DUEL 2 NEWSLETTER

Date   : 05/12/2014    Duedate: 05/17/2014

DULLENS ARENA

DM-13    TURN-731

This Weeks Top Honors

THE DUELMASTER IS

BLACKHAWK
CARDOW HUNTERS (445)
(13-5596) [17-8-1,71]

Chartered Recognition Leader   Unchartered Recognition Leader

BLACKHAWK                      SIERRA
CARDOW HUNTERS (445)           MMM BEER!! (596)
(13-5596) [17-8-1,71]          (13-5616) [1-1-0,22]

Popularity Leader              This Weeks Favorite

LAUGHTER REDKNIFE              JUST A GUY
CARDOW HUNTERS (445)           CARDOW HUNTERS (445)
(13-5594) [18-11-0,65]         (13-5609) [7-3-0,46]

THE CURRENT TOP TEAM

CARDOW HUNTERS (445)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. MMM BEER!! (596)            21
2. CARDOW HUNTERS (445)        11      CARDOW HUNTERS (445)
                                       Unchartered Team

                                       MMM BEER!! (596)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 CARDOW HUNTERS (445)     835 818 17 50.5   1/ 1 CARDOW HUNTERS (445)      4 11 0
 2/ 2*MMM BEER!! (596)           1   1  0 50.0   2/ 2*MMM BEER!! (596)          1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 748): EXPENDABLE YOUTH of KARNHORN KARNAGE (Var, mgr.)
 DM  12 RIZTAB (turn 750): INCREDIBLE HULK of FANTASTIC FIVE II (?, mgr>)
 DM  13 DULLENS (turn 730): BLACKHAWK of CARDOW HUNTERS (Jorja, mgr.)
 DM  15 MALCORN (turn 744): SIR TOO DUMB of THE GRAIL KNIGHTS (The Dark One, mgr.)
 DM  16 WILLAF (turn 746): GOLDEN FLASH of GOLDEN GLADIATORS (Midas, mgr.)
 DM  17 ALJAFIR (turn 737): LIMB BIZKIT of BODY OF MUSIC (Howlin' Wolf, mgr.)
 DM  19 ZUWAYZA (turn 738): RAMEX of VISIONS V2 (Tolbin, mgr.)
 DM  28 MORYA (turn 371): TRAVEL of EXPENSE ACCOUNT (Finance Manager, mgr.)
 DM  29 LAPUR (turn 735): SERENA of SHADOWMIST (Tolbin, mgr.)
 DM  31 CHIMLEVTAL (turn 639): MALICE of ASSASSINATION (Ghab, mgr.)
 DM  32 ARVAT (turn 732): MR SCHICICLES of DEATH BY DESIGN (Bubba Ganoosh, mgr.)
 DM  33 NIATOLI ISLAND (turn 729): SSINK! Of F/X (Mannequin, mgr.)
 DM  35 MURSKA (turn 721): MAYNERD of NERDS (DMobster, mgr.)
 DM  43 VEASTIAN (turn 679): SHADOW FROGGY of BATTLE FROGS 12-15 (Grimm, mgr.)
 DM  45 STORMCROWE (turn 346): BENEZIA of DARQUE FORCES (Master Darque, mgr)
 DM  47 NORTH FORK (turn 341): WITCHCRAZE of DARQUE FORCES (Master Darque, mgr.)
 DM  50 SNOWBOUND (turn 327): KINGU of MESOPOTAMIA (Var, mgr.)
 DM  56 ROCANIS (turn 611): FERRIA HOUGH of MIDDLE WAY 20 (Jorja, mgr.)
 DM  60 ARADI (turn 596): SISTER MOON of DREAMTIME (Hombre, mgr.)
 DM  61 JURINE (turn 578): SYBO of TREXTRAS (Otto X, mgr.)
 DM  65 DAL SHANG (turn 572): STAR RUBY of TOLBIN'S GEMS (Tolbin, mgr.)
 DM  73 ERINIKA (turn 276): URSULA ZAROFF of MIDDLE WAY 18 (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 536): SASHA of TOLBIN'S LADIES (Tolbin, mgr.)
 DM  75 JADE MOUNTAIN (turn 528): RAGE of RUNEBLADES (Stillgard, mgr.)
 DM  78 LIN TIRIAN (turn 519): SERGEANT 4 of MEDAL OF HONOR Z2 (The Anarchist, mgr)
ADM 103 FREE BLADES (turn 636): ABSOLUTION of ANGELS OF PAIN (The Dark One, mgr.)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 748): QUEEN (Howlin' Wolf, mgr.)
 DM  12 RIZTAB (turn 750): PURE POISON (?, mgr.)
 DM  13 DULLENS (turn 730): CARDOW HUNTERS (Jorja, mgr.)
 DM  15 MALCORN (turn 744): GREENWARDENS (Jorja, mgr.)
 DM  16 WILLAF (turn 746): BLOOD ON THE TRACKS (Howlin' Wolf, mgr.)
 DM  17 ALJAFIR (turn 737): MIDDLE WAY (Jorja, mgr.)
 DM  19 ZUWAYZA (turn 738): VISIONS V2 (Tolbin, mgr.)
 DM  28 MORYA (turn 371): EXPENSE ACCOUNT (Finance Manager, mgr.)
 DM  29 LAPUR (turn 735): SHADOWMIST (Tolbin, mgr.)
 DM  31 CHIMLEVTAL (turn 369): WHAMMO & THUDDA 4U! (La Guillotine, mgr.)
 DM  32 ARVAT (turn 732): OTTOMAN EMPIRE (Otto X, mgr.)
 DM  33 NIATOLI ISLAND (turn 729): DUELMASTERS BUFFET (Chuck, mgr.)
 DM  35 MURSKA (turn 721): CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 679): TOLBIN'S X-MEN (Tolbin, mgr.)
 DM  45 STORMCROWE (turn 346): DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 341): NUKE TEST (Malaquar, mgr.)
 DM  50 SNOWBOUND (turn 327): LIFE IMPACTS (Smitty, mgr.)
 DM  56 ROCANIS (turn 611): MEDAL OF HONOR A11 (The Anarchist, mgr.)
 DM  60 ARADI (turn 596): THE ELITE (?, mgr.)
 DM  61 JURINE (turn 578): MEDAL OF HONOR G10 (The Anarchist, mgr.)
 DM  65 DAL SHANG (turn 572): TOLBIN'S GEMS (Tolbin, mgr.)
 DM  73 ERINIKA (turn 276): MIDDLE WAY 18 (Jorja, mgr.)
 DM  74 DAYLA KIV (turn 533): TOLBINS LADIES (Tolbin, mgr.)
 DM  75 JADE MOUNTAIN (turn 528): RUNEBLADES (Stillgard, mgr.)
 DM  78 LIN TIRIAN (turn 519): MEDAL OF HONOR Z2 (The Anarchist, mgr.)
ADM 103 FREE BLADES (turn 636): DIRT DEVILS et al (The Dark One, mgr.)

                                   Recent Graduates
                                  -----------------
 DM  12 RIZTAB (turn 750): AMMONIUS of DREAMERS (Sleepy, mgr.)
                           JOY OF LOSING of WHO DA MAN? (Var, mgr.)
               (turn 749): ARIGNOTE of DREAMERS (Sleepy, mgr.)
                           NELLI POLITANA of SWEET MAGIC (Jorja, mgr.)
 DM  15 MALCORN (turn 744): SILVAMERE of BLOODSWORN (Hollowshade, mgr.)
 DM  16 WILLAF (turn 745): 56TH AND WABASHA of BLOOD ON THE TRACKS (Howlin' Wolf)
 DM  17 ALJAFIR (turn 737): LIMB BIZKIT of BODY OF MUSIC (Howlin' Wolf, mgr.)
 DM  19 ZUWAYZA (turn 738): DOTTLE of VISIONS V2 (Tolbin, mgr.)
 DM  29 LAPUR (turn 734): RAVAGE of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 639): MALICE of ASSASSINATION (Ghab, mgr.)
 DM  32 ARVAT (turn 732): MR SCHICICLES of DEATH BY DESIGN (Bubba Ganoosh, mgr.)
 DM  35 MURSKA (turn 720): NO TURN of FOOT OF PRIDE (Howlin' Wolf, mgr.)
 DM  43 VEASTIAN (turn 678): CYCLONE of FAMOUS HURLERS (Assurnasirbanipal, mgr.)
                             LOLITA MARIA of THE FAMILY (Jorja, mgr.)
 DM  47 NORTH FORK (turn 341): WITCHCRAZE of DARQUE FORCES (Master Darque, mgr.)
                               CHICKEN A LA KING of ROYAL FLUSH (Crip, mgr.)
                   (turn 340): MANDORALLEN of PAWN OF PROPHECY (Gentleben, mgr.)
 DM  56 ROCANIS (turn 610): SERGEANT 1 of MEDAL OF HONOR A11 (The Anarchist)
 DM  73 ERINIKA (turn 275): WONTON NOT NOW of PALINDROMES (Assurnasirbanipal, mgr.)
 DM  74 DAYLA KIV (turn 532): HOGSHEAD of COUNTRY PIE (Howlin' Wolf, mgr.)
 DM  75 JADE MOUNTAIN (turn 526): IRON HANDED of CRITICALS (Howlin' Wolf, mgr.)
 DM  78 LIN TIRIAN (turn 519): SERGEANT 4 of MEDAL OF HONOR Z2 (The Anarchist, mgr)

                                      SPY REPORT

     If you were disturbed from your beauty rest only to have to watch a bunch of 
DULLENS brutes like you, you'd be grouchy, too.  Of course, we're all terribly 
impressed to see JUST A GUY win a fight and gain 22 points, terribly.  Tsk, tsk, 
SIERRA beat SMALL FOX and SMALL FOX lost 12 points.  You're breakin' my heart.  Our 
Duelmaster has lost, folks, lost to GHOST OF ELDRAD, BUT BLACKHAWK is still the 
Duelmaster because he has the most recognition points!  Kickbacks and bribes, 
kickbacks and bribes, how else do you think some of these guys win their fights?  
Skill?  Ha!   
     He who fights and runs away will live to fight another day, the coward.   
     Some people like volunteer work in the hospitals.  I volunteer for DULLENS' 
morgue.  More variety.  Titanium shields and bamboo daggers, guess what brave team is 
developing these kinds of weapons?   
     What does the DULLENS arena have in common with the inns?  It's just as 
comfortable to sleep in either place.  Ha ha ha ha!  Just wait 'till next time I show 
up here, I won't be so nice!  So nyaaah!  I see the crowds are getting restless, I 
must leave now-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BLACKHAWK 5596               17   8  1    71       CARDOW HUNTERS (445)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 LAME OX 5592                 15  22  0    67       CARDOW HUNTERS (445)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 LAUGHTER REDKNIFE 5594       18  11  0    65       CARDOW HUNTERS (445)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 JUST A GUY 5609               7   3  0    46       CARDOW HUNTERS (445)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SIERRA 5616                   1   1  0    22       MMM BEER!! (596)
 SMALL FOX 5615                2   1  0     7       CARDOW HUNTERS (445)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

Five total fights, us and five standbys.  And we went one-four!  Bummer.  Our new guy
is the only managed gladiator to get a win.  It's embarrassing. -- Blackhawk
P.S.  Okay, so I'm talking to myself here.  THAT isn't new.

                                  LAST WEEK'S FIGHTS

BLACKHAWK was viciously subdued by GHOST OF ELDRAD in a 2 minute master's Title fight.
LAME OX was overcome by LOST POTATO FARMER in a 3 minute veteran's match.
LAUGHTER REDKNIFE vanquished SNUFFY THE KITTYCAT in a 1 minute mismatched brawl.
JUST A GUY overpowered D'ARTANGNON in a 2 minute one-sided fight.
SIERRA devastated SMALL FOX in a 1 minute uneven brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  2         PARRY-LUNGE        1 -   0 -  0     100  |
|AIMED BLOW                       1         SLASHING ATTACK    1 -   0 -  0     100  |
|WALL OF STEEL                    1         BASHING ATTACK     1 -   0 -  0     100  |
|PARRY-RIPOSTE                    1         AIMED BLOW         6 -   3 -  0      67  |
|TOTAL PARRY                      1         STRIKING ATTACK   13 -   7 -  1      65  |
|PARRY-LUNGE                      0         WALL OF STEEL     10 -   7 -  0      59  |
|PARRY-STRIKE                     0         PARRY-RIPOSTE      5 -   4 -  0      56  |
|LUNGING ATTACK                   0         TOTAL PARRY        3 -   7 -  0      30  |
|SLASHING ATTACK                  0         PARRY-STRIKE       0 -   0 -  0       0  |
|BASHING ATTACK                   0         LUNGING ATTACK     0 -   0 -  0       0  |

Turn 731 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-LUNGE        0 -  0         2  STRIKING ATTACK
WALL OF STEEL      1 -  0     PARRY-STRIKE       0 -  0         1  TOTAL PARRY    
STRIKING ATTACK    1 -  1     PARRY-RIPOSTE      0 -  1         1  WALL OF STEEL  
                              LUNGING ATTACK     0 -  0         1  AIMED BLOW     
                              SLASHING ATTACK    0 -  0         1  PARRY-RIPOSTE  
                              BASHING ATTACK     0 -  0     
                              TOTAL PARRY        0 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  BLACKHAWK 5596             17   8  1   71 CARDOW HUNTERS (445)
WALL OF STEEL    LAUGHTER REDKNIFE 5594     18  11  0   65 CARDOW HUNTERS (445)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is LAUGHTER REDKNIFE 5594.  The most popular warrior 
this turn was JUST A GUY 5609.  The ten other most popular fighters were SIERRA 5616, 
BLACKHAWK 5596, LAUGHTER REDKNIFE 5594, SMALL FOX 5615, LAME OX 5592,  0,  0,  0,  0, 
and  0.

The least popular fighter this week was LAME OX 5592.  The other ten least popular 
fighters were SMALL FOX 5615, LAUGHTER REDKNIFE 5594, BLACKHAWK 5596, SIERRA 5616, 
JUST A GUY 5609,  0,  0,  0,  0, and  0.

                        BLOODGAMES at the SUMMER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Summer FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

  FTF-Style (DM 98):      for Face-to-Face attendees, with turn-by-turn strategies
  Mail-in-Style (DM 99):  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular 
challenges, only bloodfeuds.  For the Mail-in arena, warriors may not change their 
strategy from round to round (to make it fair for those who could not attend the 
FTF).  There will be no DA challenges in either arena.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on 
Friday, at the hotel.  The Bloodgames will process at the FTF with the regular 
tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!