
            without penalty.

Prizes:
The Turf War is a "winner take all" contest.  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance.  It is the
responsibility of the Captain to distribute Gift Certificates.  Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.

The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of Dark Arena Monsters (one for each manager in the winning
            alliance);
        3.  Known Favorites for one warrior on each team of the winning alliance
            (warrior must be ranked Initiate or above, must be alive, and must have
            at least one arena fight to receive this award).
        4.  +1 Skill bonus potion for each manager on the winning alliance.  Bonus
            potion must be applied to a living warrior from (DM 47)
        5.  +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
            AND 45 fights of the Turf War.  Bonus potion must be applied to a living
            warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

Contest will begin in November following the Fall Mail In Tournament.

                                  LAST WEEK'S FIGHTS

GETHI KNIGHT was butchered by SPYMASTER in a crowd pleasing 1 minute Dark Arena fight.
BUD GREEN was subdued by KHALHUMS DWARF in a popular 3 minute veteran's melee.
KRONIC BLAZE devastated TAROBINZ MAUR in a 1 minute one-sided Title contest.
KOVARAMANN VOTH savagely defeated THE USEROUS MERCHANT in a 2 minute bloody match.
ELVORN MARSLAN was viciously subdued by SATIVA in a 7 minute gory duel.
MELANDON SORN devastated MORDANT DESERTER in a 1 minute mismatched match.
IHITTERQUITTER overcame VANDELSHIMHAN TIRU in a 2 minute beginner's fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|TOTAL PARRY                      2         AIMED BLOW        11 -   3 -  0      79  |
|STRIKING ATTACK                  2         BASHING ATTACK    11 -   5 -  0      69  |
|LUNGING ATTACK                   1         TOTAL PARRY       10 -   7 -  1      59  |
|BASHING ATTACK                   1         LUNGING ATTACK    18 -  14 -  1      56  |
|PARRY-LUNGE                      1         WALL OF STEEL     13 -  12 -  0      52  |
|PARRY-RIPOSTE                    1         PARRY-RIPOSTE      4 -   6 -  1      40  |
|SLASHING ATTACK                  1         PARRY-LUNGE        4 -   6 -  1      40  |
|WALL OF STEEL                    1         STRIKING ATTACK    4 -   6 -  0      40  |
|AIMED BLOW                       0         PARRY-STRIKE       0 -   0 -  0       0  |
|PARRY-STRIKE                     0         SLASHING ATTACK    0 -   3 -  0       0  |

Turn 617 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     1 -  0     AIMED BLOW         0 -  0         3  LUNGING ATTACK 
BASHING ATTACK     1 -  0     PARRY-LUNGE        0 -  1         2  BASHING ATTACK 
TOTAL PARRY        2 -  0     PARRY-STRIKE       0 -  0         2  TOTAL PARRY    
STRIKING ATTACK    1 -  1     PARRY-RIPOSTE      0 -  1         1  PARRY-LUNGE    
                              SLASHING ATTACK    0 -  1         1  WALL OF STEEL  
                              WALL OF STEEL      0 -  1         1  PARRY-RIPOSTE  
                                                                1  SLASHING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   KRONIC BLAZE 6423          14   7  1   92 GREEN WITH ENVY (467)
BASHING ATTACK   KOVARAMANN VOTH 6845       10   6  0   66 GAMES LIBRARY (340)
WALL OF STEEL    TAROBINZ MAUR 6844         13   4  0   57 GAMES LIBRARY (340)
TOTAL PARRY      SATIVA 6854                 7   3  1   55 GREEN WITH ENVY (467)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is KRONIC BLAZE 6423.  The most popular warrior this 
turn was BUD GREEN 5434.  The ten other most popular fighters were KOVARAMANN VOTH 
6845, KRONIC BLAZE 6423, VANDELSHIMHAN TIRU 6897, GETHI KNIGHT 6881, ELVORN MARSLAN 
6817, SATIVA 6854, MELANDON SORN 6880, IHITTERQUITTER 6896, TAROBINZ MAUR 6844, and  
0.

The least popular fighter this week was TAROBINZ MAUR 6844.  The other ten least 
popular fighters were IHITTERQUITTER 6896, MELANDON SORN 6880, SATIVA 6854, ELVORN 
MARSLAN 6817, GETHI KNIGHT 6881, VANDELSHIMHAN TIRU 6897, KRONIC BLAZE 6423, 
KOVARAMANN VOTH 6845, BUD GREEN 5434, and  0.

The following warriors will travel to AD after next turn:

KRONIC BLAZE (3-6423) GREEN WITH ENVY (467)