DUEL 2 NEWSLETTER
Date : 11/28/2006 Duedate: 12/11/2006
KOLACT ARENA
DM-10 TURN-558
This Weeks Top Honors
THE DUELMASTER IS
SARDINE SALLY
SPRINGBORN (358)
(10-5760) [15-4-0,138]
Chartered Recognition Leader Unchartered Recognition Leader
SARDINE SALLY POSITION IS EMPTY
SPRINGBORN (358)
(10-5760) [15-4-0,138]
Popularity Leader This Weeks Favorite
CYNICA MOTHBALL
THE MOONDOGS (97) SPRINGBORN (358)
(10-5730) [13-19-0,77] (10-5796) [3-1-1,48]
THE CURRENT TOP TEAM
SPRINGBORN (358)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. SPRINGBORN (358) 27
2. THE MOONDOGS (97) 14 SIR AGLIO (296)
3. SIR AGLIO (296) -8 Unchartered Team
4. QUBIT (464) -9
GLADIATORIAL GOURMET (334)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 SIR AGLIO (296) 782 574 38 57.7 1/ 1 SPRINGBORN (358) 8 7 1
2/ 2 QUBIT (464) 541 437 19 55.3 2/ 2 THE MOONDOGS (97) 7 8 1
3/ 3 SPRINGBORN (358) 478 574 30 45.4 3/ 4 SIR AGLIO (296) 4 2 0
4/ 5 THE MOONDOGS (97) 321 561 11 36.4 4/ 3 QUBIT (464) 3 3 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
Actaon -- It's the steel part of the "wall of steel" handle that generates the
victories. That whip-cord toughness, that ability to turn a stroke so the weight of
the blow slides harmlessly off the edge of my blade, that strength of character
enabling me to rise from a mouthful of sand and put the coup to an opponent's gras.
Of course a lunch of liverwurst, limburger and onion on pumpernickel with a side
order of garlic fries goes a long way too. -- Sardine Sally, Duelmistress
SPY REPORT
Good day, friends and fiends, welcome to your friendly neighborhood spyreport.
I doubt KOLACT will ever be the same. And let's see, NESTOR ORDH fought QUIZNOS and
gained 17 points and contributed to THE MOONDOGS' 3-2-1. QUIZNOS has lost to NESTOR
ORDH, falling 15 points, while helping make QUBIT a 1-1-0 turn. Defending hers title
for another turn, SARDINE SALLY kept SIR AGLIO's warrior, SIR COPHAGUS, from claiming
the throne. Can someone confirm a rumor for me? I hear the top team makes their
losing fighters do dishes at Don Corleone's until they win. Maybe?
Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.'
Inscrutable, but true.
We only live a short time in this world, so why not take a sharp blade, and
shave it close? A brave warrior does not carry a red shield, he has nothing to cover
or hide when the fight is over. Consider well.
I like this place, KOLACT, the taverns have old wine, and young serving girls.
Who could ask for more? Well, I'm burning daylight here in KOLACT and I've a long
road ahead of me. Happy Trails. Until the sun next rises and my pen sets to paper--
Alarond the Scribe
DUELMASTER W L K POINTS TEAM NAME
SARDINE SALLY 5760 15 4 0 138 SPRINGBORN (358)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
WALDO 5763 9 9 0 103 SPRINGBORN (358)
SIR COPHAGUS 5723 19 14 2 93 SIR AGLIO (296)
CHAMPIONS W L K POINTS TEAM NAME
ESTRELLA 5681 18 24 0 87 THE MOONDOGS (97)
ACTAON 5648 15 32 0 79 THE MOONDOGS (97)
CYNICA 5730 13 19 0 77 THE MOONDOGS (97)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
WANDA 5761 10 9 1 61 SPRINGBORN (358)
SIR CUMFERENCE 5744 18 6 0 60 SIR AGLIO (296)
ADEPTS W L K POINTS TEAM NAME
NESTOR ORDH 5793 3 2 0 50 THE MOONDOGS (97)
MOTHBALL 5796 3 1 1 48 SPRINGBORN (358)
CHALLENGER INITIATES W L K POINTS TEAM NAME
QUIZNOS 5773 6 4 0 28 QUBIT (464)
INITIATES W L K POINTS TEAM NAME
LIRVEL MOORN 5792 3 2 1 19 THE MOONDOGS (97)
-QUIESCENT 5734 3 0 0 18 QUBIT (464)
-QWAP, AGAIN 5745 1 0 0 13 QUBIT (464)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
LIL TACKY 5799 0 1 0 SPRINGBORN 358 LIRVEL MOORN 5792 558
PERSONAL ADS
Cynica -- Yes, never count your battles until they're won. -- Waldo
Quiznos -- Man! Talk about your fight-total disparities...I'm for thinking I'll be
wanting no part of you when you mature. -- Wanda
Fratsfa Slave -- Roll them eyes, keel over, and breathe your last, Slave. --
Mothball, killer
Sardine Sally -- Gosh! Me in a title match! I'm just totally thrilled. -- Actaon
Sir Cophagus -- As soon as they offer the option of "retire while still alive," I
will. -- Cynica
Quip -- At this hour? I can never think of quips this late at night. -- Estrella,
who does not write personals early in the day
Sir Cumference -- Round and round and...I'm getting dizzy. -- Nestor Ordh
Convicted Thief? Piffle. -- Lirvel Moorn
Quip -- Congratulations. -- the Moondogs
Waldo -- I never buy. If I can't find someone else to pay for drinks, I figure I
shouldn't be drinking 'em. -- Cynica
Mothball -- We do try. -- Lirvel Moorn
Estrella -- If you belittle the power of the jalapeno, then you have ALREADY burned
out your taste buds. Probably been eating too much Thai. -- Estrella
2 November 2006
I received a Gift Certificate from someone. I'm assuming it's for entry into the
Turf War 5. Whoever sent this to me...please email me at rbaphomets@yahoo.com.
Thanks.
10 November 2006
The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest,
wants to proclaim the Ultimate Victor and give a listing of prize winners.
Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the
Quest. Well fought and there's nothing like coming from behind to leave us all in
the dust. Can't wait to see you defend your title! (wink)
Here is a complete list of managers who placed in prize positions:
1) Lady Fern, mgr. Flower Girls
2) Le Pentarque, mgr. Blood & Guts!
3) Crip, mgr. Otto's Parts
4) D.K. Heathen Hatebred, mgr. Odin's Chosen
5) Ghab, mgr. Assassin Nation
6) Fanthayne, mgr. Dark Raiders
7) D.K. Toker, mgr. Silver Knights
8) D.K. Wasby, mgr. Bronze Knights
9) The Expatriate, mgr. Bleak Legion
10) Still the Distilled, mgr. Springborne Fair
Thanks to all that had the gall to show up, but I really want to thank the
managers that had the mettle to survive and not run when they started getting their
butt handed to them.
Respect to All.
Quest #1 host,
Dark Knight Toker
14 November 2006
A Tale of
Fusion Confusion Delusion Revolution
as told by
Hammer the WordSmith
SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the
lingering wisps of memory from days gone by.
From the howling sands to the sanding howls the streams of thought bubbled and
flowed, winding endlessly entwined within the darkest recesses and lightest resources
of the learned and unlearned disciplines of managerial mayhem and manipulation.
Nameless faces and faceless names floated in the swirling mists of madness
embalmed within the memories of one who knew he did not know how far reaching the
influences [both positive and negative] had rooted and flowered in the march of time
and energy expended in the historical markings of gladiatorial essence and excellence
experience.
The tamed and the untamed coupled with the named and the unnamed resources that
spilt their sweat and blood on the sands of arenas both known and unknown had
metamorphosed into the dreamings and the schemings of the fadings of jadings and
paradings [in both public and private] amongst the elite and the indiscreet
posturings and babblings of managers becoming legends in their own minds and times.
Hammer pondered upon beginnings and the seemingly endless myriad of endings
possibly possible among the interspersed and intertwined impossible possibilities
presently past and future.
Echoing and reechoing in the vast depths and countless compartments along the
corridors of his mind, Hammer played and replayed the glories shared and dared in the
sixty-plus stabled arena on fabled Noblish Island DM 93.
The training had been all too brief, but the competition generated by the multi
faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever
instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch
that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory
and the grandeur of the spectacle of stables vying for recognition from among the
virtually numberless no-name newbies making names for themselves as they numbered
their stables and accomplishments for all to see and behold, to the song and the
sound of the sight of clashing cold cruel steel simmering the flesh of gallant
gladiators consumed by the gory and the glory of crossing blades with the superior
and the inferior within the interior of Greywand's Global Gladiatorial Galaxy.
Far far ago and long long away had many abandoned hope for a return to the
reminiscences revered by so many managers; predating even the generations of
gladiators graduating from Noblish Island and the years of yore and gore and
gallantry before.
Rumblings and mumblings of a renovation rejuvenating the reflexes of managers
numbed by the numberless trysts of tourney tarnished stables began revolutionizing
the very fabric of time and space and time-honored tradition throughout the ranks of
visionary newbies and volatile veterans alike and dislike.
History was being shaken to the core of the gore as glory and grandeur responded
to the revelry reverie revelations and reveille revolutionizing the creation of a new
arena in the making; populated by No-Tourney Warriors and Full Stable Participants
pledging to forge a new vision version of "The Fiercest and Best" for crossing blades
and crosser banter in the personal ads and team spotlight tomes.
Now was the time for Hammer to emerge and once again merge his talent among the
gifted and grifted; answering the call to assemble the drifted [and to directly
divulge and converge with the dozens] for the destiny of destructive denizens
determined to build a new legacy upon the all-but-forgotten ashes of the old and
olden legends of times lost.
[TIME JUMP]
Hammer sifted the sands in the dead of night in the desert reaches [located
SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy,
yet interesting enough to begin their careers in a No-Tourney Arena!
"They need not be dispatched to the Dark Arena," the veteran manager mused as he
sorted through paperwork long discarded and vaguely forgotten, "because there is
nothing like a good Blood Feud to provide inspiration for writing personal ads in the
arena newsletter! Besides, there are times when the replacement for a warrior wounded
mortally on the arena sands fares much better than the one exchanged from Torch
Light!"
Fights by Torch Light were certainly deemed unnecessary as Hammer had already
deduced that a number of determined stables would undoubtedly congregate with High
Octane Warriors under the guidance of Higher Octane Managers to populate and
depopulate the new No-Tourney Arena currently under construction in DM 81.
Fortunately his feeble foray into the desert would yield somewhat suitable
candidates for the newfound purposes Hammer had in mind.
From among the candidates to be found Hammer would be rewarded in time by
BLOODFEUDS and REPLACEMENT WARRIORS aplenty!
Deep into the night Hammer searched and searched until five not-so-promising
stables were uncovered in the waning hours before dawn.
Ripper discards were scattered far and wide, but this was not the time or the
hour to let sentimental views cloud the issue at hand. Future events would lend
themselves to a suitable Ripper replacement, especially with the prospects Hammer was
now sorting for his selection decision to dispatch to the Gladiatorial Commission for
processing.
Most managers have the luxury of selecting the best group [or discarding the
worst group!] Hammer had the novelty of rounding up the castaways from the New
Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM
28 that were deemed below inferior as contest prizes [and thus banished from sight!]
Hammer scrutinized and agonized over which group of gladiators were worth the
sacks of gold coins he was prepared to release to the Gladiatorial Commission for
fees to MAINTENANCE his new stable in the No-Tourney Arena.
After what seemed like long hours passing by, Hammer discarded one and then
another group of hopefuls. After lengthy debate a third was cast aside. Deciding
between the final two groups found Hammer going back to interview the rejected
candidates time and time again [until a final decision was made that Hammer could
live with and his new stable could die with!] before the final quirks were hammered
out and pen put to paper to process the prospective puny stable with the Gladiatorial
Commission.
The only solace gained from the painful process was the knowledge that other
managers would be less tempted to run stables in DM 81 populated by their tourney-
worthy warriors [under the penalty of death imposed and enforced upon tourney
experienced gladiators by the Committee being formed to police and regulate such
matters!] as sworn to and signed in good faith by each registering manager.
[TIME JUMP]
Hammer had worked long and hard to find suitable candidates for his stable and
now it was time to begin their training. The paperwork had been dispatched for
registration with the Gladiatorial Commission and now was the hour in which
preparation was paramount!
Dispatch riders had arrived with the news that Considerable Bounty was being
offered as incentive rewards to those managers sending new stables to the No-Tourney
Arena.
Hammer realized this would Up the Ante [causing greater pause in the managerial
community for selecting suitable stables!] as the creative competition was certain to
escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red!
Obviously a serious upgrade in the quality of competition migrating to the No-
Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously
increasing the death toll percentage potential amongst the ranks of his new start-up
stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly
Expected!]
Hammer observed the futility of his new warriors training [as well as they could
for what they were made from!] while recent memories came to the forefront of his
mind!
When the paperwork was nearly completed and names were selected for each
Gladiator, Hammer decided to name the stable according to what he had discovered in
the darkness while searching during the dismal hours of the desert night.
These warriors would probably be more well suited to fight by Torch Light had
they fallen into the possession of most other managers!
Paper Warriors better suited to confronting Dark Arena Monsters [rather than
being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney
Arena!]
Specimens blatantly better suited for feeding upon agitated armadillo ants than
for striving to attain recognition and fame in the No-Tourney Arena [or any arena!]
Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace!
[TIME JUMP]
Dispatch riders on winged steeds brought the news Hammer had been awaiting!
Not since the days of training on Noblish Island in DM 93 had Hammer encountered
such collective enthusiasm for crossing blades in a selected arena such as DM 81
[recalling the time Hammer generated a gathering of newbies to transfer to Niatoli
Island in DM 33 to match wits and cross blades with the assembling veterans upon
graduation!]
The Consortium had represented the veterans well in DM 33 with the SWEETNESS
stable managed by Sweety Pie. Now the good news had arrived that The Consortium was
seen registering a stable named LIFE IMPACTS in the No-Tourney Arena!
Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and
KATHOUSE with the Gladiatorial Commission.
Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and
longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus]
had been lured by the competition to register DRAKE'S HARDWARE.
Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No-
Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission.
Others had laid the groundwork before him, but Deke raised the banner and carried it
the final distance [Supported by Countless Managers too numerous to mention!] Salute
Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari!
Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION.
Another familiar name was found on the rolls as DeGotti registered CULT OF
BACCHUS followed by DOOM KNIGHTS managed by Blackstorm.
Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and
RAGNAROK'S WOLVES by none other than ragnorokwolf.
Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with
GRIFFONRAWL MMA.
Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a
penchant for scribing Team Spotlights [A Plus in Any Arena!]
Detective Kellumbo had followed the clues and was observed enroute to
registering a yet unannounced stable [such are the ways of sleuthhounds and such!]
Rumor had it that the manager known as Roadkill was on his way to register a
stable after his namesake and Slugbait was close behind [obliviously lost in
thought!]
Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and
Bill were also seen elbowing their way through the gathering registration crowd to
officially announce their participation in the No-Tourney Arena.
COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending
stables to a No-Tourney Arena and had yet to make the commitment public knowledge as
to their intentions.
Howbeit the Gladiatorial Commission was reportedly swamped with requests for New
Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was
anybody's guess at the present time!]
Judging from the furtive figures darting and ducking in the shadows and
alleyways throughout Alastari [as well as those huddled in taverns or communicating
with one another by various means available!] the success of such a No-Tourney Arena
was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None!
HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena
had the Best Potential for attracting and assembling a congregation of competitors
rivaling the numbers of Noblish Island from days gone by!
JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans
join together in a Historic Assemblage Celebrating the Crossing of Blades between
some of the Best Managed Stables in all of Alastari [Known and Unknown!]
"May Your Blades Be Sharp and Your Wits Sharper"
Hammer
Minister of War
LAST WEEK'S FIGHTS
SARDINE SALLY devastated SIR COPHAGUS in a 1 minute mismatched Title fight.
ACTAON was vanquished by WALDO in a exciting 2 minute uneven battle.
QUIP overpowered CYNICA in a crowd pleasing 1 minute gory mismatched duel.
ESTRELLA overpowered WANDA in a 1 minute mismatched match.
SIR CUMFERENCE bested MOTHBALL in a crowd pleasing 3 minute one-sided duel.
QUIZNOS was overpowered by NESTOR ORDH in a 1 minute mismatched brawl.
LIRVEL MOORN slew LIL TACKY in a action packed 1 minute beginner's melee.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|WALL OF STEEL 3 TOTAL PARRY 7 - 4 - 0 64 |
|SLASHING ATTACK 2 SLASHING ATTACK 14 - 8 - 1 64 |
|PARRY-STRIKE 2 LUNGING ATTACK 16 - 11 - 1 59 |
|PARRY-RIPOSTE 2 AIMED BLOW 7 - 5 - 1 58 |
|BASHING ATTACK 2 WALL OF STEEL 16 - 14 - 0 53 |
|LUNGING ATTACK 1 BASHING ATTACK 12 - 11 - 2 52 |
|TOTAL PARRY 1 PARRY-STRIKE 10 - 11 - 0 48 |
|AIMED BLOW 1 PARRY-RIPOSTE 2 - 11 - 0 15 |
|PARRY-LUNGE 0 PARRY-LUNGE 0 - 0 - 0 0 |
|STRIKING ATTACK 0 STRIKING ATTACK 0 - 4 - 0 0 |
Turn 558 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
LUNGING ATTACK 1 - 0 AIMED BLOW 0 - 1 3 WALL OF STEEL
SLASHING ATTACK 2 - 0 PARRY-LUNGE 0 - 0 2 PARRY-STRIKE
TOTAL PARRY 1 - 0 PARRY-RIPOSTE 0 - 2 2 BASHING ATTACK
WALL OF STEEL 2 - 1 STRIKING ATTACK 0 - 0 1 AIMED BLOW
PARRY-STRIKE 1 - 1 BASHING ATTACK 0 - 2 1 PARRY-RIPOSTE
1 TOTAL PARRY
1 LUNGING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
WALL OF STEEL SARDINE SALLY 5760 15 4 0 138 SPRINGBORN (358)
AIMED BLOW SIR COPHAGUS 5723 19 14 2 93 SIR AGLIO (296)
PARRY-STRIKE WANDA 5761 10 9 1 61 SPRINGBORN (358)
TOTAL PARRY SIR CUMFERENCE 5744 18 6 0 60 SIR AGLIO (296)
LUNGING ATTACK NESTOR ORDH 5793 3 2 0 50 THE MOONDOGS (97)
BASHING ATTACK MOTHBALL 5796 3 1 1 48 SPRINGBORN (358)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is CYNICA 5730. The most popular warrior this turn was
MOTHBALL 5796. The ten other most popular fighters were WALDO 5763, LIRVEL MOORN
5792, SARDINE SALLY 5760, NESTOR ORDH 5793, SIR COPHAGUS 5723, ACTAON 5648, CYNICA
5730, ESTRELLA 5681, WANDA 5761, and SIR CUMFERENCE 5744.
The least popular fighter this week was LIL TACKY 5799. The other ten least popular
fighters were QUIZNOS 5773, SIR CUMFERENCE 5744, WANDA 5761, ESTRELLA 5681, CYNICA
5730, ACTAON 5648, SIR COPHAGUS 5723, NESTOR ORDH 5793, SARDINE SALLY 5760, and
LIRVEL MOORN 5792.
The following warriors have traveled to AD after fighting this turn:
QUIP (10-5668) QUBIT (464)