DUEL 2 NEWSLETTER

Date   : 01/02/2007    Duedate: 01/15/2007

BONSUR ARENA

DM-7    TURN-566

This Weeks Top Honors

THE DUELMASTER IS

BARRIO
WORDS THAT END IN O (507)
(7-5207) [7-7-3,111]

Chartered Recognition Leader   Unchartered Recognition Leader

BARRIO                         FATALITY
WORDS THAT END IN O (507)      BRUTAL LEGION (549)
(7-5207) [7-7-3,111]           (7-5820) [7-2-0,48]

Popularity Leader              This Weeks Favorite

SALTON SEAHORSE                OZYMANDIUS
BEACH BABES (309)              SENTINELS (122)
(7-5713) [21-32-2,97]          (7-2521) [9-10-1,57]

THE CURRENT TOP TEAM

SENTINELS (122)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. SENTINELS (122)             37
2. WORDS THAT END IN O (507)   32      SENTINELS (122)
3. BRUTAL LEGION (549)         19      Unchartered Team
4. WESTNMAFIA (551)            13
5. ERRATA (511)                 0      WESTNMAFIA (551)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*WESTNMAFIA (551)           7   3  0 70.0   1/ 2 SENTINELS (122)           8  7 0
 2/ 2 SENTINELS (122)          150  98 11 60.5   2/ 3*WESTNMAFIA (551)          7  3 0
 3- 3 WASTELAND II (267)       871 620 30 58.4   3/ 1 BEACH BABES (309)         7  8 1
 4/ 4*BRUTAL LEGION (549)       24  18  1 57.1   4- 4*CHURCH LADIES (548)       3  1 1
 5/ 5 WORDS THAT END IN  (507)  34  30  3 53.1   5/ 6 WORDS THAT END IN  (507)  3  5 0
 6- 6 ERRATA (511)              32  37  0 46.4   6/ 8*BRUTAL LEGION (549)       2  2 0
 7- 7*CHURCH LADIES (548)        9  11  1 45.0   7- 7 ERRATA (511)              1  1 0
 8/ 8 BEACH BABES (309)        601 906 19 39.9   8- 5 WASTELAND II (267)        0  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

      Fare you well, Red Lance.  We'll give you a great send-off at the cabana!

                                     Beach Betty

P.S.  I wasn't trying to bury you in the sand, not really.  I just, um, tripped and
accidentally kicked some sand.  Besides, it was the fans who fell (silent), not you,
and you're much too tall to bury standing up.  Someone has been mis-representing my
actions, and when I find out who, I'm going to make sure he never gets invited to the
cabana again.  Let him beg!

                                      SPY REPORT

     Hail BONSUR!  Warriors of the arena, prepare to be praised and blamed for your 
deeds.  It seems the training can make the difference, as BEACH BABES is pushed out 
of top team by SENTINELS, who came from 2nd with a 4-1-0 this turn.  DOPE BOY FRESH 
has lost to FLAIL, falling 10 points, while helping make WESTNMAFIA a 3-2-0 turn.  
Well done, BONSUR, the Duelmaster was this turn's most challenged warrior.  Perhaps 
BEACH BETTY is not as thrilled, being challenged 3 times.  BARRIO challenged for the 
Duelmastership this turn, attempting to dethrone BEACH BABES' warrior.  And not 
without some honor, BARRIO now claims the title and throne of Duelmaster of BONSUR.  
Can someone confirm a rumor for me?  I hear the top team makes their losing fighters 
do dishes at The Welcome Wench until they win.  Maybe?   
     I tell you, a green quarterstaff lasts longer than a seasoned sapling.  A basher 
friend of mine assures me this is true.  I also notice that the BEACH BABES stable 
was the most avoided team this turn.  Come on BONSUR, what are you afraid of?  And 
avoiding BEACH BABES more than any other team we find SENTINELS.  BONSUR, are we 
going to accept, or respect this sort of thing?  In a brave attempt, ALBINO from 
WORDS THAT END IN O challenged up 19 points to fight SALTON SEAHORSE from the BEACH 
BABES stable.  ALBINO perhaps got its just desserts, seeing as it bested SALTON 
SEAHORSE and ended up with 98 recognition points.   
     We only live a short time in this world, so why not take a sharp blade, and 
shave it close?  A brave warrior does not carry a red shield, he has nothing to cover 
or hide when the fight is over.  Consider well.   
     Thought for the day, a new sword shines bright, but the notched sword sings the 
sweetest.  Always good to rest in BONSUR, but never good to wear out my welcome.  
Look for me in future turns.  Until you see my quill in BONSUR again, farewell-- 
Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BARRIO 5207                   7   7  3   111       WORDS THAT END IN O (507)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-VEGAS, BABY! 5809            12   1  0   109       WASTELAND II (267)
 YANKEE ROSE 2057             11   6  2   108       SENTINELS (122)
 ALBINO 5209                  11   2  0    98       WORDS THAT END IN O (507)
 SALTON SEAHORSE 5713         21  32  2    97       BEACH BABES (309)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 BEACH BETTY 5768             17  20  0    88       BEACH BABES (309)
 SANDY SHORE 5769             18  18  0    75       BEACH BABES (309)
-MICRO MIRACLE 5236           11   8  0    71       WASTELAND II (267)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-PAM 5827                      5   0  0    64       CHURCH LADIES (548)
 OZYMANDIUS 2521               9  10  1    57       SENTINELS (122)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 HUNTSMAN 5837                 4   1  0    53       SENTINELS (122)
 FATALITY 5820                 7   2  0    48       BRUTAL LEGION (549)
 CHAOS 5823                    6   3  0    40       BRUTAL LEGION (549)
-ROGUE 5263                    5  12  0    37       ERRATA (511)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 PENSACOLITA 5831              5   5  0    33       BEACH BABES (309)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-SILICONE 5701                 4   5  0    32       ERRATA (511)
 FLAIL 5825                    4   2  1    31       BRUTAL LEGION (549)
 SOLO 5210                     5   7  0    28       WORDS THAT END IN O (507)
-COVER YOUR MOUTH 5814         3   2  0    28       WASTELAND II (267)
-ARTIS 5816                    2   1  1    26       CHURCH LADIES (548)
-WALLET 5260                   4   4  0    25       ERRATA (511)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 GALVESTON GAL 5834            4   5  1    23       BEACH BABES (309)
 BIG BAD DADDY 5846            2   0  0    20       WESTNMAFIA (551)
 ENIGMA 5848                   2   0  0    18       WESTNMAFIA (551)
-COUNT SMACKULA 5835           3   1  1    17       WASTELAND II (267)
-LORRIE 5826                   1   0  0    15       CHURCH LADIES (548)
 ERASMUS 5843                  1   4  0    14       SENTINELS (122)
 GRENDEL 5849                  1   1  0    12       WESTNMAFIA (551)
 DOPE BOY FRESH 5845           1   1  0    10       WESTNMAFIA (551)
 PRETTY BOY FLOYD 5847         1   1  0     4       WESTNMAFIA (551)
-DOROTHY 5836                  0   1  0     3       CHURCH LADIES (548)
 JULIUS BONSURIUS 5852         0   1  0     1       SENTINELS (122)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
DESTRUCTION 5851       0  1 0 BRUTAL LEGION 549     BANDIT PRINCE 683     566 NONE    
ONE COATED TABLE 5832  3  5 0 WASTELAND II 267      GALVESTON GAL 5834    565         
BURRITO 5208           4  8 0 WORDS THAT END IN 507 ARTIS 5816            565         

                                     PERSONAL ADS

Now that's a bad turn, 1-4-0-2.  One death by a stand in and another by a warrior
with a fifth of my warrior's fights.  I knew my guys sucked, but damn.  For anyone
that cares...Burrito 8-13-9-17-13-9-15 PR hosed in Rip, Fav learn Parry, no ratings.
Radio 10-13-14-17-9-6-15 ST hosed in Dec, Fav learn Dec, no ratings.  Neither was
going to Primus so no big loss.  Artis, you will see Solo first which will be a tough
for him to win and a good chance for you to learn more skills. -- Otis the Drunk

Depending on how things go this turn I may have to leave this fine city for a short
period of time and focus on some other teams.  If I do leave then I will not be gone
long hopefully. -- Otis the Drunk

Yankee Rose -- Very nice.  Guess I need to learn how to come out of the gate a little
quicker.  I will have to learn those skills elsewhere as you seem to guard your
secrets tightly.  Also hard to study your actions with a scimitar stuck in my ribs.
-- Albino

Betty -- Congrats on a well earned title.  It wasn't how I wanted to end my career,
but I'm off to the Isle now!  Somehow, whenever I try my "favorite" rhythms, it never
quite works. -- Red Lance

Albino -- Now that is how you want a challenge to work! -- Yankee Rose

Solo -- You have been very generous to our little squad.  Thanks for the easy pick
up. -- Ozy

Pam -- Well, my thinking was that at least you were close to me in experience.  Bad
idea, I guess.  Congrats on a nice win. -- Huntsman

Westnmafia -- Welcome to the arena.  It is always good to welcome a new stable.  Of
course, Erasmus wasn't terribly pleased with the first match-up. -- Nomad, the
Sentinels

Barrio -- (heavy sigh)  Well, of course.  NOBODY could expect me to defeat a whole

neighborhood!  For something like that, you need, I dunno, an ice-cream wagon or
something.  I'm just not into that stuff. -- Salton Seahorse
P.S.  I could do roasted peanuts, or maybe popcorn.  You think that might do it?

M. Chardinee is an elf?  Gosh, they must take just ANYBODY in that Chardinee Society!
Kinda scary to think about it.  I mean, they learn all kinds of secret stuff, at
least, that's what I heard.  And there are people I don't think should be let KNOW
secret stuff, you know?  It could get tense. -- Sandy Shore
P.S.  And tense is the enemy of beach life.  It makes for wrinkles on the forehead,
and sunburn, and all sorts of bad stuff.

Silicon -- For a GUY?  What do guys need it for?  (pause for thought, several
comments not made)  That would be really gross. -- Pensacolita

Ghost of One Coated Tablet -- Oops. -- Galveston Gal, somewhat remorseful
P.S.  But only somewhat.  You should have been wearing armor.  Of course, that might
be a second coat and against your concept, but so what?

Red Lance -- Darned right I will!  I've been scoping out the best of them, and guess
what?  It isn't nearly as cold on the Isle as elsewhere at this season. -- Laguna Lil

Erasmus -- Good!  I hate seeing people with winning records sent to the Dark Arena,
and people who just need time to find their feet (try looking down), and lots of
other people who should have been given a chance.  So hang on. -- Galveston Gal

Yankee Rose -- Maybe you weren't paying attention?  Maybe I'm still around after so
long because I don't HAVE many skills? -- Salton Seahorse

6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)

As an American I honor my cultural heritage by stealing any good idea.  This idea was
originally proposed by Lord Xiang in November 2005.  RSI will be opening the arena
(81) for teams willing to sign the following pledge:

*  I pledge that I will not send warriors from this arena to a Tournament, nor will I
   use a Tournament prize on a warrior from this arena.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

The following are the rules for joining this No-Tournament arena
1.  No tournament play for warriors in this arena (Dead tournament or otherwise).
2.  One team per manager.
3.  Teams start with new rollup (or a zero fight equivalent team is transferred into
    this arena.)
4.  No tourney prizes allowed to modify warriors in the arena.
5.  Twenty teams required, per RSI.
6.  Waivers are required to allow self-regulation on tourney ban, granting RSI
    authority to Dark Arena any warrior that participates in a Tournament (until the
    warrior is dead).
7.  Rotating council to enforce tourney ban and maintain arena integrity.

The main purpose of the Player Committee is to maintain fair play in the arena:
*  Warriors that participate in Tournaments will be sent to the Dark Arena until they
   are dead.  This means that the Player Committee has the power to send another

   player's warrior to the Dark Arena
*  Managers that abuse the rules of the Arena may be banned/transferred from the
   Arena.

The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.

During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson.  During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.

If you want to be a candidate for the player committee:
1.  Post a message in the Duel2 Forum at
    http://www.reality.com/duel2/modules.php?name=Forums
2.  E-Mail Deke at DekeYoung@Comcast.NET
3.  Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]

There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.

No-Tournament Arena (81)
*  I pledge that I will not send warriors from this team to a Tournament, nor will I
   use a Tournament prize on a warrior from this team.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

[Sign your name here ..............................................................]

2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
   Arena thread
   http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
   94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
   name and intent to join Arena 81 and abide by the Arena rules.

     RSI will be processing overviews for this arena as soon as you send them into
RSI.
     The first turn will run in January 2007.  This will be a normal speed arena.
     While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team.  One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
     I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback.  http://games.groups.yahoo.com/group/duel/

There are already 29 managers already committed to the project
x    Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x    Bill (I think this is the same person) = CLUB CUTTHROAT
x    Blackstorm = DARK ENCLAVE -- Cf PC
     Master Darque = DARQUE AGES
x    DeGotti = CULT OF BACCHUS
x    Deke = DOC LEGRAND'S LAB
     Den = BIG LAKE OUTCASTS
x    Drake = DRAKE'S HARDWARE -- Cf PC
     Ghab = ASSASSIN NATION
     Grimm = FURRY FURY
     Hammer = AARDVARK HAMMERZ
     Ikillu = BATTLE GRUNTS
x    Indimar = AS SEEN ON TV II
x    Kat = KATHOUSE
x    Kellumbo = KELLUMBO'S KIDS
x    Le Pentarque = LA PENTARCHIE
x    Master Beru = CHILDHOOD HEROES -- Cf PC
x    Nomad = DRAGONBANE GUILD
     Nuln = RED IRON KNIGHTS
x    Pauly = ALE HOUSE MERCS
     Ragnarokwolf = RAGNAROK'S WOLVES
x    Rillon = THE DRAUGS
x    Roadkill = STREET WALKERS
     Seraphim = LEGION OF SOLITUDE
     Silas = GRIFFONRAWL MMA
     SlugBait = ORCS HATE PHYSICS
x    Terminator = WARMASTERS
x    The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
     Woody

X  = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson

     Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
     Any questions can be directed to DekeYoung@Comcast.NET
     I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.

The Honor of Sunset Award:
     The first team to reach 10 Team Kills.  In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills.  If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)

The Race to Victory Award:
     The first team to reach 75 Team Wins.  In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins.  If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)

The Commitment to Change Award:
     The first team to reach 125 Team Fights.  In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights.  If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.)  I hope I never give out
this award {figure it out on your own.}

The Team Advancement Award:
     The first team to graduate 5 warriors to ADM.  In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors.  In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.

The Iron Throne Award:
     The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.

The Stylemaster Award.
     The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11.  If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.

Team Recognition Points:  The total recognition points for all warriors in the arena
The Iron Throne Ledger:  We will track who has been the Duelmaster every turn in
     Arena history.
Iron Throne Counter:  The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards:  The number of times a team has had any of the 10
     Stylemasters.  Having 2 Stylemasters = 2 points that turn.
Challenge win percentage:  How often your warriors win when they challenge.
Challenge Defender rate:  How often your warriors win when they WERE challenged.
Team Invitations:  Number of warriors graduated to ADM.
Team Graduation Rate:  Total team fights/Graduated Warriors.
Team Kill Percentage:  Total of team Kills/Team Fights
Team Death Percentage:  Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
     will be counted as not-revenged.)  You only get credit for one successful
     BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks:  Warriors that have gone the most turns without losing or
     missing a turn.
Team Yahtzee counter:  Number of times a team has gone 5-0 in a turn.
Team Bagel counter:  Number of times a team has fought without a win.
Team Dark Arena counter:  Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter:  Number of turns that team was the most
     avoided team.

     We will create a web page just for Arena 81 category leaders.
     Hope to see you there. -- Deke

18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B.  I have resigned as of 10-23-06.  Thank you.

                                  LAST WEEK'S FIGHTS

DESTRUCTION was butchered by BANDIT PRINCE in a 1 minute bloody Dark Arena fight.
BARRIO vanquished BEACH BETTY in a 1 minute uneven Challenge Title battle.
ALBINO demolished SALTON SEAHORSE in a crowd pleasing 1 minute uneven Challenge fight.
HUNTSMAN devastated PENSACOLITA in a 1 minute one-sided Challenge fight.
YANKEE ROSE demolished SANDY SHORE in a 1 minute mismatched competition.
OZYMANDIUS slimly won victory over CHAOS in a crowd pleasing 3 minute brutal fight.
FATALITY devastated SOLO in a 1 minute one-sided competition.
GALVESTON GAL was handily defeated by VICIOUS PIRATE in a 1 minute uneven melee.
FLAIL vanquished DOPE BOY FRESH in a 1 minute one-sided duel.
ERASMUS viciously subdued PRETTY BOY FLOYD in a 3 minute gory novice's duel.
BIG BAD DADDY overpowered JULIUS BONSURIUS in a 1 minute one-sided melee.
ENIGMA luckily beat EMBEZZLING SCRIBE in a crowd pleasing 7 minute novice's match.
GRENDEL bested PERSISTENT BEGGAR in a 2 minute novice's battle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|SLASHING ATTACK                  4         BASHING ATTACK     3 -   0 -  0     100  |
|WALL OF STEEL                    4         TOTAL PARRY        9 -   2 -  1      82  |
|LUNGING ATTACK                   3         STRIKING ATTACK   18 -  11 -  0      62  |
|STRIKING ATTACK                  3         LUNGING ATTACK    26 -  20 -  2      57  |
|PARRY-LUNGE                      2         SLASHING ATTACK   22 -  17 -  0      56  |
|TOTAL PARRY                      2         WALL OF STEEL     23 -  18 -  1      56  |
|AIMED BLOW                       2         PARRY-LUNGE        6 -   9 -  0      40  |
|BASHING ATTACK                   1         AIMED BLOW         6 -  13 -  0      32  |
|PARRY-RIPOSTE                    1         PARRY-RIPOSTE      6 -  16 -  0      27  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   0 -  0       0  |

Turn 566 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

SLASHING ATTACK    4 -  0     AIMED BLOW         0 -  2         3  LUNGING ATTACK 
BASHING ATTACK     1 -  0     PARRY-STRIKE       0 -  0         2  TOTAL PARRY    
LUNGING ATTACK     2 -  1     PARRY-RIPOSTE      0 -  1         2  SLASHING ATTACK
STRIKING ATTACK    2 -  1     WALL OF STEEL      0 -  4         2  WALL OF STEEL  
PARRY-LUNGE        1 -  1                                       1  STRIKING ATTACK
TOTAL PARRY        1 -  1                                       1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  YANKEE ROSE 2057           11   6  2  108 SENTINELS (122)
SLASHING ATTACK  ALBINO 5209                11   2  0   98 WORDS THAT END IN O (507)
WALL OF STEEL    CHAOS 5823                  6   3  0   40 BRUTAL LEGION (549)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SALTON SEAHORSE 5713.  The most popular warrior this 
turn was OZYMANDIUS 2521.  The ten other most popular fighters were ERASMUS 5843, 
PRETTY BOY FLOYD 5847, BARRIO 5207, ALBINO 5209, YANKEE ROSE 2057, GRENDEL 5849, 
HUNTSMAN 5837, FATALITY 5820, FLAIL 5825, and BIG BAD DADDY 5846.

The least popular fighter this week was ENIGMA 5848.  The other ten least popular 
fighters were JULIUS BONSURIUS 5852, DOPE BOY FRESH 5845, GALVESTON GAL 5834, SOLO 
5210, SANDY SHORE 5769, PENSACOLITA 5831, BEACH BETTY 5768, DESTRUCTION 5851, CHAOS 
5823, and SALTON SEAHORSE 5713.