DUELMASTERS NEWSLETTER

Date   : 07/01/2003    Duedate: 07/14/2003

ZUKAL ARENA

DM-9    TURN-469

This Weeks Top Honors

THE DUELMASTER IS

TREMERE
DARK TOADS (451)
(9-4915) [20-0-0,260]

Chartered Recognition Leader   Unchartered Recognition Leader

TREMERE                        POSITION IS EMPTY
DARK TOADS (451)               
(9-4915) [20-0-0,260]          

Popularity Leader              This Weeks Favorite

TREMERE                        TREMERE
DARK TOADS (451)               DARK TOADS (451)
(9-4915) [20-0-0,260]          (9-4915) [20-0-0,260]

THE CURRENT TOP TEAM

DARK TOADS (451)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. DARK TOADS (451)            47
2. DREAM PARK (447)            16      DREAM PARK (447)
3. LETTER BOMBS (436)          11      Unchartered Team
4. BLUE MOON (381)             -2
                                       THE UNTOUCHABLES (179)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 4 DREAM PARK (447)          17  16  0 51.5   1/ 2 DARK TOADS (451)          8  7 1
 2/ 2 LETTER BOMBS (436)        56  54  1 50.9   2/ 3 DREAM PARK (447)          6  0 0
 3/ 3 DARK TOADS (451)          39  40  2 49.4   3/ 4 LETTER BOMBS (436)        4  1 0
 4/ 5 BLUE MOON (381)          263 375  9 41.2   4/ 1 BLUE MOON (381)           4 11 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     >)]H[(< + -----:----- + >)] The Free Cities #63 [(< + -----:----- + >)]H[(<

Riztab:

     With all the snow of the winter just past, the lake was higher than usual.  At
least two feet higher, Spymaster Torric guessed, looking at the water that now stood
waist high in the doorway of the old arena records building.  He hadn't liked going
in there to hunt for old records when the water was barely up to his knees.  Now...
no.  No way he was going in there; anything could be hidden by that dark water.
     "What idiot made the decision to leave the records down there, anyway?" Jorja,
manager of Sweet Magic, asked.  "It's so stupid!"
     Torric shrugged.  "Gladiators and managers don't have the copyright on stupid,"
he said mildly.  "I'm not sure if it was Arenamaster Rillion or First Citizen Makrok
who made the decision, but the other one concurred in it."
     "Sounds like maybe the both had something to hide," Garfield, manager of Arena
Felines, murmured.  "I wonder what?"
     "Don't we all," Torric responded.  That Rillion tA and Makrok should have a
secret they had succeeded in hiding offended him.  He was supposed to be able to find
things out, and so far he hadn't scratched the surface on that.
     "Are the records even THERE?" Garfield asked.  "Maybe Rillion tA just said
they're stored down here to keep you from finding out that they're gone."
     "They were here a little while ago."  Torric frowned.  "Four years?  Five?
Something like that, I think--but I know the records still existed back then,
whenever, because I consulted them to find out about the earliest teams here.  For
Sleepy, that was.  Then something came up--the invasion, I think?  Anyway, I didn't
go back.  But--"  He jumped as a crazy howl floated over the water.  "I hate coming
here so late in the day," he muttered, glancing anxiously to the west.  The sun was
slipping behind a bank of clouds.
     "If somebody's messing around in the records storage, late in the day is the
time to watch for him.  Be glad we can't see in the dark and watch after sunset!"
Jorja advised.
     "Huh.  I wish now I hadn't mentioned that Jaguar saw someone down this way."
Garfield eyed the dark water with disfavor.  "Better I should have stayed at the
guildhouse and whacked him a couple of times for wandering around where he shouldn't
be."
     The howl came again, from far out over the lake.  A chorus, several voices
saluting the coming night.
     "Loons," Torric said uneasily.  "We always have some loons on this lake.
Horrible birds."
     "It sounds more like wolves to me," Jorja countered, "or even hounds."
     "Not on the lake!"
     "I know, but--"
     Another chorus of howls, this time accompanied by a deep-throated hunting horn.
     "It IS hounds!"  Garfield backed up a couple of steps.  "I don't like dogs."
     "And I don't like anything that can hunt on the surface of the lake," Jorja
agreed.  She backed up with him.  Spymaster Torric was already behind them and edging
farther back.  "But I'd like to know what it is."
     "It's us cats that are supposed to be curious," Garfield reminded her.
     "Yeah, but it kills you cats.  Don't want that--who'd I have to talk to?"  She
stiffened, staring out over the water intently.  With the sun sinking into the clouds
and the forest shadowing the lake anyway, it was hard to be sure, but she thought
something--bigger than any water bird--was moving out there.
     The horn blew once more, a long note with more chilling menace in it than
anything either manager had heard.  The horn call was backed by the baying of the
unnatural pack.  The twilight took the shape of a pack of tall hounds and three lean
horsemen sweeping forward across the glassy surface of the water.
     "They're headed for the old records building," Garfield noted in a steady voice.
"I don't think I want to hang around to welcome them."
     "Right."  Jorja joined his retreat.  She shivered a little in the night air.
"This calls for strong drink in a warm, crowded tavern."

     >)]H[(< + -----:----- + >)] The Free Cities #64 [(< + -----:----- + >)]H[(<

Ibizond, Korga, and in between:

     The sun was low in the sky, less than an hour from setting, Fist of Kjarran
calculated.  He glanced at his companions, a hastily assembled group of gladiators
from Murska and hunters from Ibizond.  They had all heard of the killer that stalked
this stretch of road at night--Cadal had insisted on telling them, just to make sure
they all knew, which Fist thought was a mistake--and they were nervous.  Well, it was
time for them to turn back, and their numbers should protect them from attack.
Cadal, with Aghatamar and Zilla, were somewhere ahead, waiting in ambush to attack
the killer if the killer attacked him, Fist of Kjarran.  Not a bad plan, he conceded
privately, even if it had come from a Murskan semi-barbarian.  The man was almost as
good as a true Karnhorn in his thinking....  But Cadal hadn't taken into account the
possibility that the killer might take one look at him and sheer off.  Fist caressed
the hilt of the sword at his side.  Even if the killer had never heard of him, the
Lord Protector knew that he was an impressive, even daunting, sight.  A stir among
his companions drew his attention outward again.
     "About time we turned back," one of the men said.  He seemed to be the leader,
what was his name...Finn, that was it.  "Most of these people aren't Lord Protectors,
and if the killer gets them, they're just plain dead."
     Fist nodded.  "Yes, you should have time to get back to Ibizond before dark," he
agreed.  "And we certainly don't need more deaths along here."
     They all came to a stop.  "Thing is, I don't like leaving you on your own," Finn
went on.  He looked uncomfortable about the whole situation, but of course he had no
belief in Kjarran to sustain him.  "I could stay...."
     "A generous offer," Fist responded, clapping him on the back.  It was good to be
reminded that even non-believers had courage and honor.  "But I'm supposed to be
alone, to be tempting bait for the killer.  That is the way it's planned, you know.
We can't change the plan at this late hour!"
     "I know," Finn agreed gloomily, "but I don't like it.  Well...I guess we turn
back now.  Good luck!"  He gestured to his group, and they turned back readily, even
eagerly, toward Ibizond, sturdy walls, lights, and companionship.  With a last
salute, Finn followed them, leaving Fist of Kjarran alone on the road.
     Fist of Kjarran watched them go and smiled to himself as he turned to go toward
Korga.  That was the best thing about adventures; you made new friends, met good
people you would never have encountered in your regular life.  Doing this service for
the people of the area, ridding the road of its killer, was a good thing, a worthy
effort, but making new friends was a warmer pleasure.  Whistling, he strode eastward
toward the prepared ambush.

Near Malcorn:

     Blackie, Lord Malcorn of Malcorn, stood next to the ancient stone and waited for
the moon to rise.  It would be full tonight, and he knew, because he knew most of the
natural world around Malcorn, that when it reached a certain height above the
horizon, it would shine through the hole in a more distant rock and strike squarely
onto the face of the rock beside him, revealing carvings that had been old when the
first Lord Malcorn came to this land.  The records of his ancestors said that the
Dregur were accustomed to gathering here when the moon was just so.
     "I must be insane," Tiljanz muttered behind him.
     "Courage and a sense of responsibility often looks like madness," Blackie
agreed, "even to the people exhibiting it.  You didn't have to come here tonight, but
you felt it was the right thing to do.  I can respect that in a man.  A lot."
     "Will it do any good?" the young Karnhorn asked curiously.  "We've turned the
Dregur loose, and I'd think it hard if not impossible to rein them back in."
     "We turned them loose under terms," Blackie said.  His voice hardened, becoming
the voice of the Lord of Malcorn.  "They have not kept those terms.  They were to
attack only those who came here following Inzolas.  That a few innocents might get
caught in that net by accident was...almost inevitable.  But some of the Dregur have
been actively hunting those not indicated by the terms of their release."  He was
silent for a long moment, then shrugged.  "I'm not certain that we can put an end to
these...excesses.  But I am very certain that if we don't protest, the situation will
become worse.  A failure to protest will be seen as an admission of weakness."

     >)]H[(< + -----:----- + >)] The Free Cities #65 [(< + -----:----- + >)]H[(<

Near Zukal:

     Ghenis grimaced at the wave of fear but set himself to defend his shelter,
himself, his horse, and Veleks.  The fear, he realized after a moment, was something
outside himself, something the monstrous hunter was attempting to impose on him.
That knowledge did not lessen the icy waves coming at him, but it let him set it away
from himself, make a space between fear and thought.  It would not find him an easy
victim.
     There was what seemed like a very long silence, with Ghenis in the ruined house
beside his fire, and the icy-eyed shadows outside.  The shadows seemed to be waiting
for something--for him to flee, screaming, probably.  And to be disconcerted by his
failure to do so.
     Ghenis reached up to touch his amulet again, then paused before his fingers
reached the cool stone.  It looked like he could handle this on his own, so better
not to invoke the dark powers.  But should he speak, demand what this shadow wanted
of him, or wait and let it be first to break the silence?  Better to wait; in a
contest of nerves, the first to break silence lost points.  He didn't have any
points, whatever they might be in this context, to spare.
     Sooner than he expected, a voice came out of the night.  It was cold, and
hollow, and deep as a cave, sounding distant, somehow, or not quite real.  Oh, it was
real, Ghenis knew that--out of the corner of his eye, he saw his horse flinch at the
sound.  But it was hard to imagine that any creature of flesh and blood might produce
such a voice.
     "Why do you not flee?"
     "Flee?  You think I should run away?"  The gladiator put as much surprise in his
voice as he could.  "Why?  I've got a fine location here, shelter from the wind and
rain, a fire for light and warmth.  Why should I leave before morning?"
     "Do you not fear me?  You should."  The voice dropped to a deeper, darker tone.
"I could rip life and soul from your puny mortal flesh--"
     "Sounds unpleasant," Ghenis agreed.  "But I'm a Lord Protector, and the Greywand
has a deal with Ahringol--he doesn't get to keep us Lord Protectors.  We get
resurrected on a regular--"
     "Ahringol!"  The name crackled like thunder in the darkness.  Scornful thunder.
"That foolish child?  These young gods have no sense of dignity, trafficking with
wizards as though they were mortal merchants!  Ahringol and Greywand are nothing to
me, what I take, I keep."
     "If you say so," the gladiator responded.  The statement that Ahringol, who had
a deal concerning gladiators, was not involved was disconcerting, but this was not
the time to show it.  "But if you could come here and get me, you'd already have done
it.  What's stopping you?" he added curiously.  "The fire, the steel, the fact that
I'm not afraid?"
     "Why should I tell you anything?"  The voice sounded annoyed now.  Almost sulky.
"You think too much."  It dropped to a note of menace.  "But one night you will be
without shelter, and then we will see what your brave words really mean."
     There was a stir in the shadows, a rushing wind of movement, and then Ghenis had
the night to himself.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 468): TREMERE of DARK TOADS (TigToad, mgr.)
 DM  12 RIZTAB (turn 466): LIFE SENTANCE of THE LAWMEN (?, mgr.)
 DM  15 MALCORN (turn 462): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 463): MANAGER TC'S of IT'S JUST WRONG (LHI, mgr.)
 DM  17 ALJAFIR (turn 461): COL SALOMON of 82ND ILLINOIS (Otto X. Frothingslosh)
 DM  19 ZUWAYZA (turn 460): STEERFORTH of GO TO THE DICKENS! (Reverend Boz, 
                            acting mgr.)
 DM  28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.)
 DM  29 LAPUR (turn 452): MR. YUCK of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.)
 DM  32 ARVAT (turn 448): LIGHTNING of HARBINGERS (High Lord Bosk, mgr.)
 DM  33 ANASAZI (turn 446): SLUGWORTH of WILLY WONKA INC. (Distorted, mgr.)
 DM  35 MURSKA (turn 439): FINN of CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 403): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.)
 DM  45 STORMCROWE (turn 205): DEBBIE DAHMER of MORDRED'S MADMEN (Abraxis, mgr.)
 DM  47 NORTH FORK (turn 199): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 186): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 327): HAIRY TUB of MY BATHROOM (Nuln, mgr.)
 DM  61 JURINE (turn 307): VLADIMIR TALTOS of BLACK PEARL (Dr. Guts, mgr.)
 DM  73 ERINIKA (turn 134): PUNCH DRUNK of WAY TO GO! II (Spawn, mgr.)
ADM 103 FREE BLADES (turn 353):  GNU WORLD ORDER of HELPLESS ANIMALS from WILLAF (

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 468): none
 DM  12 RIZTAB (turn 466): ARENA FELINES II (Garfield, mgr.)
 DM  15 MALCORN (turn 462): UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 463): WAY OF THE BLADE 1 (Vhagar, mgr.)
 DM  17 ALJAFIR (turn 461): HEROESANDFOUNDONES (The Judge, mgr.)
 DM  19 ZUWAYZA (turn 460): CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 229): IDIOTIC ICCERS (THawk, mgr.)
 DM  29 LAPUR (turn 452): THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 227): THE STORMGUARDS (The Icelord, mgr.)
 DM  32 ARVAT (turn 448): THE STORMLORDS (The Icelord, mgr.)
 DM  33 ANASAZI (turn 446): WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 439): CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 403): MEDS (Berylstar, mgr.)
 DM  45 STORMCROWE (turn 204): DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 199): SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 186): OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 327): GENERAL SURGERY (Darkfist, mgr.)
 DM  61 JURINE (turn 307): BLACK PEARL (Dr. Guts, mgr.)
 DM  73 ERINIKA (turn 134): none
ADM 103 FREE BLADES (turn 353): MEOW MIX, etc. (Ultraist, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   9 ZUKAL (turn 468): INDIGO of BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 465): WILD BILL of THE LAWMEN (?, mgr.)
 DM  16 WILLAF (turn 462): IMA MAROON of COLOR ME (Ghoti, mgr.)
                           GINGER BROWN of COLOR ME (Ghoti, mgr.)
 DM  17 ALJAFIR (turn 461): TY BRINSON of  LO' DOWN (Cayl Reed, mgr.)
 DM  19 ZUWAYZA (turn 460): STEERFORTH of GO TO THE DICKENS! (Reverend Boz, 
                            acting mgr.)
 DM  28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.)
                          BILLY LILLY of DODGE BULLETS (Uncle Wolf, mgr.)
              (turn 228): NIGHTSHADE of CRYPT KNIGHTS (?, mgr.)
 DM  31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.)
 DM  33 ANASAZI (turn 446): SLUGWORTH of WILLY WONKA INC. (Distorted, mgr.)
                (turn 445): DRY KEG of JOYS OF BOOZE (Berylstar, mgr.)
 DM  35 MURSKA (turn 439): FINN of CHILDREN OF LLYR (Jorja, mgr.)
 DM  50 SNOWBOUND (turn 185): DR. NO-NOOKIE of MASTER BLASTERS (Tripwire, mgr.)
 DM  73 ERINIKA (turn 133): KAMIKAZE of WAY TO GO! II (Spawn, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

I have achieved the record that has been much discussed of late, 19-0.  One more
fight, one way or the other, will likely be my last one here.  If I live, I graduate
and will be running at the face to face as an immortal champion.  If I die, I die.  I
am pleased by Indigo's graduation and his falling into champions, he cannot kill me,
thus thwarting his prophecy.  However, I see that E. Victor has moved up the ranks.
A brave Duelmaster would challenge this new up and coming prey to prove that I
deserve my throne.  Hah.  I challenge Blue Duck again.  I wish Victor the best and
all, but a Toad has to protect his skin and all.  As TigToad pointed out, it's likely
this team will move out and be replaced by a new team after the face to face.  I
apologize for the hassle, and I will likely miss a turn, but a new Toad themed team
will take these sands soon. -- Tremere

                                      SPY REPORT

     The sages err'd not in their foretelling of a god descending upon ZUKAL, for I, 
Novgorodny Vir, have returned!  Nothing is certain in ZUKAL, with changing loyalties, 
changing Duelmasters.  Write this down:  new top team--DARK TOADS.  LETTER BOMBS had 
cause to celebrate, after E. VICTOR got 12 points by beating INDIGO.  Win some, lose 
some.  Speaking of which, GWEN RYDER was winsome, after beating BLUE MONDAY and 
seeing her lose 3 points.  Duelmaster TREMERE from DARK TOADS is going for the gold, 
as he challenged BLUE MOON's BLUE DUCK.  Ooh, the excitement!  BLUE DUCK found out 
that ZUKAL isn't a democracy.  You've gotta be the best to be Duelmaster here!  Word 
has it one team in ZUKAL is taking speech lessons to try to bore their opponent to 
death.  I'll bet it works.   
     A Zenmaster once told me, 'Does not the spinning wheel turn?  And do not the 
little birds cry out?'  Any ideas?  Perhaps the warriors of LETTER BOMBS should take 
up some hobbies, as they are the most avoided team...  As a woman of good breeding 
scorns the "warriors" of DARK TOADS, so did that sorry team shy from LETTER BOMBS If 
challenges were horses, BLUE DUCK could open up a fast food joint!   
     Is there life after death?  Pragmatics (and warriors) know there is death after 
life!  ELECTRIC BLUE of BLUE MOON, possessing a sorry record of 3-7-0, lost its last 
battle to TOREADOR of DARK TOADS.  Young warriors, take note!  Such is a failure's 
lot!  Questions are being raised about the disposing of severed body parts in the 
arena.  A certain tavern in ZUKAL would I avoid!   
     All good things must come to an end.  My fingers tire and I fear my incessant 
prattling may cause unfair judgement upon my impeccable character.  Do not despair!  
I shall return!-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 TREMERE 4915                 20   0  0   260       DARK TOADS (451)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 E. VICTOR 4864               12   6  0   112       LETTER BOMBS (436)
 BLUE DUCK 4764               26  16  1    95       BLUE MOON (381)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 GWEN RYDER 4867               9   2  0    62       DREAM PARK (447)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 NOSFERATU 4946                6   6  0    39       DARK TOADS (451)
 BLUE GOOSE 4937               8  10  0    34       BLUE MOON (381)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 TOREADOR 4948                 6   5  1    32       DARK TOADS (451)
 BLUE MONDAY 4968              4   1  0    32       BLUE MOON (381)
 ALEX GRIFFIN 4856             5   5  0    29       DREAM PARK (447)
 ACACIA GARCIA 4862            3   2  0    28       DREAM PARK (447)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 X. ACCUTER 4973               1   1  0    12       LETTER BOMBS (436)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
ELECTRIC BLUE 4962     3  7 0 BLUE MOON 381         TOREADOR 4948         469         
BRUJAH 4963            1  8 0 DARK TOADS 451        MOUNTAIN TROLL 621    469 NONE    
VENTRUE 4975           1  2 0 DARK TOADS 451        MASTER ZROF ONE-E 626 469 NONE    

                                     PERSONAL ADS

All -- I expect this team's last fight in this arena will be this turn.  Don't worry,
I'm not leaving you, but with Tremere gone and the others doing poorly, I think I
will banish this team to the abyss and bring in a new team in its stead.  I already
have it picked out.  If I miss a turn, it's due to the face to face not to my
abandoning Zukal.  Of course, the DA replacements could be so good, I have to keep
this team here.  We shall see. -- TigToad

Electric Blue -- I understand that you're not a bull or a steer or a calf.  But I'm
not an overly good Toreador, I'm working my way up. -- Toreador

Indigo -- Congratulations!  A well deserved invite, indeed! -- TigToad

Tremere -- Aw, not the sand!  It gets under my feathers and itches something FIERCE.
-- Blue Duck
P.S.  I'd think, you being the better warrior and all, that you could teach me
something.

Toreador -- I tell you what it is, you need to work on your pivots.  Flourish the
cape--yes, you've got that down.  But then you have to pivot fast, or your opponent
comes right THROUGH the cape and gets you a good one.  So, pivot, pivot! -- Blue
Goose

Brujah -- Didn't you know?  Spells never work on a... Blue Monday

E. Victor -- At this point, I don't give a good goddamn about the fight.  Those last
two political points have FINALLY put me over the hump.  Enjoy your win and your
skills, I don't grudge 'em to you at all. -- Indigo

Alex Griffen -- Did you know that the insurers won't even TOUCH a golem now that the
Arcanum is in such bad condition?  It's a real problem financing my repairs. --
Electric Blue

Tremere -- With any luck at all, I won't have a CHANCE to kill you before you
graduate.  Concentrate on Blue Duck this time, and you're safe from me. -- Indigo
P.S.  Why does this tee-shirt they gave me say "Born to Scum"?
P.P.S.  I expect you to get your notice next time, i.e. when you read this.  Hope so!

30 May 2003
Duelmasters Friends and Friendly Foes -- I am returning to the United States for the
summer.  Please direct any Snailmail to:
     Devon Hagy
     Open Skies Ministries
     Att: Hammer
     1515 E 7th St
     Okmulgee, OK 74447
     USA
Bro De is the founder and president of Open Skies Ministries [Prison Ministry] and a
newcomer to the world of Duelmasters. We minister together when I am in the area.
See you on the sands!
-- Daryl P Holloman aka Hammer
Flower Hammerz DM 28
Casino Hammerz DM 33
Fish Hammerz DM 54

3 June 2003
     The Company of Brothers want to take this opportunity to formally introduce
ourselves to all players.  Our play is NOT based on smack, rudeness, or anything less
than fair play (well...as fair as it gets!) and improving the knowledge base of the
game and the sharing of experimentation and information.  We are not concerned with
personal politics, ideals, etc.  We are players who enjoy the game.
     Currently, our membership includes:
     Asmo Dius, Baphomet, and Fahkry.
     We wish to welcome our newest member...Suiside.  May the gods smile upon you and
victory rest well on your team.  Any who wish to join us may contact one of our
members for info.

4 June 2003
                 ANNOUNCING THE RETURN OF STORMCROWE SLAUGHTERHOUSE
     The last Stormcrowe Slaughterhouse was one of the closest and most exciting
contests ever held in Alastari.  Such an epic demands a sequel.  Therefore, Master
Darque and Jack Wolfspider are pleased to announce the return of the Stormcrowe
Slaughterhouse.
     Where?  Stormcrowe DM 45 (slow).  When?  The Slaughterhouse returns on Turn 207,
due August 19.  How can you get into the action?  Bring a team (one per entrant
please) to arena 45 and announce your intention to join the contest in the Personals.
     Rules:  This time around the rules are very simple.  Each warrior win against a
higher rated opponent (one or more points higher in the ratings) brings you 10
points, against even rated opponent 7 points, lower rated 5 points.  Wins against
NPCs or by a warrior who downchallenges are worth 0 points.  Points are doubled for
kills.  All warriors in the arena whether participating in the Slaughterhouse or not
are fair game.  Points are totaled weekly, and the contestant whose team has racked
up the most points at the end of 10 turns is declared Slaughterhouse Champion.
     Prizes:  To be announced; we're still talking with RSI about it.  Figure it will
be something pretty good.  But hey, who needs prizes when the honor of being
Slaughterhouse Champion awaits!
     More info:  Master Darque, MasterDarqueDM@aol.com, or Jack Wolfspider,
russtulp@aol.com.  Or diplo Darque Forces (428) or Dynastic (433) in Arena 45.

26 June 2003
All -- Would you be willing to proxy my lunger Ganglare at the Face-to-Face?  He's
fighting in the champions tourney.  Thanks.  Write:  Michael Rogers #25335-013, PO
Box 6000, Florence, Co 81226 -- Skullagrim

                                  LAST WEEK'S FIGHTS

BRUJAH was butchered by MOUNTAIN TROLL in a 1 minute bloody Dark Arena fight.
VENTRUE was slaughtered by MASTER ZROF ONE-EYE in a 1 minute Dark Arena battle.
TREMERE demolished BLUE DUCK in a 2 minute bloody uneven Challenge Title fight.
NOSFERATU slimly won victory over BLUE GOOSE in a 3 minute gory Challenge fight.
X. ACCUTER was subdued by ALEX GRIFFIN in a 1 minute Challenge competition.
E. VICTOR vanquished INDIGO in a exciting 1 minute mismatched fight.
GWEN RYDER devastated BLUE MONDAY in a 1 minute one-sided competition.
ELECTRIC BLUE was easily killed by TOREADOR in a 1 minute uneven melee.
ACACIA GARCIA vanquished MORDANT DESERTER in a 1 minute one-sided duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    3         AIMED BLOW        10 -   0 -  0     100  |
|TOTAL PARRY                      3         BASHING ATTACK     4 -   1 -  0      80  |
|PARRY-RIPOSTE                    2         PARRY-STRIKE       3 -   1 -  0      75  |
|STRIKING ATTACK                  2         WALL OF STEEL     10 -   6 -  0      63  |
|AIMED BLOW                       1         LUNGING ATTACK     7 -   6 -  0      54  |
|PARRY-LUNGE                      1         STRIKING ATTACK    8 -   8 -  0      50  |
|PARRY-STRIKE                     1         PARRY-LUNGE        6 -   7 -  1      46  |
|LUNGING ATTACK                   1         TOTAL PARRY       11 -  17 -  0      39  |
|BASHING ATTACK                   1         SLASHING ATTACK    3 -   5 -  1      38  |
|SLASHING ATTACK                  0         PARRY-RIPOSTE      4 -   9 -  0      31  |

Turn 469 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     TOTAL PARRY        1 -  2         3  WALL OF STEEL  
PARRY-LUNGE        1 -  0     PARRY-RIPOSTE      0 -  2         2  TOTAL PARRY    
PARRY-STRIKE       1 -  0     SLASHING ATTACK    0 -  0         1  AIMED BLOW     
LUNGING ATTACK     1 -  0     STRIKING ATTACK    0 -  2         1  LUNGING ATTACK 
WALL OF STEEL      2 -  1     BASHING ATTACK     0 -  1         1  PARRY-LUNGE    
                                                                1  BASHING ATTACK 
                                                                1  PARRY-STRIKE   
                                                                1  STRIKING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       TREMERE 4915               20   0  0  260 DARK TOADS (451)
LUNGING ATTACK   E. VICTOR 4864             12   6  0  112 LETTER BOMBS (436)
TOTAL PARRY      BLUE DUCK 4764             26  16  1   95 BLUE MOON (381)
WALL OF STEEL    GWEN RYDER 4867             9   2  0   62 DREAM PARK (447)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is TREMERE 4915.  The most popular warrior this turn 
was TREMERE 4915.  The ten other most popular fighters were NOSFERATU 4946, BLUE 
GOOSE 4937, E. VICTOR 4864, GWEN RYDER 4867, X. ACCUTER 4973, ALEX GRIFFIN 4856, 
ACACIA GARCIA 4862, BRUJAH 4963, TOREADOR 4948, and VENTRUE 4975.

The least popular fighter this week was ELECTRIC BLUE 4962.  The other ten least 
popular fighters were BLUE MONDAY 4968, BLUE DUCK 4764, VENTRUE 4975, TOREADOR 4948, 
BRUJAH 4963, ACACIA GARCIA 4862, ALEX GRIFFIN 4856, X. ACCUTER 4973, GWEN RYDER 4867, 
and E. VICTOR 4864.

The following warriors will travel to ADVANCED DUELMASTERS after next turn:

TREMERE (9-4915) DARK TOADS (451)

The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn:

INDIGO (9-4775) BLUE MOON (381)