Date   : 12/07/2007    Duedate: 12/20/2007


DM-11    TURN-582

This Weeks Top Honors


(11-6528) [18-20-1,112]

Chartered Recognition Leader   Unchartered Recognition Leader

ONEWOLF                        POSITION IS EMPTY
WOLFBROTHERS (506)             
(11-5505) [29-5-0,140]         

Popularity Leader              This Weeks Favorite

IMMORTALS (85)                 MANIACAL TUFTS (431)
(11-6553) [15-20-1,85]         (11-5022) [14-16-1,86]



Team Name                  Point Gain  Chartered Team
1. ANIMAL FARM (510)           32
2. IMMORTALS (85)              30      COLORIFIC (511)
3. BULLDOGS (157)              28      Unchartered Team
4. KRILL CAVALRY (374)         23
5. NEVERWAKE (508)             20       (153)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 COLORIFIC (511)          338 172 12 66.3   1/ 1 ANIMAL FARM (510)         9  1 1
 2/ 2 ANIMAL FARM (510)        %1081 624 37 63.4   2/ 2 BULLDOGS (157)            8  7 0
 3/ 3 BULLDOGS (157)           967 728 29 57.1   3/ 3 KRILL CAVALRY (374)       7  8 0
 4/ 4 MANIACAL TUFTS (431)     127  99  6 56.2   4/ 7 NEVERWAKE (508)           6  2 0
 5/ 5 WOLFBROTHERS (506)        90  81  7 52.6   5/ 5 IMMORTALS (85)            6  8 1
 6/ 6 TUFT TUGGERS (305)       746 697 26 51.7   6/ 4 COLORIFIC (511)           5  1 0
 7- 7 SKASMONAUTS (495)         55  53  1 50.9   7/11 TUFT TUGGERS (305)        5  4 0
 8/ 9 SCARLET KNIGHTS II (507) 179 187  9 48.9   8/ 8 DEADMAN'S HAND (505)      4  6 0
 9/ 8 DEADMAN'S HAND (505)      32  35  2 47.8   9/ 9 SCARLET KNIGHTS II (507)  2  2 0
10/10 IMMORTALS (85)           867 968 66 47.2  10/14 MANIACAL TUFTS (431)      2  3 0
11/12 NEVERWAKE (508)          120 142 15 45.8  11/10 ELFQUEST (515)            2  4 0
12/11 ELFQUEST (515)           284 337 12 45.7  12/15 WOLFBROTHERS (506)        1  5 0
13/15 SCARLET KNIGHTS (375)    320 424 17 43.0  13/16 SCARLET KNIGHTS (375)     0  3 0
14/16 KRILL CAVALRY (374)      341 597  8 36.4  14-17 SKASMONAUTS (495)         0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

         + ]H[ + ---:--- + ]H[ Cities by the Shore #24 ]H[ + ---:--- + ]H[ +

Under Krael:

Picking up the thread: Iayean Lord Protectors Senator Sedalia and Old Doc Circ of
Lenpros, and and Lady Protector Gissanniah of Red Dog Gan, along with Master Cho, a
manager from Khalhums (retired), are in a dwarf-built tunnel complex under the ruined
city of Krael.  Having discovered that the whole city of Krael was designed to gather
and focus magical energy, they are attempting to destroy it in order to deny that
energy to their enemy, the time-traveling magician Khaldren.  They have set alchemo-
magical charges at various points under the city and are now fleeing toward the
surface as the charges begin to detonate.

     The floor of the passage trembled, a vibration Gissanniah felt through her feet.
That couldn't be the explosives yet.  They should be more dramatic, shouldn't they?
Dust was dancing on the stones, but there was no sound.  She glanced over her
shoulder to ask Master Cho about it.
     And stumbled, falling to one knee, as the floor heaved and bucked.  A muffled
sound, soft but powerful, came up the tunnel from behind and below, driving dust and
a strange-tasting wind and a wave of heat.  Gissanniah threw up her arm to shield her
head against the stones she expected to fall from the ceiling.
     "Keep going!" Cho shouted.  "That's only the first explosion."
     "But the roof--" Senator Sedalia began.
     "Dwarven tunnel," Old Doc Circ panted.  "Won't collapse easily.  We have a
little time."
     "But only a little time," Gissanniah said.  She grabbed the old alchemist's arm
and started upward again.
     "Besides," the old alchemist muttered, "what would be the point in standing
     They followed the cord that marked their route to the surface in panting silence
for a few moments.  The ground continued to shake under their feet, punctuated by the
muted thuds that might be the bombs going off in sequence.  The dust that billowed
upward from behind them made it hard to breathe, harder to talk.  The lantern was
burning more faintly.  It seemed to Gissanniah that the walls were closing in around
them, even though they still had as much clearance.  There was a feeling of pressure,
and her head ached.  Something was wrong.
     Oh, sure.  She and three old men were running through a tunnel maze under a city
that had been magically raised from the bottom of the lake, having set a bunch of
explosive charges to destroy said city, and she just NOW thought something was wrong?
Her hand tightened on Circ's arm.
     They lurched out of the cramped tunnel into a larger chamber.  There were five
torches on tall stands, the flames a bloody red.  Inside the circle formed by the
torches, the air was clearer.  And there was a demon waiting, flame-eyed and horned,
a sword in his hand reflecting the bloody light.
     Or just... bloody.  She could see bodies, parts of bodies, anyway, beyond him,
where another tunnel entered this chamber.  Was there room to go wide around--?
     "Well met, Vashku!" Cho gasped behind her.  He pushed her forward into the
circle and followed.  They were all in there with the demon, and flames leaped from
torch to torch, forming a burning dome around them.
     "You cut that one close, Cho," the demon said.
     "Didn't allow enough for the time-distortion of all that weight of magic," the
old Adantri answered.
     The demon snorted, small flames shooting from his nostrils.  "You always cut
things close.  The fault line through Seam will shift because of this work.  There
will be earthquakes all through the Clanholds."
     Cho muttered something Gissanniah couldn't make out through the sudden roaring
of wind from the tunnel.  She could see the dust driven past them in that wind, but
the flames didn't bend under it, didn't even flicker.  Magic.  She shivered.  The
more she saw of magic, the less she liked it.

     It might have been minutes or hours that they waited inside the dome of flame.
Proof that the great Ferencian philsopher Onestone was correct, and time was not
absolute.  Things had happened outside the dome, half-glimpsed, wholly impossible.
Monstrous creatures, rivers of burning rock, "simple" falling stones from the ceiling
of the chamber.  It would have been a splendid occasion to have hysterics, but
Gissanniah wasn't sure there was enough air inside the dome to support hysterics.
Later for that.
     There was a sudden jolt, as though she'd stepped forward at the bottom of a
flight of stairs and found there was one more step down.  She staggered and caught
her balance.  The flames winked out.  The demon resolved into... Arenamaster Vashku
of Tobir?  And light!  Daylight!  She looked up.  They were standing at the bottom of
a cleft.  A breeze was blowing up it from somewhere lower, but it was damp rather
than dusty.
     Seantor Sedalia was beating dust from his clothes.  "My suit will never be the
same," he said, "but unless I miss my guess, neither will Krael.  Eh?"
     "Probably.  Let's get up to the surface and have a look," Cho said.  "Vashku,
give a hand with Circ."
     The old alchemist coughed.  "I'm well enough," he wheezed.  "Just tired."
     Sedalia snorted, sneezed, and took one of Circ's arms.  "If you'd stayed in
shape after you left the arena, these little adventures wouldn't wear you out, you
old quack."
     "Hah!  You're staggering yourself, you old goat!"  Circ turned, spotted the best
route out of the cleft, and headed for it.
     The others followed him up.  They ended up about a hundred yards from the mound
of the Ogre's Tomb.  There was a blue sky overhead, with a wind driving tattered
clouds across it, and most of the population of Point standing around staring
northward toward the ruins of Krael.
     Gissanniah turned to look.
     The ruins of Krael were mostly gone.  A tower-top here and there showed above
the water, but nothing more.  And the water itself was... boiling?  Roiling and
smoking in an unnatural fashion, anyway.
     "Did we do that?"
     "We must've," Sedalia said, but he sounded a little uncertain.  "Was it enough
to stop Khaldren, though?"
     "By itself, no," Cho said.  "But he will be unable to use the city to gather
magical power any longer.  He will be, in some ways, weakened.  More vulnerable to a
direct attack, without this reservoir of strength behind him."
     "So the next move is to attack him?" Vashku said.  He nodded.  "That is a
pleasing thought.  I prefer the direct approach to such problems."
     "Even the direct approach requires a little planning," Old Doc Circ said.  "And
planning requires ale.  Let us see what Point can provide in that line, eh?"

         + ]H[ + ---:--- + ]H[ Cities by the Shore #25 ]H[ + ---:--- + ]H[ +

Picking up the thread:  Wise Old Fandil, mage and manager of Ardivent, has gone to
the Aruak City arena in the expectation of finding a device by which his enemy
Khaldren tapped the blood-magic power of arena injuries and deaths.  Alone at the
lowest level beneath the arena, he confronts a door behind which lurks the device.

     Now that Fandil knew it was there, the spell of avoidance was as easily brushed
aside as a cobweb.  The door awaited, dark, silent, but with shifting light slicing
out around the edges.  Intelligence but no life beyond, a golem or other magicial
device: both bad and good.  A struggle was inevitable, and golems didn't tire, that
was bad, but they weren't creative in their defense, which was good.
     He was putting it off.  Fandil snorted and squared his shoulders.  Enough of
that.  He reached for the door latch.  The metal of the handle had been wrapped with
leather and was neither hot nor cold against his palm, faintly oily.  It moved easily
and without sound.  The door swung inward.
     A large room.  He noticed, out of the corners of his mind, that it was mostly
empty.  In the center was a pillar, or a stump, or an abstract sort of statue.  The
lights came from twisting edges of the carving, inching along the edges like
glowworms and sometimes flaring up as brightly as a jewel catching the sunlight.  It
was amazing simply considered as a work of art.  As a work of magic... it was
     He tipped his staff forward, bringing the crystal nob closer to the golem.
Sparks.  An increase in the glittering lights that moved along the edges of the
thing.  The basic body of the golem appeared to black, of a matte darkness so
complete that light vanished into it.  Well, that figured, it was designed to collect
and concentrate energy, and light was energy; reflection would be wasteful.  The
edges were the exception, gleaming, shimmering, and they appeared razor-sharp.  There
was bound to be a reason for that, and he wished he had the time to study it.  This
was truly a master work of magic.  But he was here to destroy it.
     If he could.  Cho had said that the destruction was likely to release all the
stored energy, creating an explosion that could destroy all of Aruak City and the
land for a good distance around it.  Not a desireable end, if there was an
alternative.  If there wasn't--would it be better to have Aruak City destroyed, or
still in physical existence but serving as nothing but a well of magical power for
     Fandil's face tightened.  His mind tightened.  He was a very old man, and he had
seen a lot of good and bad magic, good and bad results of magic.  It would be easy to
say, "Leave the golem, there will be a chance to destroy it later after some better
method is found."  That was false.  Khaldren would get stronger over time, would be
able to defend the golem better.  The Aruaki would be drained of their particular
magical essence, the shapeshifter trait, and of their humanity: compassion,
creativity, intelligence, and will.  This had already begun and would continue so
long as Khaldren's golem survived; there was a point beyond which they couldn't be
healed.  For some, that point had already been reached.  Others were nearing it.
     The golem had to go, now.
     But how, exactly, should he destroy it?  Absently, he murmured the question
     Lights flashed at the top of it.  *this unit may be destroyed by closing the
drainage channel*
     Fandil's eyes opened wide.  He would not have expected such folly from Khaldren,
but if the golem was truly a device, without any sense of a self or any free will...
it could work WITH him to its own destruction!  He took a careful breath, composing
himself for dispassionate discourse.  "This was assumed," he said, "but also that the
radius of destruction would be... larger than is acceptable."
     *define an acceptable radius*
     "If you have the human unit of measurement of 'feet', an acceptable radius would
be... ten feet, perhaps."  That would include himself, but some things were worth
dying for.
     The lights winked and rippled for several long minutes.  *this radius could be
achieved by implosion but the technique is more complex*
     Fandil's hands tightened on his staff.  "Explain the details of this technique
to me," he said.

         + ]H[ + ---:--- + ]H[ Cities by the Shore #26 ]H[ + ---:--- + ]H[ +

Picking up the thread:  Working with Fandil, Adie penetrated the lower levels of
Aruak City's arena structure to seardh for the magical deviced left there by
Khaldren.  They encountered a trap which seemed to be tuned specifically to Adie.
She allowed it to draw her in, hoping it would bring her close enough to their enemy,
Khaldren, so that she could destroy him.  The trap transported her to some place
which she has not yet been able to identify, but which is probably Zorpunt, where
Khaldren is believed to have his primary base.  Khaldren has spoken to her without
showing himself, hinting that he sees her as a possible consort.

Probably Zorpunt:

     When Khaldren's voice didn't return after five minutes, Adie shoved him to the
side of her thoughts and examined her prison again.  A square, stone-walled room
about ten by ten, no ceiling in sight, lit by candles in wall sconces above her head.
She thought again about manipulating those candle flames into a tool or a weapon, and
again set it aside until she saw a clear purpose or was desperate.  Not just annoyed.
Where WAS Khaldren?  Drat the man, he should be here, dominating her or seducing her
or whatever he had in mind.
     She walked around the edge of the space, tapping her fingers on the stone walls
more from restlessness than an expectation of finding anything that way.  But one
block of stone felt wrong under her fingers, sounded wrong when she tapped it again.
Illusion?  He expected to keep her in with an ILLUSION?  That was insulting!  She
swept the flat of her hand over the suspect wall.  Stone, solid stone.  Tapped with
her fingertips.  Not stone.  Not air, not nothing, but not stone, either.  Odd and
intriguing.  She began to examine that piece of wall with all her senses, physical
and magical.
     No telling how much time had passed, a quarter of an hour, maybe as much as half
an hour, but Adie didn't think it had been longer.  And she had now defined a section
of wall, six feet high by three wide, that was not-stone.  She hadn't figured out
what exactly it was, yet, besides a door, but she was working on that.  A way out,
that was her first priority, and figuring out what kind of spell or material he was
using here came a long second goal after that.  She pushed a little.
     "So eager."  Khaldren's voice.  Superficially amused, but there was an
underlying strain.
     Good!  She hoped he strained and sprained his brain.  "I have never cared for
putting things off," she said, keeping her voice cool.
     Before he could respond, there was a quiver, a tremble under her feet, a more
pronounced jolt in the Arcanum.  Shifting currents of power, scattering currents,
mostly.  Whatever was pouring concentrated and focused power into Khaldren's spells
was... maybe not coming apart yet, completely, but it was unraveling.
     Adie bared her teeth in a predator's grin, gathered her energies into a spear
point, and aimed it at the keystone she had already identified in his pattern of

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

 DM   8 ARKERS (turn 290): LORD BYRON of SMITHSONIAN (Curator, mgr.)
 DM  11 ARUAK CITY (turn 581): DAWNING DANIKA of TUFT TUGGERS (Adie, mgr.)
 DM  14 TOBIR (turn 581): BWUCE REE of FOREIGN LEGION (Seraphim, mgr.)
 DM  22 SOLVEN (turn 574): JACKSON of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 570): MANUEL PEREZ of MEDAL OF HONOR A3 (The Anarchist, mgr.)
 DM  25 LYRATILAN (turn 570): JUST A WIN of MASTERS OF SIN (Sin, mgr.)
 DM  26 CALEAM (turn 568): PIKE of GOLDEN CANYON (Jorja, mgr.)
 DM  30 IAYE (turn 563): DR TRINAIRE of RED DOG GANG (Jorja, mgr.)
 DM  40 ZENSU (turn 531): BELLA DEANE of BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 523): RAMBLING OX of WANDERERS (Jorja, mgr.)
 DM  46 ARDIVENT (turn 514): BUNKER of SONS OF TULL (Gerald Bostock, mgr.)
 DM  52 FRATSFA (turn 237): INSOLENT IRIS of FLOWER GIRLS (Lady Fern, mgr.)
 DM  63 AMEN-TEI (turn 416): LENNALGIRE of WAYFARERS (Jorja, mgr.)
 DM  71 KYR'TERR (turn 191): OBSESSION of SCENT OF A WOMAN (The Sentinel, mgr.)
ADM 105 ANDORAK (turn 466): WARPATH of X-FORCE (Armalias Skyhawk, mgr.)

                                      Top Teams
 DM   8 ARKERS (turn 290): SMITHSONIAN (Curator, mgr.)
 DM  11 ARUAK CITY (turn 581): ANIMAL FARM (Mino, mgr.)
 DM  14 TOBIR (turn 580): THE DOGHOUSE (Jorja, mgr.)
 DM  22 SOLVEN (turn 574): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
 DM  24 ZORPUNT (turn 570): MEDAL OF HONOR A3 (The Anarchist, mgr.)
 DM  25 LYRATILAN (turn 570): THE RED BLADES (Bill the Bard, mgr.)
 DM  26 CALEAM (turn 568): GOLDEN CANYON (Jorja, mgr.)
 DM  30 IAYE (turn 563): RANDOM (JE, mgr.)
 DM  40 ZENSU (turn 532): BEYOND THE PALE (Jorja, mgr.)
 DM  41 KATI-TEI (turn 523): WANDERERS (Jorja, mgr.)
 DM  46 ARDIVENT (turn 514): FANDILS (Wise Old Fandil, mgr.)
 DM  52 FRATSFA (turn 237): FIRE INC. (Wretch, mgr.)
 DM  63 AMEN-TEI (turn 416): WAYFARERS (Jorja, mgr.)
 DM  71 KYR'TERR (turn 191): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 466): SUPERIOR FORCES (Manager, mgr.)

                                   Recent Graduates
 DM  11 ARUAK CITY (turn 581): WOLFBROTHER of SCARLET KNIGHTS II (Armalias, mgr.)
 DM  30 IAYE (turn 563): DR TRINAIRE of RED DOG GANG (Jorja, mgr.)
 DM  52 FRATSFA (turn 235): BOB LE CANADIEN of BLOOD AND GUTS! (Le Pentarque, mgr.)
 DM  71 KYR'TERR (turn 191): AIKEN of SUPERIOR FORCES Y4 (Manager, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Aruak City,

Not too shabby.  First turn back and I get to clobber the Duelmaster.  So who do I
clobber next?  Looks like it'll be a Doc Steele warrior probably, returning just as
we Tuft Tuggers did.  This'll be good.


                                      SPY REPORT

     Good day, friends and fiends, welcome to your friendly neighborhood spyreport.  
I doubt ARUAK CITY will ever be the same.  TUFT TUGGERS stable has parlayed this 
turn's 3-2-0 into a 4 space move up the rankings.  This brings them up to 7th place.  
Good work, guys!  The NEVERWAKE guild has had a 3-1-0 turn and deserves to be watched 
in the future.  You never know where this kind of thing can lead.  And let's see, 
SELIA STORM fought FLEA BAG and gained 30 points and contributed to KRILL CAVALRY's 
1-4-0.  SLEDGE has lost to WALK THE LINE, falling 10 points, while helping make 
NEVERWAKE a 3-1-0 turn.  DIRK DARKBLADE challenged for the Duelmastership this turn, 
attempting to dethrone TUFT TUGGERS' warrior.  And all eyes were on DIRK DARKBLADE 
this turn as he ascended to the throne of Duelmaster.  ARUAK CITY has a new victor!  
By the way, was that our Duelmaster that I saw last night, cramped under the table at 
The Victory Tavern?   
     I tell you, a green quarterstaff lasts longer than a seasoned sapling.  A basher 
friend of mine assures me this is true.  BULLDOGS has cause to stand tall, as they 
were ARUAK CITY's most avoided team.  A smart manager knows this is a team to beat.  
And guess who avoided BULLDOGS stable the most?  Believe it or not, it was IMMORTALS. 
Anyone surprised?  Well, sports fans, take notice that ONEWOLF from WOLFBROTHERS was 
ARUAK CITY's most challenged warrior this turn.  In a fit of brilliance or of 
stupidity (hard to say sometimes), SAFFRON SKUNK challenged ONEWOLF today, facing a 
56 difference in recognition.  And crowds were on their feet when SAFFRON SKUNK 
claimed a victory from ONEWOLF, and now has 115 points for hers efforts.   
     The Dark Arena is for those who cannot win, not who cannot lose with grace.  
Dignity in life or death is the warrior's creed.  Is it really true that ARUAK CITY 
has more dishwashers per capita that fighters?  Just thought I'd ask...   
     I like this place, ARUAK CITY, the taverns have old wine, and young serving 
girls.  Who could ask for more?  It's been nice chatting with you, until we meet 
again, keep your swords sharp and your hammers heavy.  Until you see my quill in 
ARUAK CITY again, farewell-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DIRK DARKBLADE 6528          18  20  1   112       IMMORTALS (85)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 ONEWOLF 5505                 29   5  0   140       WOLFBROTHERS (506)
-ZYN'KYR 6579                 14   2  1   134       MANIACAL TUFTS (431)
 JACKHAMMER 6613              16   7  4   122       NEVERWAKE (508)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 FARSHOT 6713                 14   7  0   120       NEVERWAKE (508)
 KAELEN THUNDERHEART 6777     16   6  1   117       TUFT TUGGERS (305)
-LORD KRONOS 6111             13   9  1   115       MANIACAL TUFTS (431)
 SAFFRON SKUNK 6910            9   5  0   115       ANIMAL FARM (510)
 WALK THE LINE 6708           20  28  0   102       ELFQUEST (515)
-SKAMAKAZE 5928               13  10  0    98       SKASMONAUTS (495)
 CHIEF SITTING BULL 6872      17   6  0    92       BULLDOGS (157)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SLEDGE 6917                  10   4  2    90       NEVERWAKE (508)
 KORO CLOUD 6618              16  41  0    89       KRILL CAVALRY (374)
 SELIA STORM 6953             11   4  2    89       KRILL CAVALRY (374)
 DAWNING DANIKA 6866          11   6  0    89       TUFT TUGGERS (305)
 SMUSH 6916                    6   1  0    89       NEVERWAKE (508)
 FLEA BAG 6804                24  15  0    87       BULLDOGS (157)
 PONY 6820                    17  20  0    87       KRILL CAVALRY (374)
 FIONA STARMANTLE 5022        14  16  1    86       MANIACAL TUFTS (431)
 BLUE SMASH 6553              15  20  1    85       IMMORTALS (85)
-SKATTERBRAIN 6232            14   7  0    85       SKASMONAUTS (495)
 DELIA'S GONE 6707            18  30  0    84       ELFQUEST (515)
 BARK 6915                    12   9  0    83       BULLDOGS (157)
-BROWN NOSE 6939               5   0  0    78       COLORIFIC (511)
 JON FLUTE 6922               10  12  0    76       KRILL CAVALRY (374)
 JOHNNY ASH 6912               9   6  0    76       TUFT TUGGERS (305)
 GALLOWS POLE 5496            10   6  0    74       DEADMAN'S HAND (505)
 ONE-EYE 6711                 10  38  2    70       SCARLET KNIGHTS (375)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 BLACK EYE 6946                8   1  0    65       COLORIFIC (511)
-YELLOW FEVER 6978             6   0  0    58       COLORIFIC (511)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 LITTLE CROW 6007              8   1  1    51       DEADMAN'S HAND (505)
 LILAC LIZARD 6964             8   2  0    50       ANIMAL FARM (510)
-SILVER SNAIL 7006             4   0  0    50       ANIMAL FARM (510)
 HORSEFLY 6860                 9  20  0    47       KRILL CAVALRY (374)
 JOE THE SPLICE 6938           8  10  0    37       IMMORTALS (85)
-ECRU ELEPHANT 7005            5   0  0    36       ANIMAL FARM (510)
 SLY APPARITION 7000           6   2  1    34       IMMORTALS (85)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 FILET MIGNON 6981             8   3  0    33       BULLDOGS (157)
-GREEN THUMB 6830              8   8  0    32       COLORIFIC (511)
-WHEAT WILDEBEAST 6942         6   4  3    30       ANIMAL FARM (510)
 HARLIN DOBBS 5486             6   6  0    25       DEADMAN'S HAND (505)
 SQUIRE HORATIO 7002           3   0  0    24       TUFT TUGGERS (305)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-MEPHISKAPHALES 6438           5   3  0    22       SKASMONAUTS (495)
-SKABBA THE HUTT 6417          4   3  0    20       SKASMONAUTS (495)
-SKADADDLE 6468                1   2  0    19       SKASMONAUTS (495)
-SLAG 6947                     2   2  0    15       NEVERWAKE (508)
 SNOW WHITE 7010               2   1  0    13       COLORIFIC (511)
-MARENA 'FIREWALKER' 6979      1   0  0    11       MANIACAL TUFTS (431)
 MASSACRE MANSTEIN 6970        0   2  0     2       MANIACAL TUFTS (431)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
MUTT 7007               2  2 0 BULLDOGS 157         SLY APPARITION 7000   582   
BOOHILL 2 7024          0  1 0 DEADMAN'S HAND 505   HIGH ELF              582  NONE
BOOTHILL 3 7025         0  1 0 DEADMAN'S HAND 505   MOUNTAIN TROLL        582  NONE
AMBER LYNN 7004         1  4 0 IMMORTALS 85         WHEAT WILDEBEAST 6942 580   

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
HEADLESS 7021           0  1 0 IMMORTALS 85         SHEWISH GIANT         582  NONE
TANZY TUFT 7015         0  1 0 TUFT TUGGERS 305     SPYMASTER             582  NONE
YOUNGBULL 6136          0  2 0 WOLFBROTHERS 506     BLACK ORC             582  NONE

                                     PERSONAL ADS

Dawning Danika -- Tuft and all, congratulations on your title.  Duelmasters drink
free at The Bulldog Inn.  Bring Lady back in for a visit and she can have a
sarsaparilla. -- Kennelworth, proprietor

Militant Legion -- I guess that Barricade simply wasn't perfect, eh?  (chuckle) --

Dartor -- Looks like my prediction last turn about Doc "popping" in this turn--well,
there he is in all his glory!  Welcome back, Mr. Steele. -- Kennelworth

Jon Flute -- You get the "chuckle of the week" about you, Thanksgiving, and Chief
Sitting Bull.  Still chuckling.... -- Kennelworth

Walk The Line -- You should have trotted.  Chief Sitting Bull was a better walker. --

Walkem Line -- Me waitem, me winnum. -- Chief Sitting Bull

Jon Flute -- The old bark/bite routine will just not get it.  You resoundingly
defeated me.  Salute. -- Bark

Farshot -- Have I told you lately that I hate you? -- Flea Bag

Little Crow -- Ditto what Flea Bag said. -- Filet Mignon

Whoa, there, Doc Steele; you took two randoms from me last turn.  Well done!
Catching up, eh? -- Kennelworth

Massacre Manstein -- I take tufts, no matter how maniacal.  I do. -- Mutt (making Kennelworth's day)

Ho, ho, ho.
Merry Christmas to all.
And to all a good fight.
     Kennelworth and all The Bulldogs

Hey there Final Solution, that was fun!  Green is good! -- Green Thumb, Proud

What!  What!  Who is this Sortie fellow to mess up my fifth consecutive 2-0?!  What a
scuzzball!  What a chump!  And, you, Snow White, you're grounded! -- Purple People
Eater, Proud Colorific Manager

(sniff)  (sniff)  I don't think that was fair.  I had just eaten this poisoned apple,
then I had to go and fight all sick and all, and it just isn't fair! -- Snow White,
once proud Colorific

Selia -- Mino said that Lilac Lizard was not related to either Khaki Khameleon or
Chartreuse Chickadee, but she would like to be.  Mino loves the names, by the way. --
The Animal Farm Scribe

Horsefly -- That was such fun that I want to try again!  It left a good taste on my
tongue. -- Lilac Lizard

Sly Apparition -- Never underestimate us!  Like the tortoise to the hare, the snail
can optimize! -- Silver Snail

Mephistawhatever!  You know who!  You shoulda got outta my way so I wouldn't have to
sit on you. -- Ecru Elephant

Me critters bea fitin' bloody fine!  Aye. -- Mino

Dartor -- I heard from Adie you had inquired about me.  I quietly slipped out a while
back after a very important warrior was taken from me.  The loss itself upset me
some, I won't try to tell you otherwise, but I also left just because the rest of the
team was mostly uninspiring.  I wish I could tell you that the warrior in question
was freshly returned from the dead, but it is not so.  When it is so, I will return.
-- Generalissimo Puerco

Wolfbrother -- Interesting.  Does Doc Steele care that I pummeled a warrior who took
one of his team's namesakes as their personal name?  Hmm.... -- Danika

Gallows Pole -- I must have had too much to drink last night.  One second, I'm fine,
next, I fall over exhausted.  You'd think I'd get tired somewhere in there. -- Johnny

Bunker Buster -- You were busted! -- Squire Horatio

Dirk Darkblade -- That was my worst performance ever.  Next time I'll be watching you
rather than checking my nail polish at the start of the fight. -- Fiona

Mutt -- You're dogmeat, pal!  <grins>  Always wanted to say that. -- Massacre

Youngbull -- Too young. -- Marena

Aruak City -- The Tuft Tuggers are back. -- Kaelen, acting manager

Bark -- Whoa!  Ptui!  It isn't every day I get to (gag) bite a dog.  Ptui!  Couldn't
you have had a bath first?  Ack. -- Jon Flute

Lilac Lizard -- I was doing okay until you started running your tongue in and out and
I remembered how many flies have died in the past at the tongues of lizards and it
really put me off my stroke.  I'd say "keep your distance," but...how long IS your
tongue, anyway? -- Horsefly
P.S.  In this weather, you shouldn't be able to move that fast.  Not if you're a
true, exothermic lizard.

Smush -- Love the name! -- Pony

One-Eye -- Trouble is, you blinked. -- Koro Cloud

Joe the Splice -- I hope you're better with ropes than swords. -- Selia Storm

Our congratulations to Wolfbrother. -- Jorja and Krill Cavalry

Our congratulations to Bart Wellins, Tourney Champion, and to Carris Fallstar, Dicky
V Goes Postal, and Slag, tourney victors. -- Krill Cavalry

Snow White -- Hey!  I was HELPING you, I stole that poisoned apple from your wicked
stepmother, and I was going to, um, throw it into the Dark Arena, yeah, that's what I
was going to do.  I mean, what CAN you do with a poisoned apple? -- a well-meaning
Convicted Thief, quite REFORMED

Wolfbrother -- I did think of the dog biscuits that were returned by Man's Best
Friend?  Or, no, I see you're a golem, and I'm sure golems have no use for milkbone

biscuits.  In fact, it seems that there might be a clause in here somewhere to the
effect that golems don't get any kind of gift at all...hmm.  Let me research this. --
Shinketh, Arena Agent

                                  LAST WEEK'S FIGHTS

YOUNGBULL was viciously butchered by BLACK ORC in a 2 minute bloody Dark Arena fight.
BOOHILL 2 was slaughtered by HIGH ELF in a 1 minute Dark Arena battle.
TANZY TUFT was easily killed by SPYMASTER in a 1 minute Dark Arena match.
HEADLESS was narrowly killed by SHEWISH GIANT in a 1 minute Dark Arena duel.
BOOTHILL 3 was assassinated by MOUNTAIN TROLL in a 1 minute brutal Dark Arena fight.
DIRK DARKBLADE devastated DAWNING DANIKA in a 1 minute uneven Challenge Title brawl.
GALLOWS POLE was savagely defeated by FIONA STARMANTLE in a 6 minute struggle.
SAFFRON SKUNK defeated ONEWOLF in a action packed 6 minute gruesome Challenge melee.
CHIEF SITTING BULL won victory over PONY in a 4 minute veteran's Challenge duel.
BARK defeated JON FLUTE in a action packed 2 minute veteran's Challenge fight.
SMUSH overpowered DELIA'S GONE in a exciting 1 minute one-sided Challenge fight.
JOHNNY ASH handily defeated ONE-EYE in a 1 minute one-sided Challenge contest.
LITTLE CROW bested HORSEFLY in a 2 minute Challenge bout.
MUTT was barely slain by SLY APPARITION in a 2 minute Challenge conflict.
MASSACRE MANSTEIN was overpowered by SNOW WHITE in a 1 minute Challenge duel.
SLEDGE was unbelievably bested by WALK THE LINE in a action packed 4 minute duel.
KAELEN THUNDERHEART bested BLUE SMASH in a popular 1 minute master's brawl.
FARSHOT beat WOLFBROTHER in a exciting 1 minute veteran's match.
JACKHAMMER overpowered KORO CLOUD in a 1 minute mismatched fight.
FLEA BAG was devastated by SELIA STORM in a popular 1 minute one-sided contest.
BLACK EYE demolished JOE THE SPLICE in a 1 minute uneven bout.
LILAC LIZARD vanquished DELARQUAN SPY in a tiring 8 minute mismatched fray.
HARLIN DOBBS was luckily beaten by FILET MIGNON in a popular 3 minute gruesome fight.
SQUIRE HORATIO beat EMBEZZLING SCRIBE in a popular 1 minute gory beginner's fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|TOTAL PARRY                      9         SLASHING ATTACK   25 -  15 -  1      63  |
|LUNGING ATTACK                   7         TOTAL PARRY       53 -  32 -  0      62  |
|SLASHING ATTACK                  5         WALL OF STEEL     23 -  16 -  0      59  |
|STRIKING ATTACK                  5         AIMED BLOW        19 -  15 -  1      56  |
|AIMED BLOW                       4         PARRY-RIPOSTE      6 -   5 -  0      55  |
|WALL OF STEEL                    3         BASHING ATTACK    21 -  18 -  0      54  |
|PARRY-RIPOSTE                    2         LUNGING ATTACK    29 -  39 -  0      43  |
|PARRY-STRIKE                     2         STRIKING ATTACK   10 -  17 -  2      37  |
|PARRY-LUNGE                      2         PARRY-LUNGE        6 -  14 -  0      30  |
|BASHING ATTACK                   2         PARRY-STRIKE       5 -  12 -  1      29  |

Turn 582 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         4 -  0     STRIKING ATTACK    1 -  4         3  TOTAL PARRY    
PARRY-RIPOSTE      2 -  0     LUNGING ATTACK     1 -  6         2  LUNGING ATTACK 
WALL OF STEEL      2 -  1     PARRY-LUNGE        0 -  2         2  AIMED BLOW     
SLASHING ATTACK    3 -  2     BASHING ATTACK     0 -  2         1  PARRY-STRIKE   
TOTAL PARRY        5 -  4                                       1  WALL OF STEEL  
PARRY-STRIKE       1 -  1                                       1  PARRY-RIPOSTE  
                                                                1  SLASHING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      ONEWOLF 5505               29   5  0  140 WOLFBROTHERS (506)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    JACKHAMMER 6613            16   7  4  122 NEVERWAKE (508)
AIMED BLOW       FARSHOT 6713               14   7  0  120 NEVERWAKE (508)
LUNGING ATTACK   SLEDGE 6917                10   4  2   90 NEVERWAKE (508)
SLASHING ATTACK  SELIA STORM 6953           11   4  2   89 KRILL CAVALRY (374)
BASHING ATTACK   DAWNING DANIKA 6866        11   6  0   89 TUFT TUGGERS (305)
PARRY-STRIKE     JOHNNY ASH 6912             9   6  0   76 TUFT TUGGERS (305)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BLUE SMASH 6553.  The most popular warrior this turn 
was FIONA STARMANTLE 5022.  The ten other most popular fighters were HARLIN DOBBS 
5486, PONY 6820, SAFFRON SKUNK 6910, SLEDGE 6917, JON FLUTE 6922, HORSEFLY 6860, 

The least popular fighter this week was LILAC LIZARD 6964.  The other ten least 
popular fighters were ONEWOLF 5505, JOE THE SPLICE 6938, MASSACRE MANSTEIN 6970, 
7024, FLEA BAG 6804, and KORO CLOUD 6618.

The following warriors have traveled to AD after fighting this turn: