Date   : 07/02/2003    Duedate: 07/15/2003


DM-15    TURN-463

This Weeks Top Honors


(15-4418) [15-2-2,119]

Chartered Recognition Leader   Unchartered Recognition Leader

DIRT KNAP                      JAVOR
UNKNOWNS XX (436)              OF WOLF AND MAN 5 (367)
(15-4418) [15-2-2,119]         (15-3796) [7-2-1,56]

Popularity Leader              This Weeks Favorite

HIGH GUN                       MAN O' WAR
TRIPLE CROWN (382)             TRIPLE CROWN (382)
(15-4386) [12-9-1,71]          (15-4517) [4-2-0,32]



Team Name                  Point Gain  Chartered Team
1. UNKNOWNS XX (436)           38
2. OF WOLF AND MAN 5 (367)     14      UNKNOWNS XX (436)
3. SACRILEGIOUS MEAT (456)      4      Unchartered Team
4. TRIPLE CROWN (382)          -5
5. GREENWARDENS (244)         -19      OF WOLF AND MAN 5 (367)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2*OF WOLF AND MAN 5 (367)   10   5  1 66.7   1/ 1 UNKNOWNS XX (436)        12  3 0
 2/ 1 UNKNOWNS XX (436)         63  37  2 63.0   2/ 2 TRIPLE CROWN (382)        5  7 1
 3/ 3 TRIPLE CROWN (382)       202 175 13 53.6   3/ 3 GREENWARDENS (244)        5 10 1
 4/ 4 GREENWARDENS (244)       267 366  6 42.2   4/ 5*OF WOLF AND MAN 5 (367)   4  1 0
 5/ 5 SACRILEGIOUS MEAT (456)   27  50  2 35.1   5/ 4 SACRILEGIOUS MEAT (456)   4  9 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     >)]H[(< + -----:----- + >)] The Free Cities #64 [(< + -----:----- + >)]H[(<

Ibizond, Korga, and in between:

     The sun was low in the sky, less than an hour from setting, Fist of Kjarran
calculated.  He glanced at his companions, a hastily assembled group of gladiators
from Murska and hunters from Ibizond.  They had all heard of the killer that stalked
this stretch of road at night--Cadal had insisted on telling them, just to make sure
they all knew, which Fist thought was a mistake--and they were nervous.  Well, it was
time for them to turn back, and their numbers should protect them from attack.
Cadal, with Aghatamar and Zilla, were somewhere ahead, waiting in ambush to attack
the killer if the killer attacked him, Fist of Kjarran.  Not a bad plan, he conceded
privately, even if it had come from a Murskan semi-barbarian.  The man was almost as
good as a true Karnhorn in his thinking....  But Cadal hadn't taken into account the
possibility that the killer might take one look at him and sheer off.  Fist caressed
the hilt of the sword at his side.  Even if the killer had never heard of him, the
Lord Protector knew that he was an impressive, even daunting, sight.  A stir among
his companions drew his attention outward again.
     "About time we turned back," one of the men said.  He seemed to be the leader,
what was his name...Finn, that was it.  "Most of these people aren't Lord Protectors,
and if the killer gets them, they're just plain dead."
     Fist nodded.  "Yes, you should have time to get back to Ibizond before dark," he
agreed.  "And we certainly don't need more deaths along here."
     They all came to a stop.  "Thing is, I don't like leaving you on your own," Finn
went on.  He looked uncomfortable about the whole situation, but of course he had no
belief in Kjarran to sustain him.  "I could stay...."
     "A generous offer," Fist responded, clapping him on the back.  It was good to be
reminded that even non-believers had courage and honor.  "But I'm supposed to be
alone, to be tempting bait for the killer.  That is the way it's planned, you know.
We can't change the plan at this late hour!"
     "I know," Finn agreed gloomily, "but I don't like it.  Well...I guess we turn
back now.  Good luck!"  He gestured to his group, and they turned back readily, even
eagerly, toward Ibizond, sturdy walls, lights, and companionship.  With a last
salute, Finn followed them, leaving Fist of Kjarran alone on the road.
     Fist of Kjarran watched them go and smiled to himself as he turned to go toward
Korga.  That was the best thing about adventures; you made new friends, met good
people you would never have encountered in your regular life.  Doing this service for
the people of the area, ridding the road of its killer, was a good thing, a worthy
effort, but making new friends was a warmer pleasure.  Whistling, he strode eastward
toward the prepared ambush.

Near Malcorn:

     Blackie, Lord Malcorn of Malcorn, stood next to the ancient stone and waited for
the moon to rise.  It would be full tonight, and he knew, because he knew most of the
natural world around Malcorn, that when it reached a certain height above the
horizon, it would shine through the hole in a more distant rock and strike squarely
onto the face of the rock beside him, revealing carvings that had been old when the
first Lord Malcorn came to this land.  The records of his ancestors said that the
Dregur were accustomed to gathering here when the moon was just so.
     "I must be insane," Tiljanz muttered behind him.
     "Courage and a sense of responsibility often looks like madness," Blackie
agreed, "even to the people exhibiting it.  You didn't have to come here tonight, but
you felt it was the right thing to do.  I can respect that in a man.  A lot."
     "Will it do any good?" the young Karnhorn asked curiously.  "We've turned the
Dregur loose, and I'd think it hard if not impossible to rein them back in."
     "We turned them loose under terms," Blackie said.  His voice hardened, becoming
the voice of the Lord of Malcorn.  "They have not kept those terms.  They were to
attack only those who came here following Inzolas.  That a few innocents might get
caught in that net by accident was...almost inevitable.  But some of the Dregur have
been actively hunting those not indicated by the terms of their release."  He was
silent for a long moment, then shrugged.  "I'm not certain that we can put an end to
these...excesses.  But I am very certain that if we don't protest, the situation will
become worse.  A failure to protest will be seen as an admission of weakness."

     >)]H[(< + -----:----- + >)] The Free Cities #65 [(< + -----:----- + >)]H[(<

Near Zukal:

     Ghenis grimaced at the wave of fear but set himself to defend his shelter,
himself, his horse, and Veleks.  The fear, he realized after a moment, was something
outside himself, something the monstrous hunter was attempting to impose on him.
That knowledge did not lessen the icy waves coming at him, but it let him set it away
from himself, make a space between fear and thought.  It would not find him an easy
     There was what seemed like a very long silence, with Ghenis in the ruined house
beside his fire, and the icy-eyed shadows outside.  The shadows seemed to be waiting
for something--for him to flee, screaming, probably.  And to be disconcerted by his
failure to do so.
     Ghenis reached up to touch his amulet again, then paused before his fingers
reached the cool stone.  It looked like he could handle this on his own, so better
not to invoke the dark powers.  But should he speak, demand what this shadow wanted
of him, or wait and let it be first to break the silence?  Better to wait; in a
contest of nerves, the first to break silence lost points.  He didn't have any
points, whatever they might be in this context, to spare.
     Sooner than he expected, a voice came out of the night.  It was cold, and
hollow, and deep as a cave, sounding distant, somehow, or not quite real.  Oh, it was
real, Ghenis knew that--out of the corner of his eye, he saw his horse flinch at the
sound.  But it was hard to imagine that any creature of flesh and blood might produce
such a voice.
     "Why do you not flee?"
     "Flee?  You think I should run away?"  The gladiator put as much surprise in his
voice as he could.  "Why?  I've got a fine location here, shelter from the wind and
rain, a fire for light and warmth.  Why should I leave before morning?"
     "Do you not fear me?  You should."  The voice dropped to a deeper, darker tone.
"I could rip life and soul from your puny mortal flesh--"
     "Sounds unpleasant," Ghenis agreed.  "But I'm a Lord Protector, and the Greywand
has a deal with Ahringol--he doesn't get to keep us Lord Protectors.  We get
resurrected on a regular--"
     "Ahringol!"  The name crackled like thunder in the darkness.  Scornful thunder.
"That foolish child?  These young gods have no sense of dignity, trafficking with
wizards as though they were mortal merchants!  Ahringol and Greywand are nothing to
me, what I take, I keep."
     "If you say so," the gladiator responded.  The statement that Ahringol, who had
a deal concerning gladiators, was not involved was disconcerting, but this was not
the time to show it.  "But if you could come here and get me, you'd already have done
it.  What's stopping you?" he added curiously.  "The fire, the steel, the fact that
I'm not afraid?"
     "Why should I tell you anything?"  The voice sounded annoyed now.  Almost sulky.
"You think too much."  It dropped to a note of menace.  "But one night you will be
without shelter, and then we will see what your brave words really mean."
     There was a stir in the shadows, a rushing wind of movement, and then Ghenis had
the night to himself.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

 DM   9 ZUKAL (turn 468): TREMERE of DARK TOADS (TigToad, mgr.)
 DM  12 RIZTAB (turn 466): LIFE SENTANCE of THE LAWMEN (?, mgr.)
 DM  15 MALCORN (turn 462): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 463): MANAGER TC'S of IT'S JUST WRONG (LHI, mgr.)
 DM  17 ALJAFIR (turn 461): COL SALOMON of 82ND ILLINOIS (Otto X. Frothingslosh)
 DM  19 ZUWAYZA (turn 460): STEERFORTH of GO TO THE DICKENS! (Reverend Boz, 
                            acting mgr.)
 DM  28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.)
 DM  29 LAPUR (turn 452): MR. YUCK of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.)
 DM  32 ARVAT (turn 448): LIGHTNING of HARBINGERS (High Lord Bosk, mgr.)
 DM  33 ANASAZI (turn 446): SLUGWORTH of WILLY WONKA INC. (Distorted, mgr.)
 DM  35 MURSKA (turn 439): FINN of CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 403): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.)
 DM  45 STORMCROWE (turn 205): DEBBIE DAHMER of MORDRED'S MADMEN (Abraxis, mgr.)
 DM  47 NORTH FORK (turn 199): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 186): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 327): HAIRY TUB of MY BATHROOM (Nuln, mgr.)
 DM  61 JURINE (turn 307): VLADIMIR TALTOS of BLACK PEARL (Dr. Guts, mgr.)
 DM  73 ERINIKA (turn 134): PUNCH DRUNK of WAY TO GO! II (Spawn, mgr.)

                                      Top Teams
 DM   9 ZUKAL (turn 468): none
 DM  12 RIZTAB (turn 466): ARENA FELINES II (Garfield, mgr.)
 DM  15 MALCORN (turn 462): UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 463): WAY OF THE BLADE 1 (Vhagar, mgr.)
 DM  17 ALJAFIR (turn 461): HEROESANDFOUNDONES (The Judge, mgr.)
 DM  19 ZUWAYZA (turn 460): CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 229): IDIOTIC ICCERS (THawk, mgr.)
 DM  29 LAPUR (turn 452): THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 227): THE STORMGUARDS (The Icelord, mgr.)
 DM  32 ARVAT (turn 448): THE STORMLORDS (The Icelord, mgr.)
 DM  33 ANASAZI (turn 446): WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 439): CHILDREN OF LLYR (Jorja, mgr.)
 DM  43 VEASTIAN (turn 403): MEDS (Berylstar, mgr.)
 DM  45 STORMCROWE (turn 204): DARQUE FORCES (Master Darque, mgr.)
 DM  47 NORTH FORK (turn 199): SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 186): OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 327): GENERAL SURGERY (Darkfist, mgr.)
 DM  61 JURINE (turn 307): BLACK PEARL (Dr. Guts, mgr.)
 DM  73 ERINIKA (turn 134): none
ADM 103 FREE BLADES (turn 353): MEOW MIX, etc. (Ultraist, mgr.)

                                   Recent Graduates
 DM   9 ZUKAL (turn 468): INDIGO of BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 465): WILD BILL of THE LAWMEN (?, mgr.)
 DM  16 WILLAF (turn 462): IMA MAROON of COLOR ME (Ghoti, mgr.)
                           GINGER BROWN of COLOR ME (Ghoti, mgr.)
 DM  17 ALJAFIR (turn 461): TY BRINSON of  LO' DOWN (Cayl Reed, mgr.)
 DM  19 ZUWAYZA (turn 460): STEERFORTH of GO TO THE DICKENS! (Reverend Boz, 
                            acting mgr.)
 DM  28 MORYA (turn 229): SHAWINIGAN SMURF of CANADIAN BACON (Firehawk, mgr.)
                          BILLY LILLY of DODGE BULLETS (Uncle Wolf, mgr.)
              (turn 228): NIGHTSHADE of CRYPT KNIGHTS (?, mgr.)
 DM  31 CHIMLEVTAL (turn 227): GRIFFIN of MYTH (Lightbringer, mgr.)
 DM  33 ANASAZI (turn 446): SLUGWORTH of WILLY WONKA INC. (Distorted, mgr.)
                (turn 445): DRY KEG of JOYS OF BOOZE (Berylstar, mgr.)
 DM  35 MURSKA (turn 439): FINN of CHILDREN OF LLYR (Jorja, mgr.)
 DM  50 SNOWBOUND (turn 185): DR. NO-NOOKIE of MASTER BLASTERS (Tripwire, mgr.)
 DM  73 ERINIKA (turn 133): KAMIKAZE of WAY TO GO! II (Spawn, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     I'll start by saying good fight, Neigh!  Well, I have my 14 wins so all I'd like
is the 20 arena fights and I'll be off to the Isle.  It appears I will get my shot at
ADM.  Wish me luck.  I want a chance to fight Blacklock before I leave.  So I will be
avoiding Triple Crown in the hopes that I can get the matchup.  I would still like to
fight Genuine Risk also but I have to go for the new hot shot first.  I hope I'm
serving you well as our DM.

                                                           Dirt Knap, The Association

                                      SPY REPORT

     Busy, busy, busy, lots of things happening in MALCORN this turn, and let's start 
with a look at some of the teams.  And let's see, DASHING fought BIRDSONG and gained 
12 points and contributed to OF WOLF AND MAN 5's 2-0-0.  BURGATORY has lost to 
DANGEROUS CRIMINAL, falling 8 points, while helping make SACRILEGIOUS MEAT a 2-2-0 
turn.  Defending its title for another turn, DIRT KNAP kept GREENWARDENS' warrior, 
BLACKLOCK, from claiming the throne.  Tell me, is nothing sacred?  I have heard from 
unimpeachable sources that The Victory Tavern uses trolls in their stew.  Talk about 
     He who challenges well, fights well.  He who avoids without cause, shall lose 
for good reasons.  My mama told me that one.  I also notice that the TRIPLE CROWN 
stable was the most avoided team this turn.  Come on MALCORN, what are you afraid of? 
And guess who avoided TRIPLE CROWN stable the most?  Believe it or not, it was 
UNKNOWNS XX.  Anyone surprised?  Well, sports fans, take notice that NEIGH! from 
TRIPLE CROWN was MALCORN's most challenged warrior this turn.  SOOL TONG of UNKNOWNS 
XX had better have a good reason for challenging down 11 points in a challenge which 
it won.  I thought SOOL TONG showed great skill and promise when it overcame 
WOODWALKER.  All right, so I slept through it!  Big deal!   
     A coward dies a thousand deaths, a brave man only once.  Wise men know this to 
be true.  We'd like to remind certain teams not to rob the graves of their enemies.  
You know who you are; and it's considered rude.   
     Thought for the day, a new sword shines bright, but the notched sword sings the 
sweetest.  Well, I'm burning daylight here in MALCORN and I've a long road ahead of 
me.  Happy Trails.  Until you see my quill in MALCORN again, farewell-- Alarond the 

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DIRT KNAP 4418               15   2  2   119       UNKNOWNS XX (436)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-GENUINE RISK 4385            10   5  0    85       TRIPLE CROWN (382)
 INNERVISION 4431             10   4  0    85       UNKNOWNS XX (436)
 BLACKLOCK 4459                8   3  0    81       GREENWARDENS (244)
 HIGH GUN 4386                12   9  1    71       TRIPLE CROWN (382)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 THE ONE 4389                 14   6  0    66       UNKNOWNS XX (436)
 NEIGH! 4363                  12  13  0    65       TRIPLE CROWN (382)
 SOOL TONG 4430               12   3  0    61       UNKNOWNS XX (436)
 LITTLE CURRENT 4371          10   9  2    58       TRIPLE CROWN (382)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 JAVOR 3796                    7   2  1    56       OF WOLF AND MAN 5 (367)
 BURGATORY 4532                4  12  1    47       SACRILEGIOUS MEAT (456)
 GETHSEMANI ALFREDO 4527       6   9  0    46       SACRILEGIOUS MEAT (456)
 STORMCLOUD 4379               9  14  0    45       GREENWARDENS (244)
 THE HOLY ROAST 4535           8   9  1    40       SACRILEGIOUS MEAT (456)
 WOODWALKER 4433               4  10  1    39       GREENWARDENS (244)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 DASHING 3798                  3   3  0    33       OF WOLF AND MAN 5 (367)
 MAN O' WAR 4517               4   2  0    32       TRIPLE CROWN (382)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BIRDSONG 4434                 5   9  1    25       GREENWARDENS (244)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 ABRA-HAM! 4563                2   0  0    17       SACRILEGIOUS MEAT (456)
 STALKING HORSE 4569           0   1  0     1       GREENWARDENS (244)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
SHADOW MOTH 4455       4  7 0 GREENWARDENS 244      HIGH GUN 4386         462         
MEATBALLELU-YAH 4546   2  1 0 SACRILEGIOUS MEAT 456 BIRDSONG 4434         461         
BLAH BLAH BLAH 4562    0  2 0 UNKNOWNS XX 436       SHEWISH GIANT 454     463 NONE    

                                     PERSONAL ADS

Dirt Knap -- Now, 0-6. -- Neigh!, tired
P.S.  Why is it you also outlearn me 3:1?  You can't even have twice my wit, and you
probably already have learned 3 times my skills.

Blacklock -- R U shure u'r on da rite team? -- Little Current, impressed with your
record and fighting
P.S.  Nice learns!
P.P.S.  Only just now EXPERT?!?  Wow!!!

Jorja -- Sorry 'bout Mothra. -- Sultan

Dark Spirit -- On graduating early, trust me, it happens.  Many have conjectured as
to why, but I have yet to hear of a reason for which I don't have several exceptions.
Personally, I hope Dirty Nap moves on soon! -- Sultan

Dirt Knap -- If you'll consider taking advice from a manager who runs a less
successful stable than Dark Spirit, drop that backup!  The primary weapon you're
using almost never breaks, not to mention, because of your fighting style, you're not
apt to ever be in a position to draw it! -- Sultan

Sool Tong -- You slant-eyed gangster!  I'd promise to GET you for that, but let's be
realistic here.  You're more experienced, higher ranked, and your manager pays
attention.  Not much chance for me in that equation. -- Woodwalker
P.S.  Besides, you're a golem.

Little Current -- Oooh, skills AND a win!  Gotta love it.  Thanks, pal! -- Blacklock

High Gun -- Shot down!  (wobbles in a circle and collapses artistically)  Ooooooh. --
Ghost of Shadow Moth

Javor -- I figure you're a wolf, not a man, right?  Ouch. -- Birdsong

The Holy Roast -- Oh, hey!  With Horace Radisson sauce, my favorite. -- Stormcloud

Ed. -- Ah!  I bet you're right.  The Arenamaster is in the pay of the Karnhorns.  Too
bad I can't do anything about it. -- Ghost of Shadow Moth

     You can always haunt him. -- Ed.

Mgr. of Wolf and Man 5 -- Who are you?  And are you staying?  And will you be
bringing in more warriors? -- Dark Spirit, mgr. of Unknowns XX, The Association

Getho -- It looks to me that you got your best scum strat and still only went 25
mins.  Can you say DA anyone? -- The One

Woodwalker -- I won big surprise. -- Sool Tong

All -- 941 to go. -- Dark Spirit, mgr. Unknowns XX, The Association

Here is Blab Blah Blah's #'s, 7-10-15-15-3-15-19. Parry-Rips. -- D.S.

30 May 2003
Duelmasters Friends and Friendly Foes -- I am returning to the United States for the
summer.  Please direct any Snailmail to:
     Devon Hagy
     Open Skies Ministries
     Att: Hammer
     1515 E 7th St
     Okmulgee, OK 74447
Bro De is the founder and president of Open Skies Ministries [Prison Ministry] and a
newcomer to the world of Duelmasters. We minister together when I am in the area.
See you on the sands!
-- Daryl P Holloman aka Hammer
Flower Hammerz DM 28
Casino Hammerz DM 33
Fish Hammerz DM 54

3 June 2003
     The Company of Brothers want to take this opportunity to formally introduce
ourselves to all players.  Our play is NOT based on smack, rudeness, or anything less
than fair play (well...as fair as it gets!) and improving the knowledge base of the
game and the sharing of experimentation and information.  We are not concerned with
personal politics, ideals, etc.  We are players who enjoy the game.
     Currently, our membership includes:
     Asmo Dius, Baphomet, and Fahkry.
     We wish to welcome our newest member...Suiside.  May the gods smile upon you and
victory rest well on your team.  Any who wish to join us may contact one of our
members for info.

4 June 2003
     The last Stormcrowe Slaughterhouse was one of the closest and most exciting
contests ever held in Alastari.  Such an epic demands a sequel.  Therefore, Master
Darque and Jack Wolfspider are pleased to announce the return of the Stormcrowe
     Where?  Stormcrowe DM 45 (slow).  When?  The Slaughterhouse returns on Turn 207,
due August 19.  How can you get into the action?  Bring a team (one per entrant
please) to arena 45 and announce your intention to join the contest in the Personals.
     Rules:  This time around the rules are very simple.  Each warrior win against a
higher rated opponent (one or more points higher in the ratings) brings you 10
points, against even rated opponent 7 points, lower rated 5 points.  Wins against
NPCs or by a warrior who downchallenges are worth 0 points.  Points are doubled for
kills.  All warriors in the arena whether participating in the Slaughterhouse or not
are fair game.  Points are totaled weekly, and the contestant whose team has racked
up the most points at the end of 10 turns is declared Slaughterhouse Champion.
     Prizes:  To be announced; we're still talking with RSI about it.  Figure it will
be something pretty good.  But hey, who needs prizes when the honor of being
Slaughterhouse Champion awaits!
     More info:  Master Darque, MasterDarqueDM@aol.com, or Jack Wolfspider,
russtulp@aol.com.  Or diplo Darque Forces (428) or Dynastic (433) in Arena 45.

26 June 2003
All -- Would you be willing to proxy my lunger Ganglare at the Face-to-Face?  He's
fighting in the champions tourney.  Thanks.  Write:  Michael Rogers #25335-013, PO
Box 6000, Florence, Co 81226 -- Skullagrim

                                  LAST WEEK'S FIGHTS

BLAH BLAH BLAH was butchered by SHEWISH GIANT in a 1 minute Dark Arena fight.
INNERVISION devastated NEIGH! in a action packed 1 minute one-sided Challenge duel.
THE ONE savagely defeated LITTLE CURRENT in a 6 minute master's Challenge duel.
SOOL TONG overpowered WOODWALKER in a 3 minute mismatched Challenge match.
DIRT KNAP devastated BLACKLOCK in a 1 minute one-sided Title duel.
HIGH GUN devastated STORMCLOUD in a 1 minute mismatched match.
JAVOR slimly won victory over THE HOLY ROAST in a 3 minute fight.
GETHSEMANI ALFREDO overcame MAN O' WAR in a action packed 2 minute melee.
BURGATORY lost to DANGEROUS CRIMINAL in a 1 minute duel.
BIRDSONG was overpowered by DASHING in a 1 minute uneven duel.
ABRA-HAM! overpowered STALKING HORSE in a 1 minute one-sided fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         STRIKING ATTACK   13 -   2 -  0      87  |
|TOTAL PARRY                      3         WALL OF STEEL      9 -   2 -  0      82  |
|PARRY-RIPOSTE                    3         AIMED BLOW         7 -   2 -  0      78  |
|AIMED BLOW                       2         SLASHING ATTACK    8 -   5 -  0      62  |
|WALL OF STEEL                    2         TOTAL PARRY       20 -  15 -  0      57  |
|BASHING ATTACK                   2         LUNGING ATTACK    26 -  24 -  1      52  |
|STRIKING ATTACK                  1         PARRY-STRIKE       7 -   8 -  1      47  |
|PARRY-STRIKE                     1         PARRY-LUNGE        6 -   8 -  0      43  |
|SLASHING ATTACK                  1         PARRY-RIPOSTE      8 -  14 -  1      36  |
|PARRY-LUNGE                      0         BASHING ATTACK     6 -  17 -  1      26  |

Turn 463 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         2 -  0     LUNGING ATTACK     2 -  3         3  LUNGING ATTACK 
STRIKING ATTACK    1 -  0     PARRY-LUNGE        0 -  0         2  TOTAL PARRY    
TOTAL PARRY        3 -  0     PARRY-STRIKE       0 -  1         1  STRIKING ATTACK
WALL OF STEEL      1 -  1     PARRY-RIPOSTE      0 -  3         1  AIMED BLOW     
                              SLASHING ATTACK    0 -  1         1  SLASHING ATTACK
                              BASHING ATTACK     0 -  2         1  PARRY-STRIKE   
                                                                1  WALL OF STEEL  
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  DIRT KNAP 4418             15   2  2  119 UNKNOWNS XX (436)
LUNGING ATTACK   INNERVISION 4431           10   4  0   85 UNKNOWNS XX (436)
SLASHING ATTACK  BLACKLOCK 4459              8   3  0   81 GREENWARDENS (244)
TOTAL PARRY      THE ONE 4389               14   6  0   66 UNKNOWNS XX (436)
WALL OF STEEL    JAVOR 3796                  7   2  1   56 OF WOLF AND MAN 5 (367)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HIGH GUN 4386.  The most popular warrior this turn 
was MAN O' WAR 4517.  The ten other most popular fighters were INNERVISION 4431, THE 

The least popular fighter this week was THE ONE 4389.  The other ten least popular 
fighters were STALKING HORSE 4569, BIRDSONG 4434, BURGATORY 4532, STORMCLOUD 4379, 
4430, and NEIGH! 4363.