DUEL 2 NEWSLETTER

Date   : 12/26/2006    Duedate: 01/08/2007

KOLACT ARENA

DM-10    TURN-560

This Weeks Top Honors

THE DUELMASTER IS

ESTRELLA
THE MOONDOGS (97)
(10-5681) [20-24-0,112]

Chartered Recognition Leader   Unchartered Recognition Leader

ESTRELLA                       POSITION IS EMPTY
THE MOONDOGS (97)              
(10-5681) [20-24-0,112]        

Popularity Leader              This Weeks Favorite

CYNICA                         ESTRELLA
THE MOONDOGS (97)              THE MOONDOGS (97)
(10-5730) [14-20-0,80]         (10-5681) [20-24-0,112]

THE CURRENT TOP TEAM

THE MOONDOGS (97)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. THE MOONDOGS (97)           22
2. QUBIT (464)                 11      SIR AGLIO (296)
3. SIR AGLIO (296)             -9      Unchartered Team
4. SPRINGBORN (358)           -31
GLADIATORIAL GOURMET (334)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 SIR AGLIO (296)          783 577 38 57.6   1/ 2 THE MOONDOGS (97)         9  6 1
 2/ 2 QUBIT (464)              543 437 19 55.4   2/ 1 SPRINGBORN (358)          7  8 0
 3/ 3 SPRINGBORN (358)         483 579 30 45.5   3/ 4 QUBIT (464)               3  1 0
 4/ 4 THE MOONDOGS (97)        327 565 11 36.7   4/ 3 SIR AGLIO (296)           2  4 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Sir Cophagus -- All good things must come to an end.  Sure glad I graduated as a
waste, though.  The Distiller kept reminding me that "damn the speed" I've made a
"damn fine" parry ripper.  (ya, tell that to the Tackster)  So it's one for the money
then go go go, and I wish the best for all fighters and arena personnel. -- Sardine
Sally, Duelmistress
P.S.  I'm still enamored with your handle, it's the coolest.

                                      SPY REPORT

     Good day, in KOLACT a quiet thief gets rich, but a quiet spymaster gets poor.  
So bring me ale and harken to my tidbits of news.  It seems the training can make the 
difference, as SPRINGBORN is pushed out of top team by THE MOONDOGS, who came from 
2nd with a 4-1-0 this turn.  And let's see, MOTHBALL fought SIR COPHAGUS and gained 
26 points and contributed to SPRINGBORN's 2-3-0.  SIR COPHAGUS has lost to MOTHBALL, 
falling 11 points, while helping make SIR AGLIO a 0-2-0 turn.  This turn SARDINE 
SALLY Dark Arena Challenged SPYMASTER in what was KOLACT's Title bout.  The crowds 
were amazed this turn, as SPYMASTER killed the Duelmaster, SARDINE SALLY, leaving 
SPRINGBORN in mourning.  This incredible death has allowed, I might add, ESTRELLA 
from THE MOONDOGS to ascend to the throne of Duelmaster, and I hear DARK ARENA is not 
happy.  Tell me, is nothing sacred?  I have heard from unimpeachable sources that Don 
Corleone's uses trolls in their stew.  Talk about gristle!   
     I tell you, a green quarterstaff lasts longer than a seasoned sapling.  A basher 
friend of mine assures me this is true.   
     A coward dies a thousand deaths, a brave man only once.  Wise men know this to 
be true.  A brave warrior does not carry a red shield, he has nothing to cover or 
hide when the fight is over.  Consider well.   
     I like this place, KOLACT, the taverns have old wine, and young serving girls.  
Who could ask for more?  Always good to rest in KOLACT, but never good to wear out my 
welcome.  Look for me in future turns.  Until you see my quill in KOLACT again, 
farewell-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 ESTRELLA 5681                20  24  0   112       THE MOONDOGS (97)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 ACTAON 5648                  17  32  0    91       THE MOONDOGS (97)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 MOTHBALL 5796                 5   1  1    86       SPRINGBORN (358)
 CYNICA 5730                  14  20  0    80       THE MOONDOGS (97)
 WALDO 5763                    9  11  0    80       SPRINGBORN (358)
 SIR COPHAGUS 5723            19  16  2    77       SIR AGLIO (296)
 SIR CUMFERENCE 5744          19   7  0    76       SIR AGLIO (296)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 WANDA 5761                   11  10  1    64       SPRINGBORN (358)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 QUIZNOS 5773                  8   4  0    49       QUBIT (464)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 NESTOR ORDH 5793              3   4  0    30       THE MOONDOGS (97)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 LIRVEL MOORN 5792             4   3  1    21       THE MOONDOGS (97)
-QUIESCENT 5734                3   0  0    18       QUBIT (464)
-QWAP, AGAIN 5745              1   0  0    13       QUBIT (464)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
SARDINE SALLY 5760    16  5 0 SPRINGBORN 358        SPYMASTER 524         560 NONE    
CHUNKY 5800            1  1 0 SPRINGBORN 358        ARENAMASTER FILIA 525 560 NONE    
LIL TACKY 5799         0  1 0 SPRINGBORN 358        LIRVEL MOORN 5792     558         

                                     PERSONAL ADS

All -- Sardine Sally, WOS 11-14-7-15-17-5-17 WF LO/VL.  A native of the island, she
knew all the hide-a-way restaurants, waiters, surly barkeeps, friendly fishermen...
all the locals. -- Still, mgr. stable Springborn

Nestor Ordh -- That got my blood churning.  Just what I needed to challenge the
bloodfeud. -- Mothball

Waldo -- Don't you just hate those voices in the stands that scream at you AFTER
you've surrendered?  What do they know, eh? -- Estrella

Sir Cumference -- Well...you belted me. -- Cynica

Wanda -- Awww, I didn't mean to.  Let me kiss it and make it well? -- Actaon

Mothball -- Aaaaah!  My secret is out, now everyone will know that my secret identity
is that of...Luna Moth! -- Nestor Ordh, unmasked

Quiznos -- I don't think so. -- Lirvel Moorn

Sardine Sally -- Congratulations.  You should feel right at home on the Isle, they
tell us it's very crowded. -- Cynica and the rest of the Moondogs

Wanda -- Hmm, Waldo did, eh?  (bares her teeth)  Let me at him! -- Estrella

30 November 2006
NEED A TURF WAR ALLIANCE??  Master Beru, Wretch, Reaper, and Xoan have come together
to form an Alliance for the TURF WAR in DM47 with no regards for experience in
competitions or even the game.  If you want to enjoy the thrills of the competition,
we have space for up to three more managers.  Contact Master Beru at
d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army
of Darkness.  If you are interested, we need to move quickly, since the contest
starts in January and there are a few requirements to meet to participate.  May your
blades find the chinks in your enemy's armor. -- Master Beru

6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)

As an American I honor my cultural heritage by stealing any good idea.  This idea was
originally proposed by Lord Xiang in November 2005.  RSI will be opening the arena
(81) for teams willing to sign the following pledge:

*  I pledge that I will not send warriors from this arena to a Tournament, nor will I
   use a Tournament prize on a warrior from this arena.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

The following are the rules for joining this No-Tournament arena
1.  No tournament play for warriors in this arena (Dead tournament or otherwise).
2.  One team per manager.
3.  Teams start with new rollup (or a zero fight equivalent team is transferred into
    this arena.)
4.  No tourney prizes allowed to modify warriors in the arena.
5.  Twenty teams required, per RSI.
6.  Waivers are required to allow self-regulation on tourney ban, granting RSI
    authority to Dark Arena any warrior that participates in a Tournament (until the
    warrior is dead).
7.  Rotating council to enforce tourney ban and maintain arena integrity.

The main purpose of the Player Committee is to maintain fair play in the arena:
*  Warriors that participate in Tournaments will be sent to the Dark Arena until they
   are dead.  This means that the Player Committee has the power to send another
   player's warrior to the Dark Arena
*  Managers that abuse the rules of the Arena may be banned/transferred from the
   Arena.

The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.

During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson.  During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.

If you want to be a candidate for the player committee:
1.  Post a message in the Duel2 Forum at
    http://www.reality.com/duel2/modules.php?name=Forums
2.  E-Mail Deke at DekeYoung@Comcast.NET
3.  Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]

There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.

No-Tournament Arena (81)
*  I pledge that I will not send warriors from this team to a Tournament, nor will I
   use a Tournament prize on a warrior from this team.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

[Sign your name here ..............................................................]

2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
   Arena thread
   http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
   94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
   name and intent to join Arena 81 and abide by the Arena rules.

     RSI will be processing overviews for this arena as soon as you send them into
RSI.
     The first turn will run in January 2007.  This will be a normal speed arena.
     While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team.  One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
     I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback.  http://games.groups.yahoo.com/group/duel/

There are already 29 managers already committed to the project
x    Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x    Bill (I think this is the same person) = CLUB CUTTHROAT
x    Blackstorm = DARK ENCLAVE -- Cf PC
     Master Darque = DARQUE AGES
x    DeGotti = CULT OF BACCHUS
x    Deke = DOC LEGRAND'S LAB
     Den = BIG LAKE OUTCASTS
x    Drake = DRAKE'S HARDWARE -- Cf PC
     Ghab = ASSASSIN NATION
     Grimm = FURRY FURY
     Hammer = AARDVARK HAMMERZ
     Ikillu = BATTLE GRUNTS
x    Indimar = AS SEEN ON TV II
x    Kat = KATHOUSE
x    Kellumbo = KELLUMBO'S KIDS
x    Le Pentarque = LA PENTARCHIE
x    Master Beru = CHILDHOOD HEROES -- Cf PC
x    Nomad = DRAGONBANE GUILD
     Nuln = RED IRON KNIGHTS
x    Pauly = ALE HOUSE MERCS
     Ragnarokwolf = RAGNAROK'S WOLVES
x    Rillon = THE DRAUGS
x    Roadkill = STREET WALKERS
     Seraphim = LEGION OF SOLITUDE
     Silas = GRIFFONRAWL MMA
     SlugBait = ORCS HATE PHYSICS
x    Terminator = WARMASTERS
x    The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
     Woody

X  = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson

     Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
     Any questions can be directed to DekeYoung@Comcast.NET
     I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.

The Honor of Sunset Award:
     The first team to reach 10 Team Kills.  In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills.  If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)

The Race to Victory Award:
     The first team to reach 75 Team Wins.  In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins.  If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)

The Commitment to Change Award:
     The first team to reach 125 Team Fights.  In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights.  If two or more teams are tied for Team Fights, I will

prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.)  I hope I never give out
this award {figure it out on your own.}

The Team Advancement Award:
     The first team to graduate 5 warriors to ADM.  In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors.  In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.

The Iron Throne Award:
     The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.

The Stylemaster Award.
     The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11.  If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.

Team Recognition Points:  The total recognition points for all warriors in the arena
The Iron Throne Ledger:  We will track who has been the Duelmaster every turn in
     Arena history.
Iron Throne Counter:  The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards:  The number of times a team has had any of the 10
     Stylemasters.  Having 2 Stylemasters = 2 points that turn.
Challenge win percentage:  How often your warriors win when they challenge.
Challenge Defender rate:  How often your warriors win when they WERE challenged.
Team Invitations:  Number of warriors graduated to ADM.
Team Graduation Rate:  Total team fights/Graduated Warriors.
Team Kill Percentage:  Total of team Kills/Team Fights
Team Death Percentage:  Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
     will be counted as not-revenged.)  You only get credit for one successful
     BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks:  Warriors that have gone the most turns without losing or
     missing a turn.
Team Yahtzee counter:  Number of times a team has gone 5-0 in a turn.
Team Bagel counter:  Number of times a team has fought without a win.
Team Dark Arena counter:  Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter:  Number of turns that team was the most
     avoided team.

     We will create a web page just for Arena 81 category leaders.
     Hope to see you there. -- Deke

18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B.  I have resigned as of 10-23-06.  Thank you.

                                  LAST WEEK'S FIGHTS

SARDINE SALLY was butchered by SPYMASTER in a 1 minute bloody Dark Arena fight.
CHUNKY was slaughtered by ARENAMASTER FILIARIL in a 1 minute Dark Arena battle.
ESTRELLA savagely defeated SIR CUMFERENCE in a 2 minute expert's Title fight.
CYNICA defeated VENOMOUS CONCUBINE in a 1 minute veteran's fight.
SIR COPHAGUS was devastated by MOTHBALL in a 1 minute uneven brawl.
WALDO was defeated by ACTAON in a 3 minute bloody veteran's struggle.
QUIZNOS handily defeated NESTOR ORDH in a 1 minute uneven fight.
WANDA vanquished THE USEROUS MERCHANT in a 2 minute gruesome uneven duel.
LIRVEL MOORN overpowered CONVICTED THIEF in a 1 minute uneven duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    4         WALL OF STEEL     20 -  12 -  0      63  |
|BASHING ATTACK                   2         LUNGING ATTACK    13 -   8 -  1      62  |
|PARRY-STRIKE                     2         BASHING ATTACK    14 -   9 -  2      61  |
|PARRY-RIPOSTE                    1         AIMED BLOW         6 -   4 -  1      60  |
|SLASHING ATTACK                  1         SLASHING ATTACK   13 -   9 -  1      59  |
|AIMED BLOW                       1         TOTAL PARRY        6 -   5 -  0      55  |
|LUNGING ATTACK                   1         PARRY-STRIKE       8 -  13 -  0      38  |
|TOTAL PARRY                      1         PARRY-RIPOSTE      3 -  10 -  0      23  |
|PARRY-LUNGE                      0         PARRY-LUNGE        0 -   0 -  0       0  |
|STRIKING ATTACK                  0         STRIKING ATTACK    0 -   4 -  0       0  |

Turn 560 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     AIMED BLOW         0 -  1         2  WALL OF STEEL  
SLASHING ATTACK    1 -  0     PARRY-LUNGE        0 -  0         2  BASHING ATTACK 
BASHING ATTACK     2 -  0     LUNGING ATTACK     0 -  1         2  PARRY-STRIKE   
PARRY-STRIKE       1 -  1     STRIKING ATTACK    0 -  0         1  PARRY-RIPOSTE  
WALL OF STEEL      2 -  2     TOTAL PARRY        0 -  1         1  AIMED BLOW     
                                                                1  TOTAL PARRY    
                                                                1  LUNGING ATTACK 
                                                                1  SLASHING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   MOTHBALL 5796               5   1  1   86 SPRINGBORN (358)
AIMED BLOW       SIR COPHAGUS 5723          19  16  2   77 SIR AGLIO (296)
TOTAL PARRY      SIR CUMFERENCE 5744        19   7  0   76 SIR AGLIO (296)
PARRY-STRIKE     WANDA 5761                 11  10  1   64 SPRINGBORN (358)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is CYNICA 5730.  The most popular warrior this turn was 
ESTRELLA 5681.  The ten other most popular fighters were WALDO 5763, ACTAON 5648, 
WANDA 5761, CYNICA 5730, MOTHBALL 5796, QUIZNOS 5773, LIRVEL MOORN 5792, SIR 
CUMFERENCE 5744, NESTOR ORDH 5793, and CHUNKY 5800.

The least popular fighter this week was SIR COPHAGUS 5723.  The other ten least 
popular fighters were CHUNKY 5800, NESTOR ORDH 5793, SIR CUMFERENCE 5744, LIRVEL 
MOORN 5792, QUIZNOS 5773, MOTHBALL 5796, CYNICA 5730, WANDA 5761, ACTAON 5648, and 
WALDO 5763.

The following warriors have traveled to AD after fighting this turn:

SARDINE SALLY (10-5760) SPRINGBORN (358)