DUEL 2 NEWSLETTER
Date : 01/02/2007 Duedate: 01/15/2007
BONSUR ARENA
DM-7 TURN-566
This Weeks Top Honors
THE DUELMASTER IS
BARRIO
WORDS THAT END IN O (507)
(7-5207) [7-7-3,111]
Chartered Recognition Leader Unchartered Recognition Leader
BARRIO FATALITY
WORDS THAT END IN O (507) BRUTAL LEGION (549)
(7-5207) [7-7-3,111] (7-5820) [7-2-0,48]
Popularity Leader This Weeks Favorite
SALTON SEAHORSE OZYMANDIUS
BEACH BABES (309) SENTINELS (122)
(7-5713) [21-32-2,97] (7-2521) [9-10-1,57]
THE CURRENT TOP TEAM
SENTINELS (122)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. SENTINELS (122) 37
2. WORDS THAT END IN O (507) 32 SENTINELS (122)
3. BRUTAL LEGION (549) 19 Unchartered Team
4. WESTNMAFIA (551) 13
5. ERRATA (511) 0 WESTNMAFIA (551)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*WESTNMAFIA (551) 7 3 0 70.0 1/ 2 SENTINELS (122) 8 7 0
2/ 2 SENTINELS (122) 150 98 11 60.5 2/ 3*WESTNMAFIA (551) 7 3 0
3- 3 WASTELAND II (267) 871 620 30 58.4 3/ 1 BEACH BABES (309) 7 8 1
4/ 4*BRUTAL LEGION (549) 24 18 1 57.1 4- 4*CHURCH LADIES (548) 3 1 1
5/ 5 WORDS THAT END IN (507) 34 30 3 53.1 5/ 6 WORDS THAT END IN (507) 3 5 0
6- 6 ERRATA (511) 32 37 0 46.4 6/ 8*BRUTAL LEGION (549) 2 2 0
7- 7*CHURCH LADIES (548) 9 11 1 45.0 7- 7 ERRATA (511) 1 1 0
8/ 8 BEACH BABES (309) 601 906 19 39.9 8- 5 WASTELAND II (267) 0 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
Fare you well, Red Lance. We'll give you a great send-off at the cabana!
Beach Betty
P.S. I wasn't trying to bury you in the sand, not really. I just, um, tripped and
accidentally kicked some sand. Besides, it was the fans who fell (silent), not you,
and you're much too tall to bury standing up. Someone has been mis-representing my
actions, and when I find out who, I'm going to make sure he never gets invited to the
cabana again. Let him beg!
SPY REPORT
Hail BONSUR! Warriors of the arena, prepare to be praised and blamed for your
deeds. It seems the training can make the difference, as BEACH BABES is pushed out
of top team by SENTINELS, who came from 2nd with a 4-1-0 this turn. DOPE BOY FRESH
has lost to FLAIL, falling 10 points, while helping make WESTNMAFIA a 3-2-0 turn.
Well done, BONSUR, the Duelmaster was this turn's most challenged warrior. Perhaps
BEACH BETTY is not as thrilled, being challenged 3 times. BARRIO challenged for the
Duelmastership this turn, attempting to dethrone BEACH BABES' warrior. And not
without some honor, BARRIO now claims the title and throne of Duelmaster of BONSUR.
Can someone confirm a rumor for me? I hear the top team makes their losing fighters
do dishes at The Welcome Wench until they win. Maybe?
I tell you, a green quarterstaff lasts longer than a seasoned sapling. A basher
friend of mine assures me this is true. I also notice that the BEACH BABES stable
was the most avoided team this turn. Come on BONSUR, what are you afraid of? And
avoiding BEACH BABES more than any other team we find SENTINELS. BONSUR, are we
going to accept, or respect this sort of thing? In a brave attempt, ALBINO from
WORDS THAT END IN O challenged up 19 points to fight SALTON SEAHORSE from the BEACH
BABES stable. ALBINO perhaps got its just desserts, seeing as it bested SALTON
SEAHORSE and ended up with 98 recognition points.
We only live a short time in this world, so why not take a sharp blade, and
shave it close? A brave warrior does not carry a red shield, he has nothing to cover
or hide when the fight is over. Consider well.
Thought for the day, a new sword shines bright, but the notched sword sings the
sweetest. Always good to rest in BONSUR, but never good to wear out my welcome.
Look for me in future turns. Until you see my quill in BONSUR again, farewell--
Alarond the Scribe
DUELMASTER W L K POINTS TEAM NAME
BARRIO 5207 7 7 3 111 WORDS THAT END IN O (507)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-VEGAS, BABY! 5809 12 1 0 109 WASTELAND II (267)
YANKEE ROSE 2057 11 6 2 108 SENTINELS (122)
ALBINO 5209 11 2 0 98 WORDS THAT END IN O (507)
SALTON SEAHORSE 5713 21 32 2 97 BEACH BABES (309)
CHAMPIONS W L K POINTS TEAM NAME
BEACH BETTY 5768 17 20 0 88 BEACH BABES (309)
SANDY SHORE 5769 18 18 0 75 BEACH BABES (309)
-MICRO MIRACLE 5236 11 8 0 71 WASTELAND II (267)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
-PAM 5827 5 0 0 64 CHURCH LADIES (548)
OZYMANDIUS 2521 9 10 1 57 SENTINELS (122)
ADEPTS W L K POINTS TEAM NAME
HUNTSMAN 5837 4 1 0 53 SENTINELS (122)
FATALITY 5820 7 2 0 48 BRUTAL LEGION (549)
CHAOS 5823 6 3 0 40 BRUTAL LEGION (549)
-ROGUE 5263 5 12 0 37 ERRATA (511)
CHALLENGER INITIATES W L K POINTS TEAM NAME
PENSACOLITA 5831 5 5 0 33 BEACH BABES (309)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-SILICONE 5701 4 5 0 32 ERRATA (511)
FLAIL 5825 4 2 1 31 BRUTAL LEGION (549)
SOLO 5210 5 7 0 28 WORDS THAT END IN O (507)
-COVER YOUR MOUTH 5814 3 2 0 28 WASTELAND II (267)
-ARTIS 5816 2 1 1 26 CHURCH LADIES (548)
-WALLET 5260 4 4 0 25 ERRATA (511)
INITIATES W L K POINTS TEAM NAME
GALVESTON GAL 5834 4 5 1 23 BEACH BABES (309)
BIG BAD DADDY 5846 2 0 0 20 WESTNMAFIA (551)
ENIGMA 5848 2 0 0 18 WESTNMAFIA (551)
-COUNT SMACKULA 5835 3 1 1 17 WASTELAND II (267)
-LORRIE 5826 1 0 0 15 CHURCH LADIES (548)
ERASMUS 5843 1 4 0 14 SENTINELS (122)
GRENDEL 5849 1 1 0 12 WESTNMAFIA (551)
DOPE BOY FRESH 5845 1 1 0 10 WESTNMAFIA (551)
PRETTY BOY FLOYD 5847 1 1 0 4 WESTNMAFIA (551)
-DOROTHY 5836 0 1 0 3 CHURCH LADIES (548)
JULIUS BONSURIUS 5852 0 1 0 1 SENTINELS (122)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
DESTRUCTION 5851 0 1 0 BRUTAL LEGION 549 BANDIT PRINCE 683 566 NONE
ONE COATED TABLE 5832 3 5 0 WASTELAND II 267 GALVESTON GAL 5834 565
BURRITO 5208 4 8 0 WORDS THAT END IN 507 ARTIS 5816 565
PERSONAL ADS
Now that's a bad turn, 1-4-0-2. One death by a stand in and another by a warrior
with a fifth of my warrior's fights. I knew my guys sucked, but damn. For anyone
that cares...Burrito 8-13-9-17-13-9-15 PR hosed in Rip, Fav learn Parry, no ratings.
Radio 10-13-14-17-9-6-15 ST hosed in Dec, Fav learn Dec, no ratings. Neither was
going to Primus so no big loss. Artis, you will see Solo first which will be a tough
for him to win and a good chance for you to learn more skills. -- Otis the Drunk
Depending on how things go this turn I may have to leave this fine city for a short
period of time and focus on some other teams. If I do leave then I will not be gone
long hopefully. -- Otis the Drunk
Yankee Rose -- Very nice. Guess I need to learn how to come out of the gate a little
quicker. I will have to learn those skills elsewhere as you seem to guard your
secrets tightly. Also hard to study your actions with a scimitar stuck in my ribs.
-- Albino
Betty -- Congrats on a well earned title. It wasn't how I wanted to end my career,
but I'm off to the Isle now! Somehow, whenever I try my "favorite" rhythms, it never
quite works. -- Red Lance
Albino -- Now that is how you want a challenge to work! -- Yankee Rose
Solo -- You have been very generous to our little squad. Thanks for the easy pick
up. -- Ozy
Pam -- Well, my thinking was that at least you were close to me in experience. Bad
idea, I guess. Congrats on a nice win. -- Huntsman
Westnmafia -- Welcome to the arena. It is always good to welcome a new stable. Of
course, Erasmus wasn't terribly pleased with the first match-up. -- Nomad, the
Sentinels
Barrio -- (heavy sigh) Well, of course. NOBODY could expect me to defeat a whole
neighborhood! For something like that, you need, I dunno, an ice-cream wagon or
something. I'm just not into that stuff. -- Salton Seahorse
P.S. I could do roasted peanuts, or maybe popcorn. You think that might do it?
M. Chardinee is an elf? Gosh, they must take just ANYBODY in that Chardinee Society!
Kinda scary to think about it. I mean, they learn all kinds of secret stuff, at
least, that's what I heard. And there are people I don't think should be let KNOW
secret stuff, you know? It could get tense. -- Sandy Shore
P.S. And tense is the enemy of beach life. It makes for wrinkles on the forehead,
and sunburn, and all sorts of bad stuff.
Silicon -- For a GUY? What do guys need it for? (pause for thought, several
comments not made) That would be really gross. -- Pensacolita
Ghost of One Coated Tablet -- Oops. -- Galveston Gal, somewhat remorseful
P.S. But only somewhat. You should have been wearing armor. Of course, that might
be a second coat and against your concept, but so what?
Red Lance -- Darned right I will! I've been scoping out the best of them, and guess
what? It isn't nearly as cold on the Isle as elsewhere at this season. -- Laguna Lil
Erasmus -- Good! I hate seeing people with winning records sent to the Dark Arena,
and people who just need time to find their feet (try looking down), and lots of
other people who should have been given a chance. So hang on. -- Galveston Gal
Yankee Rose -- Maybe you weren't paying attention? Maybe I'm still around after so
long because I don't HAVE many skills? -- Salton Seahorse
6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)
As an American I honor my cultural heritage by stealing any good idea. This idea was
originally proposed by Lord Xiang in November 2005. RSI will be opening the arena
(81) for teams willing to sign the following pledge:
* I pledge that I will not send warriors from this arena to a Tournament, nor will I
use a Tournament prize on a warrior from this arena.
* I pledge to run a full team when I run turns in this arena. If circumstances
preclude my running less than a full team I will notify the Player Committee.
* I agree to abide by the decisions of the Player Committee.
* I understand that any warrior that participates in a Tournament shall be sent to
the Dark Arena until they are dead.
* I understand that any warrior that receives a Tournament prize shall be send to
the Dark Arena until they are dead.
The following are the rules for joining this No-Tournament arena
1. No tournament play for warriors in this arena (Dead tournament or otherwise).
2. One team per manager.
3. Teams start with new rollup (or a zero fight equivalent team is transferred into
this arena.)
4. No tourney prizes allowed to modify warriors in the arena.
5. Twenty teams required, per RSI.
6. Waivers are required to allow self-regulation on tourney ban, granting RSI
authority to Dark Arena any warrior that participates in a Tournament (until the
warrior is dead).
7. Rotating council to enforce tourney ban and maintain arena integrity.
The main purpose of the Player Committee is to maintain fair play in the arena:
* Warriors that participate in Tournaments will be sent to the Dark Arena until they
are dead. This means that the Player Committee has the power to send another
player's warrior to the Dark Arena
* Managers that abuse the rules of the Arena may be banned/transferred from the
Arena.
The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.
During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson. During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.
If you want to be a candidate for the player committee:
1. Post a message in the Duel2 Forum at
http://www.reality.com/duel2/modules.php?name=Forums
2. E-Mail Deke at DekeYoung@Comcast.NET
3. Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]
There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.
No-Tournament Arena (81)
* I pledge that I will not send warriors from this team to a Tournament, nor will I
use a Tournament prize on a warrior from this team.
* I pledge to run a full team when I run turns in this arena. If circumstances
preclude my running less than a full team I will notify the Player Committee.
* I agree to abide by the decisions of the Player Committee.
* I understand that any warrior that participates in a Tournament shall be sent to
the Dark Arena until they are dead.
* I understand that any warrior that receives a Tournament prize shall be send to
the Dark Arena until they are dead.
[Sign your name here ..............................................................]
2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
Arena thread
http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
name and intent to join Arena 81 and abide by the Arena rules.
RSI will be processing overviews for this arena as soon as you send them into
RSI.
The first turn will run in January 2007. This will be a normal speed arena.
While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team. One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback. http://games.groups.yahoo.com/group/duel/
There are already 29 managers already committed to the project
x Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x Bill (I think this is the same person) = CLUB CUTTHROAT
x Blackstorm = DARK ENCLAVE -- Cf PC
Master Darque = DARQUE AGES
x DeGotti = CULT OF BACCHUS
x Deke = DOC LEGRAND'S LAB
Den = BIG LAKE OUTCASTS
x Drake = DRAKE'S HARDWARE -- Cf PC
Ghab = ASSASSIN NATION
Grimm = FURRY FURY
Hammer = AARDVARK HAMMERZ
Ikillu = BATTLE GRUNTS
x Indimar = AS SEEN ON TV II
x Kat = KATHOUSE
x Kellumbo = KELLUMBO'S KIDS
x Le Pentarque = LA PENTARCHIE
x Master Beru = CHILDHOOD HEROES -- Cf PC
x Nomad = DRAGONBANE GUILD
Nuln = RED IRON KNIGHTS
x Pauly = ALE HOUSE MERCS
Ragnarokwolf = RAGNAROK'S WOLVES
x Rillon = THE DRAUGS
x Roadkill = STREET WALKERS
Seraphim = LEGION OF SOLITUDE
Silas = GRIFFONRAWL MMA
SlugBait = ORCS HATE PHYSICS
x Terminator = WARMASTERS
x The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
Woody
X = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson
Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
Any questions can be directed to DekeYoung@Comcast.NET
I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.
The Honor of Sunset Award:
The first team to reach 10 Team Kills. In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills. If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)
The Race to Victory Award:
The first team to reach 75 Team Wins. In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins. If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)
The Commitment to Change Award:
The first team to reach 125 Team Fights. In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights. If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.) I hope I never give out
this award {figure it out on your own.}
The Team Advancement Award:
The first team to graduate 5 warriors to ADM. In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors. In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.
The Iron Throne Award:
The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.
The Stylemaster Award.
The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11. If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.
Team Recognition Points: The total recognition points for all warriors in the arena
The Iron Throne Ledger: We will track who has been the Duelmaster every turn in
Arena history.
Iron Throne Counter: The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards: The number of times a team has had any of the 10
Stylemasters. Having 2 Stylemasters = 2 points that turn.
Challenge win percentage: How often your warriors win when they challenge.
Challenge Defender rate: How often your warriors win when they WERE challenged.
Team Invitations: Number of warriors graduated to ADM.
Team Graduation Rate: Total team fights/Graduated Warriors.
Team Kill Percentage: Total of team Kills/Team Fights
Team Death Percentage: Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
will be counted as not-revenged.) You only get credit for one successful
BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks: Warriors that have gone the most turns without losing or
missing a turn.
Team Yahtzee counter: Number of times a team has gone 5-0 in a turn.
Team Bagel counter: Number of times a team has fought without a win.
Team Dark Arena counter: Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter: Number of turns that team was the most
avoided team.
We will create a web page just for Arena 81 category leaders.
Hope to see you there. -- Deke
18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B. I have resigned as of 10-23-06. Thank you.
LAST WEEK'S FIGHTS
DESTRUCTION was butchered by BANDIT PRINCE in a 1 minute bloody Dark Arena fight.
BARRIO vanquished BEACH BETTY in a 1 minute uneven Challenge Title battle.
ALBINO demolished SALTON SEAHORSE in a crowd pleasing 1 minute uneven Challenge fight.
HUNTSMAN devastated PENSACOLITA in a 1 minute one-sided Challenge fight.
YANKEE ROSE demolished SANDY SHORE in a 1 minute mismatched competition.
OZYMANDIUS slimly won victory over CHAOS in a crowd pleasing 3 minute brutal fight.
FATALITY devastated SOLO in a 1 minute one-sided competition.
GALVESTON GAL was handily defeated by VICIOUS PIRATE in a 1 minute uneven melee.
FLAIL vanquished DOPE BOY FRESH in a 1 minute one-sided duel.
ERASMUS viciously subdued PRETTY BOY FLOYD in a 3 minute gory novice's duel.
BIG BAD DADDY overpowered JULIUS BONSURIUS in a 1 minute one-sided melee.
ENIGMA luckily beat EMBEZZLING SCRIBE in a crowd pleasing 7 minute novice's match.
GRENDEL bested PERSISTENT BEGGAR in a 2 minute novice's battle.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|SLASHING ATTACK 4 BASHING ATTACK 3 - 0 - 0 100 |
|WALL OF STEEL 4 TOTAL PARRY 9 - 2 - 1 82 |
|LUNGING ATTACK 3 STRIKING ATTACK 18 - 11 - 0 62 |
|STRIKING ATTACK 3 LUNGING ATTACK 26 - 20 - 2 57 |
|PARRY-LUNGE 2 SLASHING ATTACK 22 - 17 - 0 56 |
|TOTAL PARRY 2 WALL OF STEEL 23 - 18 - 1 56 |
|AIMED BLOW 2 PARRY-LUNGE 6 - 9 - 0 40 |
|BASHING ATTACK 1 AIMED BLOW 6 - 13 - 0 32 |
|PARRY-RIPOSTE 1 PARRY-RIPOSTE 6 - 16 - 0 27 |
|PARRY-STRIKE 0 PARRY-STRIKE 0 - 0 - 0 0 |
Turn 566 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
SLASHING ATTACK 4 - 0 AIMED BLOW 0 - 2 3 LUNGING ATTACK
BASHING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 2 TOTAL PARRY
LUNGING ATTACK 2 - 1 PARRY-RIPOSTE 0 - 1 2 SLASHING ATTACK
STRIKING ATTACK 2 - 1 WALL OF STEEL 0 - 4 2 WALL OF STEEL
PARRY-LUNGE 1 - 1 1 STRIKING ATTACK
TOTAL PARRY 1 - 1 1 PARRY-RIPOSTE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
STRIKING ATTACK YANKEE ROSE 2057 11 6 2 108 SENTINELS (122)
SLASHING ATTACK ALBINO 5209 11 2 0 98 WORDS THAT END IN O (507)
WALL OF STEEL CHAOS 5823 6 3 0 40 BRUTAL LEGION (549)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is SALTON SEAHORSE 5713. The most popular warrior this
turn was OZYMANDIUS 2521. The ten other most popular fighters were ERASMUS 5843,
PRETTY BOY FLOYD 5847, BARRIO 5207, ALBINO 5209, YANKEE ROSE 2057, GRENDEL 5849,
HUNTSMAN 5837, FATALITY 5820, FLAIL 5825, and BIG BAD DADDY 5846.
The least popular fighter this week was ENIGMA 5848. The other ten least popular
fighters were JULIUS BONSURIUS 5852, DOPE BOY FRESH 5845, GALVESTON GAL 5834, SOLO
5210, SANDY SHORE 5769, PENSACOLITA 5831, BEACH BETTY 5768, DESTRUCTION 5851, CHAOS
5823, and SALTON SEAHORSE 5713.