DUEL 2 NEWSLETTER Date : 11/14/2006 Duedate: 11/27/2006 KOLACT ARENA DM-10 TURN-557 This Weeks Top Honors THE DUELMASTER IS SARDINE SALLY SPRINGBORN (358) (10-5760) [14-4-0,125] Chartered Recognition Leader Unchartered Recognition Leader SARDINE SALLY POSITION IS EMPTY SPRINGBORN (358) (10-5760) [14-4-0,125] Popularity Leader This Weeks Favorite QUIP NESTOR ORDH QUBIT (464) THE MOONDOGS (97) (10-5668) [23-11-2,99] (10-5793) [2-2-0,33] THE CURRENT TOP TEAM SPRINGBORN (358) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. SPRINGBORN (358) 54 2. SIR AGLIO (296) 10 SIR AGLIO (296) 3. QUBIT (464) 3 Unchartered Team 4. THE HAUNTED (541) 0 5. THE MOONDOGS (97) -1 GRIJALVAS (461) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 SIR AGLIO (296) 781 573 38 57.7 1/ 1 SPRINGBORN (358) 10 5 1 2/ 2 QUBIT (464) 540 436 19 55.3 2/ 2 THE MOONDOGS (97) 7 8 0 3/ 3 SPRINGBORN (358) 476 571 30 45.5 3/ 4 QUBIT (464) 4 2 0 4- 4*THE HAUNTED (541) 4 7 1 36.4 4/ 3 SIR AGLIO (296) 4 2 0 5/ 5 THE MOONDOGS (97) 318 559 10 36.3 5- 5*THE HAUNTED (541) 0 2 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank DUELMASTER'S COLUMN Notes from the arena champ. OOOooooOOO that smell, can't you smell it all around you? You grow up on the docks scaly, slimy, helping where you can, the smell of fish pervading, unconsciously becoming an ichthyologist of the local environs, a veritable queen of your craft, and one day you just decide to chuck it. Oh, my mother was a fisherwoman and my father was a fisherwoman's friend, and I was born...when I reached my prime I left my home on the maritime...for the arena, the sweet arena. (PS) -- Sardine Sally, Duelmistress SPY REPORT Greetings warriors! It is I, Zontani Sharp Eyes, here to bring report of the clash and bustle of the weekly KOLACT games. WALDO caught the eye of many in the gladiatorial commission as he skillfully bested VENOMOUS CONCUBINE and was awarded 15 points in recognition. In one of the week's more notable duels, WANDA put down QUIZNOS, causing him to lose 7 points of recognition in the process. Not for nothing has SARDINE SALLY in the past laid claim to the Duelmaster's throne, and this week she's proven hers combat skill yet again. Informants "close" to the city champion have told me that he never fights without pantyhose on beneath his armor. Watch out! I have been in deep conclave with my spies who watched all that has recently transpired. Indeed there is much I would report. Vendettas. Bloodied blades and broken spears. Indeed the city has seen more than its fair share of red in recent times. Some say a warrior is judged by the way he bears arms. One thing is sure, better a dagger in hand then a sword on the belt! If it were not for my skills as a spy I would have been mugged three times already in KOLACT. Nice atmosphere you have here! Sadly warriors, now longer can I keep thy company nor savor the ale of thy fine city. Depart I must and soon! Till we meet again, remember: a turtle walks slow, hides head in a shell, and harms no one; a lion runs to slay its prey.-- Zontani Sharp Eyes DUELMASTER W L K POINTS TEAM NAME SARDINE SALLY 5760 14 4 0 125 SPRINGBORN (358) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME SIR COPHAGUS 5723 19 13 2 104 SIR AGLIO (296) QUIP 5668 23 11 2 99 QUBIT (464) ACTAON 5648 15 31 0 91 THE MOONDOGS (97) CHAMPIONS W L K POINTS TEAM NAME WALDO 5763 8 9 0 88 SPRINGBORN (358) ESTRELLA 5681 17 24 0 79 THE MOONDOGS (97) CYNICA 5730 13 18 0 79 THE MOONDOGS (97) WANDA 5761 10 8 1 68 SPRINGBORN (358) CHALLENGER ADEPTS W L K POINTS TEAM NAME SIR CUMFERENCE 5744 17 6 0 57 SIR AGLIO (296) ADEPTS W L K POINTS TEAM NAME QUIZNOS 5773 6 3 0 43 QUBIT (464) MOTHBALL 5796 3 0 1 43 SPRINGBORN (358) CHALLENGER INITIATES W L K POINTS TEAM NAME NESTOR ORDH 5793 2 2 0 33 THE MOONDOGS (97) INITIATES W L K POINTS TEAM NAME -QUIESCENT 5734 3 0 0 18 QUBIT (464) LIRVEL MOORN 5792 2 2 0 16 THE MOONDOGS (97) -QWAP, AGAIN 5745 1 0 0 13 QUBIT (464) -SEVADE 5790 2 1 1 8 THE HAUNTED (541) -VORTAS 5789 2 1 0 7 THE HAUNTED (541) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? FRATSFA SLAVE 509 0 1 0 1 MOTHBALL 5796 557 NONE CALLISTO 5770 6 4 0 THE MOONDOGS 97 SIR COPHAGUS 5723 553 NOT REVE TIUSDAY 5785 1 3 0 THE MOONDOGS 97 SEVADE 5790 553 NOT REVE ROUGHHOUSE 5798 0 1 0 SPRINGBORN 358 SHEWISH GIANT 523 557 NONE PERSONAL ADS Estrella -- Halloween's over, you can take off the mask now. Ha! -- Wanda Cynica -- My high ranking is melting...mellllting. What a world. Can you feel my pain? Maybe help me commiserate over a flagon or two? You can even pay to show there are no hard feelings. -- Waldo Lirvel Moorn -- I was going to make funny about all the Joe Shmoe names in the arena, how there's never any originality in fighter's names anymore, but by your-own-self you've skewed the weird name meter waaaaaay over to the weird side. -- Mothball Quip -- Sorry, but I had to take a strong line today. I just HATE it when people come along, while I'm visibly working, mind you, and try to get me to drop everything and go frivoling. I have nothing against frivoling, as such, but I prefer to get the work done FIRST. Then one can afford to enliven one's frivolity with all sorts of nifty extras. -- Actaon P.S. It wasn't personal, but I've been having a DAY here, and I'm tired of it. P.P.S. How did I happen to win that one? Wanda -- (blushing) I wasn't actually meaning to BURY you in the sand, not AS SUCH. Not meant as an insult, or anything. It was just, well, the seat was torn out of your pants, and I wanted to spare you the embarrassment that would inevitably come when the fans in the stands (mostly male) started making, er, rude noises. Just a friendly act, that's what it was. -- Estrella Waldo -- It does no good to "take the lead in the battle" when the battle has many seconds yet to run. The gods, bless their tiny hearts, do that to tease you and to ultimately prevent hubris. So they SAY, anyway. -- Cynica Quiznos -- Well, just totally heck. Here I thought I was going to be able to hang onto that undefeated record, because I am, though I say it myself, superb. And then you come along and behave MOST unreasonably. -- Nestor Ordh P.S. I hope you're ashamed of yourself! Quiznos -- Observe the result of letting someone with high Ego and low Wit write a personal! -- Cynica Mothball -- (sneezing violently) Dad's awbel. Ow could you do dad do us all? -- Lirvel Moorn P.S. I obe de movs ead all your close. Sardine Sally -- You're going to loosen your corset? (bright-eyed look) Can I watch? -- Actaon Ed. -- I would adjure you to bite your tongue at such a suggestion, but if you've been eating pickled jalapenos, you wouldn't notice. -- Estrella I think you overestimate the power of the jalapeno. -- Ed. 20 October 2006 In accordance with those rules set forth by the Lady of the Realm, I hereby announce the formation of a small group of managers calling themselves "The Outsiders". The group consists of the following members: Doc LeGrande Apex Street Legal Carnage Ghoti Roadkill Valamond This group has only one rule. Respect the play of the managers of this alliance. We have no worries about not playing by the rules set forth by others. We fight the way we like, and all those in this group appreciate what tools each manager brings. We have managers from the Delarquan, Andorian and Free Blade regions. We have managers that focus on the tournament arenas, and we have those that focus on the regular city arenas. We have those in our ranks that fight with honor and respect for all, and we have those that have a bloodlust that cannot be quenched. Our goal is simple. To create a ensemble of managers that will show their prowess in the land of Alastari, and to bring a new level of competition to all those that share the sands with our warriors. Our warriors are many throughout the land. We have no home arena. We have no pacts we abide by. Our fighters range from Mordant to Talcama, from Lapur to Lyratilan, Aruak City to Valamantis, the Primus arena to Talahya, and many more arenas throughout the land. Whether we are sought out or ignored makes no difference to us. We are what we are. We fight how we fight. And we do it however we wish. We have no rules. We have no leader or ruler. Be prepared. We are. 20 October 2006 The Dark Knights of the Desolate Empire respond thus to the Avengers of the Light: Where are you? EACH AND EVERY Dark Knight can be found in arenas 31 and 52. Your pretty words mean less than nothing if you won't fight. EVERY Dark Knight is more than willing to back up their talk. So...we give you three turns in either 31 or 52, REPEAT 31 or 52 to show up or shut up. If you don't show we'll let all of Alastari know the Avengers are indeed cowards! -- Dark Knights of the Desolate Empire 2 November 2006 I received a Gift Certificate from someone. I'm assuming it's for entry into the Turf War 5. Whoever sent this to me...please email me at rbaphomets@yahoo.com. Thanks. 10 November 2006 The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest, wants to proclaim the Ultimate Victor and give a listing of prize winners. Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the Quest. Well fought and there's nothing like coming from behind to leave us all in the dust. Can't wait to see you defend your title! (wink) Here is a complete list of managers who placed in prize positions: 1) Lady Fern, mgr. Flower Girls 2) Le Pentarque, mgr. Blood & Guts! 3) Crip, mgr. Otto's Parts 4) D.K. Heathen Hatebred, mgr. Odin's Chosen 5) Ghab, mgr. Assassin Nation 6) Fanthayne, mgr. Dark Raiders 7) D.K. Toker, mgr. Silver Knights 8) D.K. Wasby, mgr. Bronze Knights 9) The Expatriate, mgr. Bleak Legion 10) Still the Distilled, mgr. Springborne Fair Thanks to all that had the gall to show up, but I really want to thank the managers that had the mettle to survive and not run when they started getting their butt handed to them. Respect to All. Quest #1 host, Dark Knight Toker 14 November 2006 A Tale of Fusion Confusion Delusion Revolution as told by Hammer the WordSmith SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the lingering wisps of memory from days gone by. From the howling sands to the sanding howls the streams of thought bubbled and flowed, winding endlessly entwined within the darkest recesses and lightest resources of the learned and unlearned disciplines of managerial mayhem and manipulation. Nameless faces and faceless names floated in the swirling mists of madness embalmed within the memories of one who knew he did not know how far reaching the influences [both positive and negative] had rooted and flowered in the march of time and energy expended in the historical markings of gladiatorial essence and excellence experience. The tamed and the untamed coupled with the named and the unnamed resources that spilt their sweat and blood on the sands of arenas both known and unknown had metamorphosed into the dreamings and the schemings of the fadings of jadings and paradings [in both public and private] amongst the elite and the indiscreet posturings and babblings of managers becoming legends in their own minds and times. Hammer pondered upon beginnings and the seemingly endless myriad of endings possibly possible among the interspersed and intertwined impossible possibilities presently past and future. Echoing and reechoing in the vast depths and countless compartments along the corridors of his mind, Hammer played and replayed the glories shared and dared in the sixty-plus stabled arena on fabled Noblish Island DM 93. The training had been all too brief, but the competition generated by the multi faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory and the grandeur of the spectacle of stables vying for recognition from among the virtually numberless no-name newbies making names for themselves as they numbered their stables and accomplishments for all to see and behold, to the song and the sound of the sight of clashing cold cruel steel simmering the flesh of gallant gladiators consumed by the gory and the glory of crossing blades with the superior and the inferior within the interior of Greywand's Global Gladiatorial Galaxy. Far far ago and long long away had many abandoned hope for a return to the reminiscences revered by so many managers; predating even the generations of gladiators graduating from Noblish Island and the years of yore and gore and gallantry before. Rumblings and mumblings of a renovation rejuvenating the reflexes of managers numbed by the numberless trysts of tourney tarnished stables began revolutionizing the very fabric of time and space and time-honored tradition throughout the ranks of visionary newbies and volatile veterans alike and dislike. History was being shaken to the core of the gore as glory and grandeur responded to the revelry reverie revelations and reveille revolutionizing the creation of a new arena in the making; populated by No-Tourney Warriors and Full Stable Participants pledging to forge a new vision version of "The Fiercest and Best" for crossing blades and crosser banter in the personal ads and team spotlight tomes. Now was the time for Hammer to emerge and once again merge his talent among the gifted and grifted; answering the call to assemble the drifted [and to directly divulge and converge with the dozens] for the destiny of destructive denizens determined to build a new legacy upon the all-but-forgotten ashes of the old and olden legends of times lost. [TIME JUMP] Hammer sifted the sands in the dead of night in the desert reaches [located SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy, yet interesting enough to begin their careers in a No-Tourney Arena! "They need not be dispatched to the Dark Arena," the veteran manager mused as he sorted through paperwork long discarded and vaguely forgotten, "because there is nothing like a good Blood Feud to provide inspiration for writing personal ads in the arena newsletter! Besides, there are times when the replacement for a warrior wounded mortally on the arena sands fares much better than the one exchanged from Torch Light!" Fights by Torch Light were certainly deemed unnecessary as Hammer had already deduced that a number of determined stables would undoubtedly congregate with High Octane Warriors under the guidance of Higher Octane Managers to populate and depopulate the new No-Tourney Arena currently under construction in DM 81. Fortunately his feeble foray into the desert would yield somewhat suitable candidates for the newfound purposes Hammer had in mind. From among the candidates to be found Hammer would be rewarded in time by BLOODFEUDS and REPLACEMENT WARRIORS aplenty! Deep into the night Hammer searched and searched until five not-so-promising stables were uncovered in the waning hours before dawn. Ripper discards were scattered far and wide, but this was not the time or the hour to let sentimental views cloud the issue at hand. Future events would lend themselves to a suitable Ripper replacement, especially with the prospects Hammer was now sorting for his selection decision to dispatch to the Gladiatorial Commission for processing. Most managers have the luxury of selecting the best group [or discarding the worst group!] Hammer had the novelty of rounding up the castaways from the New Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM 28 that were deemed below inferior as contest prizes [and thus banished from sight!] Hammer scrutinized and agonized over which group of gladiators were worth the sacks of gold coins he was prepared to release to the Gladiatorial Commission for fees to MAINTENANCE his new stable in the No-Tourney Arena. After what seemed like long hours passing by, Hammer discarded one and then another group of hopefuls. After lengthy debate a third was cast aside. Deciding between the final two groups found Hammer going back to interview the rejected candidates time and time again [until a final decision was made that Hammer could live with and his new stable could die with!] before the final quirks were hammered out and pen put to paper to process the prospective puny stable with the Gladiatorial Commission. The only solace gained from the painful process was the knowledge that other managers would be less tempted to run stables in DM 81 populated by their tourney- worthy warriors [under the penalty of death imposed and enforced upon tourney experienced gladiators by the Committee being formed to police and regulate such matters!] as sworn to and signed in good faith by each registering manager. [TIME JUMP] Hammer had worked long and hard to find suitable candidates for his stable and now it was time to begin their training. The paperwork had been dispatched for registration with the Gladiatorial Commission and now was the hour in which preparation was paramount! Dispatch riders had arrived with the news that Considerable Bounty was being offered as incentive rewards to those managers sending new stables to the No-Tourney Arena. Hammer realized this would Up the Ante [causing greater pause in the managerial community for selecting suitable stables!] as the creative competition was certain to escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red! Obviously a serious upgrade in the quality of competition migrating to the No- Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously increasing the death toll percentage potential amongst the ranks of his new start-up stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly Expected!] Hammer observed the futility of his new warriors training [as well as they could for what they were made from!] while recent memories came to the forefront of his mind! When the paperwork was nearly completed and names were selected for each Gladiator, Hammer decided to name the stable according to what he had discovered in the darkness while searching during the dismal hours of the desert night. These warriors would probably be more well suited to fight by Torch Light had they fallen into the possession of most other managers! Paper Warriors better suited to confronting Dark Arena Monsters [rather than being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney Arena!] Specimens blatantly better suited for feeding upon agitated armadillo ants than for striving to attain recognition and fame in the No-Tourney Arena [or any arena!] Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace! [TIME JUMP] Dispatch riders on winged steeds brought the news Hammer had been awaiting! Not since the days of training on Noblish Island in DM 93 had Hammer encountered such collective enthusiasm for crossing blades in a selected arena such as DM 81 [recalling the time Hammer generated a gathering of newbies to transfer to Niatoli Island in DM 33 to match wits and cross blades with the assembling veterans upon graduation!] The Consortium had represented the veterans well in DM 33 with the SWEETNESS stable managed by Sweety Pie. Now the good news had arrived that The Consortium was seen registering a stable named LIFE IMPACTS in the No-Tourney Arena! Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and KATHOUSE with the Gladiatorial Commission. Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus] had been lured by the competition to register DRAKE'S HARDWARE. Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No- Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission. Others had laid the groundwork before him, but Deke raised the banner and carried it the final distance [Supported by Countless Managers too numerous to mention!] Salute Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari! Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION. Another familiar name was found on the rolls as DeGotti registered CULT OF BACCHUS followed by DOOM KNIGHTS managed by Blackstorm. Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and RAGNAROK'S WOLVES by none other than ragnorokwolf. Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with GRIFFONRAWL MMA. Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a penchant for scribing Team Spotlights [A Plus in Any Arena!] Detective Kellumbo had followed the clues and was observed enroute to registering a yet unannounced stable [such are the ways of sleuthhounds and such!] Rumor had it that the manager known as Roadkill was on his way to register a stable after his namesake and Slugbait was close behind [obliviously lost in thought!] Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and Bill were also seen elbowing their way through the gathering registration crowd to officially announce their participation in the No-Tourney Arena. COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending stables to a No-Tourney Arena and had yet to make the commitment public knowledge as to their intentions. Howbeit the Gladiatorial Commission was reportedly swamped with requests for New Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was anybody's guess at the present time!] Judging from the furtive figures darting and ducking in the shadows and alleyways throughout Alastari [as well as those huddled in taverns or communicating with one another by various means available!] the success of such a No-Tourney Arena was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None! HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena had the Best Potential for attracting and assembling a congregation of competitors rivaling the numbers of Noblish Island from days gone by! JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans join together in a Historic Assemblage Celebrating the Crossing of Blades between some of the Best Managed Stables in all of Alastari [Known and Unknown!] "May Your Blades Be Sharp and Your Wits Sharper" Hammer Minister of War LAST WEEK'S FIGHTS ROUGHHOUSE was butchered by SHEWISH GIANT in a 1 minute bloody Dark Arena fight. SARDINE SALLY vanquished ACTAON in a exciting 1 minute gory uneven Title battle. SIR COPHAGUS vanquished CYNICA in a 1 minute mismatched brawl. WALDO overpowered VENOMOUS CONCUBINE in a crowd pleasing 1 minute one-sided fight. ESTRELLA was vanquished by QUIP in a exciting 1 minute mismatched fight. WANDA devastated QUIZNOS in a 1 minute one-sided competition. SIR CUMFERENCE overcame NESTOR ORDH in a 2 minute expert vs. beginner melee. MOTHBALL slaughtered FRATSFA SLAVE in a 1 minute uneven fight. LIRVEL MOORN vanquished CONVICTED THIEF in a 1 minute one-sided fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |PARRY-STRIKE 3 AIMED BLOW 8 - 4 - 1 67 | |WALL OF STEEL 3 BASHING ATTACK 13 - 9 - 2 59 | |SLASHING ATTACK 2 LUNGING ATTACK 18 - 13 - 2 58 | |BASHING ATTACK 2 WALL OF STEEL 17 - 13 - 0 57 | |AIMED BLOW 1 TOTAL PARRY 6 - 5 - 0 55 | |TOTAL PARRY 1 SLASHING ATTACK 12 - 11 - 0 52 | |PARRY-RIPOSTE 1 PARRY-STRIKE 10 - 11 - 0 48 | |LUNGING ATTACK 1 STRIKING ATTACK 1 - 4 - 0 20 | |PARRY-LUNGE 0 PARRY-RIPOSTE 2 - 10 - 0 17 | |STRIKING ATTACK 0 PARRY-LUNGE 0 - 0 - 0 0 | Turn 557 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 1 - 0 WALL OF STEEL 1 - 2 3 WALL OF STEEL SLASHING ATTACK 2 - 0 PARRY-LUNGE 0 - 0 2 PARRY-STRIKE TOTAL PARRY 1 - 0 PARRY-RIPOSTE 0 - 1 2 BASHING ATTACK PARRY-STRIKE 2 - 1 LUNGING ATTACK 0 - 1 1 AIMED BLOW BASHING ATTACK 1 - 1 STRIKING ATTACK 0 - 0 1 SLASHING ATTACK 1 PARRY-RIPOSTE 1 TOTAL PARRY TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME WALL OF STEEL SARDINE SALLY 5760 14 4 0 125 SPRINGBORN (358) AIMED BLOW SIR COPHAGUS 5723 19 13 2 104 SIR AGLIO (296) SLASHING ATTACK QUIP 5668 23 11 2 99 QUBIT (464) PARRY-STRIKE WANDA 5761 10 8 1 68 SPRINGBORN (358) TOTAL PARRY SIR CUMFERENCE 5744 17 6 0 57 SIR AGLIO (296) BASHING ATTACK QUIZNOS 5773 6 3 0 43 QUBIT (464) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is QUIP 5668. The most popular warrior this turn was NESTOR ORDH 5793. The ten other most popular fighters were WALDO 5763, SARDINE SALLY 5760, QUIP 5668, SIR COPHAGUS 5723, WANDA 5761, SIR CUMFERENCE 5744, ROUGHHOUSE 5798, ACTAON 5648, ESTRELLA 5681, and MOTHBALL 5796. The least popular fighter this week was QUIZNOS 5773. The other ten least popular fighters were CYNICA 5730, LIRVEL MOORN 5792, MOTHBALL 5796, ESTRELLA 5681, ACTAON 5648, ROUGHHOUSE 5798, SIR CUMFERENCE 5744, WANDA 5761, SIR COPHAGUS 5723, and QUIP 5668. The following warriors will travel to AD after next turn: QUIP (10-5668) QUBIT (464)