Date   : 01/30/2004    Duedate: 02/12/2004


DM-6    TURN-492

This Weeks Top Honors


(6-5397) [13-5-0,104]

Chartered Recognition Leader   Unchartered Recognition Leader

DARK THUNDER                   FLATLINER
(6-5397) [13-5-0,104]          (6-5874) [4-0-0,53]

Popularity Leader              This Weeks Favorite

DELAPP                         WARCHILD
NIGHT TRAIN (497)              JETHRO'S TOOLS (498)
(6-5686) [19-11-0,93]          (6-5754) [7-7-1,53]



Team Name                  Point Gain  Chartered Team
1. DARK PANTHEON (317)         66
2. SONS OF SATAN II (84)       43      BATTLE BEASTS (464)
3. SKARMY OF DARKNESS (506)    37      Unchartered Team
4. SCIENCE FICTION (456)       30
5. BATTLE BEASTS (464)         24      HOLIDAY HORRORS (507)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*HOLIDAY HORRORS (507)      7   1  1 87.5   1/ 1 BATTLE BEASTS (464)      11  3 1
 2/ 3*SKARMY OF DARKNESS (506)   7   1  0 87.5   2/ 6 DARK PANTHEON (317)       8  5 1
 3/ 2*TOON IN (510)              3   1  1 75.0   3/ 2 JETHRO'S TOOLS (498)      7  8 0
 4/ 6 BATTLE BEASTS (464)      126  83  6 60.3   4/ 4*HOLIDAY HORRORS (507)     5  1 1
 5- 7*NIGHT ANGELS (511)         3   2  0 60.0   5/ 7*SKARMY OF DARKNESS (506)  5  1 0
 6/ 8 JETHRO'S TOOLS (498)      39  30  4 56.5   6/ 3 NIGHT TRAIN (497)         5  9 2
 7/ 9 DARK PANTHEON (317)      413 318 24 56.5   7/11*TOON IN (510)             3  1 1
 8/ 0 SCIENCE FICTION (456)    124 127  6 49.4   8- 8*NIGHT ANGELS (511)        3  2 0
 9/10 KREWE OF DRUID (369)      81  97  6 45.5   9/ 9 KREWE OF DRUID (369)      3  3 0
10/11 TWILIGHT SHADOW (468)     15  21  1 41.7  10/10*LADYHAWKS (502)           3  8 1
11/12 NIGHT TRAIN (497)        201 318 20 38.7  11/13 SONS OF SATAN II (84)     3 12 0
12/13 SONS OF SATAN II (84)     29  52  4 35.8  12/12 TWILIGHT SHADOW (468)     2  2 0
13/15*DARK MERCURY (508)         1   2  0 33.3  13/15*DARK MERCURY (508)        1  2 0
14/14*LADYHAWKS (502)            8  18  1 30.8  14/ 0 SCIENCE FICTION (456)     1  4 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ Out of the Past #1 ]H[ + ---:--- + ]H[ +

Off the coast of Andoria:

     Towers rising out of the misty dawn.  They had sailed due east from Skaithvarn,
so that had to be the coast of Andoria, but Raoul couldn't remember any coastal city
with such slender, pearl-colored spires.  Those looked more like the skyline of a
dream than practical stonework.  They caught the growing light and glowed.  They were
beautiful, but unearthly.  Unreal.  Not residences for practical folk.  Raoul thought
it a fitting destination for the boat Khaldren had made with his magic, though.  The
boat was, in its way, as dreamlike as the city ahead;  The hull was mother of pearl,
the sails were webs of cloud.  Magic, of course.  Powerful magic.  Raoul wondered
uneasily what Khaldren had done to assemble that power.
     The exiled Kraelian had already demonstrated that he was ruthless in pursuit of
his goals.  Raoul shifted slightly, uneasily aware of the waves of magic that seethed
throughout the uncanny vessel.  Khaldren had not hesitated to cast a spell on the
three gladiators when they entered his tower in Skaithvarn.  A binding of loyalty and
obedience, the Lord Protector guessed.  He had not resisted at the time.  In truth,
he had been taken completely by surprise.  But he sensed that the spell had not
gripped him so thoroughly as the wizard intended.  He was fairly sure he could break
it, and very sure that he wanted to be further away from Khaldren when he did that--
THIS spell, he could break, but what if the wizard immediately countered with
something stronger?  And the fate of the two women with him was unknown; they might
be as lightly held as he was, or belong to Khaldren body and soul.
     "That is Zorpunt," Jeri Northwind said.  Her voice was calm, emotionless.  Very
     Zorpunt?  Raoul blinked and controlled his impulse to question that statement.
True, there were towers in the coastal city, but nothing like those slender spires of
glass!  Without turning his head, Raoul looked sideways at the wizard.
     Khaldren's face was set in lines of effort, sheened with sweat.  Using his magic
to turn the work-a-day port city into this dream?  Wasteful of energy...unless he had
some inexhaustible source at hand.  And why?  "Krael shall be reborn," he muttered
through clenched teeth, "and Celestinvael, and Orgillat in the south.  But this shall
be my seat of power in the new world that will be...."
     The ship of pearl glided to a stop beside a dock that had been transformed
into...agate, Raoul decided.  Or something like that.  It was the kind of thing the 
Chaos contamination might have done in the recent past.  Maybe that was part of
Khaldren's power, that he could harness the residual Chaos energy?  Not a comfortable
thought, although the gladiator supposed it was better than using lives to fuel
magic.  So long as it didn't get loose.
     There was no one on the dock, no one moving anywhere in sight.  Khaldren stepped
ashore as an emperor might step ashore in conquered province.  The gladiators
followed, and the ship dissolved into mist behind them.
     The Assassins' Guild's Black Book appeared in the wizard's hands, and he smiled
at it coldly.  "I note that 'Arenamaster Kai' has a secret he would not like
advertised," Khaldren murmured.  "For a price, I will keep his secret between these
covers.  Bring him to me."  He didn't look at the gladiators at any point while he
     Raoul felt the magic sliding around him, urging him forward, and he was willing
to go.  Once out of the wizard's sight, he would test the binding, but not here.  He
and the two women walked quietly into the city.  Jeri, a native of Zorpunt, was
slightly ahead of the older gladiators.
     The streets were filled with mist even though the sun must now be up.  The
buildings, even the street underfoot, showed the effects of transforming magic.  They
were ethereal, idealized.  Unreal.  Nothing and no one moved that Raoul could see.
     Jeri turned a corner.  Looking up the cross street, Raoul saw what he guessed
was the arena, although no arena of his experience had ever had those delicate arches
of gold-veined marble.
     Raoul stopped, setting his feet firmly when the magic tried to force him onward.
It scrabbled at his mind, feeling like a handful of energetic bugs.  But he wasn't a
puppet.  He would not BE a puppet, especially not for a man who should have been dead
centuries ago!  He served his manager Generalissimo Puerco, King Mickeal of Andoria,
and Sheila Greywand.  The oath he had taken when he first reached the Isle shimmered
in his mind.  Khaldren's magic shrieked against it, fingernails on a slate, then fell
away.  The wizard would--must--know that he'd broken free.  Raoul turned set off at a
run down the first street he saw.  A real street, this one, with cracked paving
stones, and rubbish piled against the curbs.
     Someone was running and panting beside him.  He risked a glance.  Hallie O'Dene,
the Delarquan Lady Protector.  But not Jeri.
     They ran for several minutes, but at the first sign of people ahead, living
people, they dropped to a walk without needing to discuss it.  Running people are
conspicuous.  Neither of them spoke of their problem, either.  Time enough for that
when they were out of the city.  Zorpunt was a narrow city, stretched along its
river; and they were crossing its axis.  There was a bridge ahead, which would put
them on the south bank and that much farther from the arena and the dock where they
had left Khaldren..  That much closer to the countryside.
                       ***     *****     ***     *****     ***
     Hallie O'Dene leaned back against one of the trees at the edge of the road.  She
was breathing hard.  "Do you think we're far enough away?"
     Raoul dropped onto the grass beside her and glanced back toward Zorpunt.  The
city's skyline, barely visible in the distance, shimmered slightly but otherwise
looked normal.  "I think so, doll," he answered.  "I hope so!"
     After a minute, Hallie sat up straighter.  "I wish we could have brought Jeri
away, too!  I didn't realize until it was too late that she wasn't with us."
     "I don't think we could've done it, doll," Raoul said quietly.  He took off his
hat and stared at the dusty crown for a moment, then put it back on.  "I think it's
Lady Greywand's magic that saved us--the oath we took when we got to the Isle.  Jeri
might be a Lady Protector, but she never went to the Isle.  She had no defense
against...his spell."  He found himself reluctant to speak the wizard's name here, as
though it might draw the man's attention.
     "People have to be warned--"
     "And there's only us to do it," Raoul agreed.  "I'm heading for Andor by the
fastest road."
     "And I for Delarq Tor.  We are menaced, too.  Celestinvael and Orgillat!  Gods 
protect us.  If they're anything like the histories say...."  She shook her head.
     "I've heard of Celestinvael," Raoul said slowly.  "It was between Ardivent and
the Federation, and it existed at about the same time as Krael.  But Orgillat?"
     "Near the mouth of the Selwin river," Hallie said.  "It was of the same time.
We remember it--when we must--as a place of power and fear.  If...that man would
recreate the Empire of Skorlos, he must be stopped!  By any means that we can."
     Raoul nodded.  "The legends of Krael are dark legends, too.  I should be able to
reach King Mickael with the warning.  Who would be equivalent in the Delarquan
     "No one has complete power," Hallie said, frowning.  "Princess Chrysanth, maybe,
but...."  She sighed and shrugged.  "It's a place to start."  She got to her feet and
held out her hand as Raoul rose also.  "Good luck."
     "To both of us, we'll need it," Raoul agreed, standing.  He grasped her hand
warmly for a moment.  "May all your gods go with you."
                       ***     *****     ***     *****     ***
     Arenamaster Kai of Zorpunt glared at the stranger, hands twitching with the urge
to reach for his sword.  But the damned wizard had already demonstrated that he could
get a spell off faster than even an arenamaster could attack.  At least, Kai supposed
it was a spell, even if it was like nothing he'd ever seen before.  And nothing he
ever wanted to experience again.  "What do you want?" he croaked.
     "Your obedience.  This 'arena'--it will now be run for me, instead of Sheila of
the Grey Wand.  The blood will be spilled in my name, not hers, the power from that
blood will come to me, not to her.  This will be the beginning of a new Alastari, and
I will rule it!"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

 DM   1 MORDANT (turn 487): MURGEN of THE BLACK COMPANY (Darkfist, mgr.)
 DM   2 NIANIA (turn 373): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   3 OSKSI (turn 492): THOR of AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 488): G.A. CUSTER of DOGS OF WAR (Nick, mgr.)
 DM   5 KALTOS (turn 487): FREDERICK DOUGLASS of I'M HISTORY (Zalgor Prigg, mgr.)
 DM   6 TRANSEL (turn 491): SPONGEBOB of BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 489): ADAM of MORGAN'S BOYS (A-Sop, mgr.)
 DM  10 KOLACT (turn 483): SHYLAYLA MINOR of PRAETORIAN GUARD (Shocking Toad, mgr.)
 DM  18 TALCAMA (turn 475): NEOSPHINCTER of WASTELAND (The Muffin Man, mgr.)
 DM  21 SUNSET (turn 474): TAISHO of YAKUZA (Sensei Jan, mgr.)
 DM  36 JHANS (turn 448): TARGEN of IRON TIGERS (Jinx, mgr.)
 DM  38 CLIFFHOME (turn 439): NUTCRACKER of ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 190): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.)
 DM  42 RODEKI (turn 425): SNAPPY GEORGE of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 374): TSOMEGH of DARK HORSEMEN (Nick, mgr.)
 DM  54 TROCAR (turn 177): RUBBER BULLET of USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 165): MACAULIFFE of THE EXPLORERS (Kellog, mgr.)
 DM  62 VALAMANTIS (turn 323): BETTER NOT DIE of SRETSAMLEUD (Phat Phat, mgr.)
 DM  72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.)
ADM 104 DARKHOLM (turn 367): LARGE SPINNY GUY of DIABLO TOO from TI (The Muffin Man)

                                      Top Teams
 DM   1 MORDANT (turn 487): THE BLACK COMPANY (Darkfist, mgr.)
 DM   2 NIANIA (turn 373): THE GOLDEN FISH (Nick, mgr.)
 DM   3 OSKSI (turn 492): SIMPLY DESSERTS (Sweet Tooth, mgr.)
 DM   4 JHELUM (turn 488): DOGS OF WAR (Nick, mgr.)
 DM   5 KALTOS (turn 487): THE TAKEN (Silver Stroke, mgr.)
 DM   6 TRANSEL (turn 491): BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 489): SUGAR AND SPICE (Mannequin, mgr.)
 DM  10 KOLACT (turn 483): PRAETORIAN GUARD (Shocking Toad, mgr.)
 DM  18 TALCAMA (turn 475): BIG MEAN FISH (Big Wave Dave, mgr.)
 DM  21 SUNSET (turn 474): YAKUZA (Sensei Jan, mgr.)
 DM  36 JHANS (turn 448): BLITZKRIEG (Polarius, mgr.)
 DM  38 CLIFFHOME (turn 439): ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 190): CHEAP SHOTS (?, mgr.)
 DM  42 RODEKI (turn 425): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 374): ALL-UGLY TEAM (The Sentinel, mgr.)
 DM  54 TROCAR (turn 177): USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 165): THE EXPLORERS (Kellog, mgr.)
 DM  62 VALAMANTIS (turn 323): SRETSAMLEUD (Phat Phat, mgr.)
 DM  72 DRAGONHEAD (turn 142): EPOCHOLYPSE (Brewmaster, mgr.)
ADM 104 DARKHOLM (turn 367): DARK PANTHEON (Doc Steele, mgr.)

                                   Recent Graduates
 DM   2 NIANIA (turn 372): BIG RED of BIG COUNTRY (Wally The Wacko, mgr.)
 DM   6 TRANSEL (turn 491): SPONGEBOB of BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 488): JAKUCHU ITO of NINJAS (Shocking Toad, mgr.)
                           RAISON D'ETRE of BATHTUB ARMADA (Mannequin, mgr.)
 DM  10 KOLACT (turn 482): CASIMIR of MEGAWARRIORS (?, mgr.)
 DM  18 TALCAMA (turn 475): NEOSPHINCTER of WASTELAND (The Muffin Man, mgr.)
                (turn 474): IRON HANDS LEE of THE GUARDIANS II (Guardian, mgr.)
 DM  21 SUNSET (turn 474): VEG-O-MATIC of TRANSGRESSORS (?, mgr.)
               (turn 475): TSUNAMI of STORM WARNING (Abarsis, the Slaughter Priest)
 DM  38 CLIFFHOME (turn 438): HEBEE of ALL FINESSE (Mannequin, mgr.)
 DM  42 RODEKI (turn 425): SNAPPY GEORGE of COLOR ME SUAVE (Suave, mgr.)
               (turn 424): RUBBER BUMPER of DELVERS (Nick, mgr.)
 DM  51 TRICORUS (turn 373): DROGOI of DARK HORSEMEN (Nick, mgr.)
 DM  72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Finally!!  I've lived long enough to graduate!  I took my manager's advice and
waited till the right opportunities and conditions were in place here in Transel
before I made my run for the throne.  And it worked!
     I'm the first aimer ever to graduate for my manager, and only the second aimer
ever trained by her!
     Delapp, we might very well meet this turn.  I've no idea what the result will
be.  I'm just happy to be immortal.
     I've actually been more of a weakness for my team then a strength.  Hindered by
a lack of decise and being a frail fighter, Sensei has had to pull a lot of strings
in order to get me on the Throne.
     I'd like to extend a warm "thank you" to Krewe of Druid for providing the TPs I
needed to move up in the ranks.
     I'm leaving a Transel team that is more then capable of maintaining their All-
Star status.  With new additions Blue Falcon and Hello Kitty to the fold, combined
with the great Medusa and the solid lineman Serengeti, I predict a new age of
dominance and awards for Battle Beasts!

            -- Spongebob

                                      SPY REPORT

     I was going on vacation, see?  Surf, sun...  But what do those bums say?  "Hit 
the road, Debby Tonte.  TRANSEL needs a spyreport."  Oh, well.  DARK PANTHEON like 
really fought hard to move up to 2nd from 6th.  Way to go!  MVP award for SECOND 
OMEN?  DARK PANTHEON's proud of him after beating R. WELCH and getting 29 points.  
Talk about yer big time losers!  WIND-UP got smashed by TEAL'C, and lost 16 points!  
The Duelmaster isn't going to stop just cause he's Number One!  DELAPP knows this.  
She was challenged by the Duelmaster.  This Duelmaster is like something else!  
SPONGEBOB stopped DELAPP dead in hers tracks!  Is the Duelmaster really being a real 
snob to his teammates?  Don't ask me!   
     So just why would someone becomes a warrior anyway?  It can't be for these 
really neat Spyreports can it?  DARK PANTHEON was TRANSEL's most avoided team.  Is 
there some award for that?  I don't know what SONS OF SATAN II's been doing.  They 
certainly haven't been accepting many fights from DARK PANTHEON, that's fer sher.  
Like, is GOONA popular, or what?  It was challenged the most in all of TRANSEL!  It's 
got a 1-11-0, is that good?  MEDUSA is being unfair.  She's challenged down 23 
against FAT MAN.  I don't know why they let this stuff go on.  (I'd better shut up) 
MEDUSA beat FAT MAN.  No surprise about that.  Really I'm not surprised MEDUSA would 
do such a scummy thing, either.  I'm not so sure FLATLINER knew all the facts when he 
challenged BLACK MAMBA of JETHRO'S TOOLS.  I saw FLATLINER stumbling and dribbling at 
The Victory Tavern last week...  Like, was that some fighting on FLATLINER's part, or 
what?  And he got 28 points out of it!  (besides getting in my report)  Poor BLACK 
MAMBA.  BLUE FALCON must not be a good enough fighter to get in fair fights.  He 
challenged BUBBLES.  9 is a big difference.  (Well, that's what they tell me.) I 
thought BLUE FALCON showed great skill and promise when he beat BUBBLES.  All right, 
so I slept through it!  Big deal!   
     Challenges, revenges, Bloodfeuds.  All TRANSEL ever talks about is fighting!  
Me, I'm more laid back.  I hear SCIENCE FICTION sent HAN SOLO to the Dark Arena.  
What, is that like not well-lit, or what?  What a bummer!  R. WELCH got wasted by 
SECOND OMEN!  But with a 12-12-1, I guess NIGHT TRAIN aren't too bummed.  I was so 
shocked when SECOND OMEN killed R. WELCH I just about swallows my gum!  And do you 
think DARK PANTHEON really wants a Bloodfeud from NIGHT TRAIN?  TYPE VI DEMON 
bloodfeuded (is that a word?) BLOODY EASTER BUNNY for revenge over some guy's bad 
fortune.  Was it really worth it?  Hey you guys, don't you think your families would 
like to hear from you?  Write!  (Or have someone write for you.)  
     Remember, blood on a purple robe may stain.  Soak it in cold water, and hand 
wash.  I gotta leave.  TRANSEL is like such a dump, and you guys smell too much!  Its 
been really albendranius!  Later, guys-- Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DARK THUNDER 5397            13   5  0   104       DARK PANTHEON (317)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 MEDUSA 5779                   9   4  0   100       BATTLE BEASTS (464)
 DELAPP 5686                  19  11  0    93       NIGHT TRAIN (497)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 PANDORA 5459                 19  18  0    75       KREWE OF DRUID (369)
-SERENGETI 5627               15   6  0    68       BATTLE BEASTS (464)
 FAT MAN 5752                  8   6  1    67       JETHRO'S TOOLS (498)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SECOND OMEN 5642              7   4  1    66       DARK PANTHEON (317)
 TEAL'C 5661                   7   5  1    62       SCIENCE FICTION (456)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 WARCHILD 5754                 7   7  1    53       JETHRO'S TOOLS (498)
 FLATLINER 5874                4   0  0    53       SKARMY OF DARKNESS (506)
 BIG SLICK 5778               10   3  0    52       DARK PANTHEON (317)
 WIND-UP 5771                  9   3  0    45       JETHRO'S TOOLS (498)
 THIRD OMEN 5862               3   2  0    42       DARK PANTHEON (317)
 CASEOPEIA 5643                9   8  0    41       SCIENCE FICTION (456)
 C. PARRY 5675                 8   9  1    40       NIGHT TRAIN (497)
 BARRTANA HAVAL 5464           8   6  0    38       TWILIGHT SHADOW (468)
 SATAN CLAUS 5878              4   0  0    35       HOLIDAY HORRORS (507)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 DIANE 5673                    8   8  1    33       KREWE OF DRUID (369)
 BLACK MAMBA 5753              8   6  2    32       JETHRO'S TOOLS (498)
 TYPE VI DEMON 830             2   4  1    31       SONS OF SATAN II (84)
 WHISPER 5794                  3   2  0    28       LADYHAWKS (502)
 HOMOCULOUS 5798               6   3  0    27       DARK PANTHEON (317)
 CATAPHASIA 5873               3   1  0    24       SKARMY OF DARKNESS (506)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 GEORGE OF THE JUNGLE 5896     2   0  0    21       TOON IN (510)
 MARIUS THE DARK 5886          1   1  0    20       DARK MERCURY (508)
 TAHATA 5796                   2   4  1    19       LADYHAWKS (502)
 BLUE FALCON 5911              2   0  0    19       BATTLE BEASTS (464)
-SHADOW DANCER 5910            1   0  0    16       NIGHT ANGELS (511)
-SHAMIAS WILDROCK 5461         3   4  1    14       TWILIGHT SHADOW (468)
 HELLO KITTY 5890              2   2  0    14       BATTLE BEASTS (464)
 GOONA 5783                    1  11  0    14       NIGHT TRAIN (497)
 BUTTERCUP 5903                1   1  0    13       SONS OF SATAN II (84)
-SILVERLEAF 5908               1   0  0    13       NIGHT ANGELS (511)
 BLOODY EASTER BUNNY 5877      3   1  1    11       HOLIDAY HORRORS (507)
 BEASTIE 5920                  1   0  0    10       JETHRO'S TOOLS (498)
 WARLOCK D'HOLM 5781           2   1  0     9       TWILIGHT SHADOW (468)
 GRUUMSH 5888                  1   2  0     8       SONS OF SATAN II (84)
-ABBAS ASH'SHAM 5463           1   2  0     8       TWILIGHT SHADOW (468)
 AMBASSADOR KOSH 5801          1   3  0     6       SCIENCE FICTION (456)
-TIME BANDIT 5909              1   0  0     6       NIGHT ANGELS (511)
 SUPER CHICKEN 5899            1   1  1     5       TOON IN (510)
-BREE GRAYHAND 5780            0   3  0     3       TWILIGHT SHADOW (468)
 BUBBLES 5905                  0   2  0     2       SONS OF SATAN II (84)
 TRISS 5901                    0   2  0     2       LADYHAWKS (502)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-RAZORWING 5906                0   1  0     1       NIGHT ANGELS (511)
 GREEN THUMBS 5884             0   1  0     1       DARK MERCURY (508)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
KOMODO 5902            0  1 0 BATTLE BEASTS 464     RATTBOY 5863          490 REVENGED
NORA 5797              1  5 0 LADYHAWKS 502         RORIK STEELFIST 550   492 NONE    
RAVENCLAW 5907         0  1 0 NIGHT ANGELS 511      SUPER CHICKEN 5899    491         
R. WELCH 5679         12 12 1 NIGHT TRAIN 497       SECOND OMEN 5642      492         
RATTBOY 5863           1  5 1 NIGHT TRAIN 497       SPONGEBOB 5460        491 NONE    
HAN SOLO 5598         11 13 1 SCIENCE FICTION 456   VAREN D'KENSIS 551    492 NONE    
BLOSSOM 5904           0  2 0 SONS OF SATAN II 84   TAHATA 5796           492         
STYX 844               0  3 0 SONS OF SATAN II 84   BLOODY EASTER BU 5877 490 JUST REV

                                     PERSONAL ADS

Damion -- Hang in there!  Don't get disheartened because of a crummy start.  I'm
fully confident you will do better in the next couple turns.  Don't let the size of
this arena fool you though; as Doc Steele stated, Transel is one of the fiercest
Delarquan arenas around. -- Sensei Jan

BPR -- Wanted to give Rattboy a proper Transel welcome. -- Spongebob

Toon In, Holiday Horrors, Night Angels -- Welcome to Transel.  We've been seeing a
great many new teams show up, play for two turns, and pack it up and go home.  I
guess these teams thought it would be easy here or something.  I hope you three are
made of sterner stuff!  BTW, what are your manager names? -- Sensei Jan and her all-
star squad, Battle Beasts

Doc Steele -- Looks like you already rooted out the Toadling. -- Sensei Jan

TigerTiger -- Finally!  The reign of Jethro's Tools as top Chartered Team has been
broken.  The abuses of power by the administration of Jethro's Tools against the
helpless civilians of Transel has been noted and recorded!  Now that age of
TigerTiger induced darkness is broken!  However, seeing how you've been performing so
far here in Transel, I have no doubt that it will be a clash of titans to prevent you
from gaining the top team spot again. -- Sensei Jan

Doc Steele -- You are right; I was wrong.  I am back.  I pulled my team due to their
"suckiness."  I can't tell if they suck or if you just make it look that way.  I'll
make changes and remain so my row boat will start to look like a Battle Ship.  En
guard! -- Shocking Toad

Shocking Toad -- Flatter myself?  You just keep digging that hole deeper, rookie.
You do whatever the hell you want with your teams, I don't care what your excuses are
for not running them.  When I see you I will go after you, it is that simple.  For
the record, I do not believe that the whipping you took has nothing to do with your
inactivity.  I hope you change your mind and play.  It seemed that way after we
discussed things at the Face.  This turns score was 0-0, and the overall score is Doc
Steele 14-2-0-1. -- Doc Steele

TigerTiger -- I was not reading the newsletter, that would be why I didn't say
anything.  As long as you don't chest thump and avoid, I respect your decision.
Avoiding is a very useful tactic.  I don't use it myself, but that is just part of my
charm.  What bothers me is when people talk boldly, and then use challenge-avoid
tactics.  Of course if you are humble, but challenge-avoid enough, I'll remember and
find a way to get my pound of flesh anyway.  I don't see that happening here with
you, so enjoy and good luck. -- Doc Steele

Jinx -- I play in 18, 6, 11, 82, 100, 105, 104, and 102.  You have nothing to gain
from a No Avoids Pact with me, except my respect.  I leave the decision to you. --
Doc Steele

Sons of Satan -- An old time team returned.  Welcome back.  If I missed an
introduction personal ad, please excuse me, I was not reading the newsletter closely
then.  Tell us all who you are, and what prompted your return? -- Doc Steele, mgr. of
Dark Pantheon

Jinx and Shocking Toad -- On a real world note, it was a pleasure to meet you and
discuss things at the F2F.  I hope you both stay and enjoy Transel for a long time to
come. -- Scott a.k.a. Doc Steele

Sensei Jan -- Well, we *was* dug in at the top, 'till you come along and knock us
off.  But don't worry, we'll get back up there, you wait 'n' see. -- Jethro

Dimcuru Feadagnor -- Brother, I will be on the island of Ashrain on temple business,
my team will be in Valamantis before I see to that matter in Aruak City.  Do look
after Dark Hold and the gem.  May Ahringol be with you. -- Liam the Goth A.K.A.
Shadow Bane

Jethro -- Be in Valamantis, then Aruak for a time; do look out for my friend Din.
Thanks. -- Liam

Jan -- See you in Valamantis.  HeHeTeHe. -- Barratuna

10 January 2004
ZalCon2 Updates (1/9/04)

     The contest will be starting on the turn due February 23rd, 2004 and run for 20
     Only one team will be allowed for each manager in the contest, regardless of
whether additional teams are announced as contest entries.  No exceptions for any
     The Style Master points should read that there is +1 point for beating a member
of your own style even if the warrior is not registered for the contest.
     Rolling points for consecutive turns as Style Master means that your warrior
gets the extra point every turn after the first 3 that he continues to hold the
     The points for Quality Wins should be clarified to read the winning warrior is
ranked below by the number of recognition points needed for each bonus point at the
start of the fight.  For example, Warrior A (3-2-0, 17) beats Warrior B (4-1-0, 35)
and receives 2 bonus points under Quality Win for the 18 point difference in the
     I believe that is all the clarifications for the moment, please feel free to
email, diplo, call or write me with any other questions or concerns about the
          Robert Occhipinti aka Zalgor Prigg

10 January 2004
                *     *     *  Third Annual Turf War  *     *      *

     Come one and all to DM 47 (North Fork) for the Third Annual Turf War!  Rules of
the contest will be posted in Turn #208's newsletter (due date Feb. 23).  The contest
will begin on Turn #209 (due date March 22).
     So, get a team there and register!  To register, you must send me a donation of
one (1) rollup CERTIFICATE.  Then, declare your alliance and team in the North Fork
personals.  You may also declare a warrior as champion, and that warrior will earn
(or lose!) double points in the contest!
     Roll-up certs will be *ALL* awarded as prizes, in addition to:

*** Highest Scoring Alliance -- Gets to Rename DM 47 for 6 months!
*** Most returns from DA (Alliance) -- Rename DA monsters for 6 months!
*** Most listings as "Style Masters" (Alliance) -- Pick arena to host the April "05
    Grand Tournament!
*** Warrior with the most awards -- Arenamaster named after him for 6 months!
*** Alliance with the most awards -- Pick the slow arena for TW 4!
*** Team with most "Style Master" listings -- Discover favorites of one warrior on
*** Warrior with most "Style Master" listings -- Fights at my expense for 5 turns!
    (I'll transfer $7.50 to the manager's account)
*** Alliance with the most kills -- Rename the stand-ins for 6 months!
*** Highest scoring Warrior -- Fights at my expense for 5 turns.  (I'll transfer
    $7.50 to their manager's account.)

     The contest will run for 10 turns, with the winners announced on turn #220.  See
the Turn #208 North Fork newsletter for complete rules and scoring system!  Direct
"declarations" to:  A.D. in the personals, and prize pot entry donations to:
                      Jason Mazuch HSP H-2
                      P.O. Box 339 #924385
                      Sparta, GA  31087-0339
     By snail mail or diplo through RSI.
               Bloody Sands!
                    Asmo Dius, TCB

16 January 2004
                                    CHAOTIC WINDS
     Once, long ago, the four Winds of Time descended upon Alastari like a TEMPEST of
epic proportions, they slew everything within their all-encompassing reach.  They
left nothing.  In their wake lay smoldering ruins.
     In their haste they sped towards the center of this great land like a colossal
giant would step across an ocean.  The four storms picked up momentum on their way
towards each other.  A collision was eminent.
     The first storm wind, the oldest and wisest of the four was named APEXALUS.  The
second, FLAGGSTAFF, was the quickest and loudest entity ever created.  The third Wind
of Time was MATRIATIN, neither old or young, quick or slow, but fierce and feisty all
the same.  The forth wind, ASSAMITHIUS, the youngest yet most creative in its means
of destruction.
     When finally they merged at the center of ALASTARI, an incredible destructive
explosion occurred.  And when the smoke and debris cleared they were one.  CHAOS was
     And Chaos spread across the diminished lands reeking havoc and doom with its
passing, and destroying allover again that which already lay in ruin.

F E A R    C H A O S    I N C.

28 January 2004
All -- I send out this invitation to all teams and managers.  A new Alliance has been
formed.  The Living Essences Alliance is being formed to join forces in an effort to
eliminate common foes and to help the joined warriors grow and learn to the best of
their abilities by offering suggestions and advice.  It doesn't matter what arena
you're in, or if you're in another alliance already, as of today.  This Alliance is
open to one and all!  If you are interested in joining, please DIPLO me, or send a
personal ad to DM 93's newsletter.  If you wish to join beyond March 2004, send a PA
to DM 82.  Come join the fun! -- Dagan LifeGiver, mgr. Shadow Warriors (DM 93)

28 January 2004
This notice is to formally introduce our young alliance, CHAOS INC.  We consist of
APEX, FLAGG, MATRIX, ASSAMITE, and now RUDE BUDDHA.  If we aren't already there, we
WILL be coming to an arena near you soon!  Hope to see you all at the ZALCON II.

                                  LAST WEEK'S FIGHTS

HAN SOLO was butchered by VAREN D'KENSIS in a 1 minute Dark Arena fight.
NORA was butchered by RORIK STEELFIST in a 1 minute brutal Dark Arena duel.
THETA MACOUR was put to death by KOLDIS THE CRAFTY in a 2 minute Dark Arena match.
TYPE VI DEMON vanquished BLOODY EASTER BUNNY in a 1 minute mismatched Bloodfeud brawl.
MEDUSA overpowered FAT MAN in a 1 minute one-sided Challenge fight.
SPONGEBOB devastated DELAPP in a 1 minute uneven Challenge brawl.
FLATLINER overpowered BLACK MAMBA in a 1 minute one-sided Challenge struggle.
CATAPHASIA overcame HELLO KITTY in a 1 minute Challenge fight.
TRISS was overcome by GRUUMSH in a 2 minute beginner's Challenge melee.
BLUE FALCON vanquished BUBBLES in a action packed 1 minute one-sided Challenge duel.
MARIUS THE DARK vanquished WARLOCK D'HOLM in a 1 minute one-sided Challenge fight.
BLOSSOM was easily killed by TAHATA in a 1 minute brutal one-sided Challenge bout.
SUPER CHICKEN was demolished by HOMOCULOUS in a 1 minute Challenge competition.
GEORGE OF THE JUNGLE devastated GOONA in a 1 minute one-sided Challenge battle.
DARK THUNDER devastated PANDORA in a crowd pleasing 3 minute mismatched Title bout.
R. WELCH was slaughtered by SECOND OMEN in a 1 minute gruesome mismatched bout.
WIND-UP was viciously subdued by TEAL'C in a crowd pleasing 3 minute bloody bout.
CASEOPEIA was viciously subdued by WARCHILD in a exciting 4 minute brutal fight.
DIANE was overpowered by THIRD OMEN in a 1 minute one-sided bout.
C. PARRY was defeated by BIG SLICK in a 2 minute conflict.
SATAN CLAUS bested FRATSFA SLAVE in a 4 minute gory novice's contest.
WHISPER lost to BARRTANA HAVAL in a 2 minute match.
AMBASSADOR KOSH was overpowered by BUTTERCUP in a 1 minute uneven fray.
GREEN THUMBS was handily defeated by BEASTIE in a 1 minute one-sided contest.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  11         AIMED BLOW        14 -   6 -  2      70  |
|WALL OF STEEL                    7         WALL OF STEEL     32 -  20 -  1      62  |
|STRIKING ATTACK                  6         STRIKING ATTACK   24 -  18 -  2      57  |
|BASHING ATTACK                   5         PARRY-LUNGE       13 -  10 -  1      57  |
|TOTAL PARRY                      5         BASHING ATTACK    26 -  22 -  1      54  |
|AIMED BLOW                       3         SLASHING ATTACK   19 -  17 -  1      53  |
|PARRY-LUNGE                      2         TOTAL PARRY       20 -  23 -  1      47  |
|PARRY-STRIKE                     2         LUNGING ATTACK    34 -  50 -  4      40  |
|SLASHING ATTACK                  2         PARRY-RIPOSTE      6 -  10 -  0      38  |
|PARRY-RIPOSTE                    1         PARRY-STRIKE       8 -  15 -  0      35  |

Turn 492 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         3 -  0     BASHING ATTACK     2 -  3         3  WALL OF STEEL  
STRIKING ATTACK    5 -  1     LUNGING ATTACK     3 -  8         1  STRIKING ATTACK
WALL OF STEEL      5 -  2     PARRY-RIPOSTE      0 -  1         1  PARRY-LUNGE    
PARRY-LUNGE        1 -  1     TOTAL PARRY        0 -  5         1  TOTAL PARRY    
PARRY-STRIKE       1 -  1                                       1  LUNGING ATTACK 
SLASHING ATTACK    1 -  1                                       1  AIMED BLOW     
                                                                1  BASHING ATTACK 
                                                                1  PARRY-STRIKE   
                                                                1  SLASHING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    DARK THUNDER 5397          13   5  0  104 DARK PANTHEON (317)
STRIKING ATTACK  MEDUSA 5779                 9   4  0  100 BATTLE BEASTS (464)
PARRY-LUNGE      DELAPP 5686                19  11  0   93 NIGHT TRAIN (497)
TOTAL PARRY      PANDORA 5459               19  18  0   75 KREWE OF DRUID (369)
LUNGING ATTACK   FAT MAN 5752                8   6  1   67 JETHRO'S TOOLS (498)
AIMED BLOW       SECOND OMEN 5642            7   4  1   66 DARK PANTHEON (317)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   TEAL'C 5661                 7   5  1   62 SCIENCE FICTION (456)
SLASHING ATTACK  FLATLINER 5874              4   0  0   53 SKARMY OF DARKNESS (506)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is DELAPP 5686.  The most popular warrior this turn was 
WARCHILD 5754.  The ten other most popular fighters were DARK THUNDER 5397, TEAL'C 
5661, GRUUMSH 5888, THETA MACOUR 5802, BLUE FALCON 5911, WHISPER 5794, MEDUSA 5779, 
FLATLINER 5874, C. PARRY 5675, and TYPE VI DEMON 830.

The least popular fighter this week was GREEN THUMBS 5884.  The other ten least 
popular fighters were AMBASSADOR KOSH 5801, SATAN CLAUS 5878, DIANE 5673, R. WELCH 
5679, GOONA 5783, SUPER CHICKEN 5899, BLOSSOM 5904, TRISS 5901, DELAPP 5686, and FAT 
MAN 5752.

The following warriors will travel to ADVANCED DUELMASTERS after next turn:


The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn: