DUELMASTERS NEWSLETTER

Date   : 08/13/2003    Duedate: 08/26/2003

MALCORN ARENA

DM-15    TURN-466

This Weeks Top Honors

THE DUELMASTER IS

DIRT KNAP
UNKNOWNS XX (436)
(15-4418) [18-2-2,138]

Chartered Recognition Leader   Unchartered Recognition Leader

DIRT KNAP                      POSITION IS EMPTY
UNKNOWNS XX (436)              
(15-4418) [18-2-2,138]         

Popularity Leader              This Weeks Favorite

DIRT KNAP                      BURGATORY
UNKNOWNS XX (436)              SACRILEGIOUS MEAT (456)
(15-4418) [18-2-2,138]         (15-4532) [5-14-1,62]

THE CURRENT TOP TEAM

UNKNOWNS XX (436)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. UNKNOWNS XX (436)           24
2. TRIPLE CROWN (382)          15      UNKNOWNS XX (436)
3. THE BLACK RIDERS (391)       7      Unchartered Team
4. SACRILEGIOUS MEAT (456)      6
5. GREENWARDENS (244)           3      RHYMES WITH ORANGE (424)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 OF WOLF AND MAN 5 (367)   11   6  1 64.7   1/ 1 UNKNOWNS XX (436)        10  5 0
 2/ 2 UNKNOWNS XX (436)         73  42  2 63.5   2/ 3 GREENWARDENS (244)        8  7 0
 3/ 3 TRIPLE CROWN (382)       206 185 14 52.7   3/ 2 SACRILEGIOUS MEAT (456)   6  6 0
 4/ 4 GREENWARDENS (244)       275 373  6 42.4   4/ 4 TRIPLE CROWN (382)        4 10 1
 5/ 0 THE BLACK RIDERS (391)    14  21  0 40.0   5/ 0 THE BLACK RIDERS (391)    1  0 0
 6/ 5 SACRILEGIOUS MEAT (456)   33  56  2 37.1   6- 5 OF WOLF AND MAN 5 (367)   1  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     >)]H[(< + -----:----- + >)] The Free Cities #66 [(< + -----:----- + >)]H[(<

Ibizond, Korga, and in between:

     Fist of Kjarran strode briskly along the road that ran east from Ibizond.  It
would eventually reach Malcorn and then Zuwayza, but that was several days away even
if nothing came of this effort to catch the killer.  What kind of man, he wondered
would haunt a lonely stretch of road and kill only single travelers after dark?  A
coward, for one thing.  But it might be useful to consider the other factors; after
all, the ambush ahead that was supposed to catch the killer might fail.  He could end
up fighting alone.  His hand caressed the hilt of his sword.  And he'd do very well
by himself, if he had to.
     The Murskan, Cadal, believed the killer was a non-human monster of some sort,
perhaps a demon.  It would be a feather in his cap to kill a demon....  But he had to
remember that he wasn't out here for glory, even when the glory would honor mighty
Kjarran, and his daughter Jayde, too, of course.  He was here to rid the area of a
killer.  He peered sharply into the trees on either side of the road.  Though the sun
had not yet vanished behind the western hills, the woods were already filled with
shadow.  Anything could be hiding there.
     In fact, Aghtamar, Zilla, and Cadal were hiding there, somewhere a little
farther ahead.  No human would detect them, Fist believed.  Cadal might be a semi-
barbarian, as all the Murskans were, and a second-rate gladiator (for a Lord
Protector), but he knew what he was doing in the woods.  Fist sighed and shook his
head.  What the Murskans should be doing in the woods was cutting down the trees and
planting beans.  Oh, well.  Doubtless that would come in time, as they absorbed
civilization from their more enlightened neighbor, the Glorious Empire.
     Meanwhile, there was the killer.  The sun was balanced on the rim of the hills,
and the shadows were stretching out of the forest and across the road.  It was time 
for the killer to appear.
     As though his thought had conjured the sound, he heard hoofs on the road ahead
of him.  No one had mentioned the killer being mounted.  Could this be a chance
victim?  Some unfortunate traveler from the east who didn't know the risk he was
taking?  The rider was still out of sight, as the road ahead curving and slanting
into a valley dark with trees.  That valley would be a good place for the killer to
set his ambush....  Or for Cadal to set his!  Fist had a sudden vision of the killer
and the gladiators facing each other across the road, waiting for a victim to walk
into their trap.  He resisted the urge to laugh; after all, it could be true!  He
also resisted the urge to break into a run, which would tire out him right when he
might be needing his full strength.
     Somewhere ahead, but farther away than the horseman, a hound bayed, answered by
two more.  At least, Fist of Kjarran was fairly sure they were hounds, and not
wolves.  But it was enough to make anyone's blood run cold, and that alone might have
scared a timid traveler to death.  And who would be hunting with hounds along this
road at night?  Fist wasn't a country boy, but something seemed out of step in this.
Maybe the killer used the hounds to terrify his victims?  In any case, the horsemen
in the valley was in danger.
     Fist paused to listen.  He had lost track of the hoofbeats when he'd heard the
baying, but now he picked them up again.  They were faster-paced, but...they didn't
seem to be getting any closer.  He shuddered in sympathy for the rider as he hurried
ahead.  It must be like one of those nightmares where you run and run and can't
escape.
     Darkness filled the little valley like a pool of water.  Fist had the
unreasonable feeling that he should hold his breath as he descended.  There was a
thin wail from below, then shouts and the clangor of swords.  He broke into a trot.
Some other traveler must have drawn the killer and sprung the ambush before he got
there!
     At the bottom of the valley, the road crossed a stream.  The woods were broken
there so that some moonlight came down onto the bridge and the struggle going on
there.  Swords flickered in reflected moonlight, and shadows surged back and forth.
Fist drew his sword.  One shadow detached itself from the struggle.  It was
silhouetted briefly against the white foam of the stream: a gigantic hound, black as
hate except for crimson ears and eyes that burned like fire.  It bayed as it raced
along the road toward Fist of Kjarran.
     Fist shuddered.  You didn't have to be timid for that sound and sight to freeze
your blood!  But he was a gladiator, a Lord Protector, a faithful follower of Kjarran
and Jayde.  No dog was going to intimidate him.  He steadied his sword to receive the
charge.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                        ---===FREE BLADES REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   9 ZUKAL (turn 471): BLUE DUCK of BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 469): EQUALIZER of THE LAWMEN (?, mgr.)
 DM  15 MALCORN (turn 465): DIRT KNAP of UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 466): PA ELL of WAY OF THE SWORD (? mgr.)
 DM  17 ALJAFIR (turn 464): DUSK of DELTA DOOM (Barnabas, mgr.)
 DM  19 ZUWAYZA (turn 463): KANDY KANES of CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 231): RAPAX of THE PENTARCHY (The Pentalque, mgr.)
 DM  29 LAPUR (turn 455): MR. YUCK of THE TAKEN (Stillgard, mgr.)
 DM  31 CHIMLEVTAL (turn 229): DELWYNNDWN of THE NIGHTHAWKS (Firehawk, mgr.)
 DM  32 ARVAT (turn 451): PICKLED PIGSKIN of BUFFY'S DINER (Alfredo Frothingslosh)
 DM  33 NIATOLI ISLAND (turn 449): APATHY of WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 442): KING BEAR of THE BEARS (Papa Bear, mgr.)
 DM  43 VEASTIAN (turn 406): SUNGOD DESIGNED ME of WENSINWASIN (Youngblood, mgr.)
 DM  45 STORMCROWE (turn 206): SUNFLASH of NORTHERN LIGHTS (Jorja, mgr.)
 DM  47 NORTH FORK (turn 200): JUMBO MUMBO of SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 187): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  56 ROCANIS (turn 330): 4-0 PROLENE of GENERAL SURGERY (Darkfist, mgr.)
 DM  61 JURINE (turn 310): ON MY WAY of SADISTS F2F (SunGod, mgr.)
 DM  73 ERINIKA (turn 136): JUSTICE of PEACE MAKERS (Solomon, mgr.)
ADM 103 FREE BLADES (turn 356): NEMESIS of CHAMPIONS from JHELUM (Shadowgate, mgr.)

                                      Top Teams
                                      ---------
 DM   9 ZUKAL (turn 471): DARK TOADS (TigToad, mgr.)
 DM  12 RIZTAB (turn 469): BLOODSUCKERS (Way Cool, mgr.)
 DM  15 MALCORN (turn 465): UNKNOWNS XX (Dark Spirit, mgr.)
 DM  16 WILLAF (turn 466): WYLDERNESS WYLD (?, mgr.)
 DM  17 ALJAFIR (turn 464): KINDRED OF KAOS (PTFT, mgr.)
 DM  19 ZUWAYZA (turn 463): CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 231): UGLY URBAN ORCS (Slugbait, mgr.)
 DM  29 LAPUR (turn 455): DEATH THREAT (Papa Bear, mgr.)
 DM  31 CHIMLEVTAL (turn 229): UNFIT TO BE ORCS (Slugbait, mgr.)
 DM  32 ARVAT (turn 451): DEVIL ADVOCATES (Dark One, mgr.)
 DM  33 ANASAZI (turn 449): WHEN DOGMA FAILS (Prophet, mgr.)
 DM  35 MURSKA (turn 442): COMIC MAYHEM (Phantasm, mgr.)
 DM  43 VEASTIAN (turn 406): THE FAMILY (Jorja, mgr.)
 DM  45 STORMCROWE (turn 206): DYNASTIC (Jack Wolfspider, mgr.)
 DM  47 NORTH FORK (turn 200): SPOONERTIKS (Spawn, mgr.)
 DM  50 SNOWBOUND (turn 187): DARK SIDHE (Daehir, mgr.)
 DM  56 ROCANIS (turn 330): GENERAL SURGERY (Darkfist, mgr.)
 DM  61 JURINE (turn 310): FAVORITE GUYS (Jorja, mgr.)
 DM  73 ERINIKA (turn 136): WAY TO GO! II (Spawn, mgr.)
ADM 103 FREE BLADES (turn 356): MEOW MIX, etc. (Ultraist, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   9 ZUKAL (turn 471): BLUE DUCK of BLUE MOON (Jorja, mgr.)
 DM  12 RIZTAB (turn 468): LIFE SENTANCE of THE LAWMEN (?, mgr.)
 DM  16 WILLAF (turn 464): MALASION of THE BLACKHEARTS (Nunzio Frothingslosh, mgr.)
                           N.D. GRASSE of PUNNY AMINALS (Jorja, mgr.)
 DM  17 ALJAFIR (turn 464): KILLIN' STU of MINIONS OF MILO (Kleptov Grenufelbitz)
 DM  19 ZUWAYZA (turn 463): KANDY KANES of CARNIVAL (Carny, mgr.)
 DM  28 MORYA (turn 231): BATMANNING (28-3402) CANADIAN BACON (Firehawk, mgr.)
 DM  31 CHIMLEVTAL (turn 229):ODYSSEUS of OVERLORDS (The Icelord, mgr.)
                               KRAC D'CHEVALIERS of THE STORMGUARDS (The Icelord)
                               BABBS BUNNY of LOONY TOONS (Rascally Rabbit, mgr.)
                   (turn 228): SIR YDER of WILLBENDERS (Abraxis, mgr.)
                               BONEGRIN DEVAR of BUSHMASTERS (Tripwire, mgr.)
 DM  32 ARVAT (turn 450): LIGHTNING of HARBINGERS (High Lord Bosk, mgr.)
 DM  33 ANASAZI (turn 448): RYANATOR of OBSIDIAN HALL (Dameon Darkheart, mgr.)
                            LEMON DROP of JOYS OF BOOZE (Berylstar, mgr.)
 DM  45 STORMCROWE (turn 205): DEBBIE DAHMER of MORDRED'S MADMEN (Abraxis, mgr.)
 DM  47 NORTH FORK (turn 200): ZEEL BEBUB of SPOONERTIKS (Spawn, mgr.)
                               INCREDIBLE SULK of DRAKE'S COMICS (Drake, mgr.)
                               MARY ANN of SCREEN DREAMS (Fizban, mgr.)
 DM  50 SNOWBOUND (turn 187): CLOUDS AWAY of OPEN SESAME (Crip, mgr.)
 DM  73 ERINIKA (turn 135): PUNCH DRUNK of WAY TO GO! II (Spawn, mgr.)
                            MOONSTONE of FLAMING FIST (Firehawk, mgr.)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     This should be it!  It has been a good run for me.  I have enjoyed it.  Thanks 
to all for the skills and the well fought matches.  I guess I will leave it to 
Innvervision, who I think will do a fine job.  Well I will put one more column if I 
get DM again, and it will have the stats.  Don't laugh.  Good luck to all from the 
most dominant striker ever to enter Malcorn.

                                        Dirt Knap, The Firm

                                      SPY REPORT

     Greetings warriors!  It is I, Zontani Sharp Eyes, here to bring report of the 
clash and bustle of the weekly MALCORN games.  NEIGH! caught the eye of many in the 
gladiatorial commission as he skillfully bested VENOMOUS CONCUBINE and was awarded 16 
points in recognition.  In one of the week's more notable duels, BIRDSONG put down 
ABRA-HAM!, causing it to lose 9 points of recognition in the process.  Most watched 
of the fights this week, the spotlight was on BLACKLOCK as he bore arms against the 
challenge of reigning Duelmaster DIRT KNAP.  Although BLACKLOCK made a valiant 
effort, it did not suffice to topple the reign of victorious DIRT KNAP.  Would you 
believe that over half of the old women in MALCORN seem to feel that they could fight 
better than you gladiators?   
     Many and various are the arts of battle.  In MALCORN "art" is a word that has 
long since passed from the language!  My inside sources tell me that the team to beat 
in MALCORN these days is GREENWARDENS.  At least, most blades in town are looking to 
avoid them.  Apparently the stalwarts of UNKNOWNS XX are catching the bulk of jests 
down at the challenging board for their large share of the avoids.  Loose talk at the 
arena has reached my ears and it but confirms the knowledge that many fighters are 
after THE ONE.  Watch your back!   
     Vendettas.  Bloodied blades and broken spears.  Indeed the city has seen more 
than its fair share of red in recent times.  Look no more for THE ONE in the arena or 
on the streets of MALCORN.  Its fate was sealed in the Dark Arena.  Inevitable for 
one at 15-7-0.  Some guilds are strict but few are as heartless as UNKNOWNS XX.  
Witness, last turn they sent THE ONE, a 15-7-0 fighter, to the Dark Arena!  This week 
marked the last days of SOOL TONG who at 14-3-0 was dispatched to the Dark Arena by 
the command of UNKNOWNS XX's demanding management.  Was I the only one shocked to see 
the well respected fighter SOOL TONG (14-3-0) appear on the sands of the Dark Arena?  
It is now dead.  Some say a warrior is judged by the way he bears arms.  One thing is 
sure, better a dagger in hand then a sword on the belt!   
     A thought before I go.  Each warrior practices one style, but must not the wise 
manager learn the secrets of them all?  Ahh, but I can hear the spires of a far off 
city calling to me.  I must away!  Till we meet again, remember:  a turtle walks 
slow, hides head in a shell, and harms no one; a lion runs to slay its prey.-- 
Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DIRT KNAP 4418               18   2  2   138       UNKNOWNS XX (436)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 INNERVISION 4431             13   4  0   108       UNKNOWNS XX (436)
 BLACKLOCK 4459               10   4  0    93       GREENWARDENS (244)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 NEIGH! 4363                  14  14  1    87       TRIPLE CROWN (382)
 THE WITCH-KING 4029          13  10  0    86       THE BLACK RIDERS (391)
 GENUINE RISK 4385            10   8  0    74       TRIPLE CROWN (382)
 HIGH GUN 4386                12  12  1    69       TRIPLE CROWN (382)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-JAVOR 3796                    8   2  1    64       OF WOLF AND MAN 5 (367)
 BURGATORY 4532                5  14  1    62       SACRILEGIOUS MEAT (456)
 GETHSEMANI ALFREDO 4527       9   9  0    61       SACRILEGIOUS MEAT (456)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 STORMCLOUD 4379              11  15  0    54       GREENWARDENS (244)
-MAN O' WAR 4517               6   2  0    51       TRIPLE CROWN (382)
 LITTLE CURRENT 4371          10  12  2    48       TRIPLE CROWN (382)
 THE HOLY ROAST 4535           8  12  1    43       SACRILEGIOUS MEAT (456)
 BIRDSONG 4434                 7  10  1    40       GREENWARDENS (244)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-DASHING 3798                  3   4  0    32       OF WOLF AND MAN 5 (367)
 WOODWALKER 4433               5  12  1    31       GREENWARDENS (244)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 ABRA-HAM! 4563                4   1  0    17       SACRILEGIOUS MEAT (456)
-KHAMUL 4033                   1   5  0     8       THE BLACK RIDERS (391)
 STALKING HORSE 4569           1   3  0     6       GREENWARDENS (244)
-AKHORAHIL 4031                0   1  0     4       THE BLACK RIDERS (391)
-ADUNAPHEL 4032                0   4  0     4       THE BLACK RIDERS (391)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
VENOMOUS CONCUBIN 448  0  1 0   1                   NEIGH! 4363           466 NONE    
SHADOW MOTH 4455       4  7 0 GREENWARDENS 244      HIGH GUN 4386         462 NOT REVE
THE ONE 4389          15  8 0 UNKNOWNS XX 436       SHEWISH GIANT 454     466 NONE    
SOOL TONG 4430        14  4 0 UNKNOWNS XX 436       ARENAMASTER LANDO 456 466 NONE    
CLOUDS 4570            1  2 0 UNKNOWNS XX 436       MOUNTAIN TROLL 451    466 NONE    

                                     PERSONAL ADS

The One -- One what, that's what I'd like to know.  If you're going to be "the 
one who always teaches four skills," I'm in favor of it.  Thanks. -- Blacklock

Clouds -- It is not the season of rains.  Unfortunately. -- Stalking Horse
P.S.  Droughts are the pits.

Man O'War -- Well, I never really expected that I would be able to outrun you in 
a minute.  A couple of days cross country, yes, maybe, but not in a short 
course. -- Stormcloud

I don't LIKE Orcs.  I don't like to be in the same arena with them, and I WANT 
OUT!!! -- Woodwalker

Adherence to peculiar cults is bad for your health, not to mention your social 
prospects. -- Birdsong

Sool Tong -- Don't we all. -- Woodwalker, taking it personally anyway

Man O'War -- Why, thank you, sir!  May you win all your races and never be made 
into dogfood. -- Birdsong, who would prefer not to feed cats, either

Dirt Knap -- You would find that things work very differently on a busy 
battlefield.  There isn't that much overlap in technique. -- Veteran Mercenary

All -- Kisses these guys good-bye.
The One  TP  19(4)-21-9-9(2)-21-6(2)-9(2)
Sool Tong  TP  15(2)-19(2)-10-11(2)-20(2)-8(3)-11
Clouds  TP  9-9-21-15-5-14-11

All -- 929 to go. -- Dark Spirit, The Firm

Dirt Knap -- I'm proud of what you have done.  Serve me well at the Isle. -- 
Dark Spirit

Gen. Risk -- Me and Sool Tong would like to thank you for our earlier than 
planned trip to the Dark Arena.  Dark Spirit said he won't put up with us losing 
to an Aimer with TV challenges.  So thanks. -- The One

Blacklock -- You suck. -- The One

18 July 2003
To All Managers -- I would like to take this time to announce that my alliance, 
The
Association, is no more.  Due to the dead weight managers of the alliance and 
their
lack of participation, DarkSpirit and I have formed a new alliance:  The Firm.  
We
have taken on two members so far and are looking for a few more.  If you would 
like
to find out more about The Firm, you can diplo Dark Spirit, Unknowns XX in arena 
15
or myself, Sungod, Sadists F2FII in arena 62.
                               --*  The Firm *--
                    Sungod -- Sadists F2FII -- 62
                    Dark Spirit -- Unknowns XX -- 15
                    Youngblood -- Wensinwasin -- 43
                    Tripwire -- Of Wolf and Man -- 1

26 July 2003
     Citizens of Alastari, a bright dawn has risen.  While you slept, a 
pernicious
force has entered the once-fair City of Aruak.  It fought alongside their 
treasured
warriors, it drank with their fans, and it slept with their women.  Now the 
masks are
coming off.
     Warriors, be afraid...be very afraid.  After years of Andorian managers 
ranting
that Aruak is the safest city in Alastari, the Frothingslosh Syndicate has 
selected
Aruak City as the home for its next epic 'contest'--Murder by Numbers II.  Our 
spies
have selected the warriors for extermination, and the executioners have had 
several
months to prepare.  Now a new age of darkness will descend upon Aruak, as the
Syndicate and its allies bring an entirely new level of competition to the 
arena!
Downchallenges!  Assassinations!  Small poodles as hors d'oeuvres!
     The Murder by Numbers II 'rules' will be announced next cycle.  However, we
invite all managers, from all corners of Alastari, to come to Aruak City and 
take
part...in one way or another.  Help defend the honor of a long heralded haven 
for the
pure, or join the forces of change in their siege of the ice-cream and cake
stronghold of the Dukes of Nerf-Dueling!
     This exercise is not for either the faint of heart or the weak willed.  
Blood
will flow, brains will leak, and beer will be chugged.  Either way, we welcome 
you
with open arms and gleaming blades.
     This public service announcement has been brought to you by Frothingslosh 
Epic
Contests (tm), the number 86, and the letter 'K'.

The Frothingslosh Syndicate

29 July 2003
           *     *     *     *The Third Annual Turf War*     *     *     *
     Yes, it's time again for alliances to go to war!  TW3 will be held in DM 47
(North Fork) at a date to be  specified later--right after Crip's 
Incomprehensible
Contest is over...but I'm sure everyone wants to get their teams there soon!  
Here
are the rules:

1.  Each alliance must have a leader declare the arrival of his alliance.  The 
leader
    will be responsible for verifying any and all teams/managers who declare to 
the
    alliance he/she is leading.
2.  Each manager, team declaring for the contest must have approval of the 
leader,
    donate one Roll-up Certificate ($5) to the prize pot (send it to me by 
diplo, by
    snail, or a note to customer service), and declare his/her team by diplo, p-
ad or
    snail.
3.  Each team may declare one warrior as champion.  All points scored by a champ 
are
    double!
4.  Prizes are as follows (mostly...there WILL be some things added as the prize 
pot
    grows with entry donations--this list is not final!)
    *  Highest scoring alliance -- Rename Arena 47 for a period of 6 months, one 
half
       of the total prize pot donated; roll-up certs.
    *  The Alliance with the most returns from the DA will get to re-name the DA
       monsters for a period of 6 months.
    *  The alliance with the most warriors listed as style masters will get to 
pick
       the Alastari city/arena to host the next Grand Tournament.
    *  The warrior with the most front page honors/awards will have the 
Arenamaster
       named after him for a period of 6 months.
    *  The Alliance with the most front page Honors/Awards will have the honor 
of
        picking the *slow* arena to host the Fifth Annual Turf War.
    *  The team with the most listings as Style Master will find out the 
favorites of
       one of their warriors.
    *  The warrior with the most listings as Style Master will fight at my 
expense
       for five turns (I will transfer to the manager's account).
    *  The Alliance with the most kills will be able to re-name the stand-in 
warriors
       for a period of 6 months.
    *  The warrior that scores the most total points will fight at my expense 
for 5
       turns (I will transfer $7.50 to the manager's account).
    *  The team that scores the most total points will receive an extra share of
       roll-up certs from the prize pot.
     There may be more categories to come, and the prize pot still has to be
divided...I'm open to category/prize ideas--and further donations to the prize 
pot.
     The contest will run for *TEN* turns; prizes will be awarded at the end of 
the
11th turn.
     Scoring will be as follows:
* 5 points per fight, doubled for each of the following conditions met:
     -- Two Alliance     -- Champion
     -- Challenge        -- Two Champions
     -- Bloodfeud        -- Challenger losing
     -- Kill
     (Note:  DA losses are exempt, but DA wins will be *tripled*!!!  Ex:  Happy
Slasher goes to the DA and dies, no points are lost.  If he wins, his team 
scores 60
points!  If he was a champ, he scores 120 points!)
     Use the following chart to calculate scores:
Conditions Met:       0     1     2     3     4     5     6     7
Points Per Fight:     5    10    20    40    80   160   320   640
* Awards/Honors and Style Masters will each be awarded points also.  Find the 
total
number of each (do note add Awards and Style Masters together) and consult the 
graph
below.  Champs that score an award or style master count as two.
     1 --   5      7 --  320
     2 --  10      8 --  640
     3 --  20      9 -- 1280
     4 --  40     10 -- 2560
     5 --  80     11 -- 5280
     6 -- 100     (x2 for each extra)
Note -- These categories *count as "triple"*--they will be figured for each 
team,
*AND* again for each alliance *as well as* for each warrior!
*  Each and every mention in the Spy Report is worth 5 points...period.
*  TVs will be scored on the same scale as Awards/Style Masters, but the total 
points
will be x10.  TC's will be scored as TV's, but x10 more.
Number of TV/TC's          Points Scored (TV/TC)
     1      50/ 500
     2     100/1000
     3     200/2000
     4     400/4000
     +     x2/ x2 (for each extra)
     Each alliance will start with 5000 points, scores for *fights* will be 
added to
the winner's total *AND* deducted from the losers.
     Come  one and all, defend your turf and the honor of your alliance...or 
your
own!
                    Asmo Dius, TCB
                    Arenas, DM 47, DM 73

1 August 2003
     Assurnasirbanipal invites you to Talcama to participate in the third BATTLE
ROYAL contest.  It is a Delarquan contest so brutal that even some of Talcama's 
most
notable managers will refuse to participate.  The rules are simpler than any 
other
contest:  You may not avoid any other contest team.  There are no silly rules 
for who
can and can't compete.  Any team in Talcama is eligible to compete.  The scoring 
is
also quite simple (+1 for a win, +1 for a kill (+1 for the win), -1 for a loss) 
and
the first team to reach 25 points is the winner.
     Scoring will be live--the results for the turn posted in the newsletter.  
The
winner will be able to fight their contest team in Talcama for free for 6 months 
but
more importantly will win a contest against some of the best managers who play 
the
game in one of the hardest contests in the game.
     First turn for BATTLE ROYAL 3 is Talcama Turn 465, which is due August 30.

                                  LAST WEEK'S FIGHTS

THE ONE was viciously butchered by SHEWISH GIANT in a 3 minute Dark Arena fight.
SOOL TONG was viciously butchered by ARENAMASTER LANDON in a 4 minute battle.
CLOUDS was narrowly killed by MOUNTAIN TROLL in a 2 minute bloody Dark Arena duel.
DIRT KNAP devastated BLACKLOCK in a 1 minute one-sided Challenge Title fight.
LITTLE CURRENT was demolished by BURGATORY in a 1 minute Challenge competition.
INNERVISION overpowered HIGH GUN in a crowd pleasing 1 minute one-sided struggle.
NEIGH! assassinated VENOMOUS CONCUBINE in a 1 minute uneven melee.
THE WITCH-KING won victory over GENUINE RISK in a 2 minute expert's duel.
GETHSEMANI ALFREDO overpowered WOODWALKER in a 3 minute uneven duel.
STORMCLOUD overpowered THE HOLY ROAST in a 1 minute one-sided fight.
ABRA-HAM! was handily defeated by BIRDSONG in a 1 minute one-sided bout.
STALKING HORSE was demolished by MORDANT DESERTER in a 1 minute mismatched match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   4         STRIKING ATTACK   11 -   2 -  0      85  |
|AIMED BLOW                       3         WALL OF STEEL      5 -   3 -  0      63  |
|TOTAL PARRY                      3         AIMED BLOW         9 -   6 -  0      60  |
|PARRY-RIPOSTE                    2         SLASHING ATTACK    6 -   4 -  0      60  |
|STRIKING ATTACK                  2         TOTAL PARRY       19 -  15 -  0      56  |
|BASHING ATTACK                   2         PARRY-STRIKE       7 -   6 -  1      54  |
|PARRY-STRIKE                     1         LUNGING ATTACK    25 -  22 -  1      53  |
|SLASHING ATTACK                  1         PARRY-LUNGE        3 -   3 -  0      50  |
|WALL OF STEEL                    1         PARRY-RIPOSTE      8 -  14 -  1      36  |
|PARRY-LUNGE                      0         BASHING ATTACK     5 -  18 -  0      22  |

Turn 466 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     AIMED BLOW         1 -  2         3  LUNGING ATTACK 
PARRY-RIPOSTE      2 -  0     TOTAL PARRY        1 -  2         2  AIMED BLOW     
LUNGING ATTACK     2 -  2     PARRY-LUNGE        0 -  0         1  STRIKING ATTACK
STRIKING ATTACK    1 -  1     SLASHING ATTACK    0 -  1         1  SLASHING ATTACK
                              BASHING ATTACK     0 -  2         1  PARRY-STRIKE   
                              WALL OF STEEL      0 -  1         1  WALL OF STEEL  
                                                                1  PARRY-RIPOSTE  
                                                                1  TOTAL PARRY    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
STRIKING ATTACK  DIRT KNAP 4418             18   2  2  138 UNKNOWNS XX (436)
LUNGING ATTACK   INNERVISION 4431           13   4  0  108 UNKNOWNS XX (436)
SLASHING ATTACK  BLACKLOCK 4459             10   4  0   93 GREENWARDENS (244)
AIMED BLOW       THE WITCH-KING 4029        13  10  0   86 THE BLACK RIDERS (391)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is DIRT KNAP 4418.  The most popular warrior this turn 
was BURGATORY 4532.  The ten other most popular fighters were INNERVISION 4431, 
WOODWALKER 4433, CLOUDS 4570, DIRT KNAP 4418, THE WITCH-KING 4029, GENUINE RISK 4385, 
THE ONE 4389, SOOL TONG 4430, STORMCLOUD 4379, and BIRDSONG 4434.

The least popular fighter this week was STALKING HORSE 4569.  The other ten least 
popular fighters were ABRA-HAM! 4563, THE HOLY ROAST 4535, HIGH GUN 4386, BLACKLOCK 
4459, GETHSEMANI ALFREDO 4527, NEIGH! 4363, LITTLE CURRENT 4371, BIRDSONG 4434, 
STORMCLOUD 4379, and SOOL TONG 4430.

The following warriors will travel to ADVANCED DUELMASTERS after next turn:

DIRT KNAP (15-4418) UNKNOWNS XX (436)