DUEL 2 NEWSLETTER
Date : 12/05/2011 Duedate: 12/17/2011
TOBIR ARENA
DM-14 TURN-686
This Weeks Top Honors
THE DUELMASTER IS
TIMMY
THE DEATH SQUAD (63)
(14-4695) [13-4-0,92]
Chartered Recognition Leader Unchartered Recognition Leader
TIMMY FAITH
THE DEATH SQUAD (63) ZOMBIE SQUAD (478)
(14-4695) [13-4-0,92] (14-4750) [6-1-0,66]
Popularity Leader This Weeks Favorite
THE WATCH DOG VLAD THE IMPALER
THE DOGHOUSE (188) THE DEATH SQUAD (63)
(14-4661) [16-19-0,71] (14-4768) [9-2-2,75]
THE CURRENT TOP TEAM
THE DEATH SQUAD (63)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. ZOMBIE SQUAD (478) 35
2. THE DEATH SQUAD (63) 11 FOREIGN LEGION (445)
3. WU-TANG FOREVER (479) 2 Unchartered Team
4. FOREIGN LEGION (445) 1
5. SURGEONS OF DOOM (465) 0 ZOMBIE SQUAD (478)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*ZOMBIE SQUAD (478) 23 7 1 76.7 1/ 1 THE DEATH SQUAD (63) 12 3 1
2- 2*SURGEONS OF DOOM (465) 8 3 0 72.7 2/ 3*ZOMBIE SQUAD (478) 9 4 1
3/ 4 FOREIGN LEGION (445) 71 37 2 65.7 3/ 2*WU-TANG FOREVER (479) 7 4 0
4/ 3*WU-TANG FOREVER (479) 15 8 2 65.2 4- 4 F WORDS (472) 3 2 0
5- 5 F WORDS (472) 138 83 7 62.4 5/ 5 THE DOGHOUSE (188) 2 13 0
6/ 6 THE DEATH SQUAD (63) 632 469 35 57.4 6/ 6 FOREIGN LEGION (445) 1 4 0
7/ 7 THE DOGHOUSE (188) 749 842 14 47.1 7- 7*SURGEONS OF DOOM (465) 0 1 0
8- 8*DREAD EMPIRE (470) 1 2 0 33.3 8- 8*DREAD EMPIRE (470) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
* }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *
---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 342): NORM QUESHA of MIDDLE WAY 11 (Jorja, mgr.)
DM 11 ARUAK CITY (turn 686): MARVIN of THE HITCHHIKERS (Deep Thought, mgr.)
DM 14 TOBIR (turn 685): LUG NUT of THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 670): STING of SERPENTS HOLD (Khisanth, mgr.)
DM 24 ZORPUNT (turn 673): VINEGAR of WRESTLING (Sherlock, mgr.)
DM 25 LYRATILAN (turn 669): SHOULDA 8 STEAK of PARKING LOT 3 (Khisanth, mgr.)
DM 26 CALEAM (turn 667): JELLIA BOONE of GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 667): LOST IN PACE of PACE'S WILD (Pacemaker, mgr.)
DM 40 ZENSU (turn 631): LORIS DEANE of BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 628): POSITION IS EMPTY
DM 46 ARDIVENT (turn 619): LILA DEANE of BLUVALLEY WARRIORS (Jorja, mgr.)
DM 52 FRATSFA (turn 290): ZOUM LA BOUSE of BLOOD AND GUTS! (Le Pentarque, mgr.)
DM 63 AMEN-TEI (turn 514): SLITHER of SERPENTS HOLD 113 (Khisanth, mgr.)
DM 71 KYR'TERR (turn 243): DIANGELIQUE of DARQUE FORCES V (Master Darque, mgr.)
ADM 105 ANDORAK (turn 571): DOMINION of ZOMBIE SQUAD III (Khisanth, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 642): MIDDLE WAY 11 (Jorja, mgr.)
DM 11 ARUAK CITY (turn 686): BULLDOGS (Kennelworth, mgr.)
DM 14 TOBIR (turn 685): THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 670): MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 673): WRESTLING (Sherlock, mgr.)
DM 25 LYRATILAN (turn 669): SAY MY NAME (Howlin' Wolf, mgr.)
DM 26 CALEAM (turn 667): GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 667): PACE'S WILD (Pacemaker, mgr.)
DM 40 ZENSU (turn 631): LETHAL LEGION (Seraphim, mgr.)
DM 41 KATI-TEI (turn 628): DA DOG POWNDAZ (Marma Duke, mgr.)
DM 46 ARDIVENT (turn 619): FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 290): WAH CHING (Pec Killer, mgr.)
DM 63 AMEN-TEI (turn 514): WAYFARERS (Jorja, mgr.)
DM 71 KYR'TERR (turn 243): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 571): SUPERIOR FORCES et al (Manager, mgr.)
Recent Graduates
----------------
DM 11 ARUAK CITY (turn 686): MARVIN of THE HITCHHIKERS (Deep Thought, mgr.)
DM 22 SOLVEN (turn 669): KORINE ORLES of MIDDLE WAY 15 (Jorja, mgr.)
DM 25 LYRATILAN (turn 668): GILGAMESH IDON of THE MIDDLE WAY 4 (Jorja, mgr.)
DM 26 CALEAM (turn 667): JELLIA BOONE of GOLDEN CANYON (Jorja, mgr.)
DM 46 ARDIVENT (turn 618): W. D. PURDY of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 290): HOT STUFF of PYROMANIA (Marma Duke, mgr.)
DM 63 AMEN-TEI (turn 514): SLITHER of SERPENTS HOLD 113 (Khisanth, mgr.)
SPY REPORT
Much has changed in TOBIR since last I was here. Never fear, Olaf Modeen adapts
to many situations, as do all successful fighters. What's with TIGER PRIDE? He
actually beat WU-TANG FOREVER's MARIA, and walked away with 19 more points from the
fight. Laughs were big at THE DEATH SQUAD while they watched TIGER PRIDE clobber
MARIA. She lost 9 points and got bruised from objects thrown from the stands.
TOBIR, set your sights on KUNG-FU MASTER. He'll be happy to entertain all requests
after defeating LUG NUT. TIMMY looked pretty Duelmasterlike as he took TOBIR's top
spot with 92 points. Now, what will LUG NUT do? Wouldn't it be nice to have live
subjects to practice on? I hear some team is looking into the uses of convicted
prisoners.
No matter the time or place, men will always duel. The most avoided team was
THE DEATH SQUAD. Management must be dealin', as the boys at ZOMBIE SQUAD ain't
reelin'! THE DEATH SQUAD's mad! What do people see in THE LITTLE PUP? His 2-3-0?
THE DOGHOUSE ain't talkin', but he's got 9 points.
A fighter's lot is filled with strife, revenge, and killing. Some fighters
don't accept this. The best do. How long have I been here? I got people to see,
places to go...
Well, I'm pretty much through. You guys need to get back practicing. All work
and no play makes Olaf a dull fighter. Work and play no fighter dull Olaf.
Olaffighterwork and no play. Time for my medication, so I'll leave now. Practice,
practice, practice!-- Olaf Modeen
DUELMASTER W L K POINTS TEAM NAME
TIMMY 4695 13 4 0 92 THE DEATH SQUAD (63)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-FLUKE 4671 15 8 0 102 F WORDS (472)
-FANTASSIN 4683 12 8 2 101 F WORDS (472)
-FILIBUSTER 4677 16 7 0 91 F WORDS (472)
CHAMPIONS W L K POINTS TEAM NAME
LUG NUT 4669 23 8 0 80 THE DEATH SQUAD (63)
VLAD THE IMPALER 4768 9 2 2 75 THE DEATH SQUAD (63)
THE WATCH DOG 4661 16 19 0 71 THE DOGHOUSE (188)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
FAITH 4750 6 1 0 66 ZOMBIE SQUAD (478)
DOGGO 4694 10 8 0 62 THE DOGHOUSE (188)
-FOEHN 4684 11 8 1 61 F WORDS (472)
SPIKE 4764 6 0 0 61 ZOMBIE SQUAD (478)
ADEPTS W L K POINTS TEAM NAME
VISIONZ 4773 4 2 1 55 WU-TANG FOREVER (479)
REUNITED 4771 5 1 1 53 WU-TANG FOREVER (479)
LASSO 4668 9 23 2 52 THE DOGHOUSE (188)
ZANDER 4759 2 0 1 45 ZOMBIE SQUAD (478)
-FEIGN 4716 6 4 0 43 F WORDS (472)
CHALLENGER INITIATES W L K POINTS TEAM NAME
HARRY MUTT 4693 7 11 0 32 THE DOGHOUSE (188)
-ASPHYXIATE 4567 4 1 0 31 SURGEONS OF DOOM (465)
-EVISCERATE 4565 2 0 0 31 SURGEONS OF DOOM (465)
TIGER PRIDE 4777 2 2 0 30 THE DEATH SQUAD (63)
INITIATES W L K POINTS TEAM NAME
-DECAPITATE 4568 2 1 0 22 SURGEONS OF DOOM (465)
BLACK WIDOW 4809 2 1 1 21 THE DEATH SQUAD (63)
-HEAD CASE 4616 1 1 0 20 DREAD EMPIRE (470)
-FRENCH FRY 4549 1 0 0 19 FOREIGN LEGION (445)
JILES 4769 5 3 0 18 ZOMBIE SQUAD (478)
MARIA 4770 4 2 0 14 WU-TANG FOREVER (479)
THE LITTLE PUP 4775 2 3 0 9 THE DOGHOUSE (188)
RUSSIAN BEAR 4776 0 2 0 4 FOREIGN LEGION (445)
-3 4617 0 1 0 1 DREAD EMPIRE (470)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
CHINESE WALL 4537 0 1 0 FOREIGN LEGION 445 BLACK WIDOW 4809 685
OLDER GODS 4772 2 3 0 WU-TANG FOREVER 479 ZANDER 4759 685
BYE 4811 0 1 0 ZOMBIE SQUAD 478 MOUNTAIN TROLL 686 NONE
PERSONAL ADS
Timmy -- Yep, you're not a dog person at all. Heck, I wouldn't even trust you with a
CAT. -- Doggo
Visionz -- How can I keep watch when my eyes are spinning in my head? It's very
strange, and it makes me dizzy, besides the headache. You could stroke me between
the ears; it might help. -- The Watch Dog
Vlad the Impaler -- I think we've got a trend going here today, and I don't like it.
Have you considered just... THROWING that stick and letting me chase it? -- Harry
Mutt
Faith -- I'm not getting this. I mean, I'm a Dog. "Faithful" is my middle name. So
to speak, anyway. -- Lasso
French Fry -- I choked on it, okay? It happens. -- The Little Pup
P.S. Besides, it was too salty.
LAST WEEK'S FIGHTS
BYE was butchered by MOUNTAIN TROLL in a 3 minute bloody Dark Arena fight.
VLAD THE IMPALER viciously subdued DOGGO in a action packed 2 minute Challenge battle.
BLACK WIDOW overpowered THE LITTLE PUP in a 1 minute mismatched Challenge duel.
LUG NUT was viciously subdued by KUNG-FU MASTER in a 3 minute one-sided fight.
TIMMY viciously subdued FAITH in a popular 2 minute bloody Title duel.
VISIONZ was beaten by THE WATCH DOG in a popular 1 minute mismatched brawl.
SPIKE handily defeated LASSO in a action packed 1 minute gruesome uneven melee.
REUNITED overpowered THE HONEST MERCHANT in a 2 minute uneven duel.
HARRY MUTT was overpowered by ZANDER in a action packed 1 minute gory one-sided fight.
JILES defeated RUSSIAN BEAR in a 3 minute match.
MARIA was demolished by TIGER PRIDE in a 1 minute mismatched competition.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 5 AIMED BLOW 16 - 6 - 2 73 |
|STRIKING ATTACK 5 PARRY-LUNGE 4 - 2 - 0 67 |
|AIMED BLOW 3 PARRY-RIPOSTE 5 - 3 - 0 63 |
|TOTAL PARRY 2 LUNGING ATTACK 39 - 28 - 2 58 |
|PARRY-RIPOSTE 1 WALL OF STEEL 11 - 8 - 0 58 |
|PARRY-LUNGE 1 TOTAL PARRY 12 - 10 - 0 55 |
|BASHING ATTACK 1 BASHING ATTACK 6 - 5 - 0 55 |
|WALL OF STEEL 1 STRIKING ATTACK 21 - 22 - 2 49 |
|PARRY-STRIKE 0 PARRY-STRIKE 2 - 5 - 0 29 |
|SLASHING ATTACK 0 SLASHING ATTACK 0 - 0 - 0 0 |
Turn 686 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 1 - 0 PARRY-LUNGE 0 - 1 5 LUNGING ATTACK
AIMED BLOW 2 - 1 PARRY-STRIKE 0 - 0 2 STRIKING ATTACK
LUNGING ATTACK 3 - 2 SLASHING ATTACK 0 - 0 2 TOTAL PARRY
STRIKING ATTACK 3 - 2 BASHING ATTACK 0 - 1 1 AIMED BLOW
TOTAL PARRY 0 - 2 1 WALL OF STEEL
WALL OF STEEL 0 - 1
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
LUNGING ATTACK TIMMY 4695 13 4 0 92 THE DEATH SQUAD (63)
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
TOTAL PARRY LUG NUT 4669 23 8 0 80 THE DEATH SQUAD (63)
AIMED BLOW FAITH 4750 6 1 0 66 ZOMBIE SQUAD (478)
WALL OF STEEL DOGGO 4694 10 8 0 62 THE DOGHOUSE (188)
STRIKING ATTACK SPIKE 4764 6 0 0 61 ZOMBIE SQUAD (478)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is THE WATCH DOG 4661. The most popular warrior this
turn was VLAD THE IMPALER 4768. The ten other most popular fighters were TIMMY 4695,
SPIKE 4764, REUNITED 4771, ZANDER 4759, THE WATCH DOG 4661, TIGER PRIDE 4777, FAITH
4750, JILES 4769, BYE 4811, and DOGGO 4694.
The least popular fighter this week was MARIA 4770. The other ten least popular
fighters were RUSSIAN BEAR 4776, HARRY MUTT 4693, LASSO 4668, THE LITTLE PUP 4775,
VISIONZ 4773, LUG NUT 4669, BLACK WIDOW 4809, DOGGO 4694, BYE 4811, and JILES 4769.
A DM TWELVE DAYS OF CHRISTMAS
12 political points a'pumpin'
11 TVs a'workin'
10 free duels of credit
9 ABs to challenge
8 criticals a'connectin'
7 scums a'dyin'
6 skills a'maxin'
5 A.D. invites
4 lucky warriors
3 size on replacement
2 proxied TCs
And a quarterstaff from a pear tree.
May your days be merry,
And your wins be often.
The Consortium
MAIL-IN TOURNEY LII
ADM TOURNEY W L K TEAM NAME
SEGAL 3779 (36-25-0) 4 3 1 THE SEALS
FRESHMEN TOURNEY W L K TEAM NAME
BWUCE REE 4388 (15-3-0) 0 2 0 FOREIGN LEGION
CHALLENGERS TOURNEY W L K TEAM NAME
ITALIAN STALLION 4399 (21-2-0) 1 3 0 FOREIGN LEGION
ADEPTS TOURNEY W L K TEAM NAME
NORIX 4612 (9-2-0) 2 3 0 PHILANTHROPISTS
INITIATES TOURNEY W L K TEAM NAME
SPIKE 4764 (3-0-0) 7 3 0 ZOMBIE SQUAD
WILLOW 4754 (4-1-0) 2 2 0 DEAD ZOMBIE SQUAD
APPRENTICES TOURNEY W L K TEAM NAME
ZANDER 4759 (0-0-0) 12 3 0 ZOMBIE SQUAD
GALANIEN 4690 (0-0-0) 0 2 0 FROM THE SHADOW
ROOKIES TOURNEY W L K TEAM NAME
SEVERE PUNISHMENT 4774 (0-0-0) 5 3 0 WU-TANG FOREVER
RUSSIAN BEAR 4776 (0-0-0) 0 2 0 FOREIGN LEGION
DEAD ADEPTS TOURNEY W L K TEAM NAME
LEO POWERS 4513 (3-1-0) 1 3 0 MEDAL OF HONOR A2
DEAD APPRENTICES TOURNEY W L K TEAM NAME
BUFFY 4743 (0-0-0) 2 3 0 ZOMBIE SQUAD
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!