DUEL 2 NEWSLETTER Date : 11/29/2006 Duedate: 12/12/2006 RIZTAB ARENA DM-12 TURN-556 This Weeks Top Honors THE DUELMASTER IS BROTHER ZORT CULTS-R-US (624) (12-6338) [18-9-0,112] Chartered Recognition Leader Unchartered Recognition Leader BROTHER ZORT BLING BLING CULTS-R-US (624) ICE AGE (639) (12-6338) [18-9-0,112] (12-6555) [2-0-0,19] Popularity Leader This Weeks Favorite ALOURSHIN SORAK SWEET MAGIC (267) FORCE OF FIVE (586) (12-6126) [22-29-1,98] (12-5918) [14-6-0,107] THE CURRENT TOP TEAM CULTS-R-US (624) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. ICE AGE (639) 37 2. FORCE OF FIVE (586) 36 CULTS-R-US (624) 3. COLD IRON BLOWS (637) 30 Unchartered Team 4. SWEET MAGIC (267) 14 5. WHO DA MAN? (623) 13 ICE AGE (639) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 CULTS-R-US (624) 79 56 1 58.5 1/ 3 CULTS-R-US (624) 11 4 0 2/ 0 ERRATA (604) 21 19 1 52.5 2/ 1 DREAMERS (142) 10 5 0 3- 2 ALL HALLOW'S EVE (599) 72 66 3 52.2 3/ 2 HIGH JINKS (584) 9 6 1 4/ 0 FORCE OF FIVE (586) 49 48 2 50.5 4/ 6*ICE AGE (639) 6 4 0 5/ 3 HIGH JINKS (584) 191 191 11 50.0 5/ 4 STEEL THUNDER (630) 4 11 0 6/ 4 DREAMERS (142) %1086 %1111 86 49.4 6/ 0 FORCE OF FIVE (586) 3 2 0 7/ 8*ICE AGE (639) 11 15 0 42.3 7/ 9*COLD IRON BLOWS (637) 3 6 0 8/ 5 STEEL THUNDER (630) 80 130 7 38.1 8/ 7 WHO DA MAN? (623) 2 4 0 9/ 6 SWEET MAGIC (267) 429 743 11 36.6 9/ 8 SWEET MAGIC (267) 2 13 0 10/ 7 WHO DA MAN? (623) 16 30 0 34.8 10- 5 ALL HALLOW'S EVE (599) 1 1 0 11/ 9*COLD IRON BLOWS (637) 3 6 0 33.3 11/ 0 ERRATA (604) 1 2 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * Hi, I would like to respond to the Duelmaster's column from last week. Comrade Kook had lots to say about me and I'd like to respond. First, the question he had for himself if he "could ever have the audacity and recklessness to be as brave as my predecessor Machiavelli". I'll go over the facts, give my opinion, and let all of you informed Riztabians decide for yourselves. On my last turn as Duelmaster I challenged the top two warriors that had fought the previous turn. This would be known as giving title shots to highly recognized warriors. Both these warriors had more than three times the number of fights I had at the time. Comrade Kook challenges the warrior, Twisted Clown, with half the fights, but highest recognized non-teammate. I'd say that's a push so far for equal braveness. The next factor to look at is accepting challenges and defending the throne. For the previous two turns I publicly stated that Buddha would like a title fight once I left the throne. So last turn Buddha challenged Comrade Kook. So you can imagine his surprise when I matched up with Comrade Kook last turn (who was one more good hit from losing might, I add) and ended up losing, but only after he was "gravely injured" and then received a "tremendous blow" and only through some good luck did he manage to riposte did he hold on to win. So I asked myself, if Buddha challenged how could I end up with the match-up? Noting that his team, Cults-R-Us, avoided my Dreamer team, I believe the logical conclusion is that Comrade Kook noted that Buddha had requested the title fight for two turns and chose to avoid my team. If there's a better explanation, I'd like to hear it. So if you truly believed only Twisted Clown had a remote chance of beating you, why did you avoid Dreamers? I'd say that downgrades your braveness and one can conclude you are not as brave as I. Just wish you could have stayed a couple more turns and experienced Buddha's battle axe up close. Thanks all for now, Riztab! Machiavelli DUELMASTER'S COLUMN Notes from the arena champ. Ouch!! Goshdangit, deary deary me.... [Comrade Kook winces in dismay as the medic's thread stitches up his wounds] Now you've gone and done it, Machiavelli. You just had to go and ruin my close up didn't you. What's a boy to do after such a beating? Rejoice at the victory or weep over the injurious insult to my superific form? I'll have to have my plastic surgeon come in on the next express chariot just to fix up the damage you've done, silly boy. Ahh well, such is the life, the responsibility of being a super duper Duelmaster. And the answer is...I'm immortal!! What a lovely way to be. Me and my newest BFF Sugar Jane will skip and dance all night long on our way to the Isle. Aren't you just fantastic, Janey dear? And we're leaving just in time. I see the challenger champion class is heating up for the first time in a long time. We don't need those macho brutes scrapping and clawing at us anymore, do we, girlfriend? Oh my goodness, decisions, decisions.... It's going to be my last turn in this fantabulous arena! Who to fight, who to avoid? No offense Machiavelli, but after last turn I've had enough of your brutal caddish come-ons. And we both know that beautiful bouncy boy Buddha is no competition for me. So it's...Kalen! (And if my challenge gets through I must admit, I like the odds.) So farewell, dearest Riztab, parting is such sweet sorrow. [sniffle,sniffle] But my heart will always be here, in Riztab, the place that I call home...err, the place I formerly called home until moving on to bigger and better places. Comrade Kook SPY REPORT Greetings, warriors of RIZTAB! Once again I've been called out of retirement for my abilities and insights into Spyreporting. Bein' on top is great while it lasts, DREAMERS. But how many friends do you have now? Hmmmph! I always thought ALL HALLOW'S EVE was an over-rated team and they proved it with a 0-0-0! Some people say I ramble too much, I don't say anything relevant. I repeat myself. I ramble. Well ICE AGE moved up 2, to 4th. What's with SETH? He actually beat HIGH JINKS' KRANKYKARL, and walked away with 19 more points from the fight. Major screwup at CULTS-R-US. BROTHER ZERO lost 16 points to MACHIAVELLI. Some new strategies, perhaps? Maybe BROTHER ZERO will provide more easy wins... RIZTAB has a Duelmaster who doesn't sit back and get lazy. He challenged STEEL THUNDER's KALEN (16-11-0), which should prove (ahem!) interesting. KALEN was reminded on the sands why COMRADE KOOK is Duelmaster. Wouldn't it be nice to have live subjects to practice on? I hear some team is looking into the uses of convicted prisoners. Speaking of cowardly avoiders and unfair challenges... RIZTAB thinks DREAMERS and their 1086-1111-86 is too much! If at first you don't succeed, give up... The bums at CULTS-R-US couldn't face the challenges from DREAMERS! No excuse for that! What do people see in SUGAR JANE? Hers 14-58-0? SWEET MAGIC ain't talkin', but she's got 100 points. There have been some calls to lengthen the time limit. Do you want the fighters to walk away, or not? Many a warrior has met his fate in a hungover stupor. You young rapscallions, take note! Who knows what the future holds for a warrior. More fights, there's no doubt. All work and no play makes Olaf a dull fighter. Work and play no fighter dull Olaf. Olaffighterwork and no play. I don't want to overstay my welcome...-- Olaf Modeen DUELMASTER W L K POINTS TEAM NAME BROTHER ZORT 6338 18 9 0 112 CULTS-R-US (624) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME LOSING IS FUN 6330 13 10 0 110 WHO DA MAN? (623) MACHIAVELLI 6440 10 6 0 109 DREAMERS (142) SORAK 5918 14 6 0 107 FORCE OF FIVE (586) -TWISTED CLOWN 6360 10 2 1 100 ALL HALLOW'S EVE (599) ALOURSHIN 6126 22 29 1 98 SWEET MAGIC (267) BUDDHA 6231 18 17 0 93 DREAMERS (142) KALEN 6418 16 11 0 92 STEEL THUNDER (630) TALA GOG 6066 16 40 0 91 SWEET MAGIC (267) CHAMPIONS W L K POINTS TEAM NAME BROTHER ZERO 6341 16 11 0 87 CULTS-R-US (624) UGLY EDDIE 6370 13 9 1 78 HIGH JINKS (584) CAELUM 5916 14 6 0 75 FORCE OF FIVE (586) CHALLENGER ADEPTS W L K POINTS TEAM NAME MONKEY 6105 5 4 0 58 ERRATA (604) HUME 6376 12 8 0 57 DREAMERS (142) ADEPTS W L K POINTS TEAM NAME SUGAR 6104 7 4 0 52 ERRATA (604) SETH 6482 5 2 1 52 FORCE OF FIVE (586) MISSY MOSSY 6539 5 2 0 50 HIGH JINKS (584) HURRICANE 6481 4 10 0 44 STEEL THUNDER (630) KRANKYKARL 6406 10 8 1 43 HIGH JINKS (584) IRONSTORM 6483 8 5 0 39 STEEL THUNDER (630) EPICURIOUS 6495 7 4 0 38 DREAMERS (142) CHALLENGER INITIATES W L K POINTS TEAM NAME YODA MAN 6328 3 20 0 31 WHO DA MAN? (623) DEXTER 6524 7 2 0 29 HIGH JINKS (584) -BOGUS LA 6132 3 5 0 29 ERRATA (604) LEIBNIZ 6540 4 3 0 28 DREAMERS (142) WACKY WACO WONK 6505 4 5 0 25 CULTS-R-US (624) CHALLENGER INITIATES W L K POINTS TEAM NAME -RYE 6108 3 1 1 25 ERRATA (604) INITIATES W L K POINTS TEAM NAME BLING BLING 6555 2 0 0 19 ICE AGE (639) WINTER SHADOWS 6526 3 6 0 15 SWEET MAGIC (267) TARILISS 6527 2 7 0 13 SWEET MAGIC (267) JASPER 6566 1 0 0 12 COLD IRON BLOWS (637) QUALIX 6564 1 0 0 11 COLD IRON BLOWS (637) BORN LOSER 6554 1 1 0 11 ICE AGE (639) -HEAVY MEATAL HERO 6410 2 2 0 10 ALL HALLOW'S EVE (599) BIG SHRIMP 6561 1 0 0 10 ICE AGE (639) THE BLOB 6510 2 1 0 8 FORCE OF FIVE (586) RIPTIDE 6562 1 0 0 8 ICE AGE (639) KOOL-AID DRINKER 6557 1 2 0 5 CULTS-R-US (624) RANFUAGUD 6567 1 0 0 5 COLD IRON BLOWS (637) GREY 6478 0 1 0 5 ERRATA (604) BULLHOG 6560 1 1 0 4 STEEL THUNDER (630) MRS. MORNINGSTAR 6512 0 2 0 4 COLD IRON BLOWS (637) TYGER 6559 0 2 0 2 STEEL THUNDER (630) MANGY POLECAT 6569 0 1 0 1 HIGH JINKS (584) EGROS 6565 0 1 0 1 COLD IRON BLOWS (637) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? DA99 6563 0 1 0 FORCE OF FIVE 586 SHISHZAR THE SNAK 500 556 NONE TALON 6484 7 4 0 STEEL THUNDER 630 UGLY EDDIE 6370 554 REVENGED PERSONAL ADS Kalen -- Broke my shield. Took me down. Avenged the feud. I'm seriously rethinking my "habiliment" fer this stage'a my career. -- Ugly Eddie Kool-Aid Drinker -- So poised to learn. You mentioned you'd just got back from the dentist, something about a wisdom tooth...guess that means they put one in. Ha! -- Dexter Yoda Man - I'm no hurricane, more like a dust devil. -- Missy Mossy, devil girl Hurricane - You're no Missy Mossy, have to change your name if you were. Ar Ar Ar -- Krankykarl Losing Is Fun -- No, it is NOT fun, but if you like it so much, why don't YOU try it more. -- Sugar Jane the annoyed P.S. Cool! TWO tactics! Brother Zero -- You WERE laughing, but I say to that, "Oh, HA!" Your sister is already on the Isle. Women power! -- Alourshin the untactful Buddha -- I just don't see how this "non-violent" stuff WORKS for you. I'm confused. And not happy, but then, this is not news. I decided more than a year ago that I didn't want to be a gladiator. (sigh) And then Jorja explained how one "retires," and I figured being a gladiator was the best I was going to get for now. -- Tala Gog Leibniz -- This is so embarrassing! I know it's a dumb weapon, but it's all I can handle. Jorja must've hated me, or been really tired, when she signed me up for that style. And now I'm stuck with it.... She is so MEAN. And she says I'm too lazy to train up the necessary stats for a different weapon, but what does SHE know? I might be MOTIVATED, after all. -- Tariliss Wacky Waco Wonk -- Do you cook on a Wacky Wok? I hear they have some at the Waco Wicker Works. -- Winter Shadows P.S. You're too short to be a Shew. I know Shews. At that height, you couldn't even be a teenage Shew! Dexter -- I certainly WILL come into my own, if I can figure out who took it and get it BACK. -- Winter Shadows Brother Zero -- Ha! I knew a philistine like you would not appreciate the masterful nuances of my act. But the people who COUNT know how great I am. -- Devar the Traitor Tariliss -- You're a fine one to talk! You, a mistress of plain and fancy whining, dare to criticize ME for following my script? Ha! -- Marmaduke the Broke P.S. Could you spare me a C-note? 2 November 2006 I received a Gift Certificate from someone. I'm assuming it's for entry into the Turf War 5. Whoever sent this to me...please email me at rbaphomets@yahoo.com. Thanks. 10 November 2006 The Quest of the Best has come to an end. Dark Knight Toker, host of the Quest, wants to proclaim the Ultimate Victor and give a listing of prize winners. Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the Quest. Well fought and there's nothing like coming from behind to leave us all in the dust. Can't wait to see you defend your title! (wink) Here is a complete list of managers who placed in prize positions: 1) Lady Fern, mgr. Flower Girls 2) Le Pentarque, mgr. Blood & Guts! 3) Crip, mgr. Otto's Parts 4) D.K. Heathen Hatebred, mgr. Odin's Chosen 5) Ghab, mgr. Assassin Nation 6) Fanthayne, mgr. Dark Raiders 7) D.K. Toker, mgr. Silver Knights 8) D.K. Wasby, mgr. Bronze Knights 9) The Expatriate, mgr. Bleak Legion 10) Still the Distilled, mgr. Springborne Fair Thanks to all that had the gall to show up, but I really want to thank the managers that had the mettle to survive and not run when they started getting their butt handed to them. Respect to All. Quest #1 host, Dark Knight Toker 14 November 2006 A Tale of Fusion Confusion Delusion Revolution as told by Hammer the WordSmith SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the lingering wisps of memory from days gone by. From the howling sands to the sanding howls the streams of thought bubbled and flowed, winding endlessly entwined within the darkest recesses and lightest resources of the learned and unlearned disciplines of managerial mayhem and manipulation. Nameless faces and faceless names floated in the swirling mists of madness embalmed within the memories of one who knew he did not know how far reaching the influences [both positive and negative] had rooted and flowered in the march of time and energy expended in the historical markings of gladiatorial essence and excellence experience. The tamed and the untamed coupled with the named and the unnamed resources that spilt their sweat and blood on the sands of arenas both known and unknown had metamorphosed into the dreamings and the schemings of the fadings of jadings and paradings [in both public and private] amongst the elite and the indiscreet posturings and babblings of managers becoming legends in their own minds and times. Hammer pondered upon beginnings and the seemingly endless myriad of endings possibly possible among the interspersed and intertwined impossible possibilities presently past and future. Echoing and reechoing in the vast depths and countless compartments along the corridors of his mind, Hammer played and replayed the glories shared and dared in the sixty-plus stabled arena on fabled Noblish Island DM 93. The training had been all too brief, but the competition generated by the multi faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory and the grandeur of the spectacle of stables vying for recognition from among the virtually numberless no-name newbies making names for themselves as they numbered their stables and accomplishments for all to see and behold, to the song and the sound of the sight of clashing cold cruel steel simmering the flesh of gallant gladiators consumed by the gory and the glory of crossing blades with the superior and the inferior within the interior of Greywand's Global Gladiatorial Galaxy. Far far ago and long long away had many abandoned hope for a return to the reminiscences revered by so many managers; predating even the generations of gladiators graduating from Noblish Island and the years of yore and gore and gallantry before. Rumblings and mumblings of a renovation rejuvenating the reflexes of managers numbed by the numberless trysts of tourney tarnished stables began revolutionizing the very fabric of time and space and time-honored tradition throughout the ranks of visionary newbies and volatile veterans alike and dislike. History was being shaken to the core of the gore as glory and grandeur responded to the revelry reverie revelations and reveille revolutionizing the creation of a new arena in the making; populated by No-Tourney Warriors and Full Stable Participants pledging to forge a new vision version of "The Fiercest and Best" for crossing blades and crosser banter in the personal ads and team spotlight tomes. Now was the time for Hammer to emerge and once again merge his talent among the gifted and grifted; answering the call to assemble the drifted [and to directly divulge and converge with the dozens] for the destiny of destructive denizens determined to build a new legacy upon the all-but-forgotten ashes of the old and olden legends of times lost. [TIME JUMP] Hammer sifted the sands in the dead of night in the desert reaches [located SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy, yet interesting enough to begin their careers in a No-Tourney Arena! "They need not be dispatched to the Dark Arena," the veteran manager mused as he sorted through paperwork long discarded and vaguely forgotten, "because there is nothing like a good Blood Feud to provide inspiration for writing personal ads in the arena newsletter! Besides, there are times when the replacement for a warrior wounded mortally on the arena sands fares much better than the one exchanged from Torch Light!" Fights by Torch Light were certainly deemed unnecessary as Hammer had already deduced that a number of determined stables would undoubtedly congregate with High Octane Warriors under the guidance of Higher Octane Managers to populate and depopulate the new No-Tourney Arena currently under construction in DM 81. Fortunately his feeble foray into the desert would yield somewhat suitable candidates for the newfound purposes Hammer had in mind. From among the candidates to be found Hammer would be rewarded in time by BLOODFEUDS and REPLACEMENT WARRIORS aplenty! Deep into the night Hammer searched and searched until five not-so-promising stables were uncovered in the waning hours before dawn. Ripper discards were scattered far and wide, but this was not the time or the hour to let sentimental views cloud the issue at hand. Future events would lend themselves to a suitable Ripper replacement, especially with the prospects Hammer was now sorting for his selection decision to dispatch to the Gladiatorial Commission for processing. Most managers have the luxury of selecting the best group [or discarding the worst group!] Hammer had the novelty of rounding up the castaways from the New Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM 28 that were deemed below inferior as contest prizes [and thus banished from sight!] Hammer scrutinized and agonized over which group of gladiators were worth the sacks of gold coins he was prepared to release to the Gladiatorial Commission for fees to MAINTENANCE his new stable in the No-Tourney Arena. After what seemed like long hours passing by, Hammer discarded one and then another group of hopefuls. After lengthy debate a third was cast aside. Deciding between the final two groups found Hammer going back to interview the rejected candidates time and time again [until a final decision was made that Hammer could live with and his new stable could die with!] before the final quirks were hammered out and pen put to paper to process the prospective puny stable with the Gladiatorial Commission. The only solace gained from the painful process was the knowledge that other managers would be less tempted to run stables in DM 81 populated by their tourney- worthy warriors [under the penalty of death imposed and enforced upon tourney experienced gladiators by the Committee being formed to police and regulate such matters!] as sworn to and signed in good faith by each registering manager. [TIME JUMP] Hammer had worked long and hard to find suitable candidates for his stable and now it was time to begin their training. The paperwork had been dispatched for registration with the Gladiatorial Commission and now was the hour in which preparation was paramount! Dispatch riders had arrived with the news that Considerable Bounty was being offered as incentive rewards to those managers sending new stables to the No-Tourney Arena. Hammer realized this would Up the Ante [causing greater pause in the managerial community for selecting suitable stables!] as the creative competition was certain to escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red! Obviously a serious upgrade in the quality of competition migrating to the No- Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously increasing the death toll percentage potential amongst the ranks of his new start-up stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly Expected!] Hammer observed the futility of his new warriors training [as well as they could for what they were made from!] while recent memories came to the forefront of his mind! When the paperwork was nearly completed and names were selected for each Gladiator, Hammer decided to name the stable according to what he had discovered in the darkness while searching during the dismal hours of the desert night. These warriors would probably be more well suited to fight by Torch Light had they fallen into the possession of most other managers! Paper Warriors better suited to confronting Dark Arena Monsters [rather than being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney Arena!] Specimens blatantly better suited for feeding upon agitated armadillo ants than for striving to attain recognition and fame in the No-Tourney Arena [or any arena!] Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace! [TIME JUMP] Dispatch riders on winged steeds brought the news Hammer had been awaiting! Not since the days of training on Noblish Island in DM 93 had Hammer encountered such collective enthusiasm for crossing blades in a selected arena such as DM 81 [recalling the time Hammer generated a gathering of newbies to transfer to Niatoli Island in DM 33 to match wits and cross blades with the assembling veterans upon graduation!] The Consortium had represented the veterans well in DM 33 with the SWEETNESS stable managed by Sweety Pie. Now the good news had arrived that The Consortium was seen registering a stable named LIFE IMPACTS in the No-Tourney Arena! Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and KATHOUSE with the Gladiatorial Commission. Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus] had been lured by the competition to register DRAKE'S HARDWARE. Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No- Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission. Others had laid the groundwork before him, but Deke raised the banner and carried it the final distance [Supported by Countless Managers too numerous to mention!] Salute Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari! Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION. Another familiar name was found on the rolls as DeGotti registered CULT OF BACCHUS followed by DOOM KNIGHTS managed by Blackstorm. Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and RAGNAROK'S WOLVES by none other than ragnorokwolf. Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with GRIFFONRAWL MMA. Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a penchant for scribing Team Spotlights [A Plus in Any Arena!] Detective Kellumbo had followed the clues and was observed enroute to registering a yet unannounced stable [such are the ways of sleuthhounds and such!] Rumor had it that the manager known as Roadkill was on his way to register a stable after his namesake and Slugbait was close behind [obliviously lost in thought!] Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and Bill were also seen elbowing their way through the gathering registration crowd to officially announce their participation in the No-Tourney Arena. COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending stables to a No-Tourney Arena and had yet to make the commitment public knowledge as to their intentions. Howbeit the Gladiatorial Commission was reportedly swamped with requests for New Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was anybody's guess at the present time!] Judging from the furtive figures darting and ducking in the shadows and alleyways throughout Alastari [as well as those huddled in taverns or communicating with one another by various means available!] the success of such a No-Tourney Arena was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None! HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena had the Best Potential for attracting and assembling a congregation of competitors rivaling the numbers of Noblish Island from days gone by! JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans join together in a Historic Assemblage Celebrating the Crossing of Blades between some of the Best Managed Stables in all of Alastari [Known and Unknown!] "May Your Blades Be Sharp and Your Wits Sharper" Hammer Minister of War LAST WEEK'S FIGHTS DA99 was butchered by SHISHZAR THE SNAKE in a 1 minute bloody Dark Arena fight. COMRADE KOOK vanquished KALEN in a 1 minute uneven Challenge battle. MACHIAVELLI demolished BROTHER ZERO in a 1 minute uneven Challenge fight. LOSING IS FUN devastated SUGAR JANE in a 1 minute gory one-sided Challenge contest. HURRICANE was luckily beaten by HUME in a 3 minute Challenge competition. IRONSTORM overpowered YODA MAN in a 2 minute bloody one-sided Challenge struggle. SORAK viciously subdued BUDDHA in a action packed 4 minute gruesome expert's fight. BROTHER ZORT viciously subdued CAELUM in a popular 1 minute gruesome Title duel. ALOURSHIN won victory over UGLY EDDIE in a 2 minute brutal veteran's fight. TALA GOG handily defeated MONKEY in a exciting 1 minute one-sided bout. SUGAR demolished LEIBNIZ in a crowd pleasing 1 minute mismatched competition. EPICURIOUS was narrowly defeated by MISSY MOSSY in a crowd pleasing 1 minute match. KRANKYKARL was beaten by SETH in a crowd pleasing 1 minute conflict. DEXTER defeated WINTER SHADOWS in a 1 minute gory duel. TARILISS slimly lost to WACKY WACO WONK in a 2 minute duel. THE BLOB outwaited KOOL-AID DRINKER in a unpopular 9 minute amateur's bout. MRS. MORNINGSTAR was bested by RIPTIDE in a exciting 1 minute novice's fight. BORN LOSER overpowered EGROS in a 1 minute one-sided bout. BLING BLING overpowered KHAZRHO THE ZUKALI in a 1 minute mismatched conflict. TYGER was devastated by QUALIX in a 1 minute one-sided bout. BULLHOG lost to JASPER in a 2 minute novice's match. GREY was handily defeated by BIG SHRIMP in a 1 minute uneven duel. RANFUAGUD bested MANGY POLECAT in a popular 3 minute gory novice's bout. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 10 SLASHING ATTACK 12 - 6 - 0 67 | |WALL OF STEEL 8 STRIKING ATTACK 51 - 37 - 0 58 | |BASHING ATTACK 6 TOTAL PARRY 17 - 13 - 0 57 | |LUNGING ATTACK 5 LUNGING ATTACK 40 - 36 - 0 53 | |PARRY-STRIKE 4 WALL OF STEEL 27 - 32 - 0 46 | |SLASHING ATTACK 3 BASHING ATTACK 22 - 27 - 0 45 | |AIMED BLOW 2 PARRY-RIPOSTE 10 - 13 - 0 43 | |PARRY-LUNGE 2 PARRY-STRIKE 11 - 19 - 1 37 | |PARRY-RIPOSTE 2 PARRY-LUNGE 9 - 23 - 1 28 | |TOTAL PARRY 2 AIMED BLOW 6 - 17 - 0 26 | Turn 556 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: SLASHING ATTACK 2 - 1 BASHING ATTACK 2 - 4 3 STRIKING ATTACK LUNGING ATTACK 3 - 2 3 PARRY-STRIKE AIMED BLOW 1 - 1 1 LUNGING ATTACK PARRY-LUNGE 1 - 1 1 WALL OF STEEL PARRY-STRIKE 2 - 2 1 TOTAL PARRY PARRY-RIPOSTE 1 - 1 1 PARRY-LUNGE STRIKING ATTACK 5 - 5 1 BASHING ATTACK TOTAL PARRY 1 - 1 WALL OF STEEL 4 - 4 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME STRIKING ATTACK BROTHER ZORT 6338 18 9 0 112 CULTS-R-US (624) PARRY-STRIKE SORAK 5918 14 6 0 107 FORCE OF FIVE (586) WALL OF STEEL BUDDHA 6231 18 17 0 93 DREAMERS (142) TOTAL PARRY KALEN 6418 16 11 0 92 STEEL THUNDER (630) BASHING ATTACK BROTHER ZERO 6341 16 11 0 87 CULTS-R-US (624) LUNGING ATTACK MONKEY 6105 5 4 0 58 ERRATA (604) SLASHING ATTACK MISSY MOSSY 6539 5 2 0 50 HIGH JINKS (584) PARRY-RIPOSTE KRANKYKARL 6406 10 8 1 43 HIGH JINKS (584) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is ALOURSHIN 6126. The most popular warrior this turn was SORAK 5918. The ten other most popular fighters were HURRICANE 6481, MANGY POLECAT 6569, IRONSTORM 6483, BROTHER ZORT 6338, ALOURSHIN 6126, SUGAR 6104, TARILISS 6527, WACKY WACO WONK 6505, RIPTIDE 6562, and LOSING IS FUN 6330. The least popular fighter this week was THE BLOB 6510. The other ten least popular fighters were KOOL-AID DRINKER 6557, GREY 6478, TYGER 6559, EGROS 6565, MRS. MORNINGSTAR 6512, WINTER SHADOWS 6526, BROTHER ZERO 6341, DA99 6563, RANFUAGUD 6567, and BULLHOG 6560. The following warriors have traveled to AD after fighting this turn: SUGAR JANE (12-5948) SWEET MAGIC (267) COMRADE KOOK (12-6339) CULTS-R-US (624)