DUEL 2 NEWSLETTER

Date   : 12/26/2006    Duedate: 01/08/2007

KALTOS ARENA

DM-5    TURN-564

This Weeks Top Honors

THE DUELMASTER IS

MICKEY MANTLE
SPORTS GREATS (496)
(5-4715) [13-2-0,112]

Chartered Recognition Leader   Unchartered Recognition Leader

MICKEY MANTLE                  POSITION IS EMPTY
SPORTS GREATS (496)            
(5-4715) [13-2-0,112]          

Popularity Leader              This Weeks Favorite

FERGUS HILL                    MICKEY MANTLE
THE MIDDLE WAY 5 (453)         SPORTS GREATS (496)
(5-4805) [15-13-0,87]          (5-4715) [13-2-0,112]

THE CURRENT TOP TEAM

PAPER MARIO (457)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. THE MIDDLE WAY 5 (453)      21
2. SPORTS GREATS (496)         20      PAPER MARIO (457)
3. PAPER MARIO (457)           -6      Unchartered Team

                                       MUSCLE RELAXERS (366)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 PAPER MARIO (457)         45  15  1 75.0   1/ 1 PAPER MARIO (457)         9  4 0
 2/ 2 SPORTS GREATS (496)       30  26  4 53.6   2/ 2 SPORTS GREATS (496)       7  2 0
 3/ 3 THE MIDDLE WAY 5 (453)   304 325 13 48.3   3/ 3 THE MIDDLE WAY 5 (453)    6  9 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Busy, busy, busy, lots of things happening in KALTOS this turn, and let's start 
with a look at some of the teams.  And let's see, PELE fought CAPTURED ORC and gained 
8 points and contributed to SPORTS GREATS' 2-1-0.  GRETZKY has lost to ELINDE GOSS, 
falling 4 points, while helping make SPORTS GREATS a 2-1-0 turn.  Well done, KALTOS, 
the Duelmaster was this turn's most challenged warrior.  Perhaps SUSHIE is not as 
thrilled, being challenged 2 times.  MICKEY MANTLE challenged for the Duelmastership 
this turn, attempting to dethrone PAPER MARIO's warrior.  And not without some honor, 
MICKEY MANTLE now claims the title and throne of Duelmaster of KALTOS.  Tell me, is 
nothing sacred?  I have heard from unimpeachable sources that The Victory Tavern uses 
trolls in their stew.  Talk about gristle!   
     I tell you, a green quarterstaff lasts longer than a seasoned sapling.  A basher 
friend of mine assures me this is true.  THE MIDDLE WAY 5 has cause to stand tall, as 
they were KALTOS' most avoided team.  A smart manager knows this is a team to beat.  
And avoiding THE MIDDLE WAY 5 more than any other team we find PAPER MARIO.  KALTOS, 
are we going to accept, or respect this sort of thing?  In a brave attempt, TWINK 
from PAPER MARIO challenged up 24 points to fight FERGUS HILL from the THE MIDDLE WAY 
5 stable.  TWINK perhaps got its just desserts, seeing as it lost to FERGUS HILL and 
ended up with 62 recognition points.   
     The Dark Arena is for those who cannot win, not who cannot lose with grace.  
Dignity in life or death is the warrior's creed.  Is it really true that KALTOS has 
more dishwashers per capita that fighters?  Just thought I'd ask...   
     Thought for the day, a new sword shines bright, but the notched sword sings the 
sweetest.  Always good to rest in KALTOS, but never good to wear out my welcome.  
Look for me in future turns.  Until the sun next rises and my pen sets to paper-- 
Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 MICKEY MANTLE 4715           13   2  0   112       SPORTS GREATS (496)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 SUSHIE 4394                  12   2  0    96       PAPER MARIO (457)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 FERGUS HILL 4805             15  13  0    87       THE MIDDLE WAY 5 (453)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 TWINK 4396                    9   5  1    62       PAPER MARIO (457)
 STAR ROD 4391                10   4  0    61       PAPER MARIO (457)
 PELE 4847                     4   0  0    60       SPORTS GREATS (496)
 BOMBETTE 4399                11   2  0    57       PAPER MARIO (457)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-TUBBA BLUBBA 4395             3   2  0    45       PAPER MARIO (457)
 JERI LOUGH 4840               4  14  0    39       THE MIDDLE WAY 5 (453)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 ORVERD QUILL 4834             7  11  1    33       THE MIDDLE WAY 5 (453)
 ELINDE GOSS 4841              6  11  0    32       THE MIDDLE WAY 5 (453)
 HELENE JUSTE 4875             2   1  0    24       THE MIDDLE WAY 5 (453)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 GRETZKY 4873                  2   1  0    22       SPORTS GREATS (496)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?

                                     PERSONAL ADS

Hey, Mickey, I hit a home run on that one, didn't I? -- Sushi, Duelmistress of Kaltos

Fergus -- THAT hurt!  You are pretty mean with that weapon.  I really don't want to
see you again. -- Star Rod

Jeri Lough -- Ho, ho, ho.  Merry Christmas to me.  Merry Christmas to me. -- Bombette

Ambitious Guard -- I am ambitious too! -- Twink

Elinde -- Well that's too bad.  Tempe would have been super duper! -- Star Rod

Elinde Goss -- I certainly am slippery and disgusting; and proud of it! -- Tubba
Blubba

Overd -- Oh, you are such a gentleman.  Private it is.  How about NOW? -- Bombette

Jeri Lough -- You have a strategy?  Why? -- Star Rod

Hey, Paper Marios; keep up the good work. -- Luigi

Come one, come all!  See the amazing Shrinking Arena!  It's astonishing, incredible,
a reversal of the natural order!  It shrinks, it contracts, it grows smaller before
your very eyes!  Come one, come all....

Gretzky -- Sports great, huh?  I took you for some kind of academic great, just going
by the way you sucked up those skills.  I didn't know I had it in me to teach that
much.  Maybe I should look into a new career. -- Elinde Goss
P.S.  I sincerely hope you have tourney experience, because otherwise, I would have
to be really embarrassed about that loss.  Your one fight to my fifteen...gods.

Star Rod -- It's you again, huh?  But this time, I took EXTRA VITAMINS before the
fight!  I had some doubts about the whole "vitamin therapy" thing, you know?  But
darned if it doesn't work.  And now I can get an endorsement contract, too! -- Fergus
Hill

Bombette -- I actually thought that was going fairly well, until you blew up in my
face.  I wish you wouldn't do that. -- Jeri Lough
P.S.  That was my favorite weapon you broke, you know.  Don't do that again.
P.P.S.  It USED to be lucky.

Pele -- Oh, cheese, and the sport you're great at is gladiation, right?  Ouch. --
Orverd Quill
P.S.  But at least I got four clashes before you STOLE my initiative and wouldn't
give it back.

The Embezzling Scribe?  Did I see him at MarGee's House of Chance last night?
Losing--that's what I noticed, that he was losing BIG time.  No wonder he embezzles.
Too bad (for him) that he's as bad at that as at cards. -- Helene Juste
P.S.  And he's no great shakes as a gladiator, either.

Sushie -- Yeah, but I get scales between my teeth, and they aren't easy to get out
afterward.  Worse than popcorn hulls. -- Fergus Hill

Tubba Blubba -- If gladiating is the only thing in your life, I pity you. -- Elinde
Goss

30 November 2006
NEED A TURF WAR ALLIANCE??  Master Beru, Wretch, Reaper, and Xoan have come together
to form an Alliance for the TURF WAR in DM47 with no regards for experience in
competitions or even the game.  If you want to enjoy the thrills of the competition,
we have space for up to three more managers.  Contact Master Beru at
d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army
of Darkness.  If you are interested, we need to move quickly, since the contest
starts in January and there are a few requirements to meet to participate.  May your
blades find the chinks in your enemy's armor. -- Master Beru

6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)

As an American I honor my cultural heritage by stealing any good idea.  This idea was
originally proposed by Lord Xiang in November 2005.  RSI will be opening the arena
(81) for teams willing to sign the following pledge:

*  I pledge that I will not send warriors from this arena to a Tournament, nor will I
   use a Tournament prize on a warrior from this arena.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

The following are the rules for joining this No-Tournament arena
1.  No tournament play for warriors in this arena (Dead tournament or otherwise).
2.  One team per manager.
3.  Teams start with new rollup (or a zero fight equivalent team is transferred into
    this arena.)
4.  No tourney prizes allowed to modify warriors in the arena.
5.  Twenty teams required, per RSI.
6.  Waivers are required to allow self-regulation on tourney ban, granting RSI
    authority to Dark Arena any warrior that participates in a Tournament (until the
    warrior is dead).
7.  Rotating council to enforce tourney ban and maintain arena integrity.

The main purpose of the Player Committee is to maintain fair play in the arena:
*  Warriors that participate in Tournaments will be sent to the Dark Arena until they
   are dead.  This means that the Player Committee has the power to send another
   player's warrior to the Dark Arena
*  Managers that abuse the rules of the Arena may be banned/transferred from the
   Arena.

The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.

During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson.  During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.

If you want to be a candidate for the player committee:
1.  Post a message in the Duel2 Forum at
    http://www.reality.com/duel2/modules.php?name=Forums
2.  E-Mail Deke at DekeYoung@Comcast.NET
3.  Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]

There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.

No-Tournament Arena (81)
*  I pledge that I will not send warriors from this team to a Tournament, nor will I
   use a Tournament prize on a warrior from this team.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

[Sign your name here ..............................................................]

2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
   Arena thread
   http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
   94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
   name and intent to join Arena 81 and abide by the Arena rules.

     RSI will be processing overviews for this arena as soon as you send them into
RSI.
     The first turn will run in January 2007.  This will be a normal speed arena.
     While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team.  One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
     I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback.  http://games.groups.yahoo.com/group/duel/

There are already 29 managers already committed to the project
x    Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x    Bill (I think this is the same person) = CLUB CUTTHROAT
x    Blackstorm = DARK ENCLAVE -- Cf PC
     Master Darque = DARQUE AGES
x    DeGotti = CULT OF BACCHUS
x    Deke = DOC LEGRAND'S LAB
     Den = BIG LAKE OUTCASTS
x    Drake = DRAKE'S HARDWARE -- Cf PC
     Ghab = ASSASSIN NATION
     Grimm = FURRY FURY
     Hammer = AARDVARK HAMMERZ
     Ikillu = BATTLE GRUNTS
x    Indimar = AS SEEN ON TV II
x    Kat = KATHOUSE
x    Kellumbo = KELLUMBO'S KIDS
x    Le Pentarque = LA PENTARCHIE
x    Master Beru = CHILDHOOD HEROES -- Cf PC
x    Nomad = DRAGONBANE GUILD
     Nuln = RED IRON KNIGHTS
x    Pauly = ALE HOUSE MERCS
     Ragnarokwolf = RAGNAROK'S WOLVES
x    Rillon = THE DRAUGS
x    Roadkill = STREET WALKERS
     Seraphim = LEGION OF SOLITUDE
     Silas = GRIFFONRAWL MMA
     SlugBait = ORCS HATE PHYSICS
x    Terminator = WARMASTERS
x    The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
     Woody

X  = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson

     Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
     Any questions can be directed to DekeYoung@Comcast.NET
     I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.

The Honor of Sunset Award:
     The first team to reach 10 Team Kills.  In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills.  If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)

The Race to Victory Award:
     The first team to reach 75 Team Wins.  In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins.  If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)

The Commitment to Change Award:
     The first team to reach 125 Team Fights.  In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights.  If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.)  I hope I never give out
this award {figure it out on your own.}

The Team Advancement Award:
     The first team to graduate 5 warriors to ADM.  In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors.  In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.

The Iron Throne Award:
     The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.

The Stylemaster Award.
     The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11.  If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.

Team Recognition Points:  The total recognition points for all warriors in the arena
The Iron Throne Ledger:  We will track who has been the Duelmaster every turn in
     Arena history.
Iron Throne Counter:  The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards:  The number of times a team has had any of the 10
     Stylemasters.  Having 2 Stylemasters = 2 points that turn.
Challenge win percentage:  How often your warriors win when they challenge.
Challenge Defender rate:  How often your warriors win when they WERE challenged.
Team Invitations:  Number of warriors graduated to ADM.
Team Graduation Rate:  Total team fights/Graduated Warriors.
Team Kill Percentage:  Total of team Kills/Team Fights
Team Death Percentage:  Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
     will be counted as not-revenged.)  You only get credit for one successful
     BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks:  Warriors that have gone the most turns without losing or
     missing a turn.
Team Yahtzee counter:  Number of times a team has gone 5-0 in a turn.
Team Bagel counter:  Number of times a team has fought without a win.

Team Dark Arena counter:  Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter:  Number of turns that team was the most
     avoided team.

     We will create a web page just for Arena 81 category leaders.
     Hope to see you there. -- Deke

18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B.  I have resigned as of 10-23-06.  Thank you.

                                  LAST WEEK'S FIGHTS

GRETZKY was unbelievably bested by ELINDE GOSS in a 2 minute Challenge fight.
MICKEY MANTLE viciously subdued SUSHIE in a 5 minute veteran's Challenge Title duel.
TWINK was defeated by FERGUS HILL in a crowd pleasing 1 minute Challenge duel.
STAR ROD bested JERI LOUGH in a 2 minute fight.
PELE overpowered CAPTURED ORC in a 1 minute bloody mismatched match.
BOMBETTE won victory over ORVERD QUILL in a crowd pleasing 3 minute fight.
HELENE JUSTE overpowered PERSISTENT BEGGAR in a 1 minute mismatched brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         TOTAL PARRY       15 -   5 -  0      75  |
|TOTAL PARRY                      2         STRIKING ATTACK    4 -   3 -  0      57  |
|STRIKING ATTACK                  2         LUNGING ATTACK    23 -  21 -  1      52  |
|WALL OF STEEL                    2         WALL OF STEEL     12 -  12 -  0      50  |
|PARRY-RIPOSTE                    1         AIMED BLOW         3 -   3 -  0      50  |
|AIMED BLOW                       0         PARRY-RIPOSTE      4 -   7 -  0      36  |
|PARRY-LUNGE                      0         SLASHING ATTACK    1 -   3 -  0      25  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   0 -  0       0  |
|SLASHING ATTACK                  0         PARRY-LUNGE        0 -   0 -  0       0  |
|BASHING ATTACK                   0         BASHING ATTACK     0 -   0 -  0       0  |

Turn 564 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     LUNGING ATTACK     2 -  3         5  LUNGING ATTACK 
TOTAL PARRY        2 -  0     AIMED BLOW         0 -  0         2  WALL OF STEEL  
STRIKING ATTACK    1 -  1     PARRY-LUNGE        0 -  0         2  TOTAL PARRY    
WALL OF STEEL      1 -  1     PARRY-STRIKE       0 -  0         1  PARRY-RIPOSTE  
                              SLASHING ATTACK    0 -  0         1  AIMED BLOW     
                              BASHING ATTACK     0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   MICKEY MANTLE 4715         13   2  0  112 SPORTS GREATS (496)
WALL OF STEEL    SUSHIE 4394                12   2  0   96 PAPER MARIO (457)
PARRY-RIPOSTE    FERGUS HILL 4805           15  13  0   87 THE MIDDLE WAY 5 (453)
TOTAL PARRY      STAR ROD 4391              10   4  0   61 PAPER MARIO (457)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is FERGUS HILL 4805.  The most popular warrior this 
turn was MICKEY MANTLE 4715.  The ten other most popular fighters were ORVERD QUILL 
4834, GRETZKY 4873, FERGUS HILL 4805, PELE 4847, ELINDE GOSS 4841, SUSHIE 4394, JERI 
LOUGH 4840, HELENE JUSTE 4875, TWINK 4396, and STAR ROD 4391.

The least popular fighter this week was BOMBETTE 4399.  The other ten least popular 
fighters were STAR ROD 4391, TWINK 4396, HELENE JUSTE 4875, JERI LOUGH 4840, SUSHIE 
4394, ELINDE GOSS 4841, PELE 4847, FERGUS HILL 4805, GRETZKY 4873, and ORVERD QUILL 
4834.