DUEL 2 NEWSLETTER

Date   : 06/07/2012    Duedate: 06/20/2012

OSKSI ARENA

DM-3    TURN-708

This Weeks Top Honors

THE DUELMASTER IS

HYPE MACHINE
GENERATION X (416)
(3-7139) [15-11-3,97]

Chartered Recognition Leader   Unchartered Recognition Leader

HYPE MACHINE                   GRIMSPEAR
GENERATION X (416)             SAVAGE HORDE (653)
(3-7139) [15-11-3,97]          (3-7227) [3-1-0,38]

Popularity Leader              This Weeks Favorite

HYPE MACHINE                   ARUGULA
GENERATION X (416)             VEGGIES (591)
(3-7139) [15-11-3,97]          (3-7180) [2-3-0,22]

THE CURRENT TOP TEAM

GENERATION X (416)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. AESIR (164)                 53
2. GENERATION X (416)          16      VEGGIES (591)
3. VEGGIES (591)               16      Unchartered Team
4. GAMES LIBRARY (340)         15
5. SAVAGE HORDE (653)          12      SAVAGE HORDE (653)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*SAVAGE HORDE (653)         8   2  1 80.0   1/ 3 GENERATION X (416)        8  2 0
 2/ 2 VEGGIES (591)             50  22  2 69.4   2/ 2 GAMES LIBRARY (340)       8  7 0
 3- 3 SERPENTS' HOLD (645)      24  19  0 55.8   3/ 5 AESIR (164)               6  4 0
 4/ 4 GENERATION X (416)       251 217 21 53.6   4/ 4 N.G.O.A. KNIGHTS (648)    5  9 0
 5/ 6 AESIR (164)              739 737 47 50.1   5/ 1*SAVAGE HORDE (653)        4  2 0
 6/ 7 F IS FOR... 2 (650)        8  10  0 44.4   6- 6 SERPENTS' HOLD (645)      1  0 0
 7/ 8 GAMES LIBRARY (340)      790 %1096 24 41.9   7/ 8 VEGGIES (591)             1  2 0
 8- 9*ACCIDENTALS, INC (656)     1   2  0 33.3   8/ 7 F IS FOR... 2 (650)       1  2 0
 9/10 N.G.O.A. KNIGHTS (648)    16  58  0 21.6   9-10*ACCIDENTALS, INC (656)    1  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

                               NOT MUCH TIME IS LEFT
                                        to
                          ENTER THE TURF WAR COMPETITION
                                        and
                                  TEAMS ARE NEEDED

     The Turf War is coming.  The Turf War is coming.  TW8 will begin in DM47 the
first turn following the Philadelphia Face.  Mark July 27 on your calendar.  There is
only one turn left between now and The Wars -- the one on July 3.  Sign up.  Find a
team.  Choose a captain.  Get confirmed.  And send in your two rollup certs.  You can
do it all in the July 3 newsletter.  DO NOT MISS OUT ON THIS COMPETITION AND THE
PRIZES!
     The status of the current entries (as of June 5) is as follows:

M*MBO (Master Darque)           Dec  Conf  CertsIn
Ottodrome (Otto X)               y     y     y
Bubba's TW Army (Bubbagnoosh)    y     y     y
Darque Forces (Master Darque)    y     y     y
Fast Food (Madwand)              y     y     y

OZ FEAST LE BANANA (Mannequin)  Dec  Conf  Certs In
Second Bananas (Mannequin)       y     y     y
Mystic Orc Feast (Slugbait)      y     y     y
Land of Oz (Oz)                  y     y     y
Les Turfistes (Le Pentarque)     y     y     y

CLUB FED (Vae Victus)           Dec  Conf  CertsIn
In Qeternum (Vae Victus)         y     y     y
Obsidian Order (Skaven)          y     y     y
Devil's Rejects (Lucifer)        N     N     y
Real Men Wear Pink (Glitter Boy) y     y     N

LBA (Assur)                     Dec  Conf  CertsIn
Bash Bros Park (Assur)           y     y     y
Shewish Buffet (OAB)             y     y     y
Horny Goat -X (Grimm)            N     N     N

     Perhaps you have not seen the rules for TW8, which has been posted in all
newsletters?  Here they are.

                                *TURF WAR 8 RULES*

Starting July 30 2012 (12 turns)
Bring acclaim and glory to the North Fork (DM47) arena.

Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the Captain of the alliance in the North Fork (DM 47)
newsletter.
        2.  Indicate in the newsletter which Captain/alliance you will join.
        3.  Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:
        1.  Verifying/authorizing, in the North Fork newsletter those who wish to
participate under the banner of their alliance. The confirmation/verification must
occur after, or in the same newsletter, but not before, the participants declaration.
(Lack of participant indication of joining and/or subsequent lack of Captain
confirmation will delay a team's participation in the Turf War.)
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit two (2) RSI Roll-Up Certificates to participate.  (Note: Captains
may, if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:
        1.  Submit two (2) RSI Roll-Up Certificates to participate (Unless already
submitted by Captain.  Note: extras will not be returned, but will go into the
winning pool of prizes.)
        2.  Announce their intent to compete with manager name, team name, and
alliance they will represent in the North Fork (DM 47) newsletter.  Announcement made
on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until an RSI Gift Certificate is
received, and participant indication and captain confirmation are posted in the North
Fork newsletter.  NO EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
the North Fork (DM 47) newsletter as stated above AND be verified in the same or
subsequent newsletter by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No arena multiple teams
or aliases will be allowed.  Violations will result in immediate manager
disqualification (including team point adjustments) from the Turf War (so be sure to
take any multiple teams OFF of Team Maintenance and be certain not to run any other
team warriors).
               d.  Scoring will NOT be retroactive for teams/alliances that do not
properly declare or get captain confirmation or fail to send a Gift Certificate by
Turn 1.  In other words, if your Gift Certificate is not received until Turn 3 of the
Turf War, and you have fought on Turns 1 and 2, your score will not begin until Turn
3.  All conditions must be met before scoring will begin--declaration, verification,
and Gift Certificate received.
               e.  No declarations or verifications will be accepted after Turn 3 of
the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
and settle any and all disputes as they arise.  Their decisions will be final.
(Note: the intent is to have a very thorough set of rules so that few decisions, if
any, are required from the moderators.)

Scoring will be as follows for Fights:
                                   Win   Loss   Kill      Die
Challenge (up or within same class) +2     -2     +5       -5
Down Challenge "Challenger"         -2     -2     -5       -5
Down Challenge "Challenged"         +2      0     +5       -5
Match Up                            +1     -1     +1       -5
Bloodfeud Challenge (Up or Down)    +2     -5     +5      -10 
Champion **                         x2     x2     x2       x2
Dark Arena*                        +10     -5     xx       xx
Tournament Death***                                        -3
Halfway (6 round total) best alliance win/loss percentage ****
Final (12 round total) alliance w/l% percentage ****
    * After 2nd win in DA, warrior scores no additional points for wins.
    ** Champions double applies to his score only - not to opponent.
    *** No warrior may be substituted without the proper use of the DA or arena death
or death in a tournament or graduation.  There must be a maximum of five only on a
team at any point and time.  (The penalty for such substitution is -10 points.)
Points awarded for team tournament participation are 1 for 1 entrant, 3 for 2
entrants, 6 for 3 entrants, 10 for 4 entrants, and 15 for 5 entrants.  A TV scores 7
points or a TC scores 15 points.   Death in a tournament results in a -3 score.
    ***** Halfway points scored are 25, 20, 15, 10, 5, 5, 5 (etc) for 1st, 2nd, 3rd
(etc).  (To qualify for any of these points the alliance must have fought 75% of its
possible fights.)  Final 12 Round points scored are 40, 30, 20, 15, 10, 5, 5, 5 (etc)
for the 1st, 2nd, 3rd (etc).  (To qualify for any of these points the alliance must
have fought 75% of its possible fights.)

Special Scoring Considerations for the Turf War are as follows:
Full Team:                                        +1
      1. A team which fights 4+ warriors (Includes DAing) gets a point
Full Alliance                                     +1
      2. An alliance were ALL teams get a Full Team point earns a point
Full Team/Alliance scores
      3. Will double for the last half (6 rounds) of TW8.
Style Master:                                     +2
      1. No matter how many stylemasters, an individual team can score only +2 per
         round.
Duelmaster:                                       +2
      1. Duelmaster points shall be earned separate of stylemaster points.

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must have fought at least one previous fight in the North Fork
         (DM47 arena) to be able to be declared a champion.
     5.  A Champion can be declared on any round and point factors will begin that
         same turn.  (Must meet above 4 conditions prior to declaring.)

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.
        3.  To score as a bloodfeud, then feud/death must have occurred totally
within the TW8.  (E.g. Feuds created prior to TW8 will not be deemed or scored as a
bloodfeud, but rather as a challenge or downchallenge.

Downchallenges:
        1.  A downchallenge occurs when a warrior challenges a warrior in a lower
class.  (Lower class is defined as lower than the identical class.  E.g. A challenger
champion class challenging a champion class is a down challenge.)
        2.  In TW8 a standard challenge is up (in recognition points), parallel or
within the identical class but lower recognition.
        3.  No challenge by The Duelmaster shall be deemed a downchallenge.  (This
rule supersedes all other downchallenge rules.)

Tournament Considerations:
        1.  Tournament participation is allowed and ENCOURAGED as a great form of
recognition for North Fork.
        2.  Tournament Victors (live only) won during the course of the contest will
gain a one (1) time bonus of 7 points.  This bonus will apply EACH time a warrior(s)
wins such status.
        3.  Tournament Champions (live only) won during the course of the contest
will gain a one (1) time bonus of 15 points.  This bonus will apply EACH time a
warrior(s) win such status.
        4.  Points awarded for tournament participation are are 1 for 1 entrant, 3
for 2 entrants, 6 for 3 entrants, 10 for 4 entrants, and 15 for 5 entrants.  A TV
scores 7 points additional or a TC scores 15 points additional.  Death in a
tournament results in an additional -3 score.
        5.  Points for entrants, TVs, TCs, and tournament deaths will be applied the
Turn after RSI posts tournament results in the North Fork (DM 47) newsletter (i.e.,
if the results post on North Fork turn 300, points will be credited on North Fork
turn 301 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
you begin the Turf War with Alliance A, you must end the Turf War with Alliance A.
If you begin the Turf War with Team A, you must end the Turf War with Team A.
        3.  There will be a maximum of four (4) teams/managers allowed per alliance
for the Turf War VII.  The minimum is two (2).
        4.  The Dark Arena may be used on the first FE turn (e.g. no arena or
tournament fights) only, of every warrior, without penalty.
        5.  If at any time, the Moderators determine that any non-TW team in the
arena is aiding and/or abetting any TW alliance or team, the affected points won by
the gifted team/alliance will be disallowed and the aiding non-TW team will be asked
to desist from play in the arena until after the Turf War concludes.

Prizes:
The Turf War is meant to be a "winner takes all" contest.  However, for TW8, a prize
(RU cert) will be awarded each of the twelve turns to the individual team/manager
that fights five fights and has the best w/l record that turn. (Tiebreakers are in
this order -- kills, recognition points earned.)  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance at the end of the
competition.  It is the responsibility of the Captain to distribute Gift
Certificates.  Moderators will submit a list of each manager on the winning alliance
to RSI at the completion of the contest for the non-Certificate prizes.

     All entry fees (rollup certs) are awarded to the winning alliance, except for
the twelve reserved for the individual winning manager each week.)
     The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of all Dark Arena Monsters (two for each manager in the winning
alliance, and two additional for the captain of the alliance).
        3.  Known Favorites for one DM47 warrior on each team of the winning alliance
(warrior must be ranked Initiate or above, must be alive, and must have at least one
DM47 arena fight to receive this award).
        4.  +1 Skill bonus (three) for each manager on the winning alliance.  Bonus
potions must be applied to living warriors from DM 47, no more than two skills per
warrior.
        5.  +1 Skill bonus potion (one) for each and every individual manager who
fights in all 12 rounds AND 54 fights of the Turf War.  Bonus potion must be applied
to a living warrior from (DM 47)
        6. Two additional rollup certs for each manager of the winning alliance from
RSI.
     These RSI awards will be listed by the Moderator for claiming from RSI (Lee)
within 4 turns of the end of TW VI. The certs will be mailed to the winning alliance
by the Moderators within two weeks of the end of the TW.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com or
wfms101 at aol dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

This contest will begin in late July 2012 following the Summer FTF.
                             **TW8 Revision 06-05-12**

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 702): WHISKEY of BOOZE (Papa Bear, mgr.)
 DM   2 NIANIA (turn 585): THE LIZARD KING of THE FUNNY FARM (Buri, mgr.)
 DM   3 OSKSI (turn 707): HYPE MACHINE of GENERATION X (Storm Lord, mgr.)
 DM   4 JHELUM (turn 679): KAI-GAN of SAVAGE HORDE (Hawk, mgr.)
 DM   5 KALTOS (turn 703): WATSON of TECHNOLOGY (Otto X, mgr.)
 DM   6 TRANSEL (turn 698): ODD of BALTO (JE, mgr.)
 DM   7 BONSUR (turn 707): DEBBIE of CHURCH LADIES (Papa Bear, mgr.)
 DM  10 KOLACT (turn 691): ULF SUNDERHELM of VIKINGS (Nomad, mgr.)
 DM  18 TALCAMA (turn 693): BABY ON BOARD of SEA DOGS (One Armed Bandit, mgr.)
 DM  21 SUNSET (turn 692): COLD SHOT of THE BLUES (Buri, mgr.)
 DM  36 JHANS (turn 658): POSITION IS EMPTY
 DM  38 CLIFFHOME (turn 647): WALKER of ZOMBIE SQAUD (Khisanth, mgr.)
 DM  39 XOCHITHLAN (turn 299): ASQUITH of KIWI CONNECTION (The Mun, mgr.)
 DM  42 RODEKI (turn 640): SOCKLESS CRITIC of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 591): DEAN of VENTURE BROS. (Buri, mgr.)
 DM  54 TROCAR (turn 281): TONG PAK FU of ASIAN INVASION (Pec Killer, mgr.)
 DM  59 ILLIS (turn 274): APPLESEED of IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 536): IMROM LLEWS of MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 250): FILING FEE of BASH BROS LAWYERS (Assurnasirbanipal)
ADM 104 DARKHOLM (turn 584): RUGEN THE JELLYFISH of HANNAH'S PALS (The Upright Man)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 702): HOMICIDAL MANIACS (Jorja, mgr.)
 DM   2 NIANIA (turn 585): HAMOI TONG (Froot E. Bowl, mgr.)
 DM   3 OSKSI (turn 707): SAVAGE HORDE (Hawk, mgr.)
 DM   4 JHELUM (turn 679): SAVAGE HORDE (Hawk, mgr.)
 DM   5 KALTOS (turn 703): TECHNOLOGY (Otto X, mgr.)
 DM   6 TRANSEL (turn 698): PSYCHO SQUAD (Jorja, mgr.)
 DM   7 BONSUR (turn 707): BEACH BABES (Jorja, mgr.)
 DM  10 KOLACT (turn 691): THE CLUB (Buri, mgr.)
 DM  18 TALCAMA (turn 693): CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 692): POSITION IS EMPTY
 DM  36 JHANS (turn 658): SERPPENTS HOLD (Khisanth, mgr.)
 DM  38 CLIFFHOME (turn 647): JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 299): KIWI CONNECTION (The Mun, mgr.)
 DM  42 RODEKI (turn 640): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 591): VENTURE BROS. (Buri, mgr.)
 DM  54 TROCAR (turn 281): KIWI CONNECTION II (The Mun, mgr.)
 DM  59 ILLIS (turn 274): IMPROVED ILLUSION (Master Darque, mgr.)
 DM  62 VALAMANTIS (turn 536): MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 250): MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 584) PUNCHLINES et al (The Upright Man, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   2 NIANIA (turn 584): CHAKTIRI of HAMOI TONG (Froot E. Bowl, mgr.)
                           TASAIO of HAMOI TONG (Froot E. Bowl, mgr.)
 DM   5 KALTOS (turn 703): WATSON of TECHNOLOGY (Otto X, mgr.)
 DM  18 TALCAMA (turn 693): LIGHTHOUSE KEEPER of SEA DOGS (One Armed Bandit, mgr.)
 DM  36 JHANS (turn 657): KHYLAR of WRATHMEN (Kharadmon, mgr.)
 DM  38 CLIFFHOME (turn 646): UNCUT HARE of HOLMES ON THE RANGE (Sherlock, mgr.)
 DM  39 XOCHITHLAN (turn 298): FALLON GRIMM of THE MIDDLE WAY (Jorja, mgr.)
 DM  59 ILLIS (turn 273): G W BUSH of TALL TALES (A-Sop, mgr.)
 DM  72 DRAGONHEAD (turn 249): LOUIE MURH of MIDDLE WAY 9 (Jorja, mgr.)

                                      SPY REPORT

     Well, what are you looking at, OSKSI?  Ain't you never seen Snide Clemens 
before?  Ah, shaddup and listen to my news.  Later days, SAVAGE HORDE, since 
GENERATION X took top team from you this turn, you guys are old news.  Now keep the 
taverns open late tonight, for there are sorrows to drown for SAVAGE HORDE, whose 
1-0-0 this turn dropped them by 4 into 5th.  Ha!  Of course, we're all terribly 
impressed to see ARUGULA win a fight and gain 16 points, terribly.  Tsk, tsk, ARUGULA 
beat KANDARESRON VARN and KANDARESRON VARN lost 11 points.  You're breakin' my heart. 
And if variety is the spice of life, OSKSI may be getting bland, as HYPE MACHINE 
stays top dog in the city.  The Elefont, humph!  I've tasted better ale at 
mortuaries.  Where do they get this stuff?  From OSKSI's trash dumps?   
     My mother always told me, 'If you don't have anything nice to say, start 
talking.' I loved that woman.  What's the big D?  ACCIDENTALS, INC was the most 
avoided team?  Bunch of lily livered... grumble... mumble... curse...  And it looks 
like AESIR avoided them the most this turn.  What a pack of would be losers, if you 
ask me.  Hmph.  VELOVORINSAL NORS was challenged more times this turn than the 
Duelmaster.  Now was the DM insulted or feared?  Heh, heh.  Now look at this.  NANCY 
challenged down 26 against AESIR's BRUNHILDE.  What a weasel!  This is the sort of 
thing that makes the price of admission to OSKSI's games worth it!  NANCY lost to 
BRUNHILDE!!   
     Death and Taxes.  The less death I see, the more it taxes my patience.  Let's 
see if anyone's dead or dying.  We're all going to die in the end, so why worry if 
the fate catches up with you sooner that later?   
     What does the OSKSI arena have in common with the inns?  It's just as 
comfortable to sleep in either place.  Ha ha ha ha!  Well, I've had enough of this 
drivel, and I'm sure you have too.  Off like a dirty shirt of padded leather.  Paste 
this one in your scrapbooks, you'll need the kindling come this winter-- Snide 
Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 HYPE MACHINE 7139            15  11  3    97       GENERATION X (416)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 VELOVORINSAL NORS 7151       12  19  0    70       GAMES LIBRARY (340)
 SKADI 7172                    8   9  0    67       AESIR (164)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 UBIQUITI BULLET 7159         13   7  0    60       GENERATION X (416)
-HUNGRY HUNGRY HIPPO 7170      9   2  0    57       GENERATION X (416)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 FREQUENT FLAYER 7027          6   1  0    43       GENERATION X (416)
 FENTANAYL 7198                7   8  0    42       F IS FOR... 2 (650)
 GRIMSPEAR 7227                3   1  0    38       SAVAGE HORDE (653)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-HIGHLIGHT FILM 7205           5   2  0    33       GENERATION X (416)
 L.T. WALLBANGER 7177          4  12  0    33       N.G.O.A. KNIGHTS (648)
 MERISANDARA TIRON 7245        4   2  0    28       GAMES LIBRARY (340)
 ELDARISTAN FARO 7191          6   8  1    27       GAMES LIBRARY (340)
-GORGOTH 7228                  2   0  0    25       SAVAGE HORDE (653)
 BRUNHILDE 7278                1   1  0    24       AESIR (164)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 MELONDARION NORIS 7234        4   3  0    22       GAMES LIBRARY (340)
 ARUGULA 7180                  2   3  0    22       VEGGIES (591)
-DWARFHUNTER 7226              2   0  0    22       SAVAGE HORDE (653)
 VITHAR 7279                   2   0  0    18       AESIR (164)
 ALGRIM 7281                   2   0  0    17       AESIR (164)
 NANCY 7201                    2   6  0    12       N.G.O.A. KNIGHTS (648)
 DAVID 7199                    2   6  0    12       N.G.O.A. KNIGHTS (648)
-ROTBLADE 7224                 1   0  1    12       SAVAGE HORDE (653)
 STAINLESS STEEL 7220          1   4  0    11       N.G.O.A. KNIGHTS (648)
 JUNKFOOD JUNKIE 7282          1   0  0    10       N.G.O.A. KNIGHTS (648)
 KANDARESRON VARN 7257         2   1  0     9       GAMES LIBRARY (340)
-FOSINOPRIL 7195               1   0  0     8       F IS FOR... 2 (650)
-BLIND SPOT 7264               1   0  0     6       ACCIDENTALS, INC (656)
-INNOCENT BYSTANDER 7261       0   1  0     1       ACCIDENTALS, INC (656)
-SLIP-N-FALL 7262              0   1  0     1       ACCIDENTALS, INC (656)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
ARN 7288                0  1 0 AESIR 164            LORD ISKOVEN          708  NONE
DARIROKAN KOR 7096     16 24 0 GAMES LIBRARY 340    MISERYS HOLLOW C 7168 704  NONE

                                     PERSONAL ADS

Eldaristan -- That was going to be quick either way. -- Fentanayl

Librarian -- I'm starting to think you only run one style. -- slugbait

Velovorinsal -- Thanks for the beating.  Ouch!!  Thank god I'm a wall. -- L.T.

Kandaresron -- Good job.  That hurt. -- Stainless

All -- Please teach me a lot!  I'm a total parry so I need to learn a lot of skills
fast. -- Junkfood Junkie

Fentanayl -- Long may you feel so!  We can manage fine without any killing here. --
Velovorinsal

L.T. Wallbanger -- What the heck?  Why did I get the jump on you?  Why didn't you
strike back?  What were you DRINKING last night? -- Velovorinsal Nors
P.S.  My boss is tempted to go into full "advice to beginners" mode, and your boss
isn't a beginner, is he?

Fentanayl -- Oh, drat.  Darn.  One-shotted, how embarrassing. -- Eldaristan Faro

Stainless Steel -- Well, I can see why Jorja wonders about your manager.  That's the
pits, isn't it? -- Kandaresron Varn

Frequent Flayer -- Heck.  YOUR manager knows EXACTLY what he's about, doesn't he?
Still, any fight I can walk away from is a good fight, so... Good fight. --
Melondarion Noris

Argula -- Sliced and diced and steamed, with a dollop of butter. -- Merisandara Tiron

                                  LAST WEEK'S FIGHTS

ARN was butchered by LORD ISKOVEN in a 1 minute Dark Arena fight.
GRIMSPEAR devastated ELDARISTAN FARO in a 1 minute one-sided Challenge duel.
L.T. WALLBANGER was savagely defeated by FREQUENT FLAYER in a 1 minute fight.
FENTANAYL was devastated by VELOVORINSAL NORS in a 1 minute one-sided Challenge fight.
NANCY was demolished by BRUNHILDE in a 1 minute mismatched Challenge competition.
DAVID lost to ALGRIM in a crowd pleasing 1 minute Challenge fight.
STAINLESS STEEL was overpowered by VITHAR in a 1 minute mismatched Challenge brawl.
HYPE MACHINE overpowered SKADI in a action packed 1 minute uneven Title melee.
UBIQUITI BULLET won victory over THE USEROUS MERCHANT in a 2 minute duel.
MERISANDARA TIRON overpowered EMBEZZLING SCRIBE in a 1 minute uneven duel.
MELONDARION NORIS overpowered MORDANT DESERTER in a 1 minute one-sided fight.
KANDARESRON VARN was viciously subdued by ARUGULA in a 3 minute novice's bout.
JUNKFOOD JUNKIE bested PERSISTENT BEGGAR in a monotonous 5 minute amateur's conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|BASHING ATTACK                   6         AIMED BLOW        13 -   8 -  0      62  |
|LUNGING ATTACK                   3         LUNGING ATTACK    25 -  16 -  0      61  |
|PARRY-LUNGE                      2         PARRY-LUNGE        8 -   7 -  0      53  |
|SLASHING ATTACK                  2         STRIKING ATTACK   27 -  25 -  2      52  |
|STRIKING ATTACK                  2         TOTAL PARRY        1 -   1 -  0      50  |
|WALL OF STEEL                    2         WALL OF STEEL     13 -  13 -  2      50  |
|AIMED BLOW                       1         SLASHING ATTACK   20 -  20 -  3      50  |
|PARRY-RIPOSTE                    1         PARRY-RIPOSTE      6 -   7 -  0      46  |
|TOTAL PARRY                      1         BASHING ATTACK    17 -  24 -  1      41  |
|PARRY-STRIKE                     1         PARRY-STRIKE       3 -   9 -  1      25  |

Turn 708 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     BASHING ATTACK     2 -  4         3  BASHING ATTACK 
PARRY-LUNGE        2 -  0     PARRY-STRIKE       0 -  1         2  STRIKING ATTACK
PARRY-RIPOSTE      1 -  0                                       2  PARRY-RIPOSTE  
TOTAL PARRY        1 -  0                                       2  LUNGING ATTACK 
LUNGING ATTACK     2 -  1                                       1  PARRY-LUNGE    
SLASHING ATTACK    1 -  1                                       1  SLASHING ATTACK
STRIKING ATTACK    1 -  1     
WALL OF STEEL      1 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   HYPE MACHINE 7139          15  11  3   97 GENERATION X (416)
PARRY-LUNGE      UBIQUITI BULLET 7159       13   7  0   60 GENERATION X (416)
LUNGING ATTACK   FREQUENT FLAYER 7027        6   1  0   43 GENERATION X (416)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HYPE MACHINE 7139.  The most popular warrior this 
turn was ARUGULA 7180.  The ten other most popular fighters were FREQUENT FLAYER 
7027, KANDARESRON VARN 7257, GRIMSPEAR 7227, ALGRIM 7281, UBIQUITI BULLET 7159, HYPE 
MACHINE 7139, VELOVORINSAL NORS 7151, BRUNHILDE 7278, VITHAR 7279, and MERISANDARA 
TIRON 7245.

The least popular fighter this week was JUNKFOOD JUNKIE 7282.  The other ten least 
popular fighters were STAINLESS STEEL 7220, DAVID 7199, FENTANAYL 7198, ELDARISTAN 
FARO 7191, ARN 7288, SKADI 7172, NANCY 7201, L.T. WALLBANGER 7177, MELONDARION NORIS 
7234, and MERISANDARA TIRON 7245.