DUEL 2 NEWSLETTER Date : 12/05/2006 Duedate: 12/18/2006 BONSUR ARENA DM-7 TURN-564 This Weeks Top Honors THE DUELMASTER IS RED LANCE SENTINELS (122) (7-1205) [21-18-1,103] Chartered Recognition Leader Unchartered Recognition Leader RED LANCE POSITION IS EMPTY SENTINELS (122) (7-1205) [21-18-1,103] Popularity Leader This Weeks Favorite RED LANCE BEACH BETTY SENTINELS (122) BEACH BABES (309) (7-1205) [21-18-1,103] (7-5768) [16-19-0,67] THE CURRENT TOP TEAM (-1) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. SENTINELS (122) 26 2. ERRATA (511) 17 SENTINELS (122) 3. BEACH BABES (309) 11 Unchartered Team 4. WASTELAND II (267) 1 5. WORDS THAT END IN O (507) 0 (-1) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 2 SENTINELS (122) 144 94 11 60.5 1/ 3 SENTINELS (122) 8 7 0 2/ 3 WASTELAND II (267) 871 619 30 58.5 2/ 4 BEACH BABES (309) 8 7 0 3- 4*BRUTAL LEGION (549) 22 16 1 57.9 3/ 2 WASTELAND II (267) 5 3 1 4- 5 WORDS THAT END IN (507) 31 25 3 55.4 4- 1 WORDS THAT END IN (507) 3 7 0 5/ 6 ERRATA (511) 32 36 0 47.1 5/ 6 ERRATA (511) 2 0 0 6/ 7 BEACH BABES (309) 597 900 18 39.9 6- 5*BRUTAL LEGION (549) 2 3 0 7- 0*CHURCH LADIES (548) 6 10 0 37.5 7- 0*CHURCH LADIES (548) 1 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT If you were disturbed from your beauty rest only to have to watch a bunch of BONSUR brutes like you, you'd be grouchy, too. Of course, we're all terribly impressed to see HUNTSMAN win a fight and gain 20 points, terribly. Due to absence, and inability to defend the throne, VEGAS, BABY! has lost the Title of Duelmaster. Start setting that alarm earlier! And it's out with the old, in with the new, as RED LANCE takes the Title and last week's bar tab from the old Duelmaster. Heh, heh. The Dripping Blade, humph! I've tasted better ale at mortuaries. Where do they get this stuff? From BONSUR's trash dumps? He who fights and runs away will live to fight another day, the coward. What's the big D? WASTELAND II was the most avoided team? Bunch of lily livered... grumble... mumble... curse... And who led the way in this mass act of cowardice? Let's see, well, whatcha know? It was SENTINELS. Ha ha ha ha! Some people like volunteer work in the hospitals. I volunteer for BONSUR's morgue. More variety. Titanium shields and bamboo daggers, guess what brave team is developing these kinds of weapons? There's got to be a better place in BONSUR to get a drink than The Dripping Blade! Any suggestions? Well, I've had enough of this drivel, and I'm sure you have too. Off like a dirty shirt of padded leather. Paste this one in your scrapbooks, you'll need the kindling come this winter-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME RED LANCE 1205 21 18 1 103 SENTINELS (122) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -VEGAS, BABY! 5809 12 1 0 109 WASTELAND II (267) -ALBINO 5209 10 1 0 101 WORDS THAT END IN O (507) SALTON SEAHORSE 5713 21 30 2 95 BEACH BABES (309) CHAMPIONS W L K POINTS TEAM NAME -BARRIO 5207 5 7 3 85 WORDS THAT END IN O (507) YANKEE ROSE 2057 9 6 2 73 SENTINELS (122) -MICRO MIRACLE 5236 11 8 0 71 WASTELAND II (267) SANDY SHORE 5769 17 17 0 68 BEACH BABES (309) BEACH BETTY 5768 16 19 0 67 BEACH BABES (309) ADEPTS W L K POINTS TEAM NAME -PAM 5827 4 0 0 52 CHURCH LADIES (548) HUNTSMAN 5837 3 0 0 51 SENTINELS (122) -RADIO 5811 7 4 0 47 WORDS THAT END IN O (507) -CHAOS 5823 6 2 0 44 BRUTAL LEGION (549) SILICONE 5701 4 4 0 44 ERRATA (511) OZYMANDIUS 2521 7 10 1 42 SENTINELS (122) -FATALITY 5820 6 2 0 42 BRUTAL LEGION (549) -ROGUE 5263 5 12 0 37 ERRATA (511) CHALLENGER INITIATES W L K POINTS TEAM NAME PENSACOLITA 5831 4 4 0 28 BEACH BABES (309) -COVER YOUR MOUTH 5814 3 2 0 28 WASTELAND II (267) -SOLO 5210 5 5 0 26 WORDS THAT END IN O (507) -WALLET 5260 4 4 0 25 ERRATA (511) INITIATES W L K POINTS TEAM NAME -BURRITO 5208 4 7 0 19 WORDS THAT END IN O (507) -FLAIL 5825 3 2 1 19 BRUTAL LEGION (549) -ARTIS 5816 1 1 0 19 CHURCH LADIES (548) -COUNT SMACKULA 5835 3 1 1 17 WASTELAND II (267) ONE COATED TABLET 5832 3 4 0 16 WASTELAND II (267) GALVESTON GAL 5834 3 4 0 14 BEACH BABES (309) ERASMUS 5843 0 3 0 3 SENTINELS (122) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? RAMSES 1050 14 13 1 SENTINELS 122 BARRIO 5207 560 REVENGED PERSONAL ADS Vegas -- Almost. I almost got you. I think I'm going to dislike that TV challenge you have. -- Red Lance Flail -- That hunt went even better than expected. And here I thought maybe you'd be using that wonderful weapon known as the flail.... Have you ever considered that being named after the whiffle might not be intimidating? -- Huntsman Pensacolita -- I suspect at some point I will want a rematch. For now, I am stuck facing a bunch of warriors with more experience. Nice fight, it looked like it was going well for a little while anyway. -- Erasmus Chaos -- Very disappointing. A loss and bad learns to boot. -- Ozy Babes -- Thanks for the use of the Cabana for the post-parade-blow-out. I hope we were, how did you put it? "Within reason"? You girls can really throw a party! I'm off to the Isle with hangover in tow.... I will be sure to have a nice warm place ready whenever you join me there...perhaps I can show you around the place and we can celebrate your...diverse talents. -- Lord Protector Marshal Barrio -- (pause, blink) I know lots of people neuter their cats, but I didn't realize.... That's tough on you. I can forgive you the win (though not all those kills) because of that. -- Beach Betty P.S. But I thought you'd be a neighborhood, not a cat? Radio -- Listen, never parry with your face! It's a really bad plan. -- Sandy Shore P.S. A guy I used to know told me that. He had scars just like yours. Albino -- The reflection of the sunlight off your whiteness blinded me. Really hard to fight when blinded, although I'm told there's someone on the Isle who does it. -- Salton Seahorse P.S. Are you sure you aren't Al Bino, of the notorious Bino Brothers, Robbers of Banks? Erasmus -- You're too short for me, sorry. I like to dance, see? But not with a guy who has to do it nose-to-cleavage. I get tired of carrying tissues there. -- Pensacolita One Coated Tablet -- Ah, life must be hard for you! This is definitely two-coat weather. Distinctly on the chilly side! -- Galveston Gal Oh, no! The Wombat also dies! Truly, the Legion is Brutal. -- the Beach Babes, in mourning for Ramses and now for Wombat as well 10 November 2006 The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest, wants to proclaim the Ultimate Victor and give a listing of prize winners. Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the Quest. Well fought and there's nothing like coming from behind to leave us all in the dust. Can't wait to see you defend your title! (wink) Here is a complete list of managers who placed in prize positions: 1) Lady Fern, mgr. Flower Girls 2) Le Pentarque, mgr. Blood & Guts! 3) Crip, mgr. Otto's Parts 4) D.K. Heathen Hatebred, mgr. Odin's Chosen 5) Ghab, mgr. Assassin Nation 6) Fanthayne, mgr. Dark Raiders 7) D.K. Toker, mgr. Silver Knights 8) D.K. Wasby, mgr. Bronze Knights 9) The Expatriate, mgr. Bleak Legion 10) Still the Distilled, mgr. Springborne Fair Thanks to all that had the gall to show up, but I really want to thank the managers that had the mettle to survive and not run when they started getting their butt handed to them. Respect to All. Quest #1 host, Dark Knight Toker 14 November 2006 A Tale of Fusion Confusion Delusion Revolution as told by Hammer the WordSmith SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the lingering wisps of memory from days gone by. From the howling sands to the sanding howls the streams of thought bubbled and flowed, winding endlessly entwined within the darkest recesses and lightest resources of the learned and unlearned disciplines of managerial mayhem and manipulation. Nameless faces and faceless names floated in the swirling mists of madness embalmed within the memories of one who knew he did not know how far reaching the influences [both positive and negative] had rooted and flowered in the march of time and energy expended in the historical markings of gladiatorial essence and excellence experience. The tamed and the untamed coupled with the named and the unnamed resources that spilt their sweat and blood on the sands of arenas both known and unknown had metamorphosed into the dreamings and the schemings of the fadings of jadings and paradings [in both public and private] amongst the elite and the indiscreet posturings and babblings of managers becoming legends in their own minds and times. Hammer pondered upon beginnings and the seemingly endless myriad of endings possibly possible among the interspersed and intertwined impossible possibilities presently past and future. Echoing and reechoing in the vast depths and countless compartments along the corridors of his mind, Hammer played and replayed the glories shared and dared in the sixty-plus stabled arena on fabled Noblish Island DM 93. The training had been all too brief, but the competition generated by the multi faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory and the grandeur of the spectacle of stables vying for recognition from among the virtually numberless no-name newbies making names for themselves as they numbered their stables and accomplishments for all to see and behold, to the song and the sound of the sight of clashing cold cruel steel simmering the flesh of gallant gladiators consumed by the gory and the glory of crossing blades with the superior and the inferior within the interior of Greywand's Global Gladiatorial Galaxy. Far far ago and long long away had many abandoned hope for a return to the reminiscences revered by so many managers; predating even the generations of gladiators graduating from Noblish Island and the years of yore and gore and gallantry before. Rumblings and mumblings of a renovation rejuvenating the reflexes of managers numbed by the numberless trysts of tourney tarnished stables began revolutionizing the very fabric of time and space and time-honored tradition throughout the ranks of visionary newbies and volatile veterans alike and dislike. History was being shaken to the core of the gore as glory and grandeur responded to the revelry reverie revelations and reveille revolutionizing the creation of a new arena in the making; populated by No-Tourney Warriors and Full Stable Participants pledging to forge a new vision version of "The Fiercest and Best" for crossing blades and crosser banter in the personal ads and team spotlight tomes. Now was the time for Hammer to emerge and once again merge his talent among the gifted and grifted; answering the call to assemble the drifted [and to directly divulge and converge with the dozens] for the destiny of destructive denizens determined to build a new legacy upon the all-but-forgotten ashes of the old and olden legends of times lost. [TIME JUMP] Hammer sifted the sands in the dead of night in the desert reaches [located SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy, yet interesting enough to begin their careers in a No-Tourney Arena! "They need not be dispatched to the Dark Arena," the veteran manager mused as he sorted through paperwork long discarded and vaguely forgotten, "because there is nothing like a good Blood Feud to provide inspiration for writing personal ads in the arena newsletter! Besides, there are times when the replacement for a warrior wounded mortally on the arena sands fares much better than the one exchanged from Torch Light!" Fights by Torch Light were certainly deemed unnecessary as Hammer had already deduced that a number of determined stables would undoubtedly congregate with High Octane Warriors under the guidance of Higher Octane Managers to populate and depopulate the new No-Tourney Arena currently under construction in DM 81. Fortunately his feeble foray into the desert would yield somewhat suitable candidates for the newfound purposes Hammer had in mind. From among the candidates to be found Hammer would be rewarded in time by BLOODFEUDS and REPLACEMENT WARRIORS aplenty! Deep into the night Hammer searched and searched until five not-so-promising stables were uncovered in the waning hours before dawn. Ripper discards were scattered far and wide, but this was not the time or the hour to let sentimental views cloud the issue at hand. Future events would lend themselves to a suitable Ripper replacement, especially with the prospects Hammer was now sorting for his selection decision to dispatch to the Gladiatorial Commission for processing. Most managers have the luxury of selecting the best group [or discarding the worst group!] Hammer had the novelty of rounding up the castaways from the New Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM 28 that were deemed below inferior as contest prizes [and thus banished from sight!] Hammer scrutinized and agonized over which group of gladiators were worth the sacks of gold coins he was prepared to release to the Gladiatorial Commission for fees to MAINTENANCE his new stable in the No-Tourney Arena. After what seemed like long hours passing by, Hammer discarded one and then another group of hopefuls. After lengthy debate a third was cast aside. Deciding between the final two groups found Hammer going back to interview the rejected candidates time and time again [until a final decision was made that Hammer could live with and his new stable could die with!] before the final quirks were hammered out and pen put to paper to process the prospective puny stable with the Gladiatorial Commission. The only solace gained from the painful process was the knowledge that other managers would be less tempted to run stables in DM 81 populated by their tourney- worthy warriors [under the penalty of death imposed and enforced upon tourney experienced gladiators by the Committee being formed to police and regulate such matters!] as sworn to and signed in good faith by each registering manager. [TIME JUMP] Hammer had worked long and hard to find suitable candidates for his stable and now it was time to begin their training. The paperwork had been dispatched for registration with the Gladiatorial Commission and now was the hour in which preparation was paramount! Dispatch riders had arrived with the news that Considerable Bounty was being offered as incentive rewards to those managers sending new stables to the No-Tourney Arena. Hammer realized this would Up the Ante [causing greater pause in the managerial community for selecting suitable stables!] as the creative competition was certain to escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red! Obviously a serious upgrade in the quality of competition migrating to the No- Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously increasing the death toll percentage potential amongst the ranks of his new start-up stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly Expected!] Hammer observed the futility of his new warriors training [as well as they could for what they were made from!] while recent memories came to the forefront of his mind! When the paperwork was nearly completed and names were selected for each Gladiator, Hammer decided to name the stable according to what he had discovered in the darkness while searching during the dismal hours of the desert night. These warriors would probably be more well suited to fight by Torch Light had they fallen into the possession of most other managers! Paper Warriors better suited to confronting Dark Arena Monsters [rather than being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney Arena!] Specimens blatantly better suited for feeding upon agitated armadillo ants than for striving to attain recognition and fame in the No-Tourney Arena [or any arena!] Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace! [TIME JUMP] Dispatch riders on winged steeds brought the news Hammer had been awaiting! Not since the days of training on Noblish Island in DM 93 had Hammer encountered such collective enthusiasm for crossing blades in a selected arena such as DM 81 [recalling the time Hammer generated a gathering of newbies to transfer to Niatoli Island in DM 33 to match wits and cross blades with the assembling veterans upon graduation!] The Consortium had represented the veterans well in DM 33 with the SWEETNESS stable managed by Sweety Pie. Now the good news had arrived that The Consortium was seen registering a stable named LIFE IMPACTS in the No-Tourney Arena! Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and KATHOUSE with the Gladiatorial Commission. Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus] had been lured by the competition to register DRAKE'S HARDWARE. Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No- Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission. Others had laid the groundwork before him, but Deke raised the banner and carried it the final distance [Supported by Countless Managers too numerous to mention!] Salute Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari! Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION. Another familiar name was found on the rolls as DeGotti registered CULT OF BACCHUS followed by DOOM KNIGHTS managed by Blackstorm. Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and RAGNAROK'S WOLVES by none other than ragnorokwolf. Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with GRIFFONRAWL MMA. Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a penchant for scribing Team Spotlights [A Plus in Any Arena!] Detective Kellumbo had followed the clues and was observed enroute to registering a yet unannounced stable [such are the ways of sleuthhounds and such!] Rumor had it that the manager known as Roadkill was on his way to register a stable after his namesake and Slugbait was close behind [obliviously lost in thought!] Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and Bill were also seen elbowing their way through the gathering registration crowd to officially announce their participation in the No-Tourney Arena. COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending stables to a No-Tourney Arena and had yet to make the commitment public knowledge as to their intentions. Howbeit the Gladiatorial Commission was reportedly swamped with requests for New Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was anybody's guess at the present time!] Judging from the furtive figures darting and ducking in the shadows and alleyways throughout Alastari [as well as those huddled in taverns or communicating with one another by various means available!] the success of such a No-Tourney Arena was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None! HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena had the Best Potential for attracting and assembling a congregation of competitors rivaling the numbers of Noblish Island from days gone by! JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans join together in a Historic Assemblage Celebrating the Crossing of Blades between some of the Best Managed Stables in all of Alastari [Known and Unknown!] "May Your Blades Be Sharp and Your Wits Sharper" Hammer Minister of War 30 November 2006 NEED A TURF WAR ALLIANCE?? Master Beru, Wretch, Reaper, and Xoan have come together to form an Alliance for the TURF WAR in DM47 with no regards for experience in competitions or even the game. If you want to enjoy the thrills of the competition, we have space for up to three more managers. Contact Master Beru at firstname.lastname@example.org for more information or send a note to Master Beru at DM 29--Army of Darkness. If you are interested, we need to move quickly, since the contest starts in January and there are a few requirements to meet to participate. May your blades find the chinks in your enemy's armor. -- Master Beru LAST WEEK'S FIGHTS RED LANCE devastated SANDY SHORE in a 1 minute gruesome mismatched Title fight. SALTON SEAHORSE subdued YANKEE ROSE in a popular 1 minute one-sided melee. BEACH BETTY lost to KHALHUMS DWARF in a popular 4 minute gory master's brawl. OZYMANDIUS was demolished by SILICONE in a 1 minute mismatched competition. HUNTSMAN vanquished VICIOUS PIRATE in a 1 minute mismatched fight. PENSACOLITA savagely defeated ONE COATED TABLET in a crowd pleasing 3 minute brawl. GALVESTON GAL overcame ERASMUS in a 3 minute melee. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 3 TOTAL PARRY 6 - 2 - 1 75 | |WALL OF STEEL 3 STRIKING ATTACK 20 - 14 - 0 59 | |PARRY-LUNGE 2 LUNGING ATTACK 26 - 20 - 1 57 | |PARRY-RIPOSTE 1 WALL OF STEEL 23 - 19 - 0 55 | |SLASHING ATTACK 1 SLASHING ATTACK 21 - 18 - 1 54 | |AIMED BLOW 1 BASHING ATTACK 2 - 2 - 0 50 | |STRIKING ATTACK 1 PARRY-LUNGE 4 - 7 - 0 36 | |PARRY-STRIKE 0 PARRY-RIPOSTE 9 - 16 - 0 36 | |BASHING ATTACK 0 AIMED BLOW 6 - 11 - 0 35 | |TOTAL PARRY 0 PARRY-STRIKE 0 - 0 - 0 0 | Turn 564 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-RIPOSTE 1 - 0 WALL OF STEEL 1 - 2 3 LUNGING ATTACK SLASHING ATTACK 1 - 0 AIMED BLOW 0 - 1 2 TOTAL PARRY LUNGING ATTACK 2 - 1 PARRY-STRIKE 0 - 0 2 SLASHING ATTACK PARRY-LUNGE 1 - 1 STRIKING ATTACK 0 - 1 2 WALL OF STEEL BASHING ATTACK 0 - 0 1 PARRY-RIPOSTE TOTAL PARRY 0 - 0 1 STRIKING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK RED LANCE 1205 21 18 1 103 SENTINELS (122) STRIKING ATTACK YANKEE ROSE 2057 9 6 2 73 SENTINELS (122) SLASHING ATTACK HUNTSMAN 5837 3 0 0 51 SENTINELS (122) Note: Warriors have a winning record and are an Adept or Above. FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME The overall popularity leader is RED LANCE 1205. The most popular warrior this turn was BEACH BETTY 5768. The ten other most popular fighters were ONE COATED TABLET 5832, PENSACOLITA 5831, GALVESTON GAL 5834, RED LANCE 1205, SALTON SEAHORSE 5713, YANKEE ROSE 2057, SILICONE 5701, HUNTSMAN 5837, ERASMUS 5843, and SANDY SHORE 5769. The least popular fighter this week was OZYMANDIUS 2521. The other ten least popular fighters were SANDY SHORE 5769, ERASMUS 5843, HUNTSMAN 5837, SILICONE 5701, YANKEE ROSE 2057, SALTON SEAHORSE 5713, RED LANCE 1205, GALVESTON GAL 5834, PENSACOLITA 5831, and ONE COATED TABLET 5832. The following warriors will travel to AD after next turn: RED LANCE (7-1205) SENTINELS (122) JANUARY FACE-TO-FACE IN TEMPE! Our next winter FTF will be held in Tempe, Arizona, January 12-14, 2007. It will be held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as last year by popular request. Room rates are $149.00 per night, 1-4 occupancy, which includes full cooked breakfast, complimentary manager's reception (yes, really!), free airport shuttle, free parking, high speed internet (for extra charge), fitness center, jacuzzi, and pool. The rooms are blocked--please make your reservation by December 15 before the block is released! (This is prime season for Phoenix, and several people were unable to book rooms last year because they waited too long.) Look for transportation info in the tournament information sheet. We hope you're all looking forward to it and that we will see you there!