Date   : 11/29/2006    Duedate: 12/12/2006


DM-12    TURN-556

This Weeks Top Honors


CULTS-R-US (624)
(12-6338) [18-9-0,112]

Chartered Recognition Leader   Unchartered Recognition Leader

BROTHER ZORT                   BLING BLING
CULTS-R-US (624)               ICE AGE (639)
(12-6338) [18-9-0,112]         (12-6555) [2-0-0,19]

Popularity Leader              This Weeks Favorite

ALOURSHIN                      SORAK
SWEET MAGIC (267)              FORCE OF FIVE (586)
(12-6126) [22-29-1,98]         (12-5918) [14-6-0,107]


CULTS-R-US (624)

Team Name                  Point Gain  Chartered Team
1. ICE AGE (639)               37
2. FORCE OF FIVE (586)         36      CULTS-R-US (624)
3. COLD IRON BLOWS (637)       30      Unchartered Team
4. SWEET MAGIC (267)           14
5. WHO DA MAN? (623)           13      ICE AGE (639)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 CULTS-R-US (624)          79  56  1 58.5   1/ 3 CULTS-R-US (624)         11  4 0
 2/ 0 ERRATA (604)              21  19  1 52.5   2/ 1 DREAMERS (142)           10  5 0
 3- 2 ALL HALLOW'S EVE (599)    72  66  3 52.2   3/ 2 HIGH JINKS (584)          9  6 1
 4/ 0 FORCE OF FIVE (586)       49  48  2 50.5   4/ 6*ICE AGE (639)             6  4 0
 5/ 3 HIGH JINKS (584)         191 191 11 50.0   5/ 4 STEEL THUNDER (630)       4 11 0
 6/ 4 DREAMERS (142)           %1086 %1111 86 49.4   6/ 0 FORCE OF FIVE (586)       3  2 0
 7/ 8*ICE AGE (639)             11  15  0 42.3   7/ 9*COLD IRON BLOWS (637)     3  6 0
 8/ 5 STEEL THUNDER (630)       80 130  7 38.1   8/ 7 WHO DA MAN? (623)         2  4 0
 9/ 6 SWEET MAGIC (267)        429 743 11 36.6   9/ 8 SWEET MAGIC (267)         2 13 0
10/ 7 WHO DA MAN? (623)         16  30  0 34.8  10- 5 ALL HALLOW'S EVE (599)    1  1 0
11/ 9*COLD IRON BLOWS (637)      3   6  0 33.3  11/ 0 ERRATA (604)              1  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *


     I would like to respond to the Duelmaster's column from last week.  Comrade Kook
had lots to say about me and I'd like to respond.
     First, the question he had for himself if he "could ever have the audacity and
recklessness to be as brave as my predecessor Machiavelli".  I'll go over the facts,
give my opinion, and let all of you informed Riztabians decide for yourselves.
     On my last turn as Duelmaster I challenged the top two warriors that had fought
the previous turn.  This would be known as giving title shots to highly recognized
warriors.  Both these warriors had more than three times the number of fights I had
at the time.  Comrade Kook challenges the warrior, Twisted Clown, with half the
fights, but highest recognized non-teammate.  I'd say that's a push so far for equal
     The next factor to look at is accepting challenges and defending the throne.
For the previous two turns I publicly stated that Buddha would like a title fight
once I left the throne.  So last turn Buddha challenged Comrade Kook.  So you can
imagine his surprise when I matched up with Comrade Kook last turn (who was one more
good hit from losing might, I add) and ended up losing, but only after he was
"gravely injured" and then received a "tremendous blow" and only through some good
luck did he manage to riposte did he hold on to win.  So I asked myself, if Buddha
challenged how could I end up with the match-up?  Noting that his team, Cults-R-Us,
avoided my Dreamer team, I believe the logical conclusion is that Comrade Kook noted
that Buddha had requested the title fight for two turns and chose to avoid my team.
If there's a better explanation, I'd like to hear it.  So if you truly believed only
Twisted Clown had a remote chance of beating you, why did you avoid Dreamers?  I'd
say that downgrades your braveness and one can conclude you are not as brave as I.
     Just wish you could have stayed a couple more turns and experienced Buddha's
battle axe up close.
     Thanks all for now, Riztab!


                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Ouch!! Goshdangit, deary deary me....  [Comrade Kook winces in dismay as the medic's
thread stitches up his wounds]  Now you've gone and done it, Machiavelli.  You just
had to go and ruin my close up didn't you.  What's a boy to do after such a beating?
Rejoice at the victory or weep over the injurious insult to my superific form?  I'll
have to have my plastic surgeon come in on the next express chariot just to fix up
the damage you've done, silly boy.  Ahh well, such is the life, the responsibility of
being a super duper Duelmaster.

And the answer is...I'm immortal!!  What a lovely way to be.  Me and my newest BFF
Sugar Jane will skip and dance all night long on our way to the Isle.  Aren't you
just fantastic, Janey dear?  And we're leaving just in time.  I see the challenger
champion class is heating up for the first time in a long time.  We don't need those
macho brutes scrapping and clawing at us anymore, do we, girlfriend?

Oh my goodness, decisions, decisions....  It's going to be my last turn in this
fantabulous arena!  Who to fight, who to avoid?  No offense Machiavelli, but after
last turn I've had enough of your brutal caddish come-ons.  And we both know that
beautiful bouncy boy Buddha is no competition for me.  So it's...Kalen!  (And if my
challenge gets through I must admit, I like the odds.)  So farewell, dearest Riztab,
parting is such sweet sorrow.  [sniffle,sniffle]  But my heart will always be here,
in Riztab, the place that I call home...err, the place I formerly called home until
moving on to bigger and better places.

Comrade Kook

                                      SPY REPORT

     Greetings, warriors of RIZTAB!  Once again I've been called out of retirement 
for my abilities and insights into Spyreporting.  Bein' on top is great while it 
lasts, DREAMERS.  But how many friends do you have now?  Hmmmph!  I always thought 
ALL HALLOW'S EVE was an over-rated team and they proved it with a 0-0-0!  Some people 
say I ramble too much, I don't say anything relevant.  I repeat myself.  I ramble.  
Well ICE AGE moved up 2, to 4th.  What's with SETH?  He actually beat HIGH JINKS' 
KRANKYKARL, and walked away with 19 more points from the fight.  Major screwup at 
CULTS-R-US.  BROTHER ZERO lost 16 points to MACHIAVELLI.  Some new strategies, 
perhaps?  Maybe BROTHER ZERO will provide more easy wins...  RIZTAB has a Duelmaster 
who doesn't sit back and get lazy.  He challenged STEEL THUNDER's KALEN (16-11-0), 
which should prove (ahem!) interesting.  KALEN was reminded on the sands why COMRADE 
KOOK is Duelmaster.  Wouldn't it be nice to have live subjects to practice on?  I 
hear some team is looking into the uses of convicted prisoners.   
     Speaking of cowardly avoiders and unfair challenges...  RIZTAB thinks DREAMERS 
and their 1086-1111-86 is too much!  If at first you don't succeed, give up...  The 
bums at CULTS-R-US couldn't face the challenges from DREAMERS!  No excuse for that!  
What do people see in SUGAR JANE?  Hers 14-58-0?  SWEET MAGIC ain't talkin', but 
she's got 100 points.   
     There have been some calls to lengthen the time limit.  Do you want the fighters 
to walk away, or not?  Many a warrior has met his fate in a hungover stupor.  You 
young rapscallions, take note!   
     Who knows what the future holds for a warrior.  More fights, there's no doubt.  
All work and no play makes Olaf a dull fighter.  Work and play no fighter dull Olaf.  
Olaffighterwork and no play.  I don't want to overstay my welcome...-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BROTHER ZORT 6338            18   9  0   112       CULTS-R-US (624)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 LOSING IS FUN 6330           13  10  0   110       WHO DA MAN? (623)
 MACHIAVELLI 6440             10   6  0   109       DREAMERS (142)
 SORAK 5918                   14   6  0   107       FORCE OF FIVE (586)
-TWISTED CLOWN 6360           10   2  1   100       ALL HALLOW'S EVE (599)
 ALOURSHIN 6126               22  29  1    98       SWEET MAGIC (267)
 BUDDHA 6231                  18  17  0    93       DREAMERS (142)
 KALEN 6418                   16  11  0    92       STEEL THUNDER (630)
 TALA GOG 6066                16  40  0    91       SWEET MAGIC (267)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 BROTHER ZERO 6341            16  11  0    87       CULTS-R-US (624)
 UGLY EDDIE 6370              13   9  1    78       HIGH JINKS (584)
 CAELUM 5916                  14   6  0    75       FORCE OF FIVE (586)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 MONKEY 6105                   5   4  0    58       ERRATA (604)
 HUME 6376                    12   8  0    57       DREAMERS (142)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 SUGAR 6104                    7   4  0    52       ERRATA (604)
 SETH 6482                     5   2  1    52       FORCE OF FIVE (586)
 MISSY MOSSY 6539              5   2  0    50       HIGH JINKS (584)
 HURRICANE 6481                4  10  0    44       STEEL THUNDER (630)
 KRANKYKARL 6406              10   8  1    43       HIGH JINKS (584)
 IRONSTORM 6483                8   5  0    39       STEEL THUNDER (630)
 EPICURIOUS 6495               7   4  0    38       DREAMERS (142)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 YODA MAN 6328                 3  20  0    31       WHO DA MAN? (623)
 DEXTER 6524                   7   2  0    29       HIGH JINKS (584)
-BOGUS LA 6132                 3   5  0    29       ERRATA (604)
 LEIBNIZ 6540                  4   3  0    28       DREAMERS (142)
 WACKY WACO WONK 6505          4   5  0    25       CULTS-R-US (624)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-RYE 6108                      3   1  1    25       ERRATA (604)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BLING BLING 6555              2   0  0    19       ICE AGE (639)
 WINTER SHADOWS 6526           3   6  0    15       SWEET MAGIC (267)
 TARILISS 6527                 2   7  0    13       SWEET MAGIC (267)
 JASPER 6566                   1   0  0    12       COLD IRON BLOWS (637)
 QUALIX 6564                   1   0  0    11       COLD IRON BLOWS (637)
 BORN LOSER 6554               1   1  0    11       ICE AGE (639)
-HEAVY MEATAL HERO 6410        2   2  0    10       ALL HALLOW'S EVE (599)
 BIG SHRIMP 6561               1   0  0    10       ICE AGE (639)
 THE BLOB 6510                 2   1  0     8       FORCE OF FIVE (586)
 RIPTIDE 6562                  1   0  0     8       ICE AGE (639)
 KOOL-AID DRINKER 6557         1   2  0     5       CULTS-R-US (624)
 RANFUAGUD 6567                1   0  0     5       COLD IRON BLOWS (637)
 GREY 6478                     0   1  0     5       ERRATA (604)
 BULLHOG 6560                  1   1  0     4       STEEL THUNDER (630)
 MRS. MORNINGSTAR 6512         0   2  0     4       COLD IRON BLOWS (637)
 TYGER 6559                    0   2  0     2       STEEL THUNDER (630)
 MANGY POLECAT 6569            0   1  0     1       HIGH JINKS (584)
 EGROS 6565                    0   1  0     1       COLD IRON BLOWS (637)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
DA99 6563              0  1 0 FORCE OF FIVE 586     SHISHZAR THE SNAK 500 556 NONE    
TALON 6484             7  4 0 STEEL THUNDER 630     UGLY EDDIE 6370       554 REVENGED

                                     PERSONAL ADS

Kalen -- Broke my shield.  Took me down.  Avenged the feud.  I'm seriously rethinking
my "habiliment" fer this stage'a my career. -- Ugly Eddie

Kool-Aid Drinker -- So poised to learn.  You mentioned you'd just got back from the
dentist, something about a wisdom tooth...guess that means they put one in.  Ha! --

Yoda Man - I'm no hurricane, more like a dust devil. -- Missy Mossy, devil girl

Hurricane - You're no Missy Mossy, have to change your name if you were.  Ar Ar Ar --

Losing Is Fun -- No, it is NOT fun, but if you like it so much, why don't YOU try it
more. -- Sugar Jane the annoyed
P.S.  Cool!  TWO tactics!

Brother Zero -- You WERE laughing, but I say to that, "Oh, HA!"  Your sister is
already on the Isle.  Women power! -- Alourshin the untactful

Buddha -- I just don't see how this "non-violent" stuff WORKS for you.  I'm confused.
And not happy, but then, this is not news.  I decided more than a year ago that I
didn't want to be a gladiator.  (sigh)  And then Jorja explained how one "retires,"
and I figured being a gladiator was the best I was going to get for now. -- Tala Gog

Leibniz -- This is so embarrassing!  I know it's a dumb weapon, but it's all I can
handle.  Jorja must've hated me, or been really tired, when she signed me up for that
style.  And now I'm stuck with it....  She is so MEAN.  And she says I'm too lazy to
train up the necessary stats for a different weapon, but what does SHE know?  I might
be MOTIVATED, after all. -- Tariliss

Wacky Waco Wonk -- Do you cook on a Wacky Wok?  I hear they have some at the Waco

Wicker Works. -- Winter Shadows
P.S.  You're too short to be a Shew.  I know Shews.  At that height, you couldn't
even be a teenage Shew!

Dexter -- I certainly WILL come into my own, if I can figure out who took it and get
it BACK. -- Winter Shadows

Brother Zero -- Ha!  I knew a philistine like you would not appreciate the masterful
nuances of my act.  But the people who COUNT know how great I am. -- Devar the

Tariliss -- You're a fine one to talk!  You, a mistress of plain and fancy whining,
dare to criticize ME for following my script?  Ha! -- Marmaduke the Broke
P.S.  Could you spare me a C-note?

2 November 2006
I received a Gift Certificate from someone.  I'm assuming it's for entry into the
Turf War 5.  Whoever sent this to me...please email me at rbaphomets@yahoo.com.

10 November 2006
     The Quest of the Best has come to an end.  Dark Knight Toker, host of the Quest,
wants to proclaim the Ultimate Victor and give a listing of prize winners.
     Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the
Quest.  Well fought and there's nothing like coming from behind to leave us all in
the dust.  Can't wait to see you defend your title! (wink)
     Here is a complete list of managers who placed in prize positions:

1)  Lady Fern, mgr. Flower Girls
2)  Le Pentarque, mgr. Blood & Guts!
3)  Crip, mgr. Otto's Parts
4)  D.K. Heathen Hatebred, mgr. Odin's Chosen
5)  Ghab, mgr. Assassin Nation
6)  Fanthayne, mgr. Dark Raiders
7)  D.K. Toker, mgr. Silver Knights
8)  D.K. Wasby, mgr. Bronze Knights
9)  The Expatriate, mgr. Bleak Legion
10) Still the Distilled, mgr. Springborne Fair

     Thanks to all that had the gall to show up, but I really want to thank the
managers that had the mettle to survive and not run when they started getting their
butt handed to them.
                                                           Respect to All.
                                                           Quest #1 host,
                                                           Dark Knight Toker

14 November 2006
                                      A Tale of
                        Fusion Confusion Delusion Revolution
                                     as told by
                                Hammer the WordSmith

     SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the
lingering wisps of memory from days gone by.
     From the howling sands to the sanding howls the streams of thought bubbled and
flowed, winding endlessly entwined within the darkest recesses and lightest resources
of the learned and unlearned disciplines of managerial mayhem and manipulation.
     Nameless faces and faceless names floated in the swirling mists of madness
embalmed within the memories of one who knew he did not know how far reaching the
influences [both positive and negative] had rooted and flowered in the march of time
and energy expended in the historical markings of gladiatorial essence and excellence
     The tamed and the untamed coupled with the named and the unnamed resources that
spilt their sweat and blood on the sands of arenas both known and unknown had
metamorphosed into the dreamings and the schemings of the fadings of jadings and
paradings [in both public and private] amongst the elite and the indiscreet
posturings and babblings of managers becoming legends in their own minds and times.
     Hammer pondered upon beginnings and the seemingly endless myriad of endings
possibly possible among the interspersed and intertwined impossible possibilities
presently past and future.
     Echoing and reechoing in the vast depths and countless compartments along the
corridors of his mind, Hammer played and replayed the glories shared and dared in the
sixty-plus stabled arena on fabled Noblish Island DM 93.
     The training had been all too brief, but the competition generated by the multi
faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever
instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch
that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory
and the grandeur of the spectacle of stables vying for recognition from among the
virtually numberless no-name newbies making names for themselves as they numbered
their stables and accomplishments for all to see and behold, to the song and the
sound of the sight of clashing cold cruel steel simmering the flesh of gallant
gladiators consumed by the gory and the glory of crossing blades with the superior
and the inferior within the interior of Greywand's Global Gladiatorial Galaxy.
     Far far ago and long long away had many abandoned hope for a return to the
reminiscences revered by so many managers; predating even the generations of
gladiators graduating from Noblish Island and the years of yore and gore and
gallantry before.
     Rumblings and mumblings of a renovation rejuvenating the reflexes of managers
numbed by the numberless trysts of tourney tarnished stables began revolutionizing
the very fabric of time and space and time-honored tradition throughout the ranks of
visionary newbies and volatile veterans alike and dislike.
     History was being shaken to the core of the gore as glory and grandeur responded
to the revelry reverie revelations and reveille revolutionizing the creation of a new
arena in the making; populated by No-Tourney Warriors and Full Stable Participants
pledging to forge a new vision version of "The Fiercest and Best" for crossing blades
and crosser banter in the personal ads and team spotlight tomes.
     Now was the time for Hammer to emerge and once again merge his talent among the
gifted and grifted; answering the call to assemble the drifted [and to directly
divulge and converge with the dozens] for the destiny of destructive denizens
determined to build a new legacy upon the all-but-forgotten ashes of the old and
olden legends of times lost.
         [TIME JUMP]
     Hammer sifted the sands in the dead of night in the desert reaches [located
SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy,
yet interesting enough to begin their careers in a No-Tourney Arena!
     "They need not be dispatched to the Dark Arena," the veteran manager mused as he
sorted through paperwork long discarded and vaguely forgotten, "because there is
nothing like a good Blood Feud to provide inspiration for writing personal ads in the
arena newsletter! Besides, there are times when the replacement for a warrior wounded
mortally on the arena sands fares much better than the one exchanged from Torch
     Fights by Torch Light were certainly deemed unnecessary as Hammer had already
deduced that a number of determined stables would undoubtedly congregate with High
Octane Warriors under the guidance of Higher Octane Managers to populate and
depopulate the new No-Tourney Arena currently under construction in DM 81.
     Fortunately his feeble foray into the desert would yield somewhat suitable
candidates for the newfound purposes Hammer had in mind.
     From among the candidates to be found Hammer would be rewarded in time by
     Deep into the night Hammer searched and searched until five not-so-promising
stables were uncovered in the waning hours before dawn.
     Ripper discards were scattered far and wide, but this was not the time or the
hour to let sentimental views cloud the issue at hand.  Future events would lend
themselves to a suitable Ripper replacement, especially with the prospects Hammer was
now sorting for his selection decision to dispatch to the Gladiatorial Commission for
     Most managers have the luxury of selecting the best group [or discarding the
worst group!] Hammer had the novelty of rounding up the castaways from the New
Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM
28 that were deemed below inferior as contest prizes [and thus banished from sight!]
     Hammer scrutinized and agonized over which group of gladiators were worth the
sacks of gold coins he was prepared to release to the Gladiatorial Commission for
fees to MAINTENANCE his new stable in the No-Tourney Arena.
     After what seemed like long hours passing by, Hammer discarded one and then
another group of hopefuls.  After lengthy debate a third was cast aside.  Deciding
between the final two groups found Hammer going back to interview the rejected
candidates time and time again [until a final decision was made that Hammer could
live with and his new stable could die with!] before the final quirks were hammered
out and pen put to paper to process the prospective puny stable with the Gladiatorial
     The only solace gained from the painful process was the knowledge that other
managers would be less tempted to run stables in DM 81 populated by their tourney-
worthy warriors [under the penalty of death imposed and enforced upon tourney
experienced gladiators by the Committee being formed to police and regulate such
matters!] as sworn to and signed in good faith by each registering manager.
         [TIME JUMP]
     Hammer had worked long and hard to find suitable candidates for his stable and
now it was time to begin their training.  The paperwork had been dispatched for
registration with the Gladiatorial Commission and now was the hour in which
preparation was paramount!
     Dispatch riders had arrived with the news that Considerable Bounty was being
offered as incentive rewards to those managers sending new stables to the No-Tourney
     Hammer realized this would Up the Ante [causing greater pause in the managerial
community for selecting suitable stables!] as the creative competition was certain to
escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red!
     Obviously a serious upgrade in the quality of competition migrating to the No-
Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously
increasing the death toll percentage potential amongst the ranks of his new start-up
stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly
     Hammer observed the futility of his new warriors training [as well as they could
for what they were made from!] while recent memories came to the forefront of his
     When the paperwork was nearly completed and names were selected for each
Gladiator, Hammer decided to name the stable according to what he had discovered in
the darkness while searching during the dismal hours of the desert night.
     These warriors would probably be more well suited to fight by Torch Light had
they fallen into the possession of most other managers!
     Paper Warriors better suited to confronting Dark Arena Monsters [rather than
being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney
     Specimens blatantly better suited for feeding upon agitated armadillo ants than
for striving to attain recognition and fame in the No-Tourney Arena [or any arena!]
     Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace!
         [TIME JUMP]
     Dispatch riders on winged steeds brought the news Hammer had been awaiting!
     Not since the days of training on Noblish Island in DM 93 had Hammer encountered
such collective enthusiasm for crossing blades in a selected arena such as DM 81
[recalling the time Hammer generated a gathering of newbies to transfer to Niatoli
Island in DM 33 to match wits and cross blades with the assembling veterans upon
     The Consortium had represented the veterans well in DM 33 with the SWEETNESS
stable managed by Sweety Pie.  Now the good news had arrived that The Consortium was
seen registering a stable named LIFE IMPACTS in the No-Tourney Arena!
     Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and
KATHOUSE with the Gladiatorial Commission.
     Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and
longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus]
had been lured by the competition to register DRAKE'S HARDWARE.
     Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No-
Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission.
Others had laid the groundwork before him, but Deke raised the banner and carried it
the final distance [Supported by Countless Managers too numerous to mention!] Salute
Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari!
     Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION.
     Another familiar name was found on the rolls as DeGotti registered CULT OF
BACCHUS followed by DOOM KNIGHTS managed by Blackstorm.
     Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and
RAGNAROK'S WOLVES by none other than ragnorokwolf.
     Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with
     Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a
penchant for scribing Team Spotlights [A Plus in Any Arena!]
     Detective Kellumbo had followed the clues and was observed enroute to
registering a yet unannounced stable [such are the ways of sleuthhounds and such!]
     Rumor had it that the manager known as Roadkill was on his way to register a
stable after his namesake and Slugbait was close behind [obliviously lost in
     Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and
Bill were also seen elbowing their way through the gathering registration crowd to
officially announce their participation in the No-Tourney Arena.
     COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending
stables to a No-Tourney Arena and had yet to make the commitment public knowledge as
to their intentions.
     Howbeit the Gladiatorial Commission was reportedly swamped with requests for New
Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was
anybody's guess at the present time!]
     Judging from the furtive figures darting and ducking in the shadows and
alleyways throughout Alastari [as well as those huddled in taverns or communicating
with one another by various means available!] the success of such a No-Tourney Arena
was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None!
had the Best Potential for attracting and assembling a congregation of competitors
rivaling the numbers of Noblish Island from days gone by!
       JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans
join together in a Historic Assemblage Celebrating the Crossing of Blades between
some of the Best Managed Stables in all of Alastari [Known and Unknown!]
                 "May Your Blades Be Sharp and Your Wits Sharper"
                                          Minister of War

                                  LAST WEEK'S FIGHTS

DA99 was butchered by SHISHZAR THE SNAKE in a 1 minute bloody Dark Arena fight.
COMRADE KOOK vanquished KALEN in a 1 minute uneven Challenge battle.
MACHIAVELLI demolished BROTHER ZERO in a 1 minute uneven Challenge fight.
LOSING IS FUN devastated SUGAR JANE in a 1 minute gory one-sided Challenge contest.
HURRICANE was luckily beaten by HUME in a 3 minute Challenge competition.
IRONSTORM overpowered YODA MAN in a 2 minute bloody one-sided Challenge struggle.
SORAK viciously subdued BUDDHA in a action packed 4 minute gruesome expert's fight.
BROTHER ZORT viciously subdued CAELUM in a popular 1 minute gruesome Title duel.
ALOURSHIN won victory over UGLY EDDIE in a 2 minute brutal veteran's fight.
TALA GOG handily defeated MONKEY in a exciting 1 minute one-sided bout.
SUGAR demolished LEIBNIZ in a crowd pleasing 1 minute mismatched competition.
EPICURIOUS was narrowly defeated by MISSY MOSSY in a crowd pleasing 1 minute match.
KRANKYKARL was beaten by SETH in a crowd pleasing 1 minute conflict.
DEXTER defeated WINTER SHADOWS in a 1 minute gory duel.
TARILISS slimly lost to WACKY WACO WONK in a 2 minute duel.
THE BLOB outwaited KOOL-AID DRINKER in a unpopular 9 minute amateur's bout.
MRS. MORNINGSTAR was bested by RIPTIDE in a exciting 1 minute novice's fight.
BORN LOSER overpowered EGROS in a 1 minute one-sided bout.
BLING BLING overpowered KHAZRHO THE ZUKALI in a 1 minute mismatched conflict.
TYGER was devastated by QUALIX in a 1 minute one-sided bout.
BULLHOG lost to JASPER in a 2 minute novice's match.
GREY was handily defeated by BIG SHRIMP in a 1 minute uneven duel.
RANFUAGUD bested MANGY POLECAT in a popular 3 minute gory novice's bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                 10         SLASHING ATTACK   12 -   6 -  0      67  |
|WALL OF STEEL                    8         STRIKING ATTACK   51 -  37 -  0      58  |
|BASHING ATTACK                   6         TOTAL PARRY       17 -  13 -  0      57  |
|LUNGING ATTACK                   5         LUNGING ATTACK    40 -  36 -  0      53  |
|PARRY-STRIKE                     4         WALL OF STEEL     27 -  32 -  0      46  |
|SLASHING ATTACK                  3         BASHING ATTACK    22 -  27 -  0      45  |
|AIMED BLOW                       2         PARRY-RIPOSTE     10 -  13 -  0      43  |
|PARRY-LUNGE                      2         PARRY-STRIKE      11 -  19 -  1      37  |
|PARRY-RIPOSTE                    2         PARRY-LUNGE        9 -  23 -  1      28  |
|TOTAL PARRY                      2         AIMED BLOW         6 -  17 -  0      26  |

Turn 556 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

SLASHING ATTACK    2 -  1     BASHING ATTACK     2 -  4         3  STRIKING ATTACK
LUNGING ATTACK     3 -  2                                       3  PARRY-STRIKE   
AIMED BLOW         1 -  1                                       1  LUNGING ATTACK 
PARRY-LUNGE        1 -  1                                       1  WALL OF STEEL  
PARRY-STRIKE       2 -  2                                       1  TOTAL PARRY    
PARRY-RIPOSTE      1 -  1                                       1  PARRY-LUNGE    
STRIKING ATTACK    5 -  5                                       1  BASHING ATTACK 
TOTAL PARRY        1 -  1     
WALL OF STEEL      4 -  4     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  BROTHER ZORT 6338          18   9  0  112 CULTS-R-US (624)
PARRY-STRIKE     SORAK 5918                 14   6  0  107 FORCE OF FIVE (586)
WALL OF STEEL    BUDDHA 6231                18  17  0   93 DREAMERS (142)
TOTAL PARRY      KALEN 6418                 16  11  0   92 STEEL THUNDER (630)
BASHING ATTACK   BROTHER ZERO 6341          16  11  0   87 CULTS-R-US (624)
LUNGING ATTACK   MONKEY 6105                 5   4  0   58 ERRATA (604)
SLASHING ATTACK  MISSY MOSSY 6539            5   2  0   50 HIGH JINKS (584)
PARRY-RIPOSTE    KRANKYKARL 6406            10   8  1   43 HIGH JINKS (584)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is ALOURSHIN 6126.  The most popular warrior this turn 
was SORAK 5918.  The ten other most popular fighters were HURRICANE 6481, MANGY 
6527, WACKY WACO WONK 6505, RIPTIDE 6562, and LOSING IS FUN 6330.

The least popular fighter this week was THE BLOB 6510.  The other ten least popular 
fighters were KOOL-AID DRINKER 6557, GREY 6478, TYGER 6559, EGROS 6565, MRS. 
and BULLHOG 6560.

The following warriors have traveled to AD after fighting this turn:

SUGAR JANE (12-5948) SWEET MAGIC (267)
COMRADE KOOK (12-6339) CULTS-R-US (624)