DUEL 2 NEWSLETTER
Date : 12/02/2011 Duedate: 12/15/2011
ARUAK CITY ARENA
DM-11 TURN-686
This Weeks Top Honors
THE DUELMASTER IS
MARVIN
THE HITCHHIKERS (619)
(11-7307) [19-18-1,137]
Chartered Recognition Leader Unchartered Recognition Leader
MARVIN WIN UGLY
THE HITCHHIKERS (619) DREAD EMPIRE (615)
(11-7307) [19-18-1,137] (11-7269) [4-3-0,35]
Popularity Leader This Weeks Favorite
CORVO BLACK TAPIK
KRILL CAVALRY (374) THE ASSEMBLY (338)
(11-7257) [18-40-0,104] (11-3381) [8-5-0,61]
THE CURRENT TOP TEAM
BULLDOGS (157)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. THE HITCHHIKERS (619) 33
2. THE ASSEMBLY (338) 21 COLORIFIC (511)
3. BULLDOGS (157) 21 Unchartered Team
4. COLORIFIC (511) 12
5. FURRY FURY (611) 9 DREAD EMPIRE (615)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 2*NICK JR. (627) 3 1 0 75.0 1/ 1 BULLDOGS (157) 9 5 1
2/ 3 COLORIFIC (511) 576 288 16 66.7 2/ 2 COLORIFIC (511) 8 5 1
3/ 4 ANIMAL FARM (510) %1360 702 45 66.0 3/ 4 THE HITCHHIKERS (619) 8 6 1
4/ 5 BULLDOGS (157) %1272 865 40 59.5 4/ 3 ANIMAL FARM (510) 7 4 0
5/ 7 THE ASSEMBLY (338) 35 30 4 53.8 5/ 6 FURRY FURY (611) 6 2 0
6/ 8 FURRY FURY (611) 52 45 2 53.6 6/ 7 THE ASSEMBLY (338) 6 9 0
7/ 9 THE HITCHHIKERS (619) 93 89 4 51.1 7/ 5 KRILL CAVALRY (374) 6 9 0
8/ 6*DREAD EMPIRE (615) 4 4 0 50.0 8- 8*NICK JR. (627) 3 1 0
9/10 KRILL CAVALRY (374) 516 932 8 35.6 9- 0*OMEGA LEGION (601) 0 2 0
10- 0*OMEGA LEGION (601) 0 2 0 0.0 10/11*DREAD EMPIRE (615) 0 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 342): NORM QUESHA of MIDDLE WAY 11 (Jorja, mgr.)
DM 11 ARUAK CITY (turn 685): MARVIN of THE HITCHHIKERS (Deep Thought, mgr.)
DM 14 TOBIR (turn 685): LUG NUT of THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 670): STING of SERPENTS HOLD (Khisanth, mgr.)
DM 24 ZORPUNT (turn 672): VINEGAR of WRESTLING (Sherlock, mgr.)
DM 25 LYRATILAN (turn 669): SHOULDA 8 STEAK of PARKING LOT 3 (Khisanth, mgr.)
DM 26 CALEAM (turn 667): JELLIA BOONE of GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 667): LOST IN PACE of PACE'S WILD (Pacemaker, mgr.)
DM 40 ZENSU (turn 630): EARTH of CAPTAIN PLANET (Sherlock, mgr.)
DM 41 KATI-TEI (turn 627): UBBA-SATHLA of THE PLAGUE (Reaper, mgr.)
DM 46 ARDIVENT (turn 618): W. D. PURDY of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 289): ZOUM LA BOUSE of BLOOD AND GUTS! (Le Pentarque, mgr.)
DM 63 AMEN-TEI (turn 513): SLITHER of SERPENTS HOLD 113 (Khisanth, mgr.)
DM 71 KYR'TERR (turn 243): DIANGELIQUE of DARQUE FORCES V (Master Darque, mgr.)
ADM 105 ANDORAK (turn 570): DOMINION of ZOMBIE SQUAD III (Khisanth, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 642): MIDDLE WAY 11 (Jorja, mgr.)
DM 11 ARUAK CITY (turn 685): POSITION IS EMPTY
DM 14 TOBIR (turn 685): THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 670): MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 672): WRESTLING (Sherlock, mgr.)
DM 25 LYRATILAN (turn 669): SAY MY NAME (Howlin' Wolf, mgr.)
DM 26 CALEAM (turn 667): GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 667): PACE'S WILD (Pacemaker, mgr.)
DM 40 ZENSU (turn 630): BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 627): DA DOG POWNDAZ (Marma Duke, mgr.)
DM 46 ARDIVENT (turn 618): FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 289): JADE WARRIORS (?, mgr.)
DM 63 AMEN-TEI (turn 513): WAYFARERS (Jorja, mgr.)
DM 71 KYR'TERR (turn 243): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 570): SUPERIOR FORCES et al (Manager, mgr.)
Recent Graduates
----------------
DM 22 SOLVEN (turn 669): KORINE ORLES of MIDDLE WAY 15 (Jorja, mgr.)
DM 25 LYRATILAN (turn 668): GILGAMESH IDON of THE MIDDLE WAY 4 (Jorja, mgr.)
DM 26 CALEAM (turn 667): JELLIA BOONE of GOLDEN CANYON (Jorja, mgr.)
DM 41 KATI-TEI (turn 626): ENGLISH BULLDOG of DA DOG POWNDAZ (Marma Duke, mgr.)
DM 46 ARDIVENT (turn 618): W. D. PURDY of FANDILS (Wise Old Fandil, mgr.)
(turn 617): MILDRED LEONA of FANDILS (Wise Old Fandil, mgr.)
EARL of FANDILS (Wise Old Fandil, mgr.)
SPY REPORT
I was going on vacation, see? Surf, sun... But what do those bums say? "Hit
the road, Debby Tonte. ARUAK CITY needs a spyreport." Oh, well. What was the name
of that team who got 3-1-0 this turn for a total 52-45-2 you ask? (Sure) FURRY
FURY's their name, and fighting's their game! MVP award for SMIMATSU? THE
ASSEMBLY's proud of him after beating CLARET CRAWDAD and getting 21 points. Talk
about yer major upsets! CLARET CRAWDAD's match with SMIMATSU cost her a loss of 17
points! The Duelmaster isn't going to stop just cause he's Number One! PARAGON
knows this. He was challenged by the Duelmaster. Don't you think the Duelmaster is
being unfair? I think MARVIN should let PARAGON be Duelmaster for a while, without
fighting about it. Who was the wiseguy that said ARUAK CITY's Duelmaster was paying
for drinks at The Victory Tavern? Don't look at me!
I gotta admit I haven't been in "deep con caves" with any spies. Really, I just
wing this stuff. THE ASSEMBLY was ARUAK CITY's most avoided team. Is there some
award for that? Is there some deep dark secret why BULLDOGS' been avoiding THE
ASSEMBLY so much? Or is it just that they're too scared? Can THE ASSEMBLY's PARAGON
be more popular than me? He was challenged the most, but is that really the same?
Challenges, revenges, Bloodfeuds. All ARUAK CITY ever talks about is fighting!
Me, I'm more laid back. What if they had a fight and nobody showed up? I'd be out
of a job, that's what!!!
I really didn't, you know, study when I was a kid. Who would've guessed I'd be
a famous Spyreporter? I know how much you like reading this stuff, but I really
should stop. Remember you guys, ease up sometimes! Chill out! Later, Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
MARVIN 7307 19 18 1 137 THE HITCHHIKERS (619)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
BLACK EYE 7296 24 6 0 124 COLORIFIC (511)
COWLICK 7286 21 11 0 108 BULLDOGS (157)
TINY MEERKAT 7242 6 3 0 106 FURRY FURY (611)
CORVO BLACK 7257 18 40 0 104 KRILL CAVALRY (374)
BERLAM FOOTE 7289 16 30 0 101 KRILL CAVALRY (374)
CANILIV KAT 7284 12 5 1 95 FURRY FURY (611)
PARAGON 3380 8 5 2 93 THE ASSEMBLY (338)
CHAMPIONS W L K POINTS TEAM NAME
SMIMATSU 3378 7 6 1 86 THE ASSEMBLY (338)
ROSE ROOSTER 7340 18 8 1 80 ANIMAL FARM (510)
WOOF WOOF 7357 12 5 0 70 BULLDOGS (157)
COWABUNGA! 7360 15 6 0 68 BULLDOGS (157)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
SHADOW MEERKAT 7355 6 0 1 66 FURRY FURY (611)
TICKLE ME TIGER 7391 6 1 0 62 FURRY FURY (611)
CLARET CRAWDAD 7246 16 9 0 61 ANIMAL FARM (510)
TAPIK 3381 8 5 0 61 THE ASSEMBLY (338)
ADEPTS W L K POINTS TEAM NAME
SILVER HAIR 7386 7 4 1 55 COLORIFIC (511)
SLARTIBARTFAST 7376 8 8 0 49 THE HITCHHIKERS (619)
A DOG'S LIFE 7395 6 1 1 49 BULLDOGS (157)
ALABASTER AUK 7384 4 0 1 49 ANIMAL FARM (510)
YELLOW BELLY 7361 13 7 0 46 COLORIFIC (511)
-RED-EYE 7342 8 11 1 42 COLORIFIC (511)
ESTERBROOK 3438 5 2 0 41 THE ASSEMBLY (338)
WIN UGLY 7269 4 3 0 35 DREAD EMPIRE (615)
CHALLENGER INITIATES W L K POINTS TEAM NAME
WILBERT FRUE 7387 6 6 0 33 KRILL CAVALRY (374)
BENJY MOUSE 7392 3 6 0 29 THE HITCHHIKERS (619)
GEORGIE BOY 7374 3 17 0 27 KRILL CAVALRY (374)
INITIATES W L K POINTS TEAM NAME
-BLUE BULLDOG 7385 1 1 0 20 ANIMAL FARM (510)
JADOW 3452 2 4 0 18 THE ASSEMBLY (338)
TANGERINE TURTLE 7398 2 1 0 17 ANIMAL FARM (510)
-TUCK 7411 1 0 0 14 NICK JR. (627)
FENCHURCH 7413 1 1 0 13 THE HITCHHIKERS (619)
-MING MING 7410 1 0 0 13 NICK JR. (627)
-BLUE'S CLUES 7407 1 0 0 13 NICK JR. (627)
PAW 7414 1 0 0 13 BULLDOGS (157)
GAG HALFRUNT 7416 1 0 0 11 THE HITCHHIKERS (619)
GRAY AREA 7397 2 1 0 7 COLORIFIC (511)
INITIATES W L K POINTS TEAM NAME
MAYDEE QUICK 7400 1 2 0 5 KRILL CAVALRY (374)
-FRANKLIN 7409 0 1 0 1 NICK JR. (627)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
BULL MOOSE 7341 16 9 1 BULLDOGS 157 MARVIN 7307 685
KYLER SNEE 7396 0 2 0 KRILL CAVALRY 374 A DOG'S LIFE 7395 682 NOT REVENGED
FORD PREFECT 7306 14 21 0 THE HITCHHIKERS 619 BULL MOOSE 7341 684 REVENGED
PERSONAL ADS
Silver Hair -- Everyone tells me I should be using a hatchet or some other sort of
"fast" weapon, but this one seemed to do okay for me. -- Paragon
Rose Rooster -- Well, if I knew we were gonna match up, I might have changed up a few
things. Good job getting the jump! Next time you might find me in Plate armor (even
though I can't carry it). -- Tapik
Yellow Belly -- I think that I may have been lucky to get the first shot in this one.
And for the record, you are quite stingy with the teaches! -- Smimatsu
A Dog's Life -- Umm.... I think you guys down at the Bulldog Inn must have given
Froot E. Bowl too much mead. Froot E. Bowl told me he suspects there was intentional
over-serving at the inn, I suspect stupidity on his part for the challenge and my
strategy. Hopefully he'll learn something before he sends me out there again! --
Esterbrook
Senior Frue -- Hi, how are you today? I very much enjoyed our melee, and would like
to try it again in the near future. How about you challenge me next turn, and I'll
try to find a bigger shield to hide behind. -- Jadow
Bulldogs -- Treachery, I say! What was in that mead you were serving me while I was
strategizing! I'll be back tonight for more. -- Froot E. Bowl
Alabaster Auk -- I'd think alabaster would be too heavy and auk-ward for flying. --
Georgie Boy
Tasaio -- We live to teach. -- Corvo Black
Woof Woof -- Sounds like you're a little horse, I mean, hoarse. You probably need to
do something for that. Oil the tubes, so to speak. -- Berlam Foote, who just happens
to have a little jar of corn squeezings back in his locker....
Jadow -- Oh, well. Like Corvo said, we live to teach. Of course, if we should
happen to die, no more teaching. Remember that part. -- Wilbert Frue
Black Eye -- What I feel the need for here is some red-eye. Eh? -- Corvo Black
Alabaster Auk -- You fly much like a bathtub. Full. It really hurt when you fell
out of the sky onto me. -- Georgie Boy
Tangerine Turtle -- Do you dance? -- Maydee Quick
LAST WEEK'S FIGHTS
MARVIN bested PARAGON in a 2 minute mismatched Challenge Title fight.
COWLICK unbelievably bested BERLAM FOOTE in a 2 minute expert's Challenge battle.
BLACK EYE vanquished CANILIV KAT in a 1 minute mismatched Challenge brawl.
TINY MEERKAT overpowered ROSE ROOSTER in a 1 minute one-sided Challenge fight.
SMIMATSU devastated CLARET CRAWDAD in a 1 minute uneven Challenge brawl.
COWABUNGA! luckily beat TAPIK in a exciting 4 minute bloody Challenge struggle.
ALABASTER AUK handily defeated BENJY MOUSE in a 1 minute uneven Challenge fight.
ESTERBROOK won victory over WIN UGLY in a action packed 4 minute Challenge duel.
CORVO BLACK vanquished WOOF WOOF in a 1 minute uneven fight.
SHADOW MEERKAT won victory over SILVER HAIR in a 1 minute fight.
A DOG'S LIFE was defeated by TICKLE ME TIGER in a 1 minute gruesome match.
SLARTIBARTFAST overpowered CAPTURED ORC in a 1 minute one-sided fight.
YELLOW BELLY savagely defeated GEORGIE BOY in a 1 minute bloody competition.
JADOW was devastated by WILBERT FRUE in a 2 minute one-sided battle.
FENCHURCH bested MAYDEE QUICK in a 1 minute amateur's bout.
GRAY AREA was overcome by GAG HALFRUNT in a 2 minute beginner's fight.
TANGERINE TURTLE overpowered PERSISTENT BEGGAR in a 1 minute uneven struggle.
PAW handily defeated CONVICTED THIEF in a 1 minute mismatched bout.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|SLASHING ATTACK 7 PARRY-RIPOSTE 1 - 0 - 0 100 |
|STRIKING ATTACK 5 TOTAL PARRY 28 - 9 - 0 76 |
|AIMED BLOW 5 SLASHING ATTACK 24 - 12 - 2 67 |
|LUNGING ATTACK 4 STRIKING ATTACK 17 - 12 - 2 59 |
|TOTAL PARRY 4 AIMED BLOW 25 - 19 - 0 57 |
|BASHING ATTACK 4 WALL OF STEEL 17 - 13 - 1 57 |
|WALL OF STEEL 3 BASHING ATTACK 18 - 23 - 1 44 |
|PARRY-RIPOSTE 1 LUNGING ATTACK 20 - 26 - 0 43 |
|PARRY-LUNGE 0 PARRY-LUNGE 2 - 4 - 0 33 |
|PARRY-STRIKE 0 PARRY-STRIKE 0 - 1 - 0 0 |
Turn 686 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 1 - 0 WALL OF STEEL 1 - 2 3 SLASHING ATTACK
STRIKING ATTACK 4 - 1 SLASHING ATTACK 2 - 5 2 TOTAL PARRY
LUNGING ATTACK 3 - 1 BASHING ATTACK 1 - 3 2 STRIKING ATTACK
TOTAL PARRY 3 - 1 PARRY-LUNGE 0 - 0 2 LUNGING ATTACK
AIMED BLOW 3 - 2 PARRY-STRIKE 0 - 0 1 WALL OF STEEL
1 BASHING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
WALL OF STEEL MARVIN 7307 19 18 1 137 THE HITCHHIKERS (619)
TOTAL PARRY BLACK EYE 7296 24 6 0 124 COLORIFIC (511)
STRIKING ATTACK TINY MEERKAT 7242 6 3 0 106 FURRY FURY (611)
SLASHING ATTACK CANILIV KAT 7284 12 5 1 95 FURRY FURY (611)
BASHING ATTACK WOOF WOOF 7357 12 5 0 70 BULLDOGS (157)
AIMED BLOW SHADOW MEERKAT 7355 6 0 1 66 FURRY FURY (611)
LUNGING ATTACK YELLOW BELLY 7361 13 7 0 46 COLORIFIC (511)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is CORVO BLACK 7257. The most popular warrior this
turn was TAPIK 3381. The ten other most popular fighters were BERLAM FOOTE 7289,
ESTERBROOK 3438, PARAGON 3380, WILBERT FRUE 7387, CORVO BLACK 7257, TICKLE ME TIGER
7391, SLARTIBARTFAST 7376, YELLOW BELLY 7361, FENCHURCH 7413, and MARVIN 7307.
The least popular fighter this week was MAYDEE QUICK 7400. The other ten least
popular fighters were GEORGIE BOY 7374, A DOG'S LIFE 7395, SILVER HAIR 7386, WOOF
WOOF 7357, WIN UGLY 7269, BENJY MOUSE 7392, CLARET CRAWDAD 7246, ROSE ROOSTER 7340,
CANILIV KAT 7284, and GRAY AREA 7397.
The following warriors will travel to AD after next turn:
MARVIN (11-7307) THE HITCHHIKERS (619)
MAIL-IN TOURNEY LII
CONTENDERS TOURNEY W L K TEAM NAME
BART WELLENS 4848 (55-31-0) 1 4 0 INQUISITION GC 03
ADM TOURNEY W L K TEAM NAME
BULLETPROOF MONK 4999 (9-7-1) 4 3 0 LUROCIANS EXTREME
OPUS X 5276 (18-17-1) 2 3 0 OLD BOYS CLUB
SHY MEERKAT 7140 (24-14-0) 0 2 0 FURRY FURY
FRESHMEN TOURNEY W L K TEAM NAME
ALMIGHTY BOB 7354 (17-6-2) 3 3 0 THE HITCHHIKERS
CHALLENGERS TOURNEY W L K TEAM NAME
BLOOD MONKEY 5858 (12-5-0) 4 3 0 SNUGGLEBUNNIES
WOEBRINGER 7049 (4-0-1) 4 3 0 NEVERWAKE
CANILIV KAT 7284 (12-4-1) 0 2 0 FURRY FURY
INITIATES TOURNEY W L K TEAM NAME
ANGELFIRE 7095 (3-1-0) 7 3 1 NEVERWAKE
PARAGON 3380 (7-3-2) 3 3 0 THE ASSEMBLY
TAPIK 3381 (8-2-0) 3 3 0 THE ASSEMBLY
BENJY MOUSE 7392 (2-4-0) 2 3 0 THE HITCHHIKERS
SMIMATSU 3378 (5-5-1) 2 3 0 THE ASSEMBLY
APPRENTICES TOURNEY W L K TEAM NAME
BLUE BULLDOG 7385 (0-1-0) 7 3 0 ANIMAL FARM
JADOW 3452 (1-2-0) 4 3 1 THE ASSEMBLY
ESTERBROOK 3438 (3-1-0) 3 3 0 THE ASSEMBLY
ALABASTER AUK 7384 (1-0-1) 2 3 0 ANIMAL FARM
ROOKIES TOURNEY W L K TEAM NAME
COWL 7016 (0-0-0) 5 3 0 OMEGA LEGION
LADY DIVINE 7303 (0-0-0) 5 3 0 MYTHERIAN
TRIST 7018 (0-0-0) 3 3 0 OMEGA LEGION
FINALLY 7020 (0-0-0) 2 3 0 OMEGA LEGION
DEAD CHAMPIONS TOURNEY W L K TEAM NAME
CARRIE 4206 (13-7-1) 1 1 0 DEAD HORROR FILMS
NATIONAL BRAND 5275 (5-11-0) 2 3 0 DEAD OLD BOYS CLUB
DEAD INITIATES TOURNEY W L K TEAM NAME
ZAPHOD BEEBLEBROX 7309 (4-3-0) 3 3 0 THE HITCHHIKERS
MILAMBER 3382 (3-3-0) 1 3 0 THE ASSEMBLY
LENIN'S TOMB 3379 (2-4-1) 0 2 0 THE ASSEMBLY
DEAD APPRENTICES TOURNEY W L K TEAM NAME
SLY MEERKAT 7243 (0-0-0) 0 2 0 FURRY FURY
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!