DUEL 2 NEWSLETTER
Date : 06/08/2010 Duedate: 06/21/2010
JHELUM ARENA
DM-4 TURN-628
This Weeks Top Honors
THE DUELMASTER IS
RED HAMMER
DOGS OF WAR (115)
(4-6476) [14-12-0,103]
Chartered Recognition Leader Unchartered Recognition Leader
RED HAMMER WAR AND PEACE
DOGS OF WAR (115) TL;DR (616)
(4-6476) [14-12-0,103] (4-6532) [6-3-0,55]
Popularity Leader This Weeks Favorite
RED HAMMER KENYA
DOGS OF WAR (115) KIWI CONNECTION (609)
(4-6476) [14-12-0,103] (4-6484) [9-1-1,56]
THE CURRENT TOP TEAM
DOGS OF WAR (115)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. DOGS OF WAR (115) 71
2. TL;DR (616) 7 KIWI CONNECTION (609)
3. KIWI CONNECTION (609) -28 Unchartered Team
TL;DR (616)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 KIWI CONNECTION (609) 30 10 3 75.0 1/ 3 DOGS OF WAR (115) 9 6 0
2/ 2*TL;DR (616) 28 17 2 62.2 2/ 1 KIWI CONNECTION (609) 8 4 0
3/ 3 DOGS OF WAR (115) 588 754 26 43.8 3/ 2*TL;DR (616) 7 8 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 650): VAN DERMINT of BOOZE (Papa Bear, mgr.)
DM 2 NIANIA (turn 533): IGNORANT BAUD of 042709A (The Muffin Man, mgr.)
DM 3 OSKSI (turn 656): FURIOUS GORGE of IRATE FORMATIONS (The Muffin Man, mgr.)
DM 4 JHELUM (turn 627): CASSIS of KIWI CONNECTION (The Mun, mgr.)
DM 5 KALTOS (turn 651): MOSQUITO of BLOOD SUCKERS (The Mun, mgr.)
DM 6 TRANSEL (turn 646): JOHN HUSTON of THE DIRECTORS (?, mgr.)
DM 7 BONSUR (turn 655): CAJETAN of SENTINELS (Nomad, mgr.)
DM 10 KOLACT (turn 639): DEMON of ABOMINATION (Chase, mgr.)
DM 18 TALCAMA (turn 641): HOLLY of SUPERIOR FORCES 6N (Manager, mgr.)
DM 21 SUNSET (turn 640): SILVER SMURFER of BEN'S BAZAAR (Gentleben, mgr.)
DM 36 JHANS (turn 608): GORM HOLLIS of MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 599): KARTIKAYA of JINDA-BAN (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 273): MS D. MEENER of CRIMINAL ELEMENT (Fizban, mgr.)
DM 42 RODEKI (turn 588): STICKY FINGERS of DUNGEON CELL (One Armed Bandit, mgr.)
DM 51 TRICORUS (turn 539): SAARVEGHAL of DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 257): SAMILDAR of TRADERS OF TROCAR (Jorja, mgr.)
DM 59 ILLIS (turn 248): BURNING RUBBER of WHAT'S IN A NAME (Storm Lord, mgr.)
DM 62 VALAMANTIS (turn 484): DETONATOR of EOD (Tripwire, mgr.)
DM 72 DRAGONHEAD (turn 224): TORANS ULRIK of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 532): GATEWAY of ATTACK OF THE CLONES (The Upright Man, mgr.)
Top Teams
---------
DM 1 MORDANT (turn 650): MIGHTY MORALS II (Assurnasirbanipal, mgr.)
DM 2 NIANIA (turn 533): 042709A (The Muffin Man, mgr.)
DM 3 OSKSI (turn 656): POSITION IS EMPTY
DM 4 JHELUM (turn 627): KIWI CONNECTION (The Mun, mgr.)
DM 5 KALTOS (turn 651): BLOOD SUCKERS (The Mun, mgr.)
DM 6 TRANSEL (turn 646): PSYCHO SQUAD (Jorja, mgr.)
DM 7 BONSUR (turn 655): SENTINELS (Nomad, mgr.)
DM 10 KOLACT (turn 369): ABOMINATION (Chase, mgr.)
DM 18 TALCAMA (turn 641): THE GRATEFUL UNDEAD (Street Legal, mgr.)
DM 21 SUNSET (turn 640): NOMADIC TRIBE (Nomad, mgr.)
DM 36 JHANS (turn 608): MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 599): JINDA-BAN (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 273): CRIMINAL ELEMENT (Fizban, mgr.)
DM 42 RODEKI (turn 588): COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 539): DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 257): GOTHUM (?, mgr.)
DM 59 ILLIS (turn 248): ISLANDERS (Jorja, mgr.)
DM 62 VALAMANTIS (turn 484): DETHKLOT (?, mgr.)
DM 72 DRAGONHEAD (turn 224): MIDDLE WAY 23 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 532) STREET PIZZA et al (The Upright Man, mgr.)
Recent Graduates
-----------------
DM 3 OSKSI (turn 656): FURIOUS GORGE of IRATE FORMATIONS (The Muffin Man, mgr.)
DM 4 JHELUM (turn 627): PETE MASTIFF of DOGS OF WAR (Jorja, mgr.)
DM 7 BONSUR (turn 652): CANDY CANE of CHURCH LADIES (Papa Bear, mgr.)
DM 18 TALCAMA (turn 641): STOWAWAY of SEA DOGS (One Armed Bandit, mgr.)
(turn 640): SALLANCHE of SUPERIOR FORCES 6N (Manager, mgr.)
BUBBLY BAELZEBUB of THE GRATEFUL UNDEAD (Street Legal)
DM 21 SUNSET (turn 640): SILVER SMURFER of BEN'S BAZAAR (Gentleben, mgr.)
(turn 639): CATHER of LITERATE LOONS (?, mgr.)
DM 36 JHANS (turn 608): GORM HOLLIS of MIDDLE WAY 17 (Jorja, mgr.)
(turn 607): EDDIE INCHER of MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 599): GURU GNU of HILLTOP GURUS (Nomad, mgr.)
DM 39 XOCHITHLAN (turn 272): MANN SLAUGHTER of CRIMINAL ELEMENT (Fizban, mgr.)
DM 51 TRICORUS (turn 538): TERESAI of DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 257): VARDIN ABEQ of TRADERS OF TROCAR (Jorja, mgr.)
SPY REPORT
Greetings, warriors of JHELUM! Once again I've been called out of retirement
for my abilities and insights into Spyreporting. Biff! Pow! JHELUM watched with
glee as KIWI CONNECTION got knocked off top spot by DOGS OF WAR! What's with
MAT'ARI? She actually beat TL;DR's DA VINCI CODE, and walked away with 21 more
points from the fight. Major screwup at TL;DR. DA VINCI CODE lost 19 points to
MAT'ARI. Some new strategies, perhaps? Maybe DA VINCI CODE will provide more easy
wins... I can barely restrain my enthusiam for DOGS OF WAR's outstanding member,
Duelmaster RED HAMMER. Wouldn't it be nice to have live subjects to practice on? I
hear some team is looking into the uses of convicted prisoners.
No matter the time or place, men will always duel. PETE MASTIFF didn't quite
know what to make of a challenge he received from IRONSIDE of KIWI CONNECTION, who is
20 points below him. IRONSIDE perhaps got his just desserts, seeing as he was
overcame by PETE MASTIFF and ended up with 102 recognition points.
Warriors of JHELUM unite. You have only your games to lose! MOBY DICK, with
his forgettable 5-4-1, was put to death by CAPTURED ORC in a forgettable match.
TL;DR didn't seem to mind very much. How long have I been here? I got people to
see, places to go...
Well, I'm pretty much through. You guys need to get back practicing. All work
and no play makes Olaf a dull fighter. Work and play no fighter dull Olaf.
Olaffighterwork and no play. Time for my medication, so I'll leave now. Practice,
practice, practice!-- Olaf Modeen
DUELMASTER W L K POINTS TEAM NAME
RED HAMMER 6476 14 12 0 103 DOGS OF WAR (115)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
IRONSIDE 6486 7 3 0 102 KIWI CONNECTION (609)
CHAMPIONS W L K POINTS TEAM NAME
CASSIS 6487 7 3 1 81 KIWI CONNECTION (609)
GERMAINE SHEPPARD 6514 8 5 0 69 DOGS OF WAR (115)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
MAT'ARI 6482 10 10 0 58 DOGS OF WAR (115)
ADEPTS W L K POINTS TEAM NAME
KENYA 6484 9 1 1 56 KIWI CONNECTION (609)
WAR AND PEACE 6532 6 3 0 55 TL;DR (616)
ARMITAGE 6483 7 3 1 53 KIWI CONNECTION (609)
THE STAND 6533 6 3 0 44 TL;DR (616)
DA VINCI CODE 6536 6 3 0 35 TL;DR (616)
CHALLENGER INITIATES W L K POINTS TEAM NAME
CRIME AND PUNISHMENT 6534 5 4 1 33 TL;DR (616)
INITIATES W L K POINTS TEAM NAME
CLUMSY MUTT 6587 2 1 0 14 DOGS OF WAR (115)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
THE MUTT 6586 1 1 0 DOGS OF WAR 115 CRIME AND PUNISH 6534 625
MOBY DICK 6535 5 4 1 TL;DR 616 CAPTURED ORC 628 NONE
PERSONAL ADS
Ironside -- Darned if I know why this fight put me over the edge to graduation. It
wasn't wins, since I lost this, and it wasn't political points, I held the title too
long. And you didn't teach me a single skill. And... good gods! Could it be that I
had to have fourteen LOSSES? Or, even worse, that it took fifty fights and the anti-
sandbagger rule got me? That's... insulting. -- Pete Mastiff
P.S. Not that I'm complaining, it's HIGH TIME I graduated. But I want to understand
why.
Armitage -- Yeah, well, you're a braver man than me. I never wanted to connect with
a kiwi at all. -- Red Hammer
Moby Dick -- And I don't even LIKE fish. -- Germaine Sheppard
P.S. Yes, okay, I know the zooooologists say you aren't a fish. Big deal. What do
they know, anyway? You're fishy to me.
War and Peace -- Both at once? Or is this just one, and if so, which one? -- Mat'ari
The Stand -- Oh. I was hoping you'd be a lemonade stand. -- Clumsy Mutt
Huh. Born to scum. Jorja won't like that, but she's stuck with it, same as I am. --
Pete Mastiff
LAST WEEK'S FIGHTS
IRONSIDE was viciously subdued by PETE MASTIFF in a 3 minute Challenge fight.
CASSIS was demolished by RED HAMMER in a 1 minute one-sided Title melee.
GERMAINE SHEPPARD savagely defeated ARMITAGE in a 1 minute bloody duel.
MOBY DICK was barely slain by CAPTURED ORC in a 2 minute gory fight.
DA VINCI CODE was demolished by MAT'ARI in a 1 minute mismatched competition.
WAR AND PEACE vanquished THE USEROUS MERCHANT in a 1 minute mismatched fight.
KENYA savagely defeated CRIME AND PUNISHMENT in a crowd pleasing 1 minute gory brawl.
THE STAND handily defeated FRATSFA SLAVE in a 1 minute uneven melee.
CLUMSY MUTT won victory over PERSISTENT BEGGAR in a 1 minute novice's duel.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 3 TOTAL PARRY 8 - 3 - 0 73 |
|STRIKING ATTACK 3 PARRY-LUNGE 7 - 3 - 1 70 |
|AIMED BLOW 2 WALL OF STEEL 7 - 3 - 1 70 |
|SLASHING ATTACK 2 LUNGING ATTACK 28 - 15 - 1 65 |
|BASHING ATTACK 1 BASHING ATTACK 7 - 4 - 0 64 |
|PARRY-LUNGE 1 STRIKING ATTACK 17 - 12 - 1 59 |
|TOTAL PARRY 1 SLASHING ATTACK 11 - 8 - 1 58 |
|WALL OF STEEL 1 AIMED BLOW 10 - 12 - 0 45 |
|PARRY-STRIKE 0 PARRY-STRIKE 0 - 0 - 0 0 |
|PARRY-RIPOSTE 0 PARRY-RIPOSTE 0 - 0 - 0 0 |
Turn 628 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 2 - 0 PARRY-LUNGE 0 - 1 2 SLASHING ATTACK
BASHING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 2 AIMED BLOW
LUNGING ATTACK 2 - 1 PARRY-RIPOSTE 0 - 0 2 LUNGING ATTACK
STRIKING ATTACK 2 - 1 TOTAL PARRY 0 - 1 1 STRIKING ATTACK
SLASHING ATTACK 1 - 1 WALL OF STEEL 0 - 1 1 TOTAL PARRY
1 PARRY-LUNGE
1 WALL OF STEEL
1 BASHING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
STRIKING ATTACK RED HAMMER 6476 14 12 0 103 DOGS OF WAR (115)
TOTAL PARRY IRONSIDE 6486 7 3 0 102 KIWI CONNECTION (609)
PARRY-LUNGE CASSIS 6487 7 3 1 81 KIWI CONNECTION (609)
SLASHING ATTACK GERMAINE SHEPPARD 6514 8 5 0 69 DOGS OF WAR (115)
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
LUNGING ATTACK KENYA 6484 9 1 1 56 KIWI CONNECTION (609)
AIMED BLOW WAR AND PEACE 6532 6 3 0 55 TL;DR (616)
WALL OF STEEL ARMITAGE 6483 7 3 1 53 KIWI CONNECTION (609)
BASHING ATTACK THE STAND 6533 6 3 0 44 TL;DR (616)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is RED HAMMER 6476. The most popular warrior this turn
was KENYA 6484. The ten other most popular fighters were MOBY DICK 6535, IRONSIDE
6486, GERMAINE SHEPPARD 6514, WAR AND PEACE 6532, CLUMSY MUTT 6587, RED HAMMER 6476,
MAT'ARI 6482, THE STAND 6533, CRIME AND PUNISHMENT 6534, and CASSIS 6487.
The least popular fighter this week was DA VINCI CODE 6536. The other ten least
popular fighters were ARMITAGE 6483, CASSIS 6487, CRIME AND PUNISHMENT 6534, THE
STAND 6533, MAT'ARI 6482, RED HAMMER 6476, CLUMSY MUTT 6587, WAR AND PEACE 6532,
GERMAINE SHEPPARD 6514, and IRONSIDE 6486.
The following warriors have traveled to AD after fighting this turn:
PETE MASTIFF (4-6387) DOGS OF WAR (115)
WINTER FACE-TO-FACE IN SUNNY ARIZONA!
Our next winter FTF will be held in Tempe, Arizona, January 14-16, 2011. It will be
held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as
last year by popular request. Room rates are $129.00 per night, 1-2 occupancy, which
includes full cooked breakfast, complimentary manager's reception (yes, really!), free
airport shuttle, free parking and free high speed internet. There's a fitness center,
jacuzzi, and pool. The rooms are blocked--please make your reservation by December 22
before the block is released! (This is prime season for Phoenix, and people have been
unable to book rooms because they waited too long.) Look for the tournament info
sheet and minioverviews some time in December. We hope you're all looking forward to
it and that we will see you there!
SUMMER FACE-TO-FACE IN CLEVELAND!
Our summer FTF will be down south this year, located in Orlando, Florida on July 9-11,
2010. It will be held at the Courtyard Orlando International Drive, near Universal
Studios and Sea World, and not far from the Disney parks. The hotel is located at
8600 Austrian Court, Orlando, 32819 (800-321-2211). Rooms are $112/night, 1-2
occupancy, and are listed under the Reality Simulations room block.
The hotel features free parking and free high-speed wireless internet in all
guestrooms. The hotel has an pool, jacuzzi, and fitness center. There's a Starbucks,
a restaurant, and a little Market where you can get snacks and sandwiches all day and
night. There are tons of restaurants nearby on I-Drive.
The tournament information sheet will be out imminently. We hope you're all looking
forward to the tournament and that we will see you there!
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, several additional warriors
graduated from regular DM arenas (including closed arenas) since the last tournament.
TROLL (7-4624) BIG BAD
BARBARIAN (12-4783) SUPERIOR FORCES 22T
RAMPAGE (32-5076) ANGELS OF PAIN
HOOFA (68-8617) ALMOST
SCUMMY BOY (73-3371) THE FAMILY TREE
NIGHTBINDER (82-3120) FORGE OF FURY
HEDWIG (82-11622) LUROCIAN XIII
DOLAN (82-15864) WHETSTONE 2D II
LOAD MASTER (82-15924) ARIZONA TRIP 2K2
SNOTMONSTER (82-26261) NOSEY
YELLOW SUBMARINE (82-26471) LBA: BEATLEMANIA!
CLUSTER (82-28582) HALF A WORD
KINETIX (82-30489) SUPERIOR FORCES 706
LUNG BUTTER (82-33462) 11405O
WEBBED BEAUS (82-36458) DATING A FROG
KATAMARI DAMACY (82-38613) COOL GAMES
BEAVER (82-39056) ANIMAL'S FARM
VITO BERTOLDO (82-41532) MEDAL OF HONOR
CECIL BOLTON (82-42248) MEDAL OF HONOR V
SOULTAKER (82-45716) FAIRLY ODD PEOPLE II
HARVEY (82-46194) KELLUMBO'S K 06F
PRISONER R09 (82-51085) DUNGEON CELL 4
Congrats to the grads. -- Green Eyes
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 98: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 99: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 98, there no regular challenges, only bloodfeuds.
For DM 99, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, July 7, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!