DUEL 2 NEWSLETTER

Date   : 10/17/2008    Duedate: 10/30/2008

TRANSEL ARENA

DM-6    TURN-615

This Weeks Top Honors

THE DUELMASTER IS

BIMBETTE
PSYCHO SQUAD (135)
(6-4752) [19-13-0,93]

Chartered Recognition Leader   Unchartered Recognition Leader

BIMBETTE                       POSITION IS EMPTY
PSYCHO SQUAD (135)             
(6-4752) [19-13-0,93]          

Popularity Leader              This Weeks Favorite

HATTIE                         HATTIE
PSYCHO SQUAD (135)             PSYCHO SQUAD (135)
(6-4745) [17-16-0,68]          (6-4745) [17-16-0,68]

THE CURRENT TOP TEAM

PSYCHO SQUAD (135)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. PSYCHO SQUAD (135)          32
2. TEAM CHAOS (556)             6      PSYCHO SQUAD (135)
3. THE VOLS (545)               0      Unchartered Team
4. FUNKY FOLK (554)             0
5. DARK PANTHEON (317)          0      TEAM CHAOS (556)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 THE VOLS (545)            76  53  8 58.9   1/ 0 PSYCHO SQUAD (135)        5  0 0
 2- 2 DARK PANTHEON (317)      538 404 38 57.1   2- 1 THE VOLS (545)            3  0 0
 3/ 0 PSYCHO SQUAD (135)        99 124  7 44.4   3- 2 DARK PANTHEON (317)       3  3 0
 4- 3*FUNKY FOLK (554)           3  15  2 16.7   4- 3*FUNKY FOLK (554)          1  5 1
 5/ 0*TEAM CHAOS (556)           0   2  0  0.0   5/ 0*TEAM CHAOS (556)          0  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 607): RECESS of MANNEQUIN'S BEST (Mannequin, mgr.)
 DM   2 NIANIA (turn 489): HAND OF GOD of TEAM HAVOK (Kaos, mgr.)
 DM   3 OSKSI (turn 615): LAMERIDHOR SKO of GAMES LIBRARY (Jorja, mgr.)
 DM   4 JHELUM (turn 610): PETE MASTIFF of DOGS OF WAR (Jorja, mgr.)
 DM   5 KALTOS (turn 610): SLINKY of PAPER MARIO (Luigi, mgr.)
 DM   6 TRANSEL (turn 614): AGNAR of DARK PANTHEON (Doc Steele, mgr.)
 DM   7 BONSUR (turn 611): CHIOS of SENTINELS (Nomad, mgr.)
 DM  10 KOLACT (turn 606): N.I.B. of SABBATH (Abraxis, mgr.)
 DM  18 TALCAMA (turn 597): FROO-FROO of CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 596): KORLAC of DEATH MOB 4 (Jakari, mgr.)
 DM  36 JHANS (turn 570): KYRA of BABES (Papa Bear, mgr.)
 DM  38 CLIFFHOME (turn 560): DIONYSUS of OLD SCHOOL (Abraxis, mgr.)
 DM  39 XOCHITHLAN (turn 251): POSITION IS EMPTY
 DM  42 RODEKI (turn 544): MOIST TOWELETTE of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 459): BILGE RAT of SEA DOGS (One-Armed Bandit, mgr.)
 DM  54 TROCAR (turn 238): RAVENZ of RAPTORZ (Owlin the Wise, mgr.)
 DM  59 ILLIS (turn 226): KONA QUAIL of ISLANDERS (Jorja, mgr.)
 DM  62 VALAMANTIS (turn 445): RUSSIAN BEAR of THE BEARS (Papa Bear, mgr.)
 DM  72 DRAGONHEAD (turn 202): PORKY PIG of MEAT YOUR MAKER (Crip, mgr.)
ADM 104 DARKHOLM (turn 489): NEOSPHINCTER of WASTELAND (TMM, mgr.)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 607): SEA DOGS (One-Armed Bandit, mgr.)
 DM   2 NIANIA (turn 489): THE GOLDEN FISH (Jorja, mgr.)
 DM   3 OSKSI (turn 615): GREEN WITH ENVY (Misfit, mgr.)
 DM   4 JHELUM (turn 610): DOGS OF WAR (Jorja, mgr.)
 DM   5 KALTOS (turn 610): PAPER MARIO (Luigi, mgr.)
 DM   6 TRANSEL (turn 614): THE VOLS (Wali Kharif, mgr.)
 DM   7 BONSUR (turn 611): SENTINELS (Nomad, mgr.)
 DM  10 KOLACT (turn 606): THE MOONDOGS (Jorja, mgr.)
 DM  18 TALCAMA (turn 597): CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 596): DEATH MOB 4 (Jakari, mgr.)
 DM  36 JHANS (turn 570): BABES (Papa Bear, mgr.)
 DM  38 CLIFFHOME (turn 560): OLD SCHOOL (Abraxis, mgr,(
 DM  39 XOCHITHLAN (turn 251): WACKY (The Zoo Keeper, mgr.)
 DM  42 RODEKI (turn 544): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 495): SEA DOGS (One-Armed Bandit, mgr.)
 DM  54 TROCAR (turn 238): TRADERS OF TROCAR (Jorja, mgr.)
 DM  59 ILLIS (turn 226): ISLANDERS (Jorja, mgr.)
 DM  62 VALAMANTIS (turn 445): THE MIDDLE WAY 10 (Jorja, mgr.)
 DM  72 DRAGONHEAD (turn 202): MEAT YOUR MAKER (Crip, mgr.)
ADM 104 DARKHOLM (turn 489) POWER PLAY et al (Doc Steele, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   2 NIANIA (turn 488): DOLOVOR of THE GOLDEN FISH (Jorja, mgr.)
 DM   3 OSKSI (turn 615): LAMERIDHOR SKO of GAMES LIBRARY (Jorja, mgr.)
              (turn 614): OTIS 3 of FRAT PARTY BLOWOUT (The Anarchist, mgr.)
 DM   7 BONSUR (turn 610): OLIANDER of SENTINELS (Nomad, mgr.)
 DM  18 TALCAMA (turn 596): PAPA ROTZI of FUNKY FOLK (Papa Bear, mgr.)
                (turn 595): JB BLAH of CENTER FOR OLDS (Suave, mgr.)
 DM  21 SUNSET (turn 594): KNOTHANDLER of SEA DOGS (One-Armed Bandit, mgr.)
 DM  42 RODEKI (turn 542): CHEESY SQUEEZER of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 459): BILGE RAT of SEA DOGS (One-Armed Bandit, mgr.)
 DM  72 DRAGONHEAD (turn 202): PORKY PIG of MEAT YOUR MAKER (Crip, mgr.)

                                      SPY REPORT

     Good day, friends and fiends, welcome to your friendly neighborhood spyreport.  
I doubt TRANSEL will ever be the same.  It seems the training can make the 
difference, as THE VOLS is pushed out of top team by PSYCHO SQUAD, who came from 0th 
with a 5-0-0 this turn.  And let's see, BIMBETTE fought PEREGRINE FIREHAWK and gained 
8 points and contributed to PSYCHO SQUAD's 5-0-0.  Due to his absence and inability 
to defend the throne, AGNAR has lost the title of Duelmaster.  And all eyes were on 
BIMBETTE this turn as she ascended to the throne of Duelmaster.  TRANSEL has a new 
victor!  Tell me, is nothing sacred?  I have heard from unimpeachable sources that 
The Sultan's Tent uses trolls in their stew.  Talk about gristle!   
     The crowd's roar, the smell of iron and leather, mixed with sweat, what more 
could a warrior ask of life?  Well, besides that.   
     The Dark Arena is for those who cannot win, not who cannot lose with grace.  
Dignity in life or death is the warrior's creed.  A brave warrior does not carry a 
red shield, he has nothing to cover or hide when the fight is over.  Consider well.   
     I like this place, TRANSEL, the taverns have old wine, and young serving girls.  
Who could ask for more?  It's been nice chatting with you, until we meet again, keep 
your swords sharp and your hammers heavy.  Until the sun next rises and my pen sets 
to paper-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BIMBETTE 4752                19  13  0    93       PSYCHO SQUAD (135)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-HOMOCULOUS 5798              14   5  0   118       DARK PANTHEON (317)
 DEADLY DUO 4753              18  14  0    91       PSYCHO SQUAD (135)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 HATTIE 4745                  17  16  0    68       PSYCHO SQUAD (135)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 CONCUSSION 1330               9  27  3    60       PSYCHO SQUAD (135)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-AGNAR 6336                    7   6  1    56       DARK PANTHEON (317)
-MICHELIN 6380                 7   1  2    55       THE VOLS (545)
-THE FRANCHISE 6375            4   2  0    51       THE VOLS (545)
-MEMPHIS MIKE 6381             4   1  0    45       THE VOLS (545)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-MUTE KNEE 6442                1   0  1    33       FUNKY FOLK (554)
-SHADE 6407                    2   2  0    30       DARK PANTHEON (317)
-CHAOS RITE 6430               3   1  0    28       DARK PANTHEON (317)
 NORMAL NAN 5153               3   5  0    24       PSYCHO SQUAD (135)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-PIZZA MAN 6379                2   0  1    17       THE VOLS (545)
-SALLY MANDA 6434              1   3  0     6       FUNKY FOLK (554)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
GAMMA CETI 6451         0  1 0 TEAM CHAOS 556       JAKON STARSTRIKE      615  NONE
PI CYGNI 6449           0  1 0 TEAM CHAOS 556       JAKON STARSTRIKE      615  NONE

                                     PERSONAL ADS

8 October 2008
Hail Alastarians!
     Allow me to introduce myself.  I am Vanek, manager of the Warmasters in the No-
Tourney arena of Shadowspire.  I come to you with a public service announcement.
Some of you may already be aware of Shadowspire and some of you may not realize what
exactly you're missing.  This isn't your average arena.  This is Shadowspire, a large
and very active arena where role-playing is encouraged; many managers are active both
the personal ads and the D2 forums online, and excitement reigns with many grudge
matches from turn to turn.
     If you haven't checked arena 81 out, I urge you to do so.  After returning to
the game almost 2 years ago, after a 15+ year hiatus, I was looking to try and
recapture the magic of the game I remembered from my youth.  After finding my first
two arenas lacking, I almost quit the game again.  That was until I found the newly
opening Shadowspire.  It was here that I found the magic and excitement that I
remembered.  I truly love this arena and am sure you will too if given a chance.
Rookie or experienced veteran, it matters not.  Both have come together here to
successfully make an arena with plenty of competition to challenge the vets, yet with
the no tourney format, friendly enough for the novices to get their feet wet and
learn (or relearn) the game.  When I say that even novices can find success here, I
speak from personal experience.  I still consider myself a "newbie" to the game but
have found plenty of success with my first two Duelmaster titles and two ADM
graduates to date.
     I encourage you all to check out the D2 forums at www.reality.com/duel2/ and
look over both the Shadowspire newsletter and DM-81 forum section at the bottom of
the page.  The forum banter and personal ads help to clearly show that the "old
school" feel for the game is still alive and well here in Shadowspire.
     Also, if you're a former Shadowspire manager who is currently away, I encourage
you to return and help continue to make this one of the most entertaining arenas in
the game today!
     I hope to see many new faces in the near future and am excited to see the return
of some of the old faces whom have been away!
     Sincerely,
          Vanek

8 October 2008
After 17 long years they are finally cutting the Cowboy loose.  Red & stinging, my
hand is now sufficiently slapped.  The state of Texas' boot print is stamped across
my ***... Uncle Damnit!  I am only 34 (think about it...) so plenty of time to
reinvent myself...prospects are great.  After wading through the culture shock I hope
to be amongst you soon, dishing out paper "w"itch slaps and taking my share of them
from you.  See you @ the Winter face '09?  Only time will tell.  Good luck. --
CFH/Rat Salad, 5 Below Zero and an assortment of other underachieving thugs.
P.S.  Contact info coming soon for those who want it; email and all that other fun
sh...stuff.  *grin*  Sorry Ed.

8 July 2008
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                      ALLIANCES
                                         OF
                                      ALASTARI
                *****************************************************
                **********************ATTENTION**********************
                *****************************************************
                                 *TURF WAR VI RULES*
                            Starting Nov 2008 (10 turns)

Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the alliance and the Captain of the alliance in the North Fork
            (DM 47) newsletter.
        2.  Announcements made on the D2 Forums will not be accepted.

Captains are responsible for:
        1.  Verifying those who wish to participate under the banner of their
            alliance;
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit one (1) RSI Roll-Up Certificate to participate

Participating managers who are not Captains must:
        1.  Submit one (1) RSI Roll-Up Certificate to participate
        2.  Announce their intent to compete with manager name, team name, and
            alliance they will represent in the North Fork (DM 47) newsletter.
            Announcement made on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until a Gift Certificate is received.
                   No EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
                   the North Fork (DM 47) newsletter as stated above AND be verified
                   by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No multiple teams or
                   aliases will be allowed.  Violations will result in immediate
                   disqualification from the Turf War (so be sure to take any
                   multiple teams OFF of Team Maintenance).
               d.  Scoring will NOT be retroactive for teams that do not properly
                   declare or fail to send a Gift Certificate by Turn 1.  In other
                   words, if your Gift Certificate is not received until Turn 3 of
                   the Turf War, and you have fought on Turns 1 and 2, your scoring
                   will not begin until Turn 3.  All conditions must be met before
                   scoring will begin--declaration, verification, and Gift
                   Certificate received.
               e.  No declarations or verifications will be accepted after Turn 5 of
                   the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
                   and settle any and all disputes as they arise.  Their decisions
                   will be final.

Scoring will be as follows for Fights:
                Win   Loss   Kill      Die
Challenge        +2     -2     +5       -5
Match Up         +1     -1     +1       -5
Bloodfeud        +2     -5     +5      -10
Champion         x2     x2     x2       x2
Dark Arena*     +10     -5     xx       xx
*After 2nd win, warrior scores no points for wins

Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only)              +2
Style Master                                     +2
Duelmaster                                       +2

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must be in the Adepts bracket or lower on the turn they are
         declared, and may NOT have gone above Adepts level at any time; this
         includes teams transferred into North Fork for the Turf War.

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.

Tournament Considerations:
        1.  Tournament participation is ALLOWED and encouraged.
        2.  Tournament Victors won during the course of the contest will gain a one
            (1) time bonus of 25 points.  This bonus will apply EACH time a
            warrior(s) wins such status.
        3.  Tournament Champions won during the course of the contest will gain a one
            (1) time bonus of 50 points.  This bonus will apply EACH time a
            warrior(s) win such status.
        4.  Points for TVs and TCs will be applied the Turn after RSI posts
            tournament results in the North Fork (DM 47) newsletter (i.e., if the
            results post on North Fork turn 275, points will be credited on North
            Fork turn 276 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
            you begin the Turf War with Alliance A, you must end the Turf War with
            Alliance A.  If you begin the Turf War with Team A, you must end the Turf
            War with Team A.
        3.  There will be a maximum of seven (7) teams allowed per alliance for the
            Turf War.
        4.  The Dark Arena may be used on the first turn only, of every warrior,
            without penalty.

Prizes:
The Turf War is a "winner take all" contest.  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance.  It is the
responsibility of the Captain to distribute Gift Certificates.  Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.

The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of Dark Arena Monsters (one for each manager in the winning
            alliance);
        3.  Known Favorites for one warrior on each team of the winning alliance
            (warrior must be ranked Initiate or above, must be alive, and must have
            at least one arena fight to receive this award).
        4.  +1 Skill bonus potion for each manager on the winning alliance.  Bonus
            potion must be applied to a living warrior from (DM 47)
        5.  +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
            AND 45 fights of the Turf War.  Bonus potion must be applied to a living
            warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

Contest will begin in November following the Fall Mail In Tournament.

                                  LAST WEEK'S FIGHTS

GAMMA CETI was butchered by JAKON STARSTRIKE in a 1 minute bloody Dark Arena fight.
PI CYGNI was slaughtered by JAKON STARSTRIKE in a 1 minute Dark Arena battle.
DEADLY DUO overpowered NURNIN THE UNLUCKY in a 1 minute mismatched duel.
BIMBETTE devastated PEREGRINE FIREHAWK in a 2 minute one-sided Title fight.
HATTIE demolished FRATSFA SLAVE in a action packed 1 minute mismatched competition.
CONCUSSION overpowered THETAS TOMAN in a 1 minute one-sided struggle.
NORMAL NAN devastated BUMBLE-FINGERS in a 1 minute one-sided competition.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|PARRY-LUNGE                      2         STRIKING ATTACK   11 -   4 -  2      73  |
|AIMED BLOW                       1         PARRY-LUNGE        2 -   1 -  0      67  |
|LUNGING ATTACK                   1         PARRY-STRIKE       5 -   3 -  1      63  |
|WALL OF STEEL                    1         WALL OF STEEL      4 -   3 -  2      57  |
|BASHING ATTACK                   1         AIMED BLOW         1 -   1 -  0      50  |
|TOTAL PARRY                      1         SLASHING ATTACK    3 -   3 -  1      50  |
|PARRY-STRIKE                     0         LUNGING ATTACK    19 -  23 -  2      45  |
|PARRY-RIPOSTE                    0         BASHING ATTACK     1 -   2 -  1      33  |
|SLASHING ATTACK                  0         TOTAL PARRY        0 -   1 -  0       0  |
|STRIKING ATTACK                  0         PARRY-RIPOSTE      0 -   0 -  0       0  |

Turn 615 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-STRIKE       0 -  0         5  LUNGING ATTACK 
PARRY-LUNGE        2 -  0     PARRY-RIPOSTE      0 -  0         3  STRIKING ATTACK
LUNGING ATTACK     1 -  0     SLASHING ATTACK    0 -  0         1  PARRY-LUNGE    
WALL OF STEEL      1 -  0     STRIKING ATTACK    0 -  0         1  AIMED BLOW     
                              BASHING ATTACK     0 -  1         1  WALL OF STEEL  
                              TOTAL PARRY        0 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-LUNGE      BIMBETTE 4752              19  13  0   93 PSYCHO SQUAD (135)
AIMED BLOW       DEADLY DUO 4753            18  14  0   91 PSYCHO SQUAD (135)
LUNGING ATTACK   HATTIE 4745                17  16  0   68 PSYCHO SQUAD (135)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HATTIE 4745.  The most popular warrior this turn was 
HATTIE 4745.  The ten other most popular fighters were DEADLY DUO 4753, BIMBETTE 
4752, CONCUSSION 1330, NORMAL NAN 5153, PI CYGNI 6449, GAMMA CETI 6451,  0,  0,  0, 
and  0.

The least popular fighter this week was GAMMA CETI 6451.  The other ten least popular 
fighters were PI CYGNI 6449, NORMAL NAN 5153, CONCUSSION 1330, BIMBETTE 4752, DEADLY 
DUO 4753, HATTIE 4745,  0,  0,  0, and  0.