DUEL 2 NEWSLETTER

Date   : 02/27/2012    Duedate: 03/03/2012

DULLENS ARENA

DM-13    TURN-616

This Weeks Top Honors

THE DUELMASTER IS

CORKY
BLACKTHORNE (580)
(13-5470) [10-4-0,103]

Chartered Recognition Leader   Unchartered Recognition Leader

CORKY                          IRONTOWER
BLACKTHORNE (580)              HOUSE CANNITH (582)
(13-5470) [10-4-0,103]         (13-5482) [4-0-0,51]

Popularity Leader              This Weeks Favorite

BEARFOOT                       CORKY
CARDOW HUNTERS (445)           BLACKTHORNE (580)
(13-5419) [21-17-0,81]         (13-5470) [10-4-0,103]

THE CURRENT TOP TEAM

HOUSE CANNITH (582)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. HOUSE CANNITH (582)         41
2. BLACKTHORNE (580)           25      BLACKTHORNE (580)
3. ARCANE ROYALTY (581)         0      Unchartered Team
4. KAOS (579)                   0
5. CARDOW HUNTERS (445)       -30      HOUSE CANNITH (582)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 BLACKTHORNE (580)         10   4  0 71.4   1/ 3*HOUSE CANNITH (582)       9  2 0
 2- 2*ARCANE ROYALTY (581)      16   9  0 64.0   2/ 1 CARDOW HUNTERS (445)      8  7 1
 3/ 3*HOUSE CANNITH (582)       10   6  0 62.5   3- 2*ARCANE ROYALTY (581)      4  6 0
 4/ 4 CARDOW HUNTERS (445)     539 542 11 49.9   4/ 4 BLACKTHORNE (580)         1  2 0
 5- 5*KAOS (579)                 2   6  0 25.0   5- 5*KAOS (579)                0  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

                     ANNOUNCING TURF WAR VIII; DM47; JULY 2012

     Don't miss the premier event in all Alastari!  Gather an alliance.  (2 to 4
managers).  Select a captain.  Send in your entry fee(certs).  Prepare your warriors.
The competition, the acclaim, and the prizes await.
     The Turf War is expected to bring ten or more teams to battle.  The competition
is fierce.  Only one Alliance can win TW8.  Will it be yours?

                                 *TURF WAR 8 RULES*

                          Starting July 30 2012 (12 turns)
              Bring acclaim and glory to the North Fork (DM47) arena.

Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War!  To participate, each alliance must:
        1.  Announce the Captain of the alliance in the North Fork (DM 47)
            newsletter.
        2.  Indicate in the newsletter which Captain/alliance you will join.
        3.  Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:
        1.  Verifying/authorizing, in the North Fork newsletter, those who wish to
participate under the banner of their alliance.  (Lack of participant indication of
joining and/or lack of lack of Captain confirmation will delay a team's participation
in the Turf War.)
        2.  Distribution of prizes should their alliance win the Turf War.
        3.  Submit two (2) RSI Roll-Up Certificates to participate.  (Note: Captains
may, if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:
        1.  Submit two (2) RSI Roll-Up Certificates to participate.  (Unless already
submitted by Captain. Note: extras will not be returned, but will go into the winning
pool of prizes.)
        2.  Announce their intent to compete with manager name, team name, and
alliance they will represent in the North Fork (DM 47) newsletter.  Announcement made
on the D2 Forums will not be accepted.
               a.  No scores will be tabulated until an RSI Gift Certificate is
received, and participant indication and captain confirmation are posted in the North
Fork newsletter.  NO EXCEPTIONS.
               b.  Before a manager can compete, he/she must declare themselves in
the North Fork (DM 47) newsletter as stated above AND be verified in the newsletter
by the alliance Captain they will represent.
               c.  Only one (1) team per player may compete.  No arena multiple teams
or aliases will be allowed.  Violations will result in immediate manager
disqualification (including team point adjustments) from the Turf War (so be sure to
take any multiple teams OFF of Team Maintenance and be certain not to run any other
team warriors).
               d.  Scoring will NOT be retroactive for teams/alliances that do not
properly declare or get captain confirmation or fail to send a Gift Certificate by
Turn 1.  In other words, if your Gift Certificate is not received until Turn 3 of the
Turf War, and you have fought on Turns 1 and 2, your score will not begin until Turn
3.  All conditions must be met before scoring will begin--declaration, verification,
and Gift Certificate received.
               e.  No declarations or verifications will be accepted after Turn 3 of
the Turf War.
               f.  For purposes of scoring, the moderators will score the Turf War
and settle any and all disputes as they arise.  Their decisions will be final.
(Note: the intent is to have a very thorough set of rules so that few decisions, if
any, are required from the moderators.)

Scoring will be as follows for Fights:
                                   Win   Loss   Kill      Die
Challenge (up or within same class) +2     -2     +5       -5
Down Challenge "Challenger"         -2     -2     -5       -5
Down Challenge "Challenged"         +2      0     +5       -5
Match Up                            +1     -1     +1       -5
Bloodfeud Challenge (Up or Down)    +2     -5     +5      -10
Champion **                         x2     x2     x2       x2
Dark Arena*                        +10     -5     xx       xx
Tournament Death***                                        -3
Halfway (6 round total) best alliance win/loss percentage ****
Final (12 round total) alliance w/l% percentage ****
    *After 2nd win in DA, warrior scores no additional points for wins,
    ** Champions double applies to his score only -- not to opponent.
    *** No warrior may be substituted without the proper use of the DA or arena death
or death in a tournament or graduation.  There must be a maximum of five only on a
team at any point and time.  (The penalty for such substitution is -10 points.)
Points awarded for team tournament participation are 1 for 1 entrant, 3 for 2
entrants, 6 for 3 entrants, 10 for 4 entrants, and 15 for 5 entrants.  A TV scores 7
points or a TC scores 15 points.  Death in a tournament results in a -3 score.
    ***** Halfway points scored are 25, 20, 15, 10, 5, 5, 5 (etc) for 1st, 2nd, 3rd
(etc).  (To qualify for any of these points the alliance must have fought 75% of its
possible fights.)  Final 12 Round points scored are 40, 30, 20, 15, 10, 5, 5, 5 (etc)
for the 1st, 2nd, 3rd (etc).  (To qualify for any of these points the alliance must
have fought 75% of its possible fights.)

Special Scoring Considerations for the Turf War are as follows:
Full Team:                                        +1
      1. A team which fights 4+ warriors (Includes DAing) gets a point
Full Alliance                                     +1
2. An alliance were ALL teams get a Full Team point earns a point
Full Team/Alliance scores 
      3. Will double for the last half (6 rounds) of TW8.
Style Master:                                     +2
      1. No matter how many stylemasters, an individual team can score only +2 per
         round 
Duelmaster:                                       +2
      1. Duelmaster points shall be earned separate of stylemaster points.

Champions:
     1.  A Champion may be declared, but one is not mandatory.
     2.  Only one Champion allowed per manager at any given time.
     3.  Champions that graduate or are killed by another warrior in the arena, but
         not the Dark Arena, may be replaced.
     4.  Champions must have fought at least one previous fight in the North Fork
         (DM47 arena) to be able to be declared a champion.
     5.  A Champion can be declared on any round and point factors will begin that
         same turn. (Must meet above 4 conditions prior to declaring)

Bloodfeuds:
        1.  Bloodfeuds will score points on all four (4) turns.
        2.  There is no limit to which warrior may bloodfeud or how often.
        3.  To score as a bloodfeud, then feud/death must have occurred totally
within the TW8.  (E.g. Feuds created prior to TW8 will not be deemed or scored as a
bloodfeud, but rather as a challenge or downchallenge.

Downchallenges:
        1.  A downchallenge occurs when a warrior challenges a warrior in a lower
class.  (Lower class is defined as lower than the identical class.  (E.g. A
challenger champion class challenging a champion class is a down challenge.)
        2.  In TW8 a standard challenge is up (in recognition points), parallel or
within the identical class but lower recognition.
        3.  No challenge by The Duelmaster shall be deemed a downchallenge.  (This
rule supersedes all other downchallenge rules.)

Tournament Considerations:
        1.  Tournament participation is allowed and ENCOURAGED as a great form of
recognition for North Fork.
        2.  Tournament Victors won during the course of the contest will gain a one
(1) time bonus of 7 points.  This bonus will apply EACH time a warrior(s) wins such
status.
        3.  Tournament Champions won during the course of the contest will gain a one
(1) time bonus of 15 points.  This bonus will apply EACH time a warrior(s) win such
status.
        4.  Points awarded for tournament participation are 1 for 1 entrant, 3 for 2
entrants, 6 for 3 entrants, 10 for 4 entrants, and 15 for 5 entrants.  A TV scores 7
points additional or a TC scores 15 points additional.  Death in a tournament results
in an additional -3 score.
        5.  Points for entrants, TVs, TCs, and tournament deaths will be applied the
Turn after RSI posts tournament results in the North Fork (DM 47) newsletter (i.e.,
if the results post on North Fork turn 300, points will be credited on North Fork
turn 301 to the applicable teams).

Special Considerations:
        1.  Each alliance begins the Turf War with zero (0) points.
        2.  There will be NO alliance or team changes once the contest has begun.  If
you begin the Turf War with Alliance A, you must end the Turf War with Alliance A.
If you begin the Turf War with Team A, you must end the Turf War with Team A.
        3.  There will be a maximum of four (4) teams/managers allowed per alliance
for the Turf War VII.  The minimum is two (2).
        4.  The Dark Arena may be used on the first FE turn (e.g. no arena or
tournament fights) only, of every warrior, without penalty.
        5.  If at any time, the Moderators determine that any non-TW team in the
arena is aiding and/or abetting any TW alliance or team, the affected points won by
the gifted team/alliance will be disallowed and the aiding non-TW team will be asked
to desist from play in the arena until after the Turf War concludes.

Prizes:
The Turf War is meant to be a "winner takes all" contest.  However, for TW8, a prize
(RU cert) will be awarded each of the twelve turns to the individual team/manager
that fights five fights and has the best w/l record that turn.  (Tiebreakers are in
this order-- kills, recognition points earned.)  All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance at the end of the
competition.  It is the responsibility of the Captain to distribute Gift
Certificates.  Moderators will submit a list of each manager on the winning alliance
to RSI at the completion of the contest for the non-Certificate prizes.

     All entry fees (rollup certs) are awarded to the winning alliance, except for
the twelve reserved for the individual winning manager each week.)
     The following prizes have been secured from RSI:
        1.  Renaming of the North Fork (DM 47) arena;
        2.  Renaming of all Dark Arena Monsters (two for each manager in the winning
alliance, and two additional for the captain of the alliance).
        3.  Known Favorites for one DM47 warrior on each team of the winning alliance
(warrior must be ranked Initiate or above, must be alive, and must have at least one
DM47 arena fight to receive this award).
        4.  +1 Skill bonus (three) for each manager on the winning alliance.  Bonus
potions must be applied to living warriors from DM 47.
        5.  +1 Skill bonus potion (one) for each and every individual manager who
fights in all 12 rounds AND 54 fights of the Turf War.  Bonus potion must be applied
to a living warrior from (DM 47)
        6. Two additional rollup certs for each manager of the winning alliance from
RSI.
     These RSI awards will be listed by the Moderator for claiming from RSI (Lee)
within 4 turns of the end of TW VI.  The certs will be mailed to the winning alliance
by the Moderators within two weeks of the end of the TW.

Moderators:
The Moderators for this event will be Oz and Master Darque.  They will arbitrate all
dealings during the course of the contest.  Their decisions will be final.  All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47.  Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums.  Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com or
wfms101 at aol dot com.

Please note there have been rule changes from the last Turf War.  Please read them
carefully!

This contest will begin in late July 2012 following the Summer FTF.
                             **TW8 Revision 02-20-12**

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 690): STRONG BAD of HOMESTAR & CO (Otto X, mgr.)
 DM  12 RIZTAB (turn 692): KUNG PO FROG of KAOS FROGS (Grimm, mgr.)
 DM  13 DULLENS (turn 615): BEARFOOT of CARDOW HUNTERS (Jorja, mgr.)
 DM  15 MALCORN (turn 686): STEVE of RAINBOW CONNECTION (Sherlock, mgr.)
 DM  16 WILLAF (turn 688): GOLD CHARM of GOLDEN GLADIATORS (Midas, mgr.)
 DM  17 ALJAFIR (turn 680): MARX of ZOMBIE SQUAD 2 (Khisanth, mgr.)
 DM  19 ZUWAYZA (turn 681): DONKEY HOTAY of MAN OR BEAST? (The Dark One, mgr.)
 DM  28 MORYA (turn 342): TAXES of EXPENSE ACCOUNT (Finance Manager, mgr.)
 DM  29 LAPUR (turn 678): CASIMIR PULASKI of BOHICA (Scruffy Puff, mgr.)
 DM  31 CHIMLEVTAL (turn 340): OMBERT QURL of MIDDLE WAY 7 (Jorja, mgr.)
 DM  32 ARVAT (turn 674): MATHEU of ASSORTED (A-Sop, mgr.)
 DM  33 NIATOLI ISLAND (turn 671): SHELLBACK of SEA DOGS (One Armed Bandit, mgr.)
 DM  35 MURSKA (turn 663): KELLY GALL of CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 622): MELANJI of THE FAMILY (Jorja, mgr.)
 DM  45 STORMCROWE (turn 318): ROSELYN of DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 312): GIZMO of DARQUE FORCES (Master Darque, mgr.)
 DM  50 SNOWBOUND (turn 299): 4-H of LIFE IMPACTS (Coach, mgr.)
 DM  56 ROCANIS (turn 553): CALIS of MEN OF STEEL (Howlin' Wolf, mgr.)
 DM  60 ARADI (turn 538): EVENING STAR of SUPERIOR FORCES 60 (Manager, mgr.)
 DM  61 JURINE (turn 520): HORSE D'OEUVRE of SHEWISH BUFFET (One Armed Bandit, mgr.)
 DM  65 DAL SHANG (turn 515): IN YOUR FACE of BASH BROS EVANGELIST
                                                        (Assurnasirbanipal, mgr.)
 DM  73 ERINIKA (turn 247): KK of H8 2 TXT (Sherlock, mgr.)
 DM  74 DAYLA KIV (turn 476): GORBLE of SAND DANCERS (Jorja, mgr.)
 DM  75 JADE MOUNTAIN (turn 470): LEAPS INTO THE AIR of CRITICALS (Howlin' Wolf, mgr)
 DM  78 LIN TIRIAN (turn 462): UNBELIEVABLE of THE WILLBURYS 78 (Rascally Rabbit)
ADM 103 FREE BLADES (turn 579): NIGHTCAP of DARKLINGS (She-Puppy, mgr.)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 690): BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 692): BLUE NOTE (Howlin' Wolf, mgr.)
 DM  13 DULLENS (turn 615): CARDOW HUNTERS (Jorja, mgr.)
 DM  15 MALCORN (turn 686): SERPENT'S HOLD (Khisanth, mgr.)
 DM  16 WILLAF (turn 688): GOLDEN GLADIATORS (Midas, mgr.)
 DM  17 ALJAFIR (turn 680): ZOMBIE SQUAD 2 (Khisanth, mgr.)
 DM  19 ZUWAYZA (turn 681): THE MAGNIFICENT MAGS (Jorja, mgr.)
 DM  28 MORYA (turn 342): DREW'S BOYS (The Mun, mgr.)
 DM  29 LAPUR (turn 678): MID EARTH (Visionist, mgr.)
 DM  31 CHIMLEVTAL (turn 340): MIDDLE WAY 7 (Jorja, mgr.)
 DM  32 ARVAT (turn 674): BOWL O'RAMA (Froot E. Bowl, mgr.)
 DM  33 NIATOLI ISLAND (turn 671): THE SEWING CIRCLE (Jorja, mgr.)
 DM  35 MURSKA (turn 663): REALLY? (?, mgr.)
 DM  43 VEASTIAN (turn 621): THE FAMILY (Jorja, mgr.)
 DM  45 STORMCROWE (turn 317): DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 312): LAND OF OZ (Oz, mgr.)
 DM  50 SNOWBOUND (turn 298): THE MYRMIDONS (Sigurd Fafnisbane, mgr.)
 DM  56 ROCANIS (turn 553): INCONSISTENT FURY (Banthius, mgr.)
 DM  60 ARADI (turn 538): RED DOG GANG (Spot, mgr.)
 DM  61 JURINE (turn 520): SHEWISH BUFFET (One Armed Bandit, mgr.)
 DM  65 DAL SHANG (turn 515): SAND DANCERS (Jorja, mgr.)
 DM  73 ERINIKA (turn 247): H8 2 TXT (Sherlock, mgr.)
 DM  74 DAYLA KIV (turn 476): NUMB-ERS (Sherlock, mgr.)
 DM  75 JADE MOUNTAIN (turn 470): SAND DANCERS (Jorja, mgr.)
 DM  78 LIN TIRIAN (turn 462): THE WILLBURYS (Rascally Rabbit, mgr.)
ADM 103 FREE BLADES (turn 579): DIRT DEVILS et al (The Dark ONE, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   9 ZUKAL (turn 690): STRONG BAD of HOMESTAR & CO (Otto X, mgr.)
 DM  12 RIZTAB (turn 691): PRODICUS of DREAMERS (Sleepy, mgr.)
 DM  15 MALCORN (turn 686): STEVE of RAINBOW CONNECTION (Sherlock, mgr.)
 DM  17 ALJAFIR (turn 679): CANDIED YAMS of ALMOST THANKSGIVING (Sherlock, mgr.)
                            CORNBREAD STUFFING of ALMOST THANKSGIVING (Sherlock, mgr)
 DM  19 ZUWAYZA (turn 680): FARMERS ALMANAC of THE MAGNIFICENT MAGS (Jorja, mgr.)
 DM  29 LAPUR (turn 678): ULPHOR of MID EARTH (Visionist, mgr.)
              (turn 677): BISMUTH BENDER of METAL MINCERS (Oremaster, mgr.)
                          PRIORE of MID EARTH (Visionist, mgr.)
 DM  31 CHIMLEVTAL (turn 340): OMBERT QURL of MIDDLE WAY 7 (Jorja, mgr.)
 DM  33 NIATOLI ISLAND (turn 671): SALORIMA TIRANSITH of THE SEWING CIRCLE (Jorja)
 DM  35 MURSKA (turn 663): KELLY GALL of CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 622): JEREMIAH BROADBLADE of WARRIORS OF STEEL (?, mgr.)
 DM  47 NORTH FORK (turn 312): PATRY TRAP of PALINDROMES (Assurnasirbanipal, mgr.)
                   (turn 311): EUREKA PRIDE of ALASKAN PIPELINE (Storm Lord)
                               KATIE of ALL STAR NANA'S (The Mun, mgr.)
                               AGARIC of WARHAMMERS (Coyote, mgr.)
 DM  50 SNOWBOUND (turn 299): PURPLE ACE of LIFE IMPACTS (Coach, mgr.)
 DM  56 ROCANIS (turn 553): CALIS of MEN OF STEEL (Howlin' Wolf, mgr.)
                            FORLIS HOOLER of MIDDLE WAY 20 (Jorja, mgr.)
 DM  73 ERINIKA (turn 246): BBIAB of H8 2 TXT (Sherlock, mgr.)
 DM  74 DAYLA KIV (turn 476): GORBLE of SAND DANCERS (Jorja, mgr.)
                              TREEMA LORNE of SAND DANCERS (Jorja, mgr.)
                              ORANGE O'CLOCK of NUMB-ERS (Sherlock, mgr.)
 DM  75 JADE MOUNTAIN (turn 470): JANDINA of SAND DANCERS (Jorja, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     It seems I've gotten the knack of defeating Corky, though I may have jinxed
myself by saying it.  Still... I'd be willing to graduate any time.

                                    Bearfoot

                                      SPY REPORT

     Much has changed in DULLENS since last I was here.  Never fear, Olaf Modeen 
adapts to many situations, as do all successful fighters.  Woof!  CARDOW HUNTERS were 
a bunch of dogs after HOUSE CANNITH got through with 'em!  2nd ain't so sweet as 1st! 
What's with LIVEWIRE?  He actually beat CARDOW HUNTERS' BLACKBUCK, and walked away 
with 24 more points from the fight.  Laughs were big at HOUSE CANNITH while they 
watched LIVEWIRE clobber BLACKBUCK.  He lost 21 points and got bruised from objects 
thrown from the stands.  I'm sure DULLENS is excited about CORKY, the new Duelmaster 
from BLACKTHORNE.  (remember?)  But when you've seen as many as I have...  Wouldn't 
it be nice to have live subjects to practice on?  I hear some team is looking into 
the uses of convicted prisoners.   
     If at first you don't succeed, avoid.  That'll get you in the Spyreports.   
     A fighter's lot is filled with strife, revenge, and killing.  Some fighters 
don't accept this.  The best do.  Many a warrior has met his fate in a hungover 
stupor.  You young rapscallions, take note!   
     Many other cities have retirement homes for aged warriors.  Any plans here?  Are 
you as tired of reading this as I am of writing it?  Actually, I guess I'm writing it 
before you read it.  Oh, well.  Remember--a good fighter needs both good skills and 
good luck.  Until next time,-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 CORKY 5470                   10   4  0   103       BLACKTHORNE (580)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 WOLFDOG 5461                 12   6  1    97       CARDOW HUNTERS (445)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 BEARFOOT 5419                21  17  0    81       CARDOW HUNTERS (445)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 IRONTOWER 5482                4   0  0    51       HOUSE CANNITH (582)
 LIVEWIRE 5491                 3   1  0    49       HOUSE CANNITH (582)
-NIMBLE DANCER 5477            4   1  0    35       ARCANE ROYALTY (581)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 ARTIFICER 5483                3   1  0    29       HOUSE CANNITH (582)
 BLACKBUCK 5474                7   5  0    27       CARDOW HUNTERS (445)
-MICKEY HANDS 5489             3   1  0    26       ARCANE ROYALTY (581)
 GRIM LAUGHTER 5488            2   3  1    26       CARDOW HUNTERS (445)
-THAT I DO SIR 5476            4   1  0    25       ARCANE ROYALTY (581)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-FLOYDRIFFIC 5480              3   2  0    11       ARCANE ROYALTY (581)
-FLOYD CASTAWAY 5478           2   3  0     9       ARCANE ROYALTY (581)
-PONDERING ANGYL 5463          2   2  0     8       KAOS (579)
 GRAY BEAR 5487                1   4  0     7       CARDOW HUNTERS (445)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
SCUMORAMA               0  0 0                      GRIM LAUGHTER 5488    616  NONE

                                     PERSONAL ADS

I am a superior guard.  Even ghosts quail before me.  Although a few of them pigeon.
-- Wolfdog

Nimble Dancer -- Interesting footwork, but... footwork is not enough.  Now that
you're down to a better point in the ranks for your level of experience, not to
mention having gotten rid of that glaring undefeated record, you should do fine. --
Blackbuck
P.S.  But if you need to be knocked back down again, feel free to call on me.

Pondering Angyl -- You pondered too long.  Ha. -- Grim Laughter

Mickey Hands -- What, that's all there is to you?  What about feet? -- Gray Bear

                                  LAST WEEK'S FIGHTS

BEARFOOT was devastated by CORKY in a 1 minute mismatched Title fight.
WOLFDOG vanquished DRUNKEN GUARDSMAN in a 2 minute uneven battle.
BLACKBUCK was demolished by LIVEWIRE in a 1 minute uneven fight.
IRONTOWER viciously subdued TEX IMPERSONATOR in a 2 minute gory contest.
ARTIFICER overpowered GRAY BEAR in a 1 minute mismatched match.
GRIM LAUGHTER delivered the death blow upon SCUMORAMA in a 1 minute novice's duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  4         LUNGING ATTACK     5 -   2 -  1      71  |
|AIMED BLOW                       3         TOTAL PARRY        9 -   4 -  0      69  |
|WALL OF STEEL                    1         PARRY-LUNGE        2 -   1 -  0      67  |
|SLASHING ATTACK                  1         WALL OF STEEL      8 -   4 -  0      67  |
|PARRY-LUNGE                      0         AIMED BLOW        21 -  11 -  1      66  |
|PARRY-STRIKE                     0         SLASHING ATTACK    7 -   4 -  0      64  |
|PARRY-RIPOSTE                    0         STRIKING ATTACK   12 -  18 -  1      40  |
|LUNGING ATTACK                   0         BASHING ATTACK     1 -   8 -  0      11  |
|BASHING ATTACK                   0         PARRY-STRIKE       0 -   0 -  0       0  |
|TOTAL PARRY                      0         PARRY-RIPOSTE      0 -   1 -  0       0  |

Turn 616 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         3 -  0     PARRY-LUNGE        0 -  0         4  AIMED BLOW     
WALL OF STEEL      1 -  0     PARRY-STRIKE       0 -  0         3  STRIKING ATTACK
STRIKING ATTACK    2 -  2     PARRY-RIPOSTE      0 -  0         1  WALL OF STEEL  
                              LUNGING ATTACK     0 -  0         1  TOTAL PARRY    
                              SLASHING ATTACK    0 -  1         1  SLASHING ATTACK
                              BASHING ATTACK     0 -  0         1  LUNGING ATTACK 
                              TOTAL PARRY        0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       CORKY 5470                 10   4  0  103 BLACKTHORNE (580)
WALL OF STEEL    WOLFDOG 5461               12   6  1   97 CARDOW HUNTERS (445)
STRIKING ATTACK  BEARFOOT 5419              21  17  0   81 CARDOW HUNTERS (445)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BEARFOOT 5419.  The most popular warrior this turn 
was CORKY 5470.  The ten other most popular fighters were IRONTOWER 5482, WOLFDOG 
5461, LIVEWIRE 5491, ARTIFICER 5483, GRIM LAUGHTER 5488, BEARFOOT 5419, BLACKBUCK 
5474, GRAY BEAR 5487,  0, and  0.

The least popular fighter this week was GRAY BEAR 5487.  The other ten least popular 
fighters were BLACKBUCK 5474, BEARFOOT 5419, GRIM LAUGHTER 5488, ARTIFICER 5483, 
LIVEWIRE 5491, WOLFDOG 5461, IRONTOWER 5482, CORKY 5470,  0, and  0.