DUELMASTERS NEWSLETTER Date : 07/15/2003 Duedate: 07/28/2003 ZUKAL ARENA DM-9 TURN-470 This Weeks Top Honors THE DUELMASTER IS E. VICTOR LETTER BOMBS (436) (9-4864) [13-6-0,115] Chartered Recognition Leader Unchartered Recognition Leader E. VICTOR POSITION IS EMPTY LETTER BOMBS (436) (9-4864) [13-6-0,115] Popularity Leader This Weeks Favorite E. VICTOR GWEN RYDER LETTER BOMBS (436) DREAM PARK (447) (9-4864) [13-6-0,115] (9-4867) [10-2-0,64] THE CURRENT TOP TEAM DARK TOADS (451) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. DARK TOADS (451) 56 2. LETTER BOMBS (436) 24 DREAM PARK (447) 3. BLUE MOON (381) 3 Unchartered Team 4. DREAM PARK (447) 2 (-1) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 DREAM PARK (447) 18 16 0 52.9 1/ 1 DARK TOADS (451) 8 7 1 2/ 2 LETTER BOMBS (436) 58 54 2 51.8 2/ 2 DREAM PARK (447) 7 0 0 3/ 3 DARK TOADS (451) 43 41 2 51.2 3/ 3 LETTER BOMBS (436) 5 1 1 4/ 4 BLUE MOON (381) 263 378 9 41.0 4/ 4 BLUE MOON (381) 2 11 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank DUELMASTER'S COLUMN Notes from the arena champ. I think it is a sign of a small arena, but 15 of my fights in this place have been against the warriors of Blue Moon, including my last 12. I salute all of their warriors. I graduate at 20-0 and achieve a goal of TigToad's that he never thought he'd achieve, to graduate a warrior unblemished. I will not be offering a challenge or avoid in my last fight. My favorites were disappointing. I am his third aimer to graduate and his second to favor the short spear. I am the fourth of his nine graduates to come back with LO/VL for favorites. TigToad is sure this isn't average. Despite that, I imagine I will be running in ADM shortly. Knack and bonuses of my caliber is not to be wasted. I've enjoyed my long tenure as Duelmaster and wish the best of luck to whoever is worthy enough to replace me. -- Tremere SPY REPORT Busy, busy, busy, lots of things happening in ZUKAL this turn, and let's start with a look at some of the teams. And let's see, VENTRIIE fought MORDANT DESERTER and gained 11 points and contributed to DARK TOADS' 4-1-0. BLUE MONDAY has lost to NOSFERATU, falling 2 points, while helping make BLUE MOON a 0-3-0 turn. The attempts to dethrone the Duelmaster have failed, and TREMERE remains ZUKAL's top warrior for another turn. By the way, was that our Duelmaster that I saw last night, cramped under the table at The Blue Boar Inn? The crowd's roar, the smell of iron and leather, mixed with sweat, what more could a warrior ask of life? Well, besides that. I also notice that the DREAM PARK stable was the most avoided team this turn. Come on ZUKAL, what are you afraid of? And guess who avoided DREAM PARK stable the most? Believe it or not, it was DARK TOADS. Anyone surprised? The most challenged warrior this turn was BLUE MOON's warrior BLUE DUCK. More fighters challenged him than challenged the Duelmaster! A coward dies a thousand deaths, a brave man only once. Wise men know this to be true. X. ACCUTER must have surprised LETTER BOMBS this turn, after they sent him to the Dark Arena, but the Dark Arena couldn't hold him! We'd like to remind certain teams not to rob the graves of their enemies. You know who you are; and it's considered rude. Thought for the day, a new sword shines bright, but the notched sword sings the sweetest. Well, I'm burning daylight here in ZUKAL and I've a long road ahead of me. Happy Trails. Until you see my quill in ZUKAL again, farewell-- Alarond the Scribe DUELMASTER W L K POINTS TEAM NAME E. VICTOR 4864 13 6 0 115 LETTER BOMBS (436) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME BLUE DUCK 4764 26 17 1 96 BLUE MOON (381) CHALLENGER ADEPTS W L K POINTS TEAM NAME GWEN RYDER 4867 10 2 0 64 DREAM PARK (447) ADEPTS W L K POINTS TEAM NAME NOSFERATU 4946 7 6 0 45 DARK TOADS (451) TOREADOR 4948 7 5 1 39 DARK TOADS (451) BLUE GOOSE 4937 8 11 0 38 BLUE MOON (381) CHALLENGER INITIATES W L K POINTS TEAM NAME X. ACCUTER 4973 2 1 1 33 LETTER BOMBS (436) BLUE MONDAY 4968 4 2 0 30 BLUE MOON (381) -ALEX GRIFFIN 4856 5 5 0 29 DREAM PARK (447) -ACACIA GARCIA 4862 3 2 0 28 DREAM PARK (447) INITIATES W L K POINTS TEAM NAME VENTRIIE 4987 1 0 0 11 DARK TOADS (451) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? ELECTRIC BLUE 4962 3 7 0 BLUE MOON 381 TOREADOR 4948 469 SHEWISH GIANT 624 0 1 0 DARK ARENA 0 X. ACCUTER 4973 470 NONE BRUJAH 4988 0 1 0 DARK TOADS 451 MASTER ZROF ONE-E 626 470 NONE PERSONAL ADS All -- Well, I guess I'm going to keep this team here a bit longer. I got one very nice replacement...and I still haven't seen what I get when Tremere makes his move to ADM. Besides, I had too many awards last turn not to run again. I have another visit to the DA and a replacement for Tremere, so it's likely that this team stays in this incarnation. Just as well, I've grown to like Nosferatu. -- TigToad Electric Blue -- It's no consolation now that you're dead, but that wasn't what I was aiming for.... -- Toreador Jorja -- I know you won't take the bloodfeud yourself, and you have to know by now that I'd never mean to kill off one of your stable. If you wish Toreador's life, I'll see to it myself. -- TigToad Indigo -- It looks like we're both out of this place and onto other things. -- Tremere Blue Duck -- I taught you _something_ at least that time. I appreciate all of the competition and wish you the best of luck at graduating yourself. -- Tremere 26 June 2003 All -- Would you be willing to proxy my lunger Ganglare at the Face-to-Face? He's fighting in the champions tourney. Thanks. Write: Michael Rogers #25335-013, PO Box 6000, Florence, Co 81226 -- Skullagrim STOP THINKING TOGS!!!!! It's here. Well, almost here anyway. We're looking at a start date of the first turn in Aradi (DM 60) following the Fall Mail-In. This should give everyone sufficient time to study the new ultra-improved T#%S IV rules and prep accordingly. So without further ado, here is your handy-dandy guide to winning your very own Golden Scrod (and some other very cool prizes to be announced officially before the start of the tourney that must not be named): 1. Each T#%S team consists of two managers. After the tourney starts, there will be no switching partners whatsoever, so choose your partners wisely. T#%S IV will last for 13 turns, so pick a partner you can stand for 6 months or so. The only team I know of so far is last TOGS winners: Ganolus Oakleaf/Hombre of Blood Related/Thieves Guild. Hey, this is fun! 2. The T#%S entry fee is 2 team setups per manager. This means 4 setups per T#%S team. This entry fee is required before the start of the tourney with no exceptions being made. This is to ensure that nobody gets screwed if a team or manager decides to back out early. To pay the entry fee either: a) send $10 cash/check/money order/ or whatever to me personally at: Andy Salveson 6812 Romanzo Way Elk Grove, CA 95758 b) get RSI to send me 2 team setup gift certificates. Sorry, no credit cards and no old teams you have lying around will be accepted. 3. T#%S point system: 10 points for winning on your up-challenge against another T#%S warrior. 7 points for winning on your even challenge of another T#%S warrior. 7 points for winning on another T#%S warriors challenge. 7 points for winning a random matchup against another T#%S warrior. 4 points for winning on your down-challenge of another T#%S warrior. 4 points for winning a random matchup against a non-T#%S warrior. Do not fight your team mate, you will not get any points. Also, you will not get any points if you challenge or get challenged by a non-T#%S team, so use your avoids wisely if you think someone is out to get you. 10 points for being the Duelmaster. This is in addition to all points listed above and will begin turn 1, so prep accordingly. 5 points for every spotlight written by any team member, 1 per manager per turn. The minimum length of a spotlight to receive points is 1/2 column in the newsletter (that's 31 lines-each line 85 characters across) and I will be completely firm on this. In addition to the length criteria, spotlights will not be given points if they are in any way plagiarized or if they are not Duelmasters or fantasy related. I will be the sole judge of this. If you're unsure if I will judge something to be Duelmasters or fantasy related, then e-mail me before you write the spotlight and ask me. I reserve the right to take points away from a spotlight after they are given if I judge at a later time that the spotlight has been plagiarized. -5 points per manager per turn every time a manager does not at least write one personal ad. -5 points for being the team that avoided the most. If you participated in TOGS III, you'll notice some slight changes in the points structure. The main things are points for random match ups against non T#%S warriors, bonus points for being the Duelmaster, new spotlight criteria, and no points given for being the most avoided team. 4. I already mentioned this, but T#%S IV will start the first turn in arena 60 after the Fall Mail-In runs and it will last for 13 turns. There will not be a Survivor format this time around, meaning no eliminations. I will still be doing the multipliers at the end, however. This means that all points accumulated by a team on turns 10 and 11 will be multiplied by 1.5 and all points accumulated by each team on turns 12 and 13 will be multiplied by 2. 5. Prizes are yet to be determined, but I'll tell you what I know. There will be prizes given out each turn to whichever team scores the most combined points on a given turn. Tie breakers will go to the team with the most wins on that turn and then to the team with most overall points. I have asked RSI for the same prizes as last TOGS which were transferring any warrior to arena 60 and renaming Aradi for approximately 6 months, but we'll see what they come back with. I haven't decided how to split the prizes up, partly because I don't know how many teams will be entering yet, but I do know the prizes will be split among the top 3 teams at the end. I will announce the exact breakdown of everything when I know more. 6. And just like TOGS III, Death Stud and I will be the sole arbiters of any dispute that may arise. Whine all you like, but as Nuln told you last time, that's how it is. 7. M & RR Clause (go ahead, read between the capitals): I reserve the right to disallow entry to this tourney if you have a previous history of being a big fat mouth about everything. I think that pretty much covers it. I will be accepting team entries as of now and then posting them in the newsletters as I receive entry fees. Please feel free to e-mail me regarding any questions or comments at Ganolus@aol.com. So everyone don your best pair of leg warmers, hop on your favorite farm animal, and ride to Aradi for the 4th kinda-annual Tournament that must not be named for no apparent reason whatsoever, or T#%S IV, for short. See ya'll there! -- Ganolus Oakleaf, T#%S IV Commish LAST WEEK'S FIGHTS X. ACCUTER butchered SHEWISH GIANT in a 1 minute bloody Dark Arena fight. BRUJAH was slaughtered by MASTER ZROF ONE-EYE in a 1 minute Dark Arena battle. TREMERE demolished BLUE DUCK in a crowd pleasing 2 minute bloody uneven fight. E. VICTOR overpowered KUNG-FU MASTER in a 1 minute one-sided Title fight. GWEN RYDER bested BLUE GOOSE in a action packed 1 minute brawl. NOSFERATU defeated BLUE MONDAY in a 3 minute struggle. TOREADOR overpowered CULT MEMBER in a 1 minute mismatched brawl. VENTRIIE defeated MORDANT DESERTER in a 3 minute beginner's melee. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |TOTAL PARRY 3 AIMED BLOW 10 - 0 - 0 100 | |PARRY-LUNGE 2 PARRY-STRIKE 3 - 1 - 0 75 | |WALL OF STEEL 2 BASHING ATTACK 4 - 2 - 0 67 | |AIMED BLOW 1 WALL OF STEEL 10 - 7 - 0 59 | |LUNGING ATTACK 1 LUNGING ATTACK 8 - 6 - 0 57 | |STRIKING ATTACK 1 STRIKING ATTACK 9 - 7 - 1 56 | |BASHING ATTACK 1 PARRY-LUNGE 7 - 7 - 1 50 | |PARRY-STRIKE 0 SLASHING ATTACK 3 - 4 - 1 43 | |PARRY-RIPOSTE 0 TOTAL PARRY 12 - 18 - 0 40 | |SLASHING ATTACK 0 PARRY-RIPOSTE 3 - 9 - 0 25 | Turn 470 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 1 - 0 PARRY-STRIKE 0 - 0 3 TOTAL PARRY LUNGING ATTACK 1 - 0 PARRY-RIPOSTE 0 - 0 3 WALL OF STEEL STRIKING ATTACK 1 - 0 SLASHING ATTACK 0 - 0 1 LUNGING ATTACK TOTAL PARRY 2 - 1 BASHING ATTACK 0 - 1 1 PARRY-LUNGE PARRY-LUNGE 1 - 1 1 STRIKING ATTACK WALL OF STEEL 1 - 1 1 BASHING ATTACK 1 PARRY-STRIKE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK E. VICTOR 4864 13 6 0 115 LETTER BOMBS (436) TOTAL PARRY BLUE DUCK 4764 26 17 1 96 BLUE MOON (381) WALL OF STEEL GWEN RYDER 4867 10 2 0 64 DREAM PARK (447) PARRY-LUNGE TOREADOR 4948 7 5 1 39 DARK TOADS (451) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is E. VICTOR 4864. The most popular warrior this turn was GWEN RYDER 4867. The ten other most popular fighters were E. VICTOR 4864, NOSFERATU 4946, BLUE MONDAY 4968, X. ACCUTER 4973, BLUE GOOSE 4937, BRUJAH 4988, BLUE DUCK 4764, TOREADOR 4948, VENTRIIE 4987, and 0. The least popular fighter this week was VENTRIIE 4987. The other ten least popular fighters were TOREADOR 4948, BLUE DUCK 4764, BRUJAH 4988, BLUE GOOSE 4937, X. ACCUTER 4973, BLUE MONDAY 4968, NOSFERATU 4946, E. VICTOR 4864, GWEN RYDER 4867, and 0. The following warriors have traveled to ADVANCED DUELMASTERS after fighting this turn: TREMERE (9-4915) DARK TOADS (451)