DUEL 2 NEWSLETTER

Date   : 06/28/2010    Duedate: 07/03/2010

DULLENS ARENA

DM-13    TURN-529

This Weeks Top Honors

THE DUELMASTER IS

CASSIE ELIZABETH
HOUSE OF CARDS (561)
(13-5309) [14-4-0,86]

Chartered Recognition Leader   Unchartered Recognition Leader

CASSIE ELIZABETH               POSITION IS EMPTY
HOUSE OF CARDS (561)           
(13-5309) [14-4-0,86]          

Popularity Leader              This Weeks Favorite

SOFT ROCK                      DEATH
CARDOW HUNTERS (445)           IWC (567)
(13-5301) [14-12-0,65]         (13-5333) [10-10-0,57]

THE CURRENT TOP TEAM

CARDOW HUNTERS (445)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. CARDOW HUNTERS (445)        33
2. HOUSE OF CARDS (561)        25      HOUSE OF CARDS (561)
3. IWC (567)                   13      Unchartered Team
4. THE CONFESSIORS (562)       11
5. HARRY POTTER AND THE (566)   0      GRACIAN FORMULA (258)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 HOUSE OF CARDS (561)      90  81  2 52.6   1/ 1 CARDOW HUNTERS (445)     11  4 1
 2/ 2 CARDOW HUNTERS (445)     308 340  6 47.5   2/ 2 HARRY POTTER AND T (566)  5 10 1
 3/ 4 IWC (567)                 32  40  0 44.4   3/ 4 IWC (567)                 4  5 0
 4/ 3 THE CONFESSIORS (562)     37  47  3 44.0   4/ 3 HOUSE OF CARDS (561)      3  3 0
 5/ 5 HARRY POTTER AND T (566)  46  71 10 39.3   5/ 5 THE CONFESSIORS (562)     2  7 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     The fire raged on out of control despite the best efforts of the fire brigade to
control the blaze.  Avenging Antelope stood at the head of the line, watching as the
timbers of the ranch he had helped build with his own hands collapsed in front of
him.  The fire had spread to the barn, too, and soon there would be nothing left.
     Hours later as the remnants of the fire brigade stood around the remaining
embers, the town Sherriff completed his report.
     "That's about it.  Still no idea what caused the fire?"
     Avenging Antelope shook his head.  "Not at all.  We wet down the hearth and all
the lamps we use are enspelled.  There's too much hay and combustibles here on the
ranch to mess with open flame.  Or at lease there WAS too much.  I really have no
idea."
     The Sherriff twirled his moustache.  "Not sure how to ask this, so I'll just
come out and say it.  That Crazed Canary character...  Folks around these parts think
he's playing a few cards short of a full deck.  I've heard his rants myself and he's
definitely not quite right.  Any chance he somehow got himself involved?"
     The Satan's Kingdom manager shook his head.  "He's crazy, for sure, but no, he's
actually somewhat responsible.  And he likes horses, even though they don't like him.
He wouldn't have burned down the barn in any case."
     One of the other constables interrupted the conversation to show the Sherriff a
cracked urn.  "We found this in the debris on the back side of the ranch.  It's the
kind of urn used to hold lighting oil.  And it smells like it, too.  Looks like a rag
was stuffed in the mouth of it.  Looks like arson."
     The Sherriff nodded and turned back to Avenging Antelope.  "First there are some
unexplained fires in Malcorn, then last week the old Night Hawks Guildhouse burns
down right in the middle of town and now this.  Looks like someone has it out for you
gladiator types."
     Avenging Antelope pondered what he had heard.  The ranch was destroyed.  They'd
be closing the team down until they could get things back up and running.  He had to
get word to the Dark One.  If someone was targeting guildhouses, they needed to take
immediate security measures across all of Alastari.

Arvat -- 2 weeks later:

     Envy finished packing up his trunk.  As soon as this week's fights were done he
would be off to the Isle.  He had been told he might get to fight some, but he would
also get to join the new security force that the Dark One had been putting together. 
Apparently the Manager was recruiting a number of his own gladiators who were not
quite good enough for prolonged careers on the Isle to turn them into an elite combat
force.  Why?  No one knew, but it seemed that he was looking to create his own
private army.
     It was said that the ways of the Dark One were known only to him.  Usually those
ways, Envy knew, turned out to be quite profitable and to the advantage of the arena
manager.
     Envy liked to fight and he liked to train.  A military career wasn't a bad idea.
And he had heard that the headquarters of the new troop was large and well appointed.
The pay was good, too.  Contrary to popular opinion the land and stipend of a Lord
Protector wasn't enough to live a life of luxury after retirement.  It was possible
to live out one's life without ever earning another dime, true, but only by watching
finances and adding to the stipend by farming or mining or some other laborious task.
For some it was great.  For Envy, not so much.
     He figured that by earning some additional gold he could afford a really nice
villa and expand his estates so that when he was ready to head out to the country,
he'd be able to live like a king.  Or rather at least a well-off duke.
     Envy's eye caught a movement from outside his window.  He was on the first floor
of the ancient tower that served as the Guildhouse of the Devil Advocates and Angels
of Pain in Arvat.  It was an extremely impressive building that once had served as
the castle of the local lord.  When the city had expanded, a more luxurious manor
house was built outside of the city limits and the tower had been abandoned.  It was
a wreck before the Devil Advocates arrived 20 years past and completely renovated it.
     It was odd, however, that someone would be outside the window.  It backed up
onto an old warehouse which had been abandoned for some time.  Unless some vagrant
had managed to get himself lost...  Envy looked out and saw nothing.  He shrugged.
He still had more packing to do.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 647): SHADY SHIPWRIGHT of SEA DOGS (One Armed Bandit, mgr.)
 DM  12 RIZTAB (turn 649): SCURVY LADY of SEA DOGS (One Armed Bandit, mgr.)
 DM  13 DULLENS (turn 528): BLACKBUCK of CARDOW HUNTERS (Jorja, mgr.)
 DM  15 MALCORN (turn 643): MAXIMILLIAN of VC RULES (Fizban, mgr.)
 DM  16 WILLAF (turn 645): SILENCE IS GOLDEN of GOLDEN GLADIATORS (Midas, mgr.)
 DM  17 ALJAFIR (turn 636): LIMA BEAN EXPRESS of FOOD FIGHT! (The Dark One, mgr.)
 DM  19 ZUWAYZA (turn 637): ERIC CARTMAN of CUNNING RUNTS (Deep Thought, mgr.)
 DM  28 MORYA (turn 321): BLACK ROSE HAMMER of FLOWERED HAMMERZ (Hammer, mgr.)
 DM  29 LAPUR (turn 634): RINDEL of MID EARTH (Visionist, mgr.)
 DM  31 CHIMLEVTAL (turn 318): LODEN NORVIS of MIDDLE WAY 7 (Jorja, mgr.)
 DM  32 ARVAT (turn 631): E. BLISS of DEVIL ADVOCATES (The Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 628): BITCHIN' BEAST of DIVINE HERITAGE (Bubba Ganoosh)
 DM  35 MURSKA (turn 620): LUCY JORDAN of URBAN JUNGLE (Jugger, mgr.)
 DM  43 VEASTIAN (turn 582): ELDARRAN of THE BRETHREN (Godric Magnusson DaVinci, mgr)
 DM  45 STORMCROWE (turn 296): DAN MACK GRU of NORTHERN LIGHTS (Jorja, mgr.)
 DM  47 TEMPLE OF ABARSIS (turn 290): BOGBANE of DARQUE FORCES (Master Darque, mgr.)
 DM  50 SNOWBOUND (turn 277): MRS. VAUGHN of LIFE IMPACTS (Smitty, mgr.)
 DM  56 ROCANIS (turn 510): RYVAS VOLKMAURI of INCONSISTENT FURY (Banthius, mgr.)
 DM  60 ARADI (turn 497): SAI JIN of THE BROTHERHOOD (Godric Mangusson DaVinci, mgr.)
 DM  61 JURINE (turn 477): BARLO CHELLS of MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 471): CHAEGO SARILDAN of SAND DANCERS (Jorja, mgr.)
 DM  73 ERINIKA (turn 226): HERCULES of AIR CANADA (?, mgr.)
 DM  74 DAYLA KIV (turn 432): ALEXANDROS of GATES OF FIRE (Chief Illiniwek, mgr.)
 DM  75 JADE MOUNTAIN (turn 427): DEBBIE GREEN of GREATS OF TROY (Zalgor Prigg, mgr.)
 DM  78 LIN TIRIAN (turn 419): UNFORGETTABLE of THE WILLBURYS 78 (Rascally Rabbit)
ADM 103 FREE BLADES (turn 534): CORNELIUS of CAESAR'S POOL HALL (Caesar, mgr.)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 647): BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 649): SEA DOGS (One Armed Bandit, mgr.)
 DM  13 DULLENS (turn 528): CARDOW HUNTERS (Jorja, mgr.)
 DM  15 MALCORN (turn 643): VC RULES (Fizban, mgr.)
 DM  16 WILLAF (turn 645): NIGHTMARE WRATH (The Laughing Man, mgr.)
 DM  17 ALJAFIR (turn 636): MIDDLE WAY (Jorja, mgr.)
 DM  19 ZUWAYZA (turn 637): CUNNING RUNTS (Deep Thought, mgr.)
 DM  28 MORYA (turn 321): FORCE OF FIVE (?, mgr.)
 DM  29 LAPUR (turn 634): STREET WALKERS (Roadkill, mgr.)
 DM  31 CHIMLEVTAL (turn 318): MIDDLE WAY 7 (Jorja, mgr.)
 DM  32 ARVAT (turn 631): DEVIL ADVOCATES (The Dark One, mgr.)
 DM  33 NIATOLI ISLAND (turn 628): SEA DOGS (One Armed Bandit, mgr.)
 DM  35 MURSKA (turn 620): POSITION IS EMPTY
 DM  43 VEASTIAN (turn 582): WARRIORS OF STEEL (?, mgr.)
 DM  45 STORMCROWE (turn 296): STREET WALKERS (Roadkill, mgr.)
 DM  47 TEMPLE OF ABARSIS (turn 290): DEVIATION (Marma Duke, mgr.)
 DM  50 SNOWBOUND (turn 277): LIFE IMPACTS (Smitty, mgr.)
 DM  56 ROCANIS (turn 510): INCONSISTENT FURY (Banthius, mgr.)
 DM  60 ARADI (turn 497): TWILIGHT BRIGADE (Stronghold?, mgr.)
 DM  61 JURINE (turn 477): MIDDLE WAY 16 (Jorja, mgr.)
 DM  65 DAL SHANG (turn 471): SERPENTS HOLD (Khisanth, mgr.)
 DM  73 ERINIKA (turn 226): MIDDLE WAY 18 (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 433): SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 427): KIWI CONNECTION (The Mun, mgr.)
 DM  78 LIN TIRIAN (turn 419): SAND DANCERS (Jorja, mgr.)
ADM 103 FREE BLADES (turn 535): THE WILLBURYS (Rascally Rabbit, mgr.)

                                   Recent Graduates
                                  -----------------
 DM  13 DULLENS (turn 527): RAMSHORN of CARDOW HUNTERS (Jorja, mgr.)
 DM  29 LAPUR (turn 634): BIMBO SLICE of STREET WALKERS (Roadkill, mgr.)
              (turn 633): VINDOCOMUS of EQUESTORS (Spartacus, mgr.)
 DM  32 ARVAT (turn 631): E. BLISS of DEVIL ADVOCATES (The Dark One, mgr.)
              (turn 630): ENVY of ANGELS OF PAIN (The Dark One, mgr.)
                          EAST TO WEST of CHRISTIAN ROCK (Zalgor Prigg, mgr.)
 DM  47 TEMPLE OF ABARSIS (turn 289): VYNMORGATH of KAOS (Grimm, mgr.)
 DM  50 SNOWBOUND (turn 277): MRS. VAUGHN of LIFE IMPACTS (Smitty, mgr.)
 DM  61 JURINE (turn 475): FALLING LEAF of AUTUMN SAGA (Jugger, mgr.)
 DM  73 ERINIKA (turn 225): EXTORTION of BLACKMAIL (The Mun, mgr.)
 DM  75 JADE MOUNTAIN (turn 427): DEBBIE GREEN of GREATS OF TROY (Zalgor Prigg, mgr.)
                      (turn 426): JAGUAR JON of GREATS OF TROY (Zalgor Prigg, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     And this is what Ramshorn has bequeathed me.  A Drunken Guardsman, and I didn't
even WIN the fight.  If Ram or Jorja or anybody thinks I'm going to wax eloquent
after that, the person in question can just think again.

                                    Blackbuck

                                      SPY REPORT

     You elder fighters surely remember me.  The younger ones may call me Olaf 
Modeen.  I return to DULLENS once again!  What's with STORMBIRD?  He actually beat 
THE CONFESSIORS' THE BRANK, and walked away with 27 more points from the fight.  
Major screwup at HARRY POTTER AND THE.  ZOMBIE PARENT lost 4 points to STONES.  Some 
new strategies, perhaps?  Maybe ZOMBIE PARENT will provide more easy wins...  I'm 
sure DULLENS is excited about CASSIE ELIZABETH, the new Duelmaster from HOUSE OF 
CARDS.  (remember?)  But when you've seen as many as I have...  Wouldn't it be nice 
to have live subjects to practice on?  I hear some team is looking into the uses of 
convicted prisoners.   
     No matter the time or place, men will always duel.   
     There have been some calls to lengthen the time limit.  Do you want the fighters 
to walk away, or not?  We all knew it had to happen sooner or later.  A warrior can't 
stick around with a 14-13-1, and STORMBIRD easily took care of THE BRANK.  How long 
have I been here?  I got people to see, places to go...   
     Many other cities have retirement homes for aged warriors.  Any plans here?  All 
work and no play makes Olaf a dull fighter.  Work and play no fighter dull Olaf.  
Olaffighterwork and no play.  I don't want to overstay my welcome...-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 CASSIE ELIZABETH 5309        14   4  0    86       HOUSE OF CARDS (561)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-KALLI ELISABETH 5249         12   0  0   106       HOUSE OF CARDS (561)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 STORMBIRD 5313               10  10  1    85       CARDOW HUNTERS (445)
 BLACKBUCK 5232               12  16  0    82       CARDOW HUNTERS (445)
 LITTLE FOX 5328              10   2  0    67       CARDOW HUNTERS (445)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SOFT ROCK 5301               14  12  0    65       CARDOW HUNTERS (445)
-JOEL OLIVER 5244              4   0  0    64       HOUSE OF CARDS (561)
 SCOURGE 5277                 15  12  2    63       THE CONFESSIORS (562)
 DEATH 5333                   10  10  0    57       IWC (567)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 THUMBSCREWS 5276              8  19  0    45       THE CONFESSIORS (562)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 INEPT ADVERSARY 5343          3   1  1    43       HARRY POTTER AND THE (566)
 STYX 5334                     8  12  0    40       IWC (567)
 STONES 5330                   8  12  0    39       IWC (567)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 ZOMBIE PARENT 5345            3   1  2    24       HARRY POTTER AND THE (566)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 CROWFOOT 5349                 1   0  0     6       CARDOW HUNTERS (445)
 MAGICAL SHORTCUT 5346         0   1  0     1       HARRY POTTER AND THE (566)
 RELIGIOUS CULT 5348           0   1  0     1       HARRY POTTER AND THE (566)
 POLYJUICE TWINS 5347          0   1  0     1       HARRY POTTER AND THE (566)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
ROBIN DYAN 5340         1  1 0 HOUSE OF CARDS 561   SALTMARSH OGRE        529  NONE
TERRY JAMES 5339        0  3 0 HOUSE OF CARDS 561   THE PHONE BOOTH       529  NONE
THE BRANK 5278         14 13 1 THE CONFESSIORS 562  STORMBIRD 5313        529   

                                     PERSONAL ADS

Koo Koo Kung Foo?  This is insulting.  What was the Commission thinking when they
hired this clown? -- Ramshorn
P.S.  Think what kind of image it delivers to the citizens of Dullens when they think
of the arena as the place where Koo Koo Kung Foo fights.  Gods!

Cassie Elizabeth -- Your behavior is unwomanly.  Probably Sarmatian. -- Stormbird

Death -- No rush. -- Soft Rock

Scourge -- That's the way it goes sometimes.  And the oftener it goes with me
winning, the better I like it. -- Little Fox

19 June 2010
       ***********************************************************************
       ***********************************************************************
                                      ALLIANCES
                                          OF
                                       ALASTARI
       ***********************************************************************
       ***********************************************************************
       ***********************************************************************
                                 COME ONE, COME ALL
                                  MEET NEW FRIENDS
                                 AND FORM NEW TEAMS
                     WIN ROLLUP CERTS AND RSI SPONSORED PRIZES
*************************************************************************************
                               THE TURF WAR IS HERE AGAIN!!!!!
*************************************************************************************

                                 *TURF WAR VII RULES*
                            Starting Nov 2010 (12 turns)
           Bring acclaim and glory to the North Fork (DM47) arena.

Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the Captain of the alliance in the North Fork (DM 47)
newsletter.
        2.  Indicate in the newsletter which Captain/alliance you will join.
        3.  Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:
        1.  Verifying/authorizing, in the North Fork newsletter those who wish to
participate under the banner of their alliance. (Lack of participant indication of
joining and/or lack of lack of Captain confirmation will delay a team's participation
in the Turf War.)
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit two (2) RSI Roll-Up Certificates to participate. (Note: Captains
may, if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:
        1.  Submit two (2) RSI Roll-Up Certificates to participate (Unless already
submitted by Captain. Note: extras will not be returned, but will go into the winning
pool of prizes.)
        2.  Announce their intent to compete with manager name, team name, and
alliance they will represent in the North Fork (DM 47) newsletter.  Announcement made
on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until an RSI Gift Certificate is
received, and participant indication and captain confirmation are posted in the North
Fork newsletter. NO EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
the North Fork (DM 47) newsletter as stated above AND be verified in the newsletter
by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No multiple teams or
aliases will be allowed.  Violations will result in immediate disqualification
(including team point adjustments) from the Turf War (so be sure to take any multiple
teams OFF of Team Maintenance and be certain not to run any other team warriors).
               d.  Scoring will NOT be retroactive for teams/alliances that do not
properly declare or get captain confirmation or fail to send a Gift Certificate by
Turn 1.  In other words, if your Gift Certificate is not received until Turn 3 of the
Turf War, and you have fought on Turns 1 and 2, your score will not begin until Turn
3.  All conditions must be met before scoring will begin--declaration, verification,
and Gift Certificate received.
               e.  No declarations or verifications will be accepted after Turn 5 of
the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
and settle any and all disputes as they arise.  Their decisions will be final. (Note:
the intent is to have a very thorough set of rules so that few decisions, if any, are
required from the moderators.)

Scoring will be as follows for Fights:
                                   Win   Loss   Kill      Die
Up Challenge                        +2     -2     +5       -5
Down Challenge                       0     -2      0       -5
Match Up                            +1     -1     +1       -5
Bloodfeud Challenge (Up or Down)    +2     -5     +5      -10
Champion **                         x2     x2     x2       x2
Dark Arena*                        +10     -5     xx       xx
Tournament Death***                                        -5
Halfway (6 round total) best alliance win/loss percentage ****
Final (12 round total) alliance w/l% percentage ****
    *After 2nd win in DA, warrior scores no additional points for wins,
    ** A Champion's double score applies to his score only -- not to the opponent.
    *** No warrior may be substituted without the proper use of the DA or arena death
or death in a tournament. There must be a maximum of five only on a team at any point
and time. (The penalty for such substitution is -10 points.) Points awarded for
tournament participation are 5 for any entrant, 15 for a TV and 25 for a TC. Death in
a tournament negates any tournament points gained and results in a-5 score.
    ***** Halfway points scored are 25, 20, 15, 10, 5, 5, 5 (etc) for 1st, 2nd, 3rd
(etc). (to qualify for any of these points the alliance must have fought 75% of its
possible fights.) Final 12 Round points scored are 40, 30, 20, 15, 10, 5, 5, 5 (etc)
for the 1st, 2nd, 3rd (etc). (to qualify for any of these points the alliance must
have fought 75% of its possible fights.)

Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only)              +2 
     1. No matter how many mentions or stylemasters, an individual team can score
only +2 in each category per round
Style Master                                     +2
      1. No matter how many mentions or stylemasters, an individual team can score
only +2 in each category per round
Duelmaster                                       +2

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
not the Dark Arena, may be replaced.
     4.  Champions must have fought at least one previous fight in the North Fork
(DM47 arena) to be able to be declared a champion. 

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.

Tournament Considerations:
        1.  Tournament participation is ALLOWED and encouraged.
        2.  Tournament Victors won during the course of the contest will gain a one
(1) time bonus of 25 15 points.  This bonus will apply EACH time a warrior(s) wins
such status.
        3.  Tournament Champions won during the course of the contest will gain a one
(1) time bonus of 50 25 points.  This bonus will apply EACH time a warrior(s) win
such status.
        4.  Points awarded for tournament participation are 5 for any entrant, (15
total for a TV and 25 total for a TC.) However, death in a tournament will result in
a -5 score for that tournament. (If a warrior TV's and is subsequently killed in a
tournament the points scored are -5 for that tournament.)
        5.  Points for TVs and TCs and tournament deaths will be applied the Turn
after RSI posts tournament results in the North Fork (DM 47) newsletter (i.e., if the
results post on North Fork turn 275, points will be credited on North Fork turn 276
to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
you begin the Turf War with Alliance A, you must end the Turf War with Alliance A.
If you begin the Turf War with Team A, you must end the Turf War with Team A.
        3.  There will be a maximum of five (5) teams allowed per alliance for the
Turf War VII.
        4.  The Dark Arena may be used on the first turn only, of every warrior,
without penalty.

Prizes:
The Turf War is normally a "winner take all" contest.  However, for TWVII, a prize
will be awarded each of the twelve turns to the individual team/manager that fights
five fights and has the best w/l record that turn. (Tiebreakers are in order - kills,
recognition points earned.) All prizes and 100% of the Gift Certificates will be
awarded to the Captain of the winning alliance at the end of the competition.  It is
the responsibility of the Captain to distribute Gift Certificates.  Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.

     All entry fees (rollup certs) are awarded to the winning alliance, except for
the twelve reserved for the individual winning manager each week.)
     The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of all Dark Arena Monsters (two for each manager in the winning
alliance);
        3.  Known Favorites for one warrior on each team of the winning alliance
(warrior must be ranked Initiate or above, must be alive, and must have at least one
DM47 arena fight to receive this award).
        4.  +1 Skill bonus potion for each manager on the winning alliance.  Bonus
potion must be applied to a living warrior from (DM 47)
        5.  +1 Skill bonus potion (one) for each and every individual manager who
fights in all 12 rounds AND 54 fights of the Turf War.  Bonus potion must be applied
to a living warrior from (DM 47)
     These RSI awards will be listed by the Moderator for claiming from RSI (Lee)
within 4 turns of the end of TW VI. The certs will be mailed to the winning alliance
by the Moderators within two weeks of the end of the TW.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com or
wfms101 at aol dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

This contest will begin in November 2010 following the Fall Mail In.

                                  LAST WEEK'S FIGHTS

TERRY JAMES was dealt death by THE PHONE BOOTH in a 2 minute Dark Arena fight.
ROBIN DYAN was dealt death by SALTMARSH OGRE in a exciting 2 minute Dark Arena duel.
BLACKBUCK was overcome by CASSIE ELIZABETH in a popular 2 minute Title match.
LITTLE FOX viciously subdued THUMBSCREWS in a 2 minute bloody brawl.
SOFT ROCK defeated INEPT ADVERSARY in a 1 minute one-sided fight.
STORMBIRD butchered THE BRANK in a 1 minute uneven brawl.
SCOURGE overpowered STYX in a crowd pleasing 1 minute one-sided struggle.
DEATH viciously subdued D'ARTANGNON in a action packed 3 minute gruesome fight.
ZOMBIE PARENT lost to STONES in a 1 minute beginner vs. veteran duel.
MAGICAL SHORTCUT was viciously subdued by MORDANT SALESMAN in a 4 minute duel.
POLYJUICE TWINS was overcome by MORDANT SALESMAN in a 2 minute brutal novice's bout.
RELIGIOUS CULT was subdued by CROWFOOT in a 3 minute bloody amateur's competition.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       8         PARRY-RIPOSTE      8 -   1 -  0      89  |
|STRIKING ATTACK                  3         STRIKING ATTACK   12 -   7 -  2      63  |
|TOTAL PARRY                      3         WALL OF STEEL      8 -   5 -  0      62  |
|SLASHING ATTACK                  2         SLASHING ATTACK   16 -  11 -  0      59  |
|LUNGING ATTACK                   1         LUNGING ATTACK    11 -  11 -  1      50  |
|BASHING ATTACK                   1         BASHING ATTACK    20 -  21 -  0      49  |
|WALL OF STEEL                    1         TOTAL PARRY       14 -  21 -  0      40  |
|PARRY-LUNGE                      0         AIMED BLOW        15 -  29 -  1      34  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   0 -  0       0  |
|PARRY-RIPOSTE                    0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 529 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     1 -  0     STRIKING ATTACK    1 -  2         2  TOTAL PARRY    
BASHING ATTACK     1 -  0     TOTAL PARRY        1 -  2         2  PARRY-RIPOSTE  
WALL OF STEEL      1 -  0     AIMED BLOW         2 -  6         2  SLASHING ATTACK
SLASHING ATTACK    1 -  1     PARRY-LUNGE        0 -  0         2  AIMED BLOW     
                              PARRY-STRIKE       0 -  0         1  LUNGING ATTACK 
                              PARRY-RIPOSTE      0 -  0         1  WALL OF STEEL  
                                                                1  BASHING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      CASSIE ELIZABETH 5309      14   4  0   86 HOUSE OF CARDS (561)
WALL OF STEEL    LITTLE FOX 5328            10   2  0   67 CARDOW HUNTERS (445)
BASHING ATTACK   SOFT ROCK 5301             14  12  0   65 CARDOW HUNTERS (445)
AIMED BLOW       SCOURGE 5277               15  12  2   63 THE CONFESSIORS (562)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SOFT ROCK 5301.  The most popular warrior this turn 
was DEATH 5333.  The ten other most popular fighters were ROBIN DYAN 5340, BLACKBUCK 
5232, LITTLE FOX 5328, SCOURGE 5277, CROWFOOT 5349, TERRY JAMES 5339, CASSIE 
ELIZABETH 5309, SOFT ROCK 5301, STORMBIRD 5313, and STONES 5330.

The least popular fighter this week was RELIGIOUS CULT 5348.  The other ten least 
popular fighters were POLYJUICE TWINS 5347, MAGICAL SHORTCUT 5346, THE BRANK 5278, 
ZOMBIE PARENT 5345, STYX 5334, INEPT ADVERSARY 5343, THUMBSCREWS 5276, STONES 5330, 
STORMBIRD 5313, and SOFT ROCK 5301.