DUELMASTERS NEWSLETTER Date : 02/26/2004 Duedate: 03/24/2004 ARKERS ARENA DM-8 TURN-242 This Weeks Top Honors THE DUELMASTER IS CLOSED MIND BLACKTHORN ORCS (425) (8-4429) [16-6-0,131] Chartered Recognition Leader Unchartered Recognition Leader CLOSED MIND KOOL GREEN BLACKTHORN ORCS (425) ENTENTER (534) (8-4429) [16-6-0,131] (8-4568) [4-2-0,25] Popularity Leader This Weeks Favorite MONGOOSE SPRITE A.K.A. (346) PHANTOM FORCES 2 (400) (8-2663) [14-16-0,70] (8-4600) [3-4-0,33] THE CURRENT TOP TEAM LA PENTARCHIE (481) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. TEN TON TOGAS (536) 89 2. BLACKTHORN ORCS (425) 49 Z GLADIATORZ (519) 3. SMITHSONIAN (245) 42 Unchartered Team 4. LA PENTARCHIE (481) 18 5. TREE PEOPLE (511) 17 ENTENTER (534) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 Z GLADIATORZ (519) 47 25 0 65.3 1/ 3 LA PENTARCHIE (481) 10 4 0 2- 2 LETHAL JUSTICE (375) 61 38 1 61.6 2/ 1 X-FORCE (484) 9 6 0 3/ 5 SMITHSONIAN (245) 483 323 13 59.9 3/ 5 SMITHSONIAN (245) 7 4 0 4/ 4 BLACKTHORN ORCS (425) 237 162 22 59.4 4/ 2*ENTENTER (534) 7 4 0 5/ 6 PHOENIX FIRE (532) 26 20 1 56.5 5/ 6 PHANTOM FORCES 2 (400) 7 6 0 6/ 0 TEN TON TOGAS (536) 93 73 6 56.0 6/ 0 TEN TON TOGAS (536) 5 0 0 7/ 7 LA PENTARCHIE (481) 140 112 3 55.6 7/ 4 PHOENIX FIRE (532) 5 4 0 8/ 9 HAPLESS WAIF (515) 51 49 1 51.0 8/ 7 Z GLADIATORZ (519) 5 7 0 9/11 TREE PEOPLE (511) 51 59 1 46.4 9/ 9 A.K.A. (346) 5 10 0 10/12 PHANTOM FORCES 2 (400) 77 92 7 45.6 10/ 8 HAPLESS WAIF (515) 4 8 0 11/13 A.K.A. (346) 67 82 6 45.0 11/13 TREE PEOPLE (511) 3 6 0 12/14 X-FORCE (484) 91 115 7 44.2 12/11 BLACKTHORN ORCS (425) 3 12 0 13/10*ENTENTER (534) 9 14 0 39.1 13-12 LETHAL JUSTICE (375) 1 0 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT ARENA WARS The Disclaimer: Allow me to preface this by saying, I am privy to no special information and I have not spoken to anyone at RSI about this idea. So I don't know how much or if any of the following is even possible. I thought it better to throw the idea around with the players and see how they would feel about it, before I brought it up to RSI. I have bounced it around the Cartel news group and gotten a positive response. I could have put it on the Duelgroup, but I'm not a member anymore and I thought it better that it actually be discussed in the newsletter than on the internet, because not everyone is in the duelgroup or even online. I have been on hiatus for a while and am returning to DM. I am arranging to get my team in Arena #8 back from my son, so I do have an interest in my own idea. The Idea: That said, without further ado the grand arena combining fiasco idea a.k.a. Arena Wars. I was looking around the various newsletters on the Terrablood site. When I noted that only eleven teams ran in arena 8, I was checking out an arena that my son likes, arena #39, and noted only 5 teams ran in there. I noted that the two arenas ran only 2 days apart which got me thinking. I found, that what was once my second DM home, (Chimlevtal 31 is my home) #50 Snowbound, had only 6 teams run that turn. So, let's play what if? What if the three arenas, all slow, each representing a different political affiliation could be combined. For a year the 3 arenas would alternate hosting the games. Records are kept. Regional competition is encouraged. Perhaps a team from one region could claim affiliation with another. I might very well choose to fight for Free Blades even though my team is from Arkers. Perhaps that might make the Andorians view me as a traitor, which might be fun too! At the end of a year the region with the highest win percentage would win the honor of hosting the arena for the next year. The Duelmaster Title: I would object to one gladiator being declared Duelmaster over two other standing Duelmasters, so I would propose a two turn playoff for the title containing the three Duelmasters and the Highest recognition contender of the three arenas. The highest recognition Duelmaster vs. the contender and the Duelmaster #2 vs. Duelmaster #3 in combined turn #1. The winners in round one play off for the title in round. Pretty simple! Pretty fair! Finally: I think this idea might be workable, though the actual process of moving the teams from one arena to the next would probably be accomplished by simply renaming an arena every month. The combined arena for the month I looked at would look like this: 18 lungers, 18 total parries, twelve strikers, 9 slashers, 9 walls of steel, 8 bashers, 8 aimed blows, 7 parry ripostes, 6 parry strikers and 5 parry lungers. It would make for an interesting arena. (Too many tps for my tastes, but interesting.) Further, it would make for a lot more interesting play than another round of arena closures. A Last Word: I am not privy to any information concerning any further arena closures, so nobody panic. I just thought this sounded like a fun idea to put some life back into some near comatose arenas. I brought this idea up to you, the players, first to see get your input, so don't be too angry with me. I will be watching the newsletters for your response or if anyone wants to cuss me out in a more immediate manner you could email me at zartchi@yahoo.com By The Jimbo -- founder of the Vendetta Cartel + ]H[ + ---:--- + ]H[ Out of the Past #3 ]H[ + ---:--- + ]H[ + Valamantis: Hallie O'Dene did not stay in Valamantis. She hadn't been able to get an audience with the ruler of the city-state, Garlor Shanmarrik, and the clerk to whom she had given her warning had been...disbelieving. Had, in fact, threatened her with imprisonment if she "stirred up unrest." A very proper bureaucrat, he'd been. Hallie considered slicing off his ears and nailing them to the wall, or possibly nailing the man's ears to the wall without slicing them off, but such action would serve no purpose but to express her anger, so she didn't. There really wasn't any point in that. She gave her warning to Arenamistress Sitalva, who was at least polite, and then went on her way. Carefully circling wide around the ruins of Old Valamantis and ghosts of the ancient city that came and went unstably above them. The people of Valamantis, in the person of the Lord's clerk, had chosen to ignore her warning, and there were others she had to find and warn, others who might listen. Arenamistress Sitalva did not exactly believe Hallie's warning about the danger from the Bloodgames, but she didn't disbelieve, either. She had already seen the mirage-like ancient towers above the bloody ground. She had seen those ghostly towers before, after other Bloodgames, had accepted them as a normal illusion there. Maybe she needed to re-think "normal." She couldn't imagine anyone resurrecting Old Valamantis for any kind of GOOD reason. The oldest levels of the city were Folstrom. And saturated with dark magic. Mordant: Mordant was like a stirred up hive of bees, full of activity, and hostile to any stranger who had the misfortune to get in the way. She guessed that she wouldn't have any more luck getting in to see Queen Talissen of Mordant than she had in Valamantis. Which was frustrating, since it was a serious warning she had to deliver. Well, she hadn't expected this to be easy.... After a moment's thought, she headed straight for the arena, bypassing the palace entirely. There would be people who'd listen to her at the arena, because she was one of them. Kakar was arenamaster in Mordant, she'd met him once. A grim man, but who wouldn't be if they had to live in Mordant? She avoided looking at the pitted black stone that most of the city was built of, and the windowless architecture. The Mordanti were a grim people all around. The arena was seething with activity and speculation, though it wasn't fight day. Rumors were flying; before she managed to locate the arenamaster, Hallie heard seven different versions of "an attack on the Queen!" which had been foiled by a gladiator, or maybe more than one gladiator, or maybe it had been made by a gladiator, or only reported by a gladiator, or.... The attack on the Queen, if it had happened at all, was the main topic, but there was a froth of other rumors in the background: monsters in various likely or unlikely places, out in the swamp, down in Valamantis, in the Syrinwald lake, or up in the mountains. A war that might or might not be happening between two different kingdoms in the south, and even the supposed participants kept changing--Trocar, Rocanis, Xochithlan, the wild Rirorni. Banditry around Tricorus; she shrugged that one off. There was always banditry around Tricorus. Arenamaster Kakar was closeted with a sober looking man, tall for a Kannar, and richly dressed. Kakar didn't actually refuse to listen to Hallie, but he made it clear that he didn't have much time to spare. Hallie shrugged. The way things had been going since she'd set out to spread the warning, his attitude was no surprise. She wondered in passing whether Khaldren could have managed some kind of spell that made people unwilling to listen. Not that it mattered at the moment. "I bring word of a powerful wizard who has come out of the past to spread disaster in our time," she began. "He is a wizard from drowned Krael, and he claims the intention to resurrect Celestinvael and other lost cities and build a new empire in Alastari." The tall man leaned forward, suddenly frowning. "Celestinvael is five hundred years dead," he stated. "How can this be 'resurrected'?" Celestinvael was also, Hallie knew, the closest of the dangerous ruins to Mordant, unless you counted Old Valamantis--which Khaldren hadn't mentioned. "I'm no wizard," she answered. "I don't know. But he stated his intention to use 'blood magic' to do it, which he believes will work even with the Arcanum in flux." She shrugged. "I don't know about magic, but he seemed confidant, and I saw him work spells of great power." "No doubt we've mages around who can confirm or deny this possibility," the tall man said. "I will carry the warning to Queen Talissen and set our magicians to work." Seeing her surprise, he added, "I am Allech Rabo, Her Majesty's Herald. I have the authority to take these steps." "Good! You might pass word to Valamantis, too--I couldn't get to see anyone but a damned clerk. If it's blood magic at work, well, there was a lot of blood spilled in Old Valamantis just over a month ago--" "Mordan!" The Herald leaped to his feet. "The Bloodgames! If blood magic still works, then the danger is extreme! I must go to the Queen at once!" "And I will speak to the gladiators of this city about the dangers ahead," Kakar said when the Herald had gone. "Doubtless they will be called upon to take arms against enemies of Mordant." Iaye: The first ground tremors made people uneasy, but no more than that. There had been small earthquakes for months now, mostly centered on Seam and its underground disturbances. They posed no threat to the island, except in the case of those boats who were just coming into the docks when tremor-waves hit. And even that...the sailors of Iaye were skilled, and they had learned to deal with it. But the mild tremors didn't stop, they were replaced by serious jolts, and the ground underfoot shivered like jelly in a bowl. All the sailors who could took their ships out of the harbor and around the island toward the center of the Trier. No one wanted to get caught by a bigger wave than usual and shoved onto a rocky shore. Once the ships were safely away from the land, alarm turned to eager speculation. Did this herald new geysers for Seam? Would a volcano erupt and destroy the town entirely? Bets were placed. After all, Seam wasn't THEIR town.... Or maybe this quake would strike a little closer to home, like the one that had cracked open the Ogre's Tomb in Point. That thought sobered people. There had been...things in the Tomb, and it had taken all the warriors who could reach Point to deal with them. What else might be down there, to be released by a fresh earthquake? They didn't really want to know. Most of the ships were strung out parallel to the coast north of Point and Iaye. Far enough apart not to damage each other if something went wrong, close enough to pass messages along. The message that came up from the southern end of the line near sunset was unexpected, and more than a little alarming. Everyone knew there were ruins under the lake between Point and the island of Iaye. But nobody had expected them to rise. And none of the half-remembered stories of Krael made people happy about the great city's reappearance. SPY REPORT Good day, in ARKERS a quiet thief gets rich, but a quiet spymaster gets poor. So bring me ale and harken to my tidbits of news. It seems the training can make the difference, as X-FORCE is pushed out of top team by LA PENTARCHIE, who came from 3rd with a 4-1-0 this turn. The SMITHSONIAN guild has had a 3-1-0 turn and deserves to be watched in the future. You never know where this kind of thing can lead. And let's see, AARNS fought ZIG ZAG and gained 28 points and contributed to TEN TON TOGAS' 5-0-0. ZIG ZAG has lost to AARNS, falling 22 points, while helping make Z GLADIATORZ a 2-1-0 turn. Well done, ARKERS, the Duelmaster was this turn's most challenged warrior. Perhaps CLOSED MIND is not as thrilled, being challenged 4 times. GREY FOX challenged for the Duelmastership this turn, attempting to dethrone BLACKTHORN ORCS' warrior. The attempts to dethrone the Duelmaster have failed, and CLOSED MIND remains ARKERS' top warrior for another turn. Can someone confirm a rumor for me? I hear the top team makes their losing fighters do dishes at The Warty Toad until they win. Maybe? I tell you, a green quarterstaff lasts longer than a seasoned sapling. A basher friend of mine assures me this is true. HAPLESS WAIF has cause to stand tall, as they were ARKERS' most avoided team. A smart manager knows this is a team to beat. And avoiding HAPLESS WAIF more than any other team we find Z GLADIATORZ. ARKERS, are we going to accept, or respect this sort of thing? TOM SAWYER from SMITHSONIAN took a risk this turn by bravely challenging up 36 points in a challenge against MELTDOWN. And whaddya know, TOM SAWYER beat MELTDOWN, and the fighters of SMITHSONIAN were last seen lifting frothy pints of ale in honor of TOM SAWYER's 21 point gain. A coward dies a thousand deaths, a brave man only once. Wise men know this to be true. Is it really true that ARKERS has more dishwashers per capita that fighters? Just thought I'd ask... Thought for the day, a new sword shines bright, but the notched sword sings the sweetest. It's been nice chatting with you, until we meet again, keep your swords sharp and your hammers heavy. Until the sun next rises and my pen sets to paper-- Alarond the Scribe DUELMASTER W L K POINTS TEAM NAME CLOSED MIND 4429 16 6 0 131 BLACKTHORN ORCS (425) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME L'ORC BLEU 4352 15 11 0 101 LA PENTARCHIE (481) TOM SAWYER 4281 9 4 0 100 SMITHSONIAN (245) AARNS 4622 16 14 3 97 TEN TON TOGAS (536) RANCID WAIF 4413 14 9 0 97 HAPLESS WAIF (515) GREY FOX 2880 14 10 1 93 A.K.A. (346) CHAMPIONS W L K POINTS TEAM NAME NIGHT BLACK 3174 15 19 0 87 PHANTOM FORCES 2 (400) ZZZZ'S 4381 15 4 0 87 Z GLADIATORZ (519) -MURDER-MEX 3016 15 4 0 85 LETHAL JUSTICE (375) FRENZIED WAIF 4345 12 12 0 82 HAPLESS WAIF (515) DREAM STEALER 3576 8 4 0 78 PHANTOM FORCES 2 (400) ZIT 4385 11 2 0 77 Z GLADIATORZ (519) HUNGRY WAIF 4349 9 15 1 77 HAPLESS WAIF (515) ZIG ZAG 4384 13 5 0 72 Z GLADIATORZ (519) MONGOOSE 2663 14 16 0 70 A.K.A. (346) CHALLENGER ADEPTS W L K POINTS TEAM NAME -FULL PLATE 3135 10 2 0 62 LETHAL JUSTICE (375) -MRS MURDERMEX 3066 10 4 0 61 LETHAL JUSTICE (375) REDWOOD 4304 14 8 0 57 TREE PEOPLE (511) -FIRE FLY 4533 6 0 0 57 PHOENIX FIRE (532) ADEPTS W L K POINTS TEAM NAME TOBACCO ROSE 4529 6 6 1 53 PHOENIX FIRE (532) -RICHARDTHELIONHEART 4023 9 11 1 52 SMITHSONIAN (245) HAMMURABI 4219 7 5 0 50 SMITHSONIAN (245) -ZIP 4383 7 6 0 48 Z GLADIATORZ (519) PSYLOCKE 4470 5 7 1 45 X-FORCE (484) CASTOR BEAN 4442 11 8 0 44 TREE PEOPLE (511) DART 4586 8 0 0 42 X-FORCE (484) -ZYCONIAN 3201 5 2 0 41 LETHAL JUSTICE (375) HELEN OF TROY 4603 4 1 0 41 SMITHSONIAN (245) -WITLESS WAIF 4347 2 3 0 39 HAPLESS WAIF (515) FALCON 3422 5 5 0 34 A.K.A. (346) CHALLENGER INITIATES W L K POINTS TEAM NAME POLE CAT 3111 6 9 1 33 A.K.A. (346) CHALLENGER INITIATES W L K POINTS TEAM NAME JULIANA 4618 5 1 0 33 TEN TON TOGAS (536) SPRITE 4600 3 4 0 33 PHANTOM FORCES 2 (400) ZABABA 4633 3 0 0 33 PHOENIX FIRE (532) POLARIS 4547 7 6 0 31 X-FORCE (484) JAGUARMAN 4532 6 6 0 30 PHOENIX FIRE (532) LUXOR 4619 3 4 0 30 TEN TON TOGAS (536) KOOL GREEN 4568 4 2 0 25 ENTENTER (534) -GRYPHOS 4582 2 2 0 24 PHOENIX FIRE (532) INITIATES W L K POINTS TEAM NAME WEEDS II 4577 4 3 0 23 TREE PEOPLE (511) MOTEL DU LAC 4580 5 5 0 20 LA PENTARCHIE (481) MAPLE-WOOD 4587 3 3 0 20 TREE PEOPLE (511) V.BALTIMORE-'W.BALT 4598 3 5 0 20 LA PENTARCHIE (481) ROMULUS 4616 1 0 0 20 TEN TON TOGAS (536) JEALOUSY 4652 1 0 0 14 PHANTOM FORCES 2 (400) L'AUBERGISTE 4614 3 1 0 13 LA PENTARCHIE (481) JUPITER 4637 1 0 0 13 TREE PEOPLE (511) -RETRO ACTION 4635 1 0 0 13 ENTENTER (534) TITILLUS 4617 1 0 0 13 TEN TON TOGAS (536) AUJARD 4639 2 0 0 11 LA PENTARCHIE (481) BASILISK 4659 1 0 0 10 A.K.A. (346) -KANAGE FETIA 3279 2 1 0 9 LETHAL JUSTICE (375) LUKE 4566 2 3 0 9 ENTENTER (534) DAN 4569 1 3 0 6 ENTENTER (534) BEAM 4565 1 3 0 6 ENTENTER (534) LADY MACBETH 4627 0 2 0 6 SMITHSONIAN (245) SHRIEK 4651 0 1 0 1 PHANTOM FORCES 2 (400) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? BAD 2 THE BONE 4583 3 6 0 BLACKTHORN ORCS 425 ARENAMASTER SHERO 407 242 NONE NIGHT THORN 4596 2 5 0 BLACKTHORN ORCS 425 ARENAMASTER SHERO 407 242 NONE FAILED FOOL 4636 0 3 0 BLACKTHORN ORCS 425 ARENAMASTER SHERO 407 242 NONE ROSE GROWN 4638 0 3 0 BLACKTHORN ORCS 425 SHEWISH GIANT 405 242 NONE BUGLER 4567 0 3 0 ENTENTER 534 RINSAD SEBINSKI 4606 239 HERBERT LE VERT 4604 2 1 0 LA PENTARCHIE 481 POLE CAT 3111 239 JUST REV WEAPON 3 4611 2 3 0 X-FORCE 484 DARK CHAMPION 408 242 NONE PERSONAL ADS Blackthorn Orcs -- Thanks for the 3-0 last turn. I'd rather be lucky than good! -- Highlander Congratulations to the Closed Mind Orc, Slugbait's newest Duelmaster. Hubba! -- Curator of Smithsonians What, he only rates a single "hubba"? *grin* -- Ed. Tobacco Rose -- I learned that parrying from my "wax on-wax off" experience painting the fence. Wanna help? -- Tom Sawyer Meltdown and Lumbering Waif as Lord Protectors? Very well deserved. Salute! -- Curator and All The Smithsonians Hungry Waif -- I will be very, very careful with you in the future. -- Tom Sawyer Dream Stealer -- You very impressively stole mine! Well done! An eye for an eye, a.... -- Hammurabi Psylocke -- Finally I found someone I could take out my stress on! -- Richard The Lionheart Waif -- You may be witless, but you certainly aren't winless. You took me to the cleaners. (To Troy and back!) -- Helen of Troy Aujard -- Out, out brief candle! Life is but a walking shadow.... -- Lady Macbeth The Z Gladiatorz apologize for their lousy performance last round. They will improve or else be zilched! -- Mr. Zee Zyglot quacked out on us. The fowl was unworthy! 5-13-5-15-10-15-21 aimer with little damage, minimal ability, and few wins. -- Mr. Zee Savant -- Thanks for all the help, but...I have had more luck than skill. So...I'd rather be lucky than good! -- Highlander (mgr. of Ententer) Zip -- I really don't want to find out how much damage you can do with your main weapon. -- Tobacco Rose Weapon 3 -- I am not at all used to seeing a gladiator a half-foot shorter than myself; you are feisty enough for it though, so keep it up. -- Zababa Falcon -- Am I impressed! I never got the slightest chance to get the initiative back from you. -- Jaguarman Zzzz's -- Challenging me is not good for your record, I wouldn't do it again if I were you. -- Night Black Hammurabi -- The tables were turned this time, my friend. I am getting much better at this boxing thing.... -- Dream Stealer Dart -- Did I ever tell you that I detest skum? Next time you won't be so lucky as to catch me by surprise. Death to skum! Hoozah! -- Sprite 25 February 2004 Readers, and especially those who volunteered warriors -- My apologies for the sudden lack of episodes. I've been sick, but expect to be back at the keyboard soon. -- the Scribe 3 March 2004 MONGO'S MARDI GRAS MADNESS DUELMASTERS AUCTION Mongo, aka Matt McIntosh and ex-Warden of the Dark Circle, is auctioning off his entire collection of Duelmasters warriors and stables. Don't miss out on this chance to own some fantastic warriors! There are ADM warriors available in every class from Primus to Freshmen, as well as over a dozen Basic stables. Does a Slasher with +4 attack, +4 decisiveness, +3 initiative and +2 riposte sound good? How about a Lunger who received the benefit of a TC prize, has TVed three times after graduating--and still hasn't maxed out his skills!? How about a Striker in the Freshmen class who has decisiveness for a favorite learn and the MAUL for a favorite weapon!? Or perhaps you prefer playing in Basic. Then how does a stable with four Adept class warriors who have a combined record of 41-19-9 sound? Or maybe a stable with three 21-Will warriors? Or perhaps a stable with four Initiates and a Rookie who have a combined record of 23-6-1? The quality of the lots is excellent. All you need to view and bid on the lots is go to: http://members.aol.com/jvmerlino/mardigras.html If you want to be on the mailing list to receive regular updates on the auction, just send an e-mail to JVMerlino@aol.com. Merlin, aka John Merlino and also an ex- Warden of the Dark Circle, will be running this auction for me. I just moved to New Orleans and am likely currently stumbling around the French Quarter...because it's Mardi Gras! So I have named my auction in honor of this occasion. The auction will start on Saturday, March 13th, 2004, and will continue for several weeks. But you should get your bids in early if you want your best chance at owning any of these fantastic warriors and stables. Many thanks to all for your interest and your bids, Mongo 5 March 2004 Style Masters Symposium Hosted by Hammer The years have slipped by and many DM Managers have come and gone since the last Hammer's Handbook was compiled and printed. There is now a stirring within me to begin writing and editing yet another Handbook with a distribution date sometime in 2005. This Handbook will be made available via Email with a possibility of burning the info to a CD for distribution. Special arrangements will be made to provide the information via printed page to those contributors who are serving sentences behind bars. The working title of this new Handbook is "Style Masters Symposium Hosted by Hammer". Distribution of this Handbook is projected to be MAINLY for those DM Managers who contribute information/articles to Hammer by June 2004. Informative and entertaining articles should focus on insights regarding Any or All 10 Style Masters for both the Basic and ADM arenas as well as Tourney competition. Articles focusing on Weapons/Armor are also encouraged for inclusion. Whether you are a Newbie Manager without a clue or a Jaded Veteran; everyone has discovered something about this gaming experience that is both Insightful and Entertaining. Email Your Articles to HammerDM@fastermail.com or send them via Diplo to either Flower Hammerz (372) in DM 28 or Casino Hammerz (576) in DM 33. Length and Content of the Style Masters Symposium Hosted by Hammer will be Determined by the Quality and Quantity of Contributors Combined with the Literary Efforts of Hammer who is currently overseas for an indefinite period of time. Articles Contributed for this Project should be of Sufficient Length and Content to Warrant being Included to Receive the Finished Document when Hammer has completed this literary work to His satisfaction. Managers contributing articles are also requested to include a DM Bio of Themselves along with any Notable Successes and/or Failures during Their DM Career in Basic, ADM and/or Tourney Play. A listing of Active Stables would also be Helpful for Anyone Seeking to Reply to Contributors via Diplo, Email or Snailmail. May Your Blades Be Sharp And Your Wits Sharper! -- Hammer of Flower Hammerz (372) DM 28 and Casino Hammerz (576) DM 33 18 March 2004 St. Valentine's Day Massacre Update We are pleased to announce that the kLk sponsored St. Valentine's Day Massacre kill contest in DM 36 is off to a great start. We are also pleased to announce that in addition to the 10 team rollups we are also able to offer the renaming of a dark arena warrior as a prize to the manager with the most kills. The contest is only 2 turns old and is still wide open. There are currently 5 managers tied with one kill each. Anything can still happen so hurry up and get into the arena. On a personal note, no other alliances have entered the arena in force to challenge the kLk dominance. We were expecting The Firm to put up a fight for their supposed home arena. But, they were a no show. Guess they proved what they are really made of. *evil grin* Perhaps another alliance would like to step in to give us a challenge. We are throwing down the gauntlet. Perhaps the Chaos Inc. boys I keep hearing about would like to step in and challenge the kLk for arena dominance. If you don't show up, Chaos, don't feel bad. FAR better managers than you have been invited into Jhans but have chosen to pass on the offer. So if you consider yourself worthy to compete, like fierce competition, and enjoy arenas where the personals are as fierce as the fighting, come visit JHANS DM 36. We're already planning our next contest, "Capture the Flag," and have a storyline being actively worked on in the arena. Whatever you like about DM you can find it in JHANS. Bookie mgr. of Suicidal Dreams and Director Jhans Board of Tourism kLk Alliance LAST WEEK'S FIGHTS BAD 2 THE BONE was butchered by ARENAMASTER SHEROVAN in a 1 minute Dark Arena fight. NIGHT THORN was murdered by ARENAMASTER SHEROVAN in a 1 minute Dark Arena melee. WEAPON 3 was slain by DARK CHAMPION in a 2 minute Dark Arena duel. FAILED FOOL was butchered by ARENAMASTER SHEROVAN in a 1 minute Dark Arena contest. ROSE GROWN was assassinated by SHEWISH GIANT in a 1 minute brutal Dark Arena fight. L'ORC BLEU devastated POLE CAT in a 2 minute uneven Bloodfeud brawl. GREY FOX was overpowered by CLOSED MIND in a 1 minute Challenge Title struggle. ZZZZ'S unbelievably bested FRENZIED WAIF in a 3 minute Challenge competition. TOM SAWYER outwaited MELTDOWN in a slow 23 minute expert's Challenge duel. ZIT unbelievably bested HUNGRY WAIF in a popular 2 minute veteran's Challenge duel. TOBACCO ROSE was overpowered by DREAM STEALER in a 2 minute one-sided Challenge melee. FALCON was narrowly defeated by PSYLOCKE in a exciting 4 minute Challenge match. HELEN OF TROY handily defeated JAGUARMAN in a 1 minute one-sided Challenge contest. WEEDS II was viciously subdued by ZABABA in a 4 minute Challenge bout. DAN lost to L'AUBERGISTE in a 1 minute gruesome amateur's Challenge bout. LADY MACBETH was viciously subdued by AUJARD in a 5 minute amateur's Challenge bout. NIGHT BLACK was bested by RANCID WAIF in a 2 minute brutal veteran's fight. ZIG ZAG was overpowered by AARNS in a 1 minute one-sided bout. MONGOOSE savagely defeated CASTOR BEAN in a crowd pleasing 2 minute bloody conflict. REDWOOD overpowered KOOL GREEN in a 3 minute brutal uneven fight. HAMMURABI overpowered MAPLE-WOOD in a 1 minute uneven fray. DART overcame SPRITE in a popular 6 minute contest. POLARIS was savagely defeated by LUXOR in a popular 5 minute gruesome fight. V.BALTIMORE-'W.BALT overpowered SHIFTYEYED VOLUNTEER in a 1 minute uneven fight. MOTEL DU LAC was overpowered by JULIANA in a 1 minute one-sided bout. LUKE was viciously subdued by JEALOUSY in a 2 minute gruesome beginner's bout. BEAM was beaten by JUPITER in a 1 minute novice's fray. TITILLUS handily defeated SHIFTYEYED VOLUNTEER in a 1 minute one-sided duel. ROMULUS overpowered VIRTUOUS SCRIBE in a 1 minute uneven fight. SHRIEK was handily defeated by BASILISK in a 1 minute one-sided fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |TOTAL PARRY 10 TOTAL PARRY 66 - 40 - 1 62 | |LUNGING ATTACK 9 AIMED BLOW 38 - 26 - 0 59 | |STRIKING ATTACK 9 PARRY-LUNGE 24 - 21 - 2 53 | |PARRY-LUNGE 6 WALL OF STEEL 19 - 17 - 0 53 | |AIMED BLOW 5 SLASHING ATTACK 20 - 19 - 1 51 | |SLASHING ATTACK 4 BASHING ATTACK 21 - 21 - 1 50 | |PARRY-RIPOSTE 4 LUNGING ATTACK 36 - 45 - 0 44 | |WALL OF STEEL 3 STRIKING ATTACK 25 - 41 - 0 38 | |PARRY-STRIKE 2 PARRY-STRIKE 7 - 12 - 1 37 | |BASHING ATTACK 0 PARRY-RIPOSTE 9 - 22 - 1 29 | Turn 242 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 4 - 1 WALL OF STEEL 1 - 2 4 TOTAL PARRY SLASHING ATTACK 3 - 1 STRIKING ATTACK 2 - 7 2 STRIKING ATTACK PARRY-LUNGE 4 - 2 PARRY-RIPOSTE 0 - 4 2 AIMED BLOW LUNGING ATTACK 5 - 4 BASHING ATTACK 0 - 0 1 SLASHING ATTACK PARRY-STRIKE 1 - 1 1 PARRY-LUNGE TOTAL PARRY 5 - 5 1 WALL OF STEEL TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME SLASHING ATTACK CLOSED MIND 4429 16 6 0 131 BLACKTHORN ORCS (425) PARRY-LUNGE L'ORC BLEU 4352 15 11 0 101 LA PENTARCHIE (481) TOTAL PARRY TOM SAWYER 4281 9 4 0 100 SMITHSONIAN (245) STRIKING ATTACK AARNS 4622 16 14 3 97 TEN TON TOGAS (536) AIMED BLOW RANCID WAIF 4413 14 9 0 97 HAPLESS WAIF (515) WALL OF STEEL ZIG ZAG 4384 13 5 0 72 Z GLADIATORZ (519) LUNGING ATTACK HAMMURABI 4219 7 5 0 50 SMITHSONIAN (245) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is MONGOOSE 2663. The most popular warrior this turn was SPRITE 4600. The ten other most popular fighters were LUXOR 4619, FRENZIED WAIF 4345, HUNGRY WAIF 4349, FALCON 3422, MONGOOSE 2663, WEAPON 3 4611, JEALOUSY 4652, DREAM STEALER 3576, ZABABA 4633, and RANCID WAIF 4413. The least popular fighter this week was TOM SAWYER 4281. The other ten least popular fighters were LADY MACBETH 4627, SHRIEK 4651, BEAM 4565, LUKE 4566, MOTEL DU LAC 4580, POLARIS 4547, MAPLE-WOOD 4587, CASTOR BEAN 4442, ZIG ZAG 4384, and JAGUARMAN 4532. The following warriors will travel to ADVANCED DUELMASTERS after next turn: CLOSED MIND (8-4429) BLACKTHORN ORCS (425) The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn: MELTDOWN (8-4353) X-FORCE (484)