DUEL 2 NEWSLETTER
Date : 03/17/2022 Duedate: 04/13/2022
ARKERS ARENA
DM-8 TURN-475
This Weeks Top Honors
THE DUELMASTER IS
BEA ZERK
TRIAL BY COMBAT (512)
(8-5267) [14-3-2,151]
Chartered Recognition Leader Unchartered Recognition Leader
BEA ZERK BASIL HAYDEN
TRIAL BY COMBAT (512) 2133 BOURBON ST (668)
(8-5267) [14-3-2,151] (8-6075) [4-0-0,65]
Popularity Leader This Weeks Favorite
ANGELA DEATH MOMMA CASKET
TRIAL BY COMBAT (512) TRIAL BY COMBAT (512)
(8-4310) [9-10-2,106] (8-4311) [9-9-2,77]
THE CURRENT TOP TEAM
BLOODY HAND CLAN (626)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. TRIAL BY COMBAT (512) 77
2. SMITHSONIAN (245) 29 SMITHSONIAN (245)
3. BLOODY HAND CLAN (626) 9 Unchartered Team
4. 2133 BOURBON ST (668) 9
5. INFOMERCIALS (659) 1 INFOMERCIALS (659)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 1 Z GLADIATORZ (519) 408 216 10 65.4 1/ 1 BLOODY HAND CLAN (626) 9 5 1
2/ 2 SMITHSONIAN (245) 948 556 25 63.0 2/ 3 TRIAL BY COMBAT (512) 9 6 2
3/ 3 BLOODY HAND CLAN (626) 254 201 17 55.8 3/ 2 THE CHOSEN (613) 7 7 0
4/ 4*INFOMERCIALS (659) 10 9 1 52.6 4/ 4 SMITHSONIAN (245) 4 4 0
5/ 5 THE CHOSEN (613) 407 384 31 51.5 5/ 5*2133 BOURBON ST (668) 3 4 0
6/ 6 TRIAL BY COMBAT (512) 56 55 9 50.5 6- 6 Z GLADIATORZ (519) 1 1 0
7- 8 OTHERWOOD (642) 42 54 2 43.8 7/10*INFOMERCIALS (659) 0 3 0
8/10*2133 BOURBON ST (668) 4 8 0 33.3 8- 9 OTHERWOOD (642) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
Greetings to all the managers and warriors of Arkers. It is an honor to sit upon the
throne in this great arena. Thanks to Albus for taking my challenge. I was a little
wary to post it if I am being honest. I mean, 4 kills!! It was a hard sell, but
Darque eventually talked me into it. Who knows, I could get run through by some
upstart next turn. You never know, so it is best to go in like a berserker and hope
you make it out.
I'm not sure what is going to happen next turn. I should be fighting, but I'm not
sure WHO I will be fighting. Looks like Cheshire Moon and Texas Red took a break, and
I'm not sure when to expect them back. It is what it is. I'll fight whoever the
Commission says to fight next turn since I can't challenge my teammate, who is the
only active Challenger Champion at the moment.
Maybe I will get an invite next turn. I'm not sure how those things work, but being
immortal sounds pretty sweet. I heard the healers at the Isle can even take away
scars if you want. Not sure why anyone would want to do that. Serves as a warning
sign to others if you ask me. Smooth skin might make them think you're an easy mark.
People get hurt when they assume.
-- Duelmistress Bea Zerk
SPY REPORT
I was going on vacation, see? Surf, sun... But what do those bums say? "Hit
the road, Debby Tonte. ARKERS needs a spyreport." Oh, well. INFOMERCIALS like
really fought hard to move up to 7th from 10th. Way to go! Cut this out and put it
in your scrapbooks, TRIAL BY COMBAT! 'Cause they got 5-0-2 and moved up to 2nd! MVP
award for COTTON GIN? SMITHSONIAN's proud of it after beating LISA YAKVIGOR and
getting 22 points. Talk about yer major upsets! PAX THE YUGE's match with BASIL
HAYDEN cost him a loss of 8 points! Don't you think the Duelmaster is being unfair?
I think BEA ZERK should let MODEL T be Duelmaster for a while, without fighting about
it. Is the Duelmaster really being a real snob to his teammates? Don't ask me!
AAARRGH!!! I HATE SPYREPORTING!!! Sorry. I just had to say it. SMITHSONIAN
was ARKERS' most avoided team. Is there some award for that? Is there some deep
dark secret why BLOODY HAND CLAN's been avoiding SMITHSONIAN so much? Or is it just
that they're too scared? Can TRIAL BY COMBAT's MOMMA CASKET be more popular than me?
She was challenged the most, but is that really the same?
What does a fighter fight for? I mean, the crowds don't give a hoot if someone
gets killed. Not after four more fights. Like, who is this gal??? DEE NILE gets
sent to the Dark Arena, battles SPYMASTER, and returns to tell of it!!! I bet TRIAL
BY COMBAT manager is surprised! BEA ZERK of TRIAL BY COMBAT wasn't planning on
killing MODEL T, I bet. Now she has to worry about being Bloodfeuded, and getting
put on lists... It was so gross when BEA ZERK of TRIAL BY COMBAT killed MODEL T.
They should start making warriors use safer weapons, or more shields, or something...
What if they had a fight and nobody showed up? I'd be out of a job, that's what!!!
Remember, blood on a purple robe may stain. Soak it in cold water, and hand
wash. I'm getting tired of writing this stuff, so I'm calling it quits. Remember
you guys, ease up sometimes! Chill out! Later, Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
BEA ZERK 5267 14 3 2 151 TRIAL BY COMBAT (512)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
ANGELA DEATH 4310 9 10 2 106 TRIAL BY COMBAT (512)
-CHESHIRE MOON 5749 16 11 1 97 OTHERWOOD (642)
CHAMPIONS W L K POINTS TEAM NAME
-ALBUS BONERATTLER 5874 20 18 4 89 THE CHOSEN (613)
-RADTEEF WAZGRIM 5919 21 14 3 80 BLOODY HAND CLAN (626)
MOMMA CASKET 4311 9 9 2 77 TRIAL BY COMBAT (512)
-BUNKER HILL 5907 9 8 2 72 SMITHSONIAN (245)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
BASIL HAYDEN 6075 4 0 0 65 2133 BOURBON ST (668)
MAHTHA RIBKRAKA 6023 12 6 2 60 BLOODY HAND CLAN (626)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
BERTA THE INDOLENT 6051 9 2 0 58 THE CHOSEN (613)
ADEPTS W L K POINTS TEAM NAME
-ZODIAC 5993 11 1 0 53 Z GLADIATORZ (519)
COTTON GIN 6037 6 3 1 50 SMITHSONIAN (245)
-CAMPTOWN RACES 5999 14 4 0 48 SMITHSONIAN (245)
PAX THE YUGE 6008 10 12 1 45 THE CHOSEN (613)
TAFF DED'EAD 6087 3 1 0 45 BLOODY HAND CLAN (626)
LISA YAKVIGOR 6010 11 10 0 43 THE CHOSEN (613)
SACRILICIOUS 6011 6 5 0 43 TRIAL BY COMBAT (512)
-ZONE 5992 4 1 0 37 Z GLADIATORZ (519)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-WEN 5910 2 0 1 33 INFOMERCIALS (659)
DEE NILE 6102 1 0 1 33 TRIAL BY COMBAT (512)
BROONY BIG GUT 6054 7 3 0 28 BLOODY HAND CLAN (626)
XIESTRA KOR 6069 3 2 1 28 THE CHOSEN (613)
GERTY DUTHUG 6061 6 2 0 26 BLOODY HAND CLAN (626)
SHAMWOW 5913 2 4 0 26 INFOMERCIALS (659)
INITIATES W L K POINTS TEAM NAME
CIVIL WAR 6085 3 1 0 22 SMITHSONIAN (245)
-THISTLE MAN 5862 4 2 0 21 OTHERWOOD (642)
-FLEX TAPE 5911 3 0 0 20 INFOMERCIALS (659)
-TREE ANEMONE 5863 4 2 0 17 OTHERWOOD (642)
-SNUGGIE 5914 2 3 0 15 INFOMERCIALS (659)
-NADS 5912 1 2 0 15 INFOMERCIALS (659)
-WILLA THE MIST 5861 2 4 0 10 OTHERWOOD (642)
-ZOOM 6042 1 1 0 10 Z GLADIATORZ (519)
-IRONBARK 5882 1 2 0 5 OTHERWOOD (642)
-ZOOM ZOOM 6077 1 1 0 4 Z GLADIATORZ (519)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
RABID GIT 6078 0 1 0 BLOODY HAND CLAN 626 TRISKA D. PHOBIA 6070 471 NOT REVENGED
MALSHAR 6086 0 1 0 BROKEN SPIRITS 632 XIESTRA KOR 6069 472
SPYMASTER 0 0 0 DARK ARENA DEE NILE 6102 475 NONE
MODEL T 6024 7 2 0 SMITHSONIAN 245 BEA ZERK 5267 475
OREGON TRAIL 6053 2 3 1 SMITHSONIAN 245 CLAY ALLISON 6067 471 REVENGED
PERSONAL ADS
Well, well, a comeback 2-1 to this very quiet arena. Where have all the voices gone?
-- Curator
Sacrilicious, you forgot to saddle up, Buddy! -- Camptown Races
Shamwow, my infomercial was better than your infomercial. Phbbbbttttt! -- Civil War
Health. Humility. Honor. -- Curator
Albus -- That was quick and not deadly for either of us. A success! -- Bea Zerk
Lisa Yakvigor -- Where do you get the yak vigor? Is that what I was smelling during
our fight? -- Momma Casket
Radteef Wazgrim -- Isn't "teef" a bit of a misnomer? I only saw a "toof." -- Angela
Death
Camptown Races -- sing this song, doo-dah! doo-dah! da, I hate your style, and wish
you were gone, Oh doo-dah day! -- Sacrilicious
LAST WEEK'S FIGHTS
DEE NILE butchered SPYMASTER in a 1 minute Dark Arena fight.
BERTA THE INDOLENT was viciously subdued by MOMMA CASKET in a 3 minute Challenge duel.
PAX THE YUGE was demolished by BASIL HAYDEN in a 1 minute uneven Challenge fight.
SACRILICIOUS viciously subdued BROONY BIG GUT in a 2 minute gory Challenge contest.
CIVIL WAR luckily beat SHAMWOW in a 14 minute Challenge match.
BEA ZERK butchered MODEL T in a 1 minute mismatched Title match.
ANGELA DEATH handily defeated VIRGINAL CONCUBINE in a 1 minute uneven fight.
MAHTHA RIBKRAKA viciously subdued CIVILIZED CRIMINAL in a 4 minute gruesome duel.
LISA YAKVIGOR was vanquished by COTTON GIN in a 1 minute uneven fight.
GERTY DUTHUG was vanquished by CIVILIZED CRIMINAL in a 1 minute one-sided fight.
TAFF DED'EAD overpowered AMBITIOUS GUARD in a 1 minute one-sided melee.
XIESTRA KOR overpowered CULT MEMBER in a 1 minute one-sided match.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|TOTAL PARRY 4 TOTAL PARRY 31 - 15 - 0 67 |
|SLASHING ATTACK 3 AIMED BLOW 18 - 10 - 0 64 |
|STRIKING ATTACK 3 STRIKING ATTACK 9 - 7 - 3 56 |
|AIMED BLOW 2 WALL OF STEEL 13 - 11 - 2 54 |
|LUNGING ATTACK 2 BASHING ATTACK 22 - 21 - 1 51 |
|BASHING ATTACK 2 PARRY-STRIKE 3 - 3 - 3 50 |
|WALL OF STEEL 1 PARRY-LUNGE 6 - 6 - 1 50 |
|PARRY-RIPOSTE 1 LUNGING ATTACK 14 - 20 - 0 41 |
|PARRY-LUNGE 0 SLASHING ATTACK 17 - 26 - 2 40 |
|PARRY-STRIKE 0 PARRY-RIPOSTE 0 - 7 - 0 0 |
Turn 475 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 2 - 0 TOTAL PARRY 1 - 3 2 LUNGING ATTACK
LUNGING ATTACK 2 - 0 PARRY-LUNGE 0 - 0 2 BASHING ATTACK
SLASHING ATTACK 3 - 0 PARRY-STRIKE 0 - 0 2 WALL OF STEEL
WALL OF STEEL 1 - 0 PARRY-RIPOSTE 0 - 1 2 TOTAL PARRY
STRIKING ATTACK 2 - 1 BASHING ATTACK 0 - 2 1 STRIKING ATTACK
1 PARRY-LUNGE
1 AIMED BLOW
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
STRIKING ATTACK BEA ZERK 5267 14 3 2 151 TRIAL BY COMBAT (512)
AIMED BLOW BASIL HAYDEN 6075 4 0 0 65 2133 BOURBON ST (668)
WALL OF STEEL MAHTHA RIBKRAKA 6023 12 6 2 60 BLOODY HAND CLAN (626)
TOTAL PARRY BERTA THE INDOLENT 6051 9 2 0 58 THE CHOSEN (613)
SLASHING ATTACK COTTON GIN 6037 6 3 1 50 SMITHSONIAN (245)
BASHING ATTACK LISA YAKVIGOR 6010 11 10 0 43 THE CHOSEN (613)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is ANGELA DEATH 4310. The most popular warrior this
turn was MOMMA CASKET 4311. The ten other most popular fighters were SACRILICIOUS
6011, BEA ZERK 5267, ANGELA DEATH 4310, TAFF DED'EAD 6087, DEE NILE 6102, BERTA THE
INDOLENT 6051, BASIL HAYDEN 6075, BROONY BIG GUT 6054, MAHTHA RIBKRAKA 6023, and
COTTON GIN 6037.
The least popular fighter this week was CIVIL WAR 6085. The other ten least popular
fighters were SHAMWOW 5913, GERTY DUTHUG 6061, MODEL T 6024, PAX THE YUGE 6008, LISA
YAKVIGOR 6010, XIESTRA KOR 6069, COTTON GIN 6037, MAHTHA RIBKRAKA 6023, BROONY BIG
GUT 6054, and BASIL HAYDEN 6075.
NAME CHANGE-O-RAMA
Algernon, who had NOT gotten the name change he'd asked for, looked at the latest
petitioner. This was a typical gladiator, big, muscular, and scarred, with a frown.
"Ah, what can I do for you?"
"Name change. I heard we can do that. I'm tired of being Jane Doe."
"I'd think you would be," Algernon said faintly. "The Commission has actually
been thinking about this. It isn't FREE, mind you! It takes money to run our office,
you know, and we want to buy some goats--"
"I don't care about goats!" He made a crude suggestion about goats.
"Or maybe chickens. Or bees--" Algernon took a quick step back at the look on the
rough warrior's face. "Yes, a name change. Right away, sir. We can do that.
Gladiators, teams, it will cost you two dollars to make a change--"
"I had a talk with my manager. He'll find the money. I want to change my name
to Jane Ralph. I'm no doe!" He thumped a fist on the counter.
"Er, yes. Jane Ralph. Fill out this form, please." He pushed the paper across
the counter. "The changes start on the 15th of April--that's the Ides, you know, and
can be submitted through the end of May. With the payment. No change without the
goat, ah, the gold."
* * * * *
Warrior and team name changes will be accepted beginning April 15 and continuing
throughout the month of May. The cost will be $2 per name change. All proceeds will
be used to buy goats via Heifer International and will be matched up to $500.
If you have names you want to change, please contact Customer Service. -- RSI
WINTER BLOODGAMES 2022
Back by popular demand, we will be hosting a new slow Bloodgames mailed arena
beginning in late April. We also plan our usual Bloodgames arenas at the summer Face-
to-Face.
For those of you who always wanted the chance to manage the
last warrior standing alive upon the arena sands, your day has come. At the end of
the ten turns, even though several warriors, bruised and scarred, MAY yet live, only
one will be crowned Champion of the Bloodgames. And in this game mere survival counts
for little. A great general once said, "The object of battle is not to die for your
cause, but to make your enemy die for his." This general would have greatly enjoyed
the Duelmasters Bloodgames. Here are the particulars:
Slow Bloodgames (DM 95): Turn 1 is due Weds April 27
Turns process every 28 days
Strategy changes allowed, bloodfeud challenges only
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are DYOs (design your owns) with 84
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them
in. We'll mail or email your overviews and you can write up your strategies.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In this turn-based bloodgames, there are no regular
challenges, only bloodfeuds. There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- DM 95 is due April 27 and will process on a 28-day
schedule.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!