DUEL 2 NEWSLETTER
Date : 12/06/2011 Duedate: 12/19/2011
JHELUM ARENA
DM-4 TURN-667
This Weeks Top Honors
THE DUELMASTER IS
CUSSTER
DOGS OF WAR (115)
(4-6618) [17-11-1,116]
Chartered Recognition Leader Unchartered Recognition Leader
CUSSTER KID KOALA
DOGS OF WAR (115) COLLEGE RADIO #4 (548)
(4-6618) [17-11-1,116] (4-5694) [5-0-0,65]
Popularity Leader This Weeks Favorite
THAT POTTER SAGA CUSSTER
TL;DR (616) DOGS OF WAR (115)
(4-6624) [7-15-0,36] (4-6618) [17-11-1,116]
THE CURRENT TOP TEAM
TRIBAL COUNCIL (120)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. COLLEGE RADIO #4 (548) 32
2. TRIBAL COUNCIL (120) 24 SAVAGE HORDE (427)
3. LEGION OF VIRTUE (526) 12 Unchartered Team
4. TL;DR (616) 3
5. SAVAGE HORDE (427) 2 JOTUN (627)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*JOTUN (627) 7 2 0 77.8 1/ 2 TRIBAL COUNCIL (120) 9 4 0
2/ 0*COLLEGE RADIO #4 (548) 16 10 2 61.5 2/ 1 DOGS OF WAR (115) 8 7 0
3/ 0 SAVAGE HORDE (427) 30 25 2 54.5 3/ 0*COLLEGE RADIO #4 (548) 4 0 0
4/ 4 TRIBAL COUNCIL (120) 291 262 13 52.6 4/ 0 SAVAGE HORDE (427) 3 2 0
5/ 3*LEGION OF VIRTUE (526) 11 10 0 52.4 5/ 5*LEGION OF VIRTUE (526) 3 5 0
6- 5 ARENA FELINES (554) 89 83 1 51.7 6/ 4*DREAD EMPIRE (615) 2 1 0
7/ 2*DREAD EMPIRE (615) 3 3 0 50.0 7/ 6*JOTUN (627) 1 1 0
8/ 6 TL;DR (616) 99 116 9 46.0 8- 7 ARENA FELINES (554) 1 2 0
9/ 7 DOGS OF WAR (115) 674 860 29 43.9 9/ 3 TL;DR (616) 1 9 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 689): WHISKEY of BOOZE (Papa Bear, mgr.)
DM 2 NIANIA (turn 572): BIG BIRD of THE FUNNY FARM (Buri, mgr.)
DM 3 OSKSI (turn 694): FENRIS of AESIR (Buri, mgr.)
DM 4 JHELUM (turn 666): POSITION IS EMPTY
DM 5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
DM 6 TRANSEL (turn 685): KAIARI of SOUL STRIPPERS II (Savory Jack, mgr.)
DM 7 BONSUR (turn 294): NIKKI NAILS of TOOL SHED (Leprechaun, mgr.)
DM 10 KOLACT (turn 678): WILD THINGS of BACON MAKIN' (Sherlock, mgr.)
DM 18 TALCAMA (turn 680): BEDDER of CENTER FOR OLDS (Suave, mgr.)
DM 21 SUNSET (turn 679): DRED of DARK AT HEART (?, mgr.)
DM 36 JHANS (turn 645): IRINA JINZ of MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 634): FAITH of ZOMBIE SQUAD III (Khistanth, mgr.)
DM 39 XOCHITHLAN (turn 293): THE FALLEN ONE of DARQUE ANGELS (Master Darque, mgr.)
DM 42 RODEKI (turn 627): SRV of SHREDDERS (Buri, mgr.)
DM 51 TRICORUS (turn 578): MARGANAD of DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 274): WERE BEAR of FERAL LEGION (Seraphim, mgr.)
DM 59 ILLIS (turn 267): FAIRYFIRE of IMPROVED ILLUSION (Master Darque, mgr.)
DM 62 VALAMANTIS (turn 523): INFERNO of DISASTERS (Papa Bear, mgr.)
DM 72 DRAGONHEAD (turn 244): NAEFAN ORDH of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 571): RUGEN THE JELLYFISH of HANNAH'S PALS (The Upright Man)
Top Teams
---------
DM 1 MORDANT (turn 689): CLUELESS (Sherlock, mgr.)
DM 2 NIANIA (turn 572): HAMOI TONG (Froot E. Bowl, mgr.)
DM 3 OSKSI (turn 694): STATE OF MIND (Marma Duke, mgr.)
DM 4 JHELUM (turn 666): DOGS OF WAR (Jorja, mgr.)
DM 5 KALTOS (turn 690): THE MIDDLE WAY 5 (Jorja, mgr.)
DM 6 TRANSEL (turn 685): SOUL STRIPPERS II (Savory Jack, mgr.)
DM 7 BONSUR (turn 294): BEACH BABES (Jorja, mgr.)
DM 10 KOLACT (turn 678): THE CLUB (Buri, mgr.)
DM 18 TALCAMA (turn 680): RYAN'S HENCHMEN (Leprechaun, mgr.)
DM 21 SUNSET (turn 679): LUDUS MAGNUS (?, mgr.)
DM 36 JHANS (turn 645): MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 634): HOLMES ON THE RANGE (Sherlock, mgr.)
DM 39 XOCHITHLAN (turn 293): DARQUE ANGELS (Master Darque, mgr.)
DM 42 RODEKI (turn 627): COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 578): VENTURE BROS. (Buri, mgr.)
DM 54 TROCAR (turn 274): TRADERS OF TROCAR (Jorja, mgr.)
DM 59 ILLIS (turn 267): IMPROVED ILLUSION (Master Darque, mgr.)
DM 62 VALAMANTIS (turn 523): MIDDLE WAY 10 (Jorja, mgr.)
DM 72 DRAGONHEAD (turn 244): BASH BROS SOCCER (Assurnasirbanipal, mgr.)
ADM 104 DARKHOLM (turn 571) STREET PIZZA et al (The Upright Man, mgr.)
Recent Graduates
-----------------
DM 2 NIANIA (turn 572): BIG BIRD of THE FUNNY FARM (Buri, mgr.)
DM 5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
DM 6 TRANSEL (turn 684): FAINTLY FRANNIE of PSYCHO SQUAD (Jorja, mgr.)
DM 7 BONSUR (turn 293): LUAU LILA of BEACH BABES (Jorja, mgr.)
DM 18 TALCAMA (turn 679): JAMESON of RYAN'S HENCHMEN (Leprechaun, mgr.)
DM 21 SUNSET (turn 679): DRED of DARK AT HEART (?, mgr.)
DM 39 XOCHITHLAN (turn 291): QUITA ROSALA of THE MIDDLE WAY (Jorja, mgr.)
DM 42 RODEKI (turn 625): DORSAL FINN of NATIONAL GEOGRAPHIC (Crip, mgr.)
DM 51 TRICORUS (turn 577): TACK TACK of SERPENTS HOLD 2 (Khisanth, mgr.)
WHY of QUESTIONS (Sherlock, mgr.)
DM 54 TROCAR (turn 273): ALBERT of KIWI CONNECTI0N (The Mun, mgr.)
DM 59 ILLIS (turn 267): UNCLE FESTER of TALL TALES (A-Sop, mgr.)
DM 72 DRAGONHEAD (turn 243): ROMOR SAITH of MIDDLE WAY 9 (Jorja, mgr.)
SPY REPORT
Greetings, warriors of JHELUM! Once again I've been called out of retirement
for my abilities and insights into Spyreporting. Woof! DOGS OF WAR were a bunch of
dogs after TRIBAL COUNCIL got through with 'em! 2nd ain't so sweet as 1st! Phhbltt!
Too much drinking and too little dodging gave TL;DR a 0-3-0! I got a good laugh out
of it! What's with PARACHUTE CAT? It actually beat LEGION OF VIRTUE's HONOR, and
walked away with 16 more points from the fight. Laughs were big at LEGION OF VIRTUE
while they watched VALOR clobber GRRUNCH. He lost 10 points and got bruised from
objects thrown from the stands. I'm sure JHELUM is excited about CUSSTER, the new
Duelmaster from DOGS OF WAR. (remember?) But when you've seen as many as I have...
I suppose you want to hear some rumors and dirty gossip about your fellow fighters?
Tough!
If at first you don't succeed, avoid. That'll get you in the Spyreports. The
most avoided team was TRIBAL COUNCIL. The bums at JOTUN couldn't face the challenges
from TRIBAL COUNCIL! No excuse for that! How well I know the feeling of being the
most challenged warrior, CRIME AND PUNISHMENT! Don't make idle boasts, they may come
back to haunt you.
A fighter's lot is filled with strife, revenge, and killing. Some fighters
don't accept this. The best do. Here's some advice: study your opponent, master
many skills, fight dirty.
Many other cities have retirement homes for aged warriors. Any plans here?
JHELUM is a nice place to live, but I don't like to live in nice places. Time for my
medication, so I'll leave now. Practice, practice, practice!-- Olaf Modeen
DUELMASTER W L K POINTS TEAM NAME
CUSSTER 6618 17 11 1 116 DOGS OF WAR (115)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-RUNNING DEER 6502 15 5 1 122 TRIBAL COUNCIL (120)
-GETS LAST LICKS 5768 19 15 0 94 ARENA FELINES (554)
BRAVE 2 6509 12 7 0 92 TRIBAL COUNCIL (120)
CHAMPIONS W L K POINTS TEAM NAME
BRAVE 1 6510 13 6 0 87 TRIBAL COUNCIL (120)
CRIME AND PUNISHMENT 6534 17 31 3 85 TL;DR (616)
RAIGHNALL 4578 10 2 0 83 SAVAGE HORDE (427)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
SNAPPING TURTLE 6512 10 4 0 66 TRIBAL COUNCIL (120)
KID KOALA 5694 5 0 0 65 COLLEGE RADIO #4 (548)
WISE OWL 6531 9 4 0 64 TRIBAL COUNCIL (120)
BLIND BETSY 6638 12 6 0 57 DOGS OF WAR (115)
ADEPTS W L K POINTS TEAM NAME
DARKCLAW 4577 7 5 0 53 SAVAGE HORDE (427)
BESTLA 6641 7 2 0 52 JOTUN (627)
HEX 6530 2 3 0 43 DREAD EMPIRE (615)
TUSK 6677 4 0 0 41 COLLEGE RADIO #4 (548)
KAI-GHAN 4576 4 8 2 40 SAVAGE HORDE (427)
VAR-KHAN 4574 7 5 0 37 SAVAGE HORDE (427)
THAT POTTER SAGA 6624 7 15 0 36 TL;DR (616)
WARBURTON 6649 6 10 0 35 DOGS OF WAR (115)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-LUCKY 6315 1 0 0 29 ARENA FELINES (554)
VALOR 5507 2 0 0 27 LEGION OF VIRTUE (526)
DAWE GONNIT 6658 6 7 0 25 DOGS OF WAR (115)
PARACHUTE CAT 6678 2 1 0 25 COLLEGE RADIO #4 (548)
INITIATES W L K POINTS TEAM NAME
FENRIS KHAN 6674 5 4 0 23 DOGS OF WAR (115)
CRANK 6684 3 0 1 23 COLLEGE RADIO #4 (548)
-CATNIPIT 6311 3 2 0 23 ARENA FELINES (554)
INITIATES W L K POINTS TEAM NAME
HONOR 5506 4 2 0 18 LEGION OF VIRTUE (526)
GLORY 5509 3 3 0 16 LEGION OF VIRTUE (526)
SIDE EFFECTS 6675 2 6 0 12 TL;DR (616)
GRRUNCH 4642 2 3 0 9 SAVAGE HORDE (427)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
PERSONAL ADS
We can hope that the "positions are empty" is the worst this ill-numbered turn
brought us, eh? Not that, ahem, WE believe that stuff, but if a lot of people around
(like the fans) are believing it, well, it carries a certain weight in the world,
doesn't it? -- the Dogs of War
P.S. Running Deer, you going to the winter tourney? We hear they're holding it
somewhere warm!
Brave 1 -- That makes me feel better. Thanks. -- Cusster
Snapping Turtle -- Well, of course! You couldn't expect me to just... SURRENDER to
you, surely? -- Blind Betsy
Bestla -- Now I'm confused. Shouldn't you be... taller? If you're a giant or
something. Not that I ever *heard* of a half-elf giant, but then again, why not? --
Fenris Khan
Hex -- Magic. I knew it. -- Warburton
Honor -- I wouldn't've been vicious if you'd quit sooner. I was just trying to end
things before one of us got SERIOUSLY hurt. As in, dead. Don't want that! -- Dawe
Gonnit
LAST WEEK'S FIGHTS
BRAVE 2 was devastated by CUSSTER in a 1 minute mismatched Challenge Title fight.
BRAVE 1 won victory over CRIME AND PUNISHMENT in a 1 minute Challenge battle.
SNAPPING TURTLE subdued BLIND BETSY in a 2 minute Challenge fight.
WISE OWL won victory over BESTLA in a 1 minute Challenge brawl.
RAIGHNALL bested CONVICTED ASSASSIN in a popular 1 minute brutal fight.
KID KOALA devastated KAI-GHAN in a 1 minute uneven brawl.
HEX was defeated by DARKCLAW in a exciting 1 minute struggle.
TUSK bested THAT POTTER SAGA in a 2 minute novice vs. expert upset competition.
WARBURTON vanquished SIDE EFFECTS in a 1 minute uneven duel.
FENRIS KHAN was vanquished by AMBITIOUS GUARD in a 1 minute uneven fight.
DAWE GONNIT was defeated by VAR-KHAN in a 2 minute fight.
GLORY was beaten by CRANK in a 3 minute melee.
HONOR was overpowered by PARACHUTE CAT in a 1 minute one-sided fight.
VALOR demolished GRRUNCH in a 2 minute mismatched competition.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 8 PARRY-RIPOSTE 3 - 1 - 0 75 |
|AIMED BLOW 4 LUNGING ATTACK 36 - 17 - 1 68 |
|STRIKING ATTACK 4 TOTAL PARRY 9 - 5 - 1 64 |
|SLASHING ATTACK 3 AIMED BLOW 16 - 13 - 1 55 |
|WALL OF STEEL 3 BASHING ATTACK 1 - 1 - 0 50 |
|TOTAL PARRY 2 WALL OF STEEL 8 - 12 - 0 40 |
|PARRY-LUNGE 1 SLASHING ATTACK 8 - 13 - 0 38 |
|PARRY-RIPOSTE 1 STRIKING ATTACK 8 - 17 - 0 32 |
|PARRY-STRIKE 0 PARRY-STRIKE 0 - 1 - 0 0 |
|BASHING ATTACK 0 PARRY-LUNGE 0 - 2 - 0 0 |
Turn 667 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
LUNGING ATTACK 6 - 2 SLASHING ATTACK 1 - 2 6 LUNGING ATTACK
AIMED BLOW 2 - 2 WALL OF STEEL 1 - 2 2 AIMED BLOW
STRIKING ATTACK 2 - 2 PARRY-LUNGE 0 - 1 1 WALL OF STEEL
TOTAL PARRY 1 - 1 PARRY-STRIKE 0 - 0 1 SLASHING ATTACK
PARRY-RIPOSTE 0 - 1 1 TOTAL PARRY
BASHING ATTACK 0 - 0
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
LUNGING ATTACK CUSSTER 6618 17 11 1 116 DOGS OF WAR (115)
AIMED BLOW SNAPPING TURTLE 6512 10 4 0 66 TRIBAL COUNCIL (120)
TOTAL PARRY BLIND BETSY 6638 12 6 0 57 DOGS OF WAR (115)
STRIKING ATTACK DARKCLAW 4577 7 5 0 53 SAVAGE HORDE (427)
SLASHING ATTACK TUSK 6677 4 0 0 41 COLLEGE RADIO #4 (548)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is THAT POTTER SAGA 6624. The most popular warrior
this turn was CUSSTER 6618. The ten other most popular fighters were BRAVE 1 6510,
RAIGHNALL 4578, DARKCLAW 4577, SNAPPING TURTLE 6512, WISE OWL 6531, TUSK 6677, THAT
POTTER SAGA 6624, VAR-KHAN 4574, CRANK 6684, and PARACHUTE CAT 6678.
The least popular fighter this week was GRRUNCH 4642. The other ten least popular
fighters were HONOR 5506, GLORY 5509, SIDE EFFECTS 6675, KAI-GHAN 4576, BRAVE 2 6509,
VALOR 5507, DAWE GONNIT 6658, FENRIS KHAN 6674, WARBURTON 6649, and HEX 6530.
The following warriors will travel to AD after next turn:
CUSSTER (4-6618) DOGS OF WAR (115)
MAIL-IN TOURNEY LII
PRIMUS TOURNEY W L K TEAM NAME
CUNNING FOX 3906 (290-110-4) 2 3 0 TRIBAL COUNCIL
HARGREAVE 2453 (124-110-3) 2 3 0 PHILANTHROPISTS
SITTING BULL 1016 (224-153-8) 2 3 0 TRIBAL COUNCIL
LAZAR WOLF 1169 (273-161-4) 1 4 0 TRIBAL COUNCIL
VAGABOND 6049 (68-53-1) 0 5 0 SEA DOGS
ELIGIBLES TOURNEY W L K TEAM NAME
MAGIC JOHNSON 5904 (21-22-1) 10 3 0 PURPLE AND GOLD
SCREAMING EAGLE 6498 (45-41-1) 9 3 0 TRIBAL COUNCIL
ULTIMATE PAIN 5774 (33-16-1) 0 2 0 LUROCIANS Z2
ADM TOURNEY W L K TEAM NAME
CAT TUSION 5769 (12-19-0) 2 3 0 ARENA FELINES
THRENODY 4557 (40-51-1) 2 3 0 PHILANTHROPISTS
CHALLENGERS TOURNEY W L K TEAM NAME
A BALCONY 6637 (8-11-0) 14 3 0 P'D OFF
GETS LAST LICKS 5768 (19-15-0) 2 3 0 ARENA FELINES
RAEL 5225 (15-5-1) 2 3 0 PHILANTHROPISTS2
ULTIMATE WRATH 5775 (7-4-0) 0 2 0 LUROCIANS Z2
INITIATES TOURNEY W L K TEAM NAME
BESTLA 6641 (6-1-0) 3 3 0 JOTUN
APPRENTICES TOURNEY W L K TEAM NAME
PATIENCE 5508 (2-2-0) 5 3 0 LEGION OF VIRTUE
OSH KOSH 6665 (0-0-0) 0 2 0 WISCONSIN
ROOKIES TOURNEY W L K TEAM NAME
DISSIDENT 6672 (0-0-0) 4 3 0 PEARL JAM
SHADOW 6621 (0-0-0) 3 3 0 SHADOW BLADES
DEAD CHALLENGERS TOURNEY W L K TEAM NAME
HUSBAND 5561 (18-11-5) 1 1 0 DEAD DIFFERENT HATS
DEAD ADEPTS TOURNEY W L K TEAM NAME
PIANIST 6059 (2-2-0) 2 3 0 DIFFERENT HATS
DEAD INITIATES TOURNEY W L K TEAM NAME
JUICY POOPY 6562 (0-1-0) 2 3 0 HOTEL PISSES ME OFF
DEAD APPRENTICES TOURNEY W L K TEAM NAME
MADISON 6667 (1-1-0) 0 2 0 WISCONSIN
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!