DUELMASTERS NEWSLETTER Date : 06/17/2003 Duedate: 06/30/2003 ZUKAL ARENA DM-9 TURN-468 This Weeks Top Honors THE DUELMASTER IS TREMERE DARK TOADS (451) (9-4915) [19-0-0,245] Chartered Recognition Leader Unchartered Recognition Leader TREMERE POSITION IS EMPTY DARK TOADS (451) (9-4915) [19-0-0,245] Popularity Leader This Weeks Favorite INDIGO TREMERE BLUE MOON (381) DARK TOADS (451) (9-4775) [24-16-0,88] (9-4915) [19-0-0,245] THE CURRENT TOP TEAM (-1) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. LETTER BOMBS (436) 45 2. DREAM PARK (447) 19 LETTER BOMBS (436) 3. DSM4 (239) 0 Unchartered Team 4. DARK TOADS (451) 0 5. BLUE MOON (381) -3 (-1) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1 DSM4 (239) 343 273 23 55.7 1/ 1 BLUE MOON (381) 7 8 0 2/ 3 LETTER BOMBS (436) 55 53 1 50.9 2/ 2 DARK TOADS (451) 7 8 0 3/ 2 DARK TOADS (451) 36 38 1 48.6 3/ 0 DREAM PARK (447) 3 0 0 4/ 0 DREAM PARK (447) 14 16 0 46.7 4/ 4 LETTER BOMBS (436) 3 2 0 5/ 4 BLUE MOON (381) 263 370 9 41.5 5- 3 DSM4 (239) 1 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT >)]H[(< + -----:----- + >)] The Free Cities #62 [(< + -----:----- + >)]H[(< Zukal and vicinity: It was harder to get Veleks into the boat than Ghenis had expected. Dead, it might have been awkward, but alive...the little thief turned suddenly hysterical, shrieking and weeping, trashing wildly, and begging not to be given to "the burning eyes and flashing teeth." Ghenis finally had to knock Veleks out so that he and Harlund drag him into the rowboat. "He's nuts," Harlund growled, leaning into his oars as he drove the boat back toward the shore. "Burning eyes and flashing teeth. Sounds like some kind of kid's nightmare. He do some kind of drugs?" "Veleks? No. He's got a few bad habits, but not drugs. He must have seen something real...but maybe not really what he thinks he saw." "He couldn't've seen something like that, not on the beach he couldn't. There aren't any monsters in the woods around here." Harlund paused and looked around uneasily, looked down into the water, which was filling with the shadows of sunset faster than the sky was. "Might be different if he'd been in a boat to start with," the beach walker muttered. "He might've seen something over the water...." "Veleks can't swim and had no boat. He was not on the water," Ghenis said firmly. "Besides, I found what are probably his tracks. He was on the shore road and left it to run toward the beach, and I do mean run--flat out. Something terrified him. Veleks is no hero, but he wouldn't run without a reason." Harlund opened his mouth to argue further, then looked at Ghenis and shut it again. Smart move. "Just get us to shore, man. Then I'll pay you, and you can go home. It isn't your problem." *** ***** *** ***** *** Ghenis had the idea that it would have been harder, maybe impossible, to get rid of Harlund at any time earlier in the day. But it was sunset, and the beach walker seemed to have a strong aversion to being out on the shore at night. Which probably meant that the gladiator would be wise to get himself and Veleks off the shore before dark, too. Besides, he didn't want to meet his henchman's "burning eyes and flashing teeth" with Veleks on his hands either unconscious or hysterical. He draped the little thief over the saddle of his rented horse and glared at the beast. It probably wasn't a bad horse, as horses went, but neither was it outstanding in any way--it seemed unlikely, for instance, that it would take to carrying double. Which meant he himself was going to have to walk. He toyed again with the idea of buying a horse, a really GOOD horse. But, as at other times, he also thought about how much it cost to keep a horse in the city, whether he was riding it or not. His resources weren't infinite. And he didn't really leave the city and NEED a horse that often, so it wouldn't be a savings, not really. By the time Ghenis had reached this point, a familiar one, in his thoughts, it was twilight and he was back on the coast road, leading the horse. He paused before stepping out into the open. By the evidence of the tracks, Veleks had been on the coast road in the dark when he met his monster. Maybe it would be better to get under immediate cover instead of heading straight back to Zukal tonight. He'd passed an abandoned farmstead--courtesy of the invasion, most likely--on his way to the beach to meet Harlund. It wasn't any palace, but it would provide shelter and a defensive position, and it was nearby, a mile, maybe a mile and a half away. He set off in that direction, crossing the road and plunging into the brush along an overgrown track. The farmstead was as Ghenis remembered it, a stone house with half a roof, two or three wooden sheds that had mostly collapsed, a cluster of unpruned fruit trees. He led the horse right into what had been the main room of the house and dumped Veleks onto the ground. By the dark powers, the little thief had better have something useful to report after all this trouble! Veleks could sleep now, but by morning he'd better be coherent. *** ***** *** ***** *** Ghenis sat over the fire he'd made from scraps of lumber and watched the full moon ride across the sky. The night seemed long for the time of year, but that was subjective, he knew. It was about midnight now, with the moonlight turning the landscape into silver and soot. There had been owls hooting earlier, some other kind of night birds, rustlings outside the farmhouse that had nothing to do with the wind, but the night was silent now. He touched the amulet he wore under his shirt, wondering if he would see Veleks' monster tonight. That would be...interesting. A howl? There were wolves around the delta country, they'd come down out of the hills after the invaders had devastated the area. A chorus of howls, must be a pack. His horse was moving restlessly. It had a right to be uneasy, a pack of wolves was no joke. Ghenis wished briefly that he had a crossbow, but he didn't. He drew his sword and put more wood on the fire, checked to make sure that the remaining walls of the old house would protect him from the sides and rear. Another howl, closer, almost a hound-like baying. Other wolf voices answering. Definitely a pack, hunting in the moonlight. He touched his amulet again. The dark powers would not protect him if he stupidly put himself in the way of danger. Which he had not done tonight, he had prudently gotten off the road and taken a defensible shelter. With one hand on his amulet and the other on his sword, he waited. Shadows moved in ways that wind and trees could not account for. They gathered around the shell of the farmhouse; he glimpsed them through the empty doorway and the gaps in the wall. The shadows blinked at him with eyes that were not burning but cold as the moon overhead. Wolves. Big wolves, given how far off the ground those pale eyes were. A lot of big wolves. But they weren't trying to get at him. More kept arriving, causing an ongoing stir of shadows. He didn't try to count them. Didn't really want to know how many wolves there were out there. And then, suddenly, there was something else, with eyes of flame and a spear tipped with icy moonlight. Human in shape, more or less, and mounted on something that might be a horse but probably wasn't. It lifted a horn and blew, and the sound was a wave of fear. Veleks' monster. * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===FREE BLADES REGIONAL NEWS===--- Duelmasters ----------- DM 9 ZUKAL (turn 467): TREMERE of DARK TOADS (TigToad, mgr.) DM 12 RIZTAB (turn 465): WILD BILL of THE LAWMEN (?, mgr.) DM 15 MALCORN (turn 461): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.) DM 16 WILLAF (turn 461): POSITION IS EMPTY DM 17 ALJAFIR (turn 459): KILLIN' STU of MINIONS OF MILO (Kleptov Grenufelbitz) DM 19 ZUWAYZA (turn 458): POSITION IS EMPTY DM 28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.) DM 29 LAPUR (turn 450): MR. YUCK of THE TAKEN (Stillgard, mgr.) DM 31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.) DM 32 ARVAT (turn 447): LIGHTNING of HARBINGERS (High Lord Bosk, mgr.) DM 33 ANASAZI (turn 445): SLUGWORTH of WILLY WONKA INC. (Distorted, mgr.) DM 35 MURSKA (turn 438): FINN of CHILDREN OF LLYR (Jorja, mgr.) DM 43 VEASTIAN (turn 401): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.) DM 45 STORMCROWE (turn 204): BINGE N PURGE of EMETICS (Berylstar, mgr.) DM 47 NORTH FORK (turn 198): RING D'BELL of CARNIVAL (Carny, mgr.) DM 50 SNOWBOUND (turn 185): DR. NO-NOOKIE of MASTER BLASTERS (Tripwire, mgr.) DM 56 ROCANIS (turn 326): NESSUS of ACT OF MALICE (Carnage, mgr.) DM 61 JURINE (turn 306): VLADIMIR TALTOS of BLACK PEARL (Dr. Guts, mgr.) DM 73 ERINIKA (turn 134): PUNCH DRUNK of WAY TO GO! II (Spawn, mgr.) ADM 103 FREE BLADES (turn 351): STEVE DALLAS of BLOOM COUNTY from NIYTYOLE ISLAND (Rillion, mgr.) Top Teams --------- DM 9 ZUKAL (turn 467): BLUE MOON (Jorja, mgr.) DM 12 RIZTAB (turn 465): ARENA FELINES II (Garfield, mgr.) DM 15 MALCORN (turn 461): UNKNOWNS XX (Dark Spirit, mgr.) DM 16 WILLAF (turn 461): BLACKHEART'S AXE (?, mgr.) DM 17 ALJAFIR (turn 459): SPECIAL ED (PTFT, mgr.) DM 19 ZUWAYZA (turn 458): CARNIVAL (Carny, mgr.) DM 28 MORYA (turn 229): IDIOTIC ICCERS (THawk, mgr.) DM 29 LAPUR (turn 450): EQUESTORS (Spartacus, mgr.) DM 31 CHIMLEVTAL (turn 227): THE STORMGUARDS (The Icelord, mgr.) DM 32 ARVAT (turn 447): THE STORMLORDS (The Icelord, mgr.) DM 33 ANASAZI (turn 445): PATH OF THE BLADE (Vhagar, mgr.) DM 35 MURSKA (turn 438): CHILDREN OF LLYR (Jorja, mgr.) DM 43 VEASTIAN (turn 401): KORGAN CRUSADE (Jack Wolfspider, mgr.) DM 45 STORMCROWE (turn 204): DARQUE FORCES (Master Darque, mgr.) DM 47 NORTH FORK (turn 198): SPOONERTIKS (Spawn, mgr.) DM 50 SNOWBOUND (turn 185): OPEN SESAME (Crip, mgr.) DM 56 ROCANIS (turn 326): REDHORSE (Mila, mgr.) DM 61 JURINE (turn 306): FAVORITE GUYS (Obscure Source, mgr.) DM 73 ERINIKA (turn 134): none ADM 103 FREE BLADES (turn 351): MEOW MIX, etc. (Ultraist, mgr.) Recent Graduates ----------------- DM 12 RIZTAB (turn 465): WILD BILL of THE LAWMEN (?, mgr.) (turn 464): TONY THE TIGER of ARENA FELINES II (Garfield, mgr.) DM 16 WILLAF (turn 460): BUBU of GEN KHAN (Technogeek, mgr.) HU MI of GEN KHAN (Technogeek, mgr.) DM 17 ALJAFIR (turn 459): SEAR ICECAP of LO' DOWN (Cayl Reed, mgr.) (turn 458): BONEY OLD BEHIND of KINDRED OF KAOS (PTFT, mgr.) 10-11-8-15-17-14-9ST of KINDRED OF KAOS (PTFT, mgr.) DM 19 ZUWAYZA (turn 457): NUTT BRITTLE of CARNIVAL (Carny, mgr.) DM 28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.) BILLY LILLY of DODGE BULLETS (Uncle Wolf, mgr.) (turn 228): NIGHTSHADE of CRYPT KNIGHTS (?, mgr.) DM 31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.) DM 33 ANASAZI (turn 445): DRY KEG of JOYS OF BOOZE (Berylstar, mgr.) DM 35 MURSKA (turn 436): JELIAH BIGABO of PHILANTHROPISTS 3 (Aragorn, mgr.) DM 43 VEASTIAN (turn 400): FLYING MARMOSET of KORGAN CRUSADE (Jack Wolfspider) DM 47 NORTH FORK (turn 197): INSOLENT IDIOT of MYSTIC ORC FEAST (Slugbait, mgr.) ESPRESSO of COFFEE RULES! (Mr. Coffee, mgr.) DM 50 SNOWBOUND (turn 185): DR. NO-NOOKIE of MASTER BLASTERS (Tripwire, mgr.) DM 73 ERINIKA (turn 133): KAMIKAZE of WAY TO GO! II (Spawn, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. This past fight was my sixth fight with Blue Duck. It seems each fight is more difficult to win than the one before. However, the match-up is such that I offer him my challenge again and hope for the best. I am becoming more and more concerned with my mortality as that 19-0 record becomes feasible. I know Indigo seems a lot less concerned with removing my head now than he did a half a dozen turns ago, however his threat to kill me at 19-1 still haunts my sleep. Ah well, life is what it is and I can but try to survive it. -- Tremere SPY REPORT Well, what are you looking at, ZUKAL? Ain't you never seen Snide Clemens before? Ah, shaddup and listen to my news. Of course, we're all terribly impressed to see E. VICTOR win a fight and gain 32 points, terribly. Tsk, tsk, E. VICTOR beat INDIGO and INDIGO lost 15 points. You're breakin' my heart. TREMERE challenged BLUE DUCK for ZUKAL's Title this turn, and guess what happened? And if variety is the spice of life, ZUKAL may be getting bland, as TREMERE stays top dog in the city. The Blue Boar Inn, humph! I've tasted better ale at mortuaries. Where do they get this stuff? From ZUKAL's trash dumps? My mother always told me, 'If you don't have anything nice to say, start talking.' I loved that woman. What's the big D? DSM4 was the most avoided team? Bunch of lily livered... grumble... mumble... curse... And who led the way in this mass act of cowardice? Let's see, well, whatcha know? It was DARK TOADS. Ha ha ha ha! Ooh, I'm frightfully impressed, BLUE DUCK was this turn's most challenged warrior. Watch that ego swell, sports fans. I guess I can give a little credit to BRUJAH of DARK TOADS for challenging up by 22 to BLUE MONDAY. BRUJAH lost to get 10 points of recognition. Ah, now we come to my favorite part, where we see all the guys who are dead and gone, and get to see if their team cared. Titanium shields and bamboo daggers, guess what brave team is developing these kinds of weapons? What does the ZUKAL arena have in common with the inns? It's just as comfortable to sleep in either place. Ha ha ha ha! Well, I've had enough of this drivel, and I'm sure you have too. Off like a dirty shirt of padded leather. Paste this one in your scrapbooks, you'll need the kindling come this winter-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME TREMERE 4915 19 0 0 245 DARK TOADS (451) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME E. VICTOR 4864 11 6 0 100 LETTER BOMBS (436) -SCHIZOPHRENIC 4595 13 7 0 98 DSM4 (239) BLUE DUCK 4764 26 15 1 94 BLUE MOON (381) CHAMPIONS W L K POINTS TEAM NAME INDIGO 4775 24 16 0 88 BLUE MOON (381) ADEPTS W L K POINTS TEAM NAME GWEN RYDER 4867 8 2 0 54 DREAM PARK (447) -INSOMNIAC 4870 5 1 0 54 DSM4 (239) BLUE GOOSE 4937 8 9 0 36 BLUE MOON (381) BLUE MONDAY 4968 4 0 0 35 BLUE MOON (381) CHALLENGER INITIATES W L K POINTS TEAM NAME NOSFERATU 4946 5 6 0 30 DARK TOADS (451) ALEX GRIFFIN 4856 4 5 0 27 DREAM PARK (447) INITIATES W L K POINTS TEAM NAME TOREADOR 4948 5 5 0 23 DARK TOADS (451) ACACIA GARCIA 4862 2 2 0 22 DREAM PARK (447) ELECTRIC BLUE 4962 3 6 0 15 BLUE MOON (381) X. ACCUTER 4973 1 0 0 13 LETTER BOMBS (436) BRUJAH 4963 1 7 0 10 DARK TOADS (451) VENTRUE 4975 1 1 0 9 DARK TOADS (451) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? PERSONAL ADS Electric Blue -- I can't be your designated opponent if you don't get ahead of me in recognition.... -- Nosferatu Indigo -- I appreciate the sentiment. I have received a few threats from outside the arena. Managers threatening to bring in retired champions just to see if they can prevent my graduating undefeated. Shrug. At least that would bring another team or two in. Unfortunately, I don't see it happening. -- Tremere Electric Blue -- You are a fine mouse. Perhaps you can grow into being "super". -- Toreador Howling Loon -- It's a good thing you graduated from here...I might go crazy trying to explain why Toads are not mammals. -- Aspiring to Duckhood Blue Goose -- That was quite an exciting fight! I thought you had me when you started throwing all those crits. -- Nosferatu The trick is to hang onto 'em. If you throw them away, they don't do anyone any good. -- Ed. Blue Monday -- My manager just noticed I am 1-6. Could you take it easy on me next time? At least make it look like I was trying to win? -- Brujah Tremere -- Ooooh, deadly force! Scary. -- Blue Duck Nosferatu -- This would work out a lot better if you'd lose some. -- Blue Goose Toreador -- I'm just NOT a bull. Not even a steer, or a calf. -- Electric Blue The Khalhums Dwarf screamed in pain? I somehow seem to doubt that. -- Indigo P.S. Why can't I graduate? Brujah -- For you, almost a black Monday. -- Blue Monday Tremere -- Well, you SHOULD be worrying about Indigo. The longer he goes without graduating, the worse-tempered he seems to get. I worry about him. -- Blue Duck 27 May 2003 A note to everyone regarding manager names and manager lists -- If you're running a team incognito, all you have to do is let me know and I won't put your name on any manager lists. It has seemed though, that more people want their names listed, even if they do not announce themselves, than the other way around. Also, I do maintain the list more or less by hand and errors do creep in. You have but to say I've made an error and no one will be the wiser (except thee and me, of course). -- The Saint, keeper of lists 30 May 2003 Duelmasters Friends and Friendly Foes -- I am returning to the United States for the summer. Please direct any Snailmail to: Devon Hagy Open Skies Ministries Att: Hammer 1515 E 7th St Okmulgee, OK 74447 USA Bro De is the founder and president of Open Skies Ministries [Prison Ministry] and a newcomer to the world of Duelmasters. We minister together when I am in the area. See you on the sands! -- Daryl P Holloman aka Hammer Flower Hammerz DM 28 Casino Hammerz DM 33 Fish Hammerz DM 54 3 June 2003 The Company of Brothers want to take this opportunity to formally introduce ourselves to all players. Our play is NOT based on smack, rudeness, or anything less than fair play (well...as fair as it gets!) and improving the knowledge base of the game and the sharing of experimentation and information. We are not concerned with personal politics, ideals, etc. We are players who enjoy the game. Currently, our membership includes: Asmo Dius, Baphomet, and Fahkry. We wish to welcome our newest member...Suiside. May the gods smile upon you and victory rest well on your team. Any who wish to join us may contact one of our members for info. 4 June 2003 ANNOUNCING THE RETURN OF STORMCROWE SLAUGHTERHOUSE The last Stormcrowe Slaughterhouse was one of the closest and most exciting contests ever held in Alastari. Such an epic demands a sequel. Therefore, Master Darque and Jack Wolfspider are pleased to announce the return of the Stormcrowe Slaughterhouse. Where? Stormcrowe DM 45 (slow). When? The Slaughterhouse returns on Turn 207, due August 19. How can you get into the action? Bring a team (one per entrant please) to arena 45 and announce your intention to join the contest in the Personals. Rules: This time around the rules are very simple. Each warrior win against a higher rated opponent (one or more points higher in the ratings) brings you 10 points, against even rated opponent 7 points, lower rated 5 points. Wins against NPCs or by a warrior who downchallenges are worth 0 points. Points are doubled for kills. All warriors in the arena whether participating in the Slaughterhouse or not are fair game. Points are totaled weekly, and the contestant whose team has racked up the most points at the end of 10 turns is declared Slaughterhouse Champion. Prizes: To be announced; we're still talking with RSI about it. Figure it will be something pretty good. But hey, who needs prizes when the honor of being Slaughterhouse Champion awaits! More info: Master Darque, MasterDarqueDM@aol.com, or Jack Wolfspider, russtulp@aol.com. Or diplo Darque Forces (428) or Dynastic (433) in Arena 45. LAST WEEK'S FIGHTS TREMERE devastated BLUE DUCK in a 1 minute mismatched Challenge Title fight. TOREADOR slimly lost to BLUE GOOSE in a 2 minute gory Challenge match. BRUJAH was vanquished by BLUE MONDAY in a 1 minute mismatched Challenge brawl. INDIGO was overpowered by E. VICTOR in a crowd pleasing 1 minute one-sided fight. NOSFERATU was devastated by GWEN RYDER in a 1 minute one-sided duel. ALEX GRIFFIN bested ELECTRIC BLUE in a 4 minute match. ACACIA GARCIA bested VENTRUE in a 2 minute gruesome novice's competition. X. ACCUTER vanquished MORDANT DESERTER in a 1 minute uneven duel. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |WALL OF STEEL 3 AIMED BLOW 10 - 0 - 0 100 | |TOTAL PARRY 3 BASHING ATTACK 4 - 0 - 0 100 | |STRIKING ATTACK 2 PARRY-STRIKE 2 - 1 - 0 67 | |PARRY-RIPOSTE 2 WALL OF STEEL 10 - 5 - 0 67 | |AIMED BLOW 1 LUNGING ATTACK 7 - 6 - 0 54 | |PARRY-STRIKE 1 STRIKING ATTACK 8 - 7 - 0 53 | |LUNGING ATTACK 1 PARRY-LUNGE 6 - 7 - 0 46 | |BASHING ATTACK 1 TOTAL PARRY 11 - 16 - 0 41 | |PARRY-LUNGE 1 SLASHING ATTACK 3 - 5 - 1 38 | |SLASHING ATTACK 0 PARRY-RIPOSTE 4 - 7 - 0 36 | Turn 468 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 1 - 0 PARRY-LUNGE 0 - 1 3 WALL OF STEEL PARRY-STRIKE 1 - 0 PARRY-RIPOSTE 0 - 2 2 LUNGING ATTACK LUNGING ATTACK 1 - 0 SLASHING ATTACK 0 - 0 2 TOTAL PARRY BASHING ATTACK 1 - 0 TOTAL PARRY 0 - 3 2 STRIKING ATTACK WALL OF STEEL 3 - 0 1 AIMED BLOW STRIKING ATTACK 1 - 1 1 BASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME AIMED BLOW TREMERE 4915 19 0 0 245 DARK TOADS (451) LUNGING ATTACK E. VICTOR 4864 11 6 0 100 LETTER BOMBS (436) TOTAL PARRY BLUE DUCK 4764 26 15 1 94 BLUE MOON (381) FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK INDIGO 4775 24 16 0 88 BLUE MOON (381) WALL OF STEEL GWEN RYDER 4867 8 2 0 54 DREAM PARK (447) BASHING ATTACK BLUE MONDAY 4968 4 0 0 35 BLUE MOON (381) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is INDIGO 4775. The most popular warrior this turn was TREMERE 4915. The ten other most popular fighters were BLUE GOOSE 4937, E. VICTOR 4864, GWEN RYDER 4867, ACACIA GARCIA 4862, TOREADOR 4948, BLUE MONDAY 4968, X. ACCUTER 4973, INDIGO 4775, ALEX GRIFFIN 4856, and BLUE DUCK 4764. The least popular fighter this week was VENTRUE 4975. The other ten least popular fighters were ELECTRIC BLUE 4962, NOSFERATU 4946, BRUJAH 4963, BLUE DUCK 4764, ALEX GRIFFIN 4856, INDIGO 4775, X. ACCUTER 4973, BLUE MONDAY 4968, TOREADOR 4948, and ACACIA GARCIA 4862. The following warriors will travel to ADVANCED DUELMASTERS after next turn: INDIGO (9-4775) BLUE MOON (381) NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, 13 additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament: STRYSON (12-1368) SHADOW LORDS STEFEN (15-2052) WILD BOYS FROG SLAYER (21-4021) THE GUARDIANS VICTOR CALDERONE (60-5223) CLUB CULTURE TYBALT (62-3696) GRAPHIC VIOLENCE WESTON (65-5719) SUPERIOR FORCES 4I FOGGY (72-4595) DARQUE FORCES NORAF (82-3856) ENVENOMED CHEOPS (82-4451) LEGENDS OF EGYPT THE SCREAMING FANS (82-6495) WHY I PLAY DM CRAB (82-11880) 4-LETTER STDS BRAND (82-13289) TOADS OF AMBER III SHERRI (82-15114) SUPERIOR FORCES 3201 -- Green Eyes