DUEL 2 NEWSLETTER Date : 11/27/2008 Duedate: 12/24/2008 ARKERS ARENA DM-8 TURN-303 This Weeks Top Honors THE DUELMASTER IS GOLDENEYE BONDAGE (469) (8-4479) [17-2-0,188] Chartered Recognition Leader Unchartered Recognition Leader GOLDENEYE MEADE BONDAGE (469) GENERALS (590) (8-4479) [17-2-0,188] (8-5115) [5-3-1,40] Popularity Leader This Weeks Favorite RABBIT CONCUSSION THE ANIMALS (576) CONSANGUINEOUS (567) (8-4965) [15-14-0,89] (8-4893) [6-2-0,97] THE CURRENT TOP TEAM GENERALS (590) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. THE ANIMALS (576) 62 2. CONSANGUINEOUS (567) 29 CONSANGUINEOUS (567) 3. BLOOD RITES (585) 25 Unchartered Team 4. BONDAGE (469) 7 5. HEAVEN'S SHADOW (594) 7 GENERALS (590) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 CONSANGUINEOUS (567) 36 5 0 87.8 1/ 1*GENERALS (590) 10 5 2 2/ 2 ORCISH IDIOMS (563) 56 24 3 70.0 2/ 6 CONSANGUINEOUS (567) 9 3 0 3/ 3 Z GLADIATORZ (519) 128 69 0 65.0 3/ 5 THE ANIMALS (576) 8 7 0 4/ 4 BONDAGE (469) 116 70 10 62.4 4/ 3 BLOOD RITES (585) 7 8 0 5/ 5 SMITHSONIAN (245) 592 382 13 60.8 5/ 2 Z GLADIATORZ (519) 6 7 0 6/ 6 BLOOD RITES (585) 75 50 4 60.0 6/ 8 BONDAGE (469) 5 5 0 7/ 8*GENERALS (590) 22 18 4 55.0 7/ 4 MIDDLE WAY 11 (546) 5 10 0 8/ 9 THE ANIMALS (576) 68 76 0 47.2 8/ 9*HEAVEN'S SHADOW (594) 4 6 2 9/10 MIDDLE WAY 11 (546) 119 164 2 42.0 9/ 7 SMITHSONIAN (245) 4 6 0 10/11*HEAVEN'S SHADOW (594) 4 6 2 40.0 10/11 ORCISH IDIOMS (563) 2 1 0 11-12 LEVIATHAN (556) 53 124 4 29.9 11-10 LEVIATHAN (556) 2 5 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ The Andorian Succession #17 ]H[ + ---:--- + ]H[ + "No!" Fandil stopped suddenly in the middle of the street, rapping the butt of his staff on the paving stones. "We're going about this all wrong, Lenpro!" Lenpro pulled his brother toward the edge of the street. "You're blocking traffic," he said. "Move out of the way and then tell me what's wrong. Are you saying that we shouldn't have come to enlist Emperor Alonj, or what?" "Alonj? No, of course we have to use him, poor fellow. Legitmacy is critical. No, we're rushing about, acting in haste, without plan or even much thought. If we want to succeed and hold the Andorian League together, planning is critical." "Is your memory going? I distinctly recall that we argued, discussed, and planned all the way from Tarrgir to Fratsfa. Both of us. I was there, Fandil, and *I* remember it." "Very amusing, ha ha. I was there, too, and my memory is fine. But it doesn't include any memory of true planning beyond 'our opponents appear to have done this, we must do that to counter it'. Not real plans reaching into the future. Not much in the way of real information, either: WHO is our opponent, WHY is he or are they doing this, WHAT are they trying to achieve, and HOW can we best foil them?" "You left out when and where," Lenpro said. "WHAT are their resources, and our best resources against them? WHERE is their headquarters?" Fandil finished. He made a gesture of impatience. "You see the problem, and you know it isn't a joke, brother. All we're doing is reacting; our opponent is calling the steps of the dance." "Yes, and probably he--or they--know as well as we do that we'll have to work with Alonj. That's one of the reasons the Empress was upset. We might get a guard of gladiators for the Emperor and his wife and children; that would be a start there. But what are you proposing to do about the information shortage?" "I shall think," Fandil said. "No distractions of travel. And scry where I can; magical information gathering isn't totally reliable, but it's better than no information gathering." "I've no doubt Fern can fix you up with a private room to think in. And I will gather information on the streets," Lenpro said. He turned toward the Flower Shoppe and resumed walking. Lady Fern could. "I've just the place for you, brother," she said. "At the top of the house in the back, no one traipsing up and down a hall outside your door, you won't even hear activity from the shop down below." She called one of the girls, too many girls, Fandil thought, to show him the way. This one, a saucy piece called Charming Chenopodium or some such, okay, not Chenopodium, it had no flowers to speak of and was eaten like spinach, maybe she was an Alluring Alysum-- He jerked his thoughts back to the matter at hand. But the wretched girl was barely dressed; he supposed that garment she was almost wearing was a... shift or something; it certainly kept shifting! She opened a door at the end of a long hall and stood back. "Here you are, sir, and you'll have all the quiet you need. And then when you're ready for company, just give us a call, you know?" She pointed to a silver bell sitting on a table by the window. "Just ring the bell, and I'll hear you." With a last smile that seemed to promise many things, and she couldn't be as old as twenty!, she... shifted down the hall. Fandil shook his head and closed the door carefully behind him. Did it have a lock? Yes. He turned the lock. There were days when he simply didn't know what to make of his sister. Many days. Lenpro was glad enough to separate from Fandil for a while. He got along just fine with his brother, but there was no denying that they had different strengths. Fandil's strength was magic and careful thought. His own was decisive action, and he wanted to take some. Okay, sure, first he would gather a little information in his own way--walk the streets, linger in the bars, strike up conversations where he found them-- "You'll be going out, won't you, Lenpro?" Lady Fern said. "A good thing, I'm sure, but you aren't familiar with Fratsfa. I'll provide you with a guide, I think." She pointed to one of the girls lingering in doorways and leaning on counters around the shop. This one was a round-faced, cheerful blonde. "That one." The blonde bounced over. "Hi! I'm a Decadent Dandelion, but you can call me Dandy." She smiled up at him. "I know lots of good places to go in Fratsfa!" Fandil sat at the window and looked out over the city, sipping tea from a service he'd found ready for him. It was a dramatic view of the old place, pleasing, too, if one cared for charming melancholy. Fratsfa boasted of its ancient glories, and they had been glorious, there was no doubt of that. But they were in the past, slipping farther and farther into the past. There was still good in this old land, but he had a feeling, almost a vision, of the present strength burning away to make a carnival for the heedless. There was a feverish rush after pleasures--not even Fern was immune, and other parts of Andoria pursued it as blindly as Fratsfa did. But that hid the deeper issues. He was supposed to be considering the problems the disappearance of the king presented, but he now saw that as merely one more symptom of the deeper issue: The Andorian League was a hollow shell, a shallow mask over the deep divisions between the five realms that composed it. No one, not any of the old kings-- Ha, OLD kings? The League wasn't that old, there were humans alive who had been born before it formed. Still, not even the earlier kings of the League had addressed the problems that divided the realms. Race, of course, or more properly species: human, elf, werecat. But there were cultural gulfs, as well. The Andorian League was just that, an alliance rather than a true nation. If Aradi had been part of a true nation, would it have seceded? Would it have been ALLOWED to secede? He shoved these thoughts aside. They represented a problem that needed to be addressed, but not now. Right now... he barked a laugh. Right now, he had to figure out how to patch together the League that still was, in the hopes that there would BE a future when they could try to solve the deeper issues. Should that patching job even be attemtped? He hesitated, then nodded. Yes. Even if the League didn't become a nation, its original purpose remained: to unite the people of this corner of Alastari against their enemies. And the League, all Alastari, had enemies. Had one Enemy, at least, in common. Because there was something in the north, something within the Karnhorn lands, that was building strength and would destroy all the good and simple things that made life worth living, if it wasn't stopped. "First," Lenpro said, "I just want to get a feel for the town. The moods, the factions, the general attitudes--" "Great! There are attitudes everywhere," Dandy assured him. She grabbed his hand and set off. "I'll show you!" + ]H[ + ---:--- + ]H[ The Andorian Succession #18 ]H[ + ---:--- + ]H[ + Andor: Herlas enjoyed scrying. True, it wasn't totally reliable as a way to gather information, but there were compensations. To be able to direct his vision anywhere within a range of fifty or a hundred miles, to skim it above the landscape like a bird, ah! It was almost as good as flying. And one thing this government job had given him was enough money to buy the very best scrying crystals. He paused with his hand on the sphere, reminded by the word "crystal" and a sort of twinge of concern. Should he keep an eye on Crystal Fireblade? She was by way of being his partner in this, and the night was full of dangers, and he had been around Korneth long enough to have a better idea how his mind worked.... No, the lady would consider his watching her, however well-intentioned, to be prying. Best to leave that for some later discussion, or a certainty of immediate danger. He forced thought of the woman out of his mind and placed the crystal ball on its working stand, polishing it carefully to remove any fingerprints or specks of dust. Amazing how much distortion you could get from little things like that. He admired the perfect crystal for a moment, then smiled, flexed his fingers, and muttered the spell to activate it. Andor at night, seen from above. Rings of light around the palace, Korneth didn't stint on the oil for the watchlights. A few lamps along the main streets and in the courtyards of the best inns. Mostly a carpet of textured darkness threaded with the silver of moon-reflecting water. By day or night, the view from above was always breathtaking. But personal indulgence was not his concern at the present. He muttered an addendum to the spell, altering what he saw and how he saw it. Concentrations of magic, that's what he was looking for now. The view shifted to shades of gray. A gossamer ring of lavender, barely visible, marked the outer watch- spell of the palace. No spark to indicate that the golem-king was active; it must have been shut down for the night. That made sense; as long as it was active, someone had to be providing power to it. Some golems were self-powered, eating just as real people did to provide them with energy, but Herlas knew that this one was not that sophisticated. Barely good enough to do the job, and no frills at all. He felt contempt; he was no specialist in golem construction, but even he could have done a better one. Oh, well. No magicians other than himself here in Andor. That always surprised him. There had used to be other mages here. But even a magician who wasn't using his powers would show up at this range, and there was nothing. Had Korneth ordered them killed, or driven off in some way? Wouldn't that have been too obvious? No, maybe not, after all, he himself hadn't noticed their absence until he went looking for them. He shrugged, uneasy, and widened his search. There were bound to be other magicians somewhere, Fratsfa and, if he could see that far, Zensu, and probably scattered around the countryside. Of course, any of them who was paying attention would feel his scry-spell pass, but that shouldn't cause alarm, magicians did this kind of thing all the time, to keep an eye on the competition. He set his viewpoint moving in widening circles like a soaring bird. His mouth twitched in amused recollection. The first time he'd tried this, he had kept the circles tight and moved too fast; it had made him so dizzy that he'd fallen on his face. Well, he'd been young. He knew better now. The landscape opened before him like a shadowy map. Andor, the river. Straight south to start with, to the northern end of the Daggerspine Mountains. Few people lived in that rock land, but there were some, and he recalled... had there not been a Lord Montar, an independent ruler back before the formation of the Andorian League; rumor said his only son had taken up the study of magic. And the castle would still be there. Somewhere around... there? A blank spot? How odd. He should probe it more deeply-- No, he should not. At least, not now. Thirty or even twenty years ago, he would have dropped his current survey to pursue that puzzle, but he had learned a few things since then. Finish one job before starting another. He could come back to that blank spot later. Maybe it was some kind of old static defense around Montar's castle, in which case it wouldn't go away. And if it did disappear, that would tell him something in itself. Sweep through the western arc of his range--these things were generally easier if done clockwise, for some reason. Tarrgir, with a faint smudge of magic hanging over it like smoke. North, the mouth of the river, Kati-Tei, the bay. East. Forest there, dark but webbed with faint light. The forest always showed that blue-lavender web, he had never figured out why. But there were bright sparks within it. Magicians or magical creatures of some kind. He would have to focus on one and dive his viewpoint as close as possible to work out which, and it didn't matter. Whatever he was looking for, it wouldn't be in the Shewish Forest. Through the southeast quadrant, across Fratsfa and back toward the mountains. Ah! Fratsfa looked like a bed of hot coals under the spell. This must be where the magicians of Andor had gone. He narrowed his focus, trying for more detail. Many different power signatures, most of them low in energy or skill but, as he had learned the hard way, not to be ignored. When magic was involved, a strong motivation could make up for a lot. He adjusted his spell to scan them more closely. Hmm. A typical unsorted population of magicians, this. Mostly self-absorbed and not particularly good or evil. A few, even on this quick examination, made him uneasy, and when he was younger, he would have dropped everything to challenge-- But not now. Now he had work to do. A stronger signature, the strongest he could detect in Fratsfa, and one he recognized: Fandil of Ardivent. He'd never actually met the man, in fact, he had avoided doing so because of their different orientations, but he would not be mistaken in identifying him. Odd to find Fandil up here, he usually stayed closer to Ardivent. But given the circumstances and Herlas's present intentions, perhaps the old mage would make a valuable ally. Perhaps he should contact-- It was like running at top speed and going head-first into a wall. The scrying crystal shattered. Where had the barricade come from? Herlas groped for his mental balance and failed to find it, collapsing among the shards of crystal. * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 302): IMBER LACK of MIDDLE WAY 11 (Jorja, mgr.) DM 11 ARUAK CITY (turn 607): JON FLUTE of KRILL CAVALRY (Jorja, mgr.) DM 14 TOBIR (turn 606): WHOLE MUTT of THE DOGHOUSE (Jorja, mgr.) DM 22 SOLVEN (turn 599): HOT EIGHTEEN of KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 24 ZORPUNT (turn 596): SOLDIER 8 of MEDAL OF HONOR F3 (The Anarchist, mgr.) DM 25 LYRATILAN (turn 595): X. ROLPH TUPP of THE MIDDLE WAY 4 (Jorja, mgr.) DM 26 CALEAM (turn 592): HERSHEL WILLIAMS of MEDAL OF HONOR F7 (The Anarchist, mgr) DM 30 IAYE (turn 588): BROTHER J.J. of LENPROS (Lenpro, mgr.) DM 40 ZENSU (turn 558): NORM THE GNOME of GUARDIANS II (Twig, mgr.) DM 41 KATI-TEI (turn 549): RAISE THE ABYSS of THE PLAGUE (Reaper, mgr.) DM 46 ARDIVENT (turn 540): ISSARIES of THE TASKMASTERS (Blueface, mgr.) DM 52 FRATSFA (turn 250): SIZZLING SUNFLOWER of FLOWER GIRLS (Lady Fern, mgr.) DM 63 AMEN-TEI (turn 439): CRUZIA GARDETT of WAYFARERS (Jorja, mgr.) DM 71 KYR'TERR (turn 204): MESSY MONGREL of DOGS OF WAR (Omega, mgr.) ADM 105 ANDORAK (turn 492): SNAKE CHARMER of KELLUMBO'S KIDS (Detective Kellumbo) Top Teams --------- DM 8 ARKERS (turn 302): GENERALS (?, mgr.) DM 11 ARUAK CITY (turn 607): PUBLIC ENEMIES (?, mgr.) DM 14 TOBIR (turn 606): ALL THE MUN'S MEN (The Mun, mgr.) DM 22 SOLVEN (turn 599): KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 24 ZORPUNT (turn 596): KRILL CAVALRY (Jorja, mgr.) DM 25 LYRATILAN (turn 595): THE MIDDLE WAY 4 (Jorja, mgr.) DM 26 CALEAM (turn 592): ULTRA-VIOLENT (Deep Thought, mgr.) DM 30 IAYE (turn 588): RED DOG GANG (Jorja, mgr.) DM 40 ZENSU (turn 558): GUARDIANS II (Twig, mgr.) DM 41 KATI-TEI (turn 549): THE PLAGUE (Reaper, mgr.) DM 46 ARDIVENT (turn 540): BLUVALLEY WARRIORS (Jorja, mgr.) DM 52 FRATSFA (turn 250): ZERO (Ice Man, mgr.) DM 63 AMEN-TEI (turn 439): 1949 YANKEES (Papa Bear, mgr.) DM 71 KYR'TERR (turn 204): THE ZOO (Jorja, mgr.) ADM 105 ANDORAK (turn 492): KELLUMBO'S KIDS (Detective Kellumbo, mgr.) Recent Graduates ---------------- DM 8 ARKERS (turn 302): IMBER LACK of MIDDLE WAY 11 (Jorja, mgr.) CRIMSON MIST of BLOOD RITES (Wretch, mgr.) DM 11 ARUAK CITY (turn 606): BARK of BULLDOGS (Kennelworth, mgr.) DM 25 LYRATILAN (turn 595): X. ROLPH TUPP of THE MIDDLE WAY 4 (Jorja, mgr.) (turn 594): ELINDOR IMARDA of THE MIDDLE WAY 4 (Jorja, mgr.) STAN DAUFF of FUNKY FOLK (Papa Bear, mgr.) DM 30 IAYE (turn 588): MAD CARMENCITA of RED DOG GANG (Jorja, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. A pleasant surprise, this. All of this: the win, the title, and graduation. After so many years, I have longed for release from the iron regimen of "practice all morning, light meal, practice all afternoon, not-so-light meal (but always nutritious, dammit), collapse into the hot baths, go to bed, get up and do it again." Now is the time to schedule a little spontaneity in my life, and I'm looking forward to it. Imber Lack P.S. Jorja will publish my graduation information if anyone cares to see it. SPY REPORT If you were disturbed from your beauty rest only to have to watch a bunch of ARKERS brutes like you, you'd be grouchy, too. CONSANGUINEOUS turned their 4-1-0 turn into a 2nd place rank in the listings this turn. Any better than this, and you get put on hit lists. Of course, we're all terribly impressed to see BULL FROG win a fight and gain 26 points, terribly. Tsk, tsk, BULL FROG beat CONUNDRUM and CONUNDRUM lost 18 points. You're breakin' my heart. GOLDENEYE challenged ARKERS' Duelmaster for a shot at the throne. And it's out with the old, in with the new, as GOLDENEYE takes the Title and last week's bar tab from the old Duelmaster. Heh, heh. I'm not in a very good mood today, but why am I telling you this? You want to know what's new, don't you, ARKERS? He who fights and runs away will live to fight another day, the coward. CONSANGUINEOUS, I suppose you'll be glad to know you were this turn's most avoided team. Care to know who is the most afraid of you? And it looks like BONDAGE avoided them the most this turn. What a pack of would be losers, if you ask me. Hmph. Ooh, I'm frightfully impressed, FEORDIS INK was this turn's most challenged warrior. Watch that ego swell, sports fans. I suspect either a 21 will or a 21 ego on this one, but CONSTERNATION has challenged up by 40 in an attempt against ZENITH. Well, ok, the upstart knave (where've I heard that before?) won this match and gained 19 points to boot! Ha ha ha, ZENITH. And we have KUBLA KHAN in a challenge, going down 15 points for the fight. Guess what? I thought KUBLA KHAN showed great skill and promise when he was defeated by CAT. All right, so I slept through it! Big deal! Ah, now we come to my favorite part, where we see all the guys who are dead and gone, and get to see if their team cared. We're all going to die in the end, so why worry if the fate catches up with you sooner that later? What does the ARKERS arena have in common with the inns? It's just as comfortable to sleep in either place. Ha ha ha ha! Just wait 'till next time I show up here, I won't be so nice! So nyaaah! Paste this one in your scrapbooks, you'll need the kindling come this winter-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME GOLDENEYE 4479 17 2 0 188 BONDAGE (469) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -ZIP 4383 17 11 0 104 Z GLADIATORZ (519) MEERKAT 4963 16 12 0 102 THE ANIMALS (576) -ME CHEAT U LOSE 4854 10 4 0 101 ORCISH IDIOMS (563) FEORDIS INK 4746 21 37 0 100 MIDDLE WAY 11 (546) CONSTERNATION 4896 8 0 0 100 CONSANGUINEOUS (567) ZINGER 4890 22 7 0 99 Z GLADIATORZ (519) ROCK GLAS HUT FUN 4851 17 8 3 99 ORCISH IDIOMS (563) -KIK BAKET OW TOE 4852 9 4 0 99 ORCISH IDIOMS (563) CONCUSSION 4893 6 2 0 97 CONSANGUINEOUS (567) CHAMPIONS W L K POINTS TEAM NAME ZENITH 5082 10 5 0 90 Z GLADIATORZ (519) RABBIT 4965 15 14 0 89 THE ANIMALS (576) BULL FROG 5022 13 12 0 88 THE ANIMALS (576) INDIOR LANDIS 5058 13 12 0 88 MIDDLE WAY 11 (546) BOILING BLOOD 5093 12 6 0 88 BLOOD RITES (585) PEARL HARBOR 5076 12 8 0 81 SMITHSONIAN (245) -AERYN SUN 4811 17 24 0 79 LEVIATHAN (556) PUSSY GALORE 4467 9 8 0 78 BONDAGE (469) CONUNDRUM 4892 10 2 0 69 CONSANGUINEOUS (567) MORG POTTS 4868 15 23 0 68 MIDDLE WAY 11 (546) CHAMPIONS W L K POINTS TEAM NAME EMM 4588 9 6 1 68 BONDAGE (469) CHALLENGER ADEPTS W L K POINTS TEAM NAME -MARSHMALLOW 4878 11 25 3 65 LEVIATHAN (556) QUEUE 4549 12 8 2 64 BONDAGE (469) -GOT CAT'S TONGUE 4855 11 5 0 64 ORCISH IDIOMS (563) CONFIDENCE 4894 7 1 0 63 CONSANGUINEOUS (567) ZILCH 5081 7 2 0 62 Z GLADIATORZ (519) CHAOS BLADE 5108 6 2 0 58 BLOOD RITES (585) ADEPTS W L K POINTS TEAM NAME BLOOD STAIN 5049 15 11 0 56 BLOOD RITES (585) KERBIN NOTTS 5040 9 18 0 50 MIDDLE WAY 11 (546) CONFESSION 4895 5 0 0 49 CONSANGUINEOUS (567) -FAT CAT YUMMY 4863 9 3 0 44 ORCISH IDIOMS (563) WAR BOND 5066 11 10 0 43 SMITHSONIAN (245) GERONIMO 5125 3 3 0 42 SMITHSONIAN (245) -AROURA 4928 6 22 1 41 LEVIATHAN (556) MEADE 5115 5 3 1 40 GENERALS (590) -WATERLOO 5119 4 0 0 36 SMITHSONIAN (245) CHALLENGER INITIATES W L K POINTS TEAM NAME JACKSON 5127 4 1 1 32 GENERALS (590) -SIR MARTIN 5083 5 11 0 29 LEVIATHAN (556) CAESAR 5114 4 4 1 29 GENERALS (590) GENGHIS KHAN 5118 4 4 1 27 GENERALS (590) INITIATES W L K POINTS TEAM NAME CAT 5148 2 0 0 23 THE ANIMALS (576) ROSA KLEBB 4713 4 5 1 21 BONDAGE (469) ESAU HARDGRAVE 5144 2 0 1 17 HEAVEN'S SHADOW (594) PHALENE 5143 1 1 1 12 HEAVEN'S SHADOW (594) KUBLA KHAN 5126 3 2 0 11 GENERALS (590) ALAMO 5151 1 0 0 7 SMITHSONIAN (245) JOS GATECRASHER 5146 1 1 0 5 HEAVEN'S SHADOW (594) AYANNAH WULF 5145 0 2 0 2 HEAVEN'S SHADOW (594) ALBRECHT WULF 5142 0 2 0 2 HEAVEN'S SHADOW (594) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? ARDIVENTI NOBLE 0 0 0 GENGHIS KHAN 5118 303 NONE POLITE BEGGAR 0 0 0 PHALENE 5143 303 NONE CONGEALED BLOOD 5141 0 3 0 BLOOD RITES 585 STONE GOLEM 303 NONE SAM 5101 4 6 0 LEVIATHAN 556 MEADE 5115 300 ZEV 5140 1 1 0 LEVIATHAN 556 JACKSON 5127 302 KITTEN 5150 0 1 0 THE ANIMALS 576 SPYMASTER 303 NONE ZEALOT 5152 0 1 0 Z GLADIATORZ 519 ESAU HARDGRAVE 5144 303 PERSONAL ADS Congratulations to Duelmaster Imber Lack. -- Curator and The Smithsonians I am sad to report that Santa Maria apparently sunk during The Mailer. She was a lovely 12(+1)-4-10-15-9-14-21 hosed damage, -4 riposte, +4 defense, ambidextrous (+1 attack) aimer who seemed to favor the scimitar. (44-97-13 at normal damage) -- Curator (big sad sigh) Imber Lack and Crimson Mist -- Congratulations for being deemed Lord Protector. Well deserved. -- Curator Emm -- Your skills and style were too much for me. I salute you as my better. -- War Bonds Pussy Galore -- I guess with a name like yours it should have taken me six minutes to finish the task? -- Pearl Harbor (feeling quite fulfilled) Meade -- You have improved. Geronimo felt your wrath. He would send this message himself, but he is at the witch doctor's trying to heal. -- Curator Goldeneye -- Nice record! -- Curator (feeling quite covetous) 1-2-0?!!! Got the "Can't fight no more blues". -- Curator Dangit! Gotta salute the Duelmaster Imber Lack, but wanted it to be one of my own! Pshaw! -- The Z Man Boiling Blood -- Enough of that! -- Zilch The Animals -- Can I say I pulled a rabbit out of the hat? -- Zinger Crimson Mist -- I was on my game. Perhaps I learned something at that Mailer? -- Zinger Feordis -- I was the zip; you were the doo-dah. -- Zip Greetings and Salutations to all of Arkers from a brand new stable! Heaven's Shadow looks forward to an exciting and (hopefully) long career on the sands. (With any luck, it'll outlast my prison term.) Have to run--three of my lackeys are still looking for their dignity. -- Downtime Cat -- Was it truly necessary to stab me *fifteen times* in two minutes?! Freakin' ow, man. -- Albrecht Wulf It's probably the old cat/dog thing. Cat, Emm, Zip -- Watch your backs... someone's got it in for 3 letter warriors... Just see last turn\'s dead list!! -- A concerned citizen... All -- Good to see some old faces, and meet some new ones... We may not be back for long, but whether we are or not, fight on! -- Spawn, mngr Bondage Pearl Harbour -- Despite all my charms I just couldn't seem to finish you off -- Pussy G War Bond -- Very polite of you to welcome me back so kindly! -- Emm Concussion -- I suspect that was less of a mis-match than it may have appeared at first... -- Goldeneye Genghis Khan -- That end was a pleasant surprise for me! Unlucky... -- Rosa K Indior Landis -- I like your style: Well won! -- Queue Zip -- Yep, I've had that trouble with zippers before. They move like a whiz and then block all further action on my part. Annoying. I'm switching to snaps. -- Feordis Ink Queue -- So I'm a line-jumper, sue me. -- Indior Landis Bull Frog -- You animal! -- Kerbin Notts P.S. I couldn't resist. P.P.S. But a frog with horns? This is weird looking. And dangerous, when you start jumping around. Chaos Blades -- Hey, you want chaos, you've come to the right place. Us orcs invented it. -- Morg Potts Santa Maria -- And you ever the desirable cruise ship. Especially at this season, going somewhere warm, I hope? -- Feordis LAST WEEK'S FIGHTS CONGEALED BLOOD was viciously butchered by STONE GOLEM in a 3 minute Dark Arena fight. KITTEN was murdered by SPYMASTER in a 1 minute brutal Dark Arena melee. ZINGER savagely defeated FEORDIS INK in a unpopular 10 minute master's Challenge duel. GOLDENEYE overpowered IMBER LACK in a 1 minute mismatched Challenge Title match. CONSTERNATION unbelievably bested ZENITH in a 3 minute veteran's Challenge duel. QUEUE was devastated by BOILING BLOOD in a 2 minute one-sided Challenge competition. PUSSY GALORE was outwaited by INDIOR LANDIS in a 7 minute expert's Challenge melee. EMM won victory over MORG POTTS in a 1 minute Challenge fight. ZILCH vanquished MEADE in a popular 1 minute one-sided Challenge duel. CONFESSION luckily beat WAR BOND in a popular 5 minute gory Challenge melee. ROSA KLEBB was narrowly defeated by JACKSON in a 3 minute Challenge match. KUBLA KHAN was bested by CAT in a exciting 1 minute amateur's Challenge conflict. CRIMSON MIST was subdued by MEERKAT in a crowd pleasing 1 minute veteran's brawl. ROCK GLAS HUT FUN slimly won victory over RABBIT in a 2 minute expert's fight. PEARL HARBOR was savagely defeated by CONCUSSION in a action packed 3 minute struggle. CONUNDRUM was savagely defeated by BULL FROG in a 3 minute master's brawl. CONFIDENCE beat KERBIN NOTTS in a 3 minute veteran's match. CHAOS BLADE overpowered AMBITIOUS GUARD in a 1 minute one-sided match. BLOOD STAIN outwaited GERONIMO in a popular 7 minute mismatched competition. CAESAR overpowered JOS GATECRASHER in a 1 minute gory one-sided duel. GENGHIS KHAN easily killed ARDIVENTI NOBLE in a 1 minute uneven duel. ALBRECHT WULF was viciously subdued by ALAMO in a 2 minute gory novice's bout. PHALENE slew POLITE BEGGAR in a 1 minute novice's duel. ESAU HARDGRAVE savagely slew ZEALOT in a 4 minute gory novice's duel. AYANNAH WULF was savagely defeated by STRAY CATMAN in a 2 minute novice's melee. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 8 AIMED BLOW 29 - 13 - 1 69 | |AIMED BLOW 5 BASHING ATTACK 42 - 26 - 3 62 | |SLASHING ATTACK 5 PARRY-LUNGE 9 - 6 - 2 60 | |BASHING ATTACK 5 LUNGING ATTACK 34 - 23 - 2 60 | |TOTAL PARRY 5 STRIKING ATTACK 17 - 15 - 0 53 | |STRIKING ATTACK 5 SLASHING ATTACK 23 - 29 - 0 44 | |PARRY-RIPOSTE 4 TOTAL PARRY 21 - 29 - 0 42 | |PARRY-LUNGE 3 PARRY-STRIKE 7 - 11 - 0 39 | |PARRY-STRIKE 2 WALL OF STEEL 8 - 13 - 0 38 | |WALL OF STEEL 2 PARRY-RIPOSTE 11 - 22 - 0 33 | Turn 303 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 3 - 0 STRIKING ATTACK 2 - 3 4 BASHING ATTACK AIMED BLOW 3 - 2 PARRY-RIPOSTE 1 - 3 2 STRIKING ATTACK SLASHING ATTACK 3 - 2 PARRY-STRIKE 0 - 2 2 TOTAL PARRY BASHING ATTACK 3 - 2 WALL OF STEEL 0 - 2 1 SLASHING ATTACK TOTAL PARRY 3 - 2 1 PARRY-RIPOSTE LUNGING ATTACK 4 - 4 1 LUNGING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK GOLDENEYE 4479 17 2 0 188 BONDAGE (469) SLASHING ATTACK MEERKAT 4963 16 12 0 102 THE ANIMALS (576) PARRY-RIPOSTE CONSTERNATION 4896 8 0 0 100 CONSANGUINEOUS (567) TOTAL PARRY ZINGER 4890 22 7 0 99 Z GLADIATORZ (519) LUNGING ATTACK ROCK GLAS HUT FUN 4851 17 8 3 99 ORCISH IDIOMS (563) BASHING ATTACK CONCUSSION 4893 6 2 0 97 CONSANGUINEOUS (567) AIMED BLOW BOILING BLOOD 5093 12 6 0 88 BLOOD RITES (585) WALL OF STEEL PEARL HARBOR 5076 12 8 0 81 SMITHSONIAN (245) PARRY-LUNGE CONFESSION 4895 5 0 0 49 CONSANGUINEOUS (567) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is RABBIT 4965. The most popular warrior this turn was CONCUSSION 4893. The ten other most popular fighters were ZENITH 5082, GERONIMO 5125, BULL FROG 5022, CONGEALED BLOOD 5141, WAR BOND 5066, JACKSON 5127, RABBIT 4965, CONFIDENCE 4894, CONSTERNATION 4896, and BOILING BLOOD 5093. The least popular fighter this week was FEORDIS INK 4746. The other ten least popular fighters were ZINGER 4890, BLOOD STAIN 5049, AYANNAH WULF 5145, ZEALOT 5152, ALBRECHT WULF 5142, JOS GATECRASHER 5146, MORG POTTS 4868, INDIOR LANDIS 5058, QUEUE 4549, and KITTEN 5150. The following warriors will travel to AD after next turn: ROCK GLAS HUT FUN (8-4851) ORCISH IDIOMS (563) The following warriors have traveled to AD after fighting this turn: IMBER LACK (8-4748) MIDDLE WAY 11 (546) CRIMSON MIST (8-5047) BLOOD RITES (585) MAIL-IN TOURNEY XLVI ADM TOURNEY W L K TEAM NAME AUJARD 4639 (41-35-0) 5 3 0 LA PENTARCHIE FRESHMEN TOURNEY W L K TEAM NAME UNHOLY TERROR 5051 (15-10-3) 1 3 0 BLOOD RITES ADEPTS TOURNEY W L K TEAM NAME CONCUSSION 4893 (5-1-0) 9 3 1 CONSANGUINEOUS ZENITH 5082 (9-4-0) 6 3 0 Z GLADIATORZ CONFIDENCE 4894 (6-0-0) 4 3 0 CONSANGUINEOUS SANTA MARIA 5092 (6-3-0) 2 2 0 DEAD SMITHSONIAN CONSTERNATION 4896 (6-0-0) 0 2 0 CONSANGUINEOUS CONUNDRUM 4892 (9-1-0) 0 2 0 CONSANGUINEOUS INITIATES TOURNEY W L K TEAM NAME CONFESSION 4895 (3-0-0) 0 2 0 CONSANGUINEOUS MEADE 5115 (4-2-1) 0 2 0 GENERALS ROOKIES TOURNEY W L K TEAM NAME SNOW ANGEL 5133 (0-0-0) 3 3 0 KAOSS GUARDIAN ANGEL 5135 (0-0-0) 0 2 0 KAOSS DEAD CHALLENGERS TOURNEY W L K TEAM NAME K. CARSON 3609 (10-4-0) 3 3 1 SUPERIOR FORCES ALAIN DRAGOON 4716 (19-9-0) 0 2 0 LA PENTARCHIE GRANDE SOEUR 4020 (5-3-1) 0 2 0 LA PENTARCHIE DEAD CHAMPIONS TOURNEY W L K TEAM NAME MISS ALLY NEIUS 4022 (3-2-0) 1 3 0 LADIES IN WAITING L'AUBERGISTE 4614 (4-2-0) 0 2 0 LA PENTARCHIE MISS MANAGED 3519 (7-3-0) 0 2 0 LADIES IN WAITING