DUEL 2 NEWSLETTER
Date : 05/21/2004 Duedate: 06/03/2004
TRANSEL ARENA
DM-6 TURN-500
This Weeks Top Honors
THE DUELMASTER IS
PANDORA
KREWE OF DRUID (369)
(6-5459) [22-23-0,96]
Chartered Recognition Leader Unchartered Recognition Leader
PANDORA FLATLINER
KREWE OF DRUID (369) SKARMY OF DARKNESS (506)
(6-5459) [22-23-0,96] (6-5874) [6-2-0,66]
Popularity Leader This Weeks Favorite
SERENGETI SERENGETI
BATTLE BEASTS (464) BATTLE BEASTS (464)
(6-5627) [19-9-0,83] (6-5627) [19-9-0,83]
THE CURRENT TOP TEAM
BATTLE BEASTS (464)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. DARK PANTHEON (317) 54
2. KREWE OF DRUID (369) 22 BATTLE BEASTS (464)
3. DARK MERCURY (508) 21 Unchartered Team
4. BATTLE BEASTS (464) 20
5. SKARMY OF DARKNESS (506) 16 HOLIDAY HORRORS (507)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*HOLIDAY HORRORS (507) 8 2 1 80.0 1/ 1 BATTLE BEASTS (464) 9 5 0
2/ 3*SKARMY OF DARKNESS (506) 13 8 0 61.9 2/ 5 NIGHT TRAIN (497) 6 7 1
3/ 2 BATTLE BEASTS (464) 152 95 6 61.5 3/ 4 KREWE OF DRUID (369) 6 8 0
4- 4 JETHRO'S TOOLS (498) 57 42 4 57.6 4/ 6*CROSS BREED (467) 4 3 1
5/ 0 DARK PANTHEON (317) 420 324 25 56.5 5/ 8*SCOUNDRELS (517) 4 4 0
6/ 0 STREET URCHINS (282) 31 24 3 56.4 6/ 7 IRON BROTHERS (147) 4 5 0
7/ 9*SCOUNDRELS (517) 4 4 0 50.0 7/ 0 DARK PANTHEON (317) 3 1 1
8- 5 SCIENCE FICTION (456) 138 142 9 49.3 8- 2 JETHRO'S TOOLS (498) 3 2 0
9/ 6*CROSS BREED (467) 10 11 1 47.6 9/10*SKARMY OF DARKNESS (506) 3 3 0
10/ 7 KREWE OF DRUID (369) 92 113 6 44.9 10/ 9*HOLIDAY HORRORS (507) 1 1 0
11/ 8 IRON BROTHERS (147) 41 57 4 41.8 11- 3 SCIENCE FICTION (456) 1 6 0
12/10 NIGHT TRAIN (497) 214 339 23 38.7 12/11*DARK MERCURY (508) 1 7 0
13/11*DARK MERCURY (508) 3 12 0 20.0 13/ 0 STREET URCHINS (282) 0 2 0
14-12 THE DA WANTS YOU! (218) 4 19 0 17.4 14-12 THE DA WANTS YOU! (218) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
+ ]H[ + ---:--- + ]H[ Out of the Past #7 ]H[ + ---:--- + ]H[ +
Delarquan Edition
Old Valamantis:
The group of gladiators moved toward the edge of the risen city as slowly and
carefully as they would have approached a sleeping dragon... that maybe wasn't
sleeping after all. There was a partial wall separating the buildings from the
countryside around them, but it must be outside the area of effect, because it was
not in good condition. There were gaps and fallen stones, even trees growing between
them where the ages had trapped dirt.
Smeds of Mordant patted one of the stones thoughtfully. "Honest stonework
here," he murmured.
"And more recent than the ruins," Shamu of Cliffhome agreed. "Six hundred
years, I'd say." He glanced at Smeds, and the other Dwarf nodded agreement.
"Built just before the most recent Chaos War," the Silver Mage said, "to keep
things in the ruins from getting out. Brought down by that war, at least in part.
But..." he touched several stones lightly and smiled a little, "not completely
useless even now and against this enemy. Honest stonework, as you say, but there is
a barrier spell bound within the stones, and it remains."
"If the spell is still working, why are we worrying about the ruins?" Smeds of
Mordant demanded.
"Because the spell will not keep working much longer." Tensekai frowned across
the wall into the city. "It was a good wall and a good spell, but it won't hold
Folstrom forever. Nothing--" He stopped and looked uncomfortable.
"You were going to say that nothing will hold the Folstrom forever?" Sputter of
Dwes Eg asked.
Tensekai shrugged. "No absolute statement like that should be trusted, but I
can honestly say that nothing we've found so far, except raw Chaos, will stop them.
We have new spells, of course, but what was there to test them on? We don't know."
"Yes, okay, but what are we supposed to be DOING here, then?" Lavender Lance of
Illis asked.
"You must observe," the Silver Mage answered promptly. "And I must go with you,
because there are some things ONLY a mage can observe. If we can find the keystone
of the spell that holds the towers up, we could destroy it, yes, and it might be a
good thing to do so, but the towers are just a symptom. There are more dangerous
things in Old Valamantis than just the towers."
"Those things being?" Smeds cut in.
"The wizards, obviously," Lavender Lance snapped.
"Again, just a symptom," Tensekai said. "Dangerous, yes, very dangerous,
but...."
Ka D'Argo, who had never been described as stupid, even by his enemies, nodded
slightly. "The wizards in Old Valamantis were resurrected along with the city," he
said slowly. "You think there might be some way for them to reach other wizards,
other Folstrom, of THIS time, don't you? That's what we have to prevent."
Tensekai nodded.
"How?" Smeds demanded.
"I'm not sure," the Silver Mage admitted. "Killing the resurrected wizards
might do it."
"But you don't think that's enough, do you?" Goblin said.
"No. I think we'll have to destroy the old city again," Tensekai answered.
"And that won't be easy with all the blood that's been spilled there. Not when blood
magic is at its strongest, as now."
"But it can be done?" Smeds asked.
"To get rid of bloodstains, soak in cold water and hand-wash," Lavender Lance
muttered.
Tensekai turned toward her slowly, eyes wide. "WHAT did you say?"
The Illisni gladiator backed up a couple of steps in the face of his intensity.
"It's how you get bloodstains out of cloth. Soak it in cold water--"
"Yes!" The mage stared around almost feverishly. "We'll need a LOT of cold
water...."
"Ice," Smeds suggested. "From the mountains above Khalhums. Dwarves can do
that." He glanced at Shamu, who nodded. "We're on it." The two Dwarves stepped
aside, muttering together about sledges and sawdust.
"If the wizards now in Old Valamantis realize we're trying to... quench the
blood magic, they'll move to stop us," Ka D'Argo said. "So securing the arena and a
route of access will be our job."
"And if any wizards get killed in the process..." Goblin bared his fangs, "too
bad for them."
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 495): SMEDS of THE BLACK COMPANY (Darkfist, mgr.)
DM 2 NIANIA (turn 380): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.)
DM 3 OSKSI (turn 500): HARALDUR of AESIR (Buri, mgr.)
DM 4 JHELUM (turn 496): MARCH MADNESS of SPORTZ! (Guardian, mgr.)
DM 5 KALTOS (turn 495): FRIED TWINKIE of MORE NEW TEAMS 2 (The Muffin Man, mgr.)
DM 6 TRANSEL (turn 499): ZEP of IRON BROTHERS (?, mgr.)
DM 7 BONSUR (turn 496): GOOBATRON of FLOWER CHILDREN (Ebenezer Frothingslosh)
DM 10 KOLACT (turn 491): VAPID VANNA of SPRINGBORN (Still, mgr.)
DM 18 TALCAMA (turn 482): PARALLAX of MAD SCIENTISTS (Neon Necromancer, mgr.)
DM 21 SUNSET (turn 481): MR. TWISTER of IRONIC TAILS (Mr. Twister, mgr.)
DM 36 JHANS (turn 455): HALO 14 of BLIND HYPOCRISY (Jekyll, mgr.)
DM 38 CLIFFHOME (turn 446): UHLEK of DARK TOADS (TigToad, mgr.)
DM 39 XOCHITHLAN (turn 194): SKULK of CHEAP SHOTS (?, mgr.)
DM 42 RODEKI (turn 432): ANN ARTICHOKE of DELVERS (Nick, mgr.)
DM 51 TRICORUS (turn 381): APPLE of FRUITS (Assurnasirbanipal, mgr.)
DM 54 TROCAR (turn 181): MOUSETRAP of USELESS TOOLS (Crip, mgr.)
DM 59 ILLIS (turn 169): MACAULIFFE of THE EXPLORERS (Kellog, mgr.)
DM 62 VALAMANTIS (turn 331): POSITION IS EMPTY
DM 72 DRAGONHEAD (turn 146): 2 PHAT of VERMIN (Sultan, mgr.)
ADM 104 DARKHOLM (turn 374): LARGE SPINNY GUY of DIABLO TOO from TI (The Muffin Man)
Top Teams
---------
DM 1 MORDANT (turn 495): KING'S TEN (?, mgr.)
DM 2 NIANIA (turn 380): GLORY BOUND TROLLS (DeGotti, mgr.)
DM 3 OSKSI (turn 500): SIMPLY DESSERTS (Sweet Tooth, mgr.)
DM 4 JHELUM (turn 496): SUPERIOR FORCES ZC2 (Manager, mgr.)
DM 5 KALTOS (turn 495): THE TAKEN (Silver Stroke, mgr.)
DM 6 TRANSEL (turn 499): BATTLE BEASTS (Sensei Jan, mgr.)
DM 7 BONSUR (turn 496): FLOWER CHILDREN (Ebenezer Frothingslosh, mgr.)
DM 10 KOLACT (turn 491): DEVIL'S ADVOCATE (Assamite, mgr.)
DM 18 TALCAMA (turn 482): BIG MEAN FISH (Big Wave Dave, mgr.)
DM 21 SUNSET (turn 481): COSMIC FREAK OUT (Floyd, mgr.)
DM 36 JHANS (turn 455): KAMIKAZI (Turtle, mgr.)
DM 38 CLIFFHOME (turn 446): DENNY'S BKFAST (T'Loi, mgr.)
DM 39 XOCHITHLAN (turn 194): CHEAP SHOTS (?, mgr.)
DM 42 RODEKI (turn 432): none
DM 51 TRICORUS (turn 381): FRUITS (Assurnasirbanipal, mgr.)
DM 54 TROCAR (turn 181): PLAGUES (Abarsis, the Slaughter Priest, mgr.)
DM 59 ILLIS (turn 169): THE EXPLORERS (Kellog, mgr.)
DM 62 VALAMANTIS (turn 331): SRETSAMLEUD (Phat Phat, mgr.)
DM 72 DRAGONHEAD (turn 146): X-POSSE (Savant, mgr.)
ADM 104 DARKHOLM (turn 374): BLACK PRIMER (
Recent Graduates
-----------------
DM 6 TRANSEL (turn 499): MEDUSA of BATTLE BEASTS (Sensei Jan, mgr.)
(turn 498): RED FUSION of IT'S NEW! (The Muffin Man, mgr.)
DM 7 BONSUR (turn 496): GOOBATRON of FLOWER CHILDREN (Ebenezer Frothingslosh)
SUGARBEET of SUGAR AND SPICE (Mannequin, mgr.)
(turn 495): HOOSIER DADDY of FLOWER CHILDREN (Ebenezer Frothingslosh)
JERICO of MORGAN'S BOYS (A-Sop, mgr.)
DM 18 TALCAMA (turn 482): MORROCCO MOLE of BEAST MASTERS (The Druid, mgr.)
TALON of GET OUTTA MY WAY (Floyd, mgr.)
HO HUM HO of CENTER FOR OLDS (Suave, mgr.)
(turn 481): DALLAS of SUPERIOR FORCES 6N (Manager, mgr.)
DM 21 SUNSET (turn 480): GLIMMOR of GRIM FANDANGO (Stik, mgr.)
DM 38 CLIFFHOME (turn 446): CRACK MONKEY of THE MASTER CLEANSER (Big Wave Dave)
(turn 445): NUTCRACKER of ALL FINESSE (Mannequin, mgr.)
DM 39 XOCHITHLAN (turn 194): TAMMY FAYE of WITLESS WONDERS (Berylstar, mgr.)
DM 42 RODEKI (turn 432): GATE WITCH of FLAGG'S FIVE (Flagg, mgr.)
DM 62 VALAMANTIS (turn 331): SPENCER of THE BOLT (Hombre, mgr.)
(turn 330): AKLAR of MITHRAL HALO (Barnabas, mgr.)
SPY REPORT
The sages err'd not in their foretelling of a god descending upon TRANSEL, for
I, Novgorodny Vir, have returned! He who laughs last didn't get the joke. Speaking
of laughing at jokes, observe SCIENCE FICTION. Last week they got 0-0-0 to drop by
8! Nothing works for a team like victory (How's that for a perceptive observation?)
as NIGHT TRAIN can attest... Say what you will about blind luck and dirty fighting,
but KREWE OF DRUID will tell you 92-113-6 is nothing to laugh at... DARK PANTHEON
had cause to celebrate, after THIRD OMEN got 24 points by beating MISS AN THROPE.
Win some, lose some. Speaking of which, SECOND OMEN was winsome, after beating BLUE
FALCON and seeing him lose 11 points. What can be a greater victory? MEDUSA has
taken hers place as the top, as TRANSEL's new Duelmaster. So who was the warrior
seen charging into immovable walls and challenging dead trees? Someone's got a basic
problem...
And how sociable are TRANSEL's warriors? Come, let us see. Like a horde of
jackals fleeing from the lion, so did the "warriors" in TRANSEL avoid SCIENCE
FICTION. Like a pup with its tail between its legs, BATTLE BEASTS scurried away from
SCIENCE FICTION. Oh, the shame! Is it charming personality? Conversational
abilities? Good oral hygiene? Whatever it is, BESSEMER is the most challenged
warrior.
Is there life after death? Pragmatics (and warriors) know there is death after
life! SOLARIN THE SILENT in the Dark Arena wasn't enough for BIG SLICK of DARK
PANTHEON. Maybe that certain serving girl(?) at The Sultan's Tent will be! Citizens
of TRANSEL, be sure to settle your debts with C. PARRY of NIGHT TRAIN. He's
relocating to the Dark Arena and has other things on his mind! Admittedly Death
waits for no one, but me thinks DARK GERBIL of CROSS BREED (2-0-1) is being sent off
a little prematurely. Oh hard! that to strike a flame, the match itself must needs
be wasting!
Do not think spyreporting in TRANSEL is the highlight of my life. Keep those
sands bloody and the buzzards fat! Do not despair! I shall return!-- Novgorodny Vir
DUELMASTER W L K POINTS TEAM NAME
PANDORA 5459 22 23 0 96 KREWE OF DRUID (369)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-WARCHILD 5754 12 8 1 99 JETHRO'S TOOLS (498)
-CASEOPEIA 5643 14 10 0 91 SCIENCE FICTION (456)
CHAMPIONS W L K POINTS TEAM NAME
ZEP 1331 13 5 0 90 IRON BROTHERS (147)
-FAT MAN 5752 11 9 1 89 JETHRO'S TOOLS (498)
SERENGETI 5627 19 9 0 83 BATTLE BEASTS (464)
-RABID PROPHET 5438 6 1 0 83 CROSS BREED (467)
SECOND OMEN 5642 9 5 1 74 DARK PANTHEON (317)
-BLACK MAMBA 5753 13 7 2 72 JETHRO'S TOOLS (498)
CHAMPIONS W L K POINTS TEAM NAME
-IMP 2958 7 2 0 67 STREET URCHINS (282)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
FLATLINER 5874 6 2 0 66 SKARMY OF DARKNESS (506)
THIRD OMEN 5862 4 2 0 66 DARK PANTHEON (317)
MISS AN THROPE 2956 9 5 1 65 STREET URCHINS (282)
BIG SLICK 5778 12 5 1 62 DARK PANTHEON (317)
BLUE FALCON 5911 8 2 0 60 BATTLE BEASTS (464)
TROLLOC 5942 7 0 0 58 BATTLE BEASTS (464)
ADEPTS W L K POINTS TEAM NAME
CATAPHASIA 5873 7 1 0 56 SKARMY OF DARKNESS (506)
-BUCK ROGERS 5928 3 2 1 55 SCIENCE FICTION (456)
-AMBASSADOR KOSH 5801 6 5 1 46 SCIENCE FICTION (456)
DIANE 5673 10 14 1 45 KREWE OF DRUID (369)
MACSEN 1256 10 11 0 41 IRON BROTHERS (147)
-SATAN CLAUS 5878 4 0 0 35 HOLIDAY HORRORS (507)
PSYCHO REAVER 5441 2 1 0 34 CROSS BREED (467)
CHALLENGER INITIATES W L K POINTS TEAM NAME
HOMOCULOUS 5798 7 4 0 32 DARK PANTHEON (317)
BESSEMER 1339 6 11 0 31 IRON BROTHERS (147)
-BEASTIE 5920 4 3 0 27 JETHRO'S TOOLS (498)
TURTLEHEAD 5938 4 3 3 25 NIGHT TRAIN (497)
TUCKS 5755 3 1 0 24 KREWE OF DRUID (369)
HELLION 5967 2 0 0 24 SCOUNDRELS (517)
INITIATES W L K POINTS TEAM NAME
BLOODY EASTER BUNNY 5877 4 2 1 23 HOLIDAY HORRORS (507)
CRAZY D 5948 4 2 0 23 NIGHT TRAIN (497)
DARK KNUCKLES 5993 1 0 0 20 DARK MERCURY (508)
SINBAD 5958 3 0 0 16 KREWE OF DRUID (369)
PO'KIN OUT 5939 4 3 0 15 NIGHT TRAIN (497)
PUNCHING BAG 5960 1 0 0 11 IRON BROTHERS (147)
SLIMEBUCKET 5971 1 1 0 9 SCOUNDRELS (517)
-DEANNA TROI 5949 1 3 1 7 SCIENCE FICTION (456)
JEREMY THE MAD 5956 0 2 0 6 DARK MERCURY (508)
ED 5950 1 2 0 5 IRON BROTHERS (147)
ROWDY 5968 1 1 0 4 SCOUNDRELS (517)
SMASH THE TERRIBLE 5883 1 1 0 4 DARK MERCURY (508)
GREEN THUMBS 5884 0 4 0 4 DARK MERCURY (508)
-NERO LEMMING 3555 0 1 0 1 THE DA WANTS YOU! (218)
-ARCHIE LEMMING 3553 0 1 0 1 THE DA WANTS YOU! (218)
RODMOSIS 5987 0 1 0 1 NIGHT TRAIN (497)
-ELLERY LEMMING 3552 0 1 0 1 THE DA WANTS YOU! (218)
-WATER CARRIER 5961 0 1 0 1 JETHRO'S TOOLS (498)
-DELLA LEMMING 3554 0 1 0 1 THE DA WANTS YOU! (218)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
NOT 5980 0 1 0 BATTLE BEASTS 464 GRANITE GARGOYLE 554 500 NONE
HELLO KITTY 5890 4 4 0 BATTLE BEASTS 464 BUCK ROGERS 5928 496 REVENGED
DARK GERBIL 5442 2 1 1 CROSS BREED 467 KALTOS PRIVATEER 546 500 NONE
SOLARIN THE SILEN 548 0 1 0 DARK ARENA 0 BIG SLICK 5778 500 NONE
KHAN JUNOR 5882 0 2 0 DARK MERCURY 508 DEVERIL THE DARIN 553 500 NONE
ROLAND 1401 2 7 0 IRON BROTHERS 147 DEANNA TROI 5949 497 REVENGED
ORPHEUS 5957 0 2 0 KREWE OF DRUID 369 TURTLEHEAD 5938 499
C. PARRY 5675 9 16 1 NIGHT TRAIN 497 RORIK STEELFIST 550 500 NONE
SID VICIOUS 2959 4 6 0 STREET URCHINS 282 GRANITE GARGOYLE 554 500 NONE
PERSONAL ADS
Liam -- What is the name of the team you are running in Sunset? I'm not active there
having moved my team to a slow arena, but I was curious who you are running there.
At your level of experience, I'd encourage you to run you team as BPR does with Night
Train. He rarely DAs, and instead focus on trying to win with the fighters he has.
This is crucial for newer managers such as yourself. The team you sent me had some
excellent potential warriors on them, in fact, a couple of them had the kind of
potential it takes to TV a tourney or dominate the upper ranks of Transel, but you
didn't design them with much hope at all. It won't matter how many new teams you
drop in here, until you play them long enough to start to understand how the
fighter/style works you'll keep on getting disappointed. This game definitely needs
as many new players as it can get, so just don't get too frustrated and quit or
anything. Also, I wasn't kidding about Sunset being tough. If you can't hack it in
Transel, Sunset will eventually tear you apart! -- Sensei Jan
Din -- Who is Casepia? And why would it be a ring bearer? What in the world are you
talking about? Are you usually like this? -- Sensei Jan
Zep -- Well done! I'm glad to see a fellow striker on the throne instead of a scum!
I will be leaving here after one more turn, so make sure you represent all strikers
well! -- Medusa
Iron Brothers -- Congrats on avenging your Bloodfeud! Are you planning to stick
around and hold that Throne also? -- Sensei Jan
BPR -- Looks like you have some solid warriors coming out of Initiates soon! What's
you honest opinion of them (without giving away anything of course)? -- Sensei Jan
Skarmy of Darkness -- Welcome back. Are you just here to prep for the a tourney or
will you be beating the snot out of us for awhile? -- Sensei Jan
Cross Breed -- Welcome back also. -- Sensei Jan
Scoundrels -- Are you Liam's new team? If not I apologize and bid you welcome. --
Sensei Jan and Battle Beasts
The DA Wants You! -- Not quite as old as Iron Brothers, but you still started here
long before I did. Are you planning on staying? -- Jan
Skarmy of Darkness, Holiday Horrors, Cross Breed, Scoundrels, and The DA Wants You!
-- Welcome to our humble arena. We've been in need of some fresh blood around here.
-- The Druid
Turtlehead -- This will hurt you more than it will hurt us. Hopefully you will get
some learns out of the beatings that we will send your way. Still, impressive to
have a 3-3-3 record. Every win a kill. Nice -- Krewe of Druid
Zep -- You are like a friggin' rock star around this place. DM. Rec. Leader,
Popularity king, sheesh! -- Druid
Caseopeia -- Its time for a scum fest. Be forewarned -- Pandora
All -- Guess Who's Back? Back again? Misfits back! So tell a friend! Misfits
back! Misfits back! Misfits back! Misfits back!!
How the hell is everyone?! I have missed you all in my vast adventures that have
kept me away. Sicne I am back in Alastari, I am having a big get together and
everyone is invited. There will be plenty to drink and eat and no one leaves until
they puke! See you all there. -- Mifit
There are quite a few changes since I was here last. Can anyone enlighten me to
what's what? What old alliances are still together and who is new. -- Misfit
6 May 2004
DEATH FEST
The ferocious ghosts of former glories whispered across the wind swept sands of
DM 59; agonizing incessantly due to the diminutive demise of the Delarq arena known
as Illis.
Tattered banners and forgotten memories wailed in the wind for a dynamic death
march to dawn once more upon the blood stained sands of the Delarq slow arena.
The distant call crying for a declaration of restoration amidst the ruin of the
all but forgotten Delarq arena carried to the far corners of Alastari; drawing the
Devious, the Diabolical, the Dangerous and the Down Challenging to cross blades and
wage warfare among an assemblage of new stables managed by the Known and Unknown;
willing to spill fresh blood, while carving their destiny during 15 Rounds of contest
driven combat to be known as the "Illis Incredibly Diabolical Delarq Death Fest".
A lone cloaked figure huddled by lamplight in a remote outpost near the
crossroads of ElseWhere and ElseWhen; feverishly formulating the foundational
framework for the dawning of the Delarq Death Fest in DM 59, complete with
Gladiatorial Commission sanctioned prizes to promote the growing thirst for a Delarq
Slow Arena Death Festival.
Delarq Death Fest Opening Round debuts the first turn immediately following the
Summer 2004 F2F Tourney and continues through the completion of 15 consecutive
rounds.
Death Fest points are Won or Lost ONLY in the DM 59 Delarq Slow Arena [Tourneys
DO NOT Add or Subtract from the Death Fest Point Scoring System]:
Death Fest Scoring Format:
Win =3D +2 pts
Loss =3D -1 pt
Kill =3D +5 pts [in addition to +2 pts for Win]
Death =3D -3 pts [in addition to 1 pt for Loss]
Dark Arena Kill =3D +10 pts [in addition to +2 pts for Win]
Dark Arena Death =3D -5 pts [in addition to 1 pt for Loss]
Revenged Blood Feud =3D +5 pts [successful Revenged Blood Feud provides Death Fest
contestants the opportunity to cancel out 3 pts for Death and 1 pt for Loss; while
gaining +1 pt overall for the Revenged Blood Feud in addition to the +2 pts for Win]
DEATH FEST PRIZES will be awarded to the Top Ten Death Fest Stables on the basis
of Total Points*** accumulated during the 15 rounds of competition as follows:
1. Favorite Weapon Knowledge for 1 (one) warrior ranked Initiate or higher on the
Final Round to be revealed by RSI to each of the Top Ten Death Fest Stables
2. Renaming of Dark Arena Monsters and NPCs [yet to be determined according to how
many DA Monsters and NPCs are available in DM 59 for Renaming]
3. The Top Five Death Fest Stables will receive New Team Rollup Certificates as
follows: 1st (10), 2nd (8), 3rd (6), 4th (4) and 5th (2)
4. Renaming Illis Arena for 6 months plus Receiving 6 months Free Play courtesy of
RSI will be awarded to the manager of the 1st Place Death Fest Stable
5. Discussions are underway regarding a possible Special Award granted to the Illis
Iron Stable qualifiers who compete in 67 of a possible 75 fights during the course of
the 15 consecutive rounds of the Death Fest [Key Factor is How Many (?) stables will
be competing in the Death Fest without drawing away participation by current managers
in the remaining slow arenas!] Therefore, it is important for all managers entering
stables in DM 59 for the upcoming Death Fest to contact RSI as soon as possible
regarding their participation in this contest so that a Final Ruling on the proposed
Illis Iron Stable Award can be issued by RSI.
***TieBreaker is determined on the Final Round by the DM 59 Newsletter Recognition
Rankings. The stable with the Highest Ranked Active Gladiator is granted the
decision. [Example: Warrior A and Warrior B are both listed in the Recognition
Rankings with 87 pts; however, because Warrior A is listed in the Recognition
Rankings ahead of Warrior B, then Warrior A is granted the TieBreaker Decision for
His/Her stable!]
Opening Round Team Spotlight Bonus [minimum 15 paragraphs!] Each Delarq Death
Fest competitor who writes a Team Spotlight featuring their Stable (Name) and
Managerial Alias [Gladiatorial Names Optional] in regards to competing in the Delarq
Death Fest will receive 25 pts added to His/Her opening round score.
Illis Iron Stable Bonus [in addition to the proposed award awaiting RSI
approval!] Any manager whose stable competes in at least 67 of the possible 75
fights during the 15 rounds of Death Fest receives 25 points added to His/Her final
overall score [this allows each stable the cushion of missing one round of
competition; plus up to 3 additional fights due to waiting for replacement rollups
from Deaths suffered either in Tourneys or during the Death Fest contest in DM 59
over the course of 15 rounds of competition!]
Delarq Death Fest
Hosted by Hammer
[Who Else?]
LAST WEEK'S FIGHTS
BIG SLICK viciously butchered SOLARIN THE SILENT in a 4 minute Dark Arena fight.
C. PARRY was savagely slain by RORIK STEELFIST in a 2 minute Dark Arena melee.
SID VICIOUS was slaughtered by GRANITE GARGOYLE in a 1 minute Dark Arena brawl.
DARK GERBIL was viciously butchered by KALTOS PRIVATEER in a 9 minute fight.
KHAN JUNOR was butchered by DEVERIL THE DARING in a 1 minute Dark Arena brawl.
NOT was slain by GRANITE GARGOYLE in a 1 minute Dark Arena struggle.
CATAPHASIA overpowered MACSEN in a 1 minute mismatched Challenge brawl.
SERENGETI was savagely defeated by PANDORA in a 5 minute Challenge Title melee.
TROLLOC vanquished DIANE in a 1 minute uneven Challenge fight.
BLOODY EASTER BUNNY was outwaited by BESSEMER in a slow 9 minute Challenge fight.
GREEN THUMBS was beaten by SINBAD in a 2 minute novice's Challenge melee.
JEREMY THE MAD was overpowered by TURTLEHEAD in a 1 minute one-sided Challenge match.
ZEP was devastated by MEDUSA in a 1 minute mismatched conflict.
BLUE FALCON was subdued by SECOND OMEN in a 2 minute match.
FLATLINER devastated HOMOCULOUS in a 1 minute mismatched bout.
MISS AN THROPE was handily defeated by THIRD OMEN in a 1 minute uneven fight.
PSYCHO REAVER overpowered PO'KIN OUT in a 1 minute uneven struggle.
CRAZY D handily defeated PERSISTENT BEGGAR in a 1 minute mismatched bout.
SMASH THE TERRIBLE was unbelievably bested by SLIMEBUCKET in a 7 minute brawl.
TUCKS overpowered ED in a 2 minute one-sided bout.
HELLION overpowered RODMOSIS in a 1 minute mismatched conflict.
ROWDY was bested by PUNCHING BAG in a action packed 3 minute novice's bout.
DARK KNUCKLES demolished EMBEZZLING SCRIBE in a 1 minute uneven bout.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|STRIKING ATTACK 8 AIMED BLOW 8 - 3 - 2 73 |
|LUNGING ATTACK 7 WALL OF STEEL 25 - 13 - 2 66 |
|TOTAL PARRY 5 STRIKING ATTACK 44 - 30 - 4 59 |
|BASHING ATTACK 4 LUNGING ATTACK 33 - 39 - 1 46 |
|AIMED BLOW 3 SLASHING ATTACK 14 - 18 - 1 44 |
|SLASHING ATTACK 3 PARRY-LUNGE 3 - 4 - 1 43 |
|PARRY-STRIKE 3 BASHING ATTACK 17 - 24 - 1 41 |
|WALL OF STEEL 3 TOTAL PARRY 16 - 23 - 1 41 |
|PARRY-RIPOSTE 2 PARRY-STRIKE 10 - 20 - 0 33 |
|PARRY-LUNGE 0 PARRY-RIPOSTE 1 - 9 - 0 10 |
Turn 500 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 2 - 1 STRIKING ATTACK 3 - 5 3 TOTAL PARRY
SLASHING ATTACK 2 - 1 PARRY-STRIKE 1 - 2 2 STRIKING ATTACK
TOTAL PARRY 3 - 2 WALL OF STEEL 1 - 2 2 LUNGING ATTACK
LUNGING ATTACK 4 - 3 PARRY-LUNGE 0 - 0 1 PARRY-STRIKE
BASHING ATTACK 2 - 2 PARRY-RIPOSTE 0 - 2 1 WALL OF STEEL
1 AIMED BLOW
1 SLASHING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
STRIKING ATTACK ZEP 1331 13 5 0 90 IRON BROTHERS (147)
WALL OF STEEL SERENGETI 5627 19 9 0 83 BATTLE BEASTS (464)
AIMED BLOW SECOND OMEN 5642 9 5 1 74 DARK PANTHEON (317)
SLASHING ATTACK FLATLINER 5874 6 2 0 66 SKARMY OF DARKNESS (506)
BASHING ATTACK TROLLOC 5942 7 0 0 58 BATTLE BEASTS (464)
LUNGING ATTACK CATAPHASIA 5873 7 1 0 56 SKARMY OF DARKNESS (506)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is SERENGETI 5627. The most popular warrior this turn
was SERENGETI 5627. The ten other most popular fighters were BIG SLICK 5778, ROWDY
5968, SINBAD 5958, SECOND OMEN 5642, C. PARRY 5675, CATAPHASIA 5873, FLATLINER 5874,
NOT 5980, GREEN THUMBS 5884, and TURTLEHEAD 5938.
The least popular fighter this week was SLIMEBUCKET 5971. The other ten least
popular fighters were BESSEMER 1339, RODMOSIS 5987, PO'KIN OUT 5939, MISS AN THROPE
2956, HOMOCULOUS 5798, ZEP 1331, JEREMY THE MAD 5956, BLOODY EASTER BUNNY 5877, DIANE
5673, and MACSEN 1256.
The following warriors have traveled to AD after fighting this turn:
MEDUSA (6-5779) BATTLE BEASTS (464)