DUEL 2 NEWSLETTER

Date   : 06/08/2010    Duedate: 06/21/2010

JHELUM ARENA

DM-4    TURN-628

This Weeks Top Honors

THE DUELMASTER IS

RED HAMMER
DOGS OF WAR (115)
(4-6476) [14-12-0,103]

Chartered Recognition Leader   Unchartered Recognition Leader

RED HAMMER                     WAR AND PEACE
DOGS OF WAR (115)              TL;DR (616)
(4-6476) [14-12-0,103]         (4-6532) [6-3-0,55]

Popularity Leader              This Weeks Favorite

RED HAMMER                     KENYA
DOGS OF WAR (115)              KIWI CONNECTION (609)
(4-6476) [14-12-0,103]         (4-6484) [9-1-1,56]

THE CURRENT TOP TEAM

DOGS OF WAR (115)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. DOGS OF WAR (115)           71
2. TL;DR (616)                  7      KIWI CONNECTION (609)
3. KIWI CONNECTION (609)      -28      Unchartered Team

                                       TL;DR (616)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 KIWI CONNECTION (609)     30  10  3 75.0   1/ 3 DOGS OF WAR (115)         9  6 0
 2/ 2*TL;DR (616)               28  17  2 62.2   2/ 1 KIWI CONNECTION (609)     8  4 0
 3/ 3 DOGS OF WAR (115)        588 754 26 43.8   3/ 2*TL;DR (616)               7  8 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 650): VAN DERMINT of BOOZE (Papa Bear, mgr.)
 DM   2 NIANIA (turn 533): IGNORANT BAUD of 042709A (The Muffin Man, mgr.)
 DM   3 OSKSI (turn 656): FURIOUS GORGE of IRATE FORMATIONS (The Muffin Man, mgr.)
 DM   4 JHELUM (turn 627): CASSIS of KIWI CONNECTION (The Mun, mgr.)
 DM   5 KALTOS (turn 651): MOSQUITO of BLOOD SUCKERS (The Mun, mgr.)
 DM   6 TRANSEL (turn 646): JOHN HUSTON of THE DIRECTORS (?, mgr.)
 DM   7 BONSUR (turn 655): CAJETAN of SENTINELS (Nomad, mgr.)
 DM  10 KOLACT (turn 639): DEMON of ABOMINATION (Chase, mgr.)
 DM  18 TALCAMA (turn 641): HOLLY of SUPERIOR FORCES 6N (Manager, mgr.)
 DM  21 SUNSET (turn 640): SILVER SMURFER of BEN'S BAZAAR (Gentleben, mgr.)
 DM  36 JHANS (turn 608): GORM HOLLIS of MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 599): KARTIKAYA of JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 273): MS D. MEENER of CRIMINAL ELEMENT (Fizban, mgr.)
 DM  42 RODEKI (turn 588): STICKY FINGERS of DUNGEON CELL (One Armed Bandit, mgr.)
 DM  51 TRICORUS (turn 539): SAARVEGHAL of DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 257): SAMILDAR of TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 248): BURNING RUBBER of WHAT'S IN A NAME (Storm Lord, mgr.)
 DM  62 VALAMANTIS (turn 484): DETONATOR of EOD (Tripwire, mgr.)
 DM  72 DRAGONHEAD (turn 224): TORANS ULRIK of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 532): GATEWAY of ATTACK OF THE CLONES (The Upright Man, mgr.)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 650): MIGHTY MORALS II (Assurnasirbanipal, mgr.)
 DM   2 NIANIA (turn 533): 042709A (The Muffin Man, mgr.)
 DM   3 OSKSI (turn 656): POSITION IS EMPTY
 DM   4 JHELUM (turn 627): KIWI CONNECTION (The Mun, mgr.)
 DM   5 KALTOS (turn 651): BLOOD SUCKERS (The Mun, mgr.)
 DM   6 TRANSEL (turn 646): PSYCHO SQUAD (Jorja, mgr.)
 DM   7 BONSUR (turn 655): SENTINELS (Nomad, mgr.)
 DM  10 KOLACT (turn 369): ABOMINATION (Chase, mgr.)
 DM  18 TALCAMA (turn 641): THE GRATEFUL UNDEAD (Street Legal, mgr.)
 DM  21 SUNSET (turn 640): NOMADIC TRIBE (Nomad, mgr.)
 DM  36 JHANS (turn 608): MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 599): JINDA-BAN (Jorja, mgr.)
 DM  39 XOCHITHLAN (turn 273): CRIMINAL ELEMENT (Fizban, mgr.)
 DM  42 RODEKI (turn 588): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 539): DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 257): GOTHUM (?, mgr.)
 DM  59 ILLIS (turn 248): ISLANDERS (Jorja, mgr.)
 DM  62 VALAMANTIS (turn 484): DETHKLOT (?, mgr.)
 DM  72 DRAGONHEAD (turn 224): MIDDLE WAY 23 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 532) STREET PIZZA et al (The Upright Man, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   3 OSKSI (turn 656): FURIOUS GORGE of IRATE FORMATIONS (The Muffin Man, mgr.)
 DM   4 JHELUM (turn 627): PETE MASTIFF of DOGS OF WAR (Jorja, mgr.)
 DM   7 BONSUR (turn 652): CANDY CANE of CHURCH LADIES (Papa Bear, mgr.)
 DM  18 TALCAMA (turn 641): STOWAWAY of SEA DOGS (One Armed Bandit, mgr.)
                (turn 640): SALLANCHE of SUPERIOR FORCES 6N (Manager, mgr.)
                            BUBBLY BAELZEBUB of THE GRATEFUL UNDEAD (Street Legal)
 DM  21 SUNSET (turn 640): SILVER SMURFER of BEN'S BAZAAR (Gentleben, mgr.)
               (turn 639): CATHER of LITERATE LOONS (?, mgr.)
 DM  36 JHANS (turn 608): GORM HOLLIS of MIDDLE WAY 17 (Jorja, mgr.)
              (turn 607): EDDIE INCHER of MIDDLE WAY 17 (Jorja, mgr.)
 DM  38 CLIFFHOME (turn 599): GURU GNU of HILLTOP GURUS (Nomad, mgr.)
 DM  39 XOCHITHLAN (turn 272): MANN SLAUGHTER of CRIMINAL ELEMENT (Fizban, mgr.)
 DM  51 TRICORUS (turn 538): TERESAI of DARK HORSEMEN (Jorja, mgr.)
 DM  54 TROCAR (turn 257): VARDIN ABEQ of TRADERS OF TROCAR (Jorja, mgr.)

                                      SPY REPORT

     Greetings, warriors of JHELUM!  Once again I've been called out of retirement 
for my abilities and insights into Spyreporting.  Biff!  Pow!  JHELUM watched with 
glee as KIWI CONNECTION got knocked off top spot by DOGS OF WAR!  What's with 
MAT'ARI?  She actually beat TL;DR's DA VINCI CODE, and walked away with 21 more 
points from the fight.  Major screwup at TL;DR.  DA VINCI CODE lost 19 points to 
MAT'ARI.  Some new strategies, perhaps?  Maybe DA VINCI CODE will provide more easy 
wins...  I can barely restrain my enthusiam for DOGS OF WAR's outstanding member, 
Duelmaster RED HAMMER.  Wouldn't it be nice to have live subjects to practice on?  I 
hear some team is looking into the uses of convicted prisoners.   
     No matter the time or place, men will always duel.  PETE MASTIFF didn't quite 
know what to make of a challenge he received from IRONSIDE of KIWI CONNECTION, who is 
20 points below him.  IRONSIDE perhaps got his just desserts, seeing as he was 
overcame by PETE MASTIFF and ended up with 102 recognition points.   
     Warriors of JHELUM unite.  You have only your games to lose!  MOBY DICK, with 
his forgettable 5-4-1,  was put to death by CAPTURED ORC in a forgettable match.  
TL;DR didn't seem to mind very much.  How long have I been here?  I got people to 
see, places to go...   
     Well, I'm pretty much through.  You guys need to get back practicing.  All work 
and no play makes Olaf a dull fighter.  Work and play no fighter dull Olaf.  
Olaffighterwork and no play.  Time for my medication, so I'll leave now.  Practice, 
practice, practice!-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 RED HAMMER 6476              14  12  0   103       DOGS OF WAR (115)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 IRONSIDE 6486                 7   3  0   102       KIWI CONNECTION (609)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 CASSIS 6487                   7   3  1    81       KIWI CONNECTION (609)
 GERMAINE SHEPPARD 6514        8   5  0    69       DOGS OF WAR (115)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 MAT'ARI 6482                 10  10  0    58       DOGS OF WAR (115)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 KENYA 6484                    9   1  1    56       KIWI CONNECTION (609)
 WAR AND PEACE 6532            6   3  0    55       TL;DR (616)
 ARMITAGE 6483                 7   3  1    53       KIWI CONNECTION (609)
 THE STAND 6533                6   3  0    44       TL;DR (616)
 DA VINCI CODE 6536            6   3  0    35       TL;DR (616)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 CRIME AND PUNISHMENT 6534     5   4  1    33       TL;DR (616)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 CLUMSY MUTT 6587              2   1  0    14       DOGS OF WAR (115)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
THE MUTT 6586           1  1 0 DOGS OF WAR 115      CRIME AND PUNISH 6534 625   
MOBY DICK 6535          5  4 1 TL;DR 616            CAPTURED ORC          628  NONE

                                     PERSONAL ADS

Ironside -- Darned if I know why this fight put me over the edge to graduation.  It
wasn't wins, since I lost this, and it wasn't political points, I held the title too
long.  And you didn't teach me a single skill.  And... good gods!  Could it be that I
had to have fourteen LOSSES?  Or, even worse, that it took fifty fights and the anti-
sandbagger rule got me?  That's... insulting. -- Pete Mastiff
P.S.  Not that I'm complaining, it's HIGH TIME I graduated.  But I want to understand
why.

Armitage -- Yeah, well, you're a braver man than me.  I never wanted to connect with
a kiwi at all. -- Red Hammer

Moby Dick -- And I don't even LIKE fish. -- Germaine Sheppard
P.S.  Yes, okay, I know the zooooologists say you aren't a fish.  Big deal.  What do
they know, anyway?  You're fishy to me.

War and Peace -- Both at once?  Or is this just one, and if so, which one? -- Mat'ari

The Stand -- Oh.  I was hoping you'd be a lemonade stand. -- Clumsy Mutt

Huh.  Born to scum.  Jorja won't like that, but she's stuck with it, same as I am. --
Pete Mastiff

                                  LAST WEEK'S FIGHTS

IRONSIDE was viciously subdued by PETE MASTIFF in a 3 minute Challenge fight.
CASSIS was demolished by RED HAMMER in a 1 minute one-sided Title melee.
GERMAINE SHEPPARD savagely defeated ARMITAGE in a 1 minute bloody duel.
MOBY DICK was barely slain by CAPTURED ORC in a 2 minute gory fight.
DA VINCI CODE was demolished by MAT'ARI in a 1 minute mismatched competition.
WAR AND PEACE vanquished THE USEROUS MERCHANT in a 1 minute mismatched fight.
KENYA savagely defeated CRIME AND PUNISHMENT in a crowd pleasing 1 minute gory brawl.
THE STAND handily defeated FRATSFA SLAVE in a 1 minute uneven melee.
CLUMSY MUTT won victory over PERSISTENT BEGGAR in a 1 minute novice's duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   3         TOTAL PARRY        8 -   3 -  0      73  |
|STRIKING ATTACK                  3         PARRY-LUNGE        7 -   3 -  1      70  |
|AIMED BLOW                       2         WALL OF STEEL      7 -   3 -  1      70  |
|SLASHING ATTACK                  2         LUNGING ATTACK    28 -  15 -  1      65  |
|BASHING ATTACK                   1         BASHING ATTACK     7 -   4 -  0      64  |
|PARRY-LUNGE                      1         STRIKING ATTACK   17 -  12 -  1      59  |
|TOTAL PARRY                      1         SLASHING ATTACK   11 -   8 -  1      58  |
|WALL OF STEEL                    1         AIMED BLOW        10 -  12 -  0      45  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   0 -  0       0  |
|PARRY-RIPOSTE                    0         PARRY-RIPOSTE      0 -   0 -  0       0  |

Turn 628 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         2 -  0     PARRY-LUNGE        0 -  1         2  SLASHING ATTACK
BASHING ATTACK     1 -  0     PARRY-STRIKE       0 -  0         2  AIMED BLOW     
LUNGING ATTACK     2 -  1     PARRY-RIPOSTE      0 -  0         2  LUNGING ATTACK 
STRIKING ATTACK    2 -  1     TOTAL PARRY        0 -  1         1  STRIKING ATTACK
SLASHING ATTACK    1 -  1     WALL OF STEEL      0 -  1         1  TOTAL PARRY    
                                                                1  PARRY-LUNGE    
                                                                1  WALL OF STEEL  
                                                                1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  RED HAMMER 6476            14  12  0  103 DOGS OF WAR (115)
TOTAL PARRY      IRONSIDE 6486               7   3  0  102 KIWI CONNECTION (609)
PARRY-LUNGE      CASSIS 6487                 7   3  1   81 KIWI CONNECTION (609)
SLASHING ATTACK  GERMAINE SHEPPARD 6514      8   5  0   69 DOGS OF WAR (115)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   KENYA 6484                  9   1  1   56 KIWI CONNECTION (609)
AIMED BLOW       WAR AND PEACE 6532          6   3  0   55 TL;DR (616)
WALL OF STEEL    ARMITAGE 6483               7   3  1   53 KIWI CONNECTION (609)
BASHING ATTACK   THE STAND 6533              6   3  0   44 TL;DR (616)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is RED HAMMER 6476.  The most popular warrior this turn 
was KENYA 6484.  The ten other most popular fighters were MOBY DICK 6535, IRONSIDE 
6486, GERMAINE SHEPPARD 6514, WAR AND PEACE 6532, CLUMSY MUTT 6587, RED HAMMER 6476, 
MAT'ARI 6482, THE STAND 6533, CRIME AND PUNISHMENT 6534, and CASSIS 6487.

The least popular fighter this week was DA VINCI CODE 6536.  The other ten least 
popular fighters were ARMITAGE 6483, CASSIS 6487, CRIME AND PUNISHMENT 6534, THE 
STAND 6533, MAT'ARI 6482, RED HAMMER 6476, CLUMSY MUTT 6587, WAR AND PEACE 6532, 
GERMAINE SHEPPARD 6514, and IRONSIDE 6486.

The following warriors have traveled to AD after fighting this turn:

PETE MASTIFF (4-6387) DOGS OF WAR (115)

                        WINTER FACE-TO-FACE IN SUNNY ARIZONA!

Our next winter FTF will be held in Tempe, Arizona, January 14-16, 2011.  It will be 
held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as 
last year by popular request.  Room rates are $129.00 per night, 1-2 occupancy, which 
includes full cooked breakfast, complimentary manager's reception (yes, really!), free 
airport shuttle, free parking and free high speed internet.  There's a fitness center, 
jacuzzi, and pool.  The rooms are blocked--please make your reservation by December 22 
before the block is released!  (This is prime season for Phoenix, and people have been
unable to book rooms because they waited too long.)  Look for the tournament info 
sheet and minioverviews some time in December.  We hope you're all looking forward to 
it and that we will see you there!

                          SUMMER FACE-TO-FACE IN CLEVELAND!

Our summer FTF will be down south this year, located in Orlando, Florida on July 9-11, 
2010.  It will be held at the Courtyard Orlando International Drive, near Universal 
Studios and Sea World, and not far from the Disney parks.  The hotel is located at 
8600 Austrian Court, Orlando, 32819 (800-321-2211).  Rooms are $112/night, 1-2 
occupancy, and are listed under the Reality Simulations room block.  

The hotel features free parking and free high-speed wireless internet in all 
guestrooms.  The hotel has an pool, jacuzzi, and fitness center.  There's a Starbucks, 
a restaurant, and a little Market where you can get snacks and sandwiches all day and 
night.  There are tons of restaurants nearby on I-Drive.

The tournament information sheet will be out imminently.  We hope you're all looking 
forward to the tournament and that we will see you there!

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

     For those of you who keep track of such things, several additional warriors 
graduated from regular DM arenas (including closed arenas) since the last tournament.  

                                TROLL (7-4624) BIG BAD  
                       BARBARIAN (12-4783) SUPERIOR FORCES 22T  
                           RAMPAGE (32-5076) ANGELS OF PAIN  
                                HOOFA (68-8617) ALMOST  
                         SCUMMY BOY (73-3371) THE FAMILY TREE  
                         NIGHTBINDER (82-3120) FORGE OF FURY  
                           HEDWIG (82-11622) LUROCIAN XIII  
                           DOLAN (82-15864) WHETSTONE 2D II  
                       LOAD MASTER (82-15924) ARIZONA TRIP 2K2  
                             SNOTMONSTER (82-26261) NOSEY  
                    YELLOW SUBMARINE (82-26471) LBA:  BEATLEMANIA!  
                            CLUSTER (82-28582) HALF A WORD  
                        KINETIX (82-30489) SUPERIOR FORCES 706  
                            LUNG BUTTER (82-33462) 11405O  
                        WEBBED BEAUS (82-36458) DATING A FROG  
                        KATAMARI DAMACY (82-38613) COOL GAMES  
                           BEAVER (82-39056) ANIMAL'S FARM  
                       VITO BERTOLDO (82-41532) MEDAL OF HONOR  
                       CECIL BOLTON (82-42248) MEDAL OF HONOR V  
                      SOULTAKER (82-45716) FAIRLY ODD PEOPLE II  
                          HARVEY (82-46194) KELLUMBO'S K 06F  
                        PRISONER R09 (82-51085) DUNGEON CELL 4  

Congrats to the grads. -- Green Eyes

                        BLOODGAMES at the SUMMER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Summer FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

     DM 98:  for Face-to-Face attendees, with turn-by-turn strategies, and 
     DM 99:  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All is 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker 
before they're over.  It's a dangerous sport intended only for the tough and spirited.  
The Arenamaster will be less likely to intercede on behalf of a dying warrior.  Even 
at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In DM 98, there no regular challenges, only bloodfeuds.  
For DM 99, warriors may not change their strategy from round to round (to make it fair 
for those who could not attend the F-t-F).  There will be no DA challenges.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by Wednesday, July 7, else they are due by 9pm on Friday, at 
the hotel.  The Bloodgames will process at the FTF with the regular tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three surviving 
gladiators in each Bloodgames admission to the Advanced Duelmasters Games.  Any 
special training required to qualify those three warriors for Advanced Duelmasters 
combat will be conducted before transfer into A.D.  Astute managers will note that 
this means a slim, but possible chance that a warrior designed from scratch will 
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.  
That warrior could be yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!