DUEL 2 NEWSLETTER Date : 04/18/2005 Duedate: 04/30/2005 TOBIR ARENA DM-14 TURN-513 This Weeks Top Honors THE DUELMASTER IS JUNO THE DOGHOUSE (188) (14-4178) [17-17-0,103] Chartered Recognition Leader Unchartered Recognition Leader I WET MY BED! RAVAGED RILLION I BENT MY WOOKIE (413) BLOOD BROTHERS (434) (14-4052) [11-2-0,158] (14-4266) [1-0-0,12] Popularity Leader This Weeks Favorite VISIGOTH I WET MY BED! THE DEATH SQUAD (63) I BENT MY WOOKIE (413) (14-4214) [16-11-0,80] (14-4052) [11-2-0,158] THE CURRENT TOP TEAM THE DEATH SQUAD (63) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. THE DOGHOUSE (188) 18 2. I BENT MY WOOKIE (413) 14 I BENT MY WOOKIE (413) 3. BLOOD BROTHERS (434) 12 Unchartered Team 4. PRIDE OF THE CDC (260) 0 5. THE SAVAGES (274) 0 BLOOD BROTHERS (434) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 0*BLOOD BROTHERS (434) 1 0 0 100 1/ 1 THE DEATH SQUAD (63) 8 4 0 2/ 1 I BENT MY WOOKIE (413) 24 6 0 80.0 2/ 2 THE DOGHOUSE (188) 7 8 0 3- 3*BLITZKRIEG (421) 10 6 2 62.5 3- 3*PRIDE OF THE CDC (260) 3 6 0 4/ 5 THE DEATH SQUAD (63) 405 324 26 55.6 4/ 4 I BENT MY WOOKIE (413) 2 0 0 5/ 6 THE DOGHOUSE (188) 331 411 9 44.6 5/ 0*BLOOD BROTHERS (434) 1 0 0 6- 7 THE SAVAGES (274) 22 41 3 34.9 6- 7*BLITZKRIEG (421) 0 2 0 7- 8*PRIDE OF THE CDC (260) 3 6 0 33.3 7- 8 THE SAVAGES (274) 0 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT + ]H[ + ---:--- + ]H[ A Hot and Stormy Night ]H[ + ---:--- + ]H[ + "It's infamous, that's what it is! The gladiators are losing all respect. They don't FEAR us as they should." Cultic Grandmaster Sleeth scowled around at his companions, to the accompaniment of a crash of thunder and the sound of a tree being rent in two or possibly three somewhere near at hand. "They can defeat us. Why should they be afraid?" Darias Le Plume, the Trustworthy Scribe asked. His fingers played nervously with his quill pen, scratching a tense little design on the scrap of parchment in front of him, but he seemed unaware of what his right hand was doing. "I'm taking out insurance...." "What kind of insurance can there be against death in the arena?" Cheulian Asri of the Beggars' Guild demanded. "Everyone who steps onto the sands takes that risk." Sleeth leaned forward suddenly and put his hand over Le Plume's doodle, getting a nasty wound from the steel-tipped quill in the process. "Don't do that," he said. "You do NOT want to summon a demon!" "Just the sigil won't summon--" "I know more of these things than you," the Cult Master hissed. "In drawing that sigil, you are taking risks you can't imagine." His scowl had reached formidable proportions. "A demon? How can that be insurance?" the Beggar asked, also leaning forward, and trying to get a glimpse of the drawing. "It wouldn't keep me alive," Le Plume said, "but it'd make sure that the killer didn't get a chance to gloat." He shrugged. "I figured if I carried it on me, over my heart, any blow that killed me would drench the sigil with blood and release the demon, and it'd get the nearest person: the one who'd just killed me. Seemed fair." "No, no, NO! You can't treat a demon that way! You think a demon would stop at 'getting' just the killer?" Sleeth snatched the piece of parchment and tore it up carefully. "Demons don't care about 'fair'. They only care that the Rules are followed, and by the Rules, drawing the sigil is a Declaration of Intent to Summon. You could bring disaster on us all! On the whole city. Besides, just SUMMONING a demon isn't enough, you have to be prepared to CONTROL it, and you've made no preparations for THAT, have you? By the condyles of the Crooked Bone, you've made no proper preparations at all!" Once he had reduced the parchment to shreds, he fed the bits into the flame of the candle on the table between them, darting nervous glances over both shoulders as he did so. There was nothing to see but the room itself, small, comfortable, warm with firelight. The windows were shuttered and would have been blinded by rain anyway; they could all hear drumming of rain on the roof whenever the thunder paused. "That's no way to run anything," Le Plume said. "Stupid situation. It should be regularized--" "It has been! What do you think the Rules ARE?" "There wasn't any mention of 'rules' in the book I found. All right, all right." Le Plume shrugged and pulled several more scraps of parchment from a pocket. "I suppose you'd better have these, too, then." "More?" Sleeth took the sigils in a trembling hand, hardly daring to look at them long enough to identify the demons they were aimed at. "I trust this is...," he swallowed once, "all?" Le Plume didn't meet his eyes. "That's all I have," he said. Cheulian Asri, Chief Spokesman for the Beggars' Guild, was perhaps a better judge of people than Cultic Grandmaster Sleeth, and he looked at the Trustworthy Scribe with deep suspicion. "All you HAVE?" he repeated. "Perhaps, but is that all the demonic sigils you MADE?" "An excellent question!" Sleeth said. He bestowed an approving glance on the Beggar, then resumed frowning at the Scribe, Le Plume. "Have you drawn more of these accursed sigils--" "Accursed, Sleeth?" Le Plume laughed sarcastically. "That's a fine word coming from you!" Grandmaster Sleeth bristled, and he was a man well designed by nature to bristle, being large and hirsute, with a low sloping forehead (but one which, none the less for that, concealed an astute brain) and massive shoulders. "I will have you know that the Cult of the Crooked Bone is a respectable, legitimate, minor cult!" Le Plume snorted derisively. "And further," Sleeth said, for he had a bulldog's habit of not letting go of something once he got hold of it, whether it be something material or immaterial, and whosoever might claim ownership of it, "you have not answered our question: to wit, have you drawn any more of these sigils? Come to that, where is the book you got them from? It should not be floating around loose in our town, lest we be overrun with demons!" His frown deepened as he further crushed the ashes, formed by burning the torn-up sigils, with one broad thumb. "And beyond that, I do not recall having heard of any book which contains all the sigils you had with you, save only the Dark Demonicon, of which no copy is said to exist save perhaps in the libraries of the Witch of the Grey Wand and of a certain ancient mage in the most distant East, whose name I shall not utter here. What book was it that held those sigils, how came you to have it, and what have you done with it?" "What an old fuss-pot you are!" Le Plume said. A shadow in the corner of the room stirred, disclosing the massive form of Dacio Torrans, the Ambitious Guard, who had been quietly drinking beer. Now he crossed the room to stand beside the table, looming over the slender Le Plume. "Those are good questions," he said. "Answer them." And he smiled. Le Plume, looking up at that smile, swallowed once. For it was a peculiarity of Torrans that, though he could not take the shape of a tiger as so many of his kinsmen could do, he had one fang, and it was long and wickedly curved, so that when he smiled, it seemed to other people that a tiger would have been preferable. "I found the book," the Trustworthy Scribe said sullenly. Without speaking, his companions personified doubt. "I did! It was in a leather sack in an alley, with six and a half pairs of dirty socks on top of it and nothing to identify the owner of the sack or the socks." He took a deep breath. "But the socks--I saved them--are...peculiar. I can't imagine the foot they would fit." "Thirteen socks of a strange shape?" Sleeth sat back, and his frown was now a frown of deep concern. "Were these socks by any chance gray with red clocks?" When Le Plume nodded, the Grandmaster shut his eyes. "It is a dark thing," he muttered. Opening his eyes again, he said, "Where is the book?" "In my room," the Scribe said. "In my clothes chest, under my handkerchiefs." "Not your socks?" "No, the handkerchiefs." "Then there may still be time to avert disaster. Let us go at once to retrieve the damned tome!" I started this last fall and got side-tracked. But THIS time, we're going through with it. These demons are dangerous, and something has to be DONE about them. It can be handled entirely by the standbys, or a couple of gladiators here could volunteer to get involved. A personal would do it, or an email to LiviaATreality.com * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===ANDORIAN REGIONAL NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 255): CHAOS WARRIOR of CHAMPIONS OF STEEL (Blackstorm, mgr.) DM 11 ARUAK CITY (turn 512): K. K. DOWNING of THE HEADCUTTERS II (Street Legal) DM 14 TOBIR (turn 512): VISIGOTH of THE DEATH SQUAD (Street Legal, mgr.) DM 22 SOLVEN (turn 505): MAYBE LATER of JUST CHILLIN (Mr. Freeze, mgr.) DM 24 ZORPUNT (turn 501): STONEFISH of AUSSIE KILLERS (THawk, mgr.) DM 25 LYRATILAN (turn 501): TRIMOX of OSCO INTOXICATORS (Osco, mgr.) DM 26 CALEAM (turn 502): TWISTED SISTER of IT'S ALL RELATIVE (Alfredo Frothingslosh, mgr.) DM 30 IAYE (turn 494): BERTHA of THE WARLOCKS (Malaquar, mgr.) DM 40 ZENSU (turn 463): DARK LENORA of BEYOND THE PALE (Leeta, mgr.) DM 41 KATI-TEI (turn 456): THE VEAL DEAL of GLAD TO MEAT YOU (Alfredo Frothingslosh, mgr.) DM 46 ARDIVENT (turn 446): KHORNE SHADOWSPAWN of RUBY DRAGONS (Talon Warsmith) DM 52 FRATSFA (turn 203): RENDOR QUIL of MIDDLE WAY 8 (Leeta, mgr.) DM 60 ARADI (turn 361): THE-SHOCKER of DEATH STUDS VII (Death Stud, mgr.) DM 63 AMEN-TEI (turn 350): SHADY LADY of WAYFARERS (Leeta, mgr.) DM 71 KYR'TERR (turn 157): MORROLAN E'DRIEN of THE FURIOUS FIVE (Generalissimo Puerco, mgr.) ADM 105 ANDORAK (turn 398): PEPSI of OVERWORLD from FIREHOLD (Papaiz, mgr.) Top Teams --------- DM 8 ARKERS (turn 255): LA PENTARCHIE (The Pentalque, mgr.) DM 11 ARUAK CITY (turn 512): THE HEADCUTTERS II (Street Legal, mgr.) DM 14 TOBIR (turn 512): THE DEATH SQUAD (Street Legal, mgr.) DM 22 SOLVEN (turn 505): KELLUMBO'S KIDS (Detective Kellumbo, mgr.) DM 24 ZORPUNT (turn 501): AUSSIE KILLERS (THawk, mgr.) DM 25 LYRATILAN (turn 501): OSCO INTOXICATORS (Osco, mgr.) DM 26 CALEAM (turn 502): VENOM (Lord Fang, mgr.) DM 30 IAYE (turn 494): THE WARLOCKS (Malaquar, mgr.) DM 40 ZENSU (turn 463): BLOOD ANGELS (The Dark One, mgr.) DM 41 KATI-TEI (turn 456): GLAD TO MEAT YOU (Alfredo Frothingslosh, mgr.) DM 46 ARDIVENT (turn 446): BLUVALLEY WARRIORS (Leeta, mgr.) DM 52 FRATSFA (turn 203): SITTEES (Barnabas, mgr.) DM 60 ARADI (turn 361): SILENT WARRIORS (Ganolus Oakleaf, mgr.) DM 63 AMEN-TEI (turn 350): EMPIRE OF THE SUN (Huckle Cat, mgr.) DM 71 KYR'TERR (turn 157): THE FURIOUS FIVE (Generalissimo Puerco, mgr.) ADM 105 ANDORAK (turn 398): THE POISON CLAN (Master Tazo, mgr.) Recent Graduates ---------------- DM 11 ARUAK CITY (turn 512): K. K. DOWNING of THE HEADCUTTERS II (Street Legal) BLUE BLAZES of COLORIFIC (Purple People Eater, mgr.) LOWELL DARNO of IMMORTALS (Dartor, mgr.) DM 22 SOLVEN (turn 505): MAYBE LATER of JUST CHILLIN (Mr. Freeze, mgr.) DM 26 CALEAM (turn 501): PINK of SEEING RED (Edge, mgr.) DM 46 ARDIVENT (turn 446): KHORNE SHADOWSPAWN of RUBY DRAGONS (Talon Warsmith) DM 60 ARADI (turn 361): THE-SHOCKER of DEATH STUDS VII (Death Stud, mgr.) WILDFIRE of NATURAL DISASTERS (Soultaker, mgr.) NEWCASTLE of BEERBARIANS (The Dark One, mgr.) (turn 360): DEMURRER of LEGALESE (The Judge, mgr.) DM 71 KYR'TERR (turn 156): THE SADMAN of THE FURIOUS FIVE (Generalissimo Puerco) WHIPSNADE of THE FURIOUS FIVE (Generalissimo Puerco) DASKINOR of DARQUE FORCES (Master Darque, mgr.) SPY REPORT It is I, Novgorodny Vir, Spymaster of Spymasters. Look on my work, ye mighty, and despair! THE DEATH SQUAD had cause to celebrate, after HAYWOOD JAB got 18 points by beating BOWSER. ANDILLIA certainly had a baffled expression on hers face, after losing to CHEERFUL FAN and losing 11 points in the process! What can be a greater victory? JUNO has taken his place as the top, as TOBIR's new Duelmaster. So who's the team that's been walking into taverns last week and ordering milk? Sounds like a PR stunt to me. A Zenmaster once told me, 'Does not the spinning wheel turn? And do not the little birds cry out?' Any ideas? Perhaps the warriors of I BENT MY WOOKIE should take up some hobbies, as they are the most avoided team... Like a pup with its tail between its legs, THE DEATH SQUAD scurried away from I BENT MY WOOKIE. Oh, the shame! If challenges were horses, I WET MY BED! could open up a fast food joint! Place your bets! THE THING is the long shot of the week: they challenged I WET MY BED!, up by 49. If THE THING had won victory over I WET MY BED!, he'd be a hero, but since he lost we just laugh at him. Tough break. The moving sword slashes, and having slashed, moves on... Questions are being raised about the disposing of severed body parts in the arena. A certain tavern in TOBIR would I avoid! All good things must come to an end. As if buffeted by forces of nature beyond my control, I must take my leave of this place. Do not despair! I shall return!-- Novgorodny Vir DUELMASTER W L K POINTS TEAM NAME JUNO 4178 17 17 0 103 THE DOGHOUSE (188) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME I WET MY BED! 4052 11 2 0 158 I BENT MY WOOKIE (413) ANGRY SHEW 4201 20 10 0 105 THE DEATH SQUAD (63) DEAD MAN WALKING 4220 18 6 1 97 THE DEATH SQUAD (63) THE THING 4185 22 9 0 93 THE DEATH SQUAD (63) CHAMPIONS W L K POINTS TEAM NAME HAYWOOD JAB 4238 9 4 1 87 THE DEATH SQUAD (63) BOWSER 4096 16 35 1 84 THE DOGHOUSE (188) VISIGOTH 4214 16 11 0 80 THE DEATH SQUAD (63) ADEPTS W L K POINTS TEAM NAME -VIRTUE 2307 2 0 0 44 PRIDE OF THE CDC (260) CHALLENGER INITIATES W L K POINTS TEAM NAME ANDILLIA 4255 6 4 0 31 THE DOGHOUSE (188) WOOFER 4254 7 3 1 28 THE DOGHOUSE (188) -MONK 2392 7 5 1 27 THE SAVAGES (274) -THE GROPPER 4133 3 1 1 25 BLITZKRIEG (421) -HAMMERIN HANK 4134 2 0 0 25 BLITZKRIEG (421) -BEAVIS 2523 3 1 0 24 THE SAVAGES (274) INITIATES W L K POINTS TEAM NAME -DEATH STRIKE 2458 3 6 2 17 THE SAVAGES (274) -BRANDISHER ICON 4272 1 0 0 13 PRIDE OF THE CDC (260) RAVAGED RILLION 4266 1 0 0 12 BLOOD BROTHERS (434) -THE GIPPER 4135 2 1 0 7 BLITZKRIEG (421) -MEEP MEEP 2509 1 4 0 7 THE SAVAGES (274) CHICHI-HOOEY 4270 1 2 0 5 THE DOGHOUSE (188) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? HONEY PUP 4207 13 14 0 THE DOGHOUSE 188 PUMA 4139 510 PERSONAL ADS Visigoth -- The only explanation I can think of--for why you defeated me so easily, you understand, there are lots of other mysteries I don't even TRY to understand--is that you went invisible on me, hit me four times in as many seconds (are you using some enhancer of speed?), and then resumed normal visibility, and the arenamaster, of whom I think grossly disrespectful thoughts, didn't even NOTICE. But at least YOU are the one who has to write a column. That's something. -- Bowser Virtue -- (injured look) (very easy, considering) That wasn't virtuous! I'm a GOOD dog, and beating up a Good Dog is a Bad Thing to Do. -- Woofer Angry Shew -- Could I interest you in anger-management techniques? -- Juno Those Delarquan Sailors, always trying to lay hands on a woman! They're relentless, but fortunately not very good as gladiators. -- Andillia Brandisher Icon -- That was disconcerting. You don't seem to be actually, literally THERE, if you know what I mean. Oh, sure, there's an IMAGE, but when I tried to hit it, well, I might as well have tried to hit a sunbeam. How do you do that? -- Chichi-Hooey 28 March 2005 Is there anybody in the DM game who is incarcerated that has had to litigate in order to continue playing? Or anyone in the free world who may be able to help me with case law or legal advice? The Administration has already taken "D&D type games" from us once (though I recently had that decision overturned). I believe it's only a matter of time before they try it again and I am prepared to file a lawsuit if need be. I enjoy DM and any help that could be offered would be greatly appreciated! I can be contacted at: Danny Warren #28341 P.O. Box 250 Draper, UT 84070 or: Heathen, mgr. Misnomers DM 47 28 March 2005 Ladies and gents...get your teams together and join in on the hottest and fiercest contest ever to grace the arena sands! Intrigue, personal wars, you name it...we got it going on! What is this contest? It's the Turf War IV in DM 47, North Fork!! This fantastic contest was begun by my alliance mate Asmo Dius, and I've picked up some of the slack. Contest starts on Turn 225 (approx. date June 9th?). It's an "alliance-type contest", so grab your folks and bring them in for a bang up time. Rules will be printed in the DM 47 newsletter at least until the contest starts. -- Baphomet, Host...Company of Brothers Alliance, Illuminati Confederation of Alliances 28 March 2005 Contest Announcement ==================== It's finally here! ScumFest 2005! The greatest scum in the land of Alastari are formally invited to participate in ScumFest 2005, a contest involving the scummiest scum in all of Alastari! Who: All Scum in Alastari What: Scum Fest 2005! Where: Talahya When: May 23rd, Talahya Turns 490-499 Rules ====== The object of winning ScumFest is to have the longest cumulative time (in minutes) at the end of the 10th round. Should there be a tie at the end of 10 rounds, tiebreakers are (in order): - Head to Head Record - Win/Loss Percentage - Average Fight Length (We'll go into overtime if they're still tied) There are no other rules. A manager may use any means at his disposal in order to accomplish his goal. Collusion, hiring Aimed Blows to take out the leaders, etc. Anything goes! To enter the scum fest, please write a personal ad in the DM 100 newsletter, declaring your intention to join the contest, or send an email to managerr@aol.com Please include warrior name and ID numbers of the contestants. You may enter the competition up until Turn 494. Prizes will be announced after the competition begins. The point of the contest is to prove you have the scummiest scum, and necessarily for a silly prize. Good luck and Happy Scumming! -- Manager 6 April 2005 SLAUGHTER'S CHALLENGE I would like to make a formal announcement to all the managers of Alastari that the inaugural/memorial challenge put forth by Abarsis, The Slaughter Priest (Richard Hammes) has been approved by the commission. The contest will be held in TROCAR, arena 54, beginning on the turn that starts around June 2nd. Keep in mind that this is a slow arena. Before I go on, I would like to personally thank the commission for procuring an outstanding top prize for this contest. This announcement follows my last and entry into the contest will be a minimum $5 donation, which I will pool and give to a charity in the San Diego area in Richard Hammes' name and memory. My address is at the end. Once the donation is made, I intend to notify RSI of the charity and amount we donated as a matter of pride for them and us in this game! I will notify everyone in an all arena ad as well. The contest is pretty simple. Any team may enter, there are no restrictions on fight experience! There are no challenges, avoids, bloodfeuds, or tourneys allowed and only one single use of the Dark Arena is allowed after the contest begins. To help eliminate any interference, I am going to allow avoids of non-contest teams in case they are there to manipulate and affect the winner of the contest. Scoring is as follows: 1 point for winning 1 point for killing (giving 2 in total, 1 for the win and 1 for the kill) 1 point for at least one of your warriors writing a personal (regardless of number of personals beyond one you still only get one point). Make sure it is written from one of your team's warriors and not simply the manager entity or you will not get the point. -1 point for losing -1 point for being killed (giving -2 in total, -1 for losing and -1 for being killed) The contest will last for 12 turns, again beginning roughly June 2nd. May I point out that if you use your Dark Arena fight you will get either 2 points, for winning, or -2, for losing, and ALL fights count in the scoring. It matters not if you fight a non-contest warrior or a stand-in; they still count as much as fighting a contest warrior. This will be a test of basic strategy with a touch of luck added in as well. If anyone should break the no tourney rule they will lose 5 points for each warrior entered and those warriors, and any subsequent warriors who replace them in death, cannot score points! Break the no DA, challenge, or avoid rules (except avoids of non-contest teams) and you will be DQ'd as soon as the transgression is discovered. To keep the contest playing field as level as possible, we will have no messing with these rules. Of course you may DA the one time, just as a clarification, but the second time gets you DQ'd. This also counts if it is found you bring a second team in for the purpose of making challenges. You can bring a second team, just don't think they can challenge to give you an advantage. This means DQ to your contest team. A second team may also enter the contest with its own donation of $5 and adherence to the rules. Well, enough of that, I'm sure you'd like to see the prizes so here they are: 1st place - +1 bonus to one warrior on the team, 1 resurrection potion, and 1 favorite knowledge 2nd place - +1 bonus for one warrior, 1 favorites knowledge 3rd place- +1 bonus for one warrior Iron Manager - Run 54 of the possible 60 fights and get a +1 bonus potion The resurrection potion may be used on any FE warrior, however the favorites and +1 bonus potions must be used on a warrior with at least 5 FE. These prizes also must be used within 2 turns of the ending of the contest. Even those rookie level teams can figure out a way to use that resurrection potion if you think night fight ;), after the contest of course, so don't think this is only good for experienced teams! Check your rosters and unused RU's and see if you can't find a reason to come and test your mettle! Again, entry fee is a minimum $5 donation, money order preferred method but if that doesn't work for you we can figure alternate means. If a hopeful entrant happens to be incarcerated and the only real means of making the donation is an account transfer, please make sure you let me know where the transfer came from and which team it is for. I prefer that this only be used as donation method by incarcerated players unless otherwise discussed with me. Please drop me an email, or diplo my team in Tobir(14), letting me know you are sending a donation for entry and the amount so I can be on the lookout for it in the mail. Thanks to all who have sent their sympathies regarding our game's loss of a kind and admirable soul and my best wishes to all! Street Legal Jeff Bura 193 Pepperidge Dr. Wixom, MI 48393 triumph1971@hotmail.com THE DEATH SQUAD (63) in Tobir, arena 14 12 April 2005 A Question of Contests by Hammer the WordSmith The familiar figure of a veteran manager clad in an Elven War Cloak at a lone outpost somewhere near the cross roads of ElseWhere and ElseWhen sorted through his vast disarray of DM papers and notes. Hammer pondered upon the recent dispatches that he had received regarding the upcoming contests that he had been invited to participate in; after all, most contest managers enjoyed having a HAMMERZ stable on the sands, due to the fact that they were usually comprised of dues paying gladiators who were just a cut above the average RSI Stand Ins. The Scum Fest in ADM sponsored by the veteran manager named Manager looked like an entertaining offer, but alas, Hammer had NO candidates worthy enough to warrant spending the cycle fees for their fleeting participation in such a contest. Perhaps sometime in the future, when Hammer succeeded in graduating some Aimers and a promising candidate from one of his slow arena stables, would be the proper time. TW4 in DM 47 was already on Hammer's list of contests to participate in, especially with the convening of the Clown Circus in North Fork/SCOMSS Swamp Arena, along with all the other zany personalities and alliances that promised to make this the greatest ever Turf War contest that Alastari had ever witnessed upon the bloody arena sands! Those same Clowns had sent Hammer an invitation to participate in a contest that their Dark Knighties were sponsoring in an Andorian slow arena, but Hammer also had an invitation to send a stable to DM 54 for a contest being held in the memory of Slaughter Priest, one of Hammer's former alliance mates who had met with an untimely and violently unexpected death while doing a good deed for a friend off world in San Diego. Also added into the mix was an intriguing contest being sponsored by Zalgor Prigg that was to be staged in a few months in the currently closed DM 13 Dullens Regular Arena. Zalgor had contacted Hammer earlier in the year to inform the veteran manager that his newest contest would feature a first round Dark Arena Challenge to level the playing field. Also, each gladiator would have a hyphenated Style listing after their name for the Style Masters competition. An All Arena Ad Announcement was expected to be filed by Zalgor sometime before the Summer 2005 Tourney, thus allowing the DM 13 Dark Arena Replacement Warriors from the Dullens Contest to enter the Rookie Fall Mailer Tourney to prep for the contest. Hammer had been considering sponsoring such a Dark Arena First Round Type Contest, but it would be much better to just enter the Zalgor sponsored contest, rather than to be subjected to all the current Contest Host Harassment that was plaguing the many contest arenas throughout Alastari. A grim smile crossed the lips of Hammer as he thought about the possibility of the Clowns getting a taste of their own medicine while sponsoring their Andorian contest. Hammer quickly took a pen and paper, writing instructions to his gladiator trainer GrimmDorr at his Hammerz Flower Garden Morya Manor Estate on the Lake on the outskirts of the DM 28 Morya Arena, to assemble a Cast of Cast Offs to enter the upcoming contest being sponsored by Zalgor Prigg. Hammer jotted down a note to file the following stable with the Gladiatorial Commission once Zalgor Prigg had announced the contest in Dullens DM 13 Arena: ASTONISH HAMMERS stable to register DARK ARENA HAMMER--SL, DARK ARENA HAMMER-- ST, DARK ARENA HAMMER--AB, DARK ARENA HAMMER--BA and DARK ARENA HAMMER--PS for the Zalgor Prigg sponsored contest in Dullens DM 13 whenever the Gladiatorial Commission was ready. Hammer then turned his attention to the two slow arena contest invitations that tugged at his emotions for full participation. However, there was only room for one more stable addition in the current plans of the veteran manager, who had deactivated his SNOW CALL HAMMERZ in DM 50 to devote his attention to entering a new stable in a promising slow arena contest. Street Legal had recently cleared the air with the Gladiatorial Commission in regards to sponsoring SLAUGHTER'S CHALLENGE in DM 54, which would begin in Trocar around the first week of June. As yet, there seemed to be NO OFFICIAL ALL ARENA ANNOUNCEMENT from the Clowns regarding their contest in an Andorian slow arena. These Clowns had a lot to learn about sponsoring and advertising contests! Hammer thought back to two years ago when Maximillian had convinced the veteran manager to Co-Sponsor Maximillian's Morya Madness in the DM 28 slow arena. Abarsis the Slaughter Priest had answered the call to cross blades in the Madness by entering a stable named LEE FAMILY. LEE FAMILY had NOT missed a single fight during the Madness until Slaughter Priest's life was snuffed out one dark night in San Diego while helping a friend. When the Delarq Death Fest was sponsored by Hammer in the DM 59 Illis slow arena, Slaughter Priest had answered the call to cross blades by sending a stable named FASCIST DROOL to compete for the Ten Death Fest Prize Categories. Abarsis the Slaughter Priest a.k.a. Richard Hammes had been a true DM friend and a fine competitor among many, not to mention a close comrade in arms while Hammer had been a member of the Vendetta Cartel. As was written by Street Legal a.k.a. Jeff Bura in a recent All Arena Ad Eulogy to the Memory of Slaughter Priest a.k.a. Richard Hammes: "On November 10, 2004, Richard Hammes was taken from us in a senseless act of violence during a robbery attempt at a friend's store where he sometimes worked. He was watching the store so his friend could go home to tend to his son who had taken ill." Now the DM Community who either knew Rich personally from the RT and VC Emails, or from crossing blades on the sands with this avid DM competitor; now have the opportunity to Honor His Memory by competing in a DM 54 contest held in his Honor. Could Hammer do no less? This was an opportunity to set aside personal goals and allocate the necessary funds to enter a stable in SLAUGHTER'S CHALLENGE to Honor the Memory of Rich Hammes! Hammer quickly filled out an entry form to dispatch to the Gladiatorial Commission to register the following stable in DM 54 Trocar for SLAUGHTER'S CHALLENGE: Be it known that MEMORIAL HAMMERZ are hereby registering SLAUGHTER HAMMER, FASC DROOL HAMMER, LEE FAMILY HAMMER, HONOR RICH HAMMER and GRUNGE GRL HAMMER in DM 54 Trocar for the Street Legal sponsored contest in Honor of Richard Hammes a.k.a. Abarsis the Slaughter Priest. GRUNGE GIRL was one of Slaughter Priest's warriors from his FASCIST DROOL. stable that was entered in the Delarq Death Fest in DM 59 Illis Arena, so it was only fitting to name one of the MEMORIAL HAMMERZ gladiators after one of Rich's warriors that had competed in a Hammer Sponsored Contest. Hammer leaned back in his chair and reflected upon the memories of his fallen comrade from his days in the Vendetta Cartel. Tears moistened the veteran manager's eyes upon every remembrance of his fallen VC comrade in arms. Hopefully the odd assortment of veteran and newbie managers would answer the call to cross blades in Honor of the fallen Slaughter Priest in the type of contest that Rich had envisioned to one day Sponsor and Participate with some of Alastari's Finest Managers! This One's for YOU Rich/Slaughter Priest; May You Rest in Peace! Hammer WordSmith WeaponSmith Minister of War kLk Knight Illuminati Ice Pick 12 April 2005 FRATSFA'S QUEST FOR THE BEST!!! Rollup certs aplenty! Need to know favorites for warriors initiate or above? SURE! Renaming of both the arena and the D.A. Monsters? Why not! Skill bonus potions? Of course! This and more is all possible for the top 10 (ten) teams in: Fratsfa's Quest for the Best! What does it cost you ask? NOTHING! Who is running the contest and putting up the total of 30 rollup certs as prizes to be split up amongst the top 6 (six) teams? Dark Knight Wasby, Dark Knight Goat and Dark Knight Toker of the Desolate Empire of vendett@UNITED! The gaming commission is also going to supply prizes for the top 10 (ten) teams. Where? FRATSFA DM-52! When? The month of July, T-207. Rules! We, of the Desolate Empire, do not like the word Rules! So, we use the term requirements. Here they are: 1. One team per manager entered in the contest. 2. Only (1) Total Parry on your team at a time. 3. You must declare (1) warrior as your team's scout. 4. Managers that have teams established in Fratsfa must have 3 (three) warriors in the initiates class by the contest's 3rd turn. (If they wish to compete, or can send in new team!) 5. If you bloodfeud, you must use a different warrior each time to score the bloodfeud points. 6. You must declare your team in the p-ads to be entered. 7. A declared champion and scout cannot be the same warrior. 8. Champions are not required (manager's choice)! Champions must be declared on the first fight. We are also offering 25 bonus points to managers that submit a brief history (5 paragraph minimum) including your manager and team name by the contest's 3rd turn. These points will be added to the scores on turn 211. Now, on to the scoring: Wins + Kills - Losses = base score Base score + Variants = Total Score BASE SCORE POINTS WIN = +1 point KILL = +1 point LOSS = -1 point VARIANT SCORES SCOUT WIN = +2 points SCOUT LOSS = -2 points SCOUT DEATH = -5 points CHAMPION WIN = +3 points CHAMPION LOSS = -3 points STYLE MASTER FOR TURN = +1 point MOST AVOIDED TEAM = +2 points SUCCESSFUL BLOODFEUD = +2 points FAILED BLOODFEUD = -2 points Let's say (a) team goes 3-2-2 = 3 wins + 2 kills - 2 losses = +3 base score. His champion won (+3 pts) and is style master for this turn (+1 pt). His scout lost (-2), for a total turn score of +5 points. Now, let's say (b) team goes 1-4-1 = 1 win + 1 kill - 4 losses = -2 pts. His fighting marvel of a scout won (+2 pts) and the scout's win was a successful bloodfeud (+2 pts). So, the total points for the turn would be +2 points. (There was no champion on this team.) Now on to the prizes: 1ST PLACE "FRATSFA'S BEST": 1) 12 (Twelve) rollup gift certificates transferred to "Fratsfa's Best" ultimate victor. 2) Renaming of Fratsfa's arena for 6 (six) months. 3) Renaming of D.A. monsters: Wurmkin', Bandit Prince and Black Orc. 4) 1 (one) favorites potion.* 5) 1 (one) +1 bonus skill potion.** 2ND PLACE 1) 8 (eight) rollup gift certificates transferred to 2nd place manager. 2) Rename the D.A. monsters: Dark Champion and High Elf. 3) 1 (one) favorites potion.* 4) 1 (one) +1 bonus potion.* 3RD PLACE 1) 4 (four) rollup gift certificates transferred to 3rd place manager. 2) Renaming of D.A. monsters Mountain Troll and Shewish Giant. 3) 1 (one) favorites potion.* 4) 1 (one) +1 bonus skill potion.** 4TH PLACE 1) 3 (three) rollup gift certificates 2) 1 (one) favorites potion.* 3) Rename D.A. Monster Stone Golem 5TH PLACE 1) 2 (two) rollup gift certificates 2) 1 (one) favorites potion.* 3) Rename D.A. monster Spy Master 6TH PLACE 1) 1 (one) rollup gift certificate 2) 1 (one) favorites potion.* 7TH PLACE 1) 1 (one) favorites potion.* 8TH PLACE 1) 1 (one) favorites potion.* 9TH PLACE 1) 1 (one) favorites potion.* 10 PLACE 1) 1 (one) favorites potion.* STABLE STAMINA AWARDS: All teams that fight at least 67 of the possible 75 fights will get 1 (one) FREE tournament entry for a warrior of that team in the first tournament after the completion of "Fratsfa's Quest for the Best"! -- NOTE -- * -- All potions must be used within 2 (two) turns of the contest and on initiate (tournament class) or higher character on the same team that competed in Fratsfa, non-transferable. * 1 (one) favorites potion gives all faves: Rhythm, Tactic and Weapon. ** 1 (one) +1 bonus skill potion gives +1 to 1 (one) skill. Our thanks go to RSI for their cooperation with us on the prizes they have sponsored to make this contest of ours a reality. Any questions can be addressed to Toker, mgr. Vincere Aut Mori in DM 18 or by email: darkknighttoker@yahoo.com! OR to Goat, mgr. Desolate Ones DM 47 or to Wasby, mgr. Soul Forge in DM 47. LAST WEEK'S FIGHTS THE THING was viciously subdued by I WET MY BED! in a 4 minute Challenge fight. HAYWOOD JAB handily defeated BOWSER in a 1 minute one-sided Challenge match. VISIGOTH was vanquished by JUNO in a 1 minute mismatched Title brawl. ANGRY SHEW overpowered VETERAN MERCENARY in a 1 minute bloody one-sided fight. DEAD MAN WALKING bested M. CHARDINEE in a popular 1 minute duel. ANDILLIA was devastated by CHEERFUL FAN in a 1 minute mismatched match. WOOFER handily defeated SHIFTYEYED VOLUNTEER in a 1 minute uneven fight. CHICHI-HOOEY was vanquished by RAVAGED RILLION in a 1 minute uneven duel. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 3 PARRY-RIPOSTE 8 - 3 - 1 73 | |STRIKING ATTACK 2 SLASHING ATTACK 14 - 8 - 0 64 | |PARRY-RIPOSTE 1 LUNGING ATTACK 28 - 18 - 1 61 | |SLASHING ATTACK 1 TOTAL PARRY 6 - 4 - 0 60 | |BASHING ATTACK 1 PARRY-LUNGE 6 - 5 - 0 55 | |AIMED BLOW 1 AIMED BLOW 6 - 6 - 0 50 | |PARRY-LUNGE 1 BASHING ATTACK 5 - 5 - 0 50 | |TOTAL PARRY 1 WALL OF STEEL 4 - 7 - 0 36 | |WALL OF STEEL 1 STRIKING ATTACK 6 - 13 - 1 32 | |PARRY-STRIKE 0 PARRY-STRIKE 0 - 0 - 0 0 | Turn 513 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-RIPOSTE 1 - 0 AIMED BLOW 0 - 1 4 LUNGING ATTACK LUNGING ATTACK 3 - 0 PARRY-LUNGE 0 - 1 1 BASHING ATTACK SLASHING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 1 SLASHING ATTACK BASHING ATTACK 1 - 0 TOTAL PARRY 0 - 1 1 TOTAL PARRY STRIKING ATTACK 1 - 1 WALL OF STEEL 0 - 1 1 STRIKING ATTACK 1 PARRY-LUNGE 1 AIMED BLOW 1 PARRY-RIPOSTE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK I WET MY BED! 4052 11 2 0 158 I BENT MY WOOKIE (413) SLASHING ATTACK ANGRY SHEW 4201 20 10 0 105 THE DEATH SQUAD (63) TOTAL PARRY THE THING 4185 22 9 0 93 THE DEATH SQUAD (63) PARRY-LUNGE VISIGOTH 4214 16 11 0 80 THE DEATH SQUAD (63) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is VISIGOTH 4214. The most popular warrior this turn was I WET MY BED! 4052. The ten other most popular fighters were DEAD MAN WALKING 4220, HAYWOOD JAB 4238, JUNO 4178, ANGRY SHEW 4201, WOOFER 4254, RAVAGED RILLION 4266, THE THING 4185, BOWSER 4096, VISIGOTH 4214, and ANDILLIA 4255. The least popular fighter this week was CHICHI-HOOEY 4270. The other ten least popular fighters were ANDILLIA 4255, VISIGOTH 4214, BOWSER 4096, THE THING 4185, RAVAGED RILLION 4266, WOOFER 4254, ANGRY SHEW 4201, JUNO 4178, HAYWOOD JAB 4238, and DEAD MAN WALKING 4220. The following warriors will travel to AD after next turn: ANGRY SHEW (14-4201) THE DEATH SQUAD (63)