DUEL 2 NEWSLETTER

Date   : 05/26/2009    Duedate: 06/08/2009

ZUKAL ARENA

DM-9    TURN-619

This Weeks Top Honors

THE DUELMASTER IS

KEEL HAULER
SEA DOGS (501)
(9-5389) [15-1-0,122]

Chartered Recognition Leader   Unchartered Recognition Leader

KEEL HAULER                    TIGHT BLOUSE
SEA DOGS (501)                 HOT STUFF (504)
(9-5389) [15-1-0,122]          (9-5425) [2-0-1,31]

Popularity Leader              This Weeks Favorite

BLHU MURTHER                   SAFFIRA
BLUE MOON (381)                BLUE MOON (381)
(9-5372) [16-19-0,102]         (9-5391) [16-9-2,66]

THE CURRENT TOP TEAM

SEA DOGS (501)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. HOT STUFF (504)             51
2. BLUE MOON (381)             35      SEA DOGS (501)
3. SEA DOGS (501)               2      Unchartered Team
4. PAPERBOYS (502)              1
5. PHILANTHROPISTS (418)        0      HOT STUFF (504)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 SEA DOGS (501)            64  26  3 71.1   1/ 1 SEA DOGS (501)           10  3 0
 2/ 2 PHILANTHROPISTS II (446) 106 121  4 46.7   2/ 2 BLUE MOON (381)           8  7 0
 3/ 3 BLUE MOON (381)          612 750 20 44.9   3/ 4*HOT STUFF (504)           5  3 3
 4- 4 PHILANTHROPISTS (418)     21  28  4 42.9   4- 5 PHILANTHROPISTS (418)     1  2 1
 5/ 5*HOT STUFF (504)            6   8  3 42.9   5/ 3 PHILANTHROPISTS II (446)  1  2 0
 6/ 6 PAPERBOYS (502)            2  18  0 10.0   6/ 6 PAPERBOYS (502)           0  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 618): KEEL HAULER of SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 620): CARLOTTA of SWEET MAGIC (Jorja, mgr.)
 DM  15 MALCORN (turn 614): NECROPALYSE of DARK CREATION (H.P.L. West, mgr.)
 DM  16 WILLAF (turn 616): MAREY D'NUIT of PUNNY ANIMALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 615): TIBERIUS of FIELDS OF ELYSIUM (Caesar, mgr.)
 DM  19 ZUWAYZA (turn 613): ARCHIPPUS of TROUBLED WATERS (Anti, mgr.)
 DM  28 MORYA (turn 306): OPASAN of PHANTACITY (Omega, mgr.)
 DM  29 LAPUR (turn 606): LIME of WILL DUEL 4 MEAD (Sporkis, mgr.)
 DM  31 CHIMLEVTAL (turn 304): ULL HARDHAMMER of THE STORMBRINGERS (High Lord Bosk)
 DM  32 ARVAT (turn 602): MADNESS of ANGELS OF PAIN (The Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 600): PITT of STORM BRINGERS (The Rake, mgr.)
 DM  35 MURSKA (turn 591): SLOWGO of LOST CAUSE (Vol, mgr.)
 DM  43 VEASTIAN (turn 554): HAWK NELSON of POSITIVE ALTERNATIVE (Zalgor Prigg)
 DM  45 STORMCROWE (turn 282): JACOB MARLEY of PHANTOM REGIMENT (Nomad, mgr.)
 DM  47 DOUBLE X (turn 276): JUSTICE FOR ALL of OF WOLF AND MAN (Tripwire, mgr.)
 DM  50 SNOWBOUND (turn 263): C.H.S. of LIFE IMPACTS (Smitty, mgr.)
 DM  56 ROCANIS (turn 481): SPLAT of THEM (Papa Bear, mgr.)
 DM  60 COLLUSION COVE (turn 468): ACIDULOUS of ELOQUENT KNIGHTS (Soultaker, mgr.)
 DM  61 JURINE (turn 448): ZOE ALDIN of MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 445): GRIZOLPOP of SAND DANCERS (Jorja, mgr.)
 DM  73 ERINIKA (turn 211): DEATH SUCKS of BLACKMAIL (The Mun, mgr.)
 DM  74 DAYLA KIV (turn 409): MORO TEN ZORA of SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 401): CORINTHIAN of PARANOID ASYLUM (Jekyll, mgr.)
 DM  78 LIN TIRIAN (turn 391): GABRIELLE REESE of GIRLS X3 (NON, mgr.)
ADM 103 FREE BLADES (turn 507): AIN GOBLINBANE of ECCENTRIC DWARVES (Banthius, mgr.)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 618): SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 620): DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 614): DARK CREATION (H.P.L. West, mgr.)
 DM  16 WILLAF (turn 616): PUNNY ANIMALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 615): MIDDLE WAY (Jorja, mgr.)
 DM  19 ZUWAYZA (turn 613): THE MAGNIFICENT MAGS (Jorja, mgr.)
 DM  28 MORYA (turn 306): SANGUIS MORI (Toker, mgr.)
 DM  29 LAPUR (turn 606): MID EARTH (Visionist, mgr.)
 DM  31 CHIMLEVTAL (turn 304): WAR (Mannequin, mgr.)
 DM  32 ARVAT (turn 602): DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 600): RAVAGING LORDS (General Ikillyu, mgr.)
 DM  35 MURSKA (turn 591): LOST CAUSE (Vol, mgr.)
 DM  43 VEASTIAN (turn 554): LUROCIAN ROYALTY (The Greek Guy, mgr.)
 DM  45 STORMCROWE (turn 282): MIKES HEROES (Mike?, mgr.)
 DM  47 DOUBLE X (turn 276): LAND OF OZ (Oz the All Successful, mgr.)
 DM  50 SNOWBOUND (turn 262): CRIMINAL MINDS (?, mgr.)
 DM  56 ROCANIS (turn 481): INCONSISTENT FURY (Banthius, mgr.)
 DM  60 COLLUSION COVE (turn 468): RED DOG GANG (Spot, mgr.)
 DM  61 JURINE (turn 448): MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 445): MIGHTY DUCKS (Woody, mgr.)
 DM  73 ERINIKA (turn 211): MIDLE WAY 18 (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 409): SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 401): SAND DANCERS (Jorja, mgr.)
 DM  78 LIN TIRIAN (turn 391): SAND DANCERS (Jorja, mgr.)
ADM 103 FREE BLADES (turn 507): I'M HISTORY et al (Zalgor Prigg, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   9 ZUKAL (turn 617): HEMPEN JIG of SEA DOGS (One-Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 619): PHILOLAUS of DREAMERS (Sleepy, mgr.)
 DM  16 WILLAF (turn 615): ZIGADENUS of MAXIMUM RESULTS (Coyote, mgr.)
 DM  17 ALJAFIR (turn 614): QUINTUS of FIELDS OF ELYSIUM (Caesar, mgr.)
 DM  28 MORYA (turn 306): OPASAN of PHANTACITY (Omega, mgr.)
                          MANKILLER of DODGE BULLETS (Jorja, mgr.)
 DM  29 LAPUR (turn 606): CALLISTO of VENUSIANS (Venus, mgr.)
 DM  31 CHIMLEVTAL (turn 303): THERMOPYLAE of WAR (Mannequin, mgr.)
 DM  43 VEASTIAN (turn 554): HAWK NELSON of POSITIVE ALTERNATIVE (Zalgor Prigg)
 DM  45 STORMCROWE (turn 282): SHADOWCAT HAMMER of MUTANT HAMMERZ (Hammer, mgr.)
 DM  47 DOUBLE X (turn 276): NIKKO of LAND OF OZ (Oz the Successful, mgr.)
                 (turn 275): NILES of SECOND BANANAS (Manniquin, mgr.)
                             BLACKENED of OF WOLF AND MAN (Tripwire, mgr.)
                 (turn 274): KILLING JOKE of INDIFFERENCE (Jekyll, mgr.)
 DM  60 COLLUSION COVE (turn 468): ACIDULOUS of ELOQUENT KNIGHTS (Soultaker, mgr.)
                       (turn 467): BUSTED NUTS of HIT ME WITH... (PTFT, mgr.)
 DM  65 DAL SHANG (turn 444): MAN-O-WAR of TIL DEATH DO US PART (Killjoy, mgr.)
 DM  74 DAYLA KIV (turn 409): MORO TEN ZORA of SAND DANCERS (Jorja, mgr.)

                                      SPY REPORT

     Hail and well met warriors of ZUKAL!  Know me for who I am, Zontani Sharp Eyes, 
Spymaster extraordinaire of all Alastari.  BLHU MURTHER caught the eye of many in the 
gladiatorial commission as he skillfully bested SEA LEGS and was awarded 22 points in 
recognition.  In one of the week's more notable duels, BLHU MURTHER put down SEA 
LEGS, causing her to lose 18 points of recognition in the process.  Although MORAVIA 
MAUVE made a valiant effort, it did not suffice to topple the reign of victorious 
KEEL HAULER.  No confirmation, but my sources claim that the top team has gained 
their position using magical aids.  Charmed weapons perhaps?   
     But come now, let us look deeper into the maze of contention and crossed blades 
that is city ZUKAL.  Loose talk at the arena has reached my ears and it but confirms 
the knowledge that many fighters are after SAFFIRA.  Watch your back!   
     Vendettas.  Bloodied blades and broken spears.  Indeed the city has seen more 
than its fair share of red in recent times.  Many townsmen have begin to remark over 
the fact that after one more round of duels PHILANTHROPISTS' Bloodfeud against SEA 
LEGS will have expired.  Fate is a fickle mistress.  She showers the miserable with 
fortune but sets enemies against the victorious.  Remember this!   
     If it were not for my skills as a spy I would have been mugged three times 
already in ZUKAL.  Nice atmosphere you have here!  Sadly warriors, now longer can I 
keep thy company nor savor the ale of thy fine city.  Depart I must and soon!  Till 
next we meet remember - the pen is mightier than the sword, but a maul is a different 
story!-- Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 KEEL HAULER 5389             15   1  0   122       SEA DOGS (501)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 BLHU MURTHER 5372            16  19  0   102       BLUE MOON (381)
 EELY JOE 5395                10   3  0    93       SEA DOGS (501)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SEA LEGS 5387                16   6  2    85       SEA DOGS (501)
 MORAVIA MAUVE 5363           15  28  0    79       BLUE MOON (381)
-FEBLES 4821                  11   6  0    72       PHILANTHROPISTS II (446)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SAFFIRA 5391                 16   9  2    66       BLUE MOON (381)
 BISBEE BLUE 5404             11   2  0    64       BLUE MOON (381)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 RAT RACE 5164                 4   2  0    48       PHILANTHROPISTS II (446)
-DALTON 5209                   4   1  0    47       PHILANTHROPISTS II (446)
-KEPLER 4552                   4   5  0    44       PHILANTHROPISTS (418)
 KINGFISHER 5428               3   0  0    38       BLUE MOON (381)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-BOTSONO 5238                  2   0  0    33       PHILANTHROPISTS II (446)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 TIGHT BLOUSE 5425             2   0  1    31       HOT STUFF (504)
 THROUGH THE WINDOW 5398       2  18  0    24       PAPERBOYS (502)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-BEETHOVEN 4555                3   5  1    15       PHILANTHROPISTS (418)
 RED PANTIES 5441              1   0  1    14       HOT STUFF (504)
 SPIKED HEELS 5440             1   0  1    14       HOT STUFF (504)
 TIGHT SKIRT 5442              1   0  0    13       HOT STUFF (504)
-VINRY 5427                    1   0  1    11       PHILANTHROPISTS (418)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
CONVICTED THIEF         0  0 0                      SPIKED HEELS 5440     619  NONE
MORDANT DESERTER        0  0 0                      RED PANTIES 5441      619  NONE
PAGANINNI 4780          6  3 0 PHILANTHROPISTS 418  SEA LEGS 5387         616   
MAN OVERBOARD 5443      0  1 0 SEA DOGS 501         MOUNTAIN TROLL        619  NONE
YELLOW JACK 5423        0  1 0 SEA DOGS 501         VINRY 5427            617   

                                     PERSONAL ADS

Hempen Jig -- I suppose you're off to more appealing climates now, hmm?  Well, fine,
be that way.  Go and leave us!  See if we care. -- Moravia Mauve

Sea Legs -- You never listen to us when we give you good advice.  Fishnet stockings.
Use them.  They will do wonders for your social life. -- Blhu Murther

A Dangerous Criminal.  What a thrill. -- Bisbee Blue

Not as thrilling as the Fratsfa Slave, I assure you.  Just a laugh a minute. --
Saffira

Through the Window -- You have broken glass in your hair.  I suppose you knew that
already? -- Kingfisher

We salute those who participated in the tourney, especially Eely Joe who managed to
reach tourney victor status. -- Jorja and the Blue Moon

4 May 09
Players of Duel 2:

RSI wants to try, in a few arenas, a system that rewards role-play and general arena
involvement.  Our thoughts at this time are as follows, and feedback is earnestly
solicited:

1.  What to reward.
a.  Spotlights--they don't have to be involved and lengthy storylines, and in fact,
my own inclination is to say: anything game related and original (i,e,, not a
reprint), maybe set a minimum length.  I use TOGS here as my model--half a column as
formatted for the newsletter, and we don't judge the quality of the writing (so long
as the editor isn't grossed out), just the intent to make a positive contribution.
b.  A dm column where one is "due."  Again, no judgment on quality of writing, should
be dm-related, and I would say (this is just me) a minimum length of maybe five
lines.
c.  Personals.  More than just "you suck," or "good fight."  How much more doesn't
really concern me, and quality, other than "not offensive to the editor," should not
be an issue.  We don't want to encourage participation and then muzzle it.
d.  It has been suggested that a reward point or two be offered for running a full
team.  We could include this, but my own inclination would be to say that there would
be no points for this, but that those who don't make a clear effort on this
(accidents happen, so maybe something like "when the three-turn total of fights is
below twelve"?) aren't eligible for points on any turn until they get it back up to a
full team.

2.  How to reward it.
a.  We've been thinking nebulously about some kind of point system, obviously, as an
example, say 3 points for a spotlight, 2 for a column, 1 for personals, more points
here for what takes more effort, but some points for any effort.  This is in no way
final!  But some way to keep track of who is contributing and how much, and as non-
subjective as possible; this would be noted as each newsletter would be proofed.  A
way to clearly identify who's sending in what would help, but I can work it out by
referring to the warrior listings if I have to.
b.  But, assuming a point system, do the rewards, whatever they end up being, go to
the player who achieves a certain point total?  Is this calculated per turn, or as a
running total over as many turns as it takes to reach that point?  Or to the player
with the highest total on any given turn?  What about ties?
c.  What do the points get the player?  The current thought is X points gets a free
fight, probably replacing the "Popularity Leader's" free fight in the relevant arena.
That suggests only one player getting a role-play free fight on any given turn.  Is
this enough to encourage the newsletter participation we're hoping for?  Should we
convert "This Week's Favorite" to a role-play free fight also?  Or handle rewards in
some other way entirely?

3.  Where it happens.
The current thought is, try it in four arenas:  one in each region, and one slow
arena.  Who picks the arenas in question?  I'd be inclined to rule out those that are
doing fairly well already (Ardivent, Sunset, Lapur; Arkers, Morya, North Fork), but
is that wise?  Or even fair?  Darned if I know.  Places where it is NOT currently
intended to happen:  Transfer arenas.  Maybe rule out the no-tourney arenas as
current candidates, too?

If this seems to work well enough to be worth the effort, should we consider
extending it to more, eventually to all non-transfer, arenas?

This is not a "someday down the line we might" concept.  We want to do this, and
SOON.  Your feedback would be appreciated, for, against, changes, anything.  You can
email me directly at jputney zianet com (make sure it says DM in the subject line) or
send a diplo to scribe, any arena.

the Scribe

P.S.  Staff members not to be eligible for role-playing free fights.

5 May 09
The Battle Royal V is upon us!  Come join one of the original contests that has had
some of the games best managers involved in the past.  DM 18, Talcama, some consider
it to be the crown jewel of the Delarq cities is where this contest will take place.

The Battle Royal is intended to be a play as you want, play what you want Delarquan
style contest with very few rules.  While I'd love to say, "NO AVOIDING" is the only
rule (and that wouldn't be too far off), I must spell out situations that can and
have occurred and require additional clarification.

The advantages of this format:
1) Simple.
2) No penalty for DAs.
3) No restrictions on warriors entered into the contest (baggers, TC mods, etc all
   welcome)
4) No penalty for not fighting. 
5) It isn't a race where 21 wit and favorite learn determine the victor.
6) Losing a warrior (or even your whole team) doesn't eliminate you from contention.
7) It is possible to overcome almost any deficit.  And this has been proven, with
   managers making huge point swings in short periods of time!
8) It is a contest designed to show manager skill rather than warrior ability.

There are a few disadvantages:
1) There is no set end.  It is possible for this contest to go on indefinitely.  In
   practice, this format has worked very nicely in the past and I expect it will
   continue to work well. 
2) You cannot avoid (But that is part of the fun and the head to head nature of this
   contest requires this rule.)
3) It encourages bloodshed.
4) Baggers and experienced warriors have an advantage over new warriors.

Battle Royal Rules:

- Any team in Talcama is eligible to participate.  There are no restrictions on
warriors (baggers, TC prize modified, etc).  However, any warrior that fights for
your team is considered in the BR.

- Teams may not avoid any other team within the contest.  (Note that you may avoid
teams outside the contest but you do so at your own risk.)  Avoiding a team on the
turn they enter the Battle Royal is not considered against the rules (since you
couldn't know the team wasn't part of the BR).  The suggestion is not to avoid at
all.  Assur (the contest moderator) gets an avoid report every turn and will catch
people avoiding!

- Managers may only enter a single team in the contest.

- Any manager with more than one team in Talcama may not challenge any other contest
warrior with their non contest team(s).  The intention is that no advantage can be
gained by having multiple teams in the arena.

****Failure to comply with the above rules***
1st offense: Disqualification from the prize, but you may still participate.
2nd offense: Warning.
3rd offense: Removal from Battle Royal.

- If a manager decides to switch teams, his score will start back at 0.  This is to
prevent a manager from sweeping the contest with several teams of sandbaggers.  Can a
manager use this clause to go from a negative score to zero?  Yes.  I realize this is
sort of cheating, but I'd rather have a manager start over with a new team than drop
out of the contest.  Even so, they have to start at 0 and must gain 25 points.

- If your warrior loses a contest fight because of an input error and this error is
verified by RSI, you will have a point added to your score.  The head to head records
will remain the same and any points gained by another manager will remain on that
manager's record.

- As soon as you are announced in the newsletter, you are officially entered into the
Battle Royal.  Scoring begins on that turn!  You are expected to follow the rules
that turn and every turn following.  Your team may enter any time they wish during
the course of the Battle Royal.

- If you are exiting the Battle Royal, you are not removed until the turn after your
intention is published.  You are asked to follow the rules for that turn (either
through not avoiding or not running your warriors).

Scoring:
- Scoring begins the turn your team declares participation.
- Scoring continues through the turn your team withdraws.
- Score is calculated by: Wins+Kills-Lossses.
- Only fights with other B.R. participannts count towards your score, but they count
  whether they are challenges or random match-ups.

- First Manager to 25 points wins!
- In event of tie, B.R. continues until one team that has reached 25 points is ahead
  of all other participants.

Disputes:
- The attempt has been made to make these rules as complete and bulletproof as
possible, but Tripwire will resolve any disputes as fairly as he is capable.

Prizes:
For the Winner:

6 Months Free Play in Talcama for the winning team (doesn't include tourneys)!

One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18)!

One Limited Damage Bump Potion (one time use, up to max for stats, used on DM 18
warrior)!

One Minor Stat Switch Prize (up to 2 points can be moved from one stat to another
stat on a new rollup in DM 18, before adding 14 points.  This prize can be used up to
3 months from the contest end.  Both points must be used in the same place (can't
take one from a speed and one from deftness and add one to wit and will)).

One Favorites Knowledge Potion (to be used on a 5+ FE warrior in DM 18).

Rename One Dark Arena Creature in DM 18, which will be renamed for 6 Months or until
the Ladies decide to return it to the previous name.

All potions renaming prizes must be used within 2 turns of the end of the contest.

Endurance Award (available to all participants):

One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18).

To qualify for the Endurance Award you must participate in 90% of the total fights
possible over the course of the BR.  If you don't have time to make it into the BR by
the first turn, there will be a two turn window before the counter will start for new
teams.  The fights do not have to be BR point scoring fights, just 90% of the total
possible participation over the course of the contest!  So, if the contest runs 26
turns, there are 130 fights possible. Your team must have 117 fights during those 26
turns to be eligible.

All prizes/potions subject to RSI's interpretation of how they are used/implemented.
RSI said the faves knowledge must be used on an Inits warrior or higher and set at
5FE or more.

Tripwire

                                  LAST WEEK'S FIGHTS

MAN OVERBOARD was butchered by MOUNTAIN TROLL in a 1 minute Dark Arena fight.
KEEL HAULER devastated MORAVIA MAUVE in a 1 minute one-sided Title duel.
SEA LEGS was overcome by BLHU MURTHER in a 2 minute veteran's match.
EELY JOE vanquished BISBEE BLUE in a 1 minute mismatched brawl.
RAT RACE was overpowered by SAFFIRA in a crowd pleasing 1 minute one-sided fight.
KINGFISHER vanquished THROUGH THE WINDOW in a 2 minute brutal mismatched fight.
TIGHT BLOUSE devastated EMBEZZLING SCRIBE in a 1 minute one-sided competition.
RED PANTIES easily killed MORDANT DESERTER in a 1 minute uneven melee.
TIGHT SKIRT vanquished MORDANT DESERTER in a 1 minute one-sided duel.
SPIKED HEELS slaughtered CONVICTED THIEF in a 1 minute one-sided duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  6         PARRY-LUNGE        7 -   3 -  1      70  |
|LUNGING ATTACK                   3         PARRY-STRIKE      13 -   6 -  0      68  |
|SLASHING ATTACK                  2         BASHING ATTACK     8 -   4 -  0      67  |
|PARRY-RIPOSTE                    1         PARRY-RIPOSTE      6 -   4 -  0      60  |
|AIMED BLOW                       1         STRIKING ATTACK   15 -  11 -  3      58  |
|PARRY-LUNGE                      1         LUNGING ATTACK    11 -  13 -  0      46  |
|BASHING ATTACK                   1         SLASHING ATTACK    3 -   5 -  1      38  |
|PARRY-STRIKE                     0         AIMED BLOW         3 -   9 -  0      25  |
|TOTAL PARRY                      0         TOTAL PARRY        0 -   0 -  0       0  |
|WALL OF STEEL                    0         WALL OF STEEL      0 -   1 -  0       0  |

Turn 619 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     AIMED BLOW         0 -  1         3  STRIKING ATTACK
LUNGING ATTACK     3 -  0     PARRY-LUNGE        0 -  1         3  LUNGING ATTACK 
STRIKING ATTACK    4 -  2     PARRY-STRIKE       0 -  0         1  PARRY-RIPOSTE  
SLASHING ATTACK    1 -  1     BASHING ATTACK     0 -  1         1  PARRY-LUNGE    
                              TOTAL PARRY        0 -  0         1  BASHING ATTACK 
                              WALL OF STEEL      0 -  0         1  SLASHING ATTACK
                                                                1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  KEEL HAULER 5389           15   1  0  122 SEA DOGS (501)
PARRY-RIPOSTE    EELY JOE 5395              10   3  0   93 SEA DOGS (501)
PARRY-LUNGE      SEA LEGS 5387              16   6  2   85 SEA DOGS (501)
LUNGING ATTACK   SAFFIRA 5391               16   9  2   66 BLUE MOON (381)
BASHING ATTACK   BISBEE BLUE 5404           11   2  0   64 BLUE MOON (381)
SLASHING ATTACK  RAT RACE 5164               4   2  0   48 PHILANTHROPISTS II (446)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BLHU MURTHER 5372.  The most popular warrior this 
turn was SAFFIRA 5391.  The ten other most popular fighters were KINGFISHER 5428, 
BLHU MURTHER 5372, KEEL HAULER 5389, EELY JOE 5395, SEA LEGS 5387, TIGHT BLOUSE 5425, 
RED PANTIES 5441, TIGHT SKIRT 5442, RAT RACE 5164, and SPIKED HEELS 5440.

The least popular fighter this week was THROUGH THE WINDOW 5398.  The other ten least 
popular fighters were BISBEE BLUE 5404, MORAVIA MAUVE 5363, MAN OVERBOARD 5443, 
SPIKED HEELS 5440, RAT RACE 5164, TIGHT SKIRT 5442, RED PANTIES 5441, TIGHT BLOUSE 
5425, SEA LEGS 5387, and EELY JOE 5395.