DUEL 2 NEWSLETTER
Date : 12/06/2011 Duedate: 12/19/2011
KALTOS ARENA
DM-5 TURN-691
This Weeks Top Honors
THE DUELMASTER IS
8 BALL
POOL PARTY (535)
(5-5117) [11-5-1,96]
Chartered Recognition Leader Unchartered Recognition Leader
8 BALL EX OBLIVIONE
POOL PARTY (535) DREAD EMPIRE (524)
(5-5117) [11-5-1,96] (5-5018) [4-4-1,39]
Popularity Leader This Weeks Favorite
QUARTUS JUST LOSIN
LONG SWORD CLUB (533) THE MIDDLE WAY 5 (453)
(5-5102) [14-24-2,68] (5-5105) [14-14-0,86]
THE CURRENT TOP TEAM
THE MIDDLE WAY 5 (453)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. MYSTIK RAINBOW (539) 31
2. ANGELIC LEGION (538) 24 POOL PARTY (535)
3. MASSAGE PARLORS (487) 21 Unchartered Team
4. LONG SWORD CLUB (533) 20
5. TECHNOLOGY (283) 16 ANGELIC LEGION (538)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 POOL PARTY (535) 11 5 1 68.8 1/ 1 THE MIDDLE WAY 5 (453) 8 7 0
2/ 2*ANGELIC LEGION (538) 6 3 0 66.7 2/ 3*ANGELIC LEGION (538) 6 2 0
3/ 0*MASSAGE PARLORS (487) 22 17 1 56.4 3/ 5 MYSTIK RAINBOW (539) 5 3 2
4/ 4 TECHNOLOGY (283) 570 457 34 55.5 4/ 4 LONG SWORD CLUB (533) 4 5 0
5/ 6 MYSTIK RAINBOW (539) 108 101 12 51.7 5/ 6 TECHNOLOGY (283) 2 7 0
6/ 3*DREAD EMPIRE (524) 4 4 1 50.0 6/ 7 POOL PARTY (535) 1 1 0
7/ 0*HOOKED ON COFFEE (522) 3 3 0 50.0 7/ 8*DREAD EMPIRE (524) 1 2 0
8/ 7 THE MIDDLE WAY 5 (453) 619 642 19 49.1 8/ 0*MASSAGE PARLORS (487) 1 4 0
9/ 8 LONG SWORD CLUB (533) 84 93 4 47.5 9/ 0*HOOKED ON COFFEE (522) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 689): WHISKEY of BOOZE (Papa Bear, mgr.)
DM 2 NIANIA (turn 572): BIG BIRD of THE FUNNY FARM (Buri, mgr.)
DM 3 OSKSI (turn 694): FENRIS of AESIR (Buri, mgr.)
DM 4 JHELUM (turn 666): POSITION IS EMPTY
DM 5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
DM 6 TRANSEL (turn 685): KAIARI of SOUL STRIPPERS II (Savory Jack, mgr.)
DM 7 BONSUR (turn 294): NIKKI NAILS of TOOL SHED (Leprechaun, mgr.)
DM 10 KOLACT (turn 678): WILD THINGS of BACON MAKIN' (Sherlock, mgr.)
DM 18 TALCAMA (turn 680): BEDDER of CENTER FOR OLDS (Suave, mgr.)
DM 21 SUNSET (turn 679): DRED of DARK AT HEART (?, mgr.)
DM 36 JHANS (turn 645): IRINA JINZ of MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 634): FAITH of ZOMBIE SQUAD III (Khistanth, mgr.)
DM 39 XOCHITHLAN (turn 293): THE FALLEN ONE of DARQUE ANGELS (Master Darque, mgr.)
DM 42 RODEKI (turn 627): SRV of SHREDDERS (Buri, mgr.)
DM 51 TRICORUS (turn 578): MARGANAD of DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 274): WERE BEAR of FERAL LEGION (Seraphim, mgr.)
DM 59 ILLIS (turn 267): FAIRYFIRE of IMPROVED ILLUSION (Master Darque, mgr.)
DM 62 VALAMANTIS (turn 523): INFERNO of DISASTERS (Papa Bear, mgr.)
DM 72 DRAGONHEAD (turn 244): NAEFAN ORDH of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 571): RUGEN THE JELLYFISH of HANNAH'S PALS (The Upright Man)
Top Teams
---------
DM 1 MORDANT (turn 689): CLUELESS (Sherlock, mgr.)
DM 2 NIANIA (turn 572): HAMOI TONG (Froot E. Bowl, mgr.)
DM 3 OSKSI (turn 694): STATE OF MIND (Marma Duke, mgr.)
DM 4 JHELUM (turn 666): DOGS OF WAR (Jorja, mgr.)
DM 5 KALTOS (turn 690): THE MIDDLE WAY 5 (Jorja, mgr.)
DM 6 TRANSEL (turn 685): SOUL STRIPPERS II (Savory Jack, mgr.)
DM 7 BONSUR (turn 294): BEACH BABES (Jorja, mgr.)
DM 10 KOLACT (turn 678): THE CLUB (Buri, mgr.)
DM 18 TALCAMA (turn 680): RYAN'S HENCHMEN (Leprechaun, mgr.)
DM 21 SUNSET (turn 679): LUDUS MAGNUS (?, mgr.)
DM 36 JHANS (turn 645): MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 634): HOLMES ON THE RANGE (Sherlock, mgr.)
DM 39 XOCHITHLAN (turn 293): DARQUE ANGELS (Master Darque, mgr.)
DM 42 RODEKI (turn 627): COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 578): VENTURE BROS. (Buri, mgr.)
DM 54 TROCAR (turn 274): TRADERS OF TROCAR (Jorja, mgr.)
DM 59 ILLIS (turn 267): IMPROVED ILLUSION (Master Darque, mgr.)
DM 62 VALAMANTIS (turn 523): MIDDLE WAY 10 (Jorja, mgr.)
DM 72 DRAGONHEAD (turn 244): BASH BROS SOCCER (Assurnasirbanipal, mgr.)
ADM 104 DARKHOLM (turn 571) STREET PIZZA et al (The Upright Man, mgr.)
Recent Graduates
-----------------
DM 2 NIANIA (turn 572): BIG BIRD of THE FUNNY FARM (Buri, mgr.)
DM 5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
DM 6 TRANSEL (turn 684): FAINTLY FRANNIE of PSYCHO SQUAD (Jorja, mgr.)
DM 7 BONSUR (turn 293): LUAU LILA of BEACH BABES (Jorja, mgr.)
DM 18 TALCAMA (turn 679): JAMESON of RYAN'S HENCHMEN (Leprechaun, mgr.)
DM 21 SUNSET (turn 679): DRED of DARK AT HEART (?, mgr.)
DM 39 XOCHITHLAN (turn 291): QUITA ROSALA of THE MIDDLE WAY (Jorja, mgr.)
DM 42 RODEKI (turn 625): DORSAL FINN of NATIONAL GEOGRAPHIC (Crip, mgr.)
DM 51 TRICORUS (turn 577): TACK TACK of SERPENTS HOLD 2 (Khisanth, mgr.)
WHY of QUESTIONS (Sherlock, mgr.)
DM 54 TROCAR (turn 273): ALBERT of KIWI CONNECTI0N (The Mun, mgr.)
DM 59 ILLIS (turn 267): UNCLE FESTER of TALL TALES (A-Sop, mgr.)
DM 72 DRAGONHEAD (turn 243): ROMOR SAITH of MIDDLE WAY 9 (Jorja, mgr.)
SPY REPORT
Like the magnificent Sun, rising upon the Dawn and exiling the Night for a Day,
I, Novgorodny Vir, return once again! Practice pays for ROSE, who pummelled
DANGEROUS CRIMINAL, to pocket 18 points. Win some, lose some. Speaking of which,
RIELLA TRUE was winsome, after beating LAVENDAR LADY and seeing her lose 11 points.
8 BALL found out that KALTOS isn't a democracy. You've gotta be the best to be
Duelmaster here! So who's the team that's been walking into taverns last week and
ordering milk? Sounds like a PR stunt to me.
And how sociable are KALTOS' warriors? Come, let us see. To quell some nasty
rumors, the guys in THE MIDDLE WAY 5 are not carrying any incurable diseases. No
need to avoid 'em. Like a pup with its tail between its legs, DREAD EMPIRE scurried
away from THE MIDDLE WAY 5. Oh, the shame!
The moving sword slashes, and having slashed, moves on... The audience gave a
nice round of rasberries to MELANDAR ORBIN of THE MIDDLE WAY 5, for expiring in such
an ungraceful fashion. 9-8-0, indeed! Charity is unknown in KALTOS, and rightly so.
THE MIDDLE WAY 5 exacted their revenge against MYSTIK RAINBOW. Oh hard! that to
strike a flame, the match itself must needs be wasting!
Do not think spyreporting in KALTOS is the highlight of my life. Keep those
sands bloody and the buzzards fat! KALTOS, I leave you now. The Duelmaster has
agreed to foot my bill at The Victory Tavern. 'Til next time-- Novgorodny Vir
DUELMASTER W L K POINTS TEAM NAME
8 BALL 5117 11 5 1 96 POOL PARTY (535)
CHAMPIONS W L K POINTS TEAM NAME
JUST LOSIN 5105 14 14 0 86 THE MIDDLE WAY 5 (453)
WATSON 5132 11 3 0 84 TECHNOLOGY (283)
QUARTUS 5102 14 24 2 68 LONG SWORD CLUB (533)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
NOLBER PRING 5143 6 5 0 59 THE MIDDLE WAY 5 (453)
HEXTOR 5100 11 19 0 57 LONG SWORD CLUB (533)
ADEPTS W L K POINTS TEAM NAME
ROSE 5179 4 4 0 44 MYSTIK RAINBOW (539)
RIELLA TRUE 5141 3 9 0 43 THE MIDDLE WAY 5 (453)
EX OBLIVIONE 5018 4 4 1 39 DREAD EMPIRE (524)
-TIK-TOK 5062 6 3 0 36 TECHNOLOGY (283)
CHALLENGER INITIATES W L K POINTS TEAM NAME
SERRA 5162 2 0 0 25 ANGELIC LEGION (538)
SEPH 5163 2 0 0 24 ANGELIC LEGION (538)
INITIATES W L K POINTS TEAM NAME
BACK WAX 4848 3 0 0 23 MASSAGE PARLORS (487)
LAVENDAR LADY 5180 3 5 2 21 MYSTIK RAINBOW (539)
JEWEL BOX 4849 2 1 0 21 MASSAGE PARLORS (487)
MIDNIGHT 5193 1 0 1 14 MYSTIK RAINBOW (539)
SIENNA 5173 1 1 0 13 MYSTIK RAINBOW (539)
BUZZ KILL 4991 3 3 0 12 HOOKED ON COFFEE (522)
-JOPHIEL 5165 1 0 0 9 ANGELIC LEGION (538)
NAPHELUM 5161 1 1 0 6 ANGELIC LEGION (538)
-WHITE TIGER 5175 0 1 0 1 MYSTIK RAINBOW (539)
ISOBEL KLINE 5194 0 1 0 1 THE MIDDLE WAY 5 (453)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
CONVICTED THIEF 0 0 0 MIDNIGHT 5193 691 NONE
FRIP OVER 5148 0 1 0 MASSAGE PARLORS 487 SPYMASTER 691 NONE
OILY PALM 5146 1 1 0 MASSAGE PARLORS 487 STONE GOLEM 691 NONE
THE BOUNCER 5149 0 1 0 MASSAGE PARLORS 487 SHEWISH GIANT 691 NONE
JACK - 2 5171 0 1 0 TECHNOLOGY 283 SPYMASTER 691 NONE
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
HOROLD JEMANS 5147 3 3 1 THE MIDDLE WAY 5 453 LAVENDAR LADY 5180 690 JUST REVENGED
MELANDAR ORBIN 5135 9 8 0 THE MIDDLE WAY 5 453 CONVICTED ASSASS 691 NONE
PERSONAL ADS
Our congratulations to Tertius, vicious killer though he may be. -- Jorja and the
Middle Way
Tertius -- Well, you didn't kill ME, so I don't care much who you've done for in the
past. You're welcome to the title and the invite. I didn't really want either one.
Though I wouldn't have minded achieving a winning record. Ah, well, maybe later. --
Just Losin
Quartus -- Ah! I'll take another quart of that, for this result. -- Nolber Pring
Ex Oblivione -- That's what happens when you shoot up through the ranks and met ME.
-- Melandar Orbin, full of himself (as, indeed, who else would he be full of?)
Hextor -- Drat. -- Riella True
Lavendar Lady -- It was fun, for about ten seconds. Then you started chopping me
into little pieces. I could've done without that part. -- Ghost of Horold Jemans
LAST WEEK'S FIGHTS
OILY PALM was dealt death by STONE GOLEM in a 2 minute Dark Arena fight.
JACK - 2 was murdered by SPYMASTER in a 1 minute brutal Dark Arena melee.
THE BOUNCER was assassinated by SHEWISH GIANT in a 1 minute Dark Arena duel.
FRIP OVER was butchered by SPYMASTER in a 1 minute gory Dark Arena contest.
TERTIUS savagely defeated 8 BALL in a crowd pleasing 1 minute master's Title match.
JUST LOSIN overpowered QUARTUS in a 2 minute one-sided struggle.
WATSON devastated NOLBER PRING in a 1 minute one-sided competition.
MELANDAR ORBIN was easily killed by CONVICTED ASSASSIN in a 1 minute uneven melee.
EX OBLIVIONE was vanquished by HEXTOR in a 1 minute uneven fight.
LAVENDAR LADY was vanquished by RIELLA TRUE in a 1 minute one-sided fight.
ROSE savagely defeated DANGEROUS CRIMINAL in a 2 minute gory melee.
SEPH defeated JEWEL BOX in a 1 minute match.
BUZZ KILL was demolished by SERRA in a 3 minute mismatched competition.
BACK WAX bested NAPHELUM in a 2 minute novice's battle.
SIENNA devastated ISOBEL KLINE in a 1 minute mismatched bout.
MIDNIGHT easily killed CONVICTED THIEF in a 1 minute uneven fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 6 AIMED BLOW 19 - 12 - 0 61 |
|AIMED BLOW 5 LUNGING ATTACK 16 - 13 - 2 55 |
|STRIKING ATTACK 5 TOTAL PARRY 6 - 5 - 0 55 |
|WALL OF STEEL 3 BASHING ATTACK 8 - 9 - 1 47 |
|BASHING ATTACK 2 STRIKING ATTACK 28 - 33 - 2 46 |
|PARRY-RIPOSTE 1 PARRY-RIPOSTE 4 - 5 - 0 44 |
|SLASHING ATTACK 1 SLASHING ATTACK 4 - 6 - 0 40 |
|TOTAL PARRY 1 WALL OF STEEL 5 - 9 - 1 36 |
|PARRY-STRIKE 1 PARRY-STRIKE 0 - 2 - 0 0 |
|PARRY-LUNGE 0 PARRY-LUNGE 0 - 0 - 0 0 |
Turn 691 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 1 - 0 AIMED BLOW 2 - 3 4 AIMED BLOW
SLASHING ATTACK 1 - 0 STRIKING ATTACK 2 - 3 2 LUNGING ATTACK
TOTAL PARRY 1 - 0 LUNGING ATTACK 2 - 4 2 STRIKING ATTACK
WALL OF STEEL 2 - 1 PARRY-LUNGE 0 - 0 1 SLASHING ATTACK
PARRY-STRIKE 0 - 1 1 WALL OF STEEL
BASHING ATTACK 0 - 2 1 TOTAL PARRY
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
LUNGING ATTACK 8 BALL 5117 11 5 1 96 POOL PARTY (535)
AIMED BLOW WATSON 5132 11 3 0 84 TECHNOLOGY (283)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is QUARTUS 5102. The most popular warrior this turn
was OILY PALM 5146. The ten other most popular fighters were JUST LOSIN 5105, ROSE
5179, RIELLA TRUE 5141, SERRA 5162, BACK WAX 4848, SIENNA 5173, WATSON 5132, HEXTOR
5100, SEPH 5163, and MIDNIGHT 5193.
The least popular fighter this week was ISOBEL KLINE 5194. The other ten least
popular fighters were NAPHELUM 5161, LAVENDAR LADY 5180, EX OBLIVIONE 5018, NOLBER
PRING 5143, FRIP OVER 5148, THE BOUNCER 5149, JACK - 2 5171, BUZZ KILL 4991, JEWEL
BOX 4849, and MELANDAR ORBIN 5135.
The following warriors have traveled to AD after fighting this turn:
TERTIUS (5-5103) LONG SWORD CLUB (533)
A DM TWELVE DAYS OF CHRISTMAS
12 political points a'pumpin'
11 TVs a'workin'
10 free duels of credit
9 ABs to challenge
8 criticals a'connectin'
7 scums a'dyin'
6 skills a'maxin'
5 A.D. invites
4 lucky warriors
3 size on replacement
2 proxied TCs
And a quarterstaff from a pear tree.
May your days be merry,
And your wins be often.
The Consortium
MAIL-IN TOURNEY LII
CONTENDERS TOURNEY W L K TEAM NAME
ROCKET MAN 2812 (72-88-3) 3 3 0 TECHNOLOGY
ICE FOX 3877 (69-36-0) 2 3 0 OF WOLF AND MEN 4
ADM TOURNEY W L K TEAM NAME
SCOOTIE PUFF JR 5033 (26-7-1) 2 3 0 011510A
SLOW BURN 3056 (31-20-0) 1 3 0 RENEGADES II
GEOPHREE-ROIE 1892 (43-33-1) 0 2 0 RENEGADES II
SATIN SHEETS 3120 (24-17-0) 0 2 0 RENEGADES II
ADEPTS TOURNEY W L K TEAM NAME
8 BALL 5117 (10-4-1) 3 3 0 POOL PARTY
INITIATES TOURNEY W L K TEAM NAME
Y THE BOLD 5127 (4-0-0) 3 3 1 HISTORICAL KOLACT
APPRENTICES TOURNEY W L K TEAM NAME
BIRGITTE 5108 (0-1-0) 6 3 1 KINGS BLADES
JEWEL BOX 4849 (2-0-0) 6 3 0 MASSAGE PARLORS
GOODY TWOSHOES 5126 (0-0-0) 3 3 0 DEAD HISTORICAL KOLACT
LANDSLIDE 5129 (2-0-0) 3 3 0 HISTORICAL KOLACT
AZRAEL 5111 (2-2-0) 0 1 0 DEAD KINGS BLADES
ROOKIES TOURNEY W L K TEAM NAME
SEPH 5163 (0-0-0) 8 3 2 ANGELIC LEGION
EVE 5160 (0-0-0) 2 3 0 DEAD TECHNOLOGY
JOPHIEL 5165 (0-0-0) 2 3 0 ANGELIC LEGION
NAPHELUM 5161 (0-0-0) 0 2 0 ANGELIC LEGION
SERRA 5162 (0-0-0) 0 2 0 ANGELIC LEGION
DEAD CHALLENGERS TOURNEY W L K TEAM NAME
MALCOLM X 2496 (12-5-0) 4 3 0 BLACK BULLDOGS
DOLPHIN LUNDGREN 3408 (10-10-0) 3 3 0 PARTY ANIMALS
GIAS BER 4864 (13-9-2) 1 2 0 DEAD WIZARD'S WRATH
BURNT OCHER 4322 (13-5-0) 0 2 0 CRAYOLA KILLERS
DEAD CHAMPIONS TOURNEY W L K TEAM NAME
BUCK NAKED 4654 (5-1-0) 5 3 1 MASSAGE PARLORS
QUIFLEX 4863 (8-6-2) 0 2 0 WIZARD'S WRATH
DEAD INITIATES TOURNEY W L K TEAM NAME
DOE JACOBS 4996 (0-0-0) 7 3 0 FRIENDS, NO FAMILY
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!