DUELMASTERS NEWSLETTER Date : 04/06/2004 Duedate: 04/19/2004 JHELUM ARENA DM-4 TURN-494 This Weeks Top Honors THE DUELMASTER IS CHASM OF IGNORANCE UTOPIA RELIGIOSO (388) (4-4186) [11-3-0,132] Chartered Recognition Leader Unchartered Recognition Leader CHASM OF IGNORANCE HUSBAND UTOPIA RELIGIOSO (388) DIFFERENT HATS (532) (4-4186) [11-3-0,132] (4-5561) [7-2-4,72] Popularity Leader This Weeks Favorite MARCH MADNESS DREAMER SPORTZ! (518) DREAMERS (569) (4-5435) [8-3-0,88] (4-5894) [0-4-0,4] THE CURRENT TOP TEAM PURPLE AND GOLD (571) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. CRUSADE (505) 69 2. FLAGG XVI-CHAOS (565) 42 UTOPIA RELIGIOSO (388) 3. PURPLE AND GOLD (571) 37 Unchartered Team 4. SUPERIOR FORCES ZC2 (546) 34 5. CHEETO'S HEROES (568) 30 PURPLE AND GOLD (571) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 4*PURPLE AND GOLD (571) 14 5 1 73.7 1/ 3*PURPLE AND GOLD (571) 11 3 1 2- 1*THE DREIHDENS 2 (543) 11 4 0 73.3 2/10*THOROUGHBREDS (564) 10 5 2 3- 2*MIKES MORGUE (561) 7 3 1 70.0 3/12*SHOCK TROOPS (544) 9 6 1 4/ 8*CHEETO'S HEROES (568) 10 5 2 66.7 4/ 7*SUPERIOR FORCES ZC (546) 9 6 0 5/ 3*TEERAK HA (553) 11 7 0 61.1 5/ 4*TEERAK HA (553) 8 5 0 6/ 5*ORCCON THUGS (572) 12 8 0 60.0 6/ 9*CLASSIC BLUES (549) 8 7 1 7/ 9 UTOPIA RELIGIOSO (388) 34 25 0 57.6 7/16*DREAMERS (569) 8 7 1 8/10*CLASSIC BLUES (549) 12 9 1 57.1 8/ 6*MAYAN WHITE (570) 8 7 1 9/ 6*MAYAN WHITE (570) 11 9 1 55.0 9/ 2*ORCCON THUGS (572) 8 7 0 10/ 7*BLACK & BLUE (547) 11 9 0 55.0 10/13*ARENA FELINES (554) 8 7 0 11/11*ARENA FELINES (554) 11 9 0 55.0 11/17*CHEETO'S HEROES (568) 7 3 0 12/18*THOROUGHBREDS (564) 12 10 2 54.5 12/19 CRUSADE (505) 7 7 2 13/13*SUPERIOR FORCES ZC (546) 12 10 0 54.5 13/20*DRACONOMICON (557) 7 8 1 14/ 0*WALL OF DEATH (77) 6 5 0 54.5 14/ 5*DIFFERENT HATS (532) 7 8 0 15/16*SHOCK TROOPS (544) 11 10 1 52.4 15/ 8*BLACK & BLUE (547) 7 8 0 16-15 BLADES OF MIST (253) 269 254 19 51.4 16/11*FORCE OF FIVE (535) 7 8 0 17/14 SPORTZ! (518) 18 17 1 51.4 17- 1*THE DREIHDENS 2 (543) 6 4 0 18/12 SOME BODIES (523) 18 18 1 50.0 18/25*HITMEN FOR HIRE (560) 6 9 1 Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 19/20 CRUSADE (505) 89 100 6 47.1 19/28*INSANE REIGN (550) 6 9 0 20/17*DIFFERENT HATS (532) 17 22 6 43.6 20-18*BLACK HAND BRIGADE (533) 5 0 1 21/21*FORCE OF FIVE (535) 10 13 0 43.5 21/21 SPORTZ! (518) 5 3 0 22-22*MEMPHIS MAFIA (538) 3 4 0 42.9 22/36*FLAGG XVI-CHAOS (565) 5 9 0 23/23 THE FORCE II (537) 91 128 10 41.6 23/24*MILLENIUM METAL (558) 5 9 0 24-24*ROCKING CREW (540) 7 10 1 41.2 24/22*DARK TOADS (534) 5 10 1 25/19*DREAMERS (569) 8 12 1 40.0 25/23 THE FORCE II (537) 5 10 0 26/27 DOGS OF WAR (115) 313 472 18 39.9 26/27*WESTSIDE BULLOCKS (573) 5 10 0 27-28*BLACK HAND BRIGADE (533) 6 10 1 37.5 27/29 UTOPIA RELIGIOSO (388) 4 2 0 28/29*DRACONOMICON (557) 8 14 1 36.4 28/26 DOGS OF WAR (115) 4 3 0 29/31*HITMEN FOR HIRE (560) 9 16 1 36.0 29-15*ROCKING CREW (540) 4 6 0 30/30*MILLENIUM METAL (558) 7 13 0 35.0 30/31*RONDE VAN NOORD-HO (536) 4 11 0 31/25*WESTSIDE BULLOCKS (573) 5 10 0 33.3 31-14*MIKES MORGUE (561) 3 2 1 32/33*INSANE REIGN (550) 7 15 0 31.8 32/35*LUROCIANS Z2 (555) 3 10 0 33/32*LUROCIANS Z2 (555) 5 12 0 29.4 33-32 BLADES OF MIST (253) 2 1 0 34/36*FLAGG XVI-CHAOS (565) 6 15 0 28.6 34-30*MEMPHIS MAFIA (538) 2 1 0 35/34*DARK TOADS (534) 7 21 2 25.0 35/33*FAMOUS DM HAMMERZ (574) 2 8 2 36/35*RONDE VAN NOORD-HO (536) 5 16 0 23.8 36/ 0*WALL OF DEATH (77) 1 0 0 37/26*FAMOUS DM HAMMERZ (574) 2 8 2 20.0 37/34 SOME BODIES (523) 1 5 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT Hammerz Herald ZalCon Reloaded Round Four Edition/T-494 by Hammer As cold waters to a thirsty soul, so is good news from a far country. -- Proverbs 25:25 The eve of the launching of ZalCon II had dawned upon a far away land where Hammer thoughtfully pondered upon the faded and tattered handbill that had been secretly sent to him via Elven courier. Hammer had been content to run stables in the now severely downsized Niytyole Island in DM 33 and the Madness in Morya Arena in DM 28 while he focused upon matters in other lands. His attention to other things at hand in far away lands had left these two stables to fend for themselves; and now that Hammer had returned to a remote outpost where he could again refocus his attention to these stables, Hammer found that death had visited 4 of his warriors in DM 33 and that the Madness had numbed the effectiveness of his warriors in DM 28. Now Zalgor Prigg had RELOADED ZalCon II in DM 4 and Hammer was finding the call on the wind tugging at his managerial membrane to send a new stable to DM 4 to get reacquainted with old friends and friendly foes to see who had assembled for the festivities. Hammer had reasoned that the ZalCon II was yet another contest that he would have to turn aside from; afterall, other matters had demanded Hammer's attention and interests to the point of deactivating his stable during the contest in Stormcrowe DM 45 where the activities of the Slaughter House competitors could not sway him to remain. Even the approaching Turf War in DM 47 was unable to stay Hammer's hand from deactivating his stable in North Fork where many months ago Hammer had dispatched a band of warriors to develop themselves to compete in the Turf War. Now the ZalCon was Reloaded and Hammer knew that some of Alastari's Most FAMOUS DM Managers would assemble for the 20 rounds of competition to claim the Prestige and Prizes being offered there. Hammer reminded himself that the Inaugeral ZalCon in DM 74 had drawn him to send a stable from afar, but matters at hand during that time had forced Hammer to turn his attention from the excitement upon the ZalCon sands and deactivate his Qatar Hammerz. From time to time Hammer would turn his gaze upon the ZalCon reports from afar, but alas, Hammer had rarely the time to view the results when able without an active ZalCon stable. Now the Reloading in DM 4 had begun and Hammer was weighing the odds of entering a new stable from afar in spite of the fact that by the time such a stable was registered officially with the paperwork submitted to the Gladiatorial Commission, the ZalCon II field would have a 3 or 4 round head start on Hammer's warriors. Not that Hammer expected his stable to garner any of the awards, but rather the adventure of mixing his warriors with other Famous DM Managers may soon be out of reach for even Hammer's purposes. [TIME JUMP] Hammer looked intently at the two warriors who had been summoned via his Elven Orb of Transport from the training ground on Hammer's Morya Manor Estate on the Lake. The Dwarf and Shagnornan Elf eyed their Famous Manager as Hammer reviewed their paperwork and the recommendation from their gladiator trainer GrimmDorr. "The two of you interest me," Hammer began with a wry smile. "Very rarely do any of my warriors compete in the ADM ranks once they have graduated. On occasion, a very few have crossed blades for a turn or more, before retiring." The two warriors exchanged puzzled glances as Hammer continued to shuffle some papers, before extending a faded and tattered handbill for the two to view. "As you can see," explained Hammer, "Zalgor Prigg has Reloaded another ZalCon which has already begun in DM 4. I am offering the two of you an opportunity to compete there with 3 other gladiators that I have selected. Obviously, you and your stable mates will be at somewhat of a disadvantage as far as being able to compete for any awards. By the time the Gladiatorial Commission processes the paperwork, ZalCon II will most likely be in round 3 or round 4." The Dwarf and Shagornan Elf did not bat an eye, looking intently at Hammer. "So why would I send a stable once the ZalCon II has already neared the first quarter of completion? And why have I summoned the two of you here? Quite simple, really. The two of you intrigue me to the point that I am willing to allow you to compete in ADM if you can keep from being Killed during the course of the remaining rounds of ZalCon II and manage to Graduate after the contest has run its course!" The Dwarf and Shagornan Elf knelt before Hammer as they began confessing their vows to do their best to fulfill Hammer's interest in their potential. "Most other Managers would not consider sending either of you to ADM," Hammer stated matter of factly, "but I am NOT like Most Managers. If you can survive the ZalCon Reloaded Blades, then I will grant you both ADM Glory!" Hammer extended his hand to each of the warriors as they rose to embrace their Manager in Grand Gladiatorial Fashion. "It amuses me to send a Special Salute to some of the DM Managerial Community," Hammer continued with a chuckle. "Therefore I am naming this stable FAMOUS DM HAMMERZ. Each Hammer warrior in this stable will bear the name of a Famous DM Manager!" Hammer stepped forward to lay his hands on the Dwarf's shoulders, saying, "You my friend have the Best Potential for Surviving this Great Test You shall be known as WIMPY HAMMER. May Your Blades Ring True!" Then Hammer stepped forward to the Shagornan Elf, saying, "You are indeed as Unorthodox as ANY of those warriors I have sent to the sands. You shall serve as Team Captain and carry the name HAMMER HAMMER to ZalCon II!!." Hammer withdrew 3 documents from the folds of his cloak and handed them to the Newly Annointed FAMOUS DM HAMMERZ Team Captain. "When you return to my Morya Manor Estate on the Lake," Hammer explained, "hand these documents over to GrimmDorr. He will order the Convincian ASSUR HAMMER, the Karrugit Swamp Dweller RILLION HAMMER and the Half Elf GREEK GUY HAMMER to make ready to journey with you to Jhelum and the ZalCon Reloaded in DM 4!!!!!" [TIME JUMP] Hammer was being as patient as he could possibly be regarding the processing of the paperwork with the Gladiatorial Commission to register his FAMOUS DM HAMMERZ stable to compete with the current combatants in the ZalCon Reloaded in DM 4. Hammer's newest stable of gladiators were making their way to Jhelum, slowly but surely, Unannounced and Unheralded as Hammer had chosen to SURPRISE the Collection of ZalCon Comatants with the SUDDEN Appearance of his FAMOUS DM HAMMERZ. Hammer had chosen the following warriors to represent his stable of FAMOUS DM HAMMERZ on the Basis of their FAME from among the Ranks of the DM Managerial Community, both ON and OFF the DM Round Table, from whence Hammer had been Inactive for Many Long Months. The Convincian named ASSUR HAMMER had been selected to represent Hammer's stable of FAMOUS DM HAMMERZ in ZalCon II's Basher Style Masters category. Afterall, Assurnasirbanipal/Mikey was known far and wide for his Famous Affinity of sending a Variety of Bashers to the Basic Arena sands where Assur competed and had triumphed in a Blood Games prior to the start of the Morya Madness with a Basher. The Dwarf named WIMPY HAMMER had been selected to represent Hammer's FAMOUS DM HAMMERZ in the Total Parody Style Masters category of ZalCon II. Wimpy's varied stables of WIMPS were Known to be TARGETS in Every Arena where Wimpy competed. Wimpy was Famous for his Personal Ad Orations on How Hopelessly Outmatched his WIMPS were on the sands, yet time and again his WIMPS would find a way to compete, especially in the contests throughout Alastari. Wimpy was also Famous for Graduating the FIRST EVER Warrior from Aradi DM 60. That Gladiator had been an Aimed Blow, so Hammer thought it Fitting and Amusing to send WIMPY HAMMER as a Total Parody for the ZalCon II Festivities. WHAT A TARGET!!!!! The Karrugit Swamp Dweller named RILLION HAMMER had been selected to represent Hammer's stable of FAMOUS DM HAMMERZ in the Lunger Style Masters category of ZalCon II. Rillion was a Famous Competitor who was EVEN MORE FAMOUS for his Ale Sodden Remarks Lunging form the Round Table and Personal Ads with a Famously Uncanny Ability for Stirring Up Controversy Without Really Trying!!!!! The Half Elf named GREEK GUY HAMMER had been selected to represent Hammer's stable of FAMOUS DM HAMMERZ in the Striker Style Masters category of ZalCon II. The Greek Guy was Famous for stepping in as Rillion's Conscience by Explaining Time and Again what his Alliance Mate MEANT or DID NOT MEAN to Say and Do. Famous also was the Ability for The Greek Guy to Back His Pal Rillion with Many a Sharpened Blade and Wit in the Basic Arena Sands and P-ads. Yet Hammer remembered The Greek Guy for his MOST FAMOUS Accomplishments of Winning the First Two Hammer Sponsored Contests featuring the NOW FAMOUS category known as the FID/ First Initiate Duelmaster, Both Times with a Stiker in Niytyole Island DM 33!!!!! The Shagornan Elf named HAMMER HAMMER had been annointed as Team Captain and selected to represent Hammer's stable of FAMOUS DM HAMMERZ in the Total Parody Style Masters category of the ZalCon II in DM 4. Hammer was Famous throughout Alastari for writing Entertaining Team Spotlights in a variety of Basic Arenas. Which is Why You, Dear Reader, are Absorbed in the Enjoyment of Reading Hammer's Latest Scribing Right Here in the ZalCon Reloaded DM 4 Newsletter!!!!! Hammer is ALSO Famous for his Use, Misuse and Abuse of Exclamation Points!!!!!!!!!!!!!!!!! Famous ALSO is Hammer's Promotions of Contests, Most Notably in Niytyole Island DM 33 and the Current Madness in Morya DM 28. Which is Why Hammer is Drawn to Compete or at Least Make Appearances in Support of Zalgor Prigg's Contest Promotions!!!!! Hammer is Also Famous for Creating Gladiators from Rollups that Most Managers would either Send to the Dark Arena or Most Notably Choose a Style Design MUCH Different from Hammer's Choice of Gladiator Style. Such is the Case with HAMMER HAMMER!! Many Other Famous DM Managers are CERTAIN to have Journeyed to Jhelum DM 4 for the ZalCon Reloaded Competition. Perhaps a Death will Find YOUR NAME Added to Hammer's Stable????? [TIME JUMP] Other matters had preoccupied Hammer's attention to the point where being able to scout the arena landscape of Jhelum DM 4 had been virtually impossible to do prior to the Opening Round of the ZalCon II Reloaded. Now the Opening Round Reloaded Report had just become available the very day Hammer found himself free to receive the latest news from DM 4. It was Quite a Shock to See Guardian's Gladiator MARCH MADNESS sitting atop the DM 4 Throne with a 7-1-0,65 record and his STANLEY'S CUP sitting among 2 other challengers with a 2-0-0,52 record in the Adepts Class; followed by 3 other gladiators listed in the Challenger Inits Class [2 Active] and a Field of 68 Initiates [60 Active] Eager to Climb the Seemingly Short Rungs to the DM 4 Duelmaster Throne!!!!! Hammer had to Commend Zalgor Prigg for Launching his Reloaded ZalCon II in an All But Dead Delarq Arena that was Now Granted New Life with the Promise of Many More Deaths to Visit the Jhelum Sands in DM 4. "Shadowgate must be Well Pleased by this turnout," thought Hammer to himself as he noted the P-ads where Shadowgate mentioned that Jhelum was his Home Arena containing 2 teams. "His efforts to keep his Home Arena Alive have Paid Off Quite Well. I see 34 listed teams and only 4 of them are Inactive. Splendid! Splendid Indeed!! My FAMOUS DM HAMMERZ should arrive by T-494 to Help Keep Things Interesting and Entertaining Throughout the Remainder of ZalCon II!!!!!" Hammer also noted that Sponsoring Host Zalgor Prigg had arrived with his PURPLE AND GOLD stable along with his Comrade In Arms TigToad with his DARK TOADS stable. Conspicuously Absent were Wimpy [Andorian By Nature] and Any Opening Round Team Spotlights by the Contenders or Pretenders Competing in the ZalCon II Reloaded. "Well," thought Hammer, "Turn 494 Should Prove to Be a Somewhat Heftier Newsletter If This Team Spotlight I Am Submitting Is Any Indication of What Is In Store for the Team Spotlight Section of the DM 4 Newsletter????" Another Absence of Sorts that Hammer Noticed at a Glance was DREAMERS (569) listed in the W-L Record Last 3 Turns with an 0-5, But Failing to Appear in Print Among the Top Teams Career W-L Record. Upon Closer Scrutiny, Hammer Noted that the Inactive Stable SIGN OF CHAOS (185) was Listed in the Career Column and Not in the Last 3 Turns Column. "An Obvious Sign of Chaos!" mused Hammer as he drummed his fingertips thoughtfully upon the tabletop where he was seated. Then turning his attention to a Young Alliance Notice, the Veteran Manager murmured, "I see Apex and Flagg have left the ranks of the Vendetta Cartel to join forces with Matrix, Assamite and Rude Buddha to form CHAOS INC and they are headed for ZalCon II to Disrupt the Order of Seemingly Perfectly Laid Plans to Reload ZalCon II with Chaos!!!!!" Hammer remembered Flagg requesting to join the Crimson Ascension, which then became the Crimson Ascension Family in the Vendetta Cartel when Master Darque offered Hammer a Captaincy and Invitation to Enlist Hammer's Newly Formed Alliance as Family Members of the VC. Flagg Went Inactive Without Much Explanation in the Madness in DM 28 and Had Not Had the Courtesy to Diplo Hammer that he was Now Affiliated with a New Alliance. Unlike Youngblood Who Had Contacted Hammer That He Was Leaving the Crimson Ascension Family of the VC to Forge New Alliance Ties with SunGod, Dark Spirit, Tripwire and SOL as The Firm. There was No Evidence of Any of The Firm Members having Migrated to the Reloaded Rumble in Jhelum, but Hammer had No Axe to Grind with his Former Lieutenant and had given Youngblood his Blessing to Venture Forth upon the Sands under a Different Banner to Seek Fame and Glory. Flagg and His Position was Another Matter. Hammer had Decided that Immaturity and Pressing Matters in the Real Life World had Prevented Flagg from Sending Any Communication as to His Decision to Leave the VC Crimson Ascension Family Flagg Combining Forces with some Young Lions to Form a New Alliance to Wreak Havoc Wherever They Chose to Invade an Arena was Most Interesting to Hammer. Chaos Indeed!!!!! Again, Hammer had No Axe to Grind with Apex, who had the Courtesy to Announce his Departure from the VC in an All Arena Ad, but there was Uncertainty Regarding Flagg and Where His Chaotic Bend Would Take Him. Surveying the Reloaded Round One P-ads, Hammer noted that Flagg and Assamite had Already Announced Their Presence. Hammer would Keep an Eye on FLAGG XVI-CHAOS (565) and DRACONOMICON (557) the Next 3 Rounds to Ascertain Their Intent and Purpose along with their Alliance Mates who were sure to Reveal Their Stables and Motivations Soon Enough!!!!! Another study of the listed stables assured Hammer that Dreihdenflagh, managing THE DREIHDENS 2 would Stand Ready to Cross Blades with the Chaos Group and if Odd Names Mean Anything, it Appeared that the Vendetta Cartel was Also Represented by that Mad Cyclist Dr. Mabuse, Who Always Chose to Name His Stables with Cycling Racing Themes. RONDE VAN NOORD-HOL. (536) Must Certainly Be a Cycling Racing Theme with the likes of THIJS ZONNEVELD (5580), ARNE KORNEGOOR (5578), MATTHE' PRONK (5581), BRAM DE WAARD (5701) and RUUD AERTS (5582) being the Types of Warriors that Dr. Mabuse Would Choose to Name for a Cycling Racing Themes Stable. Two Other Vendetta Cartel Members Hammer Could Count On To Cross Blades With Chaos Were None Other Than Slaughter Priest With His SHOCK TROOPS (544) and MILLENIUM METAL (558) Managed By Street Legal. "Always Good To See Allies And Friends In An Arena Where Some Upstart Is Flexing His Mouth Muscles!" exclaimed Hammer as he jotted some notes for further reference. Hammer Observed that SUPERIOR FORCES ZC (546), THE FORCE II (537), PURPLE AND GOLD (571), DARK TOADS (534) and ARENA FELINES (554) Respectively Managed By manager, Rillion, Zalgor Prigg, TigToad and Garfield would Gladly put Chaos in its Place at a Moment's Notice. So Too Would Guardian and Assurnasirbanipal of SPORTZ! (518) and DIFFERENT HATS (532) if they Became Provoked Enough By Any P-ad Chaos Leveled Their Way. These Two Veterans had Warriors Developed Above the Initiates Rankings Ready to Reign on the Chaos P-ad Parade If Such Action So Warranted!!!!! Afterall...Jhelum Is A Delarq Arena!!!!!!!!!!!!!!!!! Already First Blood Had Been Inflicted VS Flagg in the Opening Round as THE CRUNCH (5883) put the Death Bite on ISENE IALLIA (5856) as had CHEETO (5882) VS Assamite's Ripper Warrior VOREL (5789). CHEETO'S HEROES (568) had Already Introduced Their Own Brand of Chaos vs the Chaos Inc stables managed by Flagg and Assamite; thus Hammer would find Great Amusement in Watching their Alliance React in Upcoming Reloaded Rounds!!!! Who Would Bloody Their Blades? Who Would Stay Their Hand? Perhaps Round Two of Reloaded would Provide some Prized Revelations????? Then there was Another Important Player to Consider in the Overall Scheme of Things...One Manager that Chaos Inc had Best Tread Softly in His Presence!!!!! Shadowgate claimed Jhelum DM 4 as his Home Arena and Any Unwarranted Chaos Could Inspire a Culling via the Blades of Shadowgate's CRUSADE (505) to Quell Any Further Chaos!!!! Meanwhile...Wally The Wacko was About to Learn Firsthand what it's like to be on the Receiving End of a Shadowgate Inspired Bloodfeud!!!!! Wally The Wacko's Warrior [Gotta Luv that Arena Alliteration!!!!!] DIRTY DEEDS (5640) had Slain Shadowgate's Piker named DEFENDER (5711). There were Times when Shadowgate Seemed to be Forgiving and Easy Going to the Point that he would Allow a Bloodfeud Possibility to Pass Itself By...If It Suited His Purpose To Do So in the Greater Scheme of His Seemingly Well Laid Plans. But How Would He Handle The Deaths Of His Warriors In His Home Arena???? What About His Reaction to the Muscle Mouthed Upstarts Seeking to Spread Their Unique Brand of Chaos in Shadowgate's Home Arena???? Reloaded Round 2 Might Begin to Provide These and Other Answers. Rillion's Basher SIREN WOLF (5719) had taken the Early Reloaded Round One Lead over DIRTY DEEDS (5640) by Scoring a Kill to Silence SILENCER (5860) of HITMEN FOR HIRE (560) from among the gladiators declared in the Opening Round P-ads. Papaiz had Scored 2 Early Leads from his BLACK & BLUE (547) stable from among the Declared Gladiators listed in the Opening Round P-ads with his Aimer DARK CHAMPION (5869) and Total Parody FRAGILE (5693) Hammer would Entertain Himself by Tracking these 3 categories to Help Pass the Time when other matters relented from occupying his focus ElseWhere or ElseWhen. "As for the other categories," surmised Hammer to himself, "we can just leave that up to someone else to keep track of and print the information in due time. Although the Rippers do interest me and I see that JOLT (5660) of SHOCK TROOPS (544) managed by Slaughter Priest has taken the Early Lead from among those listed in the Opening Round P-ads." Surveying the Field of the Reloaded Opening Round Initiates, Hammer searched for a gladiator to Wager a Bag of Gold upon to Win the ZalCon II Reloaded FID Award. "Has to be HEINOUS DEEDS (5655) of THE DREIHDENS 2 (543) managed by Dreihdenflagh," Hammer concluded as he filed the Reloaded paperwork away for Future Reference. "Afterall, what with Iker in his Corner Giving Him Some Pointers along the way, Dreihdenflagh is the Hands Down Favorite to Find a Way to Maneuver His Gladiator Up the Ranks to Be Crowned the First Initiate Duelmaster from among the Contenders and the Pretenders in ZalCon II Reloaded!!!!!" [TIME JUMP] The Opening Round of Turf War 3 in North Fork DM 47 was but a Fortnight Away. Again the Whispering Winds Came Calling to Hammer in a Land Far Removed and a Long Ways Off. It Was A Call That Hammer Could No Longer Ignore. Hammer Set Himself to the Task of Adjusting Strategies with his Turf War stable for Comparison with any of his FAMOUS DM HAMMERZ Gladiators of Like Style. The Time Had Come for Hammer to Once Again Make His Presence Known Among Friends and Friendly Foes Throughout Alastari. The Thrill of Crossing Blades and Matching Wits Among Alastari's Best was an Invigorating Tonic Indeed!!!! [TIME JUMP] Hammer was getting restless for some word from the Gladiatorial Commission that his FAMOUS DM HAMMERZ had arrived for their registration in Jhelum. Alas, the Reloaded Round 2 Report revealed NO TRACE of Hammer's newest active stable. However, it was interesting to note the Basher DIRTY DEEDS of ROCKING CREW led the FID pack with a 2-0-1,31 as a Challenger Init. His closest pursuer in the Basher category was GROTESQUE 2-0-1,19 of DARK TOADS in the Inits class. Hammer realized that he only had P-ad Declarations to go by from last cycle and this, but it amused him to keep track of the known contestants until standings were publicly revealed in the Jhelum newsletter. Afterall, manager was bound to have at least a couple of Scum groomed for the Total Parody contest, but keeping track of the Known Contestants Declared in the Round 1 and Round 2 P-ads would suffice for now. Garfield's CAT TUSION of ARENA FELINES was leading the Aimer field with a 2-0- 0,19 record; while NOI of TEERAK HA was in close pursuit with a 2-0-0,15 record. The Total Parody category was currently held by WHITE DOG of MAYAN WHITE with a 2-0-0,15 record; slimly leading AQUALUNG of ROCKING CREW with a 2-0-0,14 record. However, JUSTGIVEITUP of manager's SUPERIOR FORCES ZC2 Sounded Suspiciously to be in the Total Parody category also with a 2-0-0,14 record. Hammer would have to wait for a viewing of the Entire Field of Declared Contestants to know Who Exactly was competing in the mix. Although Hammer had No Rippers entered in the ZalCon Reloaded, the category still held a Great Interest for him. Shadowgate held the lead with his GREEN KNIGHT of CRUSADE with a 2-0-0,14 record; followed by GREAT NOTION of THOROUGHBREDS with a 1-1-0,12 record . [GN had been declared as a THORNBIRDS contestant, but the stable name was registered by the Gladiatorial Commission as THOROUGHBREDS]. Either a Bad Case of Penmanship for the Typist to Decipher or a Bad Case of Memory by DRF. As for Hammer's Bag of Gold Wager on HEINOUS DEEDS to be anointed as the FID Winner; Dreihdenflagh's Striker had plummeted to an 1-1-0,8 record as a result of being Bested in a 1 minute Challenge by fellow contestant STIGMA of ORCON THUGS 2-0- 0,19. "Still plenty of time to win that wager," mused Hammer as he turned his attention ElseWhere. [TIME JUMP] AT LAST!!!!! Hammer was pleasantly surprised to find his FAMOUS DM HAMMERZ listed in the ZalCon Reloaded Round 3 Report. Of course, the newsletter containing the fight results would probably NOT Arrive at Hammer's Outpost until the eve of Round 4 at the earliest, but Hammer was thrilled none the less that his stable had made its mark sooner than expected. Scanning the fight results, both RILLION HAMMER and ASSUR HAMMER had scored Kills in their debut fights. Manager's Plunger ROULETTE of SUPERIOR FORCES ZC2 had been Murdered by RILLION HAMMER in a 2 minute bloody one-sided fray. The Veteran Manager known as manager would certainly send his SCUM to Revenge the Blood Feud and Gain a Victory over RILLION HAMMER. The Question Was if manager would be Satisfied with One Blood Feud Victory or Push for 4 during the ZalCon Reloaded? Obviously, it would Depend Upon the Strategy of the Veteran Manager known as manager as to what would be the Best Course of Action to Win the Total Parody category of the ZalCon Reloaded Style Masters competition. Hammer would be Surprised if JUSTGIVEITUP did NOT Blood Feud and WAS NOT a Total Parody competitor. BOB of WESTSIDE BULLOCKS was barely slain by ASSUR HAMMER in a 2 minute Brutal Amateur's match. According to the Round 3 P-ads, BOB was a Lunger managed by a "Complete Newbie" named Farnham. "What a Rough Way to be Introduced to the ZalCon," surmised Hammer as he thought upon the course of action the Newbie Manager Farnham might undertake to Revenge the Blood Feud. "Yet it seems Fitting to be Subjected to this Baptism of Fire due to the fact that Jhelum is a Delarq Arena, Newbie Manager or Not." Hammer thought upon the First Time he had sent a stable to a Delarq Arena. DEATH DUCK 1 of DA DEADLY DUCKS was also a Basher who scored a Kill vs a Lunger on His Debut Fight on the Kaltos Sands. However, the Kill was scored against the Veteran Manager named mouse of "The Mouse Trap" DM Handbook Fame, although mouse was using a Different Managerial Alias at the time with the stable he was running in Kaltos. Turned out that mouse's Lunger as a Godling and mouse lost interest in playing in Kaltos immediately after the Execution of his Godling Lunger 7+ years ago. There Had Been NO Blood Feud!!!! "I hope that Farnham Does NOT Get Discouraged by the Loss of his Lunger and Leave Jhelum," thought Hammer as he remembered other Newbies who had left the game in the wake of Losing a Favorite Warrior to the Blade of Another. It would be Important to Send a P-ad to this Newbie Manager and Encourage Him to Continue Competing in the ZalCon Reloaded. Zalgor Prigg was well aware that Hammer had sent a stable to DM 4 for the ZalCon 2 Reloaded; afterall, MAGIC JOHNSON 2-1-0,12 of Zalgor's PURPLE AND GOLD had Won Victory over WIMPY HAMMER in a 2 minute Novice's match. Of course, the Reloaded Host had Probably Viewed the Newsletter via Special Courier well before Hammer was aware that his FAMOUS DM HAMMERZ had arrived in Jhelum. Vendetta Cartel Member Dreihdenflagh gained a Victory with his Lunger UNLEASHED FURY 2-1-0,10 of THE DREIHDENS 2 by Defeating GREEK GUY HAMMER in an action packed 1 minute Beginner's fight. Fellow Vendetta Cartel Member Street Legal also gained a Victory as HAMMER HAMMER was Overpowered by TANTRIC in a 1 minute one-sided match. Better to Lose to Fellow VC Members than to be Defeated by others; afterall, the Alliance Mates Gain the Benefits of Victory!! Hammer noted that Dreihdenflagh's Striker HEINOUS DEEDS 2-1-0,12 had Only 57 Opponents Between Himself and the FID Lead for Hammer to Win His Bag of Gold Wager, after Beating DREAMER 0-3-0,3 of DREAMERS in a Popular 1 minute Novice's fight. Slasher CHARLEY PATTON 3-0-0,28 of CLASSIC BLUES held the FID lead over TigToad's Basher GROTESQUE 3-0-1,27 of DARK TOADS and manager's ANDROMEDA 2-1-0,27 of SUPERIOR FORCES ZC2; after being the Most Challenged Warrior of Round 3 and Handily Defeating fellow Slasher competitor MAD LEE 1-2-0,5 of INSANE REIGN in a 1 minute Challenge Bout Initiated by ML. However, GROTESQUE was leading the Basher competition [at least according to those listed in the P-ads for rounds 1 thru 3] over Rillion's SIREN WOLFE 3-0-1,24 after GROTESQUE Devastated MATTHE' PRONK 1-2-0,5 of RONDE VAN NOORD-HOL. in a 1 minute Uneven Bloodfeud Brawl. It was the ONLY Blood Feud of the Cycle, Meaning that the Other Reloaded Competitors Seemed to Be Letting Well Enough Alone as they Appeared to Concentrate on Their Style Masters Contestants. NOI 3-0-0,26 of TEERAK HA was leading the Aimers with THE MACHINE 3-0-0,25 of FORCE OF FIVE in Hot pursuit. Among the listed Total Parodies at Hammer's disposal, WHITE DOG 3-0-0,19 of MAYAN WHITE held a Somewhat More or Less Comfortable Lead over KRAVEN 2-1-0,15 of SHOCK TROOPS and VANGUARD 3-0-0,14 of ORCCON THUGS. However, it was Almost Certain in Hammer's Mind that manager's JUSTGIVEITUP 3-0- 0,24 of SUPERIOR FORCES ZC2 was a Total Parody SCUM who Actually Led the TP category. Only Time and Blood Feud would Tell for Sure!!!! Hammer noticed that in a Battle of Rippers that PUSSY-FOOTED 0-3-0,3 of ARENA FELINES was Overcome by GREAT NOTION 2-1-0,15 of THOROUGHBREDS in a 3 minute Novice's Challenge Fight; while GREEN KNIGHT 2-1-0,7 of CRUSADE was Outlasted by JOLT 2-1-0,15 of SHOCK TROOPS in a 7 minute Beginner's Challenge Struggle; thus making GREAT NOTION and JOLT the Rippers to Beat Early On in the Reloaded Rippers Style Master competition. Reaching for Pen and Paper with Little or NO Regard for the Misfortunes of Flagg in the early rounds, Hammer hastily scrawled a Note of Encouragement to be Forwarded to his stable of FAMOUS DM HAMMERZ via Special Courier: "Do Not Despair In The Face Of Conflict...But Walk In The Path Of The Mighty One Of Old. Take Heed To The Inward Voice In The Heat Of Battle...For The Courage To Fight Your Way To Victory Lies Within. Meet The Challenges Head On And Fear Not!!!!!" + ]H[ + ---:--- + ]H[ The Dark Federation #5 ]H[ + ---:--- + ]H[ + Rodeki: There were just the four of them, or five if you counted Adabemis & Balmador as two separate people, which Sue E. Syde didn't. Not much of an army to arrest a governor. And just because "Princess Tirisha wants it done." What did the woman expect them to DO? It was beginning to look like Adabemis & Balmador wasn't the only crazy person around. She glanced at her companions and wondered if there was any point in commenting on this. Not to the Dwarf with his two personalities, although if one or the other didn't happen to like Tirisha.... No, not to him, or them. And she had a good idea that Captain Shirivien already knew it and didn't care, at least, not enough to run counter to Tirisha's commands. And her teammate Rob A. Ree...she shook her head. Better just to keep quiet for now. The streets of Rodeki were quiet, too. Very few people were out, and they were keeping close to the sides of buildings and fading down alleys at first sight of the group from Xochithlan. Expecting trouble, Sue guessed. The governor's palace in Rodeki was not as impressive as Sue had expected. Large, yes, but so...ordinary. It looked more like an office building than it did a palace. It was built against the side of the mountain that closed in Rodeki on the north, maybe even built back into the mountain, and it went up three stories with a sort of tower climbing higher back along the slope. There were no majestic pillars, no statues in niches (no niches), and only one balcony. And it was grubby. The stone might have been light-colored originally, but years of the smelter smoke that sometimes filled the valley had turned it blotched dark brown and sooty black. Tirisha wasn't going to like this place at all; Sue E. Syde couldn't imagine her living in it. But that wasn't today's problem. Today's problem was taking it away from Governor Milvares. Who wasn't likely to be taken by surprise.... One side of the big double door opened as the gladiators and Sirivien started up the steps. She didn't recognize the man who came out--a Kannar, late middle age, looked like a man used to wielding authority. It might be the governor himself. When they were close enough to hear him without shouting, he said, "Why have you come here?" The gladiators instinctively looked toward Captain Shirivien. "On the order of our lady, Princess Tirisha of Xochithlan," he said. "She has commanded us to arrest Governor Milvares." "On what grounds?" The man's voice was still calm, but there was steel in it. Shirivien hesitated. "The Princess has not offered us explanation. It is not our place to question, only to obey." A voice from overhead said, "We could drop things on them from here, even though we don't have proper stuff like boiling lead." Sue glanced up. There was a short woman in a Dwarven helmet on the balcony. A tall man in arena-issue mail came up behind her. "Not yet, Gate Witch." He added something that the people on the steps couldn't hear, but the Dwarven woman grinned and punched him on the arm. The man in the doorway reclaimed their attention, saying, "Your princess would be better served if the people around her asked for explanations and offered advice. She would be wise to return to Xochithlan." "Are you threatening Princess Tirisha?" Adabemis or Balmador demanded. "No, I'm offering her sound advice. It would be a good move for her to leave Rodeki. She has no place here." "It sounds like a threat to ME." That was definitely Balmador, the more hostile of the two personalities. "If you think in terms of threats," the man said, "all things sound like threats." Balmador opened his mouth to make a retort, but She and Shirivien moved in on him from either side, and Sue put a hand over his mouth. "Your advice may be good," she said, "but we have our orders." The man made a sort of half bow and stepped back, pulling the door closed behind him. From the balcony, Gate Witch said, "NOW can we drop things on them, John?" "I thought you were looking forward to fighting them in the halls," the man replied. "If you drop things on them now, they'll never make it into the halls. Which might not be a bad thing, when one comes to think about it...." "Spoilsport!" Both gladiators on the balcony withdrew, and pulled that door shut behind them also. Rob A. Ree, whose many flaws did not include major stupidity, looked at the closed door of the palace, and at the windows on either side, which were fifteen feet above the ground in front of them and barred, and said, "Anybody got a pocket battering ram?" "I thought we were supposed to be able to just walk in," Adabemis added. "Now what?" + ]H[ + ---:--- + ]H[ Out of the Past #4 ]H[ + ---:--- + ]H[ + Near Fratsfa: Gladiators sailed up the river from Kati-Tei through Andor, Fratsfa, and Zensu to the Isle of the Eye. Some came as tourists, some as newly-graduated warriors, some to attend and participate in the Spring Tourney. This was a steady source of income for boatmen, and many of them made the trip two or three times a month; the river and its shores were well known to them. "I don't remember a castle on that hill," one sailor muttered, squinting at the shore. "And I was along here just last week...." "There was no castle there," Lady Fern, manager of the Flower Girls in Fratsfa confirmed. "And a week is certainly not long enough to build one!" "There was one...eight hundred years ago," a voice murmured behind her. The statuesque manager glanced back at her gladiatress, Nasty Nasturtium. The woman was an Araoi, and elf of the purest blood, and Lady Fern supposed it was possible that Nasturtium actually REMEMBERED a castle there, but she hoped not. The thought of having a warrior that old was unsettling. "You're sure, Nasty?" The elfin blonde nodded firmly. "Yes, my mother told me about it--one of her brothers helped to bring the castle down. The Castle of Storms, that was its name, a place of the darkest arts. It was the stronghold of Prince Illrienherthinil Silverthorn, who was called the Ill Rain." Lady Fern glanced at the sky automatically. It WAS getting cloudy, but that was, must be, coincidence. After all, changeable weather was common at this time of year. "That wasn't on Khaldren's list." The short, stocky man removed his bowler and extended a hand to Lady Fern. "Raoul, Lord Protector In Gerfel We Trust." "Kennelworth has spoken of you," Lady Fern admitted. "But what do you know of this Castle of Storms?" "Not a thing, doll. But I'm wondering if Khaldren's magic isn't raising more ruins than he planned on--anyplace with enough of the wrong kind of magic concentrated in it." "This Khaldren is...?" Nasturtium asked. "A wizard who escaped the sinking of Krael," Raoul explained. "He wants to bring Krael forward in time, or back from the dead, or something. And other places he knows about from that era." "That would take a great magic," Nasturtium protested. "With the Arcanum in the current low state, it should not be possible." "Adie in Aruak City says he could be using blood magic based on the arena deaths, doll. She seems to think that'd do it for him." The elf recoiled. "It would!" she whispered, "and that would call to all sites where dark magic has sunk deep. This must be stopped!" "Well, I'm taking the warning to Lady Sheila--" "She can do nothing, even if she would," Nasturtium snapped. "She dares not touch blood magic, even to fight it, except in the most indirect fashion, and indirection will not serve! Not soon enough, anyway." "Adie will think of some way to fight Khaldren," Raoul said, a little uneasily. He took a deep breath and put his hat back on. "And until he's stopped, we will fight everything he brings up from the past." "If we have to fight the Ill Rain," Nasty Nasturtium predicted, "it won't be easy." Valamantis: Lord Protector Ka D'Argo, on a brief trip to his home on Kolact, had planned to take ship at Valamantis. But the port city was not as he had expected. There was always bustle, but now...it reminded him of a disturbed anthill. And where had those towers on the landward side come from? They weren't something that could have been built in a day, or even a year, and he'd been through here four months ago. "It's Old Valamantis," Arenamistress Sitalva said grimly. "We've had word of some kind of magic afoot aimed at ruined cities, and with all the blood spilled in the recent Bloodgames, it would have been more surprising if something had NOT happened there. But understanding why doesn't help us now. The oldest levels of Old Valamantis," she said grimly, "were Folstrom. NOBODY wants to see the Folstrom loose in the world again." "Bringing the ruins back is one thing," the tall gladiator argued, "but the people...? Surely Ahringol won't release their souls because of a spell and some blood." Sitalva watched the slight wavering of the resurrected towers and shivered, though the day was already warm. "We'll find out, when the city stabilizes. The Silver Mage says sometime in the next week and a half or two weeks. But we can see people moving around in there. And even if they're zombies, it isn't going to be good." Iaye: The fishing boats that had fled Iaye when the earthquakes began crept back one by one as the Trier grew calm again. Most of them followed the coast down toward Point, not because they needed the guidance but to see for themselves if drowned Krael had truly risen from the waves. It had. Lord Protector Goff, assistant manager of the Red Dog Gang, stood on the gently rocking deck of his boat and stared through a spyglass at the rampart of buildings that blocked what had been the strait between Iaye and Point. He wasn't sure what he had expected, but not this. Krael stood above the water, but not as it must once have looked. Many of the taller buildings showed broken tops, and all was slimed with mud and weed. Here and there, decaying wrecks lay in the streets or even on the roofs of houses. The smell of dead fish was obvious even from a mile away. Krael LOOKED like a city that had spent centuries under water. The people who moved among those ruins didn't. There weren't enough of them to represent the entire population of the city at the time of its disaster, he guessed at no more than two hundred. But they looked...normal. Alive. And their activity--they seemed to be trying to clear one section of the city of its mud and debris--were just what you'd expect. And they seemed to take the whole situation for granted. They must KNOW, from the state of Krael now, what had happened, but they just calmly went about cleaning up. That was the most unnerving thing of all. Xochithlan: There were no ruins around Xochithlan to rise up at the wizard's call, because the modern city was the old city, continuously lived in for longer than most Alastarian cities had existed. There was, perhaps, a tendency for certain long- buried residents to stir in their graves, but if any came out to walk the streets, it was not immediately obvious. What was obvious was the forest. There had been a forest around Xochithlan for a long time, but it had been burned away during the Rirorni War. Replanting efforts had been ongoing for the last eight years, but eight years is not long enough to bring back a major forest. And what surrounded the city now, pressing in against the walls and disturbing the newer suburbs, was a major forest. Not, however, a forest such as the Xochithlani remembered. This was a Forest Primeval. This was a forest that might hide...anything. And according to the scholars of ancient texts consulted by King Feyen of Xochithlan, it probably did. Zuwayza: Zuwayza was as old as Xochithlan, and there were as many dark secrets buried under its streets. The foundation of the city, Vekhirn knew, went back to the days before the first humans. There were Folstrom traces, but there was also something older. Maybe more than one something. And they were all stirring. Too much blood had been spilled here, especially in the years since the invasion--during the invasion itself, and in the slow beating back of the Eastern forces. And in other ways, or for other causes, as well. The court wizard had sensed a new feeling in the people of the old city. Harder. Crueler, perhaps. Less patient, less tolerant--and the Glorious Empire had never been noted for tolerance. The woman Jayde, who claimed to be the daughter of Kjarran, her death and her mysterious apotheosis, had that been the start of this dark bitterness that gripped the people? He shrugged that off. Whatever the cause for the change of heart, blood had been spilled. And somewhere, someone had called on spilled blood to raise old evils, and spilled blood everywhere had answered. Aruak City: Adeolar stared into the gilt-framed mirror, frowning and twisting a lock of hair between nervous fingers. Nothing she was Seeing was good. Not that the mirror was the best way to See, but it was the only scrying device she had that was still working. There was a bloody film over the glass that could not be washed off, and that, she suspected, was a sign of just how bad things were. Blood magic, used to excess, tainted everything. There was no doubt that the wizard in Zorpunt was strong and ruthless, but what he had started seemed to be taking on a life of its own. And no one, so far, seemed able to stop him. She would have to take steps herself. + ]H[ + ---:--- + ]H[ Out of the Past #5 ]H[ + ---:--- + ]H[ + Dal Shang: From the top tier of the arena, you could see a long way out to sea, because the arena was built on a cliff above the harbor. So was a lot of the rest of Dal Shang, but except for the governor's palace, it mostly wasn't as high as the arena. Lord Protector Wais, who had come home to Dal Shang in a vague effort to boost that beleaguered arena, was sitting on the top tier brooding. The arena was shrinking faster than a pool of water in the desert. Promising warriors who were looking for a career in the arena were not looking in THIS arena. Fourteen active warriors last time, and two of them had been retiring by way of a Dark Arena appearance. His own team, even, had gone inactive! Something had to be done, but he had no idea what. Even the fans had deserted Dal Shang arena. With a sigh, he turned away from the empty arena to look out to sea. And so he saw the waters of the lake heave as though they were boiling, and a new--or very old--island rise like a black reef no more than five miles off shore. Five miles is too far away to see the details, but there was something disturbingly regular about the broken ridgeline of that island. Like buildings.... A note for the people of the Free Cities and Lirith Kai: Some people say that if you get rid of magic, the world will be much simpler. Some people say that the destabilization of the Arcanum will get rid of magic. Ha! High Magic, the stuff that highly educated wizards do, falters as the Arcanum weakens. But there are other kinds of magic. Older. Cruder. Less vulnerable. There's Blood Magic. Spilling blood releases power. The more blood, the more power. And a very powerful wizard of several centuries ago, Khaldren of Krael, who decided that he didn't want to die when the city around him was dying, has come to the present. He's made a spell to bring Krael back from ruins, and he's tied it to Blood Magic. But there's more blood being spilled around Alastari than he realized, and a lot of Lost Cities that want to live again. If you have some old ruins near your house, and there's an arena where people are bleeding and dying, you've got trouble coming. This is now your story, too. It's all a plot, and probably a dark one. Where is Daylight Savings time when you need it? * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===DELARQUAN REGIONAL NEWS===--- Duelmasters ----------- DM 1 MORDANT (turn 492): WISPER of SWEORDMASTERS (Mannequin, mgr.) DM 2 NIANIA (turn 377): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.) DM 3 OSKSI (turn 497): WHIP SCORPION of SIMPLY DESSERTS (Sweet Tooth, mgr.) DM 4 JHELUM (turn 493): CHASM OF IGNORANCE of UTOPIA RELIGIOSO (Neon Necromancer) DM 5 KALTOS (turn 492): SUX0R of MORE NEW TEAMS 2 (The Muffin Man, mgr.) DM 6 TRANSEL (turn 496): MEDUSA of BATTLE BEASTS (Sensei Jan, mgr.) DM 7 BONSUR (turn 493): DIGGER WASP of FLAGG'S CHAMPIONS (Flagg, mgr.) DM 10 KOLACT (turn 488): BLING BLING of TERRAPIN STATION (Floyd, mgr.) DM 18 TALCAMA (turn 479): SCOURGE of THUNDR + LITENING (Doc Steele, mgr.) DM 21 SUNSET (turn 478): KITTY CHOWDER of CARNAGE CANARIES (C. Canary, mgr.) DM 36 JHANS (turn 452): HALO 14 of BLIND HYPOCRISY (Jekyll, mgr.) DM 38 CLIFFHOME (turn 443): HARI CANE of JINDA-BAN (Zin, mgr.) DM 39 XOCHITHLAN (turn 193): TAMMY FAYE of WITLESS WONDERS (Berylstar, mgr.) DM 42 RODEKI (turn 430): GATE WITCH of FLAGG'S FIVE (Flagg, mgr.) DM 51 TRICORUS (turn 378): APPLE of FRUITS (Assurnasirbanipal, mgr.) DM 54 TROCAR (turn 179): MERGEN of THE BLACK COMPANY (Woelfe, mgr.) DM 59 ILLIS (turn 167): MACAULIFFE of THE EXPLORERS (Kellog, mgr.) DM 62 VALAMANTIS (turn 328): AKLAR of MITHRAL HALO (Barnabas, mgr.) DM 72 DRAGONHEAD (turn 144): CONSTANTINE of AGELESS WONDER (Belyn, mgr.) ADM 104 DARKHOLM (turn 371): DOONE of FLAGG 16 from RODEKI (Flagg, mgr.) Top Teams --------- DM 1 MORDANT (turn 492): HOMICIDAL MANIACS (Nick, mgr.) DM 2 NIANIA (turn 377): RESURRECTION (Shocking Toad, mgr.) DM 3 OSKSI (turn 497): THE NUKES (Fusion, mgr.) DM 4 JHELUM (turn 493): THE DREIHDENS 2 (Dreihdenflahg, mgr.) DM 5 KALTOS (turn 492): THE MIDDLE WAY 5 (Nick, mgr.) DM 6 TRANSEL (turn 496): BATTLE BEASTS (Sensei Jan, mgr.) DM 7 BONSUR (turn 493): FLOWER CHILDREN (Ebenezer Frothingslosh, mgr.) DM 10 KOLACT (turn 488): MEGAWARRIORS (Matrix, mgr.) DM 18 TALCAMA (turn 479): CENTER FOR OLDS (Suave, mgr.) DM 21 SUNSET (turn 478): CARNAGE CANARIES (C. Canary, mgr.) DM 36 JHANS (turn 452): KAMIKAZI (?, mgr.) DM 38 CLIFFHOME (turn 443): JINDA-BAN (Zin, mgr.) DM 39 XOCHITHLAN (turn 193): CHEAP SHOTS (?, mgr.) DM 42 RODEKI (turn 430): DELVERS (Nick, mgr.) DM 51 TRICORUS (turn 378): DARK HORSEMEN (Nick, mgr.) DM 54 TROCAR (turn 179): none DM 59 ILLIS (turn 167): COLOUR GUARDS (Captain Crayola, mgr.) DM 62 VALAMANTIS (turn 328): MITHRAL HALO (Barnabas, mgr.) DM 72 DRAGONHEAD (turn 144): none ADM 104 DARKHOLM (turn 371): LEGENDS OF STEELE (Doc Steele, mgr.) Recent Graduates ----------------- DM 3 OSKSI (turn 497): WHIP SCORPION of SIMPLY DESSERTS (Sweet Tooth, mgr.) DM 5 KALTOS (turn 492): SUX0R of MORE NEW TEAMS 2 (The Muffin Man, mgr.) DM 10 KOLACT (turn 488): BLING BLING of TERRAPIN STATION (Floyd, mgr.) DM 18 TALCAMA (turn 479): SCOURGE of THUNDR + LITENING (Doc Steele, mgr.) PAUL of SHEPHERDS (Assurnasirbanipal, mgr.) (turn 478): WONDER BRA of THE GUARDIANS II (Guardian, mgr.) BOOTER of BURN N' PILLAGE (Jolly, mgr.) DM 21 SUNSET (turn 477): SONJA BLOODBANE of THE BLOODBANES (Stik, mgr.) SPY REPORT Welcome JHELUM. I, Olaf Modeen remember this place well. Many the fights have I fought here. The celebrations, the disappointments... Bein' on top is great while it lasts, THE DREIHDENS 2. But how many friends do you have now? You know what they say about the herd of lions who studied a judge... FLAGG XVI-CHAOS moved up 14 places, to 22nd. Some people say I ramble too much, I don't say anything relevant. I repeat myself. I ramble. Well CRUSADE moved up 7, to 12th. What's with RAM? He actually beat DREAMERS' TRAUMER, and walked away with 20 more points from the fight. Major screwup at DRACONOMICON. CAEX lost 15 points to TEMPLAR. Some new strategies, perhaps? Maybe CAEX will provide more easy wins... Try as he might, MARCH MADNESS wasn't good enough at persuading CHASM OF IGNORANCE to step down from the Duelmaster's throne... Wouldn't it be nice to have live subjects to practice on? I hear some team is looking into the uses of convicted prisoners. If at first you don't succeed, avoid. That'll get you in the Spyreports. JHELUM thinks RONDE VAN NOORD-HOL. and their 5-16-0 is too much! If at first you don't succeed, give up... The bums at DARK TOADS couldn't face the challenges from RONDE VAN NOORD-HOL.! No excuse for that! How well I know the feeling of being the most challenged warrior, ZOLA! Don't make idle boasts, they may come back to haunt you. Fighting is a better craft than farming, FIRE BALL, but you have to pay your dues. Being challenged by HUSBAND, 23 points above you, is dues. I have to get this off my chest. What a low dog, HUSBAND! It can't set itself up in a real match. I was sorry to see FIRE BALL lose. ARC BURN didn't quite know what to make of a challenge he received from GUS of WESTSIDE BULLOCKS, who is 19 points below him. GUS perhaps got his just desserts, seeing as he was put to death by ARC BURN and ended up with 3 recognition points. I hate going to the effort of writing about the kind of fights that PIGEON BLOOD gets in. It fights people like MARINA, 9 points below. I thought PIGEON BLOOD showed great skill and promise when it lost to MARINA. All right, so I slept through it! Big deal! A fighter's lot is filled with strife, revenge, and killing. Some fighters don't accept this. The best do. ASSUR HAMMER larned his lesson (TINIETON taught it well), and we right likely won't be seein' 'im fight any WESTSIDE BULLOCKS members with the same gusto. RILLION HAMMER was plum wore out after JUSTGIVEITUP pounded 'im silly in a Bloodfeud. FAMOUS DM HAMMERZ'll have to get a little better before going after JUSTGIVEITUP again! Here's some advice: study your opponent, master many skills, fight dirty. Many other cities have retirement homes for aged warriors. Any plans here? Are you as tired of reading this as I am of writing it? Actually, I guess I'm writing it before you read it. Oh, well. I don't want to overstay my welcome...-- Olaf Modeen DUELMASTER W L K POINTS TEAM NAME CHASM OF IGNORANCE 4186 11 3 0 132 UTOPIA RELIGIOSO (388) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -VALLEY OF FEAR 4188 9 3 0 96 UTOPIA RELIGIOSO (388) CHAMPIONS W L K POINTS TEAM NAME MARCH MADNESS 5435 8 3 0 88 SPORTZ! (518) -EXCURSION 5030 17 14 0 76 BLADES OF MIST (253) HUSBAND 5561 7 2 4 72 DIFFERENT HATS (532) CHALLENGER ADEPTS W L K POINTS TEAM NAME -DESERT OF TRUTH 4187 9 2 0 62 UTOPIA RELIGIOSO (388) -STANLEY'S CUP 5443 4 0 0 60 SPORTZ! (518) ADEPTS W L K POINTS TEAM NAME -SERILIA 5193 7 3 1 53 BLADES OF MIST (253) NOI 5739 4 0 0 42 TEERAK HA (553) FIRE BALL 5486 8 3 0 41 SOME BODIES (523) ANDROMEDA 5684 3 1 0 38 SUPERIOR FORCES ZC2 (546) THE MACHINE 5575 4 0 0 34 FORCE OF FIVE (535) CHALLENGER INITIATES W L K POINTS TEAM NAME THE CORSICAN 5618 6 3 0 33 DOGS OF WAR (115) -RAEL 5225 4 1 0 33 BLADES OF MIST (253) JUSTGIVEITUP 5688 4 0 0 33 SUPERIOR FORCES ZC2 (546) CHEETO 5882 3 0 1 33 CHEETO'S HEROES (568) MESSERI ADLER 5879 2 2 0 33 FLAGG XVI-CHAOS (565) SUPER BOWL 5436 5 4 1 32 SPORTZ! (518) TEMPLAR 5714 3 1 1 32 CRUSADE (505) REVEUR 5896 3 1 1 31 DREAMERS (569) PERICLES 5531 8 6 0 30 DOGS OF WAR (115) BRAM DE WAARD 5701 2 2 0 29 RONDE VAN NOORD-HOL. (536) SHAQ DADDY 5912 4 0 1 28 PURPLE AND GOLD (571) VANGUARD 5966 4 0 0 28 ORCCON THUGS (572) ARC BURN 5662 4 0 1 27 SHOCK TROOPS (544) PUTRESSENCE 5778 3 1 1 27 DARK TOADS (534) WHITE WORLDBENGER 5900 3 1 0 25 MAYAN WHITE (570) CHEETA 5881 3 0 0 25 CHEETO'S HEROES (568) WHITE DOG 5898 4 0 0 24 MAYAN WHITE (570) GREEN KNIGHT 5623 3 1 1 24 CRUSADE (505) SPIDER CLAWS 5692 3 1 0 24 BLACK & BLUE (547) HENNESSY 5852 3 1 0 24 THOROUGHBREDS (564) INITIATES W L K POINTS TEAM NAME MAGIC JOHNSON 5904 3 1 0 23 PURPLE AND GOLD (571) INITIATES W L K POINTS TEAM NAME TINIETON 5990 2 1 0 23 WESTSIDE BULLOCKS (573) RAM 5877 1 3 0 23 CRUSADE (505) GREAT NOTION 5851 3 1 1 22 THOROUGHBREDS (564) 60HZ SHUFFLE 5828 2 2 0 22 SHOCK TROOPS (544) EXCALIBUR 5878 3 1 0 21 CRUSADE (505) -MICHAEL COOPER 5943 3 0 0 21 PURPLE AND GOLD (571) CAT TUSION 5769 3 1 0 21 ARENA FELINES (554) DEACON 5557 3 6 0 21 DIFFERENT HATS (532) HIGH VOLTAGE 5663 2 2 0 21 SHOCK TROOPS (544) CHARLEY PATTON 5840 3 1 0 20 CLASSIC BLUES (549) MARINA 5685 3 1 0 19 SUPERIOR FORCES ZC2 (546) BAGMAN 5890 2 2 0 19 HITMEN FOR HIRE (560) GEORGE MIKAN 5910 2 2 0 19 PURPLE AND GOLD (571) HESABULL 6020 2 0 0 19 THOROUGHBREDS (564) HAPPY CAT 5771 4 0 0 18 ARENA FELINES (554) DOME DRIVER 5892 3 1 1 18 THOROUGHBREDS (564) -DIRTY DEEDS 5640 2 1 1 18 ROCKING CREW (540) ROBERT JOHNSON 5703 2 2 1 17 CLASSIC BLUES (549) -KING THONG 5819 2 0 0 17 MIKES MORGUE (561) SIREN WOLFE 5719 3 1 1 16 THE FORCE II (537) HOPELESS ROB 5577 3 1 0 16 FORCE OF FIVE (535) -SIR CONCEIRGE 5818 2 0 0 16 MIKES MORGUE (561) POWERMAN 5000 5794 2 2 0 16 MILLENIUM METAL (558) OUR GOM JABAR 619 1 2 0 16 WALL OF DEATH (77) GROTESQUE 5571 3 1 1 15 DARK TOADS (534) -MSSR PRONE 5817 2 0 1 15 MIKES MORGUE (561) THIJS ZONNEVELD 5580 2 2 0 15 RONDE VAN NOORD-HOL. (536) QUAX 5958 2 2 0 15 ORCCON THUGS (572) SIR GREYBEARD 5854 2 2 0 15 FLAGG XVI-CHAOS (565) KURT RAMBIS 5917 2 2 0 15 PURPLE AND GOLD (571) CRAZY IVAN 5998 2 1 1 14 HITMEN FOR HIRE (560) WHITE WIZARD 5901 2 2 1 14 MAYAN WHITE (570) -SADIE LYNNE 5630 2 0 0 14 MEMPHIS MAFIA (538) MAD LEE 5727 2 2 0 14 INSANE REIGN (550) -TWISTED REASON 5658 2 1 0 14 THE DREIHDENS 2 (543) -CLOSED CIRCLE 620 2 0 0 14 WALL OF DEATH (77) AVREN RALCEN 5994 2 1 0 13 THE FORCE II (537) SPEE 5724 1 3 0 13 INSANE REIGN (550) KEPESK 5886 1 3 0 13 DRACONOMICON (557) -DAPHNE 5631 1 1 0 13 MEMPHIS MAFIA (538) CHAOS MAGE 6021 1 1 0 13 INSANE REIGN (550) STIGMA 5968 3 1 0 12 ORCCON THUGS (572) MA RAINEY 5702 3 1 0 12 CLASSIC BLUES (549) -HEINOUS DEEDS 5655 2 1 0 12 THE DREIHDENS 2 (543) -BEFOULED SOUL 5657 2 1 0 12 THE DREIHDENS 2 (543) HIDEOUS 5569 1 3 0 12 DARK TOADS (534) PIYA 6008 1 0 0 12 TEERAK HA (553) -ACE OF SPADES 5639 1 2 0 12 ROCKING CREW (540) CHESTER 5884 1 2 0 12 CHEETO'S HEROES (568) SON HOUSE 5704 3 1 0 11 CLASSIC BLUES (549) MAM 5765 2 2 0 11 TEERAK HA (553) CAEX 5790 2 2 0 11 DRACONOMICON (557) KRAVEN 5808 2 2 0 11 INSANE REIGN (550) MUDVAYNE 5848 1 3 0 11 MILLENIUM METAL (558) -GOLD DUST WOMAN 5809 1 2 0 11 ROCKING CREW (540) DESPERATION 6024 1 0 0 11 FLAGG XVI-CHAOS (565) -INOR REDSHEATH 5811 1 1 0 11 BLACK HAND BRIGADE (533) GETS LAST LICKS 5768 3 1 0 10 ARENA FELINES (554) -MENTAL ANGUISH 5656 3 0 0 10 THE DREIHDENS 2 (543) VERY FRAIL 5690 3 1 0 10 BLACK & BLUE (547) -UNLEASHED FURY 5654 2 1 0 10 THE DREIHDENS 2 (543) RED STORM 5889 2 2 0 10 HITMEN FOR HIRE (560) -MURID BLOODLETTER 5564 2 0 0 10 BLACK HAND BRIGADE (533) INITIATES W L K POINTS TEAM NAME -ATOM SMASHER 621 2 0 0 10 WALL OF DEATH (77) SYNDICATE 5952 1 3 0 10 ORCCON THUGS (572) -TANTRIC 6019 1 0 0 10 MILLENIUM METAL (558) ULTIMATE PAIN 5774 2 1 0 9 LUROCIANS Z2 (555) NICKLEBACK 5798 2 2 0 9 MILLENIUM METAL (558) RILLION HAMMER 6011 1 1 1 9 FAMOUS DM HAMMERZ (574) EZ CHEESY 5885 1 2 0 9 CHEETO'S HEROES (568) -I.D. BEST 5542 1 0 0 9 SOME BODIES (523) THE CRUNCH 5883 2 1 1 8 CHEETO'S HEROES (568) PIGEON BLOOD 5691 2 2 0 8 BLACK & BLUE (547) SONADOR 5893 2 2 0 8 DREAMERS (569) CIPHER 5972 2 2 0 8 ORCCON THUGS (572) ROGUE 7 5813 2 2 0 8 HITMEN FOR HIRE (560) PROBLEM SOLVER 5829 2 2 0 8 DIFFERENT HATS (532) TRAUMER 5897 2 2 0 8 DREAMERS (569) WHITE WIND 5902 2 2 0 8 MAYAN WHITE (570) SI 5743 2 2 0 8 TEERAK HA (553) CUBS FAN 5709 2 2 0 8 DIFFERENT HATS (532) FLINT 5576 2 2 0 8 FORCE OF FIVE (535) FRAGILE 5693 2 2 0 8 BLACK & BLUE (547) WILLIE BROWN 5705 1 3 0 8 CLASSIC BLUES (549) TIMMY! 5989 2 1 0 7 WESTSIDE BULLOCKS (573) -AQUALUNG 5810 2 1 0 7 ROCKING CREW (540) -ASHAA D'EVYL 5565 1 1 1 7 BLACK HAND BRIGADE (533) -CHUYE FLAMEWEAVER 5887 1 1 0 7 BLACK HAND BRIGADE (533) DARK HORSE 6016 1 1 0 7 FLAGG XVI-CHAOS (565) DRAKEN 6029 1 0 0 7 DRACONOMICON (557) PUSSY-FOOTED 5772 1 3 0 7 ARENA FELINES (554) -WET N WILD 5446 1 3 0 6 SPORTZ! (518) SOGNATORE 5895 1 3 0 6 DREAMERS (569) LION TAMER 5853 1 3 0 6 THOROUGHBREDS (564) BOB THE LECHER 5841 1 3 0 6 FORCE OF FIVE (535) CLYDE 5686 1 3 0 6 SUPERIOR FORCES ZC2 (546) -OSEA FOEHAMMER 5681 1 1 0 6 BLACK HAND BRIGADE (533) DARK CHAMPION 5689 1 3 0 6 BLACK & BLUE (547) BAESHRA 5787 1 3 0 6 DRACONOMICON (557) MATTHE' PRONK 5581 1 3 0 6 RONDE VAN NOORD-HOL. (536) SHORT CIRCUIT 5661 1 3 0 6 SHOCK TROOPS (544) ASSUR HAMMER 6009 1 1 1 5 FAMOUS DM HAMMERZ (574) -DIPTHONG 5821 1 1 0 4 MIKES MORGUE (561) -DIM MAK 622 1 1 0 4 WALL OF DEATH (77) DREAMER 5894 0 4 0 4 DREAMERS (569) ABHORRENCE 5568 0 4 0 4 DARK TOADS (534) RUUD AERTS 5582 0 4 0 4 RONDE VAN NOORD-HOL. (536) SALIVA 5796 0 4 0 4 MILLENIUM METAL (558) BRYNE MADEROS 5722 0 4 0 4 THE FORCE II (537) SPECTRE 5815 0 4 0 4 HITMEN FOR HIRE (560) ALL LICKERED UP 5770 0 4 0 4 ARENA FELINES (554) MATRIX 5855 0 3 0 3 FLAGG XVI-CHAOS (565) ULTIMATE DESIRE 5777 0 3 0 3 LUROCIANS Z2 (555) -SHADOW KAT 5629 0 2 0 2 MEMPHIS MAFIA (538) -WISHKILLER 5820 0 2 0 2 MIKES MORGUE (561) GREEK GUY HAMMER 6012 0 2 0 2 FAMOUS DM HAMMERZ (574) JOOST POSTHUMA 6015 0 2 0 2 RONDE VAN NOORD-HOL. (536) WIMPY HAMMER 6010 0 2 0 2 FAMOUS DM HAMMERZ (574) SEIGE 6003 0 2 0 2 CRUSADE (505) HAMMER HAMMER 6013 0 2 0 2 FAMOUS DM HAMMERZ (574) -SUNSHINE 623 0 2 0 2 WALL OF DEATH (77) DREAMER 6025 0 1 0 1 DIFFERENT HATS (532) CRAZY CHAOS 6030 0 1 0 1 INSANE REIGN (550) DOGFACE 6031 0 1 0 1 DOGS OF WAR (115) -JUNKY 6027 0 1 0 1 SUPERIOR FORCES ZC2 (546) INITIATES W L K POINTS TEAM NAME RAZE 6028 0 1 0 1 WESTSIDE BULLOCKS (573) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? DEFENDER 5711 0 1 0 CRUSADE 505 DIRTY DEEDS 5640 491 VILE 6026 0 1 0 DARK TOADS 534 BLACK ORC 600 494 NONE AURIX 5788 2 2 1 DRACONOMICON 557 ROBERT JOHNSON 5703 494 VOREL 5789 0 1 0 DRACONOMICON 557 CHEETO 5882 491 VYTH 5999 1 1 0 DRACONOMICON 557 TEMPLAR 5714 493 ISENE IALLIA 5856 0 1 0 FLAGG XVI-CHAOS 565 THE CRUNCH 5883 491 CHAOS DOG 5880 0 3 0 FLAGG XVI-CHAOS 565 DOME DRIVER 5892 493 PADIC VINIS 5868 1 3 0 THE FORCE II 537 STONE GOLEM 606 494 NONE GAMBLE1 6023 0 1 0 THE FORCE II 537 MOUNTAIN TROLL 598 494 NONE PEG THE SCARY 5573 0 4 0 FORCE OF FIVE 535 DARK CHAMPION 604 494 NONE SILENCER 5860 0 1 0 HITMEN FOR HIRE 560 SIREN WOLFE 5719 491 BADWON 5723 0 2 0 INSANE REIGN 550 AURIX 5788 492 INSAYN 5807 1 2 0 INSANE REIGN 550 WHITE WIZARD 5901 493 ULTIMATE WRATH 5775 1 2 0 LUROCIANS Z2 555 SHAQ DADDY 5912 494 WHITE MIRROR 5899 0 4 0 MAYAN WHITE 570 WURM KIN 607 494 NONE THE DONNAS 5795 1 1 0 MILLENIUM METAL 558 MSSR PRONE 5817 492 FREEBIRD 5642 1 2 0 ROCKING CREW 540 REVEUR 5896 493 ARNE KORNEGOOR 5578 0 2 0 RONDE VAN NOORD-H 536 GROTESQUE 5571 492 JOLT 5660 2 2 0 SHOCK TROOPS 544 GREEN KNIGHT 5623 494 ZOLA 5520 4 4 0 SOME BODIES 523 MOUNTAIN TROLL 598 494 NONE MANDIBLE 5503 3 2 0 SOME BODIES 523 HUSBAND 5561 491 ROULETTE 6000 1 1 0 SUPERIOR FORCES Z 546 RILLION HAMMER 6011 493 JUST REV PUY 5764 2 2 0 TEERAK HA 553 GREAT NOTION 5851 494 YUI 5747 0 1 0 TEERAK HA 553 PUTRESSENCE 5778 491 REVENGED DARK-1 6022 0 1 0 UTOPIA RELIGIOSO 388 SPYMASTER 602 494 NONE GUS 5987 0 3 0 WESTSIDE BULLOCKS 573 ARC BURN 5662 494 ISHI 5991 0 3 0 WESTSIDE BULLOCKS 573 CRAZY IVAN 5998 494 BOB 5988 1 1 0 WESTSIDE BULLOCKS 573 ASSUR HAMMER 6009 493 JUST REV PERSONAL ADS TGG -- Sorry but I was not able to get a spotlight out this turn. I meant to do it before I left town but ran out of time. Didn't get a chance to do it while on vacation. -- Rillion P.S. But on the bright side at least I have pulled a total Ganolus on you! This is to announce that Tantric will be entering the Striker stylemaster competition. Thank you and good day! -- Street Legal Just in case he makes it back from the DA, I would like to announce Gamble1 as a contestant in the Parry Lunge Style Master competition. -- Rillion Zalconners -- Please enter Junky in the PL stylemaster competition. Thanks! -- Manager All -- My new warrior for the contest is Piya, a Parry Lunge. -- LHI, mgr. Teerak Ha I sincerely hope this was all you sent in. It was all I could pick out of the HTML, at any rate. Is it possible for you to set your mailer to send plain text? -- Ed. Ma Rainey -- Nice fight. I look forward to our next encounter. Eloodle. -- Worldbenger Insayn Crew -- I am really sorry for your losses, you have been getting some really bad luck so far. May the roll up gods be kind with your replacements. -- Myrdin Um...I was not even hitting him hard yet. -- White Wizard Jhelum -- Time to shatter this bashing mirror and try for a new style. White Mirror is off to the DA today after much deliberation. -- Myrdin Zalcon Admin -- Please admit Desperation into the Parry-lunger SM competition. -- Flagg All -- How more CHAOTIC can I get? Hmmmm... a 5-0 would prove that I am truly CHAOTIC! Anything to get me out of the cellar! -- Flagg Reloaded Rumblers -- Hail and Well Met from across the waters and sands of the Middle East. Am alive and well in Doha, Qatar. Newsletters take a cycle or two to arrive here, but my stable will compete as best as it can not knowing the Style matchups and fight results descriptions from the previously completed rounds during the course of the ZalCon Reloaded! -- Hammer of Famous DM Hammerz ZalCon 2 Reloaded Registration: Famous DM Hammerz managed by Hammer Assur Hammer: Basher [Scores a Newbie Kill first time on the DM 4 sands!] Wimpy Hammer: Total Parody [Andorian target for sure!] Rillion Hammer: Lunger [Ironically Kills one of manager's warriors!] Greek Guy Hammer: Striker [TGG would design a Much Better Striker!] Hammer Hammer: Total Parody [How fitting that H2 gets listed last in the Recognition Rankings with ID# 6013! No where to go but Up! I'm the Head and NOT the Tail! Above and NOT Beneath! Abraham's Blessings Are Mine!] <grin> Farnham -- I understand from reading the T-493 P-ads online overseas that you are a "Complete Newbie". Death is a part of the game and especially in a Delarq Arena where Down Challenging is Also an Acceptable part of the game. Our warriors met on a Random Matchup over which neither of us had ANY control in Challenging or Avoiding during our stables' first turn on the sands. Hopefully, you will NOT be so Discouraged at the Loss of your Lunger Bob that you would leave the game. Mayhap you will Lose Other Gladiators from your stable to Death as well. I hope you will Learn from the Experiences and Grow to Enjoy this Great Gladiatorial Combat Game. Other Newbies have left the game when one or more of their warriors have Died Unexpectedly. Hopefully, you will NOT Follow Their Path. There are those in this arena who will help you to Learn the Ropes of this game. Do you have Email capabilities? If so, you may contact me via HammerDM@fastermail.com for any questions you might have. You need to know the Weapons Suitability Chart and some other Vital Info to help your stable of warriors to Compete on a bit more Level Playing Field than if you do NOT have this info. Ask for an assist in the P-ads because there are one or more Managers in this arena who will Point You in the Right Direction to Help You Compete and Enjoy this game as we do! -- Hammer Manager -- Been a long time since I played in an arena where you were competing. I await your SCUM to Blood Feud Rillion Hammer. -- Hammer Dreih -- We Cross Blades Yet Again My Fellow Vendetta Cartel Member! At least Greek Guy Hammer survived the experience vs. Unleashed Fury! -- Hammer Zalgor -- As you can see, my stable finally arrived from overseas in time for your Magic Johnson to Defeat my Wimpy Hammer. Looking forward to Another Great Contest under your Sponsorship! -- Hammer Street Legal -- Yet Another Blade Crossing with a Fellow Vendetta Cartel Member! Not to mention a Detroit Red Wings fan! Am Glad that Tantric spared Hammer Hammer's experimental life! -- Hammer Ed -- Would you PLEASE Provide a Listing of the Stables/Managers/Alliance Affiliations to help us get acquainted with one another here in Jhelum? -- Hammer This is teams listed in last turn's newsletter (sorry, my alliance listings are in such chaos right now, I'm just doing managers). If I've gotten anyone's name wrong, just le me know and I'll fix it. -- The Saint, keeper of lists ARENA FELINES Garfield MAYAN WHITE Myrrdin BLACK & BLUE Papaiz MEMPHIS MAFIA Bookie BLACK HAND BRIGADE Dameon Darkheart MIKES MORGUE Mike BLADES OF MIST Lord Andarus MILLENIUM METAL Street Legal CHEETO'S HEROES Cheeto ORCCON THUGS DMobster CLASSIC BLUES Keldon Blackfang PURPLE AND GOLD Zalgor Prigg CRUSADE Shadowgate ROCKING CREW Wally the Wacko DARK TOADS TigToad RONDE VAN NOORD-HO Dr. Mabuse DIFFERENT HATS Assurnasirbanipal SHOCK TROOPS Slaughter Priest DOGS OF WAR Nick SOME BODIES Papa Bear DRACONOMICON Assamithius SPORTZ! Guardian DREAMERS Sleepy SUPERIOR FORCES ZC Manager FAMOUS DM HAMMERZ Hammer TEERAK HA LHI FLAGG XVI-CHAOS Flagg THE DREIHDENS 2 Dreihdenflahg FORCE OF FIVE Marshal D THE FORCE II Rillion HITMEN FOR HIRE Rude Buddha THOROUGHBREDS DRF INSANE REIGN Matrix UTOPIA RELIGIOSO Neon Necromancer LUROCIANS Z2 The Greek Guy WESTSIDE BULLOCKS Farnham Reloaded Rumblers -- My Rather Lengthy Team Spotlight should have been printed in this issue's newsletter for round 4. It is a Compilation of "TIME JUMP" sequences which I started writing to pass the time here in Doha since the ZalCon 2 Reloaded began. Famous DM Hammerz are My Salute to those in our ranks who have made their mark so to speak in the DM Community. Obviously, there are Many Other Managers to choose from other than my Initial 5. Depends on the Style/Stats as to how I name my warriors. Enjoy!!!!! -- Hammer Cat Tusion -- Goodness, you've got lumps and scrapes all over! I didn't know I could swing a cat so well. -- Pericles Serilia -- Sorcery! How could I possibly fight a sorceress with a blade of mist? I demand a...no, wait, maybe I should pass on that.... -- The Corsican White Worldbenger -- Yes, well, perhaps. I think I may go off and conquer the known world as an alternative to continuing in the arena. It seems likely to be easier. -- The Corsican P.S. Or, perhaps I will go off to conquer the known world AND fight in the arena. Hmm, lot of good soldier material here, and there seems to be some kind of power vacuum in Jhans.... This is in case my email didn't go through. Tantric is declaring for the Striker Stylemaster competition. -- Street Legal, mgr. of Millenium Metal 18 March 2004 St. Valentine's Day Massacre Update We are pleased to announce that the kLk sponsored St. Valentine's Day Massacre kill contest in DM 36 is off to a great start. We are also pleased to announce that in addition to the 10 team rollups we are also able to offer the renaming of a dark arena warrior as a prize to the manager with the most kills. The contest is only 2 turns old and is still wide open. There are currently 5 managers tied with one kill each. Anything can still happen so hurry up and get into the arena. On a personal note, no other alliances have entered the arena in force to challenge the kLk dominance. We were expecting The Firm to put up a fight for their supposed home arena. But, they were a no show. Guess they proved what they are really made of. *evil grin* Perhaps another alliance would like to step in to give us a challenge. We are throwing down the gauntlet. Perhaps the Chaos Inc. boys I keep hearing about would like to step in and challenge the kLk for arena dominance. If you don't show up, Chaos, don't feel bad. FAR better managers than you have been invited into Jhans but have chosen to pass on the offer. So if you consider yourself worthy to compete, like fierce competition, and enjoy arenas where the personals are as fierce as the fighting, come visit JHANS DM 36. We're already planning our next contest, "Capture the Flag," and have a storyline being actively worked on in the arena. Whatever you like about DM you can find it in JHANS. Bookie mgr. of Suicidal Dreams and Director Jhans Board of Tourism kLk Alliance 27 March 2004 This notice is to inform the DM world that CHAOS INC. has added CHEETO to its ranks. He joins APEX, FLAGG, MATRIX, ASSAMITE, and RUDE BUDDHA as the 6th member. May your chaotic wings spread disaster and CHAOS for all your days! Welcome CHEETO!! 27 March 2004 Has anyone seen it in print that the "Goat" is leaving the "Cartel"? There were some diplos to the effect of a special branch of the Cartel being formed, like secret societies, governmental agencies and alliances certain agendas are developed. To obtain the desired effect of any agenda only key personnel can be used. The "Goat" is "Cartel" so until you see it with me announcing that I am not Cartel, remember, "The Agenda of the Core is for you to fight for." I hope this stops the confusion. -- Goat LAST WEEK'S FIGHTS ZOLA was viciously butchered by MOUNTAIN TROLL in a 4 minute Dark Arena fight. PEG THE SCARY was savagely slain by DARK CHAMPION in a 4 minute Dark Arena melee. PADIC VINIS was slaughtered by STONE GOLEM in a 3 minute Dark Arena brawl. WHITE MIRROR was butchered by WURM KIN in a 1 minute gory Dark Arena fight. GAMBLE1 was murdered by MOUNTAIN TROLL in a 1 minute Dark Arena competition. VILE was butchered by BLACK ORC in a 1 minute gory Dark Arena duel. DARK-1 was butchered by SPYMASTER in a 1 minute Dark Arena match. JUSTGIVEITUP devastated RILLION HAMMER in a 3 minute one-sided Bloodfeud competition. SI was handily defeated by PUTRESSENCE in a 1 minute uneven Bloodfeud melee. TINIETON vanquished ASSUR HAMMER in a 2 minute gruesome one-sided Bloodfeud duel. HUSBAND vanquished FIRE BALL in a 1 minute one-sided Challenge fight. SIREN WOLFE was overpowered by ANDROMEDA in a 1 minute one-sided Challenge melee. SUPER BOWL savagely defeated PERICLES in a exciting 1 minute bloody Challenge match. GUS was easily killed by ARC BURN in a 4 minute one-sided Challenge contest. SALIVA was demolished by QUAX in a crowd pleasing 1 minute one-sided Challenge brawl. KRAVEN was outwaited by WHITE DOG in a 7 minute gory beginner's Challenge fight. SIR GREYBEARD bested CIPHER in a 3 minute brutal beginner's Challenge duel. ALL LICKERED UP was bested by 60HZ SHUFFLE in a 1 minute amateur's Challenge brawl. RAM overpowered TRAUMER in a 1 minute one-sided Challenge bout. MAM was luckily beaten by HENNESSY in a 2 minute gory novice's Challenge bout. EXCALIBUR overcame NICKLEBACK in a popular 1 minute amateur's Challenge competition. JOOST POSTHUMA was savagely defeated by PUSSY-FOOTED in a 7 minute Challenge duel. BAESHRA was handily defeated by POWERMAN 5000 in a 1 minute uneven Challenge duel. MAD LEE bested SOGNATORE in a popular 1 minute novice's Challenge bout. MESSERI ADLER overpowered STIGMA in a popular 1 minute one-sided Challenge duel. BRYNE MADEROS was vanquished by KEPESK in a 1 minute one-sided Challenge fight. TEMPLAR demolished CAEX in a 1 minute one-sided Challenge melee. CHEETO vanquished WHITE WIZARD in a 1 minute one-sided Challenge fray. GREEN KNIGHT easily killed JOLT in a 1 minute mismatched Challenge bout. WILLIE BROWN was vanquished by REVEUR in a 1 minute one-sided Challenge bout. ROBERT JOHNSON savagely slew AURIX in a 1 minute gory beginner's Challenge duel. BRAM DE WAARD overpowered SONADOR in a 1 minute one-sided Challenge match. WHITE WIND was overpowered by THE MACHINE in a 1 minute one-sided Challenge bout. SPIDER CLAWS overpowered THE CRUNCH in a 1 minute one-sided Challenge fray. PIGEON BLOOD was unbelievably bested by MARINA in a 2 minute novice's Challenge duel. GEORGE MIKAN savagely defeated DEACON in a 2 minute Challenge match. ABHORRENCE was defeated by EZ CHEESY in a 1 minute novice's Challenge match. HIDEOUS savagely defeated FRAGILE in a 4 minute gory novice's Challenge duel. SYNDICATE lost to CAT TUSION in a 1 minute amateur's Challenge bout. CLYDE was subdued by AVREN RALCEN in a 3 minute beginner's Challenge competition. VANGUARD luckily beat CHARLEY PATTON in a 3 minute novice's Challenge fight. FLINT was viciously subdued by WHITE WORLDBENGER in a 3 minute Challenge struggle. SEIGE was vanquished by THIJS ZONNEVELD in a 1 minute one-sided Challenge conflict. HIGH VOLTAGE viciously subdued GETS LAST LICKS in a 4 minute Challenge match. MATTHE' PRONK was demolished by HOPELESS ROB in a 1 minute one-sided Challenge match. RUUD AERTS was luckily beaten by SON HOUSE in a 3 minute beginner's Challenge fight. SHORT CIRCUIT was outwaited by VERY FRAIL in a 18 minute amateur's Challenge bout. CHASM OF IGNORANCE subdued MARCH MADNESS in a 3 minute mismatched Title match. GROTESQUE was demolished by THE CORSICAN in a 1 minute one-sided battle. NOI beat THE USEROUS MERCHANT in a 2 minute bloody conflict. OUR GOM JABAR handily defeated CUBS FAN in a 1 minute mismatched match. ULTIMATE DESIRE was subdued by HAPPY CAT in a 2 minute amateur's battle. ULTIMATE WRATH was assassinated by SHAQ DADDY in a 1 minute one-sided brawl. ULTIMATE PAIN subdued CRAZY CHAOS in a 2 minute gory amateur's contest. ROGUE 7 was overpowered by MAGIC JOHNSON in a 1 minute mismatched duel. SPECTRE was overpowered by DOME DRIVER in a 1 minute mismatched fight. PROBLEM SOLVER was overcome by HESABULL in a 2 minute novice's contest. BOB THE LECHER was overpowered by CHEETA in a 1 minute uneven fight. MUDVAYNE savagely defeated MATRIX in a crowd pleasing 2 minute gory novice's conflict. GREAT NOTION delivered the death blow upon PUY in a 1 minute novice's fight. LION TAMER was bested by MA RAINEY in a 2 minute beginner's match. SPEE vanquished DOGFACE in a 1 minute one-sided bout. CHESTER overpowered HAMMER HAMMER in a 1 minute uneven fight. RED STORM slimly won victory over DREAMER in a 3 minute novice's match. BAGMAN subdued TIMMY! in a 2 minute gory novice's duel. DREAMER was outwaited by KURT RAMBIS in a crowd pleasing 7 minute beginner's match. DARK CHAMPION was overpowered by CHAOS MAGE in a 1 minute one-sided match. ISHI was executed by CRAZY IVAN in a 1 minute one-sided fight. WIMPY HAMMER was defeated by DRAKEN in a crowd pleasing 1 minute beginner's brawl. GREEK GUY HAMMER was overpowered by PIYA in a exciting 1 minute one-sided conflict. DARK HORSE won victory over RAZE in a popular 1 minute gory novice's brawl. DESPERATION vanquished -JUNKY in a 1 minute one-sided melee. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 24 AIMED BLOW 43 - 32 - 2 57 | |STRIKING ATTACK 17 PARRY-LUNGE 17 - 15 - 0 53 | |BASHING ATTACK 16 WALL OF STEEL 26 - 24 - 1 52 | |AIMED BLOW 14 TOTAL PARRY 39 - 45 - 1 46 | |SLASHING ATTACK 14 SLASHING ATTACK 38 - 48 - 4 44 | |TOTAL PARRY 13 LUNGING ATTACK 60 - 76 - 5 44 | |PARRY-LUNGE 11 PARRY-STRIKE 17 - 28 - 2 38 | |WALL OF STEEL 10 BASHING ATTACK 37 - 63 - 9 37 | |PARRY-STRIKE 10 STRIKING ATTACK 38 - 66 - 2 37 | |PARRY-RIPOSTE 7 PARRY-RIPOSTE 13 - 25 - 2 34 | Turn 494 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 9 - 5 TOTAL PARRY 6 - 7 3 LUNGING ATTACK SLASHING ATTACK 8 - 6 BASHING ATTACK 7 - 9 2 PARRY-STRIKE LUNGING ATTACK 13 - 11 PARRY-RIPOSTE 3 - 4 2 BASHING ATTACK WALL OF STEEL 5 - 5 PARRY-STRIKE 4 - 6 2 AIMED BLOW PARRY-LUNGE 4 - 7 1 WALL OF STEEL STRIKING ATTACK 6 - 11 1 SLASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME WALL OF STEEL CHASM OF IGNORANCE 4186 11 3 0 132 UTOPIA RELIGIOSO (388) PARRY-STRIKE MARCH MADNESS 5435 8 3 0 88 SPORTZ! (518) BASHING ATTACK HUSBAND 5561 7 2 4 72 DIFFERENT HATS (532) AIMED BLOW NOI 5739 4 0 0 42 TEERAK HA (553) LUNGING ATTACK FIRE BALL 5486 8 3 0 41 SOME BODIES (523) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is MARCH MADNESS 5435. The most popular warrior this turn was DREAMER 5894. The ten other most popular fighters were HIGH VOLTAGE 5663, CHARLEY PATTON 5840, MARCH MADNESS 5435, MUDVAYNE 5848, ZOLA 5520, RUUD AERTS 5582, EXCALIBUR 5878, MAD LEE 5727, PIGEON BLOOD 5691, and GEORGE MIKAN 5910. The least popular fighter this week was VERY FRAIL 5690. The other ten least popular fighters were SHORT CIRCUIT 5661, KRAVEN 5808, FLINT 5576, -JUNKY 6027, RAZE 6028, WIMPY HAMMER 6010, ISHI 5991, DARK CHAMPION 5689, KURT RAMBIS 5917, and TIMMY! 5989. The following warriors will travel to ADVANCED DUELMASTERS after next turn: CHASM OF IGNORANCE (4-4186) UTOPIA RELIGIOSO (388) NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, 14 additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament: ABE SIMPSON (9-4453) SPRINGFIELD PB-LEAD (23-4385) ROCK-ETTS IV RATTLESNAKE SHAKE (60-4242) METAL MELTDOWN CHIP (60-4413) RESCUE RANGERS SLAKE (82-12993) WORD OF THE DAY DIS-COMBOBULATE (63-2222) DIS-TEAM RETARD (68-7501) POLITICALLYINCORRECT DARKSIDE (22-2714) LOST SOULS 1 ZHARRA TYL MEDAN (40-2586) SUPERIOR FORCES SMOOGIE (82-2247) STREET PIZZAD III ARATHEA (13-3318) THE ELITE PX (82-14364) SUPERIOR FORCES 1203 MIKE, POWERFUL (82-7051) MIKE THE HUNTER DIS-FUNCTIONAL (63-2223) DIS-TEAM -- Green Eyes