DUEL 2 NEWSLETTER

Date   : 12/25/2006    Duedate: 01/06/2007

TOBIR ARENA

DM-14    TURN-557

This Weeks Top Honors

THE DUELMASTER IS

ENCLOPLASMIC
BIO WARFARE (439)
(14-4307) [11-8-0,92]

Chartered Recognition Leader   Unchartered Recognition Leader

ENCLOPLASMIC                   LOVELIFE
BIO WARFARE (439)              NO-HALF STEPPING (451)
(14-4307) [11-8-0,92]          (14-4428) [4-2-0,30]

Popularity Leader              This Weeks Favorite

CYTOPLASMIC                    SHOWSTOPPER
BIO WARFARE (439)              NO-HALF STEPPING (451)
(14-4309) [21-27-1,91]         (14-4427) [3-3-0,26]

THE CURRENT TOP TEAM

THE DOGHOUSE (188)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. THE DOGHOUSE (188)          12
2. BIO WARFARE (439)           11      BIO WARFARE (439)
3. HIGH SCHOOL PROM (449)       0      Unchartered Team
4. NO-HALF STEPPING (451)       0
5. FOREIGN LEGION (445)         0      NO-HALF STEPPING (451)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*HIGH SCHOOL PROM (449)     7   2  1 77.8   1/ 1 THE DOGHOUSE (188)        9  6 0
 2- 2 FOREIGN LEGION (445)      46  16  1 74.2   2- 2*HIGH SCHOOL PROM (449)    7  2 1
 3/ 3*NO-HALF STEPPING (451)    13  15  0 46.4   3/ 3 BIO WARFARE (439)         5  8 1
 4/ 4 BIO WARFARE (439)         96 120  9 44.4   4/ 4*NO-HALF STEPPING (451)    5  9 0
 5/ 5 THE DOGHOUSE (188)       419 532  9 44.1   5- 5 FOREIGN LEGION (445)      3  1 0
 6- 6*COLLEGE FUN (412)          0   5  0  0.0   6- 6*COLLEGE FUN (412)         0  5 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

              + ]H[ + ---:--- + ]H[ The Doghouse ]H[ + ---:--- + ]H[ +

     Scruff flattened himself against the ground behind the trash bin and held his
breath until the watchman passed.  Then he put his mouth close to Gerbent's ear and
muttered, "I can't BELIEVE I let you talk me into this, 'Bent.  Spying on the
arenamaster!  What if he catches us?"
     "Keep quiet and we'll be fine," his teammate muttered back.  "We just need to
see if he's got a golden-haired daughter who needs rescuing, okay?"
     "She's just a figment of your imagination."
     "I've got a strong imagination," Gerbent replied.  "She could be real, too."
     "I don't think--"  Scruff felt a black shadow looming over him, even though they
were in dark already.  Expecting the worst, he looked up.
     Arenamaster Vashku looked down at him, eyes gleaming faintly red in the
darkness.  "To what do I owe your presence?" he asked mildly.
     Scruff was not fooled by the mildness.  The arenamaster of Tobir was a demon,
that was common knowledge, even though he maintained a good illusion of being Aruaki.
But how to explain Gerbent's wild idea?  He opened his mouth to speak, then shut it
again when no words came to him.
     "We are looking for an adventure," Gerbent said.  "We thought...well, if you
happened to have a golden-haired daughter who needed rescuing, maybe we could take a
hand in that.  Or, um, something."
     Vashku was silent for a very long time, minutes, maybe, but it felt to the two
gladiators like hours.  Finally he said, "What gave you that idea?"
     Gerbent shrugged, and Scruff had to admire the almost casual air.  "It just came
to me."  After a moment, he added, "In a dream."
     "In a dream," Vashku repeated without inflection.
     Gerbent tensed and looked like he was waiting for a shoe to drop.  Scruff
figured it would be something more like an anvil that dropped on them.  Vashku was an
arenamaster!  And a demon, too, but that was insignificant beside the first fact.
Almost insignificant, anyway.
     "Very well," Vashku said.  "You want adventure and to be of use?  I can arrange
that."  He smiled, which was not at all reassuring.  "I can even arrange a golden-
haired daughter to be rescued."
     Surprised out of his tongue-tied immobility, Scruff said, "You actually HAVE
one?"
     "No."
     "No?"  Gerbent frowned.  "But--"
     "There is a golden-haired daughter in Point who needs rescuing immediately.  I
will arrange the transport.  Come with me."
     The two gladiators looked at each other and Scruff shrugged.  What else could
they do?

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     You should be ashamed of yourself, Cytoplasmic!  You can do better than that!
Well, okay, not always, or you'd have a winning record, but, seriously, I expected
more from you.  Try harder.

                                      Andillia

P.S.  And next time, don't stand in the hall turning in circles until you're dizzy
right before the fight.  That MIGHT have been part of your problem, why you couldn't
lay a blade on me.

P.P.S.  Short spear?  But I don't LIKE short spears!  Can I ask for a reassessment
here?

                                      SPY REPORT

     If you were disturbed from your beauty rest only to have to watch a bunch of 
TOBIR brutes like you, you'd be grouchy, too.  Of course, we're all terribly 
impressed to see GERBENT win a fight and gain 19 points, terribly.  Tsk, tsk, GERBENT 
beat LOVELIFE and LOVELIFE lost 16 points.  You're breakin' my heart.  And if variety 
is the spice of life, TOBIR may be getting bland, as ANDILLIA stays top dog in the 
city.  The Victory Tavern, humph!  I've tasted better ale at mortuaries.  Where do 
they get this stuff?  From TOBIR's trash dumps?   
     My mother always told me, 'If you don't have anything nice to say, start 
talking.' I loved that woman.   
     Some people like volunteer work in the hospitals.  I volunteer for TOBIR's 
morgue.  More variety.  A big yahoo goes out to SHOWSTOPPER this turn, for revenging 
NO-HALF STEPPING's bloodfeud against BIO WARFARE's warrior RED BLOOD CELL.  Heh, heh, 
heh.  Titanium shields and bamboo daggers, guess what brave team is developing these 
kinds of weapons?   
     I was about to buy a new quill pen the other day, but some fighter took it for 
an epee.  Forgive me for writing with a dagger.  Phlllt!  Just had to do that before 
I leave the fine city of TOBIR.  I feel much better now.  Paste this one in your 
scrapbooks, you'll need the kindling come this winter-- Snide Clemens  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 ENCLOPLASMIC 4307            11   8  0    92       BIO WARFARE (439)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 CYTOPLASMIC 4309             21  27  1    91       BIO WARFARE (439)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-DANISH PASTRY 4400            9   5  0    80       FOREIGN LEGION (445)
 CHICHI-HOOEY 4270            15  32  0    77       THE DOGHOUSE (188)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-BWUCE REE 4388                8   2  0    62       FOREIGN LEGION (445)
-ITALIAN STALLION 4399        13   1  0    60       FOREIGN LEGION (445)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 GERBENT 4401                  8  12  0    54       THE DOGHOUSE (188)
-MAGINOT LINE 4393             6   3  0    43       FOREIGN LEGION (445)
-RUSSIAN WINTER 4443           4   0  0    35       FOREIGN LEGION (445)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-CLOWN 4418                    2   0  0    33       HIGH SCHOOL PROM (449)
 LOVELIFE 4428                 4   2  0    30       NO-HALF STEPPING (451)
 SHOWSTOPPER 4427              3   3  0    26       NO-HALF STEPPING (451)
 SCRUFF 4421                   7   4  0    25       THE DOGHOUSE (188)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 TIPAR KUROO 4465              3   4  0    23       THE DOGHOUSE (188)
-SANDWICHES 4419               2   0  1    23       HIGH SCHOOL PROM (449)
 RED BLOOD CELL 4420           4   7  2    21       BIO WARFARE (439)
-TEA 4417                      1   1  0    21       HIGH SCHOOL PROM (449)
 100% 4429                     3   3  0    20       NO-HALF STEPPING (451)
-PUNCH 4416                    2   0  0    17       HIGH SCHOOL PROM (449)
 KOKO THE BRUISER 4430         3   3  0    12       NO-HALF STEPPING (451)
-VOTING 4415                   0   1  0     7       HIGH SCHOOL PROM (449)
 WHITE BLOOD CELL 4477         1   2  0     5       BIO WARFARE (439)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
1% 4471                0  2 0 NO-HALF STEPPING 451  RED BLOOD CELL 4420   556 JUST REV

                                     PERSONAL ADS

Clown -- You guys are all alike, aren't you?  You see a dog, a Good Dog like me, and
you think, "Let's tie a can to his tail, let's tie his feet up in paper sacks, let's
TORMENT the old pooch."  Well, you can TRY, but sooner or later I will GET you.
You'll never know what's happening, it will just be:  Suddenly, teeth in the dark! --
Scruff

Encloplasmic -- You see?  All this "plasmic" stuff, it isn't working.  When you get
down to it, the dominating power in the universe is not plasmic, it's dog hair. --
Chichi-Hooey

100% -- Erm, you're going to have to give it more, if you want to win.  One-ten,
maybe? -- Gerbent
P.S.  Your problem might be your size.  One hundred percent of a little runt like you
just can't match a hundred percent of a tall, splendid specimen like me.  Stands to
reason.

Showstopper -- (shaking head sadly)  You do realize that if you're going to stay
above us in the rankings, you No-Half Steppers are going to have to try harder?  Give
it TWO hundred percent. -- Tipar Kuroo

30 November 2006
NEED A TURF WAR ALLIANCE??  Master Beru, Wretch, Reaper, and Xoan have come together
to form an Alliance for the TURF WAR in DM47 with no regards for experience in
competitions or even the game.  If you want to enjoy the thrills of the competition,
we have space for up to three more managers.  Contact Master Beru at
d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army
of Darkness.  If you are interested, we need to move quickly, since the contest
starts in January and there are a few requirements to meet to participate.  May your
blades find the chinks in your enemy's armor. -- Master Beru

6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)

As an American I honor my cultural heritage by stealing any good idea.  This idea was
originally proposed by Lord Xiang in November 2005.  RSI will be opening the arena
(81) for teams willing to sign the following pledge:

*  I pledge that I will not send warriors from this arena to a Tournament, nor will I
   use a Tournament prize on a warrior from this arena.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

The following are the rules for joining this No-Tournament arena
1.  No tournament play for warriors in this arena (Dead tournament or otherwise).
2.  One team per manager.
3.  Teams start with new rollup (or a zero fight equivalent team is transferred into
    this arena.)
4.  No tourney prizes allowed to modify warriors in the arena.
5.  Twenty teams required, per RSI.
6.  Waivers are required to allow self-regulation on tourney ban, granting RSI
    authority to Dark Arena any warrior that participates in a Tournament (until the
    warrior is dead).
7.  Rotating council to enforce tourney ban and maintain arena integrity.

The main purpose of the Player Committee is to maintain fair play in the arena:
*  Warriors that participate in Tournaments will be sent to the Dark Arena until they
   are dead.  This means that the Player Committee has the power to send another
   player's warrior to the Dark Arena
*  Managers that abuse the rules of the Arena may be banned/transferred from the
   Arena.

The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.

During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson.  During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.

If you want to be a candidate for the player committee:
1.  Post a message in the Duel2 Forum at
    http://www.reality.com/duel2/modules.php?name=Forums
2.  E-Mail Deke at DekeYoung@Comcast.NET
3.  Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]

There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.

No-Tournament Arena (81)
*  I pledge that I will not send warriors from this team to a Tournament, nor will I
   use a Tournament prize on a warrior from this team.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

[Sign your name here ..............................................................]

2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
   Arena thread
   http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
   94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
   name and intent to join Arena 81 and abide by the Arena rules.

     RSI will be processing overviews for this arena as soon as you send them into
RSI.
     The first turn will run in January 2007.  This will be a normal speed arena.
     While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team.  One warrior teams
are discouraged and will a topic for the Player Committee to resolve.
     I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback.  http://games.groups.yahoo.com/group/duel/

There are already 29 managers already committed to the project
x    Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x    Bill (I think this is the same person) = CLUB CUTTHROAT
x    Blackstorm = DARK ENCLAVE -- Cf PC
     Master Darque = DARQUE AGES
x    DeGotti = CULT OF BACCHUS
x    Deke = DOC LEGRAND'S LAB
     Den = BIG LAKE OUTCASTS
x    Drake = DRAKE'S HARDWARE -- Cf PC
     Ghab = ASSASSIN NATION
     Grimm = FURRY FURY
     Hammer = AARDVARK HAMMERZ
     Ikillu = BATTLE GRUNTS
x    Indimar = AS SEEN ON TV II
x    Kat = KATHOUSE
x    Kellumbo = KELLUMBO'S KIDS
x    Le Pentarque = LA PENTARCHIE
x    Master Beru = CHILDHOOD HEROES -- Cf PC
x    Nomad = DRAGONBANE GUILD
     Nuln = RED IRON KNIGHTS
x    Pauly = ALE HOUSE MERCS
     Ragnarokwolf = RAGNAROK'S WOLVES
x    Rillon = THE DRAUGS
x    Roadkill = STREET WALKERS
     Seraphim = LEGION OF SOLITUDE
     Silas = GRIFFONRAWL MMA
     SlugBait = ORCS HATE PHYSICS
x    Terminator = WARMASTERS
x    The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
     Woody

X  = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson

     Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
     Any questions can be directed to DekeYoung@Comcast.NET
     I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.

The Honor of Sunset Award:
     The first team to reach 10 Team Kills.  In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills.  If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)

The Race to Victory Award:
     The first team to reach 75 Team Wins.  In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins.  If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)

The Commitment to Change Award:
     The first team to reach 125 Team Fights.  In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights.  If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.)  I hope I never give out
this award {figure it out on your own.}

The Team Advancement Award:
     The first team to graduate 5 warriors to ADM.  In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the

first team to graduate 6 warriors.  In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.

The Iron Throne Award:
     The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.

The Stylemaster Award.
     The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11.  If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.

Team Recognition Points:  The total recognition points for all warriors in the arena
The Iron Throne Ledger:  We will track who has been the Duelmaster every turn in
     Arena history.
Iron Throne Counter:  The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards:  The number of times a team has had any of the 10
     Stylemasters.  Having 2 Stylemasters = 2 points that turn.
Challenge win percentage:  How often your warriors win when they challenge.
Challenge Defender rate:  How often your warriors win when they WERE challenged.
Team Invitations:  Number of warriors graduated to ADM.
Team Graduation Rate:  Total team fights/Graduated Warriors.
Team Kill Percentage:  Total of team Kills/Team Fights
Team Death Percentage:  Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
     will be counted as not-revenged.)  You only get credit for one successful
     BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks:  Warriors that have gone the most turns without losing or
     missing a turn.
Team Yahtzee counter:  Number of times a team has gone 5-0 in a turn.
Team Bagel counter:  Number of times a team has fought without a win.
Team Dark Arena counter:  Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter:  Number of turns that team was the most
     avoided team.

     We will create a web page just for Arena 81 category leaders.
     Hope to see you there. -- Deke

18 December 2006
Let it be known that Buddy Lee is no longer a member of The Company of Brothers,
T.C.B.  I have resigned as of 10-23-06.  Thank you.

                                  LAST WEEK'S FIGHTS

SHOWSTOPPER bested RED BLOOD CELL in a crowd pleasing 2 minute Challenge fight.
ANDILLIA vanquished CYTOPLASMIC in a 1 minute uneven battle.
CHICHI-HOOEY was demolished by ENCLOPLASMIC in a 1 minute uneven Title fight.
LOVELIFE was devastated by GERBENT in a 1 minute one-sided contest.
TIPAR KUROO was overpowered by CHEERFUL FAN in a 1 minute mismatched match.
100% bested WHITE BLOOD CELL in a popular 1 minute duel.
KOKO THE BRUISER slimly lost to SCRUFF in a 2 minute match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  5         TOTAL PARRY       16 -   6 -  0      73  |
|LUNGING ATTACK                   2         AIMED BLOW        10 -   7 -  0      59  |
|AIMED BLOW                       1         PARRY-RIPOSTE      4 -   3 -  0      57  |
|PARRY-RIPOSTE                    1         LUNGING ATTACK    31 -  25 -  2      55  |
|TOTAL PARRY                      1         SLASHING ATTACK    4 -   4 -  0      50  |
|SLASHING ATTACK                  1         WALL OF STEEL      9 -  10 -  0      47  |
|BASHING ATTACK                   1         STRIKING ATTACK   17 -  23 -  0      43  |
|WALL OF STEEL                    1         BASHING ATTACK     6 -   9 -  3      40  |
|PARRY-LUNGE                      0         PARRY-STRIKE       0 -   2 -  0       0  |
|PARRY-STRIKE                     0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 557 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     STRIKING ATTACK    2 -  3         3  LUNGING ATTACK 
PARRY-RIPOSTE      1 -  0     PARRY-LUNGE        0 -  0         2  STRIKING ATTACK
TOTAL PARRY        1 -  0     PARRY-STRIKE       0 -  0         2  WALL OF STEEL  
LUNGING ATTACK     1 -  1     SLASHING ATTACK    0 -  1         2  TOTAL PARRY    
                              BASHING ATTACK     0 -  1         1  AIMED BLOW     
                              WALL OF STEEL      0 -  1         1  SLASHING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  ENCLOPLASMIC 4307          11   8  0   92 BIO WARFARE (439)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is CYTOPLASMIC 4309.  The most popular warrior this 
turn was SHOWSTOPPER 4427.  The ten other most popular fighters were KOKO THE BRUISER 
4430, ENCLOPLASMIC 4307, GERBENT 4401, 100% 4429, WHITE BLOOD CELL 4477, RED BLOOD 
CELL 4420, SCRUFF 4421, CYTOPLASMIC 4309, CHICHI-HOOEY 4270, and LOVELIFE 4428.

The least popular fighter this week was TIPAR KUROO 4465.  The other ten least 
popular fighters were LOVELIFE 4428, CHICHI-HOOEY 4270, CYTOPLASMIC 4309, SCRUFF 
4421, RED BLOOD CELL 4420, WHITE BLOOD CELL 4477, 100% 4429, GERBENT 4401, 
ENCLOPLASMIC 4307, and KOKO THE BRUISER 4430.

The following warriors have traveled to AD after fighting this turn:

ANDILLIA (14-4255) THE DOGHOUSE (188)