DUEL 2 NEWSLETTER Date : 11/15/2006 Duedate: 11/28/2006 RIZTAB ARENA DM-12 TURN-555 This Weeks Top Honors THE DUELMASTER IS COMRADE KOOK CULTS-R-US (624) (12-6339) [18-8-1,131] Chartered Recognition Leader Unchartered Recognition Leader COMRADE KOOK BLING BLING CULTS-R-US (624) ICE AGE (639) (12-6339) [18-8-1,131] (12-6555) [1-0-0,10] Popularity Leader This Weeks Favorite ALOURSHIN UGLY EDDIE SWEET MAGIC (267) HIGH JINKS (584) (12-6126) [21-29-1,93] (12-6370) [13-8-1,79] THE CURRENT TOP TEAM DREAMERS (142) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. DREAMERS (142) 29 2. CULTS-R-US (624) 29 CULTS-R-US (624) 3. WHO DA MAN? (623) 24 Unchartered Team 4. STEEL THUNDER (630) 19 5. HIGH JINKS (584) 18 ICE AGE (639) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 2 CULTS-R-US (624) 76 54 1 58.5 1/ 4 DREAMERS (142) 10 5 0 2- 3 ALL HALLOW'S EVE (599) 72 66 3 52.2 2/ 3 HIGH JINKS (584) 9 6 1 3/ 4 HIGH JINKS (584) 189 188 11 50.1 3/ 2 CULTS-R-US (624) 8 2 0 4/ 5 DREAMERS (142) %1084 %1108 86 49.5 4/ 1 STEEL THUNDER (630) 7 8 0 5/ 7 STEEL THUNDER (630) 79 126 7 38.5 5- 5 ALL HALLOW'S EVE (599) 3 1 0 6/ 8 SWEET MAGIC (267) 427 740 11 36.6 6/ 7*ICE AGE (639) 2 4 0 7/ 9 WHO DA MAN? (623) 15 29 0 34.1 7/10 WHO DA MAN? (623) 2 4 0 8/10*ICE AGE (639) 7 15 0 31.8 8/ 8 SWEET MAGIC (267) 1 14 0 9-11*COLD IRON BLOWS (637) 0 4 0 0.0 9-11*COLD IRON BLOWS (637) 0 4 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank DUELMASTER'S COLUMN Notes from the arena champ. Oh joy, what a lovely day to be me! [Comrade Kook skips down the hallway into the latrine checking himself once, twice, thrice in the polished shield hanging between the graffiti on the wall.] Goodness, the pressure of being Duelmaster (how will my hair stand up to those gusty arena sands?), and the exposure! (are my cheekbones elevated enough, are my coloured contacts deep enough, is my anorexic six-pack ribcage protruding enough?) I wonder [shaking in his padded leather knickers] if I could ever have the audacity the recklessness to be as brave as my predecessor Machiavelli. Last round he challenged both Sugar Jane and Alourshin! Oh dear me, no no no.... You're far braver, far more manly than me Machiavelli. Unlike you I could never muster the courage to humiliate a half-wit or flog a cripple. I'll leave it to far stronger and braver men like yourself, dear Machiavelli, to challenge paper-tigers and trojan horses. As for me, (so blessed, so lucky) I'll send both my challenges towards Twisted Clown (the only [bleepin] bastard in this half-dead arena with an even remote chance of being somewhat competitive against me). Tah-dah! Such a lovely day! Comrade Kook SPY REPORT It's me, The Unknown Spymaster, back to give you this week's Spy Report. Sit back in your seats and we'll have more fun than a barrel of Zontanis. We now have a new top team for all of you guys to dogpile on. DREAMERS now holds the crown and they are betting they can keep it. Coming up with a solid 4-1-0 outing, DREAMERS has advanced 3 places in the rankings. Hey everybody, watch out for LOSING IS FUN, who flew up 23 points in the rankings after mashing SUGAR JANE like a melon. Keep your eye on this gal. Ya know, some days it doesn't pay to walk out on the sands. IRONSTORM was defeated by HUME and drops 4 points. Well, everybody's pal COMRADE KOOK moved his record to 18-8-1 by defeating MACHIAVELLI in the Duelmaster's Title Bout and gaining 6 recognition points. Can you believe they are paying me 10 gold to deliver this stuff? Let's dig a little deeper into what's happening in the RIZTAB arena. Here's a song for you: Who's afraid of the big, bad DREAMERS? Big bad DREAMERS. Big bad DREAMERS. RIZTAB's afraid of the big bad DREAMERS. Tra la la la la! For those of you who like math, try this one: DREAMERS + Weapons That go Boom = CULTS-R-US + Avoid City. Well just about everybody wants a piece of UGLY EDDIE, who was this week's most challenged warrior. Being a spy is great--other people die and you spend the rest of the day drinking to their memory. Better tanked than dead! Congrats to KALEN for revenging the death of his teammate (but more importantly, feeding UGLY EDDIE a bit of dirt). Here's some advice: warriors with little wit and will may encounter problems on the trail to the Isle. Well, that wasn't too bad; Alarond told me that the people in RIZTAB have no sense of humor. Or maybe that they were senseless. Okay, so I may not be the world's best comedian, but then you guys aren't the world's best warriors. Hasta la bye-bye. (Loud choruses of 'Beat it, ya bum!')-- The Unknown Spymaster DUELMASTER W L K POINTS TEAM NAME COMRADE KOOK 6339 18 8 1 131 CULTS-R-US (624) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME BROTHER ZORT 6338 17 9 0 109 CULTS-R-US (624) BROTHER ZERO 6341 16 10 0 103 CULTS-R-US (624) -TWISTED CLOWN 6360 10 2 1 100 ALL HALLOW'S EVE (599) KALEN 6418 16 10 0 99 STEEL THUNDER (630) SUGAR JANE 5948 14 57 0 99 SWEET MAGIC (267) LOSING IS FUN 6330 12 10 0 98 WHO DA MAN? (623) BUDDHA 6231 18 16 0 94 DREAMERS (142) ALOURSHIN 6126 21 29 1 93 SWEET MAGIC (267) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME MACHIAVELLI 6440 9 6 0 92 DREAMERS (142) CHAMPIONS W L K POINTS TEAM NAME TALA GOG 6066 15 40 0 85 SWEET MAGIC (267) UGLY EDDIE 6370 13 8 1 79 HIGH JINKS (584) ADEPTS W L K POINTS TEAM NAME HUME 6376 11 8 0 55 DREAMERS (142) KRANKYKARL 6406 10 7 1 55 HIGH JINKS (584) EPICURIOUS 6495 7 3 0 50 DREAMERS (142) HURRICANE 6481 4 9 0 41 STEEL THUNDER (630) LEIBNIZ 6540 4 2 0 35 DREAMERS (142) CHALLENGER INITIATES W L K POINTS TEAM NAME MISSY MOSSY 6539 4 2 0 33 HIGH JINKS (584) YODA MAN 6328 3 19 0 30 WHO DA MAN? (623) IRONSTORM 6483 7 5 0 26 STEEL THUNDER (630) DEXTER 6524 6 2 0 26 HIGH JINKS (584) INITIATES W L K POINTS TEAM NAME WACKY WACO WONK 6505 3 5 0 22 CULTS-R-US (624) WINTER SHADOWS 6526 3 5 0 14 SWEET MAGIC (267) TARILISS 6527 2 6 0 12 SWEET MAGIC (267) -HEAVY MEATAL HERO 6410 2 2 0 10 ALL HALLOW'S EVE (599) BULLHOG 6560 1 0 0 10 STEEL THUNDER (630) BLING BLING 6555 1 0 0 10 ICE AGE (639) KOOL-AID DRINKER 6557 1 1 0 6 CULTS-R-US (624) -MRS. MORNINGSTAR 6512 0 1 0 3 COLD IRON BLOWS (637) BORN LOSER 6554 0 1 0 1 ICE AGE (639) TYGER 6559 0 1 0 1 STEEL THUNDER (630) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? HAIRBALL HARRY 6558 1 1 0 HIGH JINKS 584 GORASH THE ORC 493 555 NONE JUNE BUG 6532 2 3 0 ICE AGE 639 SPYMASTER TORRIC 495 555 NONE TALON 6484 7 4 0 STEEL THUNDER 630 UGLY EDDIE 6370 554 JUST REV PERSONAL ADS Talon -- I was attacking "left leg"...which...was...about where you were. Oh well, never could abide your style. <grin> -- Ugly Eddie, killer Epicurious -- I'm slumming down a sardine in your honor. It ain't easy being green. -- Missy Mossy, missying the swamp Hurricane -- Had'da hurt. You're the bad time that keeps on giving. Nice come-over, too. In fact there's something about the part in your hair that I think needs proportion'n. Where's ats my great axe at? -- Krankykarl Winter Shadows -- Lucky guess. Times are coming that you should be coming into your own. See you then. -- Dexter Devar the Traitor -- Ha Ha Ha, you pathetic stepping stool of a dwarf. I hurdle your head on the way to the checkout line, I step over your skull on the way to the buffet, I trounce your...oh, you're a stand-by...never mind. -- Brother Zero Brother Zort -- It's a good thing you shave your head, because that red hair would just look AWFUL with your glower. I can tell because even your red eyebrows look bad with it. Maybe you should shave THEM, too. I kinda wanted to follow that spy reporter's advice and take a dagger and shave them close, but I didn't happen to have a dagger WITH me, and Arenamaster Rillion didn't want to wait, and I was so flustered about the whole thing, it's no WONDER I lost that match. Huh. -- Sugar Jane Twisted Clown -- Golly, you ARE. Not only twisted, but a sicko! (scowling, and the heck with the wrinkles it might encourage) This is because you found out about the trick-or-treaters, isn't it? Well, listen, nobody FORCED them to do ANYTHING, okay? I had fun, they had fun, so BUTT OUT. -- Alourshin Buddha -- So, if I can convince myself that our match and its outcome were all illusion, does that mean the loss comes off my record? Or I'll convince myself that the match ended earlier, when *I* was ahead, yeah, that'll be better. Because it did HAPPEN, just, I should've won. -- Tala Gog Dexter -- (looking him up and down) You're too tall. You may think it's fine NOW, but wait till the streets get icy. Having your head that far above the ground will turn out to be a BIG mistake. Everybody (except some dwarfs) slips, see, but the tall people ALWAYS hit their heads harder, because they have farther to go. Acceleration and all. You're doomed. -- Winter Shadows P.S. And I'll LAUGH. Marmaduke the Broke -- Gods, I hate it when men whine! Like it was MY fault you're broke? Get OUTTA here, you loser! -- Tariliss 20 October 2006 In accordance with those rules set forth by the Lady of the Realm, I hereby announce the formation of a small group of managers calling themselves "The Outsiders". The group consists of the following members: Doc LeGrande Apex Street Legal Carnage Ghoti Roadkill Valamond This group has only one rule. Respect the play of the managers of this alliance. We have no worries about not playing by the rules set forth by others. We fight the way we like, and all those in this group appreciate what tools each manager brings. We have managers from the Delarquan, Andorian and Free Blade regions. We have managers that focus on the tournament arenas, and we have those that focus on the regular city arenas. We have those in our ranks that fight with honor and respect for all, and we have those that have a bloodlust that cannot be quenched. Our goal is simple. To create a ensemble of managers that will show their prowess in the land of Alastari, and to bring a new level of competition to all those that share the sands with our warriors. Our warriors are many throughout the land. We have no home arena. We have no pacts we abide by. Our fighters range from Mordant to Talcama, from Lapur to Lyratilan, Aruak City to Valamantis, the Primus arena to Talahya, and many more arenas throughout the land. Whether we are sought out or ignored makes no difference to us. We are what we are. We fight how we fight. And we do it however we wish. We have no rules. We have no leader or ruler. Be prepared. We are. 20 October 2006 The Dark Knights of the Desolate Empire respond thus to the Avengers of the Light: Where are you? EACH AND EVERY Dark Knight can be found in arenas 31 and 52. Your pretty words mean less than nothing if you won't fight. EVERY Dark Knight is more than willing to back up their talk. So...we give you three turns in either 31 or 52, REPEAT 31 or 52 to show up or shut up. If you don't show we'll let all of Alastari know the Avengers are indeed cowards! -- Dark Knights of the Desolate Empire 2 November 2006 I received a Gift Certificate from someone. I'm assuming it's for entry into the Turf War 5. Whoever sent this to me...please email me at rbaphomets@yahoo.com. Thanks. 10 November 2006 The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest, wants to proclaim the Ultimate Victor and give a listing of prize winners. Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the Quest. Well fought and there's nothing like coming from behind to leave us all in the dust. Can't wait to see you defend your title! (wink) Here is a complete list of managers who placed in prize positions: 1) Lady Fern, mgr. Flower Girls 2) Le Pentarque, mgr. Blood & Guts! 3) Crip, mgr. Otto's Parts 4) D.K. Heathen Hatebred, mgr. Odin's Chosen 5) Ghab, mgr. Assassin Nation 6) Fanthayne, mgr. Dark Raiders 7) D.K. Toker, mgr. Silver Knights 8) D.K. Wasby, mgr. Bronze Knights 9) The Expatriate, mgr. Bleak Legion 10) Still the Distilled, mgr. Springborne Fair Thanks to all that had the gall to show up, but I really want to thank the managers that had the mettle to survive and not run when they started getting their butt handed to them. Respect to All. Quest #1 host, Dark Knight Toker 14 November 2006 A Tale of Fusion Confusion Delusion Revolution as told by Hammer the WordSmith SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the lingering wisps of memory from days gone by. From the howling sands to the sanding howls the streams of thought bubbled and flowed, winding endlessly entwined within the darkest recesses and lightest resources of the learned and unlearned disciplines of managerial mayhem and manipulation. Nameless faces and faceless names floated in the swirling mists of madness embalmed within the memories of one who knew he did not know how far reaching the influences [both positive and negative] had rooted and flowered in the march of time and energy expended in the historical markings of gladiatorial essence and excellence experience. The tamed and the untamed coupled with the named and the unnamed resources that spilt their sweat and blood on the sands of arenas both known and unknown had metamorphosed into the dreamings and the schemings of the fadings of jadings and paradings [in both public and private] amongst the elite and the indiscreet posturings and babblings of managers becoming legends in their own minds and times. Hammer pondered upon beginnings and the seemingly endless myriad of endings possibly possible among the interspersed and intertwined impossible possibilities presently past and future. Echoing and reechoing in the vast depths and countless compartments along the corridors of his mind, Hammer played and replayed the glories shared and dared in the sixty-plus stabled arena on fabled Noblish Island DM 93. The training had been all too brief, but the competition generated by the multi faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory and the grandeur of the spectacle of stables vying for recognition from among the virtually numberless no-name newbies making names for themselves as they numbered their stables and accomplishments for all to see and behold, to the song and the sound of the sight of clashing cold cruel steel simmering the flesh of gallant gladiators consumed by the gory and the glory of crossing blades with the superior and the inferior within the interior of Greywand's Global Gladiatorial Galaxy. Far far ago and long long away had many abandoned hope for a return to the reminiscences revered by so many managers; predating even the generations of gladiators graduating from Noblish Island and the years of yore and gore and gallantry before. Rumblings and mumblings of a renovation rejuvenating the reflexes of managers numbed by the numberless trysts of tourney tarnished stables began revolutionizing the very fabric of time and space and time-honored tradition throughout the ranks of visionary newbies and volatile veterans alike and dislike. History was being shaken to the core of the gore as glory and grandeur responded to the revelry reverie revelations and reveille revolutionizing the creation of a new arena in the making; populated by No-Tourney Warriors and Full Stable Participants pledging to forge a new vision version of "The Fiercest and Best" for crossing blades and crosser banter in the personal ads and team spotlight tomes. Now was the time for Hammer to emerge and once again merge his talent among the gifted and grifted; answering the call to assemble the drifted [and to directly divulge and converge with the dozens] for the destiny of destructive denizens determined to build a new legacy upon the all-but-forgotten ashes of the old and olden legends of times lost. [TIME JUMP] Hammer sifted the sands in the dead of night in the desert reaches [located SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy, yet interesting enough to begin their careers in a No-Tourney Arena! "They need not be dispatched to the Dark Arena," the veteran manager mused as he sorted through paperwork long discarded and vaguely forgotten, "because there is nothing like a good Blood Feud to provide inspiration for writing personal ads in the arena newsletter! Besides, there are times when the replacement for a warrior wounded mortally on the arena sands fares much better than the one exchanged from Torch Light!" Fights by Torch Light were certainly deemed unnecessary as Hammer had already deduced that a number of determined stables would undoubtedly congregate with High Octane Warriors under the guidance of Higher Octane Managers to populate and depopulate the new No-Tourney Arena currently under construction in DM 81. Fortunately his feeble foray into the desert would yield somewhat suitable candidates for the newfound purposes Hammer had in mind. From among the candidates to be found Hammer would be rewarded in time by BLOODFEUDS and REPLACEMENT WARRIORS aplenty! Deep into the night Hammer searched and searched until five not-so-promising stables were uncovered in the waning hours before dawn. Ripper discards were scattered far and wide, but this was not the time or the hour to let sentimental views cloud the issue at hand. Future events would lend themselves to a suitable Ripper replacement, especially with the prospects Hammer was now sorting for his selection decision to dispatch to the Gladiatorial Commission for processing. Most managers have the luxury of selecting the best group [or discarding the worst group!] Hammer had the novelty of rounding up the castaways from the New Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM 28 that were deemed below inferior as contest prizes [and thus banished from sight!] Hammer scrutinized and agonized over which group of gladiators were worth the sacks of gold coins he was prepared to release to the Gladiatorial Commission for fees to MAINTENANCE his new stable in the No-Tourney Arena. After what seemed like long hours passing by, Hammer discarded one and then another group of hopefuls. After lengthy debate a third was cast aside. Deciding between the final two groups found Hammer going back to interview the rejected candidates time and time again [until a final decision was made that Hammer could live with and his new stable could die with!] before the final quirks were hammered out and pen put to paper to process the prospective puny stable with the Gladiatorial Commission. The only solace gained from the painful process was the knowledge that other managers would be less tempted to run stables in DM 81 populated by their tourney- worthy warriors [under the penalty of death imposed and enforced upon tourney experienced gladiators by the Committee being formed to police and regulate such matters!] as sworn to and signed in good faith by each registering manager. [TIME JUMP] Hammer had worked long and hard to find suitable candidates for his stable and now it was time to begin their training. The paperwork had been dispatched for registration with the Gladiatorial Commission and now was the hour in which preparation was paramount! Dispatch riders had arrived with the news that Considerable Bounty was being offered as incentive rewards to those managers sending new stables to the No-Tourney Arena. Hammer realized this would Up the Ante [causing greater pause in the managerial community for selecting suitable stables!] as the creative competition was certain to escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red! Obviously a serious upgrade in the quality of competition migrating to the No- Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously increasing the death toll percentage potential amongst the ranks of his new start-up stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly Expected!] Hammer observed the futility of his new warriors training [as well as they could for what they were made from!] while recent memories came to the forefront of his mind! When the paperwork was nearly completed and names were selected for each Gladiator, Hammer decided to name the stable according to what he had discovered in the darkness while searching during the dismal hours of the desert night. These warriors would probably be more well suited to fight by Torch Light had they fallen into the possession of most other managers! Paper Warriors better suited to confronting Dark Arena Monsters [rather than being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney Arena!] Specimens blatantly better suited for feeding upon agitated armadillo ants than for striving to attain recognition and fame in the No-Tourney Arena [or any arena!] Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace! [TIME JUMP] Dispatch riders on winged steeds brought the news Hammer had been awaiting! Not since the days of training on Noblish Island in DM 93 had Hammer encountered such collective enthusiasm for crossing blades in a selected arena such as DM 81 [recalling the time Hammer generated a gathering of newbies to transfer to Niatoli Island in DM 33 to match wits and cross blades with the assembling veterans upon graduation!] The Consortium had represented the veterans well in DM 33 with the SWEETNESS stable managed by Sweety Pie. Now the good news had arrived that The Consortium was seen registering a stable named LIFE IMPACTS in the No-Tourney Arena! Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and KATHOUSE with the Gladiatorial Commission. Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus] had been lured by the competition to register DRAKE'S HARDWARE. Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No- Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission. Others had laid the groundwork before him, but Deke raised the banner and carried it the final distance [Supported by Countless Managers too numerous to mention!] Salute Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari! Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION. Another familiar name was found on the rolls as DeGotti registered CULT OF BACCHUS followed by DOOM KNIGHTS managed by Blackstorm. Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and RAGNAROK'S WOLVES by none other than ragnorokwolf. Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with GRIFFONRAWL MMA. Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a penchant for scribing Team Spotlights [A Plus in Any Arena!] Detective Kellumbo had followed the clues and was observed enroute to registering a yet unannounced stable [such are the ways of sleuthhounds and such!] Rumor had it that the manager known as Roadkill was on his way to register a stable after his namesake and Slugbait was close behind [obliviously lost in thought!] Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and Bill were also seen elbowing their way through the gathering registration crowd to officially announce their participation in the No-Tourney Arena. COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending stables to a No-Tourney Arena and had yet to make the commitment public knowledge as to their intentions. Howbeit the Gladiatorial Commission was reportedly swamped with requests for New Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was anybody's guess at the present time!] Judging from the furtive figures darting and ducking in the shadows and alleyways throughout Alastari [as well as those huddled in taverns or communicating with one another by various means available!] the success of such a No-Tourney Arena was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None! HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena had the Best Potential for attracting and assembling a congregation of competitors rivaling the numbers of Noblish Island from days gone by! JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans join together in a Historic Assemblage Celebrating the Crossing of Blades between some of the Best Managed Stables in all of Alastari [Known and Unknown!] "May Your Blades Be Sharp and Your Wits Sharper" Hammer Minister of War LAST WEEK'S FIGHTS JUNE BUG was butchered by SPYMASTER TORRIC in a 1 minute Dark Arena fight. HAIRBALL HARRY was butchered by GORASH THE ORC in a 1 minute Dark Arena duel. KALEN demolished UGLY EDDIE in a popular 4 minute gruesome one-sided Bloodfeud melee. COMRADE KOOK bested MACHIAVELLI in a popular 1 minute veteran's Title contest. SUGAR JANE was demolished by LOSING IS FUN in a 1 minute mismatched competition. BROTHER ZERO overpowered ALOURSHIN in a 1 minute one-sided struggle. BROTHER ZORT devastated LI KO THE CLUMSY in a 1 minute one-sided competition. BUDDHA unbelievably bested TALA GOG in a action packed 3 minute expert's melee. KRANKYKARL won victory over HURRICANE in a 2 minute fight. EPICURIOUS vanquished ZAGGA THE CLAW in a 1 minute one-sided duel. HUME overpowered IRONSTORM in a 1 minute uneven match. YODA MAN was savagely defeated by MISSY MOSSY in a exciting 2 minute brutal fight. LEIBNIZ devastated TARILISS in a 1 minute brutal mismatched conflict. WACKY WACO WONK demolished WINTER SHADOWS in a 1 minute one-sided brawl. DEXTER overcame KOOL-AID DRINKER in a 2 minute conflict. BLING BLING overpowered TYGER in a 1 minute one-sided duel. BORN LOSER was devastated by BULLHOG in a 1 minute uneven duel. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 7 SLASHING ATTACK 11 - 5 - 0 69 | |WALL OF STEEL 7 STRIKING ATTACK 52 - 38 - 0 58 | |BASHING ATTACK 4 TOTAL PARRY 18 - 14 - 0 56 | |PARRY-STRIKE 3 LUNGING ATTACK 42 - 36 - 0 54 | |PARRY-RIPOSTE 2 WALL OF STEEL 26 - 30 - 0 46 | |LUNGING ATTACK 2 BASHING ATTACK 23 - 28 - 1 45 | |PARRY-LUNGE 2 PARRY-RIPOSTE 9 - 16 - 0 36 | |SLASHING ATTACK 1 PARRY-STRIKE 11 - 21 - 1 34 | |TOTAL PARRY 1 PARRY-LUNGE 12 - 26 - 1 32 | |AIMED BLOW 1 AIMED BLOW 8 - 18 - 0 31 | Turn 555 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-RIPOSTE 2 - 0 AIMED BLOW 0 - 1 3 STRIKING ATTACK SLASHING ATTACK 1 - 0 PARRY-LUNGE 0 - 2 2 WALL OF STEEL TOTAL PARRY 1 - 0 PARRY-STRIKE 0 - 3 2 PARRY-LUNGE STRIKING ATTACK 4 - 3 1 BASHING ATTACK WALL OF STEEL 4 - 3 1 LUNGING ATTACK LUNGING ATTACK 1 - 1 1 TOTAL PARRY BASHING ATTACK 2 - 2 1 PARRY-STRIKE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME WALL OF STEEL COMRADE KOOK 6339 18 8 1 131 CULTS-R-US (624) STRIKING ATTACK BROTHER ZORT 6338 17 9 0 109 CULTS-R-US (624) BASHING ATTACK BROTHER ZERO 6341 16 10 0 103 CULTS-R-US (624) TOTAL PARRY KALEN 6418 16 10 0 99 STEEL THUNDER (630) PARRY-STRIKE UGLY EDDIE 6370 13 8 1 79 HIGH JINKS (584) PARRY-RIPOSTE KRANKYKARL 6406 10 7 1 55 HIGH JINKS (584) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is ALOURSHIN 6126. The most popular warrior this turn was UGLY EDDIE 6370. The ten other most popular fighters were TALA GOG 6066, MISSY MOSSY 6539, KALEN 6418, DEXTER 6524, COMRADE KOOK 6339, LOSING IS FUN 6330, BUDDHA 6231, KRANKYKARL 6406, HURRICANE 6481, and LEIBNIZ 6540. The least popular fighter this week was BORN LOSER 6554. The other ten least popular fighters were TYGER 6559, KOOL-AID DRINKER 6557, WINTER SHADOWS 6526, TARILISS 6527, IRONSTORM 6483, ALOURSHIN 6126, SUGAR JANE 5948, JUNE BUG 6532, BULLHOG 6560, and BLING BLING 6555. The following warriors will travel to AD after next turn: COMRADE KOOK (12-6339) CULTS-R-US (624) SUGAR JANE (12-5948) SWEET MAGIC (267)