DUEL 2 NEWSLETTER Date : 11/21/2006 Duedate: 12/04/2006 BONSUR ARENA DM-7 TURN-563 This Weeks Top Honors THE DUELMASTER IS VEGAS, BABY! WASTELAND II (267) (7-5809) [12-1-0,109] Chartered Recognition Leader Unchartered Recognition Leader VEGAS, BABY! CHAOS WASTELAND II (267) BRUTAL LEGION (549) (7-5809) [12-1-0,109] (7-5823) [6-2-0,44] Popularity Leader This Weeks Favorite RED LANCE RED LANCE SENTINELS (122) SENTINELS (122) (7-1205) [20-18-1,99] (7-1205) [20-18-1,99] THE CURRENT TOP TEAM WORDS THAT END IN O (507) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. SENTINELS (122) 29 2. WORDS THAT END IN O (507) 26 SENTINELS (122) 3. WASTELAND II (267) 23 Unchartered Team 4. BRUTAL LEGION (549) 15 5. ERRATA (511) 9 BRUTAL LEGION (549) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1*DIRE CONSEQUENCES (528) 1 0 0 100 1/ 2 WORDS THAT END IN (507) 8 7 0 2/ 2 SENTINELS (122) 142 91 11 60.9 2/ 5 WASTELAND II (267) 7 3 1 3/ 4 WASTELAND II (267) 871 618 30 58.5 3/ 1 SENTINELS (122) 7 7 0 4/ 3*BRUTAL LEGION (549) 22 16 1 57.9 4/ 3 BEACH BABES (309) 6 9 0 5/ 5 WORDS THAT END IN (507) 31 25 3 55.4 5/ 4*BRUTAL LEGION (549) 4 6 0 6/ 0 ERRATA (511) 31 36 0 46.3 6/ 0 ERRATA (511) 1 0 0 7/ 6 BEACH BABES (309) 594 898 18 39.8 7- 7*DIRE CONSEQUENCES (528) 1 0 0 8- 7*CHURCH LADIES (548) 6 10 0 37.5 8- 6*CHURCH LADIES (548) 1 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT Greetings warriors! It is I, Zontani Sharp Eyes, here to bring report of the clash and bustle of the weekly BONSUR games. Former top team SENTINELS was unseated this week as WORDS THAT END IN O moved up from 2nd ranking to take the top spot with a 2-3-0 record for the round. Warriors--remember that glory waits always around the corner! Witness how this week WASTELAND II went 3-0-1 to move up 3 in the rankings. BARRIO caught the eye of many in the gladiatorial commission as it skillfully bested BEACH BETTY and was awarded 19 points in recognition. In one of the week's more notable duels, BARRIO put down BEACH BETTY, causing her to lose 15 points of recognition in the process. As is fitting, the most sought after warrior on the challenge boards this week was none other than Duelmaster VEGAS, BABY! itself. Unwilling to wait upon the will of others, Duelmaster VEGAS, BABY! TV challenged RED LANCE last week in a match to decide the fate of the throne. Although RED LANCE made a valiant effort, it did not suffice to topple the reign of victorious VEGAS, BABY!. Informants "close" to the city champion have told me that he never fights without pantyhose on beneath his armor. Watch out! Many and various are the arts of battle. In BONSUR "art" is a word that has long since passed from the language! Is not Death a warrior's foremost adviser? Warriors, may this counselor stand ready at your right hand forever! Fate is a fickle mistress. She showers the miserable with fortune but sets enemies against the victorious. Remember this! A thought before I go. Each warrior practices one style, but must not the wise manager learn the secrets of them all? Ahh, but I can hear the spires of a far off city calling to me. I must away! Till next we meet remember: a fool flies into a rage quickly and often. The wise are angered by the same thing only once. Zontani Sharp Eyes DUELMASTER W L K POINTS TEAM NAME VEGAS, BABY! 5809 12 1 0 109 WASTELAND II (267) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME ALBINO 5209 10 1 0 101 WORDS THAT END IN O (507) RED LANCE 1205 20 18 1 99 SENTINELS (122) SALTON SEAHORSE 5713 20 30 2 92 BEACH BABES (309) CHAMPIONS W L K POINTS TEAM NAME BARRIO 5207 5 7 3 85 WORDS THAT END IN O (507) YANKEE ROSE 2057 9 5 2 73 SENTINELS (122) -MICRO MIRACLE 5236 11 8 0 71 WASTELAND II (267) SANDY SHORE 5769 17 16 0 68 BEACH BABES (309) CHALLENGER ADEPTS W L K POINTS TEAM NAME BEACH BETTY 5768 16 18 0 66 BEACH BABES (309) ADEPTS W L K POINTS TEAM NAME -PAM 5827 4 0 0 52 CHURCH LADIES (548) RADIO 5811 7 4 0 47 WORDS THAT END IN O (507) CHAOS 5823 6 2 0 44 BRUTAL LEGION (549) FATALITY 5820 6 2 0 42 BRUTAL LEGION (549) OZYMANDIUS 2521 7 9 1 41 SENTINELS (122) -ROGUE 5263 5 12 0 37 ERRATA (511) CHALLENGER INITIATES W L K POINTS TEAM NAME HUNTSMAN 5837 2 0 0 31 SENTINELS (122) -COVER YOUR MOUTH 5814 3 2 0 28 WASTELAND II (267) SILICONE 5701 3 4 0 27 ERRATA (511) SOLO 5210 5 5 0 26 WORDS THAT END IN O (507) -WALLET 5260 4 4 0 25 ERRATA (511) PENSACOLITA 5831 3 4 0 25 BEACH BABES (309) INITIATES W L K POINTS TEAM NAME BURRITO 5208 4 7 0 19 WORDS THAT END IN O (507) FLAIL 5825 3 2 1 19 BRUTAL LEGION (549) -ARTIS 5816 1 1 0 19 CHURCH LADIES (548) COUNT SMACKULA 5835 3 1 1 17 WASTELAND II (267) ONE COATED TABLET 5832 3 3 0 15 WASTELAND II (267) -HAIRY PALMS 5579 1 0 0 13 DIRE CONSEQUENCES (528) INITIATES W L K POINTS TEAM NAME GALVESTON GAL 5834 2 4 0 10 BEACH BABES (309) ERASMUS 5843 0 2 0 2 SENTINELS (122) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? CONDEMNED PIRATE 659 0 1 0 1 COUNT SMACKULA 5835 563 NONE DESTROYER 5821 4 4 0 BRUTAL LEGION 549 STONE GOLEM 684 563 NONE WOMBAT 5822 3 5 0 BRUTAL LEGION 549 DARK CHAMPION 682 563 NONE RAMSES 1050 14 13 1 SENTINELS 122 BARRIO 5207 560 REVENGED PERSONAL ADS Barrio -- This was not your first match-up with a Sentinel, so I knew that things might not be as easy as a quick look at experience might anticipate. Nice fight, but experience has its privileges. This turn I have another target, next turn? Who knows. For now, consider Ramses revenged. -- Red Lance Solo -- Second time, same result. -- Yankee Rose Burrito -- Second time, same result. Perhaps if we don't revenge Ramses with 3 wins on Barrio, a nice 3-0 turn against the team will work. Care to do that a third time? -- Ozy Cover Your Mouth -- Good advice, because if you don't, someone's going to drive an oxcart into it. How could you possibly get four skills and three ratings off me in a half-minute fight? I wasn't using my skills that fast! -- Galveston Gal P.S. Unless you were interpolating them. Convicted Assassin? Oh, la! I'd rather face him than, for instance, the Dangerous Criminal. -- Beach Betty At last! I have finally mastered that curse-ed style, Kung Fu. The Kung-Fu Master is MINE! And I'm going to beat him with wet noodles. -- Salton Seahorse P.S. And maybe seaweeds. What a bummer! The Venomous Gigolo is, like, totally a great dancer but, heck, he's also a vampire or something. I mean, there we were, dancing, and all of a sudden he's biting me on the neck. It isn't like I ASKED him to, or said it would be okay with me if he DID. Just no consideration. -- Sandy Shore the bitterly disappointed, because very few men met in the arena know how to tango One Coated Tablet -- You know, I don't think I'm going to swallow that. -- Pensacolita Red Lance -- We understand about Small Arena Syndrome and its effect on challenging. Usually we don't say anything, but as my manager happened to be looking the other way, I just couldn't help hinting. But really, so long as you don't kill me, I can take it. If you kill me, then all bets are off. -- Salton Seahorse, fine at a party, but I bet I'd be a vengeful ghost Lord Protector Marshall -- YES! -- the Beach Babes P.S. You're welcome to throw the party, or have it thrown for you, from our cabana. We have a lot of experience with that kind of thing. We're set up for it, built in bar, permanent barbeque pit, a dance floor, a swimming pool, plenty of bushes around the edge of the party grounds, a band on call, you name it and we know where to find it. P.P.S. Within reason. 2 November 2006 I received a Gift Certificate from someone. I'm assuming it's for entry into the Turf War 5. Whoever sent this to me...please email me at email@example.com. Thanks. 10 November 2006 The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest, wants to proclaim the Ultimate Victor and give a listing of prize winners. Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the Quest. Well fought and there's nothing like coming from behind to leave us all in the dust. Can't wait to see you defend your title! (wink) Here is a complete list of managers who placed in prize positions: 1) Lady Fern, mgr. Flower Girls 2) Le Pentarque, mgr. Blood & Guts! 3) Crip, mgr. Otto's Parts 4) D.K. Heathen Hatebred, mgr. Odin's Chosen 5) Ghab, mgr. Assassin Nation 6) Fanthayne, mgr. Dark Raiders 7) D.K. Toker, mgr. Silver Knights 8) D.K. Wasby, mgr. Bronze Knights 9) The Expatriate, mgr. Bleak Legion 10) Still the Distilled, mgr. Springborne Fair Thanks to all that had the gall to show up, but I really want to thank the managers that had the mettle to survive and not run when they started getting their butt handed to them. Respect to All. Quest #1 host, Dark Knight Toker 14 November 2006 A Tale of Fusion Confusion Delusion Revolution as told by Hammer the WordSmith SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the lingering wisps of memory from days gone by. From the howling sands to the sanding howls the streams of thought bubbled and flowed, winding endlessly entwined within the darkest recesses and lightest resources of the learned and unlearned disciplines of managerial mayhem and manipulation. Nameless faces and faceless names floated in the swirling mists of madness embalmed within the memories of one who knew he did not know how far reaching the influences [both positive and negative] had rooted and flowered in the march of time and energy expended in the historical markings of gladiatorial essence and excellence experience. The tamed and the untamed coupled with the named and the unnamed resources that spilt their sweat and blood on the sands of arenas both known and unknown had metamorphosed into the dreamings and the schemings of the fadings of jadings and paradings [in both public and private] amongst the elite and the indiscreet posturings and babblings of managers becoming legends in their own minds and times. Hammer pondered upon beginnings and the seemingly endless myriad of endings possibly possible among the interspersed and intertwined impossible possibilities presently past and future. Echoing and reechoing in the vast depths and countless compartments along the corridors of his mind, Hammer played and replayed the glories shared and dared in the sixty-plus stabled arena on fabled Noblish Island DM 93. The training had been all too brief, but the competition generated by the multi faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory and the grandeur of the spectacle of stables vying for recognition from among the virtually numberless no-name newbies making names for themselves as they numbered their stables and accomplishments for all to see and behold, to the song and the sound of the sight of clashing cold cruel steel simmering the flesh of gallant gladiators consumed by the gory and the glory of crossing blades with the superior and the inferior within the interior of Greywand's Global Gladiatorial Galaxy. Far far ago and long long away had many abandoned hope for a return to the reminiscences revered by so many managers; predating even the generations of gladiators graduating from Noblish Island and the years of yore and gore and gallantry before. Rumblings and mumblings of a renovation rejuvenating the reflexes of managers numbed by the numberless trysts of tourney tarnished stables began revolutionizing the very fabric of time and space and time-honored tradition throughout the ranks of visionary newbies and volatile veterans alike and dislike. History was being shaken to the core of the gore as glory and grandeur responded to the revelry reverie revelations and reveille revolutionizing the creation of a new arena in the making; populated by No-Tourney Warriors and Full Stable Participants pledging to forge a new vision version of "The Fiercest and Best" for crossing blades and crosser banter in the personal ads and team spotlight tomes. Now was the time for Hammer to emerge and once again merge his talent among the gifted and grifted; answering the call to assemble the drifted [and to directly divulge and converge with the dozens] for the destiny of destructive denizens determined to build a new legacy upon the all-but-forgotten ashes of the old and olden legends of times lost. [TIME JUMP] Hammer sifted the sands in the dead of night in the desert reaches [located SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy, yet interesting enough to begin their careers in a No-Tourney Arena! "They need not be dispatched to the Dark Arena," the veteran manager mused as he sorted through paperwork long discarded and vaguely forgotten, "because there is nothing like a good Blood Feud to provide inspiration for writing personal ads in the arena newsletter! Besides, there are times when the replacement for a warrior wounded mortally on the arena sands fares much better than the one exchanged from Torch Light!" Fights by Torch Light were certainly deemed unnecessary as Hammer had already deduced that a number of determined stables would undoubtedly congregate with High Octane Warriors under the guidance of Higher Octane Managers to populate and depopulate the new No-Tourney Arena currently under construction in DM 81. Fortunately his feeble foray into the desert would yield somewhat suitable candidates for the newfound purposes Hammer had in mind. From among the candidates to be found Hammer would be rewarded in time by BLOODFEUDS and REPLACEMENT WARRIORS aplenty! Deep into the night Hammer searched and searched until five not-so-promising stables were uncovered in the waning hours before dawn. Ripper discards were scattered far and wide, but this was not the time or the hour to let sentimental views cloud the issue at hand. Future events would lend themselves to a suitable Ripper replacement, especially with the prospects Hammer was now sorting for his selection decision to dispatch to the Gladiatorial Commission for processing. Most managers have the luxury of selecting the best group [or discarding the worst group!] Hammer had the novelty of rounding up the castaways from the New Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM 28 that were deemed below inferior as contest prizes [and thus banished from sight!] Hammer scrutinized and agonized over which group of gladiators were worth the sacks of gold coins he was prepared to release to the Gladiatorial Commission for fees to MAINTENANCE his new stable in the No-Tourney Arena. After what seemed like long hours passing by, Hammer discarded one and then another group of hopefuls. After lengthy debate a third was cast aside. Deciding between the final two groups found Hammer going back to interview the rejected candidates time and time again [until a final decision was made that Hammer could live with and his new stable could die with!] before the final quirks were hammered out and pen put to paper to process the prospective puny stable with the Gladiatorial Commission. The only solace gained from the painful process was the knowledge that other managers would be less tempted to run stables in DM 81 populated by their tourney- worthy warriors [under the penalty of death imposed and enforced upon tourney experienced gladiators by the Committee being formed to police and regulate such matters!] as sworn to and signed in good faith by each registering manager. [TIME JUMP] Hammer had worked long and hard to find suitable candidates for his stable and now it was time to begin their training. The paperwork had been dispatched for registration with the Gladiatorial Commission and now was the hour in which preparation was paramount! Dispatch riders had arrived with the news that Considerable Bounty was being offered as incentive rewards to those managers sending new stables to the No-Tourney Arena. Hammer realized this would Up the Ante [causing greater pause in the managerial community for selecting suitable stables!] as the creative competition was certain to escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red! Obviously a serious upgrade in the quality of competition migrating to the No- Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously increasing the death toll percentage potential amongst the ranks of his new start-up stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly Expected!] Hammer observed the futility of his new warriors training [as well as they could for what they were made from!] while recent memories came to the forefront of his mind! When the paperwork was nearly completed and names were selected for each Gladiator, Hammer decided to name the stable according to what he had discovered in the darkness while searching during the dismal hours of the desert night. These warriors would probably be more well suited to fight by Torch Light had they fallen into the possession of most other managers! Paper Warriors better suited to confronting Dark Arena Monsters [rather than being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney Arena!] Specimens blatantly better suited for feeding upon agitated armadillo ants than for striving to attain recognition and fame in the No-Tourney Arena [or any arena!] Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace! [TIME JUMP] Dispatch riders on winged steeds brought the news Hammer had been awaiting! Not since the days of training on Noblish Island in DM 93 had Hammer encountered such collective enthusiasm for crossing blades in a selected arena such as DM 81 [recalling the time Hammer generated a gathering of newbies to transfer to Niatoli Island in DM 33 to match wits and cross blades with the assembling veterans upon graduation!] The Consortium had represented the veterans well in DM 33 with the SWEETNESS stable managed by Sweety Pie. Now the good news had arrived that The Consortium was seen registering a stable named LIFE IMPACTS in the No-Tourney Arena! Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and KATHOUSE with the Gladiatorial Commission. Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus] had been lured by the competition to register DRAKE'S HARDWARE. Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No- Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission. Others had laid the groundwork before him, but Deke raised the banner and carried it the final distance [Supported by Countless Managers too numerous to mention!] Salute Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari! Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION. Another familiar name was found on the rolls as DeGotti registered CULT OF BACCHUS followed by DOOM KNIGHTS managed by Blackstorm. Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and RAGNAROK'S WOLVES by none other than ragnorokwolf. Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with GRIFFONRAWL MMA. Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a penchant for scribing Team Spotlights [A Plus in Any Arena!] Detective Kellumbo had followed the clues and was observed enroute to registering a yet unannounced stable [such are the ways of sleuthhounds and such!] Rumor had it that the manager known as Roadkill was on his way to register a stable after his namesake and Slugbait was close behind [obliviously lost in thought!] Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and Bill were also seen elbowing their way through the gathering registration crowd to officially announce their participation in the No-Tourney Arena. COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending stables to a No-Tourney Arena and had yet to make the commitment public knowledge as to their intentions. Howbeit the Gladiatorial Commission was reportedly swamped with requests for New Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was anybody's guess at the present time!] Judging from the furtive figures darting and ducking in the shadows and alleyways throughout Alastari [as well as those huddled in taverns or communicating with one another by various means available!] the success of such a No-Tourney Arena was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None! HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena had the Best Potential for attracting and assembling a congregation of competitors rivaling the numbers of Noblish Island from days gone by! JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans join together in a Historic Assemblage Celebrating the Crossing of Blades between some of the Best Managed Stables in all of Alastari [Known and Unknown!] "May Your Blades Be Sharp and Your Wits Sharper" Hammer Minister of War LAST WEEK'S FIGHTS DESTROYER was dealt death by STONE GOLEM in a 3 minute Dark Arena fight. WOMBAT was killed by DARK CHAMPION in a 2 minute brutal Dark Arena melee. VEGAS, BABY! luckily beat RED LANCE in a 4 minute master's Challenge Title duel. BARRIO overpowered BEACH BETTY in a 1 minute mismatched Challenge match. RADIO slimly lost to SANDY SHORE in a 2 minute bloody one-sided Challenge duel. HUNTSMAN beat FLAIL in a 1 minute Challenge brawl. SALTON SEAHORSE was handily defeated by ALBINO in a 1 minute uneven fight. YANKEE ROSE won victory over M. CHARDINEE in a 3 minute gruesome duel. OZYMANDIUS lost to CHAOS in a 2 minute fight. SOLO was vanquished by FATALITY in a 1 minute one-sided duel. PENSACOLITA overpowered ERASMUS in a 2 minute uneven match. BURRITO was beaten by SILICONE in a 1 minute fight. ONE COATED TABLET savagely defeated GALVESTON GAL in a 2 minute bloody match. COUNT SMACKULA easily killed CONDEMNED PIRATE in a 1 minute one-sided contest. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |SLASHING ATTACK 5 TOTAL PARRY 7 - 2 - 1 78 | |LUNGING ATTACK 4 STRIKING ATTACK 22 - 13 - 0 63 | |WALL OF STEEL 4 BASHING ATTACK 3 - 2 - 0 60 | |STRIKING ATTACK 3 WALL OF STEEL 23 - 18 - 0 56 | |TOTAL PARRY 2 LUNGING ATTACK 25 - 20 - 1 56 | |AIMED BLOW 2 SLASHING ATTACK 21 - 18 - 1 54 | |PARRY-LUNGE 2 AIMED BLOW 7 - 10 - 0 41 | |PARRY-RIPOSTE 2 PARRY-LUNGE 3 - 6 - 0 33 | |PARRY-STRIKE 0 PARRY-RIPOSTE 8 - 18 - 0 31 | |BASHING ATTACK 0 PARRY-STRIKE 0 - 0 - 0 0 | Turn 563 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: TOTAL PARRY 2 - 0 SLASHING ATTACK 2 - 3 3 LUNGING ATTACK STRIKING ATTACK 2 - 1 PARRY-STRIKE 0 - 0 2 TOTAL PARRY AIMED BLOW 1 - 1 PARRY-RIPOSTE 0 - 2 2 STRIKING ATTACK PARRY-LUNGE 1 - 1 BASHING ATTACK 0 - 0 2 WALL OF STEEL LUNGING ATTACK 2 - 2 1 SLASHING ATTACK WALL OF STEEL 2 - 2 1 PARRY-RIPOSTE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME TOTAL PARRY VEGAS, BABY! 5809 12 1 0 109 WASTELAND II (267) SLASHING ATTACK ALBINO 5209 10 1 0 101 WORDS THAT END IN O (507) LUNGING ATTACK RED LANCE 1205 20 18 1 99 SENTINELS (122) STRIKING ATTACK YANKEE ROSE 2057 9 5 2 73 SENTINELS (122) WALL OF STEEL SANDY SHORE 5769 17 16 0 68 BEACH BABES (309) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is RED LANCE 1205. The most popular warrior this turn was RED LANCE 1205. The ten other most popular fighters were DESTROYER 5821, YANKEE ROSE 2057, ONE COATED TABLET 5832, VEGAS, BABY! 5809, BARRIO 5207, SANDY SHORE 5769, HUNTSMAN 5837, PENSACOLITA 5831, SILICONE 5701, and WOMBAT 5822. The least popular fighter this week was BURRITO 5208. The other ten least popular fighters were SALTON SEAHORSE 5713, FLAIL 5825, BEACH BETTY 5768, GALVESTON GAL 5834, ERASMUS 5843, SOLO 5210, COUNT SMACKULA 5835, FATALITY 5820, CHAOS 5823, and OZYMANDIUS 2521.