Date   : 07/08/2010    Duedate: 07/21/2010


DM-3    TURN-659

This Weeks Top Honors


(3-6943) [12-0-0,133]

Chartered Recognition Leader   Unchartered Recognition Leader

PERFECT DRUG                   PLUTONIUM
(3-6943) [12-0-0,133]          (3-7035) [3-0-0,56]

Popularity Leader              This Weeks Favorite

TV DINNER                      ELBOWS
GENERATION X (416)             PASTA (616)
(3-4910) [18-29-6,89]          (3-6979) [6-4-0,66]



Team Name                  Point Gain  Chartered Team
1. GENERATION X (416)          42
2. POISON ELEMENTS (641)       31      IRATE FORMATIONS (633)
3. LONG LOST ASYLUM (240)      28      Unchartered Team
4. IRATE FORMATIONS (633)      20
5. GAMES LIBRARY (340)         18      POISON ELEMENTS (641)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 IRATE FORMATIONS (633)    71  16  2 81.6   1/ 2 GAMES LIBRARY (340)      10  5 1
 2/ 2*POISON ELEMENTS (641)      9   6  0 60.0   2/ 1 IRATE FORMATIONS (633)    9  1 0
 3/ 3 PASTA (616)               94  83  7 53.1   3/ 5*POISON ELEMENTS (641)     9  6 0
 4/ 4 ASTRAL KIN (230)         318 302 27 51.3   4/ 3 STATE OF MIND (245)       6  7 2
 5/ 5 GENERATION X (416)       140 145 16 49.1   5/ 6 PASTA (616)               6  8 0
 6/ 6 DREAMS OF KADATH (635)    36  39  2 48.0   6/ 4 ASTRAL KIN (230)          6  9 0
 7/ 7 STATE OF MIND (245)      109 119 10 47.8   7/ 7 GENERATION X (416)        4  6 1
 8/ 8 GAMES LIBRARY (340)      686 954 21 41.8   8/ 9*LONG LOST ASYLUM (240)    4 11 1
 9/ 9*LONG LOST ASYLUM (240)     4  11  1 26.7   9/ 8 DREAMS OF KADATH (635)    3  9 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     The sun was setting; shadows from the wide, guarded walls of the larger private
mansions stretched out across the Trades Quarter.  The street curved across the
terraced edge of the upper city; it was wide, flat, and lined with various merchant
shops.  Blacksmiths, weaponsmiths, tanners, bakers, and others had their pennants out
and their doors open -- for now.
     The good people of Osksi were generally making their way home.  The narrow
stairs between some of the shops weren't crowded, but they were full enough.  Some
inhabitants chose to walk the street and follow it around to the one of the main
central stairs -- long, gently sloping stairways connecting various terraced levels
of the inner city.  The Warrior's Way had small statues of popular arena champions
scattered at its different landings.  Even many of the stone banisters in each
section of stairs had been replaced with miniature gladiators, in fierce poses,
holding up the stone railing. Some were new, with clean edges and painted armor.
Some statues were very old; their features were softened and rounded; the names on
their pedestals were worn -- some were undecipherable.
     Two fighters slouched back against the stone rail at the top landing of the
Warrior's Way.  They watched the general migration from the Trades Quarter with the
warrior's casual attitude of arrogant indifference.  The townspeople generally
ignored them in turn, though some of the older citizens ran their eyes appraisingly
up and down their lolling forms as they passed.
     A nudge from the taller gladiator caused the second to turn and notice a young
man panting up the stairs, dodging the many citizens walking down.  He carried a
large leather bag across his back, bulging with liquid and obviously heavy.  The
young man paused gratefully when he reached the top landing; he leaned against the
rail and raked his arm across his sweaty face.  Then, with a slight tilt of his head,
he looked up.  The two gladiators followed his gaze.
     There were two large oil lamps at every landing.  Their wicks were as thick as
two men's fingers; their oil was stored within their tall hollow posts.  Five small
glass portals were set into the posts at regular intervals.  The young man's gaze
followed them down.
     "Damn!" He pulled himself onto the stone rail and walked to the first lamppost.
The two gladiators stood away from the rail and watched.  The smaller fighter seemed
interested, but the taller one covered his mouth in an elaborate yawn.
     The young man approached the substantial brass lamp casing and fumbled with
large screws underneath.  Huffing with the effort, he pulled the heavy brass and
glass compartment up and off the wide post supporting it.  He set it down on the rail
at his feet, leaving the long wick to trail up and into the post.  With a practiced
gesture, the young man pinched the wick, sniffed it, and rolled it between his
fingers.  Nodding to himself, he unslung his bag and pulled a stopper from its spout.
He poured all of its contents into the post, and then stopped the bag, wrinkled and
shrunken, and slung it over his shoulders again.  He had some trouble lifting up the
lamp and replacing it onto the post base, but neither gladiator even remotely
considered offering to help.
     Finally, the lamp was settled and secured.  The young man wiped his face again,
then studied the glass markers briefly.  Apparently satisfied, he walked along the
rail to the second lamp.  Another tilt of his head, another inspection, then a heavy
sigh of relief.  The young man pried open a small glass door in the lamp casing, then
reached in and adjusted the wick.  Next, he fumbled with a curiously carved bronze
box from his belt pouch.  He took out a small shiny rod and a black, talon-shaped
item.  He held the rod against the wick, then scraped it with the black item.  Sparks
flew toward the wick, lighting it almost immediately.
     The young man trimmed the wick, closed and fastened the lamp casing, then
carefully dropped off the rail and began walking down the stairs.
     "That goof forgot to light the first lamp," chuckled Gamma K Grad.
     "You don't light a lamp right after you fill its reservoir, you Nimrod!"  Plasma
Girl frowned in disgust.  "He'll be back when he finishes lighting all the other
lamps on this level, or some other guy will come along.  By that time, the wick will
have absorbed enough oil it won't burn up.  Like it's SUPPOSED to work."
     "Yeah, yeah," gestured Gamma.  "I can see the Kid and the new girl.  Let's
     The two fighters turned away from the stairs and strolled into the brick-lined
street.  There were few townspeople in sight; they were heading away from the Trades
Quarter, down toward the main part of the city.  The gladiators strolled into the
heart of the T.Q. in a semi-swaggering fashion.  The shopkeepers ignored them, being
busy with shuttering their windows, pulling in their merchandise, and generally
preparing to lock up for the night.
     "Hey, did you see that statue on the third landing?" muttered Plasma Girl.  "The
girl gladiator with the broadsword? Her name was too blurred to see, but the team
wasn't!  She's from Astral Kin!"
     "Was, you mean," replied Gamma.  "The Kin have been around for a while.  Check
the team stats."
     "Yeah, I guess," frowned Plasma.  "But why haven't we heard of any really big
talent like her?  Good enough to get the Kid to put out for a statue?"
     "Who cares?" whispered Gamma.  "Look, the shop's closed!"  The warriors picked
up their pace and turned suddenly toward one of the narrow, rectangular shops.  There
was a wooden outline of an anvil hanging from the eaves by a couple of chains.  A
sword and a shield were painted over the anvil.
     The door looked sturdy, but it pushed open easily when Gamma tried it.  Both
gladiators hustled inside; Plasma turned to bar the door.  From inside, she
discovered that the door was heavily reinforced with iron bands.  Even the bars were
covered with wide iron bands.  Gamma had to help her lift the three bars and set them
in place.
     The sunlight was almost gone.  A small lamp burned in the back of the
rectangular shop.  The fighters headed that way; Gamma knocked his shin against
something near the floor and stumbled forward.
     "What is it?" Plasma hissed, unsheathing her shortsword in a quick, fluid
     "A sleeping guard, I think."  Gamma rose to one knee and examined a large dark
lump in the deepening shadow.  "Tied pretty tight.  See?  His fingernails are white.
No circulation.  That's going to hurt later."
     "Nice," commented Plasma, turning back toward the light at the back of the shop.
She moved toward it, making her way around various stands of armor.  She lingered a
moment to gaze admiringly at a rack of swords.  Gamma paused briefly to fondle a
     They moved through the door at the back of the shop and found themselves in a
large, open room.  A wide round table, with several chairs, was at the far side of
the room.  A couple of large circular divans were in the middle of the room.  A
medium-sized gladiator in shiny new ringmail gestured from the foot of a wide set of
stairs.  A black hood, with uneven slits crudely cut out for its eyes, hung loosely
from the gladiator's head.
     "Oops!  Almost forgot."  Plasma and Gamma each yanked a similar hood from under
their armor and pulled it over their heads.
     "This is a waste of time," muttered Gamma.
     Plasma struck him lightly with her gloved fist, then the two warriors followed
the hooded gladiator's gesture and moved smoothly up the stairs.  At the top, they
paused to orient themselves.
     It was another large room, with five table lamps providing ample light.  Vector
Unstable, wearing a soft, velveteen hood that fit rather snugly, sat in a large,
overstuffed chair.  A stack of corpulent cushions in bright colors elevated his
heavily bandaged leg.  His right arm was still in a padded sling, but his left held a
broadsword across his lap.
     A burly man kneeled nearby with his hands behind his back; his wide eyes darting
back and forth as he assessed the situation.  The Arcane Kid, a polished silver mask
covering his face from brow to chin, crouched just behind him, a jeweled dagger held
against the side of the man's throat.
     "It's very simple, really," purred the Kid. "Your family is safely tucked away -
- for now.  We don't want to harm anyone, and that's the truth."
     "Then why are you here?!" demanded the man in a gravelly voice. "I have done
nothing wrong!"
     "It's simply a matter of requiring your expertise in a delicate matter," replied
the Kid.
     "Business hours are over," croaked the tradesman.  "Come back tomorrow."
     Plasma stifled a nervous giggle.  The Arcane Kid glanced up briefly; his mask
hid his expression, but his eyes burned brightly behind its silver sheen.
     "You've been described to me as a retired gladiator and an expert in weapons --
their use and their manufacture," said the Kid.  "I need your opinion in a matter--"
     "I am an honest tradesman!" the weaponsmith growled.  "I don't have opinions
about anything.  Believe me!  I pay my fees and I--"
     "I don't care about that!" interjected Arcane.  "I just have one question for
you.  Are you ready?"
     The man's eyes closed briefly; he took a deep breath.  He seemed more angry than
frightened.  Gamma K Grad and Plasma were both impressed.  After a few seconds he
shrugged his thickset form in resignation.
     "What is it you want?"
     "I want to know why my friend here keeps having such bad luck in the arena,"
replied the Kid softly.  "Every time he goes up against someone with a little bit of
a reputation, his weapon breaks."
     "What is that to me?" asked the man gruffly.  "You should be looking to your
supplier.  Or maybe you shouldn't buy such cheap weapons."
     The Kid flinched, slightly but noticeably.  Gamma and Plasma exchanged glances
through their crooked eye holes.
     "We buy some of the finest weapons in Osksi!" declared Arcane.
     "Really?" The weaponsmith ground out a husky laugh.  "I make some of the finest
weapons in Osksi, and I certainly don't remember selling anything to the likes of
     "Insolence is not the way to my heart," said the Kid in a soft and melodious
voice.  A thin line of red appeared at the ex-gladiator's throat; a small drop of
blood began to trickle down his neck.  The man grunted.
     "You mistake my meaning!  I sell my weapons in bulk to the lower shops.  Up here
I make specialty items--"
     "I want an answer to my question!" Arcane insisted, thumping the man's head with
his finger for emphasis.
     "Look, I am just a metal smith, yes?  I don't get involved in any funny business
with any of the gladiators, or the Commission, for that matter.  I'm just a simple
     "Well, how do you explain it then?" asked Vector, pointing his sword at the man.
"First it's a halberd.  Then it's a morningstar.  Then a shield."
     "They all broke in the same fight?" asked the tradesman skeptically.
     "No, no!  Well, two of them did... but that's not the point," Vector said
excitedly.  "It's just that, every time I go up against this one guy, my weapons
break!  It's some sort of voodoo curse or somethin'!!"
     "Hardly a curse," sneered the Kid behind his silver mask.
     "Maybe you didn't hold the weapons correctly--" began the smith.
     "Hell NO!" yelled Vector, swinging his leg off the cushions and pulling himself
unsteadily to his feet.  "I've NEVER had a halberd break on me before!  Nor a
morningstar either!"
     "Well, if you parry at the wrong angle, or if the opponent is sufficiently
     "That'll do!" barked the Kid.  He snatched his dagger away from the smith's
throat and then struck him sharply behind his ear with the pommel.  The man's wide
round eyes rolled up in his head and he fell face forward onto the floor.
     "We have to figure this out somehow," muttered Arcane to himself as he sheathed
his dagger.  "This fool was no help."
     "No kidding," murmured Plasma Girl.  Then, louder: "Aren't you worried that he
might report this to the commission?"
     "I doubt that he's that stupid," snickered the Kid smugly.  "But I've left a
sack of denarii with his woman; both are locked safely in the basement.  No harm, no
     "Yes, that'll make it all better," sighed Plasma, rolling her eyes toward the
low ceiling.
     "What about that new team, that metal team?" asked Gamma K Grad, scratching his
head through his hood.  "They might know something about weapons and metals and
     "Poison Elements," nodded Arcane.  "Possibly a source of information, but a
causal agent?  Doubtful."
     "We've never heard a thing about their manager," remarked Plasma Girl.  "I
always thought that was kind of weird."
     "I always thought YOU were kinda weird," growled Vector Unstable.
     "ENOUGH!" thundered the Kid.  "I'll look into it when Havoc gets back from his
errands.  IF he gets back.  The Shadowspire team has become an enormous
disappointment."  Arcane swept his eyes around the room.
     "Let's exit from the back and discuss this at the barracks."
     "Does this place even have a back door?" asked Plasma, mindful of the heavily
reinforced front door.
     "How did you think we got in?" asked Arcane as he led them down the stairs.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

 DM   1 MORDANT (turn 652): JOY of MIGHTY MORALS II (Assurnasirbanipal, mgr.)
 DM   2 NIANIA (turn 535): IGNORANT BAUD of 042709A (The Muffin Man, mgr.)
 DM   3 OSKSI (turn 658): VIRTUAL REALITY of STATE OF MIND (Marma Duke, mgr.)
 DM   4 JHELUM (turn 629): IRONSIDE of KIWI CONNECTION (The Mun, mgr.)
 DM   5 KALTOS (turn 653): MOSQUITO of BLOOD SUCKERS (The Mun, mgr.)
 DM   6 TRANSEL (turn 648): JOHN HUSTON of THE DIRECTORS (?, mgr.)
 DM   7 BONSUR (turn 257): SUZIE of CHURCH LADIES (Papa Bear, mgr.)
 DM  10 KOLACT (turn 641): FRIDAY THE 13TH of BACON MAKIN' (?, mgr.)
 DM  18 TALCAMA (turn 643): STEELEY SHADOW of THE GRATEFUL UNDEAD (Street Legal, mgr)
 DM  21 SUNSET (turn 642): ANGEL of OMINOUS REIGN (Archaic Elf, mgr.)
 DM  36 JHANS (turn 610): ELLIRIN IMBRAY of MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 599): KARTIKAYA of JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 274): RATA of KIWI CONNECTION (The Mun, mgr.)
 DM  42 RODEKI (turn 590): STICKY FINGERS of DUNGEON CELL (One Armed Bandit, mgr.)
 DM  51 TRICORUS (turn 541): SAARVEGHAL of DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 258): SAMILDAR of TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 249): I'M A BASHER of BASHAHOLICS ANON (Assurnasirbanipal, mgr.)
 DM  62 VALAMANTIS (turn 486): JIMEMMA LOCA of MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 225): TORANS ULRIK of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 534): COOLER of STYROFOAM (Jolly, mgr.)

                                      Top Teams
 DM   1 MORDANT (turn 652): MIGHTY MORALS II (Assurnasirbanipal, mgr.)
 DM   2 NIANIA (turn 535): 042709A (The Muffin Man, mgr.)
 DM   3 OSKSI (turn 658): IRATE FORMATIONS (The Muffin Man, mgr.)
 DM   4 JHELUM (turn 629): DOGS OF WAR (Jorja, mgr.)
 DM   5 KALTOS (turn 653): TECHNOLOGY (Otto X Frothingslosh, mgr.)
 DM   6 TRANSEL (turn 648): PSYCHO SQUAD (Jorja, mgr.)
 DM   7 BONSUR (turn 657): SENTINELS (Nomad, mgr.)
 DM  10 KOLACT (turn 641): THE MOONDOGS (Jorja, mgr.)
 DM  18 TALCAMA (turn 643): THE GRATEFUL UNDEAD (Street Legal, mgr.)
 DM  21 SUNSET (turn 642): OMINOUS REIGN (Archaic Elf, mgr.)
 DM  36 JHANS (turn 610): MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 599): JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 274): KIWI CONNECTION (The Mun, mgr.)
 DM  42 RODEKI (turn 590): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 541): DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 258): TRADERS OF TROCAR (Jorja, mgr.)
 DM  62 VALAMANTIS (turn 486): DETHKLOT (?, mgr.)
 DM  72 DRAGONHEAD (turn 225): STATES (?, mgr.)
ADM 104 DARKHOLM (turn 534) STREET PIZZA et al (The Upright Man, mgr.)

                                   Recent Graduates
 DM   3 OSKSI (turn 658): VIRTUAL REALITY of STATE OF MIND (Marma Duke, mgr.)
 DM   5 KALTOS (turn 653): MOSQUITO of BLOOD SUCKERS (The Mun, mgr.)
               (turn 652): MOTHER-IN-LAW of BLOOD SUCKERS (The Mun, mgr.)
 DM  10 KOLACT (turn 640): DEMON of ABOMINATION (Chase, mgr.)
 DM  18 TALCAMA (turn 641): STOWAWAY of SEA DOGS (One Armed Bandit, mgr.)
 DM  21 SUNSET (turn 641): MORBID CRUSADER of DARK AT HEART (?, mgr.)
 DM  38 CLIFFHOME (turn 599): GURU GNU of HILLTOP GURUS (Nomad, mgr.)
 DM  54 TROCAR (turn 257): VARDIN ABEQ of TRADERS OF TROCAR (Jorja, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Twenty turns, 6 Duelmasters, 3 Kills... not a bad resume heading into ADM!  I
fear this is the final time I will be wearing these robes and sitting on this throne,
as I am heading to Talahya to join my brethren.  It has been an honor to have fought
and survived this bloody place, for death and taxes truly are the only thing
guaranteed in this fair city.
     Who am I... who AM I you ponder?  I am:


VH/LO Halberd favorite weapon (should be fun with Tremendous dmg)

     Unfortunately Parry was my favorite learn; otherwise I fear there may have been
greater death and destruction at my hands.  I plan on testing this theory in the Dark
Arena next turn... maybe I can take a head off with one clean swing.
     Soon, a new duelmaster youu shall soon have.  I predict Perfect Drug will take
the throne unless TMM holds him out in preparation for the upcoming tournament.  If
that's the case, then Shub should likely wear the robes.  My brother in arms The
Voice Inside is sitting out this upcoming turn in hopes of tournament glory.

So for one final time...
Your Duelmaster,
Virtual Reality (again x5)

                                      SPY REPORT

     If you were disturbed from your beauty rest only to have to watch a bunch of 
OSKSI brutes like you, you'd be grouchy, too.  Later days, IRATE FORMATIONS, since 
GAMES LIBRARY took top team from you this turn, you guys are old news.  Of course, 
we're all terribly impressed to see COFFEE HOUSE POET win a fight and gain 39 points, 
terribly.  Tsk, tsk, PLUTONIUM beat STONED IMMACULATE and STONED IMMACULATE lost 14 
points.  You're breakin' my heart.  VIRTUAL REALITY Dark Arena Challenged SHEWISH 
GIANT for OSKSI's Title this turn, and guess what happened?  And if variety is the 
spice of life, OSKSI may be getting bland, as VIRTUAL REALITY stays top dog in the 
city.  Kickbacks and bribes, kickbacks and bribes, how else do you think some of 
these guys win their fights?  Skill?  Ha!   
     My mother always told me, 'If you don't have anything nice to say, start 
talking.' I loved that woman.  GENERATION X, I suppose you'll be glad to know you 
were this turn's most avoided team.  Care to know who is the most afraid of you?  And 
it looks like IRATE FORMATIONS avoided them the most this turn.  What a pack of would 
be losers, if you ask me.  Hmph.  SALDORINIVAN KIRO was challenged more times this 
turn than the Duelmaster.  Now was the DM insulted or feared?  Heh, heh.  Now here's 
guts and stupidity all rolled into one, VECTOR UNSTABLE challenged up 36 to take on 
PERFECT DRUG of IRATE FORMATIONS.  And, oof!  VECTOR UNSTABLE saw stars around his 
helmet, after losing the fight, and disappointing the crowds, I might add.  I guess I 
can give a little credit to ELBOWS of PASTA for challenging up by 22 to CADILLAC 
DUNDEE.  ELBOWS lost to get 66 points of recognition.   
     Some people like volunteer work in the hospitals.  I volunteer for OSKSI's 
morgue.  More variety.  STATE OF MIND has cause to pause today, as VIRTUAL REALITY 
was sent to the Dark Arena, and came back--though not in the best of moods, I'll 
wager.  Ya gotta go sometime, and SHUB NIGGUARTH's time was this time.  Hmmm, not a 
bad fighter, had he lived... (what?  me pity?).  You can run, COFFEE HOUSE POET, but 
maybe you can't hide from DREAMS OF KADATH.  Killing SHUB NIGGUARTH is something the 
rest of GENERATION X may not be able to help you with.  Titanium shields and bamboo 
daggers, guess what brave team is developing these kinds of weapons?   
     I was about to buy a new quill pen the other day, but some fighter took it for 
an epee.  Forgive me for writing with a dagger.  Just wait 'till next time I show up 
here, I won't be so nice!  So nyaaah!  Paste this one in your scrapbooks, you'll need 
the kindling come this winter-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 PERFECT DRUG 6943            12   0  0   133       IRATE FORMATIONS (633)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 COFFEE HOUSE POET 6987        9   6  1   113       GENERATION X (416)
-THE VOICE INSIDE 6974        10   4  0   105       STATE OF MIND (245)
-DAT NGUYEN 6216              19  22  0    97       AMERICAN APPRAISAL (559)
 BOB THE INHALER 6928         20   4  1    94       IRATE FORMATIONS (633)
 CADILLAC DUNDEE 6956         16   5  1    92       IRATE FORMATIONS (633)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 TV DINNER 4910               18  29  6    89       GENERATION X (416)
-WHIRLING INSELBERG 6924       6   0  0    86       IRATE FORMATIONS (633)
 VECTOR UNSTABLE 6231         16   9  3    83       ASTRAL KIN (230)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 ELBOWS 6979                   6   4  0    66       PASTA (616)
 SKAEVOLOVIAN KOR 6970        10   8  1    60       GAMES LIBRARY (340)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 PLUTONIUM 7035                3   0  0    56       POISON ELEMENTS (641)
 FUNNY FARM FIEND 6985         7   8  2    52       STATE OF MIND (245)
 FALRONDIAL VOTH 6989          9   5  0    49       GAMES LIBRARY (340)
-KAREOKE KILLER 6972           8   8  1    47       GENERATION X (416)
-DIANE MACK 6435               5   5  0    42       AMERICAN APPRAISAL (559)
 STONED IMMACULATE 6975       10   7  0    41       STATE OF MIND (245)
 MENOLDRIN SKO 7009            7   5  1    41       GAMES LIBRARY (340)
-MEGA PIXEL 6995               6   0  0    39       GENERATION X (416)
 ZOMBIE BAIT 6964              7   6  0    37       DREAMS OF KADATH (635)
-JEFF DUNKLE 6391              6   9  0    34       AMERICAN APPRAISAL (559)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 ALEXANDER 2889                3   0  0    33       LONG LOST ASYLUM (240)
 SALDORINIVAN KIRO 6977        6  10  0    32       GAMES LIBRARY (340)
 CAVATELLI 7024                2   2  0    28       PASTA (616)
 ARSENIC 7032                  2   1  0    26       POISON ELEMENTS (641)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 PLASMA GIRL 6996              5   8  0    23       ASTRAL KIN (230)
 ROTELLI 7028                  2   2  0    18       PASTA (616)
 IZ'CH 7010                    2   7  0    17       DREAMS OF KADATH (635)
 GNOCCHI 7039                  2   2  0    16       PASTA (616)
 GALILEA 7056                  2   0  0    16       ASTRAL KIN (230)
 CESIUM 7033                   2   1  0    14       POISON ELEMENTS (641)
 CHLORINE 7031                 2   1  0    14       POISON ELEMENTS (641)
-OF ALHAZRED 7025              3   1  0    13       DREAMS OF KADATH (635)
-RAY MORAN 6436                1   9  0    13       AMERICAN APPRAISAL (559)
 GAMMA K GRAD 7030             3   2  0    11       ASTRAL KIN (230)
 LASAGNA 7029                  1   3  0    11       PASTA (616)
 AURIGA NEBULA 7061            1   0  0    11       ASTRAL KIN (230)
 DAEROMENZIAN VAL 7026         1   5  0     8       GAMES LIBRARY (340)
 MORONA 7053                   1   1  1     5       LONG LOST ASYLUM (240)
 LITHIUM 7034                  0   3  0     3       POISON ELEMENTS (641)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BIG RED 7052                  0   2  0     2       LONG LOST ASYLUM (240)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
TCHO-TCHO 7057          0  1 0 DREAMS OF KADATH 635 MORONA 7053           658   
BANG-BANG 7059          0  1 0 LONG LOST ASYLUM 240 SHEWISH GIANT         659  NONE
LUCKY 7058              0  1 0 LONG LOST ASYLUM 240 SPYMASTER             659  NONE

                                     PERSONAL ADS

Perfect Drug -- I have NEVER had two weapons break on me!  Let's see-- with a
scimitar (SCIMITAR) you broke a halbard, morningstar, and medium shield.  Something's
not right here!! -- Vector Unstable

     At least he didn't do it with an epee.  That really bites.

Stoned Immaculate -- Yeah, yeah -- I switch up my rhythms just once to experiment,
and BAM!  Okay, no more of that!  -- Plasma Girl

Kareoke Killer -- Well, considering you have about 5 times my FE, I suppose I was
just lucky to crawl away from that one! -- Gamma K Grad

Big Red -- I checked my armor, and it turns out you DID connect!  If I turn it toward
the light and angle it just right, I can see the little dimpled impressions where
your weapon struck. -- Galilea

Jorja -- Glad to hear you're enjoying it.  Soon I'll be asking all of you to help me.
-- Kid Arcane

Poison Elements and Long Lost Asylum -- Yes, DO feel welcomed here!  You help our
arena actually feel like an arena and not a social club!!  It's great to see new
blood spilled on our sands!  Feel free to look around and explore Osksi -- it's got a
lot going for it! -- Astral Kin

Daeromenzian Val -- That loss just signed my death warrant. -- Cantstop Wontstop

Menoldrin Sko -- I'm very happy to see you survive that experience.  Be well. --
Virtual Reality

Coffee House Poet -- Well done, oh starbucks lauriet. -- Funny Farm Fiend

     A crown of coffee beans?

Plasma Girl -- Look at the big stones on you!  Odd though for a girl, but hey... who
am I to judge.  Pass the chips please? -- Stoned Immaculate

TV Dinner -- After hearing such good things about you from VR, something told me to
pay you a visit. -- The Voice Inside

Funny Farm Fiend -- I was thinking of writing an ode to my lost comrade.  But it
feels much better to avenge his death instead.  Here's to you, Frequent Flayer! --
Coffee House Poet

The Voice Inside -- Not Fair!  I got distracted when you started talking to yourself.
-- TV Dinner

Gamma K Grad -- I thought gamma rays were supposed to beef me up like the Incredible
Hulk!  Didn't know they were able to make me smarter as well.  Thanks! -- Kareoke

     Not to mention that they turned you green.

Virtual Reality -- Dammit, this is NOT REAL.  I refuse to accept it. -- Meoldrin Sko

Cantstop Wontstop -- Ah, been THERE before.  Usually with an unfinished book at two
in the morning.  In fact, headed for it now.... -- Daeromenzian Val
P.S.  And I thank you very much for my first win.  If we do this again, maybe I can
give you YOUR first win, eh?

Cavatelli -- Ah, but it was so GOOD...! -- Saldorinivan Kiro

As usual, the Fratsfa Slave was pathetic. -- Skaevolovian Kor
P.S.  And not Fratsfan.

And an Ambitious Guard.  Two standbys in one day--that used to happen a lot, but not
lately.  What's up with this? -- Falronidal Voth

Our congratulations to Virtual Reality. -- Jorja and the Games Librarians

                                  LAST WEEK'S FIGHTS

VIRTUAL REALITY viciously butchered SHEWISH GIANT in a 1 minute Dark Arena fight.
CANTSTOP WONTSTOP was murdered by DARK CHAMPION in a 1 minute Dark Arena melee.
LUCKY was murdered by SPYMASTER in a 1 minute Dark Arena fight.
BANG-BANG was barely slain by SHEWISH GIANT in a 2 minute bloody Dark Arena brawl.
TV DINNER savagely defeated FUNNY FARM FIEND in a 1 minute one-sided Bloodfeud fight.
VECTOR UNSTABLE was vanquished by PERFECT DRUG in a 2 minute Challenge Title fight.
ELBOWS was narrowly defeated by CADILLAC DUNDEE in a 4 minute Challenge brawl.
PLUTONIUM handily defeated STONED IMMACULATE in a 1 minute uneven Challenge melee.
ARSENIC vanquished IZ'CH in a 1 minute one-sided Challenge duel.
CHLORINE was vanquished by ZOMBIE BAIT in a 1 minute one-sided Challenge duel.
LASAGNA defeated DAEROMENZIAN VAL in a 1 minute Challenge match.
ALEXANDER handily defeated PLASMA GIRL in a 1 minute one-sided Challenge bout.
MORONA was demolished by SALDORINIVAN KIRO in a 1 minute mismatched Challenge match.
GNOCCHI was handily defeated by MENOLDRIN SKO in a 1 minute Challenge contest.
SHUB NIGGUARTH was savagely slain by COFFEE HOUSE POET in a 3 minute gory brawl.
BOB THE INHALER handily defeated SKAEVOLOVIAN KOR in a 1 minute one-sided conflict.
FALRONDIAL VOTH narrowly defeated CAVATELLI in a 2 minute struggle.
CESIUM luckily beat BIG RED in a crowd pleasing 2 minute gory amateur's brawl.
LITHIUM was overpowered by AURIGA NEBULA in a 1 minute one-sided match.
GAMMA K GRAD was beaten by ROTELLI in a crowd pleasing 3 minute bloody novice's match.
GALILEA devastated CONVICTED THIEF in a 1 minute one-sided bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   7         WALL OF STEEL     22 -   9 -  2      71  |
|BASHING ATTACK                   6         AIMED BLOW        30 -  17 -  1      64  |
|AIMED BLOW                       5         PARRY-RIPOSTE     14 -  11 -  1      56  |
|SLASHING ATTACK                  4         BASHING ATTACK    25 -  27 -  2      48  |
|WALL OF STEEL                    4         LUNGING ATTACK    26 -  30 -  2      46  |
|STRIKING ATTACK                  4         SLASHING ATTACK    9 -  11 -  1      45  |
|PARRY-LUNGE                      3         TOTAL PARRY        3 -   4 -  0      43  |
|PARRY-RIPOSTE                    2         STRIKING ATTACK   17 -  25 -  0      40  |
|PARRY-STRIKE                     1         PARRY-LUNGE       10 -  15 -  0      40  |
|TOTAL PARRY                      1         PARRY-STRIKE       3 -   8 -  0      27  |

Turn 659 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         5 -  0     LUNGING ATTACK     2 -  5         3  WALL OF STEEL  
PARRY-STRIKE       1 -  0     PARRY-LUNGE        0 -  3         3  LUNGING ATTACK 
SLASHING ATTACK    3 -  1     STRIKING ATTACK    0 -  4         2  AIMED BLOW     
BASHING ATTACK     4 -  2     TOTAL PARRY        0 -  1         1  PARRY-RIPOSTE  
PARRY-RIPOSTE      1 -  1                                       1  STRIKING ATTACK
WALL OF STEEL      2 -  2                                       1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    PERFECT DRUG 6943          12   0  0  133 IRATE FORMATIONS (633)
PARRY-RIPOSTE    COFFEE HOUSE POET 6987      9   6  1  113 GENERATION X (416)
AIMED BLOW       BOB THE INHALER 6928       20   4  1   94 IRATE FORMATIONS (633)
LUNGING ATTACK   ELBOWS 6979                 6   4  0   66 PASTA (616)
PARRY-STRIKE     ZOMBIE BAIT 6964            7   6  0   37 DREAMS OF KADATH (635)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is TV DINNER 4910.  The most popular warrior this turn 
was ELBOWS 6979.  The ten other most popular fighters were CADILLAC DUNDEE 6956, BIG 

The least popular fighter this week was LITHIUM 7034.  The other ten least popular 
fighters were GNOCCHI 7039, MORONA 7053, DAEROMENZIAN VAL 7026, CHLORINE 7031, IZ'CH 
7058, and CANTSTOP WONTSTOP 7040.

The following warriors have traveled to AD after fighting this turn: