Date   : 07/15/2003    Duedate: 07/28/2003


DM-9    TURN-470

This Weeks Top Honors


(9-4864) [13-6-0,115]

Chartered Recognition Leader   Unchartered Recognition Leader

E. VICTOR                      POSITION IS EMPTY
LETTER BOMBS (436)             
(9-4864) [13-6-0,115]          

Popularity Leader              This Weeks Favorite

E. VICTOR                      GWEN RYDER
LETTER BOMBS (436)             DREAM PARK (447)
(9-4864) [13-6-0,115]          (9-4867) [10-2-0,64]



Team Name                  Point Gain  Chartered Team
1. DARK TOADS (451)            56
2. LETTER BOMBS (436)          24      DREAM PARK (447)
3. BLUE MOON (381)              3      Unchartered Team
4. DREAM PARK (447)             2

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 DREAM PARK (447)          18  16  0 52.9   1/ 1 DARK TOADS (451)          8  7 1
 2/ 2 LETTER BOMBS (436)        58  54  2 51.8   2/ 2 DREAM PARK (447)          7  0 0
 3/ 3 DARK TOADS (451)          43  41  2 51.2   3/ 3 LETTER BOMBS (436)        5  1 1
 4/ 4 BLUE MOON (381)          263 378  9 41.0   4/ 4 BLUE MOON (381)           2 11 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

I think it is a sign of a small arena, but 15 of my fights in this place have been
against the warriors of Blue Moon, including my last 12.  I salute all of their
warriors.  I graduate at 20-0 and achieve a goal of TigToad's that he never thought
he'd achieve, to graduate a warrior unblemished.  I will not be offering a challenge
or avoid in my last fight.  My favorites were disappointing.  I am his third aimer to
graduate and his second to favor the short spear.  I am the fourth of his nine
graduates to come back with LO/VL for favorites.  TigToad is sure this isn't average.
Despite that, I imagine I will be running in ADM shortly.  Knack and bonuses of my
caliber is not to be wasted.  I've enjoyed my long tenure as Duelmaster and wish the
best of luck to whoever is worthy enough to replace me. -- Tremere

                                      SPY REPORT

     Busy, busy, busy, lots of things happening in ZUKAL this turn, and let's start 
with a look at some of the teams.  And let's see, VENTRIIE fought MORDANT DESERTER 
and gained 11 points and contributed to DARK TOADS' 4-1-0.  BLUE MONDAY has lost to 
NOSFERATU, falling 2 points, while helping make BLUE MOON a 0-3-0 turn.  The attempts 
to dethrone the Duelmaster have failed, and TREMERE remains ZUKAL's top warrior for 
another turn.  By the way, was that our Duelmaster that I saw last night, cramped 
under the table at The Blue Boar Inn?   
     The crowd's roar, the smell of iron and leather, mixed with sweat, what more 
could a warrior ask of life?  Well, besides that.  I also notice that the DREAM PARK 
stable was the most avoided team this turn.  Come on ZUKAL, what are you afraid of?  
And guess who avoided DREAM PARK stable the most?  Believe it or not, it was DARK 
TOADS.  Anyone surprised?  The most challenged warrior this turn was BLUE MOON's 
warrior BLUE DUCK.  More fighters challenged him than challenged the Duelmaster!   
     A coward dies a thousand deaths, a brave man only once.  Wise men know this to 
be true.  X. ACCUTER must have surprised LETTER BOMBS this turn, after they sent him 
to the Dark Arena, but the Dark Arena couldn't hold him!  We'd like to remind certain 
teams not to rob the graves of their enemies.  You know who you are; and it's 
considered rude.   
     Thought for the day, a new sword shines bright, but the notched sword sings the 
sweetest.  Well, I'm burning daylight here in ZUKAL and I've a long road ahead of me. 
Happy Trails.  Until you see my quill in ZUKAL again, farewell-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 E. VICTOR 4864               13   6  0   115       LETTER BOMBS (436)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 BLUE DUCK 4764               26  17  1    96       BLUE MOON (381)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 GWEN RYDER 4867              10   2  0    64       DREAM PARK (447)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 NOSFERATU 4946                7   6  0    45       DARK TOADS (451)
 TOREADOR 4948                 7   5  1    39       DARK TOADS (451)
 BLUE GOOSE 4937               8  11  0    38       BLUE MOON (381)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 X. ACCUTER 4973               2   1  1    33       LETTER BOMBS (436)
 BLUE MONDAY 4968              4   2  0    30       BLUE MOON (381)
-ALEX GRIFFIN 4856             5   5  0    29       DREAM PARK (447)
-ACACIA GARCIA 4862            3   2  0    28       DREAM PARK (447)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 VENTRIIE 4987                 1   0  0    11       DARK TOADS (451)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
ELECTRIC BLUE 4962     3  7 0 BLUE MOON 381         TOREADOR 4948         469         
SHEWISH GIANT 624      0  1 0 DARK ARENA 0          X. ACCUTER 4973       470 NONE    
BRUJAH 4988            0  1 0 DARK TOADS 451        MASTER ZROF ONE-E 626 470 NONE    

                                     PERSONAL ADS

All -- Well, I guess I'm going to keep this team here a bit longer.  I got one very
nice replacement...and I still haven't seen what I get when Tremere makes his move to
ADM.  Besides, I had too many awards last turn not to run again.  I have another
visit to the DA and a replacement for Tremere, so it's likely that this team stays in
this incarnation.  Just as well, I've grown to like Nosferatu. -- TigToad

Electric Blue -- It's no consolation now that you're dead, but that wasn't what I was
aiming for.... -- Toreador

Jorja -- I know you won't take the bloodfeud yourself, and you have to know by now
that I'd never mean to kill off one of your stable.  If you wish Toreador's life,
I'll see to it myself. -- TigToad

Indigo -- It looks like we're both out of this place and onto other things. --

Blue Duck -- I taught you _something_ at least that time.  I appreciate all of the
competition and wish you the best of luck at graduating yourself. -- Tremere

26 June 2003
All -- Would you be willing to proxy my lunger Ganglare at the Face-to-Face?  He's
fighting in the champions tourney.  Thanks.  Write:  Michael Rogers #25335-013, PO
Box 6000, Florence, Co 81226 -- Skullagrim

     STOP THINKING TOGS!!!!!  It's here.  Well, almost here anyway.  We're looking at
a start date of the first turn in Aradi (DM 60) following the Fall Mail-In.  This
should give everyone sufficient time to study the new ultra-improved T#%S IV rules 
and prep accordingly.  So without further ado, here is your handy-dandy guide to
winning your very own Golden Scrod (and some other very cool prizes to be announced
officially before the start of the tourney that must not be named):
1.  Each T#%S team consists of two managers.  After the tourney starts, there will be
    no switching partners whatsoever, so choose your partners wisely.  T#%S IV will
    last for 13 turns, so pick a partner you can stand for 6 months or so.  The only
    team I know of so far is last TOGS winners:  Ganolus Oakleaf/Hombre of Blood
    Related/Thieves Guild.  Hey, this is fun!
2.  The T#%S entry fee is 2 team setups per manager.  This means 4 setups per T#%S
    team.  This entry fee is required before the start of the tourney with no
    exceptions being made.  This is to ensure that nobody gets screwed if a team or
    manager decides to back out early.  To pay the entry fee either:
    a) send $10 cash/check/money order/ or whatever to me personally at:
       Andy Salveson
       6812 Romanzo Way
       Elk Grove, CA 95758
    b) get RSI to send me 2 team setup gift certificates.  Sorry, no credit cards and
       no old teams you have lying around will be accepted.
3.  T#%S point system:
    10 points for winning on your up-challenge against another T#%S warrior.
    7 points for winning on your even challenge of another T#%S warrior.
    7 points for winning on another T#%S warriors challenge.
    7 points for winning a random matchup against another T#%S warrior.
    4 points for winning on your down-challenge of another T#%S warrior.
    4 points for winning a random matchup against a non-T#%S warrior.  Do not fight
      your team mate, you will not get any points.  Also, you will not get any points
      if you challenge or get challenged by a non-T#%S team, so use your avoids
      wisely if you think someone is out to get you.
   10 points for being the Duelmaster.  This is in addition to all points listed
      above and will begin turn 1, so prep accordingly.
    5 points for every spotlight written by any team member, 1 per manager per turn.
      The minimum length of a spotlight to receive points is 1/2 column in the
      newsletter (that's 31 lines-each line 85 characters across) and I will be
      completely firm on this.  In addition to the length criteria, spotlights will
      not be given points if they are in any way plagiarized or if they are not
      Duelmasters or fantasy related.  I will be the sole judge of this.  If you're
      unsure if I will judge something to be Duelmasters or fantasy related, then
      e-mail me before you write the spotlight and ask me.  I reserve the right to
      take points away from a spotlight after they are given if I judge at a later
      time that the spotlight has been plagiarized.
   -5 points per manager per turn every time a manager does not at least write one
      personal ad.
   -5 points for being the team that avoided the most.
     If you participated in TOGS III, you'll notice some slight changes in the points
structure.  The main things are points for random match ups against non T#%S
warriors, bonus points for being the Duelmaster, new spotlight criteria, and no
points given for being the most avoided team.
4.  I already mentioned this, but T#%S IV will start the first turn in arena 60 after
    the Fall Mail-In runs and it will last for 13 turns.  There will not be a
    Survivor format this time around, meaning no eliminations.  I will still be doing
    the multipliers at the end, however.  This means that all points accumulated by a
    team on turns 10 and 11 will be multiplied by 1.5 and all points accumulated by
    each team on turns 12 and 13 will be multiplied by 2.
5.  Prizes are yet to be determined, but I'll tell you what I know.  There will be
    prizes given out each turn to whichever team scores the most combined points on a
    given turn.  Tie breakers will go to the team with the most wins on that turn and
    then to the team with most overall points.  I have asked RSI for the same prizes
    as last TOGS which were transferring any warrior to arena 60 and renaming Aradi
    for approximately 6 months, but we'll see what they come back with.  I haven't
    decided how to split the prizes up, partly because I don't know how many teams
    will be entering yet, but I do know the prizes will be split among the top 3
    teams at the end.  I will announce the exact breakdown of everything when I know
6.  And just like TOGS III, Death Stud and I will be the sole arbiters of any dispute
    that may arise.  Whine all you like, but as Nuln told you last time, that's how
    it is.
7.  M & RR Clause (go ahead, read between the capitals):  I reserve the right to
    disallow entry to this tourney if you have a previous history of being a big fat
    mouth about everything.
     I think that pretty much covers it.  I will be accepting team entries as of now
and then posting them in the newsletters as I receive entry fees.  Please feel free
to e-mail me regarding any questions or comments at Ganolus@aol.com.  So everyone don
your best pair of leg warmers, hop on your favorite farm animal, and ride to Aradi
for the 4th kinda-annual Tournament that must not be named for no apparent reason
whatsoever, or T#%S IV, for short.  See ya'll there!

-- Ganolus Oakleaf, T#%S IV Commish

                                  LAST WEEK'S FIGHTS

X. ACCUTER butchered SHEWISH GIANT in a 1 minute bloody Dark Arena fight.
BRUJAH was slaughtered by MASTER ZROF ONE-EYE in a 1 minute Dark Arena battle.
TREMERE demolished BLUE DUCK in a crowd pleasing 2 minute bloody uneven fight.
E. VICTOR overpowered KUNG-FU MASTER in a 1 minute one-sided Title fight.
GWEN RYDER bested BLUE GOOSE in a action packed 1 minute brawl.
NOSFERATU defeated BLUE MONDAY in a 3 minute struggle.
TOREADOR overpowered CULT MEMBER in a 1 minute mismatched brawl.
VENTRIIE defeated MORDANT DESERTER in a 3 minute beginner's melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|TOTAL PARRY                      3         AIMED BLOW        10 -   0 -  0     100  |
|PARRY-LUNGE                      2         PARRY-STRIKE       3 -   1 -  0      75  |
|WALL OF STEEL                    2         BASHING ATTACK     4 -   2 -  0      67  |
|AIMED BLOW                       1         WALL OF STEEL     10 -   7 -  0      59  |
|LUNGING ATTACK                   1         LUNGING ATTACK     8 -   6 -  0      57  |
|STRIKING ATTACK                  1         STRIKING ATTACK    9 -   7 -  1      56  |
|BASHING ATTACK                   1         PARRY-LUNGE        7 -   7 -  1      50  |
|PARRY-STRIKE                     0         SLASHING ATTACK    3 -   4 -  1      43  |
|PARRY-RIPOSTE                    0         TOTAL PARRY       12 -  18 -  0      40  |
|SLASHING ATTACK                  0         PARRY-RIPOSTE      3 -   9 -  0      25  |

Turn 470 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-STRIKE       0 -  0         3  TOTAL PARRY    
LUNGING ATTACK     1 -  0     PARRY-RIPOSTE      0 -  0         3  WALL OF STEEL  
STRIKING ATTACK    1 -  0     SLASHING ATTACK    0 -  0         1  LUNGING ATTACK 
TOTAL PARRY        2 -  1     BASHING ATTACK     0 -  1         1  PARRY-LUNGE    
PARRY-LUNGE        1 -  1                                       1  STRIKING ATTACK
WALL OF STEEL      1 -  1                                       1  BASHING ATTACK 
                                                                1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   E. VICTOR 4864             13   6  0  115 LETTER BOMBS (436)
TOTAL PARRY      BLUE DUCK 4764             26  17  1   96 BLUE MOON (381)
WALL OF STEEL    GWEN RYDER 4867            10   2  0   64 DREAM PARK (447)
PARRY-LUNGE      TOREADOR 4948               7   5  1   39 DARK TOADS (451)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is E. VICTOR 4864.  The most popular warrior this turn 
was GWEN RYDER 4867.  The ten other most popular fighters were E. VICTOR 4864, 
DUCK 4764, TOREADOR 4948, VENTRIIE 4987, and  0.

The least popular fighter this week was VENTRIIE 4987.  The other ten least popular 
fighters were TOREADOR 4948, BLUE DUCK 4764, BRUJAH 4988, BLUE GOOSE 4937, X. ACCUTER 
4973, BLUE MONDAY 4968, NOSFERATU 4946, E. VICTOR 4864, GWEN RYDER 4867, and  0.

The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn:

TREMERE (9-4915) DARK TOADS (451)