DUEL 2 NEWSLETTER
Date : 09/15/2008 Duedate: 09/27/2008
TOBIR ARENA
DM-14 TURN-602
This Weeks Top Honors
THE DUELMASTER IS
WESTON
OTAGO HIGHLANDERS (348)
(14-4137) [21-12-3,123]
Chartered Recognition Leader Unchartered Recognition Leader
WESTON POSITION IS EMPTY
OTAGO HIGHLANDERS (348)
(14-4137) [21-12-3,123]
Popularity Leader This Weeks Favorite
ECHANOSARAH MINUTE MUN
THE DOGHOUSE (188) ALL THE MUN'S MEN (423)
(14-4490) [21-24-0,87] (14-4545) [10-10-0,75]
THE CURRENT TOP TEAM
OTAGO HIGHLANDERS (348)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. ALL THE MUN'S MEN (423) 43
2. OTAGO HIGHLANDERS (348) 32 OTAGO HIGHLANDERS (348)
3. THE DOGHOUSE (188) 15 Unchartered Team
4. NO-HALF STEPPING (451) 0
PLAGUE (276)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 OTAGO HIGHLANDERS (348) 313 203 24 60.7 1/ 1 OTAGO HIGHLANDERS (348) 11 4 0
2/ 2 ALL THE MUN'S MEN (423) 318 245 20 56.5 2/ 2 THE DOGHOUSE (188) 8 7 0
3- 3 NO-HALF STEPPING (451) 67 63 5 51.5 3/ 3 ALL THE MUN'S MEN (423) 6 9 0
4/ 4 THE DOGHOUSE (188) 544 632 9 46.3 4- 4 NO-HALF STEPPING (451) 3 4 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
+ ]H[ + ---:--- + ]H[ The Andorian Succession #14 ]H[ + ---:--- + ]H[ +
Andor:
Herlas glanced at the assassins out of the corner of his eye. The one in silk
had a slight smile; the one who looked like a peasant had no expression at all. Both
were staying close, right on the edge of earshot distance, as in "maybe they can hear
what we say, and maybe not." If he had been Korneth, the Zensovian would have picked
the assassins with the best hearing he could find and had them at just such a
distance. After all, they'd been trained to double as spies in the old days when the
kings of Andoria had protected their guild. Which meant no talking private with
Fireblade during the rest of this parade. And would the assassins keep with them
afterward? If Korneth's trust in him had fallen that far, Herlas figured it might be
time to put his ultimate contingency plan into motion.
He slid his glance toward the redhaired Lady Knight riding beside him. She
raised an eyebrow, then glanced toward the assassins and shook her head slightly.
What, did she think him such a fool that he would talk where he could be overheard?
He reined in annoyance. He'd been a big enough fool over this business already, why
might she not fear he would continue so? Why was it the only interesting women he'd
met could see that he was a fool and a blackguard? It was enough to depress a man.
The parade which had seemed endless looped back to the palace and ended. Lady
Knight Fireblade made another tiny, cryptic gesture and just... rode off! What did
she mean by it? Why did he care? He'd been playing out a lone hand so far, why did
he suddenly yearn for an ally? Herlas shook his head, hoping to shake out strange
notions, glanced at his assassin shadows, and rode toward the lodge on the edge of
the palace grounds where he was currently living.
***** *** ***** *** *****
Crystal Fireblade knocked on his door just after full dark. The front door, and
she knocked openly. Herlas looked past her gray-cloaked form into the rainy
darkness, then nodded. "Did anyone follow you?"
"I think not, though it's difficult to be sure." She shrugged out of the cloak
which had concealed her mail, the hood that had covered her flame-colored hair. "We
must take action of some kind, and soon," she said. "You know that." At his nod,
she went on, "Have you thought what kind of action? The lost king must be replaced,
and this Korneth of Sengir must be eliminated. But who the first, how the second?"
"Alonj of Fratsfa for the first," Herlas said. He indicated two chairs drawn up
to his fire, welcome on this wet night. The Convincians will accept him as a
legitimate ruler, the Fratsfan will accept no one else. The Baron of Ardivent is too
far away, and nobody knows which way the Clanholds of the Aruaki will go these days,
they are too disorganized within themselves."
"Raltumas?"
"Not of immediate concern. The defection of Aradi has weakened them, and they
were never as coherent as other parts of the League."
"And what of Korneth? He will block any attempt to put Alonj--or anyone other
than himself--on the throne. It is my feeling that he will be hard to dispose of."
"Mine, too. There were those assassins early today, a rather pointed message, I
thought."
"Yes. Where are they now?" Fireblade glanced around as though she expected to
see them in some corner of the room.
Herlas smiled. "Posted in quite likely places, watching intently and seeing...
very little. Bats or whatever moves around at night. If those two are all Korneth
set to watching me, as I hope because he can't have many at his call yet, then we are
safe enough for now. Later... probably not."
Crystal Fireblade frowned. "Should we leave Andor, get to where he can't spy on
us, do you think?"
The magician got up and began pacing, tapping his fingers against each other
behind his back. After several minutes, he said, "No, I don't think so. True, we're
at risk of spying if we remain here, but once we move away from the center of the
action, we would need to find spies ourselves or lose touch with what's going on. My
feeling is that we need to know what is going on here, at least until we've dealt
with Korneth."
"I take your point, but what about Alonj of Fratsfa? Not only do we--or
someone--have to tell him that he must take over governance of the League, he must be
protected. Korneth is surely as able as we are to see that Alonj is the obvious
replacement for the vanished king."
Herlas barked a laugh. "Have you met Alonj's Adantri wife? I have, and I would
not want to be an assassin trying to get past her!"
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 300): ZIP of Z GLADIATORS (Mr. Zee, mgr.)
DM 11 ARUAK CITY (turn 601): ONEWOLF of WOLFBROTHERS (Doc Steele, mgr.)
DM 14 TOBIR (turn 601): WESTON of OTAGO HIGHLANDERS (The Mun, mgr.)
DM 22 SOLVEN (turn 594): LIPSTICK of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
DM 24 ZORPUNT (turn 590): ASH LEELA of MINGALOIDS (Barnabas, mgr.)
DM 25 LYRATILAN (turn 590): STAN DAUFF of FUNKY FOLK (Papa Bear, mgr.)
DM 26 CALEAM (turn 587): DRALION of MENAGERIE (Ichabod Frothingslosh, mgr.)
DM 30 IAYE (turn 583): FRANKLINS TOWER of THE WARLOCKS (Malaquar, mgr.)
DM 40 ZENSU (turn 552): WHIPPED WEASEL of EXOTIC TASTES (Soultaker, mgr.)
DM 41 KATI-TEI (turn 543): GUNS OF BRIXTON of RADIO CLASH (Rude Buddha, mgr.)
DM 46 ARDIVENT (turn 534): DECEPTIVE DELILA of THE ZEN ZONE (Jondeaux, mgr.)
DM 52 FRATSFA (turn 247): LEO of DARQUE AGES (Master Darque, mgr.)
DM 63 AMEN-TEI (turn 436): DIMAGGIO oF 1949 YANKEES (Papa Bear, mgr.)
DM 71 KYR'TERR (turn 201): BENITO CHATTE of THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 486): VISION of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 300): BLOOD RITES (Wretch, mgr.)
DM 11 ARUAK CITY (turn 601): KRILL CAVALRY (Jorja, mgr.)
DM 14 TOBIR (turn 601): OTAGO HIGHLANDERS (The Mun, mgr.)
DM 22 SOLVEN (turn 594): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
DM 24 ZORPUNT (turn 590): KRILL CAVALRY (Jorja, mgr.)
DM 25 LYRATILAN (turn 590): FUNKY FOLK (Papa Bear, mgr.)
DM 26 CALEAM (turn 587): MENAGERIE (Ichabod Frothingslosh, mgr.)
DM 30 IAYE (turn 583): LENPROS (Lenpro, mgr.)
DM 40 ZENSU (turn 552): MEDAL OF HONOR G1 (The Anarchist, mgr.)
DM 41 KATI-TEI (turn 543): MEDAL OF HONOR H3 (The Anarchist, mgr.)
DM 46 ARDIVENT (turn 534): DEATHTONGUE (Technogeek, mgr.)
DM 52 FRATSFA (turn 247): ZERO (Ice Man, mgr.)
DM 63 AMEN-TEI (turn 463): 1949 YANKEES (Papa Bear, mgr.)
DM 71 KYR'TERR (turn 201): POSITION IS EMPTY
ADM 105 ANDORAK (turn 486): KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
Recent Graduates
----------------
DM 11 ARUAK CITY (turn 600): SMUSH of NEVERWAKE (Doc Steele, mgr.)
SLY APPARITION of IMMORTALS (Dartor, mgr.)
DM 22 SOLVEN (turn 594): LIPSTICK of KELLUMBO'S KIDS (Detective Kellumbo, mgr.)
DM 26 CALEAM (turn 586): ALEGRIA of MENAGERIE (Ichabod Frothingslosh, mgr.)
DM 30 IAYE (turn 583): FRANKLINS TOWER of THE WARLOCKS (Malaquar, mgr.)
DM 40 ZENSU (turn 552): BELA LUGOSI of MEN OF 1,000 FACES (Mad Max, mgr.)
DM 41 KATI-TEI (turn 543): GUNS OF BRIXTON of RADIO CLASH (Rude Buddha, mgr.)
DM 71 KYR'TERR (turn 201): BENITO CHATTE of THE ZOO (Jorja, mgr.)
SPY REPORT
If you were disturbed from your beauty rest only to have to watch a bunch of
TOBIR brutes like you, you'd be grouchy, too. Of course, we're all terribly
impressed to see LITTLE BIG MUN win a fight and gain 24 points, terribly. Tsk, tsk,
LITTLE BIG MUN beat WHOLE MUTT and WHOLE MUTT lost 16 points. You're breakin' my
heart. And if variety is the spice of life, TOBIR may be getting bland, as WESTON
stays top dog in the city. Kickbacks and bribes, kickbacks and bribes, how else do
you think some of these guys win their fights? Skill? Ha!
My mother always told me, 'If you don't have anything nice to say, start
talking.' I loved that woman.
Ah, now we come to my favorite part, where we see all the guys who are dead and
gone, and get to see if their team cared. Titanium shields and bamboo daggers, guess
what brave team is developing these kinds of weapons?
There's got to be a better place in TOBIR to get a drink than The Victory
Tavern! Any suggestions? Well, I've had enough of this drivel, and I'm sure you
have too. Off like a dirty shirt of padded leather. Paste this one in your
scrapbooks, you'll need the kindling come this winter-- Snide Clemens
DUELMASTER W L K POINTS TEAM NAME
WESTON 4137 21 12 3 123 OTAGO HIGHLANDERS (348)
CHAMPIONS W L K POINTS TEAM NAME
LITTLE BIG MUN 4559 9 3 0 90 ALL THE MUN'S MEN (423)
-LRB 4488 13 12 0 89 NO-HALF STEPPING (451)
ECHANOSARAH 4490 21 24 0 87 THE DOGHOUSE (188)
MR FANG 4550 9 6 0 86 THE DOGHOUSE (188)
GEORGE FOREMUN 4187 16 11 0 83 ALL THE MUN'S MEN (423)
MINUTE MUN 4545 10 10 0 75 ALL THE MUN'S MEN (423)
WHOLE MUTT 4516 19 17 0 74 THE DOGHOUSE (188)
RAIN MUN 4561 8 0 1 69 ALL THE MUN'S MEN (423)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
DALMORE 4563 6 0 1 59 OTAGO HIGHLANDERS (348)
ADEPTS W L K POINTS TEAM NAME
MUN OVER BOARD 4219 13 10 1 50 ALL THE MUN'S MEN (423)
-TWO BUCK CHUCK 4558 5 2 0 44 NO-HALF STEPPING (451)
ANZAC 4560 6 5 0 41 OTAGO HIGHLANDERS (348)
BOMBAY 4519 4 22 0 34 OTAGO HIGHLANDERS (348)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-CODECRACKER 4518 3 4 0 27 NO-HALF STEPPING (451)
FENWICK 4573 3 1 0 26 OTAGO HIGHLANDERS (348)
INITIATES W L K POINTS TEAM NAME
LADY NIP 4571 1 3 0 22 THE DOGHOUSE (188)
PITCH 4572 2 2 0 19 THE DOGHOUSE (188)
-BIGGER THOMAS 4532 2 2 0 11 NO-HALF STEPPING (451)
-MR. IMPACT 4570 1 1 0 7 NO-HALF STEPPING (451)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
LUKE RATTER 4564 0 1 0 THE DOGHOUSE 188 DALMORE 4563 598 NOT REVENGED
PERSONAL ADS
Little Big Mun -- (exasperated look) It's really hard to come up with something NEW
to say to you. Jorja won't let me get away with "Good fight," even if I happen to
think it was one. But aside from making what leaps one can from your name, well,
there isn't much else. Hmm. It says here that you're a Fratsfan. Far from home,
here in Tobir, all the Clanhold between here and Fratsfa. Is there anything in that?
Are you on the run from some accusation? Do you come from one of those decayed old
families and you're looking for a new start? Should I mention that Skolgoss the
Veteran Mercenary is a part-time bounty hunter? Indicate some direction I can talk
in, and I'll run with it. -- Echanosarah
P.S. One personal a quarter might be enough.
Mun Over Board -- I suppose you're going to complain because I jumped in after you
and just happened, by the purest accident of your floundering around, to land on top
of you? My intention, I swear it, was to help you get out. Can I help it if don't
even know how to dog-paddle? -- Mr Fang
George Foremun -- The thing is, I don't like people who are bossy. That's why I
never even TRIED to become a show dog. That biz is full of people who go around
telling others what to do. I leave it to the poodles. All they've got is pride, no
self-respect. -- Whole Mutt
Fenwick -- Heck. It says here that the Arenamaster was disgusted with the turn the
fight had taken. HE was disgusted, how did he think *I* felt? Cheese loueese. Not
just the accusing words but the rolled-up newspaper, too! Life is so unfair
sometimes. -- Pitch
Mr. Impact -- Naturally, you're a cat. I could have guessed that from your behavior,
even if you hadn't swacked me on the nose with your claws. Which was uncalled-for,
but that's cats for you. -- Lady Nip
8 July 2008
*****************************************************
**********************ATTENTION**********************
*****************************************************
ALLIANCES
OF
ALASTARI
*****************************************************
**********************ATTENTION**********************
*****************************************************
*TURF WAR VI RULES*
Starting Nov 2008 (10 turns)
Anyone may participate; known alliances, new alliances, or temporary alliances
created solely to compete in the Turf War! To participate, each alliance must:
1. Announce the alliance and the Captain of the alliance in the North Fork
(DM 47) newsletter.
2. Announcements made on the D2 Forums will not be accepted.
Captains are responsible for:
1. Verifying those who wish to participate under the banner of their
alliance;
2. Distribution of prizes should their alliance win the Turf War.
3. Submit one (1) RSI Roll-Up Certificate to participate
Participating managers who are not Captains must:
1. Submit one (1) RSI Roll-Up Certificate to participate
2. Announce their intent to compete with manager name, team name, and
alliance they will represent in the North Fork (DM 47) newsletter.
Announcement made on the D2 Forums will not be accepted.
a. No scores will be tabulated until a Gift Certificate is received.
No EXCEPTIONS.
b. Before a manager can compete, he/she must declare themselves in
the North Fork (DM 47) newsletter as stated above AND be verified
by the alliance Captain they will represent.
c. Only one (1) team per player may compete. No multiple teams or
aliases will be allowed. Violations will result in immediate
disqualification from the Turf War (so be sure to take any
multiple teams OFF of Team Maintenance).
d. Scoring will NOT be retroactive for teams that do not properly
declare or fail to send a Gift Certificate by Turn 1. In other
words, if your Gift Certificate is not received until Turn 3 of
the Turf War, and you have fought on Turns 1 and 2, your scoring
will not begin until Turn 3. All conditions must be met before
scoring will begin--declaration, verification, and Gift
Certificate received.
e. No declarations or verifications will be accepted after Turn 5 of
the Turf War.
f. For purposes of scoring, the moderators will score the Turf War
and settle any and all disputes as they arise. Their decisions
will be final.
Scoring will be as follows for Fights:
Win Loss Kill Die
Challenge +2 -2 +5 -5
Match Up +1 -1 +1 -5
Bloodfeud +2 -5 +5 -10
Champion x2 x2 x2 x2
Dark Arena* +10 -5 xx xx
*After 2nd win, warrior scores no points for wins
Special Scoring Considerations for the Turf War are as follows:
Spy Report mention (team name only) +2
Style Master +2
Duelmaster +2
Champions:
1. A Champion may be declared, but one is not mandatory.
2. Only one Champion allowed per manager at any given time.
3. Champions that graduate or are killed by another warrior in the arena, but
not the Dark Arena, may be replaced.
4. Champions must be in the Adepts bracket or lower on the turn they are
declared, and may NOT have gone above Adepts level at any time; this
includes teams transferred into North Fork for the Turf War.
Bloodfeuds:
1. Bloodfeuds will score points on all four (4) turns.
2. There is no limit to which warrior may bloodfeud or how often.
Tournament Considerations:
1. Tournament participation is ALLOWED and encouraged.
2. Tournament Victors won during the course of the contest will gain a one
(1) time bonus of 25 points. This bonus will apply EACH time a
warrior(s) wins such status.
3. Tournament Champions won during the course of the contest will gain a one
(1) time bonus of 50 points. This bonus will apply EACH time a
warrior(s) win such status.
4. Points for TVs and TCs will be applied the Turn after RSI posts
tournament results in the North Fork (DM 47) newsletter (i.e., if the
results post on North Fork turn 275, points will be credited on North
Fork turn 276 to the applicable teams).
Special Considerations:
1. Each alliance begins the Turf War with zero (0) points.
2. There will be NO alliance or team changes once the contest has begun. If
you begin the Turf War with Alliance A, you must end the Turf War with
Alliance A. If you begin the Turf War with Team A, you must end the Turf
War with Team A.
3. There will be a maximum of seven (7) teams allowed per alliance for the
Turf War.
4. The Dark Arena may be used on the first turn only, of every warrior,
without penalty.
Prizes:
The Turf War is a "winner take all" contest. All prizes and 100% of the Gift
Certificates will be awarded to the Captain of the winning alliance. It is the
responsibility of the Captain to distribute Gift Certificates. Moderators will
submit a list of each manager on the winning alliance to RSI at the completion of the
contest for the non-Certificate prizes.
The following prizes have been secured from RSI:
1. Renaming of the North Fork (DM 47) arena;
2. Renaming of Dark Arena Monsters (one for each manager in the winning
alliance);
3. Known Favorites for one warrior on each team of the winning alliance
(warrior must be ranked Initiate or above, must be alive, and must have
at least one arena fight to receive this award).
4. +1 Skill bonus potion for each manager on the winning alliance. Bonus
potion must be applied to a living warrior from (DM 47)
5. +1 Skill bonus potion (one) for each manager who fights in all 10 rounds
AND 45 fights of the Turf War. Bonus potion must be applied to a living
warrior from (DM 47)
These awards will be listed by the Moderator for claiming from RSI (Lee) within 4
turns of the end of TW VI.
Moderators:
The Moderators for this event will be Oz and Master Darque. They will arbitrate all
dealings during the course of the contest. Their decisions will be final. All
questions, comments, and scoring disputes may be directed to Land of Oz or Darque
Forces via diplo in DM 47. Managers with internet access may send a private message
to [The Consortium] or [Darque] on the Duel2 Forums. Lastly, you may also email
questions, comments, and scoring disputes to rebelnerfherder at yahoo dot com.
Please note there have been rule changes from the last Turf War. Please read them
carefully!
Contest will begin in November following the Fall Mail In Tournament.
LAST WEEK'S FIGHTS
WESTON viciously subdued MR FANG in a crowd pleasing 1 minute gruesome Title fight.
MINUTE MUN was luckily beaten by VETERAN MERCENARY in a exciting 2 minute gory melee.
WHOLE MUTT was vanquished by LITTLE BIG MUN in a popular 1 minute mismatched brawl.
ECHANOSARAH was luckily beaten by GEORGE FOREMUN in a 2 minute master's competition.
RAIN MUN overpowered CHEERFUL FAN in a 2 minute bloody one-sided struggle.
DALMORE handily defeated CIVILIZED CRIMINAL in a 1 minute uneven fight.
MUN OVER BOARD slimly lost to THE HONEST MERCHANT in a 3 minute duel.
FENWICK lost to CHEERFUL FAN in a 2 minute gruesome novice's duel.
BOMBAY was unbelievably bested by FRATSFAN NOBLE in a 2 minute one-sided fight.
ANZAC overpowered DELARQUAN SAILOR in a 1 minute one-sided melee.
LADY NIP overpowered TRUSTWORTHY SCRIBE in a 1 minute one-sided match.
PITCH devastated POLITE BEGGAR in a 1 minute mismatched conflict.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 6 PARRY-STRIKE 8 - 0 - 1 100 |
|BASHING ATTACK 2 STRIKING ATTACK 9 - 2 - 1 82 |
|STRIKING ATTACK 2 BASHING ATTACK 12 - 7 - 1 63 |
|PARRY-STRIKE 1 TOTAL PARRY 8 - 5 - 0 62 |
|SLASHING ATTACK 1 WALL OF STEEL 9 - 6 - 0 60 |
|WALL OF STEEL 1 SLASHING ATTACK 13 - 9 - 0 59 |
|PARRY-LUNGE 1 AIMED BLOW 8 - 6 - 0 57 |
|TOTAL PARRY 1 PARRY-LUNGE 6 - 5 - 0 55 |
|AIMED BLOW 0 LUNGING ATTACK 27 - 34 - 0 44 |
|PARRY-RIPOSTE 0 PARRY-RIPOSTE 0 - 0 - 0 0 |
Turn 602 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-STRIKE 1 - 0 LUNGING ATTACK 2 - 4 4 LUNGING ATTACK
SLASHING ATTACK 1 - 0 AIMED BLOW 0 - 0 1 BASHING ATTACK
BASHING ATTACK 2 - 0 PARRY-LUNGE 0 - 1 1 WALL OF STEEL
WALL OF STEEL 1 - 0 PARRY-RIPOSTE 0 - 0 1 AIMED BLOW
STRIKING ATTACK 1 - 1 TOTAL PARRY 0 - 1 1 PARRY-LUNGE
1 TOTAL PARRY
1 PARRY-STRIKE
1 STRIKING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
BASHING ATTACK WESTON 4137 21 12 3 123 OTAGO HIGHLANDERS (348)
WALL OF STEEL LITTLE BIG MUN 4559 9 3 0 90 ALL THE MUN'S MEN (423)
PARRY-LUNGE MR FANG 4550 9 6 0 86 THE DOGHOUSE (188)
LUNGING ATTACK GEORGE FOREMUN 4187 16 11 0 83 ALL THE MUN'S MEN (423)
TOTAL PARRY WHOLE MUTT 4516 19 17 0 74 THE DOGHOUSE (188)
PARRY-STRIKE RAIN MUN 4561 8 0 1 69 ALL THE MUN'S MEN (423)
STRIKING ATTACK DALMORE 4563 6 0 1 59 OTAGO HIGHLANDERS (348)
SLASHING ATTACK ANZAC 4560 6 5 0 41 OTAGO HIGHLANDERS (348)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is ECHANOSARAH 4490. The most popular warrior this
turn was MINUTE MUN 4545. The ten other most popular fighters were BOMBAY 4519,
WESTON 4137, LITTLE BIG MUN 4559, ECHANOSARAH 4490, RAIN MUN 4561, MUN OVER BOARD
4219, GEORGE FOREMUN 4187, FENWICK 4573, ANZAC 4560, and PITCH 4572.
The least popular fighter this week was MR FANG 4550. The other ten least popular
fighters were WHOLE MUTT 4516, LADY NIP 4571, DALMORE 4563, PITCH 4572, ANZAC 4560,
FENWICK 4573, GEORGE FOREMUN 4187, MUN OVER BOARD 4219, RAIN MUN 4561, and
ECHANOSARAH 4490.
The following warriors will travel to AD after next turn:
WESTON (14-4137) OTAGO HIGHLANDERS (348)