DUEL 2 NEWSLETTER
Date : 01/15/2013 Duedate: 01/28/2013
ZUKAL ARENA
DM-9 TURN-714
This Weeks Top Honors
THE DUELMASTER IS
GLINDORA
CRIMSON DEATH (471)
(9-5118) [16-22-1,117]
Chartered Recognition Leader Unchartered Recognition Leader
GLINDORA POSITION IS EMPTY
CRIMSON DEATH (471)
(9-5118) [16-22-1,117]
Popularity Leader This Weeks Favorite
DEBARROWS DEBARROWS
CRIMSON DEATH (471) CRIMSON DEATH (471)
(9-5121) [18-21-0,110] (9-5121) [18-21-0,110]
THE CURRENT TOP TEAM
CRIMSON DEATH (471)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. SERPENTS HOLD 3 (525) 46
2. CRIMSON DEATH (471) 21 BATTEL BLADES (516)
3. QUEEN (522) 19 Unchartered Team
4. BATTEL BLADES (516) 4
5. BLUE MOON (381) 3 HOLY WAR (392)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 1*BATTLE CRIES (528) 1 0 0 100 1/ 1 CRIMSON DEATH (471) 10 4 1
2/ 3 BATTEL BLADES (516) 34 17 0 66.7 2/ 4 SERPENTS HOLD 3 (525) 7 3 0
3/ 4 QUEEN (522) 51 36 4 58.6 3/ 2 QUEEN (522) 6 5 1
4/ 5 SERPENTS HOLD 3 (525) 28 22 0 56.0 4/ 3 BLUE MOON (381) 3 12 0
5/ 6 CRIMSON DEATH (471) 89 99 9 47.3 5/ 8 BATTEL BLADES (516) 2 1 0
6/ 7 BLUE MOON (381) 841 990 26 45.9 6- 5*BATTLE CRIES (528) 1 0 0
7- 8 PHILANTHROPISTS (418) 22 29 4 43.1 7- 7 PHILANTHROPISTS (418) 1 1 0
8/ 9 PAPERBOYS (502) 7 52 0 11.9 8/ 9 PAPERBOYS (502) 0 3 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===FREE BLADES REGIONAL NEWS===---
Duelmasters
-----------
DM 9 ZUKAL (turn 713): GLINDORA of CRIMSON DEATH (Verol, mgr.)
DM 12 RIZTAB (turn 715): DIZZY GILLESPIE of BLUE NOTE (Howlin' Wolf, mgr.)
DM 13 DULLENS (turn 661): GOLDENEYE of CARDOW HUNTERS (Jorja, mgr.)
DM 15 MALCORN (turn 709): LUCK DEVIL of THE DEVIL'S OWN (The Dark One, mgr.)
DM 16 WILLAF (turn 711): DEE NILE of PUNNY AMINALS (Jorja, mgr.)
DM 17 ALJAFIR (turn 703): WHIRLING FROGGY of KAOS FROGS (Grimm, mgr.)
DM 19 ZUWAYZA (turn 704): SIR BLUEBELL of LORDS INC. (Lord Z., mgr.)
DM 28 MORYA (turn 354): POSTAGE of EXPENSE ACCOUNT (Finance Manager, mgr.)
DM 29 LAPUR (turn 701): STEEL SHARPENER of METAL MINCERS (Oremaster, mgr.)
DM 31 CHIMLEVTAL (turn 352): DRONE-ON of BAD NEWS BEES (Stinger, mgr.)
DM 32 ARVAT (turn 697): PAM DEMONIUM of DEVIL ADVOCATES (The Dark One, mgr.)
DM 33 NIATOLI ISLAND (turn 694): HULL SCRUBBER of SEA DOGS (One Armed Bandit, mgr.)
DM 35 MURSKA (turn 686): GRINCY of BAD GUYS (Mr. Bad Guy, mgr.)
DM 43 VEASTIAN (turn 643): ARCHERS OF LOAF of UNC COLLEGE RADIO (Floyd, mgr.)
DM 45 STORMCROWE (turn 329): AURORA MARIE of NORTHERN LIGHTS (Jorja, mgr.)
DM 47 NORTH FORK (turn 323): FROSTY of FAST FOOD (Madwand, mgr.)
DM 50 SNOWBOUND (turn 310): 4-H of LIFE IMPACTS (Coach, mgr.)
DM 56 ROCANIS (turn 576): LINKIN LOGGER of INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 561): TICK ... TOCK of UNNAMEABLES (Howlin' Wolf, mgr.)
DM 61 JURINE (turn 543): GRAHAM CRACKER of SHEWISH BUFFET (One Armed Bandit, mgr.)
DM 65 DAL SHANG (turn 538): THE BLUE PILL of THE MOTHERSHIP CE (Floyd, mgr.)
DM 73 ERINIKA (turn 259): FRISBEE of FOUND IN THE SAND (Assurnasirbanipal, mgr.)
DM 74 DAYLA KIV (turn 499): MARISAN TEN MEDARIN of SAND DANCERS (Jorja, mgr.)
DM 75 JADE MOUNTAIN (turn 493): KOGAN DJIAN of SAND DANCERS (Jorja, mgr)
DM 78 LIN TIRIAN (turn 485): TIGER JONSALMIN of SAND DANCERS (Jorja, mgr.)
ADM 103 FREE BLADES (turn 602): NOREASTER of DIRT DEVILS (The Dark One, mgr.)
Top Teams
---------
DM 9 ZUKAL (turn 713): CRIMSON DEATH (Verol, mgr.)
DM 12 RIZTAB (turn 715): BLUE NOTE (Howlin' Wolf, mgr.)
DM 13 DULLENS (turn 661): ARCANE ROYALTY (Destitute Noble, mgr.)
DM 15 MALCORN (turn 709): CRUCIAL TAUNT (Daikkan, mgr.)
DM 16 WILLAF (turn 711): PUNNY AMINALS (Jorja, mgr.)
DM 17 ALJAFIR (turn 703): MIDDLE WAY (Jorja, mgr.)
DM 19 ZUWAYZA (turn 704): LORDS INC. (Lord Z, mgr.)
DM 28 MORYA (turn 354): LORD OF DISCIPLINE (Longshot, mgr.)
DM 29 LAPUR (turn 701): CARDOW HUNTERS (Jorja, mgr.)
DM 31 CHIMLEVTAL (turn 352): BAD NEWS BEES (Stinger, mgr.)
DM 32 ARVAT (turn 697): DEATH BY DESIGN (Bubba Ganoosh, mgr.)
DM 33 NIATOLI ISLAND (turn 694): SEA DOGS (One Armed Bandit, mgr.)
DM 35 MURSKA (turn 686): HAPPY FUN TIME (Floyd, mgr.)
DM 43 VEASTIAN (turn 645): THE FAMILY (Jorja, mgr.)
DM 45 STORMCROWE (turn 329): DARQUE FORCES (Master Darque, mgr.)
DM 47 NORTH FORK (turn 323): FAST FOOD (Madwand, mgr.)
DM 50 SNOWBOUND (turn 310): LIFE IMAPACTS (Coach, mgr.)
DM 56 ROCANIS (turn 576): INCONSISTENT FURY (Banthius, mgr.)
DM 60 ARADI (turn 561): RED DOG GANG (Spot, mgr.)
DM 61 JURINE (turn 543): SHEWISH BUFFET (One Armed Bandit, mgr.)
DM 65 DAL SHANG (turn 538): SAND DANCERS (Jorja, mgr.)
DM 73 ERINIKA (turn 259): SUPER STARS (Crip, mgr.)
DM 74 DAYLA KIV (turn 499): MEDAL OF HONOR (The Anarchist, mgr.)
DM 75 JADE MOUNTAIN (turn 493): SAND DANCERSS (Floyd, mgr.)
DM 78 LIN TIRIAN (turn 485): SHEWISH BUFFET (One Armed Bandit, mgr.)
ADM 103 FREE BLADES (turn 602): DIRT DEVILS et al (The Dark One, mgr.)
Recent Graduates
-----------------
DM 9 ZUKAL (turn 713): BLUE STREAK of BLUE MOON (Jorja, mgr.)
DM 12 RIZTAB (turn 715): DIZZY GILLESPIE of BLUE NOTE (Howlin' Wolf, mgr.)
DM 13 DULLENS (turn 660): THE BEAKSTER of ARCANE ROYALTY (Destitute Noble, mgr.)
DM 16 WILLAF (turn 711): DEE NILE of PUNNY AMINALS (Jorja, mgr.)
DM 29 LAPUR (turn 701): STEEL SHARPENER of METAL MINCERS (Oremaster, mgr.)
PLUTONIUM PUNCH of METAL MINCERS (Oremaster, mgr.)
(turn 700): GRASSFIRE of CARDOW HUNTERS (Jorja, mgr.)
MOTHIAS of MID EARTH (Visionist, mgr.)
DM 32 ARVAT (turn 697): INSIDIOUS of DEATH BY DESIGN (Bubba Ganoosh, mgr.)
DM 47 NORTH FORK (turn 323): FROSTY of FAST FOOD (Madwand, mgr.)
(turn 322): WILHELM SCREAM of OTTODROME TW (Otto X, mgr.)
DM 50 SNOWBOUND (turn 310): MATH of LIFE IMPACTS (Coach, mgr.)
DM 60 ARADI (turn 560): FENWRIST of RED DOG GANG (Spot, mgr.)
PRIME MINISTER of INGRATE WHITE NORTH (Crip, mgr.)
DM 74 DAYLA KIV (turn 498): SPIDERPIG of HOMER'S PETS (Floyd, mgr.)
DM 78 LIN TIRIAN (turn 484): NAKED LUNCH of SHEWISH BUFFET (One Armed Bandit, mgr.)
SPY REPORT
Well, what are you looking at, ZUKAL? Ain't you never seen Snide Clemens
before? Ah, shaddup and listen to my news. BATTEL BLADES turned their 1-0-0 turn
into a 5th place rank in the listings this turn. Any better than this, and you get
put on hit lists. Now let's all watch SERPENTS HOLD 3's heads swell from their 4-1-0
this turn. Haa ha ha ha! Big shots, big talk, big deal. Of course, we're all
terribly impressed to see FANG win a fight and gain 27 points, terribly. Tsk, tsk,
FANG beat ATHOS and ATHOS lost 23 points. You're breakin' my heart. And if variety
is the spice of life, ZUKAL may be getting bland, as GLINDORA stays top dog in the
city. The Blue Boar Inn, humph! I've tasted better ale at mortuaries. Where do
they get this stuff? From ZUKAL's trash dumps?
He who fights and runs away will live to fight another day, the coward. What's
the big D? QUEEN was the most avoided team? Bunch of lily livered... grumble...
mumble... curse... And it looks like PAPERBOYS avoided them the most this turn.
What a pack of would be losers, if you ask me. Hmph. I suspect either a 21 will or
a 21 ego on this one, but THROUGH THE WINDOW has challenged up by 32 in an attempt
against DEBARROWS. But here's a pretty tale--THROUGH THE WINDOW did lose the fight,
but gained 1 worth of recognition. Some long shots can pay off, I guess.
Ah, now we come to my favorite part, where we see all the guys who are dead and
gone, and get to see if their team cared. And what a stunning loss we have here,
boys and girls, CLARISSA TEAL of BLUE MOON has added the final loss to hers 5-10-0.
Tee hee! Titanium shields and bamboo daggers, guess what brave team is developing
these kinds of weapons?
There's got to be a better place in ZUKAL to get a drink than The Blue Boar Inn!
Any suggestions? Just wait 'till next time I show up here, I won't be so nice! So
nyaaah! Paste this one in your scrapbooks, you'll need the kindling come this
winter-- Snide Clemens
DUELMASTER W L K POINTS TEAM NAME
GLINDORA 5118 16 22 1 117 CRIMSON DEATH (471)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
DEBARROWS 5121 18 21 0 110 CRIMSON DEATH (471)
MIDNIGHT 5568 18 4 0 101 BATTEL BLADES (516)
BLUE FUNK 5589 21 27 2 93 BLUE MOON (381)
CHAMPIONS W L K POINTS TEAM NAME
FANG 5654 6 1 0 84 SERPENTS HOLD 3 (525)
-BICYCLE RACE 5609 8 2 0 79 QUEEN (522)
THROUGH THE WINDOW 5398 7 52 0 73 PAPERBOYS (502)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
PORTHOS 5373 9 6 0 65 CRIMSON DEATH (471)
SCALES 5637 9 2 0 63 SERPENTS HOLD 3 (525)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
ATHOS 5366 12 7 4 61 CRIMSON DEATH (471)
ADEPTS W L K POINTS TEAM NAME
FAERIE KING 5681 5 0 1 52 QUEEN (522)
BODY LANGUAGE 5631 5 10 1 51 QUEEN (522)
RECOIL 5641 8 3 0 50 SERPENTS HOLD 3 (525)
-KEPLER 4552 4 6 0 47 PHILANTHROPISTS (418)
INITIATES W L K POINTS TEAM NAME
HANGMAN 5627 2 0 0 20 QUEEN (522)
-GLONYC 5429 1 0 0 20 PHILANTHROPISTS (418)
TAO 5691 1 0 0 20 SERPENTS HOLD 3 (525)
-BEETHOVEN 4555 3 5 1 15 PHILANTHROPISTS (418)
-VINRY 5427 1 0 1 11 PHILANTHROPISTS (418)
NOJORD 5687 1 0 0 11 CRIMSON DEATH (471)
TERM 5690 1 0 0 10 SERPENTS HOLD 3 (525)
THE TALL MAN 5683 2 3 0 9 BLUE MOON (381)
-REBEL YELL 5672 1 0 0 9 BATTLE CRIES (528)
RIGEL STONE 5686 0 3 0 3 BLUE MOON (381)
MERCURY 5692 0 1 0 1 QUEEN (522)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
CLARISSA TEAL 5663 5 11 0 BLUE MOON 381 FAERIE KING 5681 714
FREDDIE 5682 3 1 2 QUEEN 522 ATHOS 5366 712
PERSONAL ADS
Hot Flash! The Face-to-Face Tourney will be in the 18th, 19th, and 20th of this
month. Get your strategies in by the 17th, please and thank you.
Through the Window -- It's the winter weather. The cold makes glass brittle. -- Blue
Streak
Glindora -- Works for me. I was never one for writing stuff. -- Blue Streak
P.S. Graduation details on request, but they're nothing to boast about.
Athos -- Well, damn. -- Blue Funk
That Mordant Deserter isn't much, is he? -- Clarissa Teal
Glonyc -- You a scrabble fan? -- The Tall Man
Hangman -- What? But... I didn't DO anything! -- Rigel Stone, unjustly punished
LAST WEEK'S FIGHTS
THROUGH THE WINDOW was devastated by DEBARROWS in a 4 minute Challenge fight.
GLINDORA overcame BLUE STREAK in a action packed 1 minute veteran's Title match.
MIDNIGHT bested BLUE FUNK in a 2 minute veteran's contest.
ATHOS was overpowered by FANG in a 1 minute mismatched match.
RECOIL was viciously subdued by PORTHOS in a popular 3 minute bloody duel.
SCALES beat BODY LANGUAGE in a crowd pleasing 2 minute gory brawl.
FAERIE KING easily killed CLARISSA TEAL in a 1 minute uneven melee.
HANGMAN vanquished THE TALL MAN in a 1 minute one-sided duel.
RIGEL STONE was vanquished by NOJORD in a 1 minute one-sided duel.
TERM overpowered MERCURY in a 1 minute uneven match.
TAO overpowered EMBEZZLING SCRIBE in a 1 minute one-sided fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 6 TOTAL PARRY 16 - 3 - 0 84 |
|BASHING ATTACK 4 SLASHING ATTACK 8 - 2 - 0 80 |
|AIMED BLOW 4 BASHING ATTACK 23 - 14 - 2 62 |
|PARRY-RIPOSTE 2 PARRY-RIPOSTE 8 - 6 - 0 57 |
|STRIKING ATTACK 2 STRIKING ATTACK 9 - 8 - 0 53 |
|SLASHING ATTACK 1 LUNGING ATTACK 22 - 28 - 2 44 |
|TOTAL PARRY 1 AIMED BLOW 14 - 18 - 2 44 |
|WALL OF STEEL 1 WALL OF STEEL 3 - 4 - 0 43 |
|PARRY-LUNGE 0 PARRY-STRIKE 0 - 0 - 0 0 |
|PARRY-STRIKE 0 PARRY-LUNGE 0 - 0 - 0 0 |
Turn 714 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
SLASHING ATTACK 1 - 0 AIMED BLOW 1 - 3 4 LUNGING ATTACK
TOTAL PARRY 1 - 0 PARRY-LUNGE 0 - 0 4 BASHING ATTACK
BASHING ATTACK 3 - 1 PARRY-STRIKE 0 - 0 1 PARRY-RIPOSTE
PARRY-RIPOSTE 1 - 1 WALL OF STEEL 0 - 1 1 TOTAL PARRY
LUNGING ATTACK 3 - 3 1 AIMED BLOW
STRIKING ATTACK 1 - 1
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
TOTAL PARRY MIDNIGHT 5568 18 4 0 101 BATTEL BLADES (516)
LUNGING ATTACK FANG 5654 6 1 0 84 SERPENTS HOLD 3 (525)
BASHING ATTACK PORTHOS 5373 9 6 0 65 CRIMSON DEATH (471)
PARRY-RIPOSTE RECOIL 5641 8 3 0 50 SERPENTS HOLD 3 (525)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is DEBARROWS 5121. The most popular warrior this turn
was DEBARROWS 5121. The ten other most popular fighters were PORTHOS 5373, BODY
LANGUAGE 5631, BLUE FUNK 5589, SCALES 5637, GLINDORA 5118, MIDNIGHT 5568, FANG 5654,
RECOIL 5641, FAERIE KING 5681, and HANGMAN 5627.
The least popular fighter this week was RIGEL STONE 5686. The other ten least
popular fighters were THE TALL MAN 5683, ATHOS 5366, MERCURY 5692, NOJORD 5687,
CLARISSA TEAL 5663, THROUGH THE WINDOW 5398, TAO 5691, TERM 5690, HANGMAN 5627, and
FAERIE KING 5681.
The following warriors will travel to AD after next turn:
MIDNIGHT (9-5568) BATTEL BLADES (516)
The following warriors have traveled to AD after fighting this turn:
BLUE STREAK (9-5574) BLUE MOON (381)
AVOIDS, BLOODFEUDS, & CHALLENGES
by Pagan
Ever wonder how the whole challenge/avoid thing works?
Who you fight depends on exactly how it works. We will never know exactly how it
works unless we can get a look at the coding for the program, but this is how I think
it works:
The Situation:
The system allows a warrior to make two separate challenges and two distinct
avoids.
Avoids are distinct in that they MUST indicate a specific team to be avoided, so
a "double avoid" indicates a single team twice, which by default means you are
avoiding one team. In this case, the second avoid is a duplicate and therefore a
waste of an avoid.
Challenges are to specific warriors. You have a first challenge, and then you
have a second challenge.
The Process:
First the computer removes all Dark Arena challengers from the list of available
warriors.
Second, the computer checks for WHO fights WHO by going though all TVs and
bloodfeuds, which are 100% sure to go through except in four instances:
1. the warrior challenged does not fight,
2. the warrior challenged is also making a bloodfeud or TV challenge and that
challenge has already been assigned,
3. the warrior has already been assigned to a Dark Arena fight,
4. that warrior has declared your team to be one of his warrior's avoids,
reducing your challenge to 50%.
Third, the computer assesses all the regular first-challenge warriors and assigns
fights. All other challenges are at 100% chance of success except in a few instances:
warrior challenged is going to the DA, warrior challenged is involved in a previously
assigned challenge, warrior challenged is not running this turn, or warrior challenged
has avoided your team at 50% chance to avoid.
Fourth, the computer assesses and assigns all secondary challenges of warriors
not so far assigned for bloodfeuds and TVs.
Fifth, the computer assesses and assigns all the regular second challenges.
Sixth, the computer assigns random matchups in each available class starting with
the highest class first.
Seventh, the computer finds the remaining warriors that have successfully avoided
all first and second challenges and/or who also did not get randomly assigned, AND for
whom no more available warriors remain in their class for random pairing. All of
these warriors get RSI-generated warriors to fight based on their class.
So, if I'm right and avoids reduce the chance for a challenge to 50%, then:
In the absence of an avoid
single challenge = 100% success
double challenge = 100% success, then an additional 100% success
Where an avoid is involved
single challenge vs avoid = 50% success
double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 -
0.25 = 75% chance to succeed
Bloodfeuds and TVs may increase the percentage chance of success above 100%, or
they may not. I feel that their increased ability to get through is based solely on
the way the computer assigns challenges. They are first, so they are most likely to
go through. The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud
and you are the first one to get assigned a fight that day because you are also the
Duelmaster. But after that the chances start to diminish rapidly.
The run-through for second challenges theoretically means your challenge should
be 100% but it's not the case if you are the LAST guy the computer goes to for finding
challenges.
If you don't double challenge, you significantly lower your chance to get your
challenge through. The second challenge is not equal to the first challenge.
Pagan