DUEL 2 NEWSLETTER
Date : 10/02/2007 Duedate: 10/15/2007
KALTOS ARENA
DM-5 TURN-584
This Weeks Top Honors
THE DUELMASTER IS
BOMBETTE
PAPER MARIO (457)
(5-4399) [24-8-0,109]
Chartered Recognition Leader Unchartered Recognition Leader
BOMBETTE POSITION IS EMPTY
PAPER MARIO (457)
(5-4399) [24-8-0,109]
Popularity Leader This Weeks Favorite
JERI LOUGH JERI LOUGH
THE MIDDLE WAY 5 (453) THE MIDDLE WAY 5 (453)
(5-4840) [12-26-0,101] (5-4840) [12-26-0,101]
THE CURRENT TOP TEAM
THE MIDDLE WAY 5 (453)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. THE MIDDLE WAY 5 (453) 23
2. SPORTS GREATS (496) 17 PAPER MARIO (457)
3. PAPER MARIO (457) 4 Unchartered Team
4. TEAM CHAOS ELITE (509) -12
THE CREW II (472)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 PAPER MARIO (457) 90 38 3 70.3 1/ 1 THE MIDDLE WAY 5 (453) 9 6 0
2/ 2 TEAM CHAOS ELITE (509) 44 35 3 55.7 2/ 2 SPORTS GREATS (496) 7 3 0
3/ 3 SPORTS GREATS (496) 55 44 7 55.6 3/ 3 PAPER MARIO (457) 4 4 1
4/ 4 THE MIDDLE WAY 5 (453) 357 372 13 49.0 4/ 4 TEAM CHAOS ELITE (509) 2 7 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 580): LARRY KING of DEATH'S DOOR (Otis the Drunk, mgr.)
DM 2 NIANIA (turn 463): SCURVY LAD of SEA DOGS (One-Armed Bandit, mgr.)
DM 3 OSKSI (turn 588): OTIS 3 of FRAT PARTY BLOWOUT (The Anarchist, mgr.)
DM 4 JHELUM (turn 584): LEOPARD of TANKS FOR NOTHIN' (Master Beru, mgr.)
DM 5 KALTOS (turn 583): BOMBETTE of PAPER MARIO (Luigi, mgr.)
DM 6 TRANSEL (turn 587): JUGGERNAUT 31 of MACHINES OF WAR (Rosebud, mgr.)
DM 7 BONSUR (turn 585): BABY JESUS of WASTELAND II (The Muffin Man, mgr.)
DM 10 KOLACT (turn 579): QUIZNOS of QUBIT (Sultan, mgr.)
DM 18 TALCAMA (turn 571): XYLICARE of BURN N' PILLAGE (Jolly, mgr.)
DM 21 SUNSET (turn 570): DR. DREAM of NOMADIC TRIBE (Nomad, mgr.)
DM 36 JHANS (turn 544): IRON MAN of ENGINES 'O' DEATH (?, mgr.)
DM 38 CLIFFHOME (turn 534): RIQUETTIE of JINDA-BAN (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 238): SMIRK of CHEAP SHOTS (Cheap Shots Manager, mgr.)
DM 42 RODEKI (turn 521): CELIE SHATTERSTONE of DELVERS (Jorja, mgr.)
DM 51 TRICORUS (turn 470): BLADERUNNER of RAISING R'LYEH (Reaper, mgr.)
DM 54 TROCAR (turn 225): GLUM of JANIX (KAT, mgr.)
DM 59 ILLIS (turn 213): DERELICT of ALL-STAR NANA'S (The Mun, mgr.)
DM 62 VALAMANTIS (turn 418): BALI DARRAS of MIDDLE WAY 10 (Jorja, mgr.)
DM 72 DRAGONHEAD (turn 190): CRYBABY of OUTLAWS (Savant, mgr.)
ADM 104 DARKHOLM (turn 462): SUSHI SLINGER of SEA DOGS (One-Armed Bandit, mgr.)
Top Teams
---------
DM 1 MORDANT (turn 580): SEA DOGS (One-Armed Bandit, mgr.)
DM 2 NIANIA (turn 463): TEAM HAVOK (?, mgr.)
DM 3 OSKSI (turn 588): FRAT PARTY BLOWOUT (The Anarchist, mgr.)
DM 4 JHELUM (turn 584): TANKS FOR NOTHIN' (Master Beru, mgr.)
DM 5 KALTOS (turn 583): THE MIDDLE WAY 5 (Jorja, mgr.)
DM 6 TRANSEL (turn 587): MACHINES OF WAR (Rosebud, mgr.)
DM 7 BONSUR (turn 585): SENTINELS (?, mgr.)
DM 10 KOLACT (turn 579): SPRINGBORN (Still, mgr.)
DM 18 TALCAMA (turn 571): BURN N' PILLAGE (Jolly, mgr.)
DM 21 SUNSET (turn 569): SEA DOGS (One-Armed Bandit, mgr.)
DM 36 JHANS (turn 544): ENGINES 'O' DEATH (?, mgr.)
DM 38 CLIFFHOME (turn 534): JINDA-BAN (Jorja, mgr.)
DM 39 XOCHITHLAN (turn 238): CHEAP SHOTS (Cheap Shots Manager, mgr.)
DM 42 RODEKI (turn 521): COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 470): RAISING R'LYEH (Reaper, mgr.)
DM 54 TROCAR (turn 224): JANIX (KAT, mgr.)
DM 59 ILLIS (turn 213): ISLANDERS (Jorja, mgr.)
DM 62 VALAMANTIS (turn 418): POSITION IS EMPTY
DM 72 DRAGONHEAD (turn 190): QUARTERFLASH (Brewmaster, mgr.)
ADM 104 DARKHOLM (turn 462) TWISTED SESAME (Doc Steele, mgr.)
Recent Graduates
-----------------
DM 1 MORDANT (turn 580): HATCH BATTENER of SEA DOGS (One-Armed Bandit, mgr.)
SWEET STUFF of MANNEQUIN'S BEST (Mannequin, mgr.)
DM 3 OSKSI (turn 587): BIG BROTHER of FRAT PARTY BLOWOUT (The Anarchist, mgr.)
DM 4 JHELUM (turn 584): HOWARD of DOGS OF WAR (Jorja, mgr.)
DM 5 KALTOS (turn 582): GRETZKY of SPORTS GREATS (Papa Bear, mgr.)
DM 10 KOLACT (turn 579): QUIZNOS of QUBIT (Sultan, mgr.)
DM 42 RODEKI (turn 520): QUICK DEAD HAMMER of KLK RANGE HAMMERZ (Hammer, mgr.)
DM 62 VALAMANTIS (turn 417): BALI DARRAS of MIDDLE WAY 10 (Jorja, mgr.)
DUELMASTER'S COLUMN
Notes from the arena champ.
Bombette The Babe is the Best Beauty in Kaltos! Hurrah! But we all already
knew that, right?
I am proud to be Duelmistress. And I just love that the next four below me are
Middle Way's. (Not Top Way's, not Bottom Way's, but plain old Middle Way's. See
what I mean?)
I have nothing more to add, other than, where is Fergus when you really need
him?
Bombette, Duelmaster
SPY REPORT
Greetings warriors! It is I, Zontani Sharp Eyes, here to bring report of the
clash and bustle of the weekly KALTOS games. Did only my eyes note the 3-1-0 record
which SPORTS GREATS managed to post this round? I don't doubt that such a record
will draw challengers! ELINDE GOSS caught the eye of many in the gladiatorial
commission as she skillfully bested MOON CHILD and was awarded 11 points in
recognition. In one of the week's more notable duels, ELINDE GOSS put down MOON
CHILD, causing her to lose 7 points of recognition in the process. Unwilling to wait
upon the will of others, Duelmaster BOMBETTE challenged JERI LOUGH last week in a
match to decide the fate of the throne. Although JERI LOUGH made a valiant effort,
it did not suffice to topple the reign of victorious BOMBETTE. Would you believe
that over half of the old women in KALTOS seem to feel that they could fight better
than you gladiators?
But come now, let us look deeper into the maze of contention and crossed blades
that is city KALTOS. My inside sources tell me that the team to beat in KALTOS these
days is SPORTS GREATS. At least, most blades in town are looking to avoid them.
Apparently the stalwarts of PAPER MARIO are catching the bulk of jests down at the
challenging board for their large share of the avoids. Loose talk at the arena has
reached my ears and it but confirms the knowledge that many fighters are after JERI
LOUGH. Watch your back! At the gambling halls I have started to bet money on IRON
MAIDEN. She has got the courage it takes. Witness hers challenge this turn against
HELENE JUSTE! In the end IRON MAIDEN lost to HELENE JUSTE, a "sharp" reminder that
higher recognition is an indication of greater skill. Still, it was a worthy bout!
A match that raised a few eyebrows at the games this week, it seems that ALICE IN
CHAINS posted a challenge against the more highly recognized WOODS. The results, you
ask? Well, the firebrand ALICE IN CHAINS was defeated by WOODS. Remember warriors,
this is the discipline of steel.
Is not Death a warrior's foremost adviser? Warriors, may this counselor stand
ready at your right hand forever! Some say a warrior is judged by the way he bears
arms. One thing is sure, better a dagger in hand then a sword on the belt!
If it were not for my skills as a spy I would have been mugged three times
already in KALTOS. Nice atmosphere you have here! Sadly warriors, now longer can I
keep thy company nor savor the ale of thy fine city. Depart I must and soon! Till
we meet again, remember: a turtle walks slow, hides head in a shell, and harms no
one; a lion runs to slay its prey.-- Zontani Sharp Eyes
DUELMASTER W L K POINTS TEAM NAME
BOMBETTE 4399 24 8 0 109 PAPER MARIO (457)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
ELINDE GOSS 4841 17 20 0 103 THE MIDDLE WAY 5 (453)
JERI LOUGH 4840 12 26 0 101 THE MIDDLE WAY 5 (453)
HELENE JUSTE 4875 12 11 0 93 THE MIDDLE WAY 5 (453)
CHAMPIONS W L K POINTS TEAM NAME
ORVERD QUILL 4834 18 20 1 77 THE MIDDLE WAY 5 (453)
MOON CHILD 4878 10 5 0 74 TEAM CHAOS ELITE (509)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
GERDIG IBBINS 4902 8 4 0 63 THE MIDDLE WAY 5 (453)
IRON MAIDEN 4880 9 7 0 58 TEAM CHAOS ELITE (509)
ADEPTS W L K POINTS TEAM NAME
OVERKILL 4882 9 7 2 45 TEAM CHAOS ELITE (509)
-TUBBA BLUBBA 4395 4 3 0 39 PAPER MARIO (457)
ADEPTS W L K POINTS TEAM NAME
WRATHCHILD 4881 10 6 0 38 TEAM CHAOS ELITE (509)
CHALLENGER INITIATES W L K POINTS TEAM NAME
CLANK 4903 6 3 1 33 PAPER MARIO (457)
WOODS 4872 2 3 0 32 SPORTS GREATS (496)
ALI 4910 3 1 0 29 SPORTS GREATS (496)
INITIATES W L K POINTS TEAM NAME
ALICE IN CHAINS 4904 1 4 0 7 TEAM CHAOS ELITE (509)
TY COBB 4914 1 0 0 7 SPORTS GREATS (496)
ZAHARIUS 4916 1 0 0 7 SPORTS GREATS (496)
TINY TOES 4913 1 2 0 5 PAPER MARIO (457)
SLINKY 4915 0 2 0 2 PAPER MARIO (457)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
PERSONAL ADS
Bombette -- Fergus is probably swimming to Ardivent as we speak. -- Temp Ed.
Jeri Lough -- That was easy. Does that make us both easy women? -- Bombette
Woods -- Yep, that was a clank. Never thought you'd hear something like that on YOUR
drive, did you? -- Clank (the winner)
Persistent Beggar Oh-John -- Thank you for the compliment. Anything that starts with
a C .... -- Clank
You're easy to please. That's good.
Bombette -- You do this on purpose, don't you? I study Flower Arranging and Esoteric
Martial Arts until I'm blue in the face, and then you come bouncing along with a
bunch of orange zinnias that don't go with my blue face at ALL, and everything falls
apart. I give up! No more flower arranging for me, they can just clump awkwardly in
a mason jar and the HECK with them. -- Jeri Lough
Gretzky -- It is always pleasant to realize again that one thing you're very good at
is teaching. I have seldom been so well-taught, and I shall make good use of those
lessons in the future. -- Helene Juste
Real Guys don't study Flower Arranging, and probably not Assorterick Martial Arts,
either. But we know how to beat up on little guys that are so dumb they come out
without weapons. Ha! -- Orverd Quill
I look at the Veteran Mercenary standing there flexing his muscles before the fight,
and I wonder, why is this person fighting in the arena? Surely he's a great hero and
should be out doing wonderous deeds. And then he steps out on the sands and
demonstrates his ability, and I wonder, why did this guy survive long enough to get
into the arena in the first place? But I don't wonder why he isn't out doing paid
heroics, because he couldn't do anything heroic if you wrote him a script and hired a
supporting cast of thousands. What a wuss. -- Elinde Goss
P.S. He didn't even teach me anything. I felt like drowning him in a bathtub.
He'd just be resurrected. It's in his contract.
Overkill -- I haven't REALLY seen mimes pretend to fight better than you. You can't,
because they're invisible. At least, the mimes *I* have met are. But you can hear
'em. They've got a great line of grunts. -- Gerdig Ibbins
Bombette -- (stunned look) Uh... yeah. Sure. Whatever. How about if you sit on
this little raft, and I tow it over to the coast swimming? -- Fergus Hill
Devrie Scatha, Concubine Out of Favor -- Wow! (tongue hanging out) Teach me! --
Orverd Quill
Clank -- Of course I was! It's in my contract. -- Oh-John, Beggar First Class, with
Pineapple Cluster
Elinde Goss -- Why, thank you , m'dear. -- M. Tolovi Chardinee
Elinde Goss -- What is this? Ficklity? Kinkiness? Will you take on both of us,
then? -- Oskan Steeltooth of Khalhums
Iron Maiden -- (sigh) Thus is life against me now. -- Larsanthek of Kurukar and
Fratsfa
Wrathchild -- Bwahaha! -- Zarvol Blackhand the Blood-drinker, Most Dangerous Criminal
on Kaltos
Elinde Goss -- All the other standbys tell me how friendly you are, what a pleasure
it is to duel with you. Lies! -- Venzo da'Kraliano, Mercenary and Sword for Hire
Orverd Quill -- Your technique is crude, unpolished, without subtlety, and more
appropriate for an orc. -- Master Fu Toledo, Expert of Esoteric Martial Arts and
Flower Arranging
6 September 2007
******************************************
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***** *******
***** STORMCROWE SLAUGHTERHOUSE 3 *******
***** *******
******************************************
******************************************
15 managers have announced for the Stormcrowe Slaughterhouse!!!!!! There is still
time to join and make a name for yourself in one of Alastari's fiercest contests! I
must correct a mistake in the previous announcement. I incorrectly called it the
Slaughterhouse 2, but in reality, this will be the third installment of the
Slaughterhouse!
HOW TO JOIN
*Find a Partner
*Declare your intentions in the Stormcrowe newsletter to enter before the first turn
of the contest. You may also email or diplo Master Darque.
*Each manager entering the Stormcrowe Slaughterhouse must submit one (1) Team Roll-Up
Certificate. Only certificates will be accepted for entry. All certificates
submitted will be used during the course of the contest as prizes.
*RU certificates must be received on or before the first turn of the contest which is
Stormcrowe Turn 263 (running approximately November 27, 2007).
RULES and SCORING
Rules and Scoring information for the Slaughterhouse will be posted every turn in the
Stormcrowe newsletter beginning with Turn 260 and in a final all arena ad in
November.
PRIZES
ENDURANCE AWARD: One (1) +1 Bonus Potion will be given to every team that competes
in 60 of the 65 contest fights.
KILL MASTER AWARD: The individual manager with the most kills will receive a Limited
Immortality Potion. This potion may be applied to one (1) warrior. He/she will be
resurrected ONE-TIME if they are killed in Basic D2.
TOP TEAM AWARD: Each manager on the winning team will receive the following prize
pack for their Slaughterhouse Dominance:
*One (1) +1 Bonus Potion
*Favorites Knowledge for one (1) Warrior
*Undisclosed amount of Team RU Certificates
Special note from RSI on prizes: All contest prizes must be used within three
months. All contest prizes may only be used on a living warrior on the participating
contest team in DM 45. The immortality potion may resurrect a warrior one time,
after a death in DM 45 only, after which time the potion disappears.
NEED MORE INFORMATION
Rules questions and clarifications may be directed to Master Darque the contest
coordinator. He may be reached by email at rebelnerfherder at yahoo dot com or by
diplo in DM 45 (Darque Forces-428).
20 September 2007
Ok, ok, you can stop not-talking about TOGS VI already, it is coming, slowly but
surely, like a giant, over-fed, greased slug sliding down a gravely driveway. We're
looking for new-comers, old-timers, in-betweeners, fence-sitters and Delarquans to
come on out and participate. Just think, you could be the next Pinky & the Brain
pairing (a la Creepster & Manager), or maybe you'll be the team that crushes all in
its path on the way TO UTTER AND COMPLETE TOGS DOMINATION!!!!!! [note: insert
sinister cackle if it helps you complete the picture]
There will be a few minor changes, so let's recap the rules from top to bottom:
1. Each TOGS team consists of two managers. After the contest starts, there will be
no switching partners whatsoever, so choose your teammate wisely. TOGS VI will last
for 13 turns, so pick a partner you can stand for 6 months or so.
2. The TOGS entry fee is 2 team setups per manager. This means 4 setups per TOGS
team. This entry fee is required before the start of the tourney with no exceptions
being made. This is to ensure that nobody gets screwed if a team or manager decides
to back out early. To pay the entry fee either:
a) send $10 cash/check/money order/ or whatever to me personally at:
Paul Jokelson
115 Moss Ave. #201
Oakland, CA 94611
b) get RSI to send me 2 team setup gift certificates. Sorry, no credit cards
and no old teams you have lying around will be accepted.
3. TOGS point system:
Fights:
10 points for winning on your up-challenge against another TOGS warrior.
7 points for winning on your even challenge of another TOGS warrior.
7 points for winning on another TOGS warriors challenge.
7 points for winning a random match-up against another TOGS warrior.
4 points for winning on your down-challenge of another TOGS warrior.
4 points for winning a random match-up against a non-TOGS warrior.
Changes this TOGS:
** 10 points for any challenge by the DM, UP OR DOWN!!
** 4 points for winning a random match-up against your TOGS partner's warrior.
To state the obvious, there are 0 points if you challenge your partner.
** 4 points for winning a bloodfeud attempt against you by a non-TOGS warrior
You will not get any points if you challenge or get challenged by a non-TOGS team
(with the exception of the above-stated rule if you get bloodfeuded), so use your
avoids wisely if you think someone is out to get you.
Spots/Ads
5 points for every spotlight written by any team member. 1 per manager per turn.
The minimum length of a spotlight to receive points is 1/2 column in the newsletter
(that's 31 lines-each line 85 characters across) and we will be completely firm on
this. In addition to the length criteria, spotlights will not be given points if
they are in any way plagiarized or if they are not Duelmasters or fantasy related.
We will be the sole judge of this. If you're unsure if we will judge something to be
Duelmasters or fantasy related, then e-mail me before you write the spotlight and
ask. We reserve the right to take points away from a spotlight after they are given
if we judge at later time that the spotlight has been plagiarized.
-5 points per manager per turn every time a manager does not at least write one
personal ad.
4. TOGS VI will start in arena 60 shortly after the Winter Face-to-Face (turn due
Feb 21, Aradi turn 436) and as mentioned before will last for 13 turns. There will
be multipliers in the later rounds, which means that all points accumulated by a team
on turns 10 and 11 will be multiplied by 1.5 and all points accumulated by each team
on turns 12 and 13 will be multiplied by 2.
5. Soultaker and Nuln will be the sole arbiters of any dispute that may arise, with
props to Sentinel for doing the score-keeping as always. Whine all you like, we will
be glad to provide comfortable chairs and the cheese of your choice.
And there be the rules. If you look closely, you'll notice there were a few minor
changes and additions made from the TOGS V rules. They are as follows:
-- The Snotman & Nuln rule: Last TOGS Snotman and Nuln randomly matched up something
like 4-5 times, so we basically decided out of pity to now give a small amount of
points (4 in this case) for winning a random against a teammate, so that you're not
completely screwed by having 2 of your 10 warriors get 0 zero points automatically.
-- Scaling Down Points for the DM: Previously a TOGS DM would get 10 points *in
addition* to whatever challenge points they got. This was to keep the DM from being
penalized for being at the top and give people something to fight for. However, it
was a bit too much of an award and we decided to scale it back and eliminate the
bonus, but give full upchallenge credit whenever the DM challenges.
-- Bloodfeuds from outside TOGS teams: This incident came up last TOGS, and it was
felt that if a person killed a non-TOGS warrior in a random, they shouldn't have to
be potentially locked into 4 turns of getting 0 points. So we've added an additional
rule which now gives 4 points if you win when bloodfeuded by a non-TOGS warrior, at
least giving you some way to get points if you're locked into a non-TOGS bloodfeud
instead of being basically removed from the contest for 4 turns.
And lastly...
-- Team Names: This was not listed in the rules, but to make things more festive, at
the suggestion of Manager we have decided to have the added dimension of team names!
Yes, no more boring rankings with Team 4 edging out Team 7. Just picture reading a
TOGS turn report now, with something along the lines of "Team Fiery Starfish
obliterated Team Superior TOGSlings," just as one example.
We hope to see you all there....
LAST WEEK'S FIGHTS
BOMBETTE bested JERI LOUGH in a action packed 3 minute master's Challenge Title fight.
MOON CHILD was demolished by ELINDE GOSS in a 1 minute one-sided Challenge melee.
IRON MAIDEN was overpowered by HELENE JUSTE in a 1 minute mismatched Challenge duel.
WRATHCHILD was devastated by GERDIG IBBINS in a 1 minute one-sided Challenge fight.
ALICE IN CHAINS was demolished by WOODS in a 1 minute Challenge competition.
ORVERD QUILL lost to VETERAN MERCENARY in a 2 minute brutal mismatched fight.
CLANK was bested by CAPTURED ORC in a popular 1 minute competition.
OVERKILL slimly won victory over ALI in a 1 minute expert vs. beginner melee.
SLINKY was viciously subdued by TY COBB in a 2 minute gruesome beginner's fight.
TINY TOES was luckily beaten by ZAHARIUS in a 3 minute gruesome novice's fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 4 PARRY-LUNGE 1 - 0 - 0 100 |
|SLASHING ATTACK 4 TOTAL PARRY 10 - 4 - 0 71 |
|BASHING ATTACK 3 SLASHING ATTACK 17 - 10 - 0 63 |
|TOTAL PARRY 2 AIMED BLOW 5 - 3 - 0 63 |
|STRIKING ATTACK 2 STRIKING ATTACK 11 - 10 - 0 52 |
|PARRY-LUNGE 1 WALL OF STEEL 5 - 5 - 0 50 |
|WALL OF STEEL 1 LUNGING ATTACK 22 - 23 - 2 49 |
|AIMED BLOW 1 BASHING ATTACK 7 - 10 - 1 41 |
|PARRY-STRIKE 0 PARRY-STRIKE 0 - 0 - 0 0 |
|PARRY-RIPOSTE 0 PARRY-RIPOSTE 0 - 0 - 0 0 |
Turn 584 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 SLASHING ATTACK 1 - 3 3 LUNGING ATTACK
TOTAL PARRY 2 - 0 AIMED BLOW 0 - 1 3 SLASHING ATTACK
WALL OF STEEL 1 - 0 PARRY-STRIKE 0 - 0 2 AIMED BLOW
LUNGING ATTACK 2 - 2 PARRY-RIPOSTE 0 - 0 1 TOTAL PARRY
STRIKING ATTACK 1 - 1 BASHING ATTACK 0 - 3 1 WALL OF STEEL
1 STRIKING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
TOTAL PARRY BOMBETTE 4399 24 8 0 109 PAPER MARIO (457)
STRIKING ATTACK HELENE JUSTE 4875 12 11 0 93 THE MIDDLE WAY 5 (453)
SLASHING ATTACK MOON CHILD 4878 10 5 0 74 TEAM CHAOS ELITE (509)
LUNGING ATTACK GERDIG IBBINS 4902 8 4 0 63 THE MIDDLE WAY 5 (453)
AIMED BLOW WRATHCHILD 4881 10 6 0 38 TEAM CHAOS ELITE (509)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is JERI LOUGH 4840. The most popular warrior this turn
was JERI LOUGH 4840. The ten other most popular fighters were ORVERD QUILL 4834,
TINY TOES 4913, ELINDE GOSS 4841, CLANK 4903, TY COBB 4914, HELENE JUSTE 4875, WOODS
4872, OVERKILL 4882, SLINKY 4915, and BOMBETTE 4399.
The least popular fighter this week was ALICE IN CHAINS 4904. The other ten least
popular fighters were WRATHCHILD 4881, IRON MAIDEN 4880, MOON CHILD 4878, ZAHARIUS
4916, ALI 4910, GERDIG IBBINS 4902, BOMBETTE 4399, SLINKY 4915, OVERKILL 4882, and
WOODS 4872.