Date   : 07/16/2003    Duedate: 07/29/2003


DM-15    TURN-464

This Weeks Top Honors


(15-4418) [16-2-2,121]

Chartered Recognition Leader   Unchartered Recognition Leader

DIRT KNAP                      POSITION IS EMPTY
UNKNOWNS XX (436)              
(15-4418) [16-2-2,121]         

Popularity Leader              This Weeks Favorite

HIGH GUN                       LITTLE CURRENT
TRIPLE CROWN (382)             TRIPLE CROWN (382)
(15-4386) [12-10-1,67]         (15-4371) [10-10-2,58]



Team Name                  Point Gain  Chartered Team
1. UNKNOWNS XX (436)           33
2. GREENWARDENS (244)          29      UNKNOWNS XX (436)
3. OF WOLF AND MAN 5 (367)      7      Unchartered Team
4. SACRILEGIOUS MEAT (456)      7
5. TRIPLE CROWN (382)           1      CICHLIDS (340)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 UNKNOWNS XX (436)         68  37  2 64.8   1/ 1 UNKNOWNS XX (436)        13  2 0
 2/ 1 OF WOLF AND MAN 5 (367)   11   6  1 64.7   2/ 5 SACRILEGIOUS MEAT (456)   5  8 0
 3/ 3 TRIPLE CROWN (382)       203 179 13 53.1   3/ 2 TRIPLE CROWN (382)        5  9 1
 4/ 4 GREENWARDENS (244)       270 368  6 42.3   4/ 3 GREENWARDENS (244)        5 10 0
 5/ 5 SACRILEGIOUS MEAT (456)   29  52  2 35.8   5/ 4 OF WOLF AND MAN 5 (367)   4  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

It's three and counting 'til that day!  Well Blacklock, not what I was hoping to get
out of you.  Two, three or four crits I lost count.  After the opening hit you didn't
even get up.  Oh well, best of luck in the future.  One more warrior I would like to
match with, but he is not active.  most likely waiting on my TP's to get to the
champions class I'd bet.  Sultan, about the back-up, I will look into that, thanks.
Hope I see you here next turn. -- Dirt Knap, The Firm

                                      SPY REPORT

     Busy, busy, busy, lots of things happening in MALCORN this turn, and let's start 
with a look at some of the teams.  SACRILEGIOUS MEAT stable has parlayed this turn's 
2-2-0 into a 3 space move up the rankings.  This brings them up to 2nd place.  Good 
work, guys!  And let's see, CLOUDS fought MORDANT DESERTER and gained 13 points and 
contributed to UNKNOWNS XX's 5-0-0.  GENUINE RISK has lost to BLACKLOCK, falling 4 
points, while helping make TRIPLE CROWN a 1-4-0 turn.  Defending its title for 
another turn, DIRT KNAP kept MALCORN's warrior, VETERAN MERCENARY, from claiming the 
throne.  Tell me, is nothing sacred?  I have heard from unimpeachable sources that 
Drake's Barbecue uses trolls in their stew.  Talk about gristle!   
     Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.' 
Inscrutable, but true.  UNKNOWNS XX has cause to stand tall, as they were MALCORN's 
most avoided team.  A smart manager knows this is a team to beat.  And guess who 
avoided UNKNOWNS XX stable the most?  Believe it or not, it was TRIPLE CROWN.  Anyone 
surprised?  Well, sports fans, take notice that THE ONE from UNKNOWNS XX was 
MALCORN's most challenged warrior this turn.  THE ONE of UNKNOWNS XX had better have 
a good reason for challenging down 8 points in a challenge which it won.  I thought 
THE ONE showed great skill and promise when it won victory over LITTLE CURRENT.  All 
right, so I slept through it!  Big deal!   
     The Dark Arena is for those who cannot win, not who cannot lose with grace.  
Dignity in life or death is the warrior's creed.  A brave warrior does not carry a 
red shield, he has nothing to cover or hide when the fight is over.  Consider well.   
     Remember, blood on the purple robe does not change it from a purple robe.  Dare 
to fight bravely.  It's been nice chatting with you, until we meet again, keep your 
swords sharp and your hammers heavy.  Until you see my quill in MALCORN again, 
farewell-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DIRT KNAP 4418               16   2  2   121       UNKNOWNS XX (436)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 INNERVISION 4431             11   4  0    94       UNKNOWNS XX (436)
 BLACKLOCK 4459                9   3  0    92       GREENWARDENS (244)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 GENUINE RISK 4385            10   6  0    81       TRIPLE CROWN (382)
 THE ONE 4389                 15   6  0    71       UNKNOWNS XX (436)
 HIGH GUN 4386                12  10  1    67       TRIPLE CROWN (382)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 NEIGH! 4363                  12  14  0    66       TRIPLE CROWN (382)
 SOOL TONG 4430               13   3  0    65       UNKNOWNS XX (436)
 JAVOR 3796                    8   2  1    64       OF WOLF AND MAN 5 (367)
 LITTLE CURRENT 4371          10  10  2    58       TRIPLE CROWN (382)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 STORMCLOUD 4379              10  14  0    50       GREENWARDENS (244)
 WOODWALKER 4433               5  10  1    50       GREENWARDENS (244)
 GETHSEMANI ALFREDO 4527       7   9  0    49       SACRILEGIOUS MEAT (456)
 BURGATORY 4532                4  13  1    48       SACRILEGIOUS MEAT (456)
 THE HOLY ROAST 4535           8  10  1    41       SACRILEGIOUS MEAT (456)
 MAN O' WAR 4517               5   2  0    40       TRIPLE CROWN (382)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 DASHING 3798                  3   4  0    32       OF WOLF AND MAN 5 (367)
 BIRDSONG 4434                 5  10  1    26       GREENWARDENS (244)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 ABRA-HAM! 4563                3   0  0    19       SACRILEGIOUS MEAT (456)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 CLOUDS 4570                   1   0  0    13       UNKNOWNS XX (436)
 STALKING HORSE 4569           0   2  0     2       GREENWARDENS (244)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
SHADOW MOTH 4455       4  7 0 GREENWARDENS 244      HIGH GUN 4386         462         
MEATBALLELU-YAH 4546   2  1 0 SACRILEGIOUS MEAT 456 BIRDSONG 4434         461         

                                     PERSONAL ADS

Dark Spirit -- Tripwire, no, I am tourney prepping, not at the moment. -- Tripwire

Sool Tong -- You know, you need a challenge.  You've got more fights than I do,
you've got more recognition, you've got more skills, there's just nothing much left
that I can teach you, and I'm sure you're not the type to go for cheap wins. --

Dirt Nap -- As long as you don't kill me, I sure won't mind a title match and loss
from you!  Great skills. -- Blacklock

High Gun -- I tried to duck under it, but I guess I'm too tall.  Darn. -- Stormcloud

Dashing -- Through the snow?  Wrong season, but it sounds like fun. -- Birdsong

Abra-Ham! -- Darn, I forgot my mustard!  You would have been much more, er,
something, with mustard. -- Stalking Horse

     Mustardy. -- Ed.

Hang in there, Dirt Nap.  We'd like to see you make it to the Isle also.  Dunno why,
since you keep beating us, but we'd like to see it. -- the warriors of Greenwardens

Little Current -- My record's just a fluke.  Small arena syndrome, you know?
Sometimes it unreasonably exalts the mediocre. -- Blacklock

Sultan -- It happens, which at this stage in our careers, we both know very well.
Moth wasn't great.  Not bad, but not great:  13-8-9-13-15-13-13.  She'd probably have
been better as something other than a parry-lunger, but PL was the style that was
"up" next.  (shrug) -- Jorja

Ed. -- I definitely WILL haunt him, but I fear he may be the kind of totally mundane
and phlegmatic wretch who won't notice.  Arenamasters aren't much for the finer
things on the psychic horizon, you know.  Very PRACTICAL types.  They actually pride
themselves on it. -- Ghost of Shadow Moth

     Hmmm...I feel sure there's some way to haunt such people, but I certainly can't
     think of it today. -- Ed.

Dark Spirit -- Nice challenges, again.  My team is just a little out of sync with
yours, and outclassed.  Too bad you're not getting a little more variety. -- Sultan

Dirt Knap -- Well of course you'd like a shot at me, but if I can help it, that is
not about to happen.  I am, after all, aptly named. -- Genuine Risk

Little Current -- That's just bad luck with the broken weapon.  But nice open hand
attacks.  Thanks for the skills. -- The Edge

Wood Walker -- You still suck! -- Sool Tong

Neigh! -- Who says a good defense rating is useless!  Thanks for the skills!  Got to
keep my 4 per FE going. -- Innervision

All -- 937 to go. -- Dark Spirit, mgr. Unknowns XX, The Firm

Sultan -- I have got word of a 125 total skills to receive an early call. -- Dark
Spirit, partner of The Firm

Arena 15 Managers -- For the past year + I have been a member of The Association but
as of July 10, 2003 I have joined two other managers and formed an alliance to be
known as "The Firm".  Two managers from the Association and one from the V. Cartel.
I'm leaving the Association for two reasons (1) 5 of the 7 managers are inactive and
(2) that Alliance is not growing liked I'd hoped.  Well, the details will come in an
all arena personal soon.  Well, good-bye for now. -- Dark Spirit, The Firm

26 June 2003
     STOP THINKING TOGS!!!!!  It's here.  Well, almost here anyway.  We're looking at
a start date of the first turn in Aradi (DM 60) following the Fall Mail-In.  This
should give everyone sufficient time to study the new ultra-improved T#%S IV rules 
and prep accordingly.  So without further ado, here is your handy-dandy guide to
winning your very own Golden Scrod (and some other very cool prizes to be announced
officially before the start of the tourney that must not be named):
1.  Each T#%S team consists of two managers.  After the tourney starts, there will be
    no switching partners whatsoever, so choose your partners wisely.  T#%S IV will
    last for 13 turns, so pick a partner you can stand for 6 months or so.  The only
    team I know of so far is last TOGS winners:  Ganolus Oakleaf/Hombre of Blood
    Related/Thieves Guild.  Hey, this is fun!
2.  The T#%S entry fee is 2 team setups per manager.  This means 4 setups per T#%S
    team.  This entry fee is required before the start of the tourney with no
    exceptions being made.  This is to ensure that nobody gets screwed if a team or
    manager decides to back out early.  To pay the entry fee either:
    a) send $10 cash/check/money order/ or whatever to me personally at:
       Andy Salveson
       6812 Romanzo Way
       Elk Grove, CA 95758
    b) get RSI to send me 2 team setup gift certificates.  Sorry, no credit cards and
       no old teams you have lying around will be accepted.
3.  T#%S point system:
    10 points for winning on your up-challenge against another T#%S warrior.
    7 points for winning on your even challenge of another T#%S warrior.
    7 points for winning on another T#%S warriors challenge.
    7 points for winning a random matchup against another T#%S warrior.
    4 points for winning on your down-challenge of another T#%S warrior.
    4 points for winning a random matchup against a non-T#%S warrior.  Do not fight
      your team mate, you will not get any points.  Also, you will not get any points
      if you challenge or get challenged by a non-T#%S team, so use your avoids
      wisely if you think someone is out to get you.
   10 points for being the Duelmaster.  This is in addition to all points listed
      above and will begin turn 1, so prep accordingly.
    5 points for every spotlight written by any team member, 1 per manager per turn.
      The minimum length of a spotlight to receive points is 1/2 column in the
      newsletter (that's 31 lines-each line 85 characters across) and I will be
      completely firm on this.  In addition to the length criteria, spotlights will
      not be given points if they are in any way plagiarized or if they are not
      Duelmasters or fantasy related.  I will be the sole judge of this.  If you're
      unsure if I will judge something to be Duelmasters or fantasy related, then
      e-mail me before you write the spotlight and ask me.  I reserve the right to
      take points away from a spotlight after they are given if I judge at a later
      time that the spotlight has been plagiarized.
   -5 points per manager per turn every time a manager does not at least write one
      personal ad.
   -5 points for being the team that avoided the most.
     If you participated in TOGS III, you'll notice some slight changes in the points
structure.  The main things are points for random match ups against non T#%S
warriors, bonus points for being the Duelmaster, new spotlight criteria, and no
points given for being the most avoided team.
4.  I already mentioned this, but T#%S IV will start the first turn in arena 60 after
    the Fall Mail-In runs and it will last for 13 turns.  There will not be a
    Survivor format this time around, meaning no eliminations.  I will still be doing
    the multipliers at the end, however.  This means that all points accumulated by a
    team on turns 10 and 11 will be multiplied by 1.5 and all points accumulated by
    each team on turns 12 and 13 will be multiplied by 2.
5.  Prizes are yet to be determined, but I'll tell you what I know.  There will be
    prizes given out each turn to whichever team scores the most combined points on a
    given turn.  Tie breakers will go to the team with the most wins on that turn and
    then to the team with most overall points.  I have asked RSI for the same prizes
    as last TOGS which were transferring any warrior to arena 60 and renaming Aradi
    for approximately 6 months, but we'll see what they come back with.  I haven't
    decided how to split the prizes up, partly because I don't know how many teams
    will be entering yet, but I do know the prizes will be split among the top 3
    teams at the end.  I will announce the exact breakdown of everything when I know
6.  And just like TOGS III, Death Stud and I will be the sole arbiters of any dispute
    that may arise.  Whine all you like, but as Nuln told you last time, that's how
    it is.
7.  M & RR Clause (go ahead, read between the capitals):  I reserve the right to
    disallow entry to this tourney if you have a previous history of being a big fat
    mouth about everything.
     I think that pretty much covers it.  I will be accepting team entries as of now
and then posting them in the newsletters as I receive entry fees.  Please feel free
to e-mail me regarding any questions or comments at Ganolus@aol.com.  So everyone don
your best pair of leg warmers, hop on your favorite farm animal, and ride to Aradi
for the 4th kinda-annual Tournament that must not be named for no apparent reason
whatsoever, or T#%S IV, for short.  See ya'll there!

-- Ganolus Oakleaf, T#%S IV Commish

                                  LAST WEEK'S FIGHTS

GENUINE RISK was bested by BLACKLOCK in a 2 minute Challenge fight.
HIGH GUN was devastated by INNERVISION in a 1 minute one-sided Challenge duel.
THE ONE defeated LITTLE CURRENT in a 3 minute master's Challenge duel.
NEIGH! was outwaited by SOOL TONG in a monotonous 12 minute veteran's Challenge fight.
DIRT KNAP viciously subdued VETERAN MERCENARY in a 2 minute gruesome Title brawl.
THE HOLY ROAST was overpowered by WOODWALKER in a 1 minute one-sided struggle.
JAVOR devastated BURGATORY in a 1 minute one-sided competition.
STORMCLOUD viciously subdued CAPTURED ORC in a 1 minute gruesome uneven melee.
GETHSEMANI ALFREDO unbelievably bested DASHING in a 2 minute gruesome fight.
MAN O' WAR vanquished BIRDSONG in a 1 minute one-sided fight.
STALKING HORSE was beaten by ABRA-HAM! in a 2 minute novice's melee.
CLOUDS overpowered MORDANT DESERTER in a 1 minute one-sided match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         STRIKING ATTACK   13 -   2 -  0      87  |
|TOTAL PARRY                      3         WALL OF STEEL      8 -   2 -  0      80  |
|AIMED BLOW                       3         AIMED BLOW         8 -   4 -  0      67  |
|STRIKING ATTACK                  2         SLASHING ATTACK    7 -   5 -  0      58  |
|BASHING ATTACK                   2         TOTAL PARRY       20 -  15 -  0      57  |
|WALL OF STEEL                    2         LUNGING ATTACK    27 -  23 -  1      54  |
|PARRY-RIPOSTE                    2         PARRY-STRIKE       7 -   8 -  1      47  |
|SLASHING ATTACK                  1         PARRY-LUNGE        5 -   7 -  0      42  |
|PARRY-STRIKE                     1         PARRY-RIPOSTE      8 -  15 -  1      35  |
|PARRY-LUNGE                      0         BASHING ATTACK     7 -  15 -  1      32  |

Turn 464 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

SLASHING ATTACK    1 -  0     AIMED BLOW         1 -  2         4  LUNGING ATTACK 
STRIKING ATTACK    2 -  0     PARRY-LUNGE        0 -  0         2  TOTAL PARRY    
TOTAL PARRY        3 -  0     PARRY-STRIKE       0 -  1         1  STRIKING ATTACK
LUNGING ATTACK     3 -  2     PARRY-RIPOSTE      0 -  2         1  SLASHING ATTACK
BASHING ATTACK     1 -  1                                       1  AIMED BLOW     
WALL OF STEEL      1 -  1                                       1  PARRY-STRIKE   
                                                                1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  DIRT KNAP 4418             16   2  2  121 UNKNOWNS XX (436)
LUNGING ATTACK   INNERVISION 4431           11   4  0   94 UNKNOWNS XX (436)
SLASHING ATTACK  BLACKLOCK 4459              9   3  0   92 GREENWARDENS (244)
AIMED BLOW       GENUINE RISK 4385          10   6  0   81 TRIPLE CROWN (382)
TOTAL PARRY      THE ONE 4389               15   6  0   71 UNKNOWNS XX (436)
WALL OF STEEL    JAVOR 3796                  8   2  1   64 OF WOLF AND MAN 5 (367)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HIGH GUN 4386.  The most popular warrior this turn 
was LITTLE CURRENT 4371.  The ten other most popular fighters were DIRT KNAP 4418, 

The least popular fighter this week was SOOL TONG 4430.  The other ten least popular 
fighters were NEIGH! 4363, STALKING HORSE 4569, BIRDSONG 4434, BURGATORY 4532, THE 
HOLY ROAST 4535, HIGH GUN 4386, CLOUDS 4570, MAN O' WAR 4517, JAVOR 3796, and 
ABRA-HAM! 4563.