Date   : 09/11/2003    Duedate: 10/08/2003


DM-8    TURN-235

This Weeks Top Honors


(8-3920) [15-7-0,106]

Chartered Recognition Leader   Unchartered Recognition Leader

ODDJOB                         SIDESWIPE
BONDAGE (469)                  CHAOS REAVERS (520)
(8-3920) [15-7-0,106]          (8-4585) [1-0-1,25]

Popularity Leader              This Weeks Favorite

MISS STEP                      MISS STEP
(8-3978) [17-13-0,96]          (8-3978) [17-13-0,96]



Team Name                  Point Gain  Chartered Team
1. BONDAGE (469)               54
2. HAPLESS WAIF (515)          36      BONDAGE (469)
3. CHAOS REAVERS (520)         21      Unchartered Team
4. X-FORCE (484)               20
5. TREE PEOPLE (511)           15      PHOENIX FIRE (532)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 BONDAGE (469)             80  46  7 63.5   1/ 1 WIMPS OF PERIL (504)     10  5 0
 2/ 2 BLACKTHORN ORCS (425)    226 143 22 61.2   2/10 TREE PEOPLE (511)         9  3 0
 3/ 5 LADIES IN WAITING (115)  292 238 12 55.1   3/ 8 X-FORCE (484)             9  6 1
 4/ 4 LA PENTARCHIE (481)      119 102  3 53.8   4/ 4 HAPLESS WAIF (515)        8  4 0
 5/ 6 DOGPOUND (477)            46  41  2 52.9   5/ 5 BONDAGE (469)             8  6 0
 6/ 7 HAPLESS WAIF (515)        38  34  1 52.8   6/ 3*PHOENIX FIRE (532)        7  6 0
 7/ 8 WIMPS OF PERIL (504)      65  63  4 50.8   7/ 2 LADIES IN WAITING (115)   7  8 0
 8/ 3*PHOENIX FIRE (532)        11  11  1 50.0   8/ 7 LA PENTARCHIE (481)       6  8 0
 9/ 9 TREE PEOPLE (511)         42  45  1 48.3   9/ 6 BLACKTHORN ORCS (425)     5 10 1
10/11*CHAOS REAVERS (520)       11  12  1 47.8  10/13 DOGPOUND (477)            2  0 0
11-10*TRIAL BY COMBAT (512)     16  18  3 47.1  11/14*CHAOS REAVERS (520)       2  4 1
12/12 X-FORCE (484)             75 102  7 42.4  12/12 DYSERAY (456)             1  3 0
13/13 DYSERAY (456)             97 151  2 39.1  13- 9 WOLFBANE (521)            1  4 0
14-14 WOLFBANE (521)            30  56  1 34.9  14-11*PAGAN MYSTERIES (533)     1  9 1

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

        + ]H[ + ---:--- + ]H[ The Aruaki Clanhold #118 ]H[ + ---:--- + ]H[ +


     Daisy January rose from the sand where she had knelt by the waterside and
frowned.  "The Trier is FRESH water.  It's always been fresh water."
     "It was fresh water yesterday," Karanjal from Zorpunt agreed.  "But today...."
He shrugged.  "Today there are a lot of dead fish."
     "Because they're fresh water fish, and today the water is salt.  But it doesn't
make SENSE."
     Their manager, Leeta, glanced up from the beach that she was studying.  "It's
Chaos," she said flatly.  She pointed to a line of driftwood and dead fish well up
the beach.  "It's not only salt water today, there are tides."
     "The Trier has tides!" Karanjal protested.
     "A foot at the most."  Leeta shrugged.  "The waves would never come that far up
the beach normally, not without a big storm.  And we haven't had a storm.  So...."
     After a moment's contemplation, Daisy January said, "I don't like it.  It'
     "It isn't the worst that could be happening, either," the Zorpunti pointed out.
"Look at Point...or Ti.  Or look at where Ti used to be, anyway."
     "A sudden disaster such as devastated Point and presumably removed Ti is not the
same as something more, well, subtle and insidious.  Changing the Trier from fresh
water to salt is subtle and insidious," Daisy argued.
     Leeta raised an eyebrow.  "You'd rather have a sudden disaster?"
     "Gods, woman!" Karanjal protested, "don't SAY things like that!  What if
Somebody is listening?"
     "Somebody was!" Leeta said abruptly.  "Get off the beach!"  She grabbed each of
her gladiators by an arm and headed inland at a run.
     Daisy twisted to look over her shoulder.  A wave had risen out on the surface of
the Trier.  It wasn't possible to say how tall it was, there was nothing out there to
measure it against, but it was the biggest wave she had ever seen, and it was moving
toward them.  She thought she glimpsed faces--  Her foot caught on a tangle of grass
as Leeta dragged her off the beach, and she stumbled.
     Leeta hauled her back to her feet, and Karanjal grabbed her other arm.  "Run!"
                       ***     *****     ***     *****     ***
     The destruction had been concentrated along the shore and the harbor.  Ships had
been lifted like toys and smashed against the docks.  Warehouses had their front
walls battered in, and many had collapsed.  The streets were an impassable tangle of 
     "Who could hate Tobir this much?" Daisy asked, looking around.  The mess was so
vast, it was hard to imagine where to start cleaning up.
     "It was a natural disaster, and natural disasters aren't about hate, they're
just chance." Karanjal pointed out.  He couldn't stop himself from adding, "Like you
asked for."
     "I'm not sure it was natural," she said.  "I saw faces in the wave--"
     "No, I saw them.  And it made me think about Point and Iaye."  She glanced
around uneasily.
     "The rumors are that Point and Iaye were attacked by ghosts from Krael,"
Karanjal said.  "What has Tobir done to anger Krael?  Krael was gone before Tobir was
ever founded!"  He selected a deposit of rubble on the edge of the zone of
destruction and began to pull it apart, stacking the lumber to one side.  Elsewhere
along what had been Tobir's waterfront, other people were doing the same.
     "What did Ti do to anger Krael?" Daisy asked.  She grabbed the other end of a
beam and helped him drag it clear.  "I can see linking the destruction here to Point,
because of the faces in the wave, but Ti wasn't destroyed, it was just gone."
     "You think it's likelier there are TWO forces destroying towns along this coast?
At the same time, mind you."
     "Ah...good point."  She took a small board and used it to scrape pieces of
broken glass into a pile out of the way.  "So what do we do about it?"
     "Investigate Krael, I suppose."  Karanjal squinted out across the harbor.
"Notice the smell?"
     "Notice?  How can I NOT notice?"
     "Do you notice that it's fresh water again?"
     "What?  Demnat's teeth and whiskers!  It makes me dizzy just thinking about it."
Daisy squinted at him.  "Don't change the subject, Kar.  How do we investigate Krael?
It drowned centuries ago."
     He shrugged.  "We're Lord Protectors.  We've got friends, resources, contacts we
haven't tried to use yet.  We'd better start using 'em, though.  Who knows how far
the destruction might spread?  Down to Ardivent, maybe to Osksi and beyond?  Up to
Amen-Tei?  We've got to have information, and fast, before the whole west coast of
Alastari is wiped out."

The Isle of Kordos:

     Gelleran frowned at Belana, plainly worried by her talk of places that, so far
as he knew, didn't exist.  "The witch's attack must have, um, distorted your
memories," he suggested finally.  "In truth, there is no Valamantis anywhere within
the circles of the world.  Though why the witch would take the trouble to plant such
an idea in your mind I cannot imagine."  Since she would not accept a hug from him,
he took her hand, and even that he did as though he expected to be repulsed.  "Come,
my dearest."
     Belana felt a twinge of remorse.  The Gelleran of this world, whatever world it
was, obviously had a much closer relationship with the...the Belana of this world.
It seemed hard on him, but she just couldn't push herself to act as though SHE was
the one betrothed to this man.  "Where are we going?"
     "To my palace, of course.  My court physician, Adelora Markion, may be able to
help you."  He hesitated.  "If you will permit that?"  He led her gently out of the
ruin and up toward the trees.  "She is a priestess of the Healing Light, and I
thought...you seemed quite comfortable with her."
     Belana blinked.  A priestess healer named Adelora?  Yes, she wanted very much to
meet that woman!  As they passed into the blessed shadow of the trees, she noted that
Gelleran drew his sword.  Her hand went to her waist automatically, even though she
knew her sword had vanished along with Alastari.  "Is there danger?"
     "There may be," he answered, looking alertly from side to side.  "We found a
boat drawn up on the beach around the point," a half-gesture indicated the rocky
point to the west of where Belana awakened.  "It might have been fishermen seeking
shelter from last night's storm...except that there is no one to be found around
there, and fishermen wouldn't go far from their boat.  I fear it is more likely
minions of the Gray Witch have landed on Kordos, and I will take no risks where you
are concerned!"

           + ]H[ + ---:--- + ]H[ Andorians Abroad #13 ]H[ + ---:--- + ]H[ +

Sailing to Skaithvarn:

     One of the crewmen had climbed to the very top of the mast and was examining the
horizons with a spyglass.  "Land ahead!" he reported.  "Looks like the Volarbyn
     At Raoul's questioning glance, Goff said, "Highlands just north of Istoreth."
     "Ship coming from the north," the lookout added.  "I don't recognize her
shape...."  He continued to stare northward through the spyglass.
     "And that's the flip side of the problem with getting lost from our world," Goff
said as he headed for the steering area.  "Somebody getting lost from the Other Side,
wherever that is.  Sometimes they act like pirates.  We may have a fight on our
     Raoul, who had fought in Aruak City as In Gerfel We Trust, rubbed one hand down
the scabbard of his sword and nodded.  A fight was something he understood, not like
this skipping in and out of alien dimensions.  He could handle a fight, and would.
     The two ships were close enough together now that he could see details even from
the deck.  They were seeing it head on, so there was no way to tell how long the
other ship was.  But it looked blocky, and the sail was tall and rectangular and
seemed to have horizontal ribs; there was a bearded face with staring eyes painted on
the parchment-colored sail in red and black.  Definitely not something familiar.  He
could just make out some figures near the rail, and if they were men, it meant the
ship was big, really big.
     After a moment, Goff handed him the spyglass.  "Take a look and tell me what you
make of that."
     Raoul wiped his face with his silk handkerchief, refolded it carefully, and put
it back in his pocket.  Then he accepted the telescope and squinted through it.
Details leaped into prominence.  Several people--they did appear to be men, so far as
he could tell--were scurrying around on the deck of the other ship.  He could see the
gleam of sunlight on steel, as though a couple of the men were armed with cutlasses,
but otherwise they looked like ordinary sailors.  More or less.  One man was studying
the Iayan ship through a spyglass.
     "Doesn't look like a warship," Raoul said after a moment.  "Looks like a big-
bellied merchant, in fact.  But I reckon they'll fight if they think they need to."
     Goff nodded, looking gloomy.  "Same like us, except we're not a heavy cargo
ship."  He sighed.  "Let's hope it doesn't come to fighting."
     They watched for several minutes while the strange ship drew steadily closer.
Men were working to lower the sail, or perhaps to change the angle, it was hard to be
sure, since nothing seemed to be happening.  There wasn't enough wind to make much
difference.  Goff's own crew was also working with their sails in an effort to keep
the two vessels from coming together.  As matters looked now, Raoul judged that they
wouldn't collide, but only barely.
     The merchantman glided near them.  A man by the rail waved his arms and called
out something in an unfamiliar language.
     Goff mimed confusion and shouted back, "I don't know where you want to go, but
you're in the wrong world."  He pointed to the tree-fringed headland visible to the
west.  "Skaithvarn!"
     The most elaborately dressed man on the other deck gestured confusion and turned
to one of his companions as the ships passed beyond closest approach.
     Raoul watched it drift away.  "What will happen to them?" he asked.
     "If they're lucky, they'll go through another thin spot between worlds and end
up back home.  If not..." Goff shrugged.  "If they have a good cargo, they'll sell it
wherever they can and adapt to new ways, make a new home for themselves.  There's
nothing we can do for them."
     "I suppose so."  Raoul squinted at the shore.  "I suppose what we need to be
doing is thinking about Istoreth, who we want to talk to and what we want to say."
     "It will be a delicate issue," Berdan said behind him.
     Raoul didn't jump, but if he'd had less self-control, he might have done.  The
former assassin could move as silently as a cloud when he wanted to.  "Why?"  He
figured he knew, but wanted the Fratsfan's angle.
     "We need to find Peranis and recover the Black Book without making it sound so
important that someone local decides THEY want it.  If Peranis hasn't already sold
it, of course.  And if he has sold it to one of the Lords of Istoreth--"
     "An even bigger problem," Raoul agreed.

           + ]H[ + ---:--- + ]H[ Andorians Abroad #14 ]H[ + ---:--- + ]H[ +

Not in Zuwayza:

     The change from the sunlit courtyard to the shuttered interior of the house was
abrupt and extreme enough to blind Tankesh temporarily.  He blinked impatiently,
trying to clear his vision, and blundered after the old man as soon as he could see
vague outlines.  Furniture seemed to leap out and bite him in the shins.  When his
eyes finally adjusted to the shadowed interior of the building, he saw that he was in
a long hallway with arches opening off both sides.  The old man was just disappearing
through one half way down on the left.  Tankesh hurried after him.
     The room was bare and dark, lit only by a single candle, although the
whitewashed walls made it seem brighter than it actually was.  The old man was
kneeling on the floor, which was of tile, white tile with black and red and gold ones
inlaid in a series of concentric circles.  It looked too much like a target for
Tankesh's comfort; he supposed that was just his imagination.  He hoped that's all it
was.  He squinted at the symbols the old man was drawing in some of the rings, but
they meant nothing to him.  Well, he didn't expect they would.  Adie would probably
recognize them, though.  Could he remember enough detail to describe them to here
when he got back?
     The old man stood up cautiously, one hand on the small of his back.  He pointed
with his stick of chalk to a spot in one of the outer rings.  "Stand there, young
man, and ask no questions.  Pay attention and watch for the proper place to get off.
This is simple, but not easy."
     The elf stood where he had been directed and watched the old man take his place
in the center of the circle.  "Proper place to get off?"
     "When the rim of the circle passes through your world," the old man said.
Sliding his sleeves back on arms like withered sticks, he began to chant.
     It was, or it felt like, several minutes before he saw the arch to the hallway
pass in front of him and realized that the circle was rotating.  He glanced down, but
there seemed to be no change in the tiles under his feet.  Back up, as a corner of
the room slid by, quickly followed by the next one.  Definitely rotating, and picking
up speed, too.  "When the rim of the circle passes through my world," he muttered.
"How will I know that, unless there happen to be landmarks in sight?"
     The old man didn't answer.  Tankesh hadn't really expected him to.  The walls
blurred and vanished, to be replaced by a seascape with waves breaking on a beach of
white sand and on rocks farther out.  A wave sliding inward at the end of its course
dampened the toe of one boot.  Pleasant looking, but nothing familiar.  Another blur.
A forest of standing stones lit by bluish light from two moons, both near full, and a
smell of fresh-spilled blood.  A blur.  A true forest, trees like columns reaching
into a green darkness overhead, mist, and a smell of things growing and dying.  It
called to something in his elven heritage, but it was not where he needed to be.  A
blur that seemed to last longer than the others, there was a hesitation and a pulsing
red light half way through it.  Something they weren't going to stop for.  Just as
well, that light looked like it might be fire.  A large vaulted chamber, the image
wavering slightly and indistinct at any distance from his apparent location.  Voices
speaking akhadic.  He tried to step out of the circle, but it was like moving through
cold tar.  The view began to blur, and he forced himself outward, throwing himself to
the floor outside the circle in a dive.
     It seemed to take forever to fall, his motion slowed to the point where he
wasn't even sure he was moving at all.  And then there was a sort of soundless click,
and the floor came up fast and hard, knocking the breath out of him as he hit and

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

 DM   8 ARKERS (turn 234): MISS STEP of LADIES IN WAITING (Crip, mgr.)
 DM  11 ARUAK CITY (turn 470): VAJRA VALMEJAR of SCARLET KNIGHTS (Talon Warsmith)
 DM  14 TOBIR (turn 470): LIVING DEAD GIRL of THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 463): HOMELESS PRINCE of KELLUMBO'S KIDS (Detective Kellubmo)
 DM  24 ZORPUNT (turn 459): HUGE TWIRLING MAN of DIABLO ALSO (The Muffin Man, mgr.)
 DM  25 LYRATILAN (turn 460): PEROXIDE of THE NATURALS (Lord Genesis, mgr.)
 DM  26 CALEAM (turn 460): EBON AH'BIS of THE DREADLANDS (LHI, mgr.)
 DM  30 IAYE (turn 456): PURPLE DONKEY of TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 421): KING LOVE of SUNNYLAND (Zalgor Prigg, mgr.)
 DM  41 KATI-TEI (turn 415): FOOTSORE of WANDERERS (Leeta, mgr.)
 DM  46 ARDIVENT (turn 407): BINKLY of DEATHTONGUE (Technogeek, mgr.)
 DM  52 FRATSFA (turn 182): MERADI of KING AND COUNTRY (Generalissimo Puerco, mgr.)
 DM  60 ARADI (turn 319): ACHONDROPLASIA of ELOQUENT KNIGHTS (Soultaker, mgr.)
 DM  63 AMEN-TEI (turn 309): PIPE LAYER of WORKING MEN (Soultaker, mgr.)
 DM  71 KYR'TERR (turn 136): LONGSHOT of SHADOW GOLD (Shadowgate, mgr.)
                            Ivy, mgr.)

                                      Top Teams
 DM   8 ARKERS (turn 234): WIMPS OF PERIL (Wimpy, mgr.)
 DM  11 ARUAK CITY (turn 470): MENS REA (Cosmo Frothingslosh, mgr.)
 DM  14 TOBIR (turn 470): OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 463): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 459): THE ASININE (Philthy Phil, mgr.)
 DM  25 LYRATILAN (turn 460): CHAUCERS WORDS (Berylstar, mgr.)
 DM  26 CALEAM (turn 460): HEADBANGERS (Sablon-O-Vlad, mgr.)
 DM  30 IAYE (turn 456): TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 421): THAT 80'S METAL (Street Legal, mgr.)
 DM  41 KATI-TEI (turn 415): BIRDS (JE, mgr.)
 DM  46 ARDIVENT (turn 407): HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 182): OTTO'S PARTS (Crip, mgr.)
 DM  60 ARADI (turn 319): POWER BROKERS (Mannequin, mgr.)
 DM  63 AMEN-TEI (turn 309): WAYFARERS (Leeta, mgr.)
 DM  71 KYR'TERR (turn 136): SHADOW GOLD (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 355): BOXES, etc. (Doc Steele, mgr.)

                                   Recent Graduates
 DM   8 ARKERS (turn 233): FANTA FUELED FUZZ of BLACKTHORN ORCS (Slugbait, mgr.)
                           FOTHERINFOP of WIMPS OF PERIL (Wimpy, mgr.)
                               JUGHEAD of KRILL CAVALRY (Leeta, mgr.)
                               BART WELLENS of 'CROSSED UP (Dr. Mabuse, mgr.)
 DM  24 ZORPUNT (turn 459): HUGE TWIRLING MAN of DIABLO ALSO (The Muffin Man, mgr.)
                (turn 458): FLITTER MCGEE of KRILL CAVALRY (Leeta, mgr.)
                              (Assurnasirbanipal, mgr.)
 DM  30 IAYE (turn 455): EGG SHERBERT of TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 420): BIRDBRAIN of WIMPS MOST FOWL (Wimpy, mgr.)
 DM  41 KATI-TEI (turn 414): AFRICAN GREY of BIRDS (JE, mgr.)
 DM  46 ARDIVENT (turn 407): BINKLY of DEATHTONGUE (Technogeek, mgr.)
                             OL' JOE COLLIN of BLUVALLEY WARRIORS (Leeta, mgr.)
 DM  52 FRATSFA (turn 181): LONGARMOFTHELAW of OTTO'S PARTS (Crip, mgr.)
 DM  60 ARADI (turn 319): ONOMOTAPOEIA of ELOQUENT KNIGHTS (Soultaker, mgr.)
              (turn 318): TYCANE of SWIFT CURRENT (Barnabas, mgr.)
 DM  63 AMEN-TEI (turn 308): RHYTHM METHOD of SURPRISE! (Soultaker, mgr.)
 DM  71 KYR'TERR (turn 136): LONGSHOT of SHADOW GOLD (Shadowgate, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     I hereby claim the throne on behalf of Fotherinfop, who lacked the fortitude to
take it from the DM.  Of course that all came down to recognition, and who now, is
more recognized than I.  Until I stumble and fall of course.  Challenges to Meltdown
and Oddjob, avoid to Rancid Waif and Meltdown.  Let the chips fall where they may.

Miss Step
Ladies in Waiting

                                      SPY REPORT

     Good day, in ARKERS a quiet thief gets rich, but a quiet spymaster gets poor.  
So bring me ale and harken to my tidbits of news.  Now keep the taverns open late 
tonight, for there are sorrows to drown for LADIES IN WAITING, whose 3-2-0 this turn 
dropped them by 5 into 7th.  TREE PEOPLE stable has parlayed this turn's 4-1-0 into a 
8 space move up the rankings.  This brings them up to 2nd place.  Good work, guys!  
The HAPLESS WAIF guild has had a 3-1-0 turn and deserves to be watched in the future. 
You never know where this kind of thing can lead.  And let's see, SIDESWIPE fought 
BILL BALOUD and gained 25 points and contributed to CHAOS REAVERS' 2-1-1.  HOOF 
HEARTED has lost to HUNGRY WAIF, falling 18 points, while helping make WIMPS OF PERIL 
a 3-2-0 turn.  Well done, ARKERS, the Duelmaster was this turn's most challenged 
warrior.  Perhaps MISS STEP is not as thrilled, being challenged 4 times.  We should 
ask ODDJOB about the thrill of victory, and what being the new Duelmaster does for a 
warrior, he's now the one to ask.  Can someone confirm a rumor for me?  I hear the 
top team makes their losing fighters do dishes at The Swinging Aardvark until they 
win.  Maybe?   
     Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.' 
Inscrutable, but true.  LADIES IN WAITING has cause to stand tall, as they were 
ARKERS' most avoided team.  A smart manager knows this is a team to beat.  And 
avoiding LADIES IN WAITING more than any other team we find LA PENTARCHIE.  ARKERS, 
are we going to accept, or respect this sort of thing?  In a brave attempt, EMM from 
BONDAGE challenged up 19 points to fight TOBACCO ROSE from the PHOENIX FIRE stable.  
EMM perhaps got his just desserts, seeing as he beat TOBACCO ROSE and ended up with 
17 recognition points.   
     We only live a short time in this world, so why not take a sharp blade, and 
shave it close?  The manager of BLACKTHORN ORCS will not be pleased to learn that 
LAZY BONES, a 2-0-0 fighter, has been killed at the hands of X-FORCE's PSYLOCKE.  
Whatever bright future BILL BALOUD may have had, it's all history now.  The manager 
of LA PENTARCHIE has lost a promising 2-0-0 warrior.  Is it really true that ARKERS 
has more dishwashers per capita that fighters?  Just thought I'd ask...   
     Thought for the day, a new sword shines bright, but the notched sword sings the 
sweetest.  It's been nice chatting with you, until we meet again, keep your swords 
sharp and your hammers heavy.  Until the sun next rises and my pen sets to paper-- 
Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 ODDJOB 3920                  15   7  0   106       BONDAGE (469)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 MELTDOWN 4353                16   3  0   105       X-FORCE (484)
 RANCID WAIF 4413             10   6  0   104       HAPLESS WAIF (515)
 MISS STEP 3978               17  13  0    96       LADIES IN WAITING (115)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 MISS TOOK 4091               12   8  1    90       LADIES IN WAITING (115)
 CLOSED MIND 4429             11   5  0    89       BLACKTHORN ORCS (425)
 HUNGRY WAIF 4349              8   9  1    81       HAPLESS WAIF (515)
 MISS COMMUNE KATE 4118        9   7  0    78       LADIES IN WAITING (115)
 GOLDENEYE 4479                7   2  0    76       BONDAGE (469)
-THOG 4399                     9   9  0    69       WOLFBANE (521)
 LUMBERING WAIF 4346           9   8  0    69       HAPLESS WAIF (515)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-WOLFHOUND 4158               10   4  0    66       DOGPOUND (477)
 HOOF HEARTED 4503             7   3  0    66       WIMPS OF PERIL (504)
 FRENZIED WAIF 4345           10   7  0    63       HAPLESS WAIF (515)
 BORZOI 3983                  10   6  0    59       DOGPOUND (477)
 MISS TREE MEAT 4418           9   2  0    57       LADIES IN WAITING (115)
 SQUIFFY 4490                  9   2  0    57       WIMPS OF PERIL (504)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 ASH 4307                     10   9  1    55       TREE PEOPLE (511)
-REBECCA RAVEN 4308            6   1  0    53       TRIAL BY COMBAT (512)
 L'ORC BLEU 4352               8  11  0    52       LA PENTARCHIE (481)
 JENDAR ILLKEN 4112           12  14  0    50       DYSERAY (456)
 REDWOOD 4304                 11   6  0    46       TREE PEOPLE (511)
 CASTOR BEAN 4442              9   5  0    45       TREE PEOPLE (511)
-BLACK LAB 4265                7   2  0    45       DOGPOUND (477)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 PUSSY GALORE 4467             4   1  0    42       BONDAGE (469)
 CHIKEN HEARTED 4502           5   5  0    41       WIMPS OF PERIL (504)
-SONYA 4397                    7   8  0    40       WOLFBANE (521)
-ANGELA DEATH 4310             4   3  1    39       TRIAL BY COMBAT (512)
-DAMSEL OF DOOM 4309           3   4  1    37       TRIAL BY COMBAT (512)
 MISS CONSTRUED 4419           3   8  0    36       LADIES IN WAITING (115)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 SLICK 4495                    6   5  1    33       LA PENTARCHIE (481)
 PSYLOCKE 4470                 3   4  1    33       X-FORCE (484)
 MATARA WENTTRO 4266           6  10  0    32       DYSERAY (456)
 QUEUE 4549                    5   2  1    28       BONDAGE (469)
 ESTUPIDO 4572                 4   1  0    27       WIMPS OF PERIL (504)
 SIDESWIPE 4585                1   0  1    25       CHAOS REAVERS (520)
 FIRE FLY 4533                 3   0  0    24       PHOENIX FIRE (532)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 POLARIS 4547                  5   2  0    21       X-FORCE (484)
 FAERIE DRAGON 4534            3   2  0    21       PHOENIX FIRE (532)
 WEEDS II 4577                 3   0  0    20       TREE PEOPLE (511)
 TOBACCO ROSE 4529             2   3  1    20       PHOENIX FIRE (532)
 LADY GHOST 4391               3   1  0    19       CHAOS REAVERS (520)
 MARKS CLOAKER 4481            3   2  0    18       DYSERAY (456)
-MOMMA CASKET 4311             2   5  1    18       TRIAL BY COMBAT (512)
 EMM 4588                      1   1  0    17       BONDAGE (469)
 MIST DANCER 4387              4   2  0    16       CHAOS REAVERS (520)
 JAGUARMAN 4532                2   3  0    16       PHOENIX FIRE (532)
 DART 4586                     2   0  0    16       X-FORCE (484)
-CRONUS 4550                   2   1  0    14       WOLFBANE (521)
-WITLESS WAIF 4347             1   3  0    14       HAPLESS WAIF (515)
-KAZANDRA KRUEL 4460           1   0  0    14       TRIAL BY COMBAT (512)
-MORRIGAN 4557                 1   3  1    12       PAGAN MYSTERIES (533)
-CERNUNNOS 4556                2   2  1    10       PAGAN MYSTERIES (533)
-LUGH 4559                     2   2  1     9       PAGAN MYSTERIES (533)
-IRON FIST 4390                2   3  0     9       CHAOS REAVERS (520)
 BAD 2 THE BONE 4583           1   2  0     9       BLACKTHORN ORCS (425)
-GORM 4488                     1   5  0     8       WOLFBANE (521)
 MOTEL DU LAC 4580             1   2  0     7       LA PENTARCHIE (481)
 GRYPHOS 4582                  1   1  0     7       PHOENIX FIRE (532)
 MAPLE-WOOD 4587               1   0  0     6       TREE PEOPLE (511)
-CHOW 4552                     0   2  0     6       DOGPOUND (477)
-CALLIECH 4558                 0   4  0     4       PAGAN MYSTERIES (533)
-BRIGID 4555                   0   4  0     4       PAGAN MYSTERIES (533)
 DUSTY 4579                    0   2  0     2       DYSERAY (456)
 NIGHT THORN 4596              0   1  0     1       BLACKTHORN ORCS (425)
 V.BALTIMORE-'W.BALT 4598      0   1  0     1       LA PENTARCHIE (481)
 G. WHIZ 4594                  0   1  0     1       WIMPS OF PERIL (504)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
DEAD ORC 4595          0  1 0 BLACKTHORN ORCS 425   WURM KIN 411          235 NONE    
LAZY BONES 4584        2  1 0 BLACKTHORN ORCS 425   PSYLOCKE 4470         235         
BIG BAD BUBBA 4575     0  1 0 BLACKTHORN ORCS 425   MORRIGAN 4557         232 REVENGED
THORNWOOD 4589         0  1 0 BLACKTHORN ORCS 425   CERNUNNOS 4556        234         
POODLE 4517            2  2 0 DOGPOUND 477          TOBACCO ROSE 4529     232 REVENGED
WESTIN MO 4452         2  5 0 DYSERAY 456           QUEUE 4549            231 NOT REVE
BILL BALOUD 4581       2  1 0 LA PENTARCHIE 481     SIDESWIPE 4585        235         
WEAPON 1 4591          0  1 0 X-FORCE 484           DARK CHAMPION 408     235 NONE    

                                     PERSONAL ADS

Closed Mind -- Perhaps if you had an open mind, you would in fact see that there are
ways for up & coming youngsters to topple wily vets. -- Miss Step

Rancid Waif -- I have to say I am impressed.  I thought you would be easy to beat,
but I was... -- Miss Took

Sonya -- Please don't use my own weapons against me in a fight.  It's not
particularly effective for your style. -- Miss Tree Meat

Slick -- I guess I just bang my head against the wall because it feels better when I
stop. -- Miss Construed

Miss Step -- You wicked girl, no one would believe that. -- Melt Down

Miss Commune Kate -- I think you got my skill learns and I got yours. -- Melt Down

Tobacco Rose -- Thank you; I just think I look so cool with a blade. -- Polaris

Estupido -- I think you took me close to my limit.  I would say good fight but I
don't think we could call that fighting. -- Polaris

Queue -- We can try that again in about two years. -- Psylocke

Squiffy -- That new weaponsmith has a lot to learn....  *sigh* -- Pussy G

Gryphos -- Ugly first round for me; poor match up and poor training.  At least you
got a victory! -- Emm

Hoof Hearted -- Good challenge.  I'll not be using that weapon again in a hurry! --

Psylocke -- Maybe a little armour would help you?? -- Queue

Chicken Hearted -- I am a long and slow fighter; the more I sweat the oil and slow
down, the more the other fighters slips. -- Castor Bean

19 August 2003
     Citizens of Ghea (only the ignorant fail to note Lirith Kai is not in Alastari),
no new day is rising, but the sun is setting on just another beautiful evening.
While you were sleeping, an irksome rabble has entered the always fair Aruak City.
Of course they fought alongside our warriors, most not so treasured, as all
gladiators do.  They drank with themselves, and slept with themselves.  Whether they
had masks, who cares.
     Warriors, don't be afraid.  For years Aruak has been one of the safest cities in
Ghea, and that custom has been continually cultivated, and will continue to be by
those who have called it home for years and those who live, fight, and die by the
same ethics.  There is no contest, nor has there ever needed to be one for many
years.  A conflict of personalities has arisen, and the city has been 'invaded' by
     Any rules that are annouced will be purely for the joy of the lemmings' own
little world.  Those who are being targeted have no interest in participating except
to defend the integrity of an arena that is different from others.  Whether you
choose to come to Aruak, do it for your own reasons, not theirs.
    Competing in Aruak City has never been for the faint of heart or the weak willed.
Combat is combat, wherever you go.  Blood will flow as always, and now many innocents
will be caught in the middle, but those who defend Aruak's traditions never target
those who bring respect of Aruaki customs with them to our home.
    So ignore the private ranting announcement brought by the stuporous
Frothingsloshers.  If you choose Aruak City, do not choose it for an unsanctioned and
bogus 'contest', choose it for the tradition.  Choose it because Aruak is different.

Defenders of Aruak

25 August 2003
To any that care -- The CDC is back; our current roster is:
     Malaquar -- Minion of Guardian
     Pip the Troll -- Burly Enforcer Type
     mouse -- Official Sneaky Bastard
     Papa Bear -- Elder Statesmen
                     The Sealer says, "Hi, I'm the dealer."
                     Papa Bear says, "It's not my f****n fault."
Guardian -- Paper Figurehead

9 September 2003
WE'RE LOOKING FOR A FEW GOOD MANAGERS!  If you think you have what it takes to match
wits and blades with some of the best managers in Alastari, then WE WANT YOU!  The
Tournament Of The Golden Scrod #4 will begin in Aradi (DM 60) the turn after the Fall
Mail-In.  It's not too late for you to sign up.  I realize that many of you may be
hesitant after seeing that myself and Hombre have teamed up again, but we'll try to
take it easy on you guys a little bit.  For more information on T#%S IV, please
contact me at ganolus@aol.com.  We're looking for a few good managers...the few, the
proud, the TOGS!

-- Ganolus Oakleaf, T#%S IV Commish

                                  LAST WEEK'S FIGHTS

DEAD ORC was butchered by WURM KIN in a 1 minute bloody Dark Arena fight.
WEAPON 1 was dispatched by DARK CHAMPION in a 1 minute Dark Arena battle.
GOLDENEYE handily defeated ASH in a 1 minute one-sided Challenge match.
SQUIFFY outwaited L'ORC BLEU in a popular 9 minute gory master's Challenge brawl.
MISS COMMUNE KATE was demolished by RANCID WAIF in a 1 minute Challenge competition.
JENDAR ILLKEN was overpowered by LUMBERING WAIF in a 1 minute Challenge struggle.
MISS CONSTRUED devastated JAGUARMAN in a 1 minute one-sided Challenge competition.
CHIKEN HEARTED handily defeated POLARIS in a 4 minute gruesome uneven Challenge melee.
EMM won victory over TOBACCO ROSE in a 2 minute Challenge fight.
ESTUPIDO unbelievably bested FAERIE DRAGON in a slow 13 minute gory Challenge duel.
LAZY BONES was executed by PSYLOCKE in a popular 1 minute one-sided Challenge melee.
GRYPHOS was outlasted by DART in a 12 minute amateur's Challenge competition.
MISS STEP was subdued by ODDJOB in a popular 3 minute bloody master's Title match.
MELTDOWN unbelievably bested CLOSED MIND in a popular 3 minute bloody expert's fight.
HOOF HEARTED lost to HUNGRY WAIF in a exciting 1 minute fray.
FRENZIED WAIF was devastated by MISS TOOK in a 1 minute gory mismatched brawl.
REDWOOD beat QUEUE in a exciting 4 minute match.
MATARA WENTTRO was overpowered by BORZOI in a 1 minute bloody one-sided match.
MISS TREE MEAT bested SLICK in a 1 minute contest.
PUSSY GALORE overpowered MIST DANCER in a 2 minute uneven fight.
CASTOR BEAN demolished CAPTURED ORC in a 4 minute uneven bout.
FIRE FLY vanquished DUSTY in a 1 minute mismatched fray.
MARKS CLOAKER luckily beat MOTEL DU LAC in a 2 minute gory novice's match.
WEEDS II viciously subdued G. WHIZ in a dull 7 minute gory novice's match.
BILL BALOUD was assassinated by SIDESWIPE in a 1 minute uneven match.
LADY GHOST beat V.BALTIMORE-'W.BALT in a 2 minute beginner's duel.
BAD 2 THE BONE luckily beat STRAY CATMAN in a 3 minute bloody novice's fray.
MAPLE-WOOD won victory over NIGHT THORN in a 2 minute gory novice's bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|TOTAL PARRY                     10         TOTAL PARRY       56 -  31 -  2      64  |
|STRIKING ATTACK                  8         WALL OF STEEL     18 -  15 -  0      55  |
|LUNGING ATTACK                   8         SLASHING ATTACK   23 -  24 -  1      49  |
|AIMED BLOW                       7         STRIKING ATTACK   49 -  53 -  9      48  |
|SLASHING ATTACK                  5         LUNGING ATTACK    32 -  35 -  1      48  |
|BASHING ATTACK                   4         AIMED BLOW        32 -  40 -  0      44  |
|PARRY-LUNGE                      3         BASHING ATTACK    22 -  30 -  2      42  |
|WALL OF STEEL                    3         PARRY-STRIKE      11 -  16 -  2      41  |
|PARRY-STRIKE                     2         PARRY-LUNGE       13 -  19 -  1      41  |
|PARRY-RIPOSTE                    2         PARRY-RIPOSTE      8 -  16 -  1      33  |

Turn 235 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

BASHING ATTACK     4 -  0     STRIKING ATTACK    3 -  5         4  LUNGING ATTACK 
AIMED BLOW         6 -  1     WALL OF STEEL      1 -  2         2  BASHING ATTACK 
TOTAL PARRY        7 -  3     LUNGING ATTACK     2 -  6         1  WALL OF STEEL  
PARRY-LUNGE        2 -  1     PARRY-RIPOSTE      0 -  2         1  TOTAL PARRY    
PARRY-STRIKE       1 -  1     SLASHING ATTACK    0 -  5         1  AIMED BLOW     
                                                                1  SLASHING ATTACK
                                                                1  STRIKING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    ODDJOB 3920                15   7  0  106 BONDAGE (469)
TOTAL PARRY      MELTDOWN 4353              16   3  0  105 X-FORCE (484)
AIMED BLOW       RANCID WAIF 4413           10   6  0  104 HAPLESS WAIF (515)
LUNGING ATTACK   MISS STEP 3978             17  13  0   96 LADIES IN WAITING (115)
BASHING ATTACK   MISS TOOK 4091             12   8  1   90 LADIES IN WAITING (115)
SLASHING ATTACK  CLOSED MIND 4429           11   5  0   89 BLACKTHORN ORCS (425)
STRIKING ATTACK  GOLDENEYE 4479              7   2  0   76 BONDAGE (469)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is MISS STEP 3978.  The most popular warrior this turn 
was MISS STEP 3978.  The ten other most popular fighters were CLOSED MIND 4429, L'ORC 
4580, MAPLE-WOOD 4587, RANCID WAIF 4413, and EMM 4588.

The least popular fighter this week was DART 4586.  The other ten least popular 
fighters were ESTUPIDO 4572, G. WHIZ 4594, POLARIS 4547, GRYPHOS 4582, SQUIFFY 4490, 
BAD 2 THE BONE 4583, WEEDS II 4577, DUSTY 4579, MIST DANCER 4387, and SLICK 4495.

The following warriors will travel to ADVANCED DUELMASTERS after next turn:

ODDJOB (8-3920) BONDAGE (469)

                                FACE-TO-FACE XXXII

     Our next Winter Face-to-Face will be held on Martin Luther King weekend, Friday 
through Sunday, 16-18 January 2004, at the Embassy Suites in Tempe, Arizona (4400 S 
Rural Rd).  Room rates are $119.00 per night, 1-2 occupancy, which includes breakfast.  
The rooms are blocked.  The reservations number is 480-897-7444; tell them you're with 
the "Reality Simulations Face to Face Convention" block.  Our room block will be 
released in mid-December, so please make sure you reserve your room before then.
     There is a free shuttle to the airport, as well as free parking.  The hotel is 
located down the freeway in Tempe.  All rooms have high speed internet (for an extra 
charge).  There is a fitness center, jacuzzi, and pool, and of course a bar and 
restaurant inside the hotel.  And there's Denny's right across the street.  Look for 
transportation info in the tournament information sheet.
     The tournament information sheet/strategy sheet should be out sometime in late 
November/early December. 
     If you haven't been to a Face-to-Face before, you're overdue.  If you have, 
you'll be back.  Don't miss this one, it'll be a blast!  See you there! 

                                          -- Green Eyes and the RSI Staff