DUEL 2 NEWSLETTER
Date : 12/09/2011 Duedate: 12/22/2011
TRANSEL ARENA
DM-6 TURN-686
This Weeks Top Honors
THE DUELMASTER IS
KAIARI
SOUL STRIPPERS II (237)
(6-5656) [13-9-0,125]
Chartered Recognition Leader Unchartered Recognition Leader
KAIARI HARD CORE
SOUL STRIPPERS II (237) INK & STEEL FOREVER (577)
(6-5656) [13-9-0,125] (6-6599) [4-0-1,38]
Popularity Leader This Weeks Favorite
KAIARI FLY
SOUL STRIPPERS II (237) WINGED LEGION (499)
(6-5656) [13-9-0,125] (6-6334) [5-1-1,54]
THE CURRENT TOP TEAM
SOUL STRIPPERS II (237)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. PSYCHO SQUAD (135) 36
2. SOUL STRIPPERS II (237) 22 WINGED LEGION (499)
3. WINGED LEGION (499) 20 Unchartered Team
4. INK & STEEL FOREVER (577) 12
5. TACKLE BOX (503) 7INK & STEEL FOREVER (577)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 2 BLACK AND BLUES (575) 38 32 1 54.3 1/ 1 SOUL STRIPPERS II (237) 9 6 1
2/ 1 WINGED LEGION (499) 66 58 3 53.2 2/ 3 TACKLE BOX (503) 7 5 0
3/ 3 PSYCHO SQUAD (135) 279 260 8 51.8 3/ 4 PSYCHO SQUAD (135) 7 7 0
4/ 4 TACKLE BOX (503) 184 175 8 51.3 4- 2 BLACK AND BLUES (575) 3 1 0
5/ 5 SOUL STRIPPERS II (237) 217 222 22 49.4 5/ 5 WINGED LEGION (499) 3 5 0
6/ 0*INK & STEEL FOREVE (577) 5 11 2 31.3 6/ 0*INK & STEEL FOREVE (577) 1 3 1
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===DELARQUAN REGIONAL NEWS===---
Duelmasters
-----------
DM 1 MORDANT (turn 689): WHISKEY of BOOZE (Papa Bear, mgr.)
DM 2 NIANIA (turn 572): BIG BIRD of THE FUNNY FARM (Buri, mgr.)
DM 3 OSKSI (turn 694): FENRIS of AESIR (Buri, mgr.)
DM 4 JHELUM (turn 666): POSITION IS EMPTY
DM 5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
DM 6 TRANSEL (turn 685): KAIARI of SOUL STRIPPERS II (Savory Jack, mgr.)
DM 7 BONSUR (turn 294): NIKKI NAILS of TOOL SHED (Leprechaun, mgr.)
DM 10 KOLACT (turn 678): WILD THINGS of BACON MAKIN' (Sherlock, mgr.)
DM 18 TALCAMA (turn 680): BEDDER of CENTER FOR OLDS (Suave, mgr.)
DM 21 SUNSET (turn 679): DRED of DARK AT HEART (?, mgr.)
DM 36 JHANS (turn 645): IRINA JINZ of MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 634): FAITH of ZOMBIE SQUAD III (Khistanth, mgr.)
DM 39 XOCHITHLAN (turn 293): THE FALLEN ONE of DARQUE ANGELS (Master Darque,
mgr.)
DM 42 RODEKI (turn 627): SRV of SHREDDERS (Buri, mgr.)
DM 51 TRICORUS (turn 578): MARGANAD of DARK HORSEMEN (Jorja, mgr.)
DM 54 TROCAR (turn 274): WERE BEAR of FERAL LEGION (Seraphim, mgr.)
DM 59 ILLIS (turn 267): FAIRYFIRE of IMPROVED ILLUSION (Master Darque, mgr.)
DM 62 VALAMANTIS (turn 523): INFERNO of DISASTERS (Papa Bear, mgr.)
DM 72 DRAGONHEAD (turn 244): NAEFAN ORDH of MIDDLE WAY 9 (Jorja, mgr.)
ADM 104 DARKHOLM (turn 571): RUGEN THE JELLYFISH of HANNAH'S PALS (The Upright
Man)
Top Teams
---------
DM 1 MORDANT (turn 689): CLUELESS (Sherlock, mgr.)
DM 2 NIANIA (turn 572): HAMOI TONG (Froot E. Bowl, mgr.)
DM 3 OSKSI (turn 694): STATE OF MIND (Marma Duke, mgr.)
DM 4 JHELUM (turn 666): DOGS OF WAR (Jorja, mgr.)
DM 5 KALTOS (turn 690): THE MIDDLE WAY 5 (Jorja, mgr.)
DM 6 TRANSEL (turn 685): SOUL STRIPPERS II (Savory Jack, mgr.)
DM 7 BONSUR (turn 294): BEACH BABES (Jorja, mgr.)
DM 10 KOLACT (turn 678): THE CLUB (Buri, mgr.)
DM 18 TALCAMA (turn 680): RYAN'S HENCHMEN (Leprechaun, mgr.)
DM 21 SUNSET (turn 679): LUDUS MAGNUS (?, mgr.)
DM 36 JHANS (turn 645): MIDDLE WAY 17 (Jorja, mgr.)
DM 38 CLIFFHOME (turn 634): HOLMES ON THE RANGE (Sherlock, mgr.)
DM 39 XOCHITHLAN (turn 293): DARQUE ANGELS (Master Darque, mgr.)
DM 42 RODEKI (turn 627): COLOR ME SUAVE (Suave, mgr.)
DM 51 TRICORUS (turn 578): VENTURE BROS. (Buri, mgr.)
DM 54 TROCAR (turn 274): TRADERS OF TROCAR (Jorja, mgr.)
DM 59 ILLIS (turn 267): IMPROVED ILLUSION (Master Darque, mgr.)
DM 62 VALAMANTIS (turn 523): MIDDLE WAY 10 (Jorja, mgr.)
DM 72 DRAGONHEAD (turn 244): BASH BROS SOCCER (Assurnasirbanipal, mgr.)
ADM 104 DARKHOLM (turn 571) STREET PIZZA et al (The Upright Man, mgr.)
Recent Graduates
-----------------
DM 2 NIANIA (turn 572): BIG BIRD of THE FUNNY FARM (Buri, mgr.)
DM 5 KALTOS (turn 690): TERTIUS of LONG SWORD CLUB (Sherlock, mgr.)
DM 6 TRANSEL (turn 684): FAINTLY FRANNIE of PSYCHO SQUAD (Jorja, mgr.)
DM 7 BONSUR (turn 293): LUAU LILA of BEACH BABES (Jorja, mgr.)
DM 18 TALCAMA (turn 679): JAMESON of RYAN'S HENCHMEN (Leprechaun, mgr.)
DM 21 SUNSET (turn 679): DRED of DARK AT HEART (?, mgr.)
DM 39 XOCHITHLAN (turn 291): QUITA ROSALA of THE MIDDLE WAY (Jorja, mgr.)
DM 42 RODEKI (turn 625): DORSAL FINN of NATIONAL GEOGRAPHIC (Crip, mgr.)
DM 51 TRICORUS (turn 577): TACK TACK of SERPENTS HOLD 2 (Khisanth, mgr.)
WHY of QUESTIONS (Sherlock, mgr.)
DM 54 TROCAR (turn 273): ALBERT of KIWI CONNECTI0N (The Mun, mgr.)
DM 59 ILLIS (turn 267): UNCLE FESTER of TALL TALES (A-Sop, mgr.)
DM 72 DRAGONHEAD (turn 243): ROMOR SAITH of MIDDLE WAY 9 (Jorja, mgr.)
SPY REPORT
It's me, The Unknown Spymaster here with my bag to give you the news on last
week's fights. PSYCHO SQUAD is no joke as it posted a 4-1-0 week advancing from 4th
place to 3rd place. Hey everybody, watch out for DAZEY MAY, who flew up 15 points in
the rankings after mashing PERSISTENT BEGGAR like a melon. Keep your eye on this
gal. And falling like a basher in the top ten was YASNAC, who dropped 11 points
after a disappointing (to say the least) bout with WEGERIN GREATBLADE. Our battling
duelmaster KAIARI has managed to hold the title, fending off FLASHER's none too
subtle advances. Better luck next time, TACKLE BOX. Advice to bashers--never force
anything, just get a bigger halberd!
But enough of that bunch, let's get on to the wimps who like to avoid battle!
And hey, kiddies, those of you who didn't avoid SOUL STRIPPERS II, please raise you
hand. Wow. Does TRANSEL really have that many liars? And you guys like to boo me?
Well, unsling your rasberries, cause TACKLE BOX beats feet every time SOUL STRIPPERS
II smiles at them. Try farming, eh?
Being a spy is great--other people die and you spend the rest of the day
drinking to their memory. Better tanked than dead! We might as well mark the
passing of DIRTY RAT, who was relatively new to the arena at 3-2-0. Probably killed
before its first shave. Remember: alliances are great, but try and take your ally
in the arena with you and see what happens.
I think I had better cut this one short. It's been nice chatting to those of
you whom I have not offended yet. C'mon, Leadfoot, let's make some tracks. Its been
fun, and I'm sure you enjoyed it (boos). Now that I've got you worked up for Snide
Clemens, I'll be leaving-- The Unknown Spymaster
DUELMASTER W L K POINTS TEAM NAME
KAIARI 5656 13 9 0 125 SOUL STRIPPERS II (237)
CHAMPIONS W L K POINTS TEAM NAME
FLASHER 6556 11 5 1 90 TACKLE BOX (503)
YASNAC 5784 11 5 2 87 SOUL STRIPPERS II (237)
-JOE WILLIAMS 6583 15 7 0 83 BLACK AND BLUES (575)
-SKIP JAMES 6579 9 2 0 81 BLACK AND BLUES (575)
PLAINSMAN 3915 16 15 0 67 SOUL STRIPPERS II (237)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
UNCLE SPANKY 5658 13 9 1 57 SOUL STRIPPERS II (237)
-ROBERT JOHNSON 6586 6 7 0 57 BLACK AND BLUES (575)
ADEPTS W L K POINTS TEAM NAME
-SONNY BOY II 6578 6 6 0 55 BLACK AND BLUES (575)
FLY 6334 5 1 1 54 WINGED LEGION (499)
HARD CORE 6599 4 0 1 38 INK & STEEL FOREVER (577)
SWEET FREDDY 6570 8 9 0 35 PSYCHO SQUAD (135)
CHALLENGER INITIATES W L K POINTS TEAM NAME
JITTERBUG 6634 2 0 0 25 TACKLE BOX (503)
SUFFERIN' SAPPHO 6622 5 4 0 24 PSYCHO SQUAD (135)
SPARROW 6335 2 0 1 24 WINGED LEGION (499)
INITIATES W L K POINTS TEAM NAME
LAZY IKE 6636 2 0 0 21 TACKLE BOX (503)
FRIAR LUCK 6623 2 6 0 19 SOUL STRIPPERS II (237)
ALBATROSS 6391 1 1 0 16 WINGED LEGION (499)
LIZZIE BROADAXE 6648 1 0 0 15 PSYCHO SQUAD (135)
DAZEY MAY 6641 1 0 0 15 PSYCHO SQUAD (135)
TOTALLY TILLY 6637 4 1 0 13 PSYCHO SQUAD (135)
INK AND STEEL 6603 1 3 1 11 INK & STEEL FOREVER (577)
OWL 6392 0 1 0 7 WINGED LEGION (499)
HOVERCRAB 6638 0 2 0 4 TACKLE BOX (503)
STEEL DEVIL 6610 0 2 0 2 INK & STEEL FOREVER (577)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
BLAH 6633 0 1 0 INK & STEEL FORE 577 JAKON STARSTRIKE 686 NONE
BASHFUL BENNIE 6568 7 10 0 PSYCHO SQUAD 135 UNCLE SPANKY 5658 684
DIRTY RAT 6606 3 2 0 TACKLE BOX 503 HARD CORE 6599 686
SAPHO 6642 0 1 0 WINGED LEGION 499 LORD TEV GREENHE 686 NONE
PERSONAL ADS
We salute the tourney participants. Two Champions! For a smallish arena, we looked
good out there. -- Jorja and the Psycho Squad
Kaiari -- Oh... well, I suppose you had to... the title and all. Probably just as
well. I can't handle the stress, you know, and all that blood.... I don't think I
was getting better. I mean, my doctor said it would be therapy, and I'd get OVER
the.... But I wasn't. It's the blood. -- Faintly Frannie, going to lie down in a
dark room with a cool cloth over her eyes
Sonny Boy II -- Where'd you come from? I don't know you! I thought you were going
to be a Technical person, and you're NOT. I don't like this! -- Sweet Freddy,
looking for someone to hit (who won't hit back)
Fly -- Good gods, you're everywhere! Sufferin' Sappho!
Jitterbug -- EUWH! What IS that? It makes me SICK just to, like, look at you! Keep
away! -- Totally Tilly
LAST WEEK'S FIGHTS
BLAH was butchered by JAKON STARSTRIKE in a 1 minute Dark Arena fight.
SAPHO was butchered by LORD TEV GREENHEART in a 1 minute Dark Arena duel.
KAIARI demolished FLASHER in a 1 minute one-sided Title melee.
YASNAC was defeated by WEGERIN GREATBLADE in a 2 minute duel.
PLAINSMAN unbelievably bested FLY in a popular 6 minute gory contest.
SWEET FREDDY was subdued by UNCLE SPANKY in a crowd pleasing 1 minute competition.
HARD CORE dispatched DIRTY RAT in a 2 minute fight.
SPARROW devastated INK AND STEEL in a 1 minute mismatched match.
ALBATROSS was overcome by FRIAR LUCK in a 1 minute fight.
SUFFERIN' SAPPHO overcame HOVERCRAB in a action packed 1 minute melee.
LAZY IKE won victory over CULT MEMBER in a 3 minute duel.
STEEL DEVIL was overpowered by JITTERBUG in a 1 minute uneven duel.
TOTALLY TILLY defeated OWL in a 2 minute novice's fight.
DAZEY MAY handily defeated PERSISTENT BEGGAR in a 1 minute one-sided bout.
LIZZIE BROADAXE subdued EMBEZZLING SCRIBE in a 1 minute amateur's match.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|SLASHING ATTACK 5 WALL OF STEEL 9 - 5 - 1 64 |
|WALL OF STEEL 4 SLASHING ATTACK 11 - 8 - 0 58 |
|LUNGING ATTACK 4 PARRY-LUNGE 5 - 4 - 1 56 |
|BASHING ATTACK 4 TOTAL PARRY 10 - 9 - 0 53 |
|TOTAL PARRY 2 AIMED BLOW 29 - 27 - 0 52 |
|AIMED BLOW 2 PARRY-STRIKE 3 - 3 - 0 50 |
|PARRY-LUNGE 1 BASHING ATTACK 18 - 21 - 1 46 |
|PARRY-STRIKE 1 LUNGING ATTACK 9 - 17 - 0 35 |
|STRIKING ATTACK 1 PARRY-RIPOSTE 0 - 0 - 0 0 |
|PARRY-RIPOSTE 0 STRIKING ATTACK 0 - 4 - 0 0 |
Turn 686 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 LUNGING ATTACK 1 - 3 4 AIMED BLOW
TOTAL PARRY 2 - 0 BASHING ATTACK 1 - 3 2 TOTAL PARRY
SLASHING ATTACK 4 - 1 PARRY-STRIKE 0 - 1 1 SLASHING ATTACK
AIMED BLOW 1 - 1 PARRY-RIPOSTE 0 - 0 1 BASHING ATTACK
WALL OF STEEL 2 - 2 STRIKING ATTACK 0 - 1 1 PARRY-LUNGE
1 LUNGING ATTACK
1 WALL OF STEEL
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
SLASHING ATTACK KAIARI 5656 13 9 0 125 SOUL STRIPPERS II (237)
AIMED BLOW FLASHER 6556 11 5 1 90 TACKLE BOX (503)
BASHING ATTACK YASNAC 5784 11 5 2 87 SOUL STRIPPERS II (237)
TOTAL PARRY PLAINSMAN 3915 16 15 0 67 SOUL STRIPPERS II (237)
PARRY-LUNGE UNCLE SPANKY 5658 13 9 1 57 SOUL STRIPPERS II (237)
LUNGING ATTACK FLY 6334 5 1 1 54 WINGED LEGION (499)
WALL OF STEEL HARD CORE 6599 4 0 1 38 INK & STEEL FOREVER (577)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is KAIARI 5656. The most popular warrior this turn was
FLY 6334. The ten other most popular fighters were YASNAC 5784, DIRTY RAT 6606,
SUFFERIN' SAPPHO 6622, FRIAR LUCK 6623, TOTALLY TILLY 6637, PLAINSMAN 3915, SWEET
FREDDY 6570, UNCLE SPANKY 5658, HARD CORE 6599, and SPARROW 6335.
The least popular fighter this week was STEEL DEVIL 6610. The other ten least
popular fighters were LAZY IKE 6636, ALBATROSS 6391, INK AND STEEL 6603, FLASHER
6556, SAPHO 6642, BLAH 6633, JITTERBUG 6634, HOVERCRAB 6638, KAIARI 5656, and LIZZIE
BROADAXE 6648.
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, several additional warriors
graduated from regular DM arenas (including closed arenas) since the last tournament.
CIRBANE (3-3841) SORCERY COVENANT (52)
MADE A COMBO (62-3896) WON AT POOL (401)
TAKANOHANA (77-2569) SUMO BASHO (369)
PAIN PART 1 (82-11616) LUROCIANS XIV (1687)
1101 (82-17779) MEDAL OF HONOR AA1 (2722)
PUD 135 (82-22036) PUDS AGAIN 8 (3496)
AMISTUM (82-26415) LBA: SPEILBURG FANS2 (4268)
MORE COWBELL! (82-29315) BLAH TEAM 8 (4781)
SILVER (82-30503) SUPERIOR FORCES 7402 (5001)
HYPERMUX (82-32647) 121604Q (5387)
BOND, JAMES BOND (82-36725) A VIEW TO A KILL (6066)
R'AKA (82-37859) THE DREADLANDS (6285)
PRISONER 007 (82-41051) DUNGEON CELL (6855)
SPARKLY (82-41405) 012006E (6911)
SEATTLE SLEW (82-41468) SUPERIOR HORSES II (6923)
CATHARI (82-42267) 4604 SUPERIOR FORCES (7065)
COFFEE GROUNDS (82-45801) ABSTRACTION (7691)
Congrats to the grads. -- Green Eyes
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!