DUELMASTERS NEWSLETTER

Date   : 03/02/2004    Duedate: 03/15/2004

BONSUR ARENA

DM-7    TURN-493

This Weeks Top Honors

THE DUELMASTER IS

DIGGER WASP
FLAGG'S CHAMPIONS (472)
(7-4899) [11-3-0,144]

Chartered Recognition Leader   Unchartered Recognition Leader

DIGGER WASP                    POSITION IS EMPTY
FLAGG'S CHAMPIONS (472)        
(7-4899) [11-3-0,144]          

Popularity Leader              This Weeks Favorite

TALLAHASSE TINA                CAESAR
BEACH BABES (309)              THE BEARS II (510)
(7-4889) [13-41-0,80]          (7-5470) [9-4-3,74]

THE CURRENT TOP TEAM

FLOWER CHILDREN (26)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. WASTELAND II (267)          32
2. BATHTUB ARMADA (515)        26      FLAGG'S CHAMPIONS (472)
3. THE BEARS II (510)          23      Unchartered Team
4. FLAGG'S CHAMPIONS (472)     17
5. NINJAS (35)                  8      GEMSTONE HAMMER (489)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 FLAGG'S CHAMPIONS (472)   11   3  0 78.6   1/ 1 FLOWER CHILDREN (26)      7  3 0
 2- 2 7TH HEAVEN II (470)       15   5  0 75.0   2/ 3 NINJAS (35)               7  6 0
 3/ 3 FLOWER CHILDREN (26)     224 147 11 60.4   3/ 7 WASTELAND II (267)        6  4 1
 4/ 4 WASTELAND II (267)       711 567 29 55.6   4/ 4 BEACH BABES (309)         6  6 0
 5/ 5 BATHTUB ARMADA (515)     211 183 18 53.6   5/ 6 BATHTUB ARMADA (515)      6  7 2
 6/ 6 SUGAR AND SPICE (501)     96  94  5 50.5   6/ 2 THE BEARS II (510)        5  6 0
 7/ 7 NINJAS (35)              162 195  8 45.4   7/ 5 SUGAR AND SPICE (501)     5  7 0
 8/ 8 THE BEARS II (510)        32  41  5 43.8   8/10 FLAGG'S CHAMPIONS (472)   3  0 0
 9/ 9 BEACH BABES (309)        466 688 16 40.4   9- 9 7TH HEAVEN II (470)       2  0 0
10/10 MORGAN'S BOYS (308)      170 327  6 34.2  10/ 8 MORGAN'S BOYS (308)       2  3 0
11/11 RANCID BLOKES (503)       15  53  1 22.1  11/11 RANCID BLOKES (503)       0  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ Out of the Past #3 ]H[ + ---:--- + ]H[ +

Valamantis:

     Hallie O'Dene did not stay in Valamantis.  She hadn't been able to get an
audience with the ruler of the city-state, Garlor Shanmarrik, and the clerk to whom
she had given her warning had been...disbelieving.  Had, in fact, threatened her with
imprisonment if she "stirred up unrest."  A very proper bureaucrat, he'd been.
Hallie considered slicing off his ears and nailing them to the wall, or possibly 
nailing the man's ears to the wall without slicing them off, but such action would
serve no purpose but to express her anger, so she didn't.  There really wasn't any
point in that.  She gave her warning to Arenamistress Sitalva, who was at least
polite, and then went on her way.  Carefully circling wide around the ruins of Old
Valamantis and ghosts of the ancient city that came and went unstably above them.
The people of Valamantis, in the person of the Lord's clerk, had chosen to ignore her
warning, and there were others she had to find and warn, others who might listen.
     Arenamistress Sitalva did not exactly believe Hallie's warning about the danger
from the Bloodgames, but she didn't disbelieve, either.  She had already seen the
mirage-like ancient towers above the bloody ground.  She had seen those ghostly
towers before, after other Bloodgames, had accepted them as a normal illusion there.
     Maybe she needed to re-think "normal."
     She couldn't imagine anyone resurrecting Old Valamantis for any kind of GOOD
reason.
     The oldest levels of the city were Folstrom.
     And saturated with dark magic.

Mordant:

     Mordant was like a stirred up hive of bees, full of activity, and hostile to any
stranger who had the misfortune to get in the way.  She guessed that she wouldn't
have any more luck getting in to see Queen Talissen of Mordant than she had in
Valamantis.  Which was frustrating, since it was a serious warning she had to
deliver.  Well, she hadn't expected this to be easy....
     After a moment's thought, she headed straight for the arena, bypassing the
palace entirely.  There would be people who'd listen to her at the arena, because she
was one of them.  Kakar was arenamaster in Mordant, she'd met him once.  A grim man,
but who wouldn't be if they had to live in Mordant?  She avoided looking at the
pitted black stone that most of the city was built of, and the windowless
architecture.  The Mordanti were a grim people all around.
     The arena was seething with activity and speculation, though it wasn't fight
day.  Rumors were flying; before she managed to locate the arenamaster, Hallie heard
seven different versions of "an attack on the Queen!" which had been foiled by a
gladiator, or maybe more than one gladiator, or maybe it had been made by a
gladiator, or only reported by a gladiator, or....  The attack on the Queen, if it
had happened at all, was the main topic, but there was a froth of other rumors in the
background: monsters in various likely or unlikely places, out in the swamp, down in
Valamantis, in the Syrinwald lake, or up in the mountains.  A war that might or might
not be happening between two different kingdoms in the south, and even the supposed
participants kept changing--Trocar, Rocanis, Xochithlan, the wild Rirorni.  Banditry
around Tricorus; she shrugged that one off.  There was always banditry around
Tricorus.
     Arenamaster Kakar was closeted with a sober looking man, tall for a Kannar, and
richly dressed.  Kakar didn't actually refuse to listen to Hallie, but he made it
clear that he didn't have much time to spare.
     Hallie shrugged.  The way things had been going since she'd set out to spread
the warning, his attitude was no surprise.  She wondered in passing whether Khaldren
could have managed some kind of spell that made people unwilling to listen.  Not that
it mattered at the moment.  "I bring word of a powerful wizard who has come out of
the past to spread disaster in our time," she began.  "He is a wizard from drowned
Krael, and he claims the intention to resurrect Celestinvael and other lost cities
and build a new empire in Alastari."
     The tall man leaned forward, suddenly frowning.  "Celestinvael is five hundred
years dead," he stated.  "How can this be 'resurrected'?"  Celestinvael was also,
Hallie knew, the closest of the dangerous ruins to Mordant, unless you counted Old
Valamantis--which Khaldren hadn't mentioned.
     "I'm no wizard," she answered.  "I don't know.  But he stated his intention to
use 'blood magic' to do it, which he believes will work even with the Arcanum in
flux."  She shrugged.  "I don't know about magic, but he seemed confidant, and I saw
him work spells of great power."
     "No doubt we've mages around who can confirm or deny this possibility," the tall
man said.  "I will carry the warning to Queen Talissen and set our magicians to
work."  Seeing her surprise, he added, "I am Allech Rabo, Her Majesty's Herald.  I
have the authority to take these steps."
     "Good!  You might pass word to Valamantis, too--I couldn't get to see anyone but
a damned clerk.  If it's blood magic at work, well, there was a lot of blood spilled
in Old Valamantis just over a month ago--"
     "Mordan!"  The Herald leaped to his feet.  "The Bloodgames!  If blood magic
still works, then the danger is extreme!  I must go to the Queen at once!"
     "And I will speak to the gladiators of this city about the dangers ahead," Kakar
said when the Herald had gone.  "Doubtless they will be called upon to take arms
against enemies of Mordant."

Iaye:

     The first ground tremors made people uneasy, but no more than that.  There had
been small earthquakes for months now, mostly centered on Seam and its underground
disturbances.  They posed no threat to the island, except in the case of those boats
who were just coming into the docks when tremor-waves hit.  And even that...the
sailors of Iaye were skilled, and they had learned to deal with it.
     But the mild tremors didn't stop, they were replaced by serious jolts, and the
ground underfoot shivered like jelly in a bowl.  All the sailors who could took their
ships out of the harbor and around the island toward the center of the Trier.  No one
wanted to get caught by a bigger wave than usual and shoved onto a rocky shore.
     Once the ships were safely away from the land, alarm turned to eager
speculation.  Did this herald new geysers for Seam?  Would a volcano erupt and
destroy the town entirely?  Bets were placed.  After all, Seam wasn't THEIR town....
Or maybe this quake would strike a little closer to home, like the one that had
cracked open the Ogre's Tomb in Point.  That thought sobered people.  There had
been...things in the Tomb, and it had taken all the warriors who could reach Point to
deal with them.  What else might be down there, to be released by a fresh earthquake?
They didn't really want to know.
     Most of the ships were strung out parallel to the coast north of Point and Iaye.
Far enough apart not to damage each other if something went wrong, close enough to
pass messages along.  The message that came up from the southern end of the line near
sunset was unexpected, and more than a little alarming.  Everyone knew there were
ruins under the lake between Point and the island of Iaye.  But nobody had expected
them to rise.
     And none of the half-remembered stories of Krael made people happy about the
great city's reappearance.

                                      SPY REPORT

     So why do I have this bag over my head?  Because I am The Unknown Spymaster and 
I'm going to give you a spy report!.  A stormcloud is brewing over the THE BEARS II 
guildhouse.  Rumor says any more weeks like this ones 2-2-0 may send the team to the 
Dark Arena.  Coming up with a solid 3-0-0 outing, WASTELAND II has advanced 4 places 
in the rankings.  Hey everybody, watch out for MAGOBE IBUKA, who flew up 20 points in 
the rankings after mashing GINGER like a melon.  Keep your eye on this gal.  And 
falling like a basher in the top ten was GINGER, who dropped 15 points after a 
disappointing (to say the least) bout with MAGOBE IBUKA.  Well here's a duelmaster 
that doesn't sit back and say 'Challenge me'!  DIGGER WASP made a TV challenge 
against ANGRY CANDY this week.  Well, everybody's pal DIGGER WASP moved hers record 
to 11-3-0 by defeating ANGRY CANDY in the Duelmaster's Title Bout and gaining 17 
recognition points.  4 out of 5 gladiators surveyed protect the body, so try and 
avoid aiming at that location.   
     Let's dig a little deeper into what's happening in the BONSUR arena.  Here's a 
song for you:  Who's afraid of the big, bad WASTELAND II?  Big bad WASTELAND II.  Big 
bad WASTELAND II.  BONSUR's afraid of the big bad WASTELAND II.  Tra la la la la!  
For those of you who like math, try this one:  WASTELAND II + Weapons That go Boom = 
FLOWER CHILDREN + Avoid City.  And who is this DEEDS you ask, with 57 points and a 
7-25-1 record.  Ooh, the tales I could tell!  HOOSIER DADDY of FLOWER CHILDREN had 
better have a good reason for challenging down 12 points in a challenge which he won. 
I thought HOOSIER DADDY showed great skill and promise when he defeated TALLAHASSE 
TINA.  All right, so I slept through it!  Big deal!   
     Remember that an arena is not always a safe place to be, but it is one of the 
most interesting, though!  Here's some advice:  warriors with little wit and will may 
encounter problems on the trail to the Isle.   
     Well, that wasn't too bad; Alarond told me that the people in BONSUR have no 
sense of humor.  Or maybe that they were senseless.  Okay, so I may not be the 
world's best comedian, but then you guys aren't the world's best warriors.  Its been 
fun, and I'm sure you enjoyed it (boos).  Now that I've got you worked up for Snide 
Clemens, I'll be leaving-- The Unknown Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DIGGER WASP 4899             11   3  0   144       FLAGG'S CHAMPIONS (472)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 PTI 5412                     18   7  0   114       WASTELAND II (267)
 GOOBATRON 5026               19  18  1   111       FLOWER CHILDREN (26)
 HOOSIER DADDY 5380           13  10  0   104       FLOWER CHILDREN (26)
 ANGRY CANDY 5047             24  13  1    92       FLOWER CHILDREN (26)
 JERICO 4862                  17  41  0    92       MORGAN'S BOYS (308)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SUGARBEET 5219               19  19  0    88       SUGAR AND SPICE (501)
 TERRI TOWEL 5306             17  17  1    84       BEACH BABES (309)
 TALLAHASSE TINA 4889         13  41  0    80       BEACH BABES (309)
 MAGOBE IBUKA 5391            14  11  1    77       NINJAS (35)
 CAESAR 5470                   9   4  3    74       THE BEARS II (510)
-MICRO MIRACLE 5236           11   8  0    71       WASTELAND II (267)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 TASTY HANGNAIL 5463          11   9  0    61       WASTELAND II (267)
 GROOVE THANG 5474             7   5  0    60       FLOWER CHILDREN (26)
 DEEDS 5177                    7  25  1    57       RANCID BLOKES (503)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 THYME 5563                    6   2  1    56       SUGAR AND SPICE (501)
-KEARSARGE 5444                3   0  1    56       BATHTUB ARMADA (515)
-7-11 4880                     6   0  0    55       7TH HEAVEN II (470)
 GINGER 5518                  11   4  0    54       SUGAR AND SPICE (501)
 DEAD POET 5562                4   1  0    50       FLOWER CHILDREN (26)
-77 SUNSET STRIP 4882          6   1  0    47       7TH HEAVEN II (470)
 WARSPITE 5558                 6   2  0    42       BATHTUB ARMADA (515)
 SILENT WARNING 5446           4   4  0    36       THE BEARS II (510)
 SANDBAR SALLY 5469            7  13  0    34       BEACH BABES (309)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 MY BIG TOE 5601               2   3  0    29       WASTELAND II (267)
-7TH HEAVEN 4959               2   0  0    27       7TH HEAVEN II (470)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 HUGGER 5573                   2   2  0    22       THE BEARS II (510)
 UMBRELLA MAN 5600             3   3  0    19       BEACH BABES (309)
 HOT STUFF 5568                2   4  0    18       THE BEARS II (510)
-DILL WEED 5241                2   1  0    17       SUGAR AND SPICE (501)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-7 DEADLY SINS 4883            1   3  0    16       7TH HEAVEN II (470)
 GO ASAI 5627                  1   0  0    13       NINJAS (35)
 ANZAI MURO 5594               3   2  0    11       NINJAS (35)
-DIRT 5178                     1   0  0    11       RANCID BLOKES (503)
 SUSHI ITO 5610                2   1  0     7       NINJAS (35)
 HOGAI HAYASHI 5624            1   1  0     4       NINJAS (35)
 SPEARMINT 5618                0   3  0     3       SUGAR AND SPICE (501)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
1110913101417 5630     0  1 0 BATHTUB ARMADA 515    BUTTERCUP 679         493 NONE    
1711121510811 5629     0  1 0 BATHTUB ARMADA 515    MOUNTAIN TROLL 676    493 NONE    
RURI IBI 5595          2  1 0 NINJAS 35             KEARSARGE 5444        491         
CHEAP 5181             6 23 0 RANCID BLOKES 503     CAESAR 5470           490         

                                     PERSONAL ADS

Ginger -- I see your problem.  You let people convince you that you were SUPPOSED to
be, you know, marinated in ale.  Ginger Ale, get it?  But that's totally not so. --
Terri Towel

Tasty Hangnail -- I bet that pepper sauce changed the taste, hmm? -- Tallahasse Tina

Dead Poet -- I don't see any flowers.  Or children, either.  And you don't look all
that dead.  Can you do poetry, or is it ALL a lie? -- Sandbar Sally

Spearmint -- Maybe you should've had a spear? -- Umbrella Man

25 February 2004
Readers, and especially those who volunteered warriors -- My apologies for the sudden
lack of episodes.  I've been sick, but expect to be back at the keyboard soon. -- the
Scribe

3 March 2004
                   MONGO'S MARDI GRAS MADNESS DUELMASTERS AUCTION

     Mongo, aka Matt McIntosh and ex-Warden of the Dark Circle, is auctioning off his
entire collection of Duelmasters warriors and stables.  Don't miss out on this chance
to own some fantastic warriors!  There are ADM warriors available in every class from
Primus to Freshmen, as well as over a dozen Basic stables.
     Does a Slasher with +4 attack, +4 decisiveness, +3 initiative and +2 riposte
sound good?  How about a Lunger who received the benefit of a TC prize, has TVed
three times after graduating--and still hasn't maxed out his skills!?  How about a
Striker in the Freshmen class who has decisiveness for a favorite learn and the MAUL
for a favorite weapon!?
     Or perhaps you prefer playing in Basic.  Then how does a stable with four Adept
class warriors who have a combined record of 41-19-9 sound?  Or maybe a stable with
three 21-Will warriors?  Or perhaps a stable with four Initiates and a Rookie who
have a combined record of 23-6-1?
     The quality of the lots is excellent.  All you need to view and bid on the lots
is go to:
          http://members.aol.com/jvmerlino/mardigras.html
     If you want to be on the mailing list to receive regular updates on the auction,
just send an e-mail to JVMerlino@aol.com. Merlin, aka John Merlino and also an ex-
Warden of the Dark Circle, will be running this auction for me.  I just moved to New
Orleans and am likely currently stumbling around the French Quarter...because it's
Mardi Gras!  So I have named my auction in honor of this occasion.
     The auction will start on Saturday, March 13th, 2004, and will continue for
several weeks.  But you should get your bids in early if you want your best chance at
owning any of these fantastic warriors and stables.
     Many thanks to all for your interest and your bids,

Mongo

5 March 2004
Style Masters Symposium
Hosted by Hammer

     The years have slipped by and many DM Managers have come and gone since the last
Hammer's Handbook was compiled and printed.
     There is now a stirring within me to begin writing and editing yet another
Handbook with a distribution date sometime in 2005.
     This Handbook will be made available via Email with a possibility of burning the
info to a CD for distribution.
     Special arrangements will be made to provide the information via printed page to
those contributors who are serving sentences behind bars.
     The working title of this new Handbook is "Style Masters Symposium Hosted by
Hammer".
     Distribution of this Handbook is projected to be MAINLY for those DM Managers
who contribute information/articles to Hammer by June 2004.
     Informative and entertaining articles should focus on insights regarding Any or
All 10 Style Masters for both the Basic and ADM arenas as well as Tourney
competition.
     Articles focusing on Weapons/Armor are also encouraged for inclusion.
     Whether you are a Newbie Manager without a clue or a Jaded Veteran; everyone has
discovered something about this gaming experience that is both Insightful and
Entertaining.
     Email Your Articles to HammerDM@fastermail.com or send them via Diplo to either
Flower Hammerz (372) in DM 28 or Casino Hammerz (576) in DM 33.
     Length and Content of the Style Masters Symposium Hosted by Hammer will be
Determined by the Quality and Quantity of Contributors Combined with the Literary
Efforts of Hammer who is currently overseas for an indefinite period of time.
     Articles Contributed for this Project should be of Sufficient Length and Content
to Warrant being Included to Receive the Finished Document when Hammer has completed
this literary work to His satisfaction.
     Managers contributing articles are also requested to include a DM Bio of
Themselves along with any Notable Successes and/or Failures during Their DM Career in
Basic, ADM and/or Tourney Play.
     A listing of Active Stables would also be Helpful for Anyone Seeking to Reply to
Contributors via Diplo, Email or Snailmail.
     May Your Blades Be Sharp And Your Wits Sharper!
     -- Hammer of Flower Hammerz (372) DM 28 and Casino Hammerz (576) DM 33

                                  LAST WEEK'S FIGHTS

1110913101417 was barely slain by BUTTERCUP in a 2 minute Dark Arena fight.
1711121510811 was dealt death by MOUNTAIN TROLL in a 1 minute Dark Arena duel.
DIGGER WASP demolished ANGRY CANDY in a 1 minute uneven Challenge Title fight.
HOOSIER DADDY devastated TALLAHASSE TINA in a 1 minute one-sided Challenge fight.
CAESAR subdued GROOVE THANG in a crowd pleasing 2 minute Challenge competition.
SILENT WARNING was overpowered by DEAD POET in a 1 minute Challenge struggle.
TASTY HANGNAIL bested DEEDS in a 1 minute Challenge competition.
WARSPITE overpowered SANDBAR SALLY in a 1 minute uneven Challenge melee.
ANZAI MURO won victory over SPEARMINT in a 1 minute beginner's Challenge duel.
MY BIG TOE overpowered HOT STUFF in a 1 minute uneven Challenge duel.
HOGAI HAYASHI was overpowered by HUGGER in a 1 minute one-sided Challenge fight.
SUGARBEET was handily defeated by GOOBATRON in a exciting 1 minute one-sided bout.
TERRI TOWEL was viciously subdued by VENOMOUS GIGOLO in a 2 minute master's conflict.
JERICO was demolished by PTI in a crowd pleasing 1 minute one-sided brawl.
GINGER was handily defeated by MAGOBE IBUKA in a 1 minute uneven fight.
THYME overpowered CAPTURED PIRATE in a 1 minute gruesome uneven struggle.
UMBRELLA MAN outlasted SUSHI ITO in a unpopular 12 minute brawl.
GO ASAI devastated MORDANT DESERTER in a 1 minute one-sided fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  11         WALL OF STEEL     18 -   9 -  2      67  |
|PARRY-LUNGE                      4         TOTAL PARRY       14 -   9 -  1      61  |
|SLASHING ATTACK                  3         PARRY-LUNGE       14 -   9 -  1      61  |
|STRIKING ATTACK                  3         SLASHING ATTACK   23 -  18 -  0      56  |
|PARRY-RIPOSTE                    3         AIMED BLOW        10 -   9 -  0      53  |
|BASHING ATTACK                   3         PARRY-STRIKE       4 -   4 -  1      50  |
|AIMED BLOW                       1         LUNGING ATTACK    50 -  56 -  3      47  |
|PARRY-STRIKE                     1         STRIKING ATTACK   14 -  16 -  2      47  |
|TOTAL PARRY                      1         BASHING ATTACK    10 -  18 -  0      36  |
|WALL OF STEEL                    1         PARRY-RIPOSTE      6 -  15 -  0      29  |

Turn 493 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-RIPOSTE      0 -  3         5  LUNGING ATTACK 
PARRY-STRIKE       1 -  0     BASHING ATTACK     0 -  3         1  STRIKING ATTACK
TOTAL PARRY        1 -  0     WALL OF STEEL      0 -  1         1  PARRY-LUNGE    
SLASHING ATTACK    2 -  1                                       1  PARRY-STRIKE   
STRIKING ATTACK    2 -  1                                       1  BASHING ATTACK 
LUNGING ATTACK     6 -  5                                       1  WALL OF STEEL  
PARRY-LUNGE        2 -  2                                       1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  DIGGER WASP 4899           11   3  0  144 FLAGG'S CHAMPIONS (472)
LUNGING ATTACK   PTI 5412                   18   7  0  114 WASTELAND II (267)
PARRY-LUNGE      GOOBATRON 5026             19  18  1  111 FLOWER CHILDREN (26)
PARRY-STRIKE     HOOSIER DADDY 5380         13  10  0  104 FLOWER CHILDREN (26)
AIMED BLOW       TASTY HANGNAIL 5463        11   9  0   61 WASTELAND II (267)
SLASHING ATTACK  GINGER 5518                11   4  0   54 SUGAR AND SPICE (501)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is TALLAHASSE TINA 4889.  The most popular warrior this 
turn was CAESAR 5470.  The ten other most popular fighters were DIGGER WASP 4899, 
GOOBATRON 5026, 1711121510811 5629, HOOSIER DADDY 5380, PTI 5412, THYME 5563, 
1110913101417 5630, DEAD POET 5562, TASTY HANGNAIL 5463, and ANZAI MURO 5594.

The least popular fighter this week was UMBRELLA MAN 5600.  The other ten least 
popular fighters were SUSHI ITO 5610, GINGER 5518, TERRI TOWEL 5306, HOGAI HAYASHI 
5624, HOT STUFF 5568, SANDBAR SALLY 5469, SILENT WARNING 5446, TALLAHASSE TINA 4889, 
JERICO 4862, and SUGARBEET 5219.